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  1. RetroArch [INFO] :: Config: loading config from: C:\Users\Brandon\Desktop\retroarch 1.3.4\retroarch.cfg.
  2. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  3. RetroArch [INFO] :: Version of libretro API: 1
  4. RetroArch [INFO] :: Compiled against API: 1
  5. RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
  6. RetroArch [INFO] :: Found shader "C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\retroarch.glslp"
  7. RetroArch [INFO] :: Video @ fullscreen
  8. RetroArch [INFO] :: Found GL context: wgl
  9. RetroArch [INFO] :: Detecting screen resolution 1680x1050.
  10. RetroArch [INFO] :: [WGL]: Setting fullscreen to 1680x1050 @ 60Hz on device \\.\DISPLAY2.
  11. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  12. RetroArch [INFO] :: [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon HD 6800 Series.
  13. RetroArch [INFO] :: [GL]: Version: 4.5.13399 Compatibility Profile Context 15.200.1062.1004.
  14. RetroArch [INFO] :: [GL]: ATI card detected, skipping check for GL_RGB565 support.
  15. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  16. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  17. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  18. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  19. RetroArch [INFO] :: GL: Using resolution 1680x1050
  20. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  21. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  22. RetroArch [INFO] :: Checking GLSL shader support ...
  23. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  24. RetroArch [INFO] :: Found GLSL vertex shader.
  25. RetroArch [INFO] :: Found GLSL fragment shader.
  26. RetroArch [INFO] :: Linking GLSL program.
  27. RetroArch [INFO] :: Found GLSL vertex shader.
  28. RetroArch [INFO] :: Found GLSL fragment shader.
  29. RetroArch [INFO] :: Linking GLSL program.
  30. RetroArch [INFO] :: Found GLSL vertex shader.
  31. RetroArch [INFO] :: Found GLSL fragment shader.
  32. RetroArch [INFO] :: Linking GLSL program.
  33. RetroArch [INFO] :: Found GLSL vertex shader.
  34. RetroArch [INFO] :: Found GLSL fragment shader.
  35. RetroArch [INFO] :: Linking GLSL program.
  36. RetroArch [INFO] :: Found GLSL vertex shader.
  37. RetroArch [INFO] :: Found GLSL fragment shader.
  38. RetroArch [INFO] :: Linking GLSL program.
  39. RetroArch [INFO] :: [GL]: Using 4 textures.
  40. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  41. RetroArch [INFO] :: Found XInput v1.4.
  42. RetroArch [INFO] :: Enumerating DInput joypads ...
  43. RetroArch [INFO] :: Device #0 PID: {2060} VID:{0583}
  44. RetroArch [INFO] :: Autodetect: 0 profiles found
  45. RetroArch [INFO] :: Autodetect: no profiles found for USB,2-axis 8-button gamepad (1411/8288)
  46. RetroArch [INFO] :: Done enumerating DInput joypads ...
  47. RetroArch [INFO] :: Found joypad driver: "dinput".
  48. RetroArch [INFO] :: Using font rendering backend: freetype.
  49. RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
  50. RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3
  51. RetroArch [INFO] :: XAudio2: Requesting 112 ms latency, using 112 ms latency.
  52. RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
  53. RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3
  54. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  55. RetroArch [INFO] :: Using font rendering backend: freetype.
  56. RetroArch [INFO] :: Using font rendering backend: freetype.
  57. RetroArch [INFO] :: SRAM will not be saved.
  58. RetroArch [INFO] :: null: [C:\Users\Brandon\Desktop\retroarch 1.3.4\content_history.lpl].
  59. RetroArch [INFO] :: [GL]: VSync => on
  60. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  61. RetroArch [ERROR] :: cannot push NULL or empty core info into the playlist.
  62. RetroArch [INFO] :: [GL]: VSync => on
  63. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  64. RetroArch [INFO] :: Using content: C:\Users\Brandon\Desktop\retroarch 1.3.4\roms\SNES\Breath of Fire II.sfc.
