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Mar 3rd, 2014
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  1. new Command("call_script",1),
  2. new Command("end_try",3),
  3. new Command("try_end",3),
  4. new Command("try_begin",4),
  5. new Command("else_try_begin",5),
  6. new Command("else_try",5),
  7. new Command("try_for_range",6),
  8. new Command("try_for_range_backwards",7),
  9. new Command("try_for_parties",11),
  10. new Command("try_for_agents",12),
  11. new Command("store_script_param_1",21),
  12. new Command("store_script_param_2",22),
  13. new Command("store_script_param",23),
  14. new Command("ge",30),
  15. new Command("eq",31),
  16. new Command("gt",32),
  17. new Command("is_between",33),
  18. new Command("entering_town",36),
  19. new Command("map_free",37),
  20. new Command("encountered_party_is_attacker",39),
  21. new Command("conversation_screen_is_active",42),
  22. new Command("in_meta_mission",44),
  23. new Command("set_player_troop",47),
  24. new Command("store_repeat_object",50),
  25. new Command("set_result_string",60),
  26. new Command("key_is_down",70),
  27. new Command("key_clicked",71),
  28. new Command("game_key_is_down",72),
  29. new Command("game_key_clicked",73),
  30. new Command("mouse_get_position",75),
  31. new Command("omit_key_once",77),
  32. new Command("clear_omitted_keys",78),
  33. new Command("get_global_cloud_amount",90),
  34. new Command("set_global_cloud_amount",91),
  35. new Command("get_global_haze_amount",92),
  36. new Command("set_global_haze_amount",93),
  37. new Command("hero_can_join",101),
  38. new Command("hero_can_join_as_prisoner",102),
  39. new Command("party_can_join",103),
  40. new Command("party_can_join_as_prisoner",104),
  41. new Command("troops_can_join",105),
  42. new Command("troops_can_join_as_prisoner",106),
  43. new Command("party_can_join_party",107),
  44. new Command("party_end_battle",108),
  45. new Command("main_party_has_troop",110),
  46. new Command("party_is_in_town",130),
  47. new Command("party_is_in_any_town",131),
  48. new Command("party_is_active",132),
  49. new Command("player_has_item",150),
  50. new Command("troop_has_item_equipped",151),
  51. new Command("troop_is_mounted",152),
  52. new Command("troop_is_guarantee_ranged",153),
  53. new Command("troop_is_guarantee_horse",154),
  54. new Command("check_quest_active",200),
  55. new Command("check_quest_finished",201),
  56. new Command("check_quest_succeeded",202),
  57. new Command("check_quest_failed",203),
  58. new Command("check_quest_concluded",204),
  59. new Command("is_trial_version",250),
  60. new Command("is_edit_mode_enabled",255),
  61. new Command("options_get_damage_to_player",260),
  62. new Command("options_set_damage_to_player",261),
  63. new Command("options_get_damage_to_friends",262),
  64. new Command("options_set_damage_to_friends",263),
  65. new Command("options_get_combat_ai",264),
  66. new Command("options_set_combat_ai",265),
  67. new Command("options_get_campaign_ai",266),
  68. new Command("options_set_campaign_ai",267),
  69. new Command("options_get_combat_speed",268),
  70. new Command("options_set_combat_speed",269),
  71. new Command("profile_get_banner_id",350),
  72. new Command("profile_set_banner_id",351),
  73. new Command("get_achievement_stat",370),
  74. new Command("set_achievement_stat",371),
  75. new Command("unlock_achievement",372),
  76. new Command("send_message_to_url",380),
  77. new Command("multiplayer_send_message_to_server",388),
  78. new Command("multiplayer_send_int_to_server",389),
  79. new Command("multiplayer_send_2_int_to_server",390),
  80. new Command("multiplayer_send_3_int_to_server",391),
  81. new Command("multiplayer_send_4_int_to_server",392),
  82. new Command("multiplayer_send_string_to_server",393),
  83. new Command("multiplayer_send_message_to_player",394),
  84. new Command("multiplayer_send_int_to_player",395),
  85. new Command("multiplayer_send_2_int_to_player",396),
  86. new Command("multiplayer_send_3_int_to_player",397),
  87. new Command("multiplayer_send_4_int_to_player",398),
  88. new Command("multiplayer_send_string_to_player",399),
  89. new Command("get_max_players",400),
  90. new Command("player_is_active",401),
  91. new Command("player_get_team_no",402),
  92. new Command("player_set_team_no",403),
  93. new Command("player_get_troop_id",404),
  94. new Command("player_set_troop_id",405),
  95. new Command("player_get_agent_id",406),
  96. new Command("player_get_gold",407),
  97. new Command("player_set_gold",408),
  98. new Command("player_spawn_new_agent",409),
  99. new Command("player_add_spawn_item",410),
  100. new Command("multiplayer_get_my_team",411),
  101. new Command("multiplayer_get_my_troop",412),
  102. new Command("multiplayer_set_my_troop",413),
  103. new Command("multiplayer_get_my_gold",414),
  104. new Command("multiplayer_get_my_player",415),
  105. new Command("multiplayer_clear_scene",416),
  106. new Command("multiplayer_is_server",417),
  107. new Command("multiplayer_is_dedicated_server",418),
  108. new Command("game_in_multiplayer_mode",419),
  109. new Command("multiplayer_make_everyone_enemy",420),
  110. new Command("player_control_agent",421),
  111. new Command("player_get_item_id",422),
  112. new Command("player_get_banner_id",423),
  113. new Command("game_get_reduce_campaign_ai",424),
  114. new Command("multiplayer_find_spawn_point",425),
  115. new Command("set_spawn_effector_scene_prop_kind",426),
  116. new Command("set_spawn_effector_scene_prop_id",427),
  117. new Command("player_set_is_admin",429),
  118. new Command("player_is_admin",430),
  119. new Command("player_get_score",431),
  120. new Command("player_set_score",432),
  121. new Command("player_get_kill_count",433),
  122. new Command("player_set_kill_count",434),
  123. new Command("player_get_death_count",435),
  124. new Command("player_set_death_count",436),
  125. new Command("player_get_ping",437),
  126. new Command("player_is_busy_with_menus",438),
  127. new Command("player_get_is_muted",439),
  128. new Command("player_set_is_muted",440),
  129. new Command("player_get_unique_id",441),
  130. new Command("player_get_gender",442),
  131. new Command("team_get_bot_kill_count",450),
  132. new Command("team_set_bot_kill_count",451),
  133. new Command("team_get_bot_death_count",452),
  134. new Command("team_set_bot_death_count",453),
  135. new Command("team_get_kill_count",454),
  136. new Command("team_get_score",455),
  137. new Command("team_set_score",456),
  138. new Command("team_set_faction",457),
  139. new Command("team_get_faction",458),
  140. new Command("player_save_picked_up_items_for_next_spawn",459),
  141. new Command("player_get_value_of_original_items",460),
  142. new Command("player_item_slot_is_picked_up",461),
  143. new Command("kick_player",465),
  144. new Command("ban_player",466),
  145. new Command("save_ban_info_of_player",467),
  146. new Command("ban_player_using_saved_ban_info",468),
  147. new Command("start_multiplayer_mission",470),
  148. new Command("server_add_message_to_log",473),
  149. new Command("server_get_renaming_server_allowed",475),
  150. new Command("server_get_changing_game_type_allowed", 476),
  151. new Command("server_get_combat_speed",478),
  152. new Command("server_set_combat_speed",479),
  153. new Command("server_get_friendly_fire",480),
  154. new Command("server_set_friendly_fire",481),
  155. new Command("server_get_control_block_dir",482),
  156. new Command("server_set_control_block_dir",483),
  157. new Command("server_set_password",484),
  158. new Command("server_get_add_to_game_servers_list",485),
  159. new Command("server_set_add_to_game_servers_list",486),
  160. new Command("server_get_ghost_mode",487),
  161. new Command("server_set_ghost_mode",488),
  162. new Command("server_set_name",489),
  163. new Command("server_get_max_num_players",490),
  164. new Command("server_set_max_num_players",491),
  165. new Command("server_set_welcome_message",492),
  166. new Command("server_get_melee_friendly_fire",493),
  167. new Command("server_set_melee_friendly_fire",494),
  168. new Command("server_get_friendly_fire_damage_self_ratio",495),
  169. new Command("server_set_friendly_fire_damage_self_ratio",496),
  170. new Command("server_get_friendly_fire_damage_friend_ratio",497),
  171. new Command("server_set_friendly_fire_damage_friend_ratio",498),
  172. new Command("server_get_anti_cheat",499),
  173. new Command("server_set_anti_cheat",477),
  174. new Command("troop_set_slot",500),
  175. new Command("party_set_slot",501),
  176. new Command("faction_set_slot",502),
  177. new Command("scene_set_slot",503),
  178. new Command("party_template_set_slot",504),
  179. new Command("agent_set_slot",505),
  180. new Command("quest_set_slot",506),
  181. new Command("item_set_slot",507),
  182. new Command("player_set_slot",508),
  183. new Command("team_set_slot",509),
  184. new Command("scene_prop_set_slot",510),
  185. new Command("troop_get_slot",520),
  186. new Command("party_get_slot",521),
  187. new Command("faction_get_slot",522),
  188. new Command("scene_get_slot",523),
  189. new Command("party_template_get_slot",524),
  190. new Command("agent_get_slot",525),
  191. new Command("quest_get_slot",526),
  192. new Command("item_get_slot",527),
  193. new Command("player_get_slot",528),
  194. new Command("team_get_slot",529),
  195. new Command("scene_prop_get_slot",530),
  196. new Command("troop_slot_eq",540),
  197. new Command("party_slot_eq",541),
  198. new Command("faction_slot_eq",542),
  199. new Command("scene_slot_eq",543),
  200. new Command("party_template_slot_eq",544),
  201. new Command("agent_slot_eq",545),
  202. new Command("quest_slot_eq",546),
  203. new Command("item_slot_eq",547),
  204. new Command("player_slot_eq",548),
  205. new Command("team_slot_eq",549),
  206. new Command("scene_prop_slot_eq",550),
  207. new Command("troop_slot_ge",560),
  208. new Command("party_slot_ge",561),
  209. new Command("faction_slot_ge",562),
  210. new Command("scene_slot_ge",563),
  211. new Command("party_template_slot_ge",564),
  212. new Command("agent_slot_ge",565),
  213. new Command("quest_slot_ge",566),
  214. new Command("item_slot_ge",567),
  215. new Command("player_slot_ge",568),
  216. new Command("team_slot_ge",569),
  217. new Command("scene_prop_slot_ge",570),
  218. new Command("play_sound_at_position",599),
  219. new Command("play_sound",600),
  220. new Command("play_track",601),
  221. new Command("play_cue_track",602),
  222. new Command("music_set_situation",603),
  223. new Command("music_set_culture",604),
  224. new Command("stop_all_sounds",609),
  225. new Command("store_last_sound_channel",615),
  226. new Command("stop_sound_channel",616),
  227. new Command("copy_position",700),
  228. new Command("init_position",701),
  229. new Command("get_trigger_object_position",702),
  230. new Command("get_angle_between_positions",705),
  231. new Command("position_has_line_of_sight_to_position",707),
  232. new Command("get_distance_between_positions",710),
  233. new Command("get_distance_between_positions_in_meters",711),
  234. new Command("get_sq_distance_between_positions",712),
  235. new Command("get_sq_distance_between_positions_in_meters",713),
  236. new Command("position_is_behind_position",714),
  237. new Command("get_sq_distance_between_position_heights",715),
  238. new Command("position_transform_position_to_parent",716),
  239. new Command("position_transform_position_to_local",717),
  240. new Command("position_copy_rotation",718),
  241. new Command("position_copy_origin",719),
  242. new Command("position_move_x",720),
  243. new Command("position_move_y",721),
  244. new Command("position_move_z",722),
  245. new Command("position_rotate_x",723),
  246. new Command("position_rotate_y",724),
  247. new Command("position_rotate_z",725),
  248. new Command("position_get_x",726),
  249. new Command("position_get_y",727),
  250. new Command("position_get_z",728),
  251. new Command("position_set_x",729),
  252. new Command("position_set_y",730),
  253. new Command("position_set_z",731),
  254. new Command("position_get_scale_x",735),
  255. new Command("position_get_scale_y",736),
  256. new Command("position_get_scale_z",737),
  257. new Command("position_rotate_x_floating",738),
  258. new Command("position_rotate_y_floating",739),
  259. new Command("position_get_rotation_around_z",740),
  260. new Command("position_normalize_origin",741),
  261. new Command("position_get_rotation_around_x",742),
  262. new Command("position_get_rotation_around_y",743),
  263. new Command("position_set_scale_x",744),
  264. new Command("position_set_scale_y",745),
  265. new Command("position_set_scale_z",746),
  266. new Command("position_get_screen_projection",750),
  267. new Command("position_set_z_to_ground_level",791),
  268. new Command("position_get_distance_to_terrain", 792),
  269. new Command("position_get_distance_to_ground_level",793),
  270. new Command("start_presentation",900),
  271. new Command("start_background_presentation",901),
  272. new Command("presentation_set_duration",902),
  273. new Command("is_presentation_active",903),
  274. new Command("create_text_overlay",910),
  275. new Command("create_mesh_overlay",911),
  276. new Command("create_button_overlay",912),
  277. new Command("create_image_button_overlay",913),
  278. new Command("create_slider_overlay",914),
  279. new Command("create_progress_overlay",915),
  280. new Command("create_combo_button_overlay",916),
  281. new Command("create_text_box_overlay",917),
  282. new Command("create_check_box_overlay",918),
  283. new Command("create_simple_text_box_overlay",919),
  284. new Command("overlay_set_text",920),
  285. new Command("overlay_set_color",921),
  286. new Command("overlay_set_alpha",922),
  287. new Command("overlay_set_hilight_color",923),
  288. new Command("overlay_set_hilight_alpha",924),
  289. new Command("overlay_set_size",925),
  290. new Command("overlay_set_position",926),
  291. new Command("overlay_set_val",927),
  292. new Command("overlay_set_boundaries",928),
  293. new Command("overlay_set_area_size",929),
  294. new Command("overlay_set_mesh_rotation",930),
  295. new Command("overlay_add_item",931),
  296. new Command("overlay_animate_to_color",932),
  297. new Command("overlay_animate_to_alpha",933),
  298. new Command("overlay_animate_to_highlight_color",934),
  299. new Command("overlay_animate_to_highlight_alpha",935),
  300. new Command("overlay_animate_to_size",936),
  301. new Command("overlay_animate_to_position",937),
  302. new Command("create_image_button_overlay_with_tableau_material",938),
  303. new Command("create_mesh_overlay_with_tableau_material",939),
  304. new Command("create_game_button_overlay",940),
  305. new Command("create_in_game_button_overlay",941),
  306. new Command("create_number_box_overlay",942),
  307. new Command("create_listbox_overlay",943),
  308. new Command("create_mesh_overlay_with_item_id",944),
  309. new Command("set_container_overlay",945),
  310. new Command("overlay_get_position",946),
  311. new Command("overlay_set_display",947),
  312. new Command("create_combo_label_overlay",948),
  313. new Command("overlay_obtain_focus",949),
  314. new Command("overlay_set_tooltip",950),
  315. new Command("overlay_set_container_overlay",951),
  316. new Command("overlay_set_additional_render_height",952),
  317. new Command("show_object_details_overlay",960),
  318. new Command("show_item_details",970),
  319. new Command("close_item_details",971),
  320. new Command("show_item_details_with_modifier",972),
  321. new Command("context_menu_add_item",980),
  322. new Command("get_average_game_difficulty",990),
  323. new Command("get_level_boundary",991),
  324. new Command("all_enemies_defeated",1003),
  325. new Command("race_completed_by_player",1004),
  326. new Command("num_active_teams_le",1005),
  327. new Command("main_hero_fallen",1006),
  328. //new Command("neg",0x80000000),
  329. //new Command("this_or_next",0x40000000),
  330. new Command("finish_party_battle_mode",1019),
  331. new Command("set_party_battle_mode",1020),
  332. new Command("set_camera_follow_party",1021),
  333. new Command("start_map_conversation",1025),
  334. new Command("rest_for_hours",1030),