  65. RetroArch [INFO] :: arg #0: retroarch
  66. RetroArch [INFO] :: arg #1: C:\Users\Brandon\Desktop\retroarch 1.3.4\roms\SNES\Breath of Fire II.sfc
  67. RetroArch [INFO] :: arg #2: -s
  68. RetroArch [INFO] :: arg #3: C:\Users\Brandon\Desktop\retroarch 1.3.4\saves
  69. RetroArch [INFO] :: arg #4: -S
  70. RetroArch [INFO] :: arg #5: C:\Users\Brandon\Desktop\retroarch 1.3.4\states
  71. RetroArch [INFO] :: arg #6: -c
  72. RetroArch [INFO] :: arg #7: C:\Users\Brandon\Desktop\retroarch 1.3.4\retroarch.cfg
  73. RetroArch [INFO] :: arg #8: -L
  74. RetroArch [INFO] :: arg #9: C:\Users\Brandon\Desktop\retroarch 1.3.4\cores\snes9x_libretro.dll
  75. RetroArch [INFO] :: arg #10: -v
  76. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  77. RetroArch [INFO] :: Redirecting save file to "C:\Users\Brandon\Desktop\retroarch 1.3.4\saves\Breath of Fire II.srm".
  78. RetroArch [INFO] :: Redirecting savestate to "C:\Users\Brandon\Desktop\retroarch 1.3.4\states\Breath of Fire II.state".
  79. RetroArch [INFO] :: === Build =======================================RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
  80. RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3
  81. MMX MMXEXT SSE1 SSE2 SSE3 Built: May 3 2016
  82. RetroArch [INFO] :: Version: 1.3.4
  83. RetroArch [INFO] :: Git: acd1e0b
  84. RetroArch [INFO] :: =================================================
  85. RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
  86. RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3
  87. RetroArch [INFO] :: Loading dynamic libretro core from: "C:\Users\Brandon\Desktop\retroarch 1.3.4\cores\snes9x_libretro.dll"
  88. RetroArch [INFO] :: Overrides: no core-specific overrides found at C:\Users\Brandon\Desktop\retroarch 1.3.4\config\Snes9x\Snes9x.cfg
  89. RetroArch [INFO] :: Overrides: no game-specific overrides found at C:\Users\Brandon\Desktop\retroarch 1.3.4\config\Snes9x\Breath of Fire II.cfg
  90. RetroArch [INFO] :: Environ SET_VARIABLES.
  91. RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
  92. RetroArch [INFO] :: Controller port: 1
  93. RetroArch [INFO] :: SNES Joypad (ID: 1)
  94. RetroArch [INFO] :: SNES Mouse (ID: 2)
  95. RetroArch [INFO] :: Multitap (ID: 257)
  96. RetroArch [INFO] :: Controller port: 2
  97. RetroArch [INFO] :: SNES Joypad (ID: 1)
  98. RetroArch [INFO] :: SNES Mouse (ID: 2)
  99. RetroArch [INFO] :: Multitap (ID: 257)
  100. RetroArch [INFO] :: SuperScope (ID: 260)
  101. RetroArch [INFO] :: Justifier (ID: 516)
  102. RetroArch [INFO] :: Remaps: core name: Snes9x
  103. RetroArch [INFO] :: Remaps: game name: Breath of Fire II
  104. RetroArch [INFO] :: Remaps: remap directory: C:\Users\Brandon\Desktop\retroarch 1.3.4\config/remaps
  105. RetroArch [INFO] :: Remaps: no game-specific remap found at C:\Users\Brandon\Desktop\retroarch 1.3.4\config/remaps/Snes9x/Breath of Fire II.rmp
  106. RetroArch [INFO] :: Remaps: no core-specific remap found at C:\Users\Brandon\Desktop\retroarch 1.3.4\config/remaps/Snes9x/Snes9x.rmp
  107. RetroArch [INFO] :: Redirecting save file to "C:\Users\Brandon\Desktop\retroarch 1.3.4\saves\Snes9x\Breath of Fire II.srm".
  108. RetroArch [INFO] :: Redirecting savestate to "C:\Users\Brandon\Desktop\retroarch 1.3.4\states\Breath of Fire II.state".