  335. new Command("rest_for_hours_interactive",1031),
  336. new Command("add_xp_to_troop",1062),
  337. new Command("add_gold_as_xp",1063),
  338. new Command("add_xp_as_reward",1064),
  339. new Command("add_gold_to_party",1070),
  340. new Command("set_party_creation_random_limits", 1080),
  341. new Command("troop_set_note_available",1095),
  342. new Command("faction_set_note_available",1096),
  343. new Command("party_set_note_available",1097),
  344. new Command("quest_set_note_available",1098),
  345. new Command("spawn_around_party",1100),
  346. new Command("set_spawn_radius",1103),
  347. new Command("display_debug_message",1104),
  348. new Command("display_log_message",1105),
  349. new Command("display_message",1106),
  350. new Command("set_show_messages",1107),
  351. new Command("add_troop_note_tableau_mesh",1108),
  352. new Command("add_faction_note_tableau_mesh",1109),
  353. new Command("add_party_note_tableau_mesh",1110),
  354. new Command("add_quest_note_tableau_mesh",1111),
  355. new Command("add_info_page_note_tableau_mesh",1090),
  356. new Command("add_troop_note_from_dialog",1114),
  357. new Command("add_faction_note_from_dialog",1115),
  358. new Command("add_party_note_from_dialog",1116),
  359. new Command("add_quest_note_from_dialog",1112),
  360. new Command("add_info_page_note_from_dialog",1091),
  361. new Command("add_troop_note_from_sreg",1117),
  362. new Command("add_faction_note_from_sreg",1118),
  363. new Command("add_party_note_from_sreg",1119),
  364. new Command("add_quest_note_from_sreg",1113),
  365. new Command("add_info_page_note_from_sreg",1092),
  366. new Command("tutorial_box",1120),
  367. new Command("dialog_box",1120),
  368. new Command("question_box",1121),
  369. new Command("tutorial_message",1122),
  370. new Command("tutorial_message_set_position",1123),
  371. new Command("tutorial_message_set_size",1124),
  372. new Command("tutorial_message_set_center_justify",1125),
  373. new Command("tutorial_message_set_background",1126),
  374. new Command("set_tooltip_text",1130),
  375. new Command("reset_price_rates",1170),
  376. new Command("set_price_rate_for_item",1171),
  377. new Command("set_price_rate_for_item_type",1172),
  378. new Command("party_join",1201),
  379. new Command("party_join_as_prisoner",1202),
  380. new Command("troop_join",1203),
  381. new Command("troop_join_as_prisoner",1204),
  382. new Command("remove_member_from_party",1210),
  383. new Command("remove_regular_prisoners",1211),
  384. new Command("remove_troops_from_companions",1215),
  385. new Command("remove_troops_from_prisoners",1216),
  386. new Command("heal_party",1225),
  387. new Command("disable_party",1230),
  388. new Command("enable_party",1231),
  389. new Command("remove_party",1232),
  390. new Command("add_companion_party",1233),
  391. new Command("add_troop_to_site",1250),
  392. new Command("remove_troop_from_site",1251),
  393. new Command("modify_visitors_at_site",1261),
  394. new Command("reset_visitors",1262),
  395. new Command("set_visitor",1263),
  396. new Command("set_visitors",1264),
  397. new Command("add_visitors_to_current_scene",1265),
  398. new Command("scene_set_day_time",1266),
  399. new Command("set_relation",1270),
  400. new Command("faction_set_name",1275),
  401. new Command("faction_set_color",1276),
  402. new Command("faction_get_color",1277),
  403. new Command("start_quest",1280),
  404. new Command("complete_quest",1281),
  405. new Command("succeed_quest",1282),
  406. new Command("fail_quest",1283),
  407. new Command("cancel_quest",1284),
  408. new Command("set_quest_progression",1285),
  409. new Command("conclude_quest",1286),
  410. new Command("setup_quest_text",1290),
  411. new Command("setup_quest_giver",1291),
  412. new Command("start_encounter",1300),
  413. new Command("leave_encounter",1301),
  414. new Command("encounter_attack",1302),
  415. new Command("select_enemy",1303),
  416. new Command("set_passage_menu",1304),
  417. new Command("auto_set_meta_mission_at_end_commited",1305),
  418. new Command("end_current_battle",1307),
  419. new Command("set_mercenary_source_party",1320),
  420. new Command("set_merchandise_modifier_quality",1490),
  421. new Command("set_merchandise_max_value",1491),
  422. new Command("reset_item_probabilities",1492),
  423. new Command("set_item_probability_in_merchandise",1493),
  424. new Command("troop_set_name",1501),
  425. new Command("troop_set_plural_name",1502),
  426. new Command("troop_set_face_key_from_current_profile", 1503),
  427. new Command("troop_set_type",1505),
  428. new Command("troop_get_type",1506),
  429. new Command("troop_is_hero",1507),
  430. new Command("troop_is_wounded",1508),
  431. new Command("troop_set_auto_equip",1509),
  432. new Command("troop_ensure_inventory_space",1510),
  433. new Command("troop_sort_inventory",1511),
  434. new Command("troop_add_merchandise",1512),
  435. new Command("troop_add_merchandise_with_faction",1513),
  436. new Command("troop_get_xp",1515),
  437. new Command("troop_get_class",1516),
  438. new Command("troop_set_class",1517),
  439. new Command("troop_raise_attribute",1520),
  440. new Command("troop_raise_skill",1521),
  441. new Command("troop_raise_proficiency",1522),
  442. new Command("troop_raise_proficiency_linear",1523),
  443. new Command("troop_add_proficiency_points",1525),
  444. new Command("troop_add_gold",1528),
  445. new Command("troop_remove_gold",1529),
  446. new Command("troop_add_item",1530),
  447. new Command("troop_remove_item",1531),
  448. new Command("troop_clear_inventory",1532),
  449. new Command("troop_equip_items",1533),
  450. new Command("troop_inventory_slot_set_item_amount",1534),
  451. new Command("troop_inventory_slot_get_item_amount",1537),
  452. new Command("troop_inventory_slot_get_item_max_amount", 1538),
  453. new Command("troop_add_items",1535),
  454. new Command("troop_remove_items",1536),
  455. new Command("troop_loot_troop",1539),
  456. new Command("troop_get_inventory_capacity",1540),
  457. new Command("troop_get_inventory_slot",1541),
  458. new Command("troop_get_inventory_slot_modifier",1542),
  459. new Command("troop_set_inventory_slot",1543),
  460. new Command("troop_set_inventory_slot_modifier",1544),
  461. new Command("troop_set_faction",1550),
  462. new Command("troop_set_age",1555),
  463. new Command("troop_set_health",1560),
  464. new Command("troop_get_upgrade_troop",1561),
  465. new Command("item_get_type",1570),
  466. new Command("party_get_num_companions",1601),
  467. new Command("party_get_num_prisoners",1602),
  468. new Command("party_set_flags",1603),
  469. new Command("party_set_marshall",1604),
  470. new Command("party_set_extra_text",1605),
  471. new Command("party_set_aggressiveness",1606),
  472. new Command("party_set_courage",1607),
  473. new Command("party_get_current_terrain",1608),
  474. new Command("party_get_template_id",1609),
  475. new Command("party_add_members",1610),
  476. new Command("party_add_prisoners",1611),
  477. new Command("party_add_leader",1612),
  478. new Command("party_force_add_members",1613),
  479. new Command("party_force_add_prisoners",1614),
  480. new Command("party_remove_members",1615),
  481. new Command("party_remove_prisoners",1616),
  482. new Command("party_clear",1617),
  483. new Command("party_wound_members",1618),
  484. new Command("party_remove_members_wounded_first",1619),
  485. new Command("party_set_faction",1620),
  486. new Command("party_relocate_near_party",1623),
  487. new Command("party_get_position",1625),
  488. new Command("party_set_position",1626),
  489. new Command("map_get_random_position_around_position", 1627),
  490. new Command("map_get_land_position_around_position",1628),
  491. new Command("map_get_water_position_around_position",1629),
  492. new Command("party_count_members_of_type",1630),
  493. new Command("party_count_companions_of_type",1631),
  494. new Command("party_count_prisoners_of_type",1632),
  495. new Command("party_get_free_companions_capacity",1633),
  496. new Command("party_get_free_prisoners_capacity",1634),
  497. new Command("party_get_ai_initiative",1638),
  498. new Command("party_set_ai_initiative",1639),
  499. new Command("party_set_ai_behavior",1640),
  500. new Command("party_set_ai_object",1641),
  501. new Command("party_set_ai_target_position",1642),
  502. new Command("party_set_ai_patrol_radius",1643),
  503. new Command("party_ignore_player",1644),
  504. new Command("party_set_bandit_attraction",1645),
  505. new Command("party_get_helpfulness",1646),
  506. new Command("party_set_helpfulness",1647),
  507. new Command("party_get_num_companion_stacks",1650),
  508. new Command("party_get_num_prisoner_stacks",1651),
  509. new Command("party_stack_get_troop_id",1652),
  510. new Command("party_stack_get_size",1653),
  511. new Command("party_stack_get_num_wounded",1654),
  512. new Command("party_stack_get_troop_dna",1655),
  513. new Command("party_prisoner_stack_get_troop_id",1656),
  514. new Command("party_prisoner_stack_get_size",1657),
  515. new Command("party_prisoner_stack_get_troop_dna",1658),
  516. new Command("party_attach_to_party",1660),
  517. new Command("party_detach",1661),
  518. new Command("party_collect_attachments_to_party",1662),
  519. new Command("party_quick_attach_to_current_battle",1663),
  520. new Command("party_get_cur_town",1665),
  521. new Command("party_leave_cur_battle",1666),
  522. new Command("party_set_next_battle_simulation_time",1667),
  523. new Command("party_set_name",1669),
  524. new Command("party_add_xp_to_stack",1670),
  525. new Command("party_get_morale",1671),
  526. new Command("party_set_morale",1672),
  527. new Command("party_upgrade_with_xp",1673),
  528. new Command("party_add_xp",1674),
  529. new Command("party_add_template",1675),
  530. new Command("party_set_icon",1676),
  531. new Command("party_set_banner_icon",1677),
  532. new Command("party_add_particle_system",1678),
  533. new Command("party_clear_particle_systems",1679),
  534. new Command("party_get_battle_opponent",1680),
  535. new Command("party_get_icon",1681),
  536. new Command("party_set_extra_icon",1682),
  537. new Command("party_get_skill_level",1685),
  538. new Command("agent_get_speed",1689),
  539. new Command("get_battle_advantage",1690),
  540. new Command("set_battle_advantage",1691),
  541. new Command("agent_refill_wielded_shield_hit_points",1692),
  542. new Command("agent_is_in_special_mode",1693),
  543. new Command("party_get_attached_to",1694),
  544. new Command("party_get_num_attached_parties",1695),
  545. new Command("party_get_attached_party_with_rank",1696),
  546. new Command("inflict_casualties_to_party_group",1697),
  547. new Command("distribute_party_among_party_group",1698),
  548. new Command("agent_is_routed",1699),
  549. new Command("get_player_agent_no",1700),
  550. new Command("get_player_agent_kill_count",1701),
  551. new Command("agent_is_alive",1702),
  552. new Command("agent_is_wounded",1703),
  553. new Command("agent_is_human",1704),
  554. new Command("get_player_agent_own_troop_kill_count",1705),
  555. new Command("agent_is_ally",1706),
  556. new Command("agent_is_non_player",1707),
  557. new Command("agent_is_defender",1708),
  558. new Command("agent_is_active",1712),
  559. new Command("agent_get_look_position",1709),
  560. new Command("agent_get_position",1710),
  561. new Command("agent_set_position",1711),
  562. new Command("agent_set_look_target_agent",1713),
  563. new Command("agent_get_horse",1714),
  564. new Command("agent_get_rider",1715),
  565. new Command("agent_get_party_id",1716),
  566. new Command("agent_get_entry_no",1717),
  567. new Command("agent_get_troop_id",1718),
  568. new Command("agent_get_item_id",1719),
  569. new Command("store_agent_hit_points",1720),
  570. new Command("agent_set_hit_points",1721),
  571. new Command("agent_deliver_damage_to_agent",1722),
  572. new Command("agent_get_kill_count",1723),
  573. new Command("agent_get_player_id",1724),
  574. new Command("agent_set_invulnerable_shield",1725),
  575. new Command("agent_get_wielded_item",1726),
  576. new Command("agent_get_ammo",1727),
  577. new Command("agent_refill_ammo",1728),
  578. new Command("agent_has_item_equipped",1729),
  579. new Command("agent_set_scripted_destination",1730),
  580. new Command("agent_get_scripted_destination",1731),
  581. new Command("agent_force_rethink",1732),
  582. new Command("agent_set_no_death_knock_down_only",1733),
  583. new Command("agent_set_horse_speed_factor",1734),
  584. new Command("agent_clear_scripted_mode",1735),
  585. new Command("agent_set_speed_limit",1736),
  586. new Command("agent_ai_set_always_attack_in_melee",1737),
  587. new Command("agent_get_simple_behavior",1738),
  588. new Command("agent_get_combat_state",1739),
  589. new Command("agent_set_animation",1740),
  590. new Command("agent_set_stand_animation",1741),
  591. new Command("agent_set_walk_forward_animation",1742),
  592. new Command("agent_set_animation_progress",1743),
  593. new Command("agent_set_look_target_position",1744),
  594. new Command("agent_set_attack_action",1745),
  595. new Command("agent_set_defend_action",1746),
  596. new Command("agent_set_wielded_item",1747),
  597. new Command("agent_set_scripted_destination_no_attack",1748),
  598. new Command("agent_fade_out",1749),
  599. new Command("agent_play_sound",1750),
  600. new Command("agent_start_running_away",1751),
  601. new Command("agent_stop_running_away",1752),
  602. new Command("agent_ai_set_aggressiveness",1753),
  603. new Command("agent_set_kick_allowed",1754),
  604. new Command("remove_agent",1755),
  605. new Command("agent_get_attached_scene_prop",1756),
  606. new Command("agent_set_attached_scene_prop",1757),
  607. new Command("agent_set_attached_scene_prop_x",1758),
  608. new Command("agent_set_attached_scene_prop_z",1759),
  609. new Command("agent_get_time_elapsed_since_removed",1760),
  610. new Command("agent_get_number_of_enemies_following",1761),
  611. new Command("agent_set_no_dynamics",1762),
  612. new Command("agent_get_attack_action",1763),
  613. new Command("agent_get_defend_action",1764),
  614. new Command("agent_get_group",1765),
  615. new Command("agent_set_group",1766),
  616. new Command("agent_get_action_dir",1767),
  617. new Command("agent_get_animation",1768),
  618. new Command("agent_is_in_parried_animation",1769),
  619. new Command("agent_get_team",1770),
  620. new Command("agent_set_team",1771),
  621. new Command("agent_get_class",1772),
  622. new Command("agent_get_division",1773),
  623. new Command("agent_unequip_item",1774),
  624. new Command("class_is_listening_order",1775),
  625. new Command("agent_set_ammo",1776),
  626. new Command("agent_add_offer_with_timeout",1777),
  627. new Command("agent_check_offer_from_agent",1778),
  628. new Command("agent_equip_item",1779),
  629. new Command("entry_point_get_position",1780),
  630. new Command("entry_point_set_position",1781),
  631. new Command("entry_point_is_auto_generated",1782),
  632. new Command("agent_set_division",1783),
  633. new Command("team_get_hold_fire_order",1784),
  634. new Command("team_get_movement_order",1785),
  635. new Command("team_get_riding_order",1786),
  636. new Command("team_get_weapon_usage_order",1787),
  637. new Command("teams_are_enemies",1788),
  638. new Command("team_give_order",1790),
  639. new Command("team_set_order_position",1791),
  640. new Command("team_get_leader",1792),
  641. new Command("team_set_leader",1793),
  642. new Command("team_get_order_position",1794),
  643. new Command("team_set_order_listener",1795),
  644. new Command("team_set_relation",1796),
  645. new Command("set_rain",1797),
  646. new Command("set_fog_distance",1798),
  647. new Command("get_scene_boundaries",1799),
  648. new Command("scene_prop_enable_after_time",1800),
  649. new Command("scene_prop_has_agent_on_it",1801),
  650. new Command("agent_clear_relations_with_agents",1802),
  651. new Command("agent_add_relation_with_agent",1803),
  652. new Command("agent_get_item_slot",1804),
  653. new Command("ai_mesh_face_group_show_hide",1805),
  654. new Command("agent_is_alarmed",1806),
  655. new Command("agent_set_is_alarmed",1807),
  656. new Command("agent_stop_sound",1808),
  657. new Command("agent_set_attached_scene_prop_y",1809),