  109. RetroArch [INFO] :: Environ GET_OVERSCAN: 0
  110. RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
  111. Sound buffer size: 2048 (512 samples)
  112. RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 12.
  113. RetroArch [INFO] :: Loading content file: C:\Users\Brandon\Desktop\retroarch 1.3.4\roms\SNES\Breath of Fire II.sfc.
  114. RetroArch [INFO] :: Did not find a valid content patch.
  115. RetroArch [INFO] :: CRC32: 0x1169783e .
  116. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  117. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
  118. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Y"
  119. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
  120. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  121. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  122. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  123. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  124. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  125. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
  126. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "X"
  127. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
  128. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
  129. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B"
  130. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "Y"
  131. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Select"
  132. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Start"
  133. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  134. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  135. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  136. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  137. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "A"
  138. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "X"
  139. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L"
  140. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R"
  141. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B"
  142. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "Y"
  143. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Select"
  144. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Start"
  145. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  146. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  147. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  148. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  149. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "A"
  150. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "X"
  151. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L"
  152. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R"
  153. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B"
  154. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "Y"
  155. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Select"
  156. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Start"
  157. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  158. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  159. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  160. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  161. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "A"
  162. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "X"
  163. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L"
  164. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R"
  165. RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "B"
  166. RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "Y"
  167. RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Select"
  168. RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Start"
  169. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  170. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  171. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  172. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  173. RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "A"
  174. RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "X"
  175. RetroArch [INFO] :: RetroPad, User 5, Button "L" => "L"
  176. RetroArch [INFO] :: RetroPad, User 5, Button "R" => "R"
  177. Map_HiROMMap
  178. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  179. RetroArch [INFO] :: Environ UNSUPPORTED (#65572).
  180. RetroArch [INFO] :: Skipping SRAM load..
  181. RetroArch [INFO] :: Version of libretro API: 1
  182. RetroArch [INFO] :: Compiled against API: 1
  183. RetroArch [INFO] :: Set audio input rate to: 31961.16 Hz.
  184. RetroArch [INFO] :: Found shader "C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\retroarch.glslp"
  185. RetroArch [INFO] :: Video @ fullscreen
  186. RetroArch [INFO] :: Found GL context: wgl
  187. RetroArch [INFO] :: Detecting screen resolution 1680x1050.
  188. RetroArch [INFO] :: [WGL]: Setting fullscreen to 1680x1050 @ 60Hz on device \\.\DISPLAY2.
  189. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  190. RetroArch [INFO] :: [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon HD 6800 Series.
  191. RetroArch [INFO] :: [GL]: Version: 4.5.13399 Compatibility Profile Context 15.200.1062.1004.
  192. RetroArch [INFO] :: [GL]: ATI card detected, skipping check for GL_RGB565 support.
  193. RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
  194. RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
  195. RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
  196. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
  197. RetroArch [INFO] :: GL: Using resolution 1680x1050
  198. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  199. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  200. RetroArch [INFO] :: Checking GLSL shader support ...
  201. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  202. RetroArch [INFO] :: Found GLSL vertex shader.
  203. RetroArch [INFO] :: Found GLSL fragment shader.
  204. RetroArch [INFO] :: Linking GLSL program.
  205. RetroArch [INFO] :: Found GLSL vertex shader.
  206. RetroArch [INFO] :: Found GLSL fragment shader.
  207. RetroArch [INFO] :: Linking GLSL program.
  208. RetroArch [INFO] :: Found GLSL vertex shader.
  209. RetroArch [INFO] :: Found GLSL fragment shader.
  210. RetroArch [INFO] :: Linking GLSL program.
  211. RetroArch [INFO] :: Found GLSL vertex shader.
  212. RetroArch [INFO] :: Found GLSL fragment shader.
  213. RetroArch [INFO] :: Linking GLSL program.
  214. RetroArch [INFO] :: Found GLSL vertex shader.
  215. RetroArch [INFO] :: Found GLSL fragment shader.
  216. RetroArch [INFO] :: Linking GLSL program.
  217. RetroArch [INFO] :: [GL]: Using 4 textures.
  218. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  219. RetroArch [INFO] :: Found XInput v1.4.
  220. RetroArch [INFO] :: Enumerating DInput joypads ...
  221. RetroArch [INFO] :: Device #0 PID: {2060} VID:{0583}
  222. RetroArch [INFO] :: Autodetect: 0 profiles found
  223. RetroArch [INFO] :: Autodetect: no profiles found for USB,2-axis 8-button gamepad (1411/8288)
  224. RetroArch [INFO] :: Done enumerating DInput joypads ...
  225. RetroArch [INFO] :: Found joypad driver: "dinput".
  226. RetroArch [INFO] :: Using font rendering backend: freetype.
  227. RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
  228. RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3
  229. RetroArch [INFO] :: XAudio2: Requesting 112 ms latency, using 112 ms latency.
  230. RetroArch [INFO] :: [CPUID]: Vendor: AuthenticAMD
  231. RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3
  232. RetroArch [INFO] :: Using font rendering backend: freetype.
  233. RetroArch [INFO] :: null: [C:\Users\Brandon\Desktop\retroarch 1.3.4\content_history.lpl].
  234. RetroArch [INFO] :: [GL]: VSync => on
  235. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  236. RetroArch [INFO] :: [GL]: VSync => on
  237. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  238. RetroArch [INFO] :: [GL]: VSync => on
  239. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  240. RetroArch [ERROR] :: [Shader driver]: Cg cannot be used with core GL context. Trying to fall back to GLSL...
  241. RetroArch [INFO] :: Checking GLSL shader support ...
  242. RetroArch [ERROR] :: [GL]: Failed to parse GLSL shader.
  243. RetroArch [INFO] :: Checking GLSL shader support ...
  244. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  245. RetroArch [INFO] :: Found GLSL vertex shader.
  246. RetroArch [INFO] :: Found GLSL fragment shader.
  247. RetroArch [INFO] :: Linking GLSL program.
  248. RetroArch [INFO] :: Found GLSL vertex shader.
  249. RetroArch [INFO] :: Found GLSL fragment shader.
  250. RetroArch [INFO] :: Linking GLSL program.
  251. RetroArch [INFO] :: Found GLSL vertex shader.
  252. RetroArch [INFO] :: Found GLSL fragment shader.
  253. RetroArch [INFO] :: Linking GLSL program.
  254. RetroArch [INFO] :: Found GLSL vertex shader.
  255. RetroArch [INFO] :: Found GLSL fragment shader.
  256. RetroArch [INFO] :: Linking GLSL program.
  257. RetroArch [INFO] :: Found GLSL vertex shader.
  258. RetroArch [INFO] :: Found GLSL fragment shader.
  259. RetroArch [INFO] :: Linking GLSL program.
  260. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  261. RetroArch [INFO] :: Saved shader preset to C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\retroarch.glslp.
  262. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  263. RetroArch [INFO] :: Checking GLSL shader support ...
  264. RetroArch [INFO] :: Found GLSL vertex shader.
  265. RetroArch [INFO] :: Found GLSL fragment shader.
  266. RetroArch [INFO] :: Linking GLSL program.
  267. RetroArch [INFO] :: Found GLSL vertex shader.
  268. RetroArch [INFO] :: Found GLSL fragment shader.
  269. RetroArch [INFO] :: Linking GLSL program.
  270. RetroArch [INFO] :: Found GLSL vertex shader.
  271. RetroArch [INFO] :: Found GLSL fragment shader.
  272. RetroArch [INFO] :: Linking GLSL program.
  273. RetroArch [INFO] :: Found GLSL vertex shader.
  274. RetroArch [INFO] :: Found GLSL fragment shader.
  275. RetroArch [INFO] :: Linking GLSL program.
  276. RetroArch [INFO] :: Found GLSL vertex shader.
  277. RetroArch [INFO] :: Found GLSL fragment shader.
  278. RetroArch [INFO] :: Linking GLSL program.
  279. RetroArch [INFO] :: [GL]: VSync => on
  280. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  281. RetroArch [INFO] :: [GL]: VSync => on
  282. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  283. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  284. RetroArch [INFO] :: Checking GLSL shader support ...