  658. new Command("scene_prop_get_num_instances",1810),
  659. new Command("scene_prop_get_instance",1811),
  660. new Command("scene_prop_get_visibility",1812),
  661. new Command("scene_prop_set_visibility",1813),
  662. new Command("scene_prop_set_hit_points",1814),
  663. new Command("scene_prop_get_hit_points",1815),
  664. new Command("scene_prop_get_max_hit_points",1816),
  665. new Command("scene_prop_get_team",1817),
  666. new Command("scene_prop_set_team",1818),
  667. new Command("scene_prop_set_prune_time",1819),
  668. new Command("scene_prop_set_cur_hit_points",1820),
  669. new Command("scene_prop_fade_out",1822),
  670. new Command("scene_prop_fade_in",1823),
  671. new Command("agent_get_ammo_for_slot",1825),
  672. new Command("agent_is_in_line_of_sight",1826),
  673. new Command("agent_deliver_damage_to_agent_advanced",1827),
  674. new Command("team_get_gap_distance",1828),
  675. new Command("add_missile",1829),
  676. new Command("scene_item_get_num_instances",1830),
  677. new Command("scene_item_get_instance",1831),
  678. new Command("scene_spawned_item_get_num_instances",1832),
  679. new Command("scene_spawned_item_get_instance",1833),
  680. new Command("scene_allows_mounted_units",1834),
  681. new Command("class_set_name",1837),
  682. new Command("prop_instance_is_valid",1838),
  683. new Command("prop_instance_get_variation_id",1840),
  684. new Command("prop_instance_get_variation_id_2",1841),
  685. new Command("prop_instance_get_position",1850),
  686. new Command("prop_instance_get_starting_position",1851),
  687. new Command("prop_instance_get_scale",1852),
  688. new Command("prop_instance_get_scene_prop_kind",1853),
  689. new Command("prop_instance_set_scale",1854),
  690. new Command("prop_instance_set_position",1855),
  691. new Command("prop_instance_animate_to_position",1860),
  692. new Command("prop_instance_stop_animating",1861),
  693. new Command("prop_instance_is_animating",1862),
  694. new Command("prop_instance_get_animation_target_position",1863),
  695. new Command("prop_instance_enable_physics",1864),
  696. new Command("prop_instance_rotate_to_position",1865),
  697. new Command("prop_instance_initialize_rotation_angles",1866),
  698. new Command("prop_instance_refill_hit_points",1870),
  699. new Command("prop_instance_dynamics_set_properties",1871),
  700. new Command("prop_instance_dynamics_set_velocity",1872),
  701. new Command("prop_instance_dynamics_set_omega",1873),
  702. new Command("prop_instance_dynamics_apply_impulse",1874),
  703. new Command("prop_instance_receive_damage",1877),
  704. new Command("prop_instance_intersects_with_prop_instance",1880),
  705. new Command("prop_instance_play_sound",1881),
  706. new Command("prop_instance_stop_sound",1882),
  707. new Command("prop_instance_clear_attached_missiles",1885),
  708. new Command("prop_instance_add_particle_system",1886),
  709. new Command("prop_instance_stop_all_particle_systems", 1887),
  710. new Command("replace_prop_instance",1889),
  711. new Command("replace_scene_props",1890),
  712. new Command("replace_scene_items_with_scene_props",1891),
  713. new Command("set_mission_result",1906),
  714. new Command("finish_mission",1907),
  715. new Command("jump_to_scene",1910),
  716. new Command("set_jump_mission",1911),
  717. new Command("set_jump_entry",1912),
  718. new Command("start_mission_conversation",1920),
  719. new Command("add_reinforcements_to_entry",1930),
  720. new Command("mission_enable_talk",1935),
  721. new Command("mission_disable_talk",1936),
  722. new Command("mission_tpl_entry_set_override_flags",1940),
  723. new Command("mission_tpl_entry_clear_override_items",1941),
  724. new Command("mission_tpl_entry_add_override_item",1942),
  725. new Command("set_current_color",1950),
  726. new Command("set_position_delta",1955),
  727. new Command("add_point_light",1960),
  728. new Command("add_point_light_to_entity",1961),
  729. new Command("particle_system_add_new",1965),
  730. new Command("particle_system_emit",1968),
  731. new Command("particle_system_burst",1969),
  732. new Command("set_spawn_position",1970),
  733. new Command("spawn_item",1971),
  734. new Command("spawn_agent",1972),
  735. new Command("spawn_horse",1973),
  736. new Command("spawn_scene_prop",1974),
  737. new Command("particle_system_burst_no_sync",1975),
  738. new Command("spawn_item_without_refill",1976),
  739. new Command("agent_get_item_cur_ammo",1977),
  740. new Command("cur_tableau_add_tableau_mesh",1980),
  741. new Command("cur_item_set_tableau_material",1981),
  742. new Command("cur_scene_prop_set_tableau_material",1982),
  743. new Command("cur_map_icon_set_tableau_material",1983),
  744. new Command("cur_tableau_render_as_alpha_mask",1984),
  745. new Command("cur_tableau_set_background_color",1985),
  746. new Command("cur_agent_set_banner_tableau_material",1986),
  747. new Command("cur_tableau_set_ambient_light",1987),
  748. new Command("cur_tableau_set_camera_position",1988),
  749. new Command("cur_tableau_set_camera_parameters",1989),
  750. new Command("cur_tableau_add_point_light",1990),
  751. new Command("cur_tableau_add_sun_light",1991),
  752. new Command("cur_tableau_add_mesh",1992),
  753. new Command("cur_tableau_add_mesh_with_vertex_color",1993),
  754. new Command("cur_tableau_add_map_icon",1994),
  755. new Command("cur_tableau_add_troop",1995),
  756. new Command("cur_tableau_add_horse",1996),
  757. new Command("cur_tableau_set_override_flags",1997),
  758. new Command("cur_tableau_clear_override_items",1998),
  759. new Command("cur_tableau_add_override_item",1999),
  760. new Command("cur_tableau_add_mesh_with_scale_and_vertex_color",2000),
  761. new Command("mission_cam_set_mode",2001),
  762. new Command("mission_get_time_speed",2002),
  763. new Command("mission_set_time_speed",2003),
  764. new Command("mission_time_speed_move_to_value",2004),
  765. new Command("mission_set_duel_mode",2006),
  766. new Command("mission_cam_set_screen_color",2008),
  767. new Command("mission_cam_animate_to_screen_color",2009),
  768. new Command("mission_cam_get_position",2010),
  769. new Command("mission_cam_set_position",2011),
  770. new Command("mission_cam_animate_to_position",2012),
  771. new Command("mission_cam_get_aperture",2013),
  772. new Command("mission_cam_set_aperture",2014),
  773. new Command("mission_cam_animate_to_aperture",2015),
  774. new Command("mission_cam_animate_to_position_and_aperture",2016),
  775. new Command("mission_cam_set_target_agent",2017),
  776. new Command("mission_cam_clear_target_agent",2018),
  777. new Command("mission_cam_set_animation",2019),
  778. new Command("talk_info_show",2020),
  779. new Command("talk_info_set_relation_bar",2021),
  780. new Command("talk_info_set_line",2022),
  781. new Command("set_background_mesh",2031),
  782. new Command("set_game_menu_tableau_mesh",2032),
  783. new Command("change_screen_return",2040),
  784. new Command("change_screen_loot",2041),
  785. new Command("change_screen_trade",2042),
  786. new Command("change_screen_exchange_members",2043),
  787. new Command("change_screen_trade_prisoners",2044),
  788. new Command("change_screen_buy_mercenaries",2045),
  789. new Command("change_screen_view_character",2046),
  790. new Command("change_screen_training",2047),
  791. new Command("change_screen_mission",2048),
  792. new Command("change_screen_map_conversation",2049),
  793. new Command("change_screen_exchange_with_party",2050),
  794. new Command("change_screen_equip_other",2051),
  795. new Command("change_screen_map",2052),
  796. new Command("change_screen_notes",2053),
  797. new Command("change_screen_quit",2055),
  798. new Command("change_screen_give_members",2056),
  799. new Command("change_screen_controls",2057),
  800. new Command("change_screen_options",2058),
  801. new Command("jump_to_menu",2060),
  802. new Command("disable_menu_option",2061),
  803. new Command("store_trigger_param",2070),
  804. new Command("store_trigger_param_1",2071),
  805. new Command("store_trigger_param_2",2072),
  806. new Command("store_trigger_param_3",2073),
  807. new Command("set_trigger_result",2075),
  808. new Command("agent_ai_get_look_target",2080),