  285. RetroArch [INFO] :: Found GLSL vertex shader.
  286. RetroArch [INFO] :: Found GLSL fragment shader.
  287. RetroArch [INFO] :: Linking GLSL program.
  288. RetroArch [INFO] :: Found GLSL vertex shader.
  289. RetroArch [INFO] :: Found GLSL fragment shader.
  290. RetroArch [INFO] :: Linking GLSL program.
  291. RetroArch [INFO] :: Found GLSL vertex shader.
  292. RetroArch [INFO] :: Found GLSL fragment shader.
  293. RetroArch [INFO] :: Linking GLSL program.
  294. filestream_read_file: Failed to open C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl: No such file or directory
  295. RetroArch [ERROR] :: Failed to load GLSL shader: C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl.
  296. RetroArch [INFO] :: Checking GLSL shader support ...
  297. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  298. RetroArch [INFO] :: Found GLSL vertex shader.
  299. RetroArch [INFO] :: Found GLSL fragment shader.
  300. RetroArch [INFO] :: Linking GLSL program.
  301. RetroArch [INFO] :: Found GLSL vertex shader.
  302. RetroArch [INFO] :: Found GLSL fragment shader.
  303. RetroArch [INFO] :: Linking GLSL program.
  304. RetroArch [INFO] :: Found GLSL vertex shader.
  305. RetroArch [INFO] :: Found GLSL fragment shader.
  306. RetroArch [INFO] :: Linking GLSL program.
  307. RetroArch [INFO] :: Found GLSL vertex shader.
  308. RetroArch [INFO] :: Found GLSL fragment shader.
  309. RetroArch [INFO] :: Linking GLSL program.
  310. RetroArch [INFO] :: Found GLSL vertex shader.
  311. RetroArch [INFO] :: Found GLSL fragment shader.
  312. RetroArch [INFO] :: Linking GLSL program.
  313. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  314. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  315. RetroArch [INFO] :: Checking GLSL shader support ...
  316. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  317. RetroArch [INFO] :: Found GLSL vertex shader.
  318. RetroArch [INFO] :: Found GLSL fragment shader.
  319. RetroArch [INFO] :: Linking GLSL program.
  320. RetroArch [INFO] :: Found GLSL vertex shader.
  321. RetroArch [INFO] :: Found GLSL fragment shader.
  322. RetroArch [INFO] :: Linking GLSL program.
  323. RetroArch [INFO] :: Found GLSL vertex shader.
  324. RetroArch [INFO] :: Found GLSL fragment shader.
  325. RetroArch [INFO] :: Linking GLSL program.
  326. RetroArch [INFO] :: Found GLSL vertex shader.
  327. RetroArch [INFO] :: Found GLSL fragment shader.
  328. RetroArch [INFO] :: Linking GLSL program.
  329. RetroArch [INFO] :: Found GLSL vertex shader.
  330. RetroArch [INFO] :: Found GLSL fragment shader.
  331. RetroArch [INFO] :: Linking GLSL program.
  332. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  333. RetroArch [INFO] :: Checking GLSL shader support ...
  334. RetroArch [INFO] :: Found GLSL vertex shader.
  335. RetroArch [INFO] :: Found GLSL fragment shader.
  336. RetroArch [INFO] :: Linking GLSL program.
  337. RetroArch [INFO] :: Found GLSL vertex shader.
  338. RetroArch [INFO] :: Found GLSL fragment shader.
  339. RetroArch [INFO] :: Linking GLSL program.
  340. RetroArch [INFO] :: Found GLSL vertex shader.
  341. RetroArch [INFO] :: Found GLSL fragment shader.
  342. RetroArch [INFO] :: Linking GLSL program.
  343. filestream_read_file: Failed to open C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl: No such file or directory
  344. RetroArch [ERROR] :: Failed to load GLSL shader: C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl.
  345. RetroArch [INFO] :: Checking GLSL shader support ...
  346. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  347. RetroArch [INFO] :: Found GLSL vertex shader.