  809. new Command("agent_ai_get_move_target",2081),
  810. new Command("agent_ai_get_behavior_target",2082),
  811. new Command("agent_ai_set_can_crouch",2083),
  812. new Command("agent_set_max_hit_points",2090),
  813. new Command("agent_set_damage_modifier",2091),
  814. new Command("agent_set_accuracy_modifier",2092),
  815. new Command("agent_set_speed_modifier",2093),
  816. new Command("agent_set_reload_speed_modifier",2094),
  817. new Command("agent_set_use_speed_modifier",2095),
  818. new Command("agent_set_visibility",2096),
  819. new Command("agent_get_crouch_mode",2097),
  820. new Command("agent_set_crouch_mode",2098),
  821. new Command("val_lshift",2100),
  822. new Command("val_rshift",2101),
  823. new Command("val_add",2105),
  824. new Command("val_sub",2106),
  825. new Command("val_mul",2107),
  826. new Command("val_div",2108),
  827. new Command("val_mod",2109),
  828. new Command("val_min",2110),
  829. new Command("val_max",2111),
  830. new Command("val_clamp",2112),
  831. new Command("val_abs",2113),
  832. new Command("val_or",2114),
  833. new Command("val_and",2115),
  834. new Command("store_or",2116),
  835. new Command("store_and",2117),
  836. new Command("store_mod",2119),
  837. new Command("store_add",2120),
  838. new Command("store_sub",2121),
  839. new Command("store_mul",2122),
  840. new Command("store_div",2123),
  841. new Command("set_fixed_point_multiplier",2124),
  842. new Command("store_sqrt",2125),
  843. new Command("store_pow",2126),
  844. new Command("store_sin",2127),
  845. new Command("store_cos",2128),
  846. new Command("store_tan",2129),
  847. new Command("convert_to_fixed_point",2130),
  848. new Command("convert_from_fixed_point", 2131),
  849. new Command("assign",2133),
  850. new Command("shuffle_range",2134),
  851. new Command("store_random",2135),
  852. new Command("store_random_in_range",2136),
  853. new Command("store_asin",2140),
  854. new Command("store_acos",2141),
  855. new Command("store_atan",2142),
  856. new Command("store_atan2",2143),
  857. new Command("store_troop_gold",2149),
  858. new Command("store_num_free_stacks",2154),
  859. new Command("store_num_free_prisoner_stacks",2155),
  860. new Command("store_party_size",2156),
  861. new Command("store_party_size_wo_prisoners",2157),
  862. new Command("store_troop_kind_count",2158),
  863. new Command("store_num_regular_prisoners",2159),
  864. new Command("store_troop_count_companions",2160),
  865. new Command("store_troop_count_prisoners",2161),
  866. new Command("store_item_kind_count",2165),
  867. new Command("store_free_inventory_capacity",2167),
  868. new Command("store_skill_level",2170),
  869. new Command("store_character_level",2171),
  870. new Command("store_attribute_level",2172),
  871. new Command("store_troop_faction",2173),
  872. new Command("store_faction_of_troop",2173),
  873. new Command("store_troop_health",2175),
  874. new Command("store_proficiency_level",2176),
  875. new Command("store_relation",2190),
  876. new Command("set_conversation_speaker_troop",2197),
  877. new Command("set_conversation_speaker_agent",2198),
  878. new Command("store_conversation_agent",2199),
  879. new Command("store_conversation_troop",2200),
  880. new Command("store_partner_faction",2201),
  881. new Command("store_encountered_party",2202),
  882. new Command("store_encountered_party2",2203),
  883. new Command("store_faction_of_party",2204),
  884. new Command("set_encountered_party",2205),
  885. new Command("store_current_scene",2211),
  886. new Command("store_zoom_amount",2220),
  887. new Command("set_zoom_amount",2221),
  888. new Command("is_zoom_disabled",2222),
  889. new Command("store_item_value",2230),
  890. new Command("store_troop_value",2231),
  891. new Command("store_partner_quest",2240),
  892. new Command("store_random_quest_in_range",2250),
  893. new Command("store_random_troop_to_raise",2251),
  894. new Command("store_random_troop_to_capture",2252),
  895. new Command("store_random_party_in_range",2254),
  896. new Command("store01_random_parties_in_range",2255),
  897. new Command("store_random_horse",2257),
  898. new Command("store_random_equipment",2258),
  899. new Command("store_random_armor",2259),
  900. new Command("store_quest_number",2261),
  901. new Command("store_quest_item",2262),
  902. new Command("store_quest_troop",2263),
  903. new Command("store_current_hours",2270),
  904. new Command("store_time_of_day",2271),
  905. new Command("store_current_day",2272),
  906. new Command("is_currently_night",2273),
  907. new Command("store_distance_to_party_from_party",2281),
  908. new Command("get_party_ai_behavior",2290),
  909. new Command("get_party_ai_object",2291),
  910. new Command("party_get_ai_target_position",2292),
  911. new Command("get_party_ai_current_behavior",2293),
  912. new Command("get_party_ai_current_object",2294),
  913. new Command("store_num_parties_created",2300),
  914. new Command("store_num_parties_destroyed",2301),
  915. new Command("store_num_parties_destroyed_by_player",2302),
  916. new Command("store_num_parties_of_template",2310),
  917. new Command("store_random_party_of_template",2311),
  918. new Command("str_is_empty",2318),
  919. new Command("str_clear",2319),
  920. new Command("str_store_string",2320),
  921. new Command("str_store_string_reg",2321),
  922. new Command("str_store_troop_name",2322),
  923. new Command("str_store_troop_name_plural",2323),
  924. new Command("str_store_troop_name_by_count",2324),
  925. new Command("str_store_item_name",2325),
  926. new Command("str_store_item_name_plural",2326),
  927. new Command("str_store_item_name_by_count",2327),
  928. new Command("str_store_party_name",2330),
  929. new Command("str_store_agent_name",2332),
  930. new Command("str_store_faction_name",2335),
  931. new Command("str_store_quest_name",2336),
  932. new Command("str_store_info_page_name",2337),
  933. new Command("str_store_date",2340),
  934. new Command("str_store_troop_name_link",2341),
  935. new Command("str_store_party_name_link",2342),
  936. new Command("str_store_faction_name_link",2343),
  937. new Command("str_store_quest_name_link",2344),
  938. new Command("str_store_info_page_name_link",2345),
  939. new Command("str_store_class_name",2346),
  940. new Command("str_store_player_username",2350),
  941. new Command("str_store_server_password",2351),
  942. new Command("str_store_server_name",2352),
  943. new Command("str_store_welcome_message",2353),
  944. new Command("str_encode_url",2355),
  945. new Command("store_remaining_team_no",2360),
  946. new Command("store_mission_timer_a_msec",2365),
  947. new Command("store_mission_timer_b_msec",2366),
  948. new Command("store_mission_timer_c_msec",2367),
  949. new Command("store_mission_timer_a",2370),
  950. new Command("store_mission_timer_b",2371),
  951. new Command("store_mission_timer_c",2372),
  952. new Command("reset_mission_timer_a",2375),
  953. new Command("reset_mission_timer_b",2376),
  954. new Command("reset_mission_timer_c",2377),
  955. new Command("set_cheer_at_no_enemy",2379),
  956. new Command("store_enemy_count",2380),
  957. new Command("store_friend_count",2381),
  958. new Command("store_ally_count",2382),
  959. new Command("store_defender_count",2383),
  960. new Command("store_attacker_count",2384),
  961. new Command("store_normalized_team_count",2385),
  962. new Command("set_postfx",2386),
  963. new Command("set_river_shader_to_mud",2387),
  964. new Command("show_troop_details",2388),
  965. new Command("set_skybox",2389),
  966. new Command("set_startup_sun_light",2390),
  967. new Command("set_startup_ambient_light",2391),
  968. new Command("set_startup_ground_ambient_light",2392),
  969. new Command("rebuild_shadow_map",2393),
  970. new Command("set_shader_param_int",2400),
  971. new Command("set_shader_param_float",2401),
  972. new Command("set_shader_param_float4",2402),
  973. new Command("set_shader_param_float4x4",2403),
  974. //WSE begin:
  975. new Command("go_to",0),
  976. new Command("break_loop",8),
  977. new Command("continue_loop",9),
  978. new Command("try_for_agents",12),
  979. new Command("try_for_attached_parties",15),