  348. RetroArch [INFO] :: Found GLSL fragment shader.
  349. RetroArch [INFO] :: Linking GLSL program.
  350. RetroArch [INFO] :: Found GLSL vertex shader.
  351. RetroArch [INFO] :: Found GLSL fragment shader.
  352. RetroArch [INFO] :: Linking GLSL program.
  353. RetroArch [INFO] :: Found GLSL vertex shader.
  354. RetroArch [INFO] :: Found GLSL fragment shader.
  355. RetroArch [INFO] :: Linking GLSL program.
  356. RetroArch [INFO] :: Found GLSL vertex shader.
  357. RetroArch [INFO] :: Found GLSL fragment shader.
  358. RetroArch [INFO] :: Linking GLSL program.
  359. RetroArch [INFO] :: Found GLSL vertex shader.
  360. RetroArch [INFO] :: Found GLSL fragment shader.
  361. RetroArch [INFO] :: Linking GLSL program.
  362. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  363. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  364. RetroArch [INFO] :: Checking GLSL shader support ...
  365. RetroArch [INFO] :: Found GLSL vertex shader.
  366. RetroArch [INFO] :: Found GLSL fragment shader.
  367. RetroArch [INFO] :: Linking GLSL program.
  368. RetroArch [INFO] :: Found GLSL vertex shader.
  369. RetroArch [INFO] :: Found GLSL fragment shader.
  370. RetroArch [INFO] :: Linking GLSL program.
  371. RetroArch [INFO] :: Found GLSL vertex shader.
  372. RetroArch [INFO] :: Found GLSL fragment shader.
  373. RetroArch [INFO] :: Linking GLSL program.
  374. RetroArch [INFO] :: Found GLSL vertex shader.
  375. RetroArch [INFO] :: Found GLSL fragment shader.
  376. RetroArch [INFO] :: Linking GLSL program.
  377. RetroArch [INFO] :: Found GLSL vertex shader.
  378. RetroArch [INFO] :: Found GLSL fragment shader.
  379. RetroArch [INFO] :: Linking GLSL program.
  380. RetroArch [INFO] :: Found GLSL vertex shader.
  381. RetroArch [INFO] :: Found GLSL fragment shader.
  382. RetroArch [INFO] :: Linking GLSL program.
  383. RetroArch [INFO] :: Found GLSL vertex shader.
  384. RetroArch [INFO] :: Found GLSL fragment shader.
  385. RetroArch [INFO] :: Linking GLSL program.
  386. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  387. RetroArch [INFO] :: [GL]: Creating FBO 0 @ 512x512
  388. RetroArch [INFO] :: [GL]: Creating FBO 1 @ 512x512
  389. RetroArch [INFO] :: Setting Menu shader: C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\super-2xbr-3d-2p.glslp.
  390. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  391. RetroArch [INFO] :: Checking GLSL shader support ...
  392. RetroArch [INFO] :: Found GLSL vertex shader.
  393. RetroArch [INFO] :: Found GLSL fragment shader.
  394. RetroArch [INFO] :: Linking GLSL program.
  395. RetroArch [INFO] :: Found GLSL vertex shader.
  396. RetroArch [INFO] :: Found GLSL fragment shader.
  397. RetroArch [INFO] :: Linking GLSL program.
  398. RetroArch [INFO] :: Found GLSL vertex shader.
  399. RetroArch [INFO] :: Found GLSL fragment shader.
  400. RetroArch [INFO] :: Linking GLSL program.
  401. filestream_read_file: Failed to open C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl: No such file or directory
  402. RetroArch [ERROR] :: Failed to load GLSL shader: C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl.
  403. RetroArch [INFO] :: Checking GLSL shader support ...
  404. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  405. RetroArch [INFO] :: Found GLSL vertex shader.