  980. new Command("try_for_active_players",16),
  981. new Command("try_for_prop_instances",17),
  982. new Command("try_for_dict_keys",18),
  983. new Command("server_set_max_num_players",491),
  984. new Command("position_rotate_x",723),
  985. new Command("position_rotate_y",724),
  986. new Command("position_rotate_z",725),
  987. new Command("position_rotate_x_floating",738),
  988. new Command("position_rotate_y_floating",739),
  989. new Command("is_vanilla_warband",1004),
  990. new Command("prop_instance_receive_damage",1877),
  991. new Command("store_trigger_param",2070),
  992. new Command("str_equals",2600),
  993. new Command("str_contains",2601),
  994. new Command("str_starts_with",2602),
  995. new Command("str_ends_with",2603),
  996. new Command("str_is_alpha",2604),
  997. new Command("str_is_digit",2605),
  998. new Command("str_is_whitespace",2606),
  999. new Command("str_length",2607),
  1000. new Command("str_index_of",2608),
  1001. new Command("str_last_index_of",2609),
  1002. new Command("str_get_char",2610),
  1003. new Command("str_to_num",2611),
  1004. new Command("str_compare",2612),
  1005. new Command("str_split",2613),
  1006. new Command("str_sort",2614),
  1007. new Command("str_store_lower",2615),
  1008. new Command("str_store_upper",2616),
  1009. new Command("str_store_trim",2617),
  1010. new Command("str_store_replace",2618),
  1011. new Command("str_store_md5",2619),
  1012. new Command("str_store_substring",2620),
  1013. new Command("str_store_reverse",2621),
  1014. new Command("str_store_join",2622),
  1015. new Command("str_store_replace_spaces_with_underscores",2623),
  1016. new Command("str_store_replace_underscores_with_spaces",2624),
  1017. new Command("str_store_multiplayer_profile_name",2625),
  1018. new Command("str_store_face_keys",2626),
  1019. new Command("str_store_module_setting",2627),
  1020. new Command("str_store_server_password_admin",2628),
  1021. new Command("str_store_server_password_private",2629),
  1022. new Command("str_store_overlay_text",2630),
  1023. new Command("str_store_player_ip",2631),
  1024. new Command("str_store_game_variable",2632),
  1025. new Command("str_store_skill_name",2633),
  1026. new Command("str_store_float",2634),
  1027. new Command("str_sanitize",2635),
  1028. new Command("str_store_item_id",2636),
  1029. new Command("str_is_integer",2637),
  1030. new Command("face_keys_init",2700),
  1031. new Command("face_keys_copy",2701),
  1032. new Command("face_keys_get_hair",2702),
  1033. new Command("face_keys_set_hair",2703),
  1034. new Command("face_keys_get_beard",2704),
  1035. new Command("face_keys_set_beard",2705),
  1036. new Command("face_keys_get_face_texture",2706),
  1037. new Command("face_keys_set_face_texture",2707),
  1038. new Command("face_keys_get_hair_texture",2708),
  1039. new Command("face_keys_set_hair_texture",2709),
  1040. new Command("face_keys_get_hair_color",2710),
  1041. new Command("face_keys_set_hair_color",2711),
  1042. new Command("face_keys_get_age",2712),
  1043. new Command("face_keys_set_age",2713),
  1044. new Command("face_keys_get_morph_key",2714),
  1045. new Command("face_keys_set_morph_key",2715),
  1046. new Command("face_keys_store_string",2716),
  1047. new Command("val_shr",2800),
  1048. new Command("store_shr",2801),
  1049. new Command("val_lshr",2802),
  1050. new Command("store_lshr",2803),
  1051. new Command("val_shl",2804),
  1052. new Command("store_shl",2805),
  1053. new Command("val_xor",2806),
  1054. new Command("store_xor",2807),
  1055. new Command("val_not",2808),
  1056. new Command("store_not",2809),
  1057. new Command("player_get_face_keys",2900),
  1058. new Command("player_set_face_keys",2901),
  1059. new Command("player_set_skin",2902),
  1060. new Command("player_stop_controlling_agent",2903),
  1061. new Command("player_set_banner_id",2904),
  1062. new Command("register_get",3000),
  1063. new Command("register_set",3001),
  1064. new Command("store_wse_version",3002),
  1065. new Command("item_slot_gt",3003),
  1066. new Command("party_template_slot_gt",3004),
  1067. new Command("troop_slot_gt",3005),
  1068. new Command("faction_slot_gt",3006),
  1069. new Command("quest_slot_gt",3007),
  1070. new Command("scene_slot_gt",3008),
  1071. new Command("party_slot_gt",3009),
  1072. new Command("player_slot_gt",3010),
  1073. new Command("team_slot_gt",3011),
  1074. new Command("agent_slot_gt",3012),
  1075. new Command("scene_prop_slot_gt",3013),
  1076. new Command("store_current_trigger",3014),
  1077. new Command("return_values",3015),
  1078. new Command("store_num_return_values",3016),
  1079. new Command("store_return_value",3017),
  1080. new Command("set_forced_lod",3018),
  1081. new Command("send_message_to_url_advanced",3019),
  1082. new Command("mtsrand",3020),
  1083. new Command("mtrand",3021),
  1084. new Command("get_time",3022),
  1085. new Command("close_order_menu",3023),
  1086. new Command("order_flag_is_active",3024),
  1087. new Command("play_bink_file",3025),
  1088. new Command("process_advanced_url_messages",3026),
  1089. new Command("sleep_ms",3027),
  1090. new Command("timer_reset",3028),
  1091. new Command("timer_get_elapsed_time",3029),
  1092. new Command("game_key_get_key",3100),
  1093. new Command("key_released",3101),
  1094. new Command("game_key_released",3102),
  1095. new Command("dict_create",3200),
  1096. new Command("dict_free",3201),
  1097. new Command("dict_load_file",3202),
  1098. new Command("dict_load_dict",3203),
  1099. new Command("dict_save",3204),
  1100. new Command("dict_clear",3205),
  1101. new Command("dict_is_empty",3206),
  1102. new Command("dict_has_key",3207),
  1103. new Command("dict_get_size",3208),
  1104. new Command("dict_delete_file",3209),
  1105. new Command("dict_get_str",3210),
  1106. new Command("dict_get_int",3211),
  1107. new Command("dict_set_str",3212),
  1108. new Command("dict_set_int",3213),
  1109. new Command("agent_get_item_modifier",3300),
  1110. new Command("agent_get_item_slot_modifier",3301),
  1111. new Command("agent_get_animation_progress",3302),
  1112. new Command("agent_get_dna",3303),
  1113. new Command("agent_get_ground_scene_prop",3304),
  1114. new Command("agent_get_item_slot_ammo",3305),
  1115. new Command("agent_set_item_slot_ammo",3306),
  1116. new Command("agent_get_item_slot_hit_points",3307),
  1117. new Command("agent_set_item_slot_hit_points",3308),
  1118. new Command("agent_get_wielded_item_slot_no",3309),
  1119. new Command("agent_get_bone_position",3310),
  1120. new Command("agent_get_scale",3311),
  1121. new Command("agent_set_forced_lod",3312),
  1122. new Command("agent_get_item_slot_flags",3313),
  1123. new Command("agent_ai_get_move_target_position",3314),
  1124. new Command("agent_set_horse",3315),
  1125. new Command("agent_ai_set_simple_behavior",3316),
  1126. new Command("agent_accelerate",3317),
  1127. new Command("agent_set_item_slot_modifier",3318),
  1128. new Command("multiplayer_send_chat_message_to_player",3400),
  1129. new Command("multiplayer_send_composite_message_to_player",3401),
  1130. new Command("multiplayer_send_composite_message_to_server",3402),
  1131. new Command("multiplayer_get_cur_profile",3403),
  1132. new Command("multiplayer_get_num_profiles",3404),
  1133. new Command("multiplayer_profile_get_face_keys",3405),
  1134. new Command("multiplayer_message_init",3406),
  1135. new Command("multiplayer_message_put_string",3407),
  1136. new Command("multiplayer_message_put_int",3408),
  1137. new Command("multiplayer_message_put_position",3409),
  1138. new Command("multiplayer_message_put_coordinate",3410),
  1139. new Command("multiplayer_message_put_face_keys",3411),
  1140. new Command("multiplayer_cur_message_get_string",3412),
  1141. new Command("multiplayer_cur_message_get_int",3413),
  1142. new Command("multiplayer_cur_message_get_position",3414),
  1143. new Command("multiplayer_cur_message_get_coordinate",3415),
  1144. new Command("multiplayer_cur_message_get_face_keys",3416),
  1145. new Command("server_set_password_admin",3500),
  1146. new Command("server_set_password_private",3501),
  1147. new Command("server_map_rotation_get_count",3502),
  1148. new Command("server_map_rotation_get_index",3503),
  1149. new Command("server_map_rotation_set_index",3504),
  1150. new Command("server_map_rotation_get_map",3505),
  1151. new Command("server_map_rotation_add_map",3506),
  1152. new Command("server_map_rotation_remove_map",3507),
  1153. new Command("server_get_horse_friendly_fire",3508),
  1154. new Command("server_set_horse_friendly_fire",3509),
  1155. new Command("server_get_show_crosshair",3510),
  1156. new Command("server_set_show_crosshair",3511),
  1157. new Command("get_server_option_at_connect",3512),
  1158. new Command("store_cur_mission_template_no",3600),
  1159. new Command("prop_instance_clear_attached_missiles",3601),
  1160. new Command("camera_in_first_person",3602),
  1161. new Command("set_camera_in_first_person",3603),
  1162. new Command("set_show_use_tooltip",3604),
  1163. new Command("set_ally_collision_threshold",3605),
  1164. new Command("set_prop_collision_threshold",3606),
  1165. new Command("particle_system_remove",3607),
  1166. new Command("get_camera_position",3608),
  1167. new Command("get_spectated_agent_no",3609),
  1168. new Command("prop_instance_set_forced_lod",3610),
  1169. new Command("prop_instance_set_variation_id",3611),
  1170. new Command("prop_instance_set_variation_id_2",3612),
  1171. new Command("stop_time",3613),
  1172. new Command("cur_missile_get_path_point_position",3614),
  1173. new Command("get_water_level",3615),
  1174. new Command("cast_ray",3616),
  1175. new Command("prop_instance_set_vertex_keys_time_point",3617),
  1176. new Command("missile_remove_on_hit",3618),
  1177. new Command("troop_get_skill_points",3700),
  1178. new Command("troop_set_skill_points",3701),
  1179. new Command("troop_get_attribute_points",3702),
  1180. new Command("troop_set_attribute_points",3703),
  1181. new Command("troop_get_proficiency_points",3704),
  1182. new Command("troop_set_proficiency_points",3705),
  1183. new Command("troop_get_face_keys",3706),
  1184. new Command("troop_set_face_keys",3707),
  1185. new Command("troop_has_flag",3708),
  1186. new Command("troop_set_skill",3709),
  1187. new Command("troop_set_attribute",3710),
  1188. new Command("troop_set_proficiency",3711),
  1189. new Command("item_get_weight",3800),
  1190. new Command("item_get_value",3801),
  1191. new Command("item_get_difficulty",3802),
  1192. new Command("item_get_head_armor",3803),
  1193. new Command("item_get_body_armor",3804),
  1194. new Command("item_get_leg_armor",3805),
  1195. new Command("item_get_hit_points",3806),
  1196. new Command("item_get_weapon_length",3807),
  1197. new Command("item_get_speed_rating",3808),
  1198. new Command("item_get_missile_speed",3809),
  1199. new Command("item_get_max_ammo",3810),
  1200. new Command("item_get_accuracy",3811),
  1201. new Command("item_get_shield_width",3812),
  1202. new Command("item_get_shield_height",3813),
  1203. new Command("item_get_horse_scale",3814),
  1204. new Command("item_get_horse_speed",3815),
  1205. new Command("item_get_horse_maneuver",3816),
  1206. new Command("item_get_food_quality",3817),
  1207. new Command("item_get_abundance",3818),
  1208. new Command("item_get_thrust_damage",3819),
  1209. new Command("item_get_thrust_damage_type",3820),
  1210. new Command("item_get_swing_damage",3821),
  1211. new Command("item_get_swing_damage_type",3822),
  1212. new Command("item_get_horse_charge_damage",3823),
  1213. new Command("item_has_property",3824),
  1214. new Command("item_has_capability",3825),
  1215. new Command("item_has_modifier",3826),
  1216. new Command("item_has_faction",3827),
  1217. new Command("item_set_thrust_damage",3828),
  1218. new Command("item_set_thrust_damage_type",3829),
  1219. new Command("item_set_swing_damage",3830),
  1220. new Command("item_set_swing_damage_type",3831),
  1221. new Command("item_set_head_armor",3832),
  1222. new Command("item_set_body_armor",3833),
  1223. new Command("item_set_leg_armor",3834),
  1224. new Command("item_set_speed_rating",3835),
  1225. new Command("item_set_missile_speed",3836),
  1226. new Command("party_stack_get_experience",3900),
  1227. new Command("party_stack_get_num_upgradeable",3901),
  1228. new Command("party_has_flag",3902),
  1229. new Command("party_heal_members",3903),
  1230. new Command("position_rotate_z_floating",4100),
  1231. new Command("position_get_vector_to_position",4101),
  1232. new Command("position_align_to_ground",4102),
  1233. new Command("options_get_battle_size",4300),
  1234. new Command("options_set_battle_size",4301),
  1235. new Command("options_get_verbose_casualties",4302),
  1236. new Command("options_set_verbose_casualties",4303),
  1237. new Command("options_get_cheat_mode",4304),
  1238. new Command("options_set_cheat_mode",4305),
  1239. new Command("options_get_realistic_headshots",4306),
  1240. new Command("options_set_realistic_headshots",4307),
  1241. new Command("fld",4400),
  1242. new Command("fld_str",4401),
  1243. new Command("fld_pos_x",4402),
  1244. new Command("fld_pos_y",4403),
  1245. new Command("fld_pos_z",4404),
  1246. new Command("fst",4405),
  1247. new Command("fcpy",4406),
  1248. new Command("feq",4407),
  1249. new Command("fgt",4408),
  1250. new Command("flt",4409),
  1251. new Command("fge",4410),
  1252. new Command("fle",4411),
  1253. new Command("fsub",4412),
  1254. new Command("fmul",4413),
  1255. new Command("fdiv",4414),
  1256. new Command("fmin",4415),
  1257. new Command("fmax",4416),
  1258. new Command("fclamp",4417),
  1259. new Command("fsqrt",4418),
  1260. new Command("fabs",4419),
  1261. new Command("fceil",4420),
  1262. new Command("ffloor",4421),
  1263. new Command("fexp",4422),
  1264. new Command("fpow",4423),
  1265. new Command("fln",4424),
  1266. new Command("flog",4425),
  1267. new Command("fmod",4426),
  1268. new Command("fsin",4427),
  1269. new Command("fcos",4428),
  1270. new Command("ftan",4429),
  1271. new Command("fsinh",4430),
  1272. new Command("fcosh",4431),
  1273. new Command("ftanh",4432),
  1274. new Command("fasin",4433),
  1275. new Command("facos",4434),
  1276. new Command("fatan",4435),
  1277. new Command("fatan2",4436),
  1278. new Command("feval",4437),
  1279. new Command("scene_set_flags",4500),
  1280. new Command("scene_set_water_level",4501),
  1281. new Command("scene_set_bounds",4502),
  1282. new Command("scene_set_outer_terrain",4503),
  1283. new Command("scene_set_terrain_seed",4504),
  1284. new Command("scene_set_river_seed",4505),
  1285. new Command("scene_set_flora_seed",4506),
  1286. new Command("scene_set_deep_water",4507),
  1287. new Command("scene_set_place_river",4508),
  1288. new Command("scene_set_disable_grass",4509),
  1289. new Command("scene_set_valley_size",4510),
  1290. new Command("scene_set_hill_height",4511),
  1291. new Command("scene_set_ruggedness",4512),
  1292. new Command("scene_set_vegetation",4513),
  1293. new Command("scene_set_size",4514),
  1294. new Command("scene_set_region_type",4515),
  1295. new Command("scene_set_region_detail",4516),
  1296. new Command("edit_mode_in_edit_objects_mode",4600),
  1297. new Command("edit_mode_get_num_selected_prop_instances",4601),
  1298. new Command("edit_mode_get_selected_prop_instance",4602),
  1299. new Command("edit_mode_select_prop_instance",4603),
  1300. new Command("edit_mode_deselect_prop_instance",4604),
  1301. new Command("edit_mode_get_highlighted_prop_instance",4605),
  1302. new Command("edit_mode_set_highlighted_prop_instance",4606),
  1303. new Command("edit_mode_set_enabled",4607),
  1304. new Command("set_shader_param_int",4700),
  1305. new Command("set_shader_param_float",4701),
  1306. new Command("set_shader_param_vector",4702),
  1307. new Command("set_shader_param_matrix",4703),
  1308. new Command("update_material",4704),
  1309. new Command("menu_create_new",4800),
  1310. new Command("menu_add_item",4801),
  1311. new Command("menu_clear_items",4802),
  1312. new Command("menu_clear_generated",4803),
  1313. new Command("overlay_get_val",4900),
  1314. new Command("presentation_activate",4901)
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