  406. RetroArch [INFO] :: Found GLSL fragment shader.
  407. RetroArch [INFO] :: Linking GLSL program.
  408. RetroArch [INFO] :: Found GLSL vertex shader.
  409. RetroArch [INFO] :: Found GLSL fragment shader.
  410. RetroArch [INFO] :: Linking GLSL program.
  411. RetroArch [INFO] :: Found GLSL vertex shader.
  412. RetroArch [INFO] :: Found GLSL fragment shader.
  413. RetroArch [INFO] :: Linking GLSL program.
  414. RetroArch [INFO] :: Found GLSL vertex shader.
  415. RetroArch [INFO] :: Found GLSL fragment shader.
  416. RetroArch [INFO] :: Linking GLSL program.
  417. RetroArch [INFO] :: Found GLSL vertex shader.
  418. RetroArch [INFO] :: Found GLSL fragment shader.
  419. RetroArch [INFO] :: Linking GLSL program.
  420. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  421. RetroArch [INFO] :: Saved shader preset to C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\retroarch.glslp.
  422. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  423. RetroArch [INFO] :: Checking GLSL shader support ...
  424. RetroArch [INFO] :: Found GLSL vertex shader.
  425. RetroArch [INFO] :: Found GLSL fragment shader.
  426. RetroArch [INFO] :: Linking GLSL program.
  427. RetroArch [INFO] :: Found GLSL vertex shader.
  428. RetroArch [INFO] :: Found GLSL fragment shader.
  429. RetroArch [INFO] :: Linking GLSL program.
  430. RetroArch [INFO] :: Found GLSL vertex shader.
  431. RetroArch [INFO] :: Found GLSL fragment shader.
  432. RetroArch [INFO] :: Linking GLSL program.
  433. RetroArch [INFO] :: Found GLSL vertex shader.
  434. RetroArch [INFO] :: Found GLSL fragment shader.
  435. RetroArch [INFO] :: Linking GLSL program.
  436. RetroArch [INFO] :: Found GLSL vertex shader.
  437. RetroArch [INFO] :: Found GLSL fragment shader.
  438. RetroArch [INFO] :: Linking GLSL program.
  439. RetroArch [INFO] :: Found GLSL vertex shader.
  440. RetroArch [INFO] :: Found GLSL fragment shader.
  441. RetroArch [INFO] :: Linking GLSL program.
  442. RetroArch [INFO] :: Found GLSL vertex shader.
  443. RetroArch [INFO] :: Found GLSL fragment shader.
  444. RetroArch [INFO] :: Linking GLSL program.
  445. RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
  446. RetroArch [INFO] :: [GL]: Creating FBO 0 @ 512x512
  447. RetroArch [INFO] :: [GL]: Creating FBO 1 @ 512x512
  448. RetroArch [INFO] :: [GL]: VSync => on
  449. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  450. RetroArch [INFO] :: [GL]: VSync => on
  451. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  452. RetroArch [ERROR] :: [Shader driver]: Cg cannot be used with core GL context. Trying to fall back to GLSL...
  453. RetroArch [INFO] :: Checking GLSL shader support ...
  454. RetroArch [ERROR] :: [GL]: Failed to parse GLSL shader.
  455. RetroArch [INFO] :: Checking GLSL shader support ...
  456. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  457. RetroArch [INFO] :: Found GLSL vertex shader.
  458. RetroArch [INFO] :: Found GLSL fragment shader.
  459. RetroArch [INFO] :: Linking GLSL program.
  460. RetroArch [INFO] :: Found GLSL vertex shader.
  461. RetroArch [INFO] :: Found GLSL fragment shader.
  462. RetroArch [INFO] :: Linking GLSL program.
  463. RetroArch [INFO] :: Found GLSL vertex shader.
  464. RetroArch [INFO] :: Found GLSL fragment shader.
  465. RetroArch [INFO] :: Linking GLSL program.
  466. RetroArch [INFO] :: Found GLSL vertex shader.
  467. RetroArch [INFO] :: Found GLSL fragment shader.
  468. RetroArch [INFO] :: Linking GLSL program.
  469. RetroArch [INFO] :: Found GLSL vertex shader.
  470. RetroArch [INFO] :: Found GLSL fragment shader.
  471. RetroArch [INFO] :: Linking GLSL program.
  472. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  473. RetroArch [ERROR] :: [Shader driver]: Cg cannot be used with core GL context. Trying to fall back to GLSL...
  474. RetroArch [INFO] :: Checking GLSL shader support ...
  475. RetroArch [ERROR] :: [GL]: Failed to parse GLSL shader.
  476. RetroArch [INFO] :: Checking GLSL shader support ...
  477. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  478. RetroArch [INFO] :: Found GLSL vertex shader.
  479. RetroArch [INFO] :: Found GLSL fragment shader.
  480. RetroArch [INFO] :: Linking GLSL program.
  481. RetroArch [INFO] :: Found GLSL vertex shader.
  482. RetroArch [INFO] :: Found GLSL fragment shader.
  483. RetroArch [INFO] :: Linking GLSL program.
  484. RetroArch [INFO] :: Found GLSL vertex shader.
  485. RetroArch [INFO] :: Found GLSL fragment shader.
  486. RetroArch [INFO] :: Linking GLSL program.
  487. RetroArch [INFO] :: Found GLSL vertex shader.
  488. RetroArch [INFO] :: Found GLSL fragment shader.
  489. RetroArch [INFO] :: Linking GLSL program.
  490. RetroArch [INFO] :: Found GLSL vertex shader.
  491. RetroArch [INFO] :: Found GLSL fragment shader.
  492. RetroArch [INFO] :: Linking GLSL program.
  493. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  494. RetroArch [ERROR] :: [Shader driver]: Cg cannot be used with core GL context. Trying to fall back to GLSL...
  495. RetroArch [INFO] :: Checking GLSL shader support ...
  496. RetroArch [ERROR] :: [GL]: Failed to parse GLSL shader.
  497. RetroArch [INFO] :: Checking GLSL shader support ...
  498. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  499. RetroArch [INFO] :: Found GLSL vertex shader.
  500. RetroArch [INFO] :: Found GLSL fragment shader.
  501. RetroArch [INFO] :: Linking GLSL program.
  502. RetroArch [INFO] :: Found GLSL vertex shader.
  503. RetroArch [INFO] :: Found GLSL fragment shader.
  504. RetroArch [INFO] :: Linking GLSL program.
  505. RetroArch [INFO] :: Found GLSL vertex shader.
  506. RetroArch [INFO] :: Found GLSL fragment shader.
  507. RetroArch [INFO] :: Linking GLSL program.
  508. RetroArch [INFO] :: Found GLSL vertex shader.
  509. RetroArch [INFO] :: Found GLSL fragment shader.
  510. RetroArch [INFO] :: Linking GLSL program.
  511. RetroArch [INFO] :: Found GLSL vertex shader.
  512. RetroArch [INFO] :: Found GLSL fragment shader.
  513. RetroArch [INFO] :: Linking GLSL program.
  514. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  515. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  516. RetroArch [INFO] :: Checking GLSL shader support ...
  517. RetroArch [INFO] :: Found #pragma parameter Y Weight (XBR_Y_WEIGHT) 48.000000 0.000000 100.000000 1.000000
  518. RetroArch [INFO] :: Found #pragma parameter Eq Threshold (XBR_EQ_THRESHOLD) 15.000000 0.000000 50.000000 1.000000
  519. RetroArch [INFO] :: Found #pragma parameter Lv1 Coefficient (XBR_LV1_COEFFICIENT) 0.500000 0.000000 30.000000 0.500000
  520. RetroArch [INFO] :: Found #pragma parameter Lv2 Coefficient (XBR_LV2_COEFFICIENT) 2.000000 1.000000 3.000000 0.100000
  521. RetroArch [INFO] :: Found GLSL vertex shader.
  522. RetroArch [INFO] :: Found GLSL fragment shader.
  523. RetroArch [INFO] :: Linking GLSL program.
  524. RetroArch [INFO] :: Found GLSL vertex shader.
  525. RetroArch [INFO] :: Found GLSL fragment shader.
  526. RetroArch [INFO] :: Linking GLSL program.
  527. RetroArch [INFO] :: Found GLSL vertex shader.
  528. RetroArch [INFO] :: Found GLSL fragment shader.
  529. RetroArch [INFO] :: Linking GLSL program.
  530. RetroArch [INFO] :: Found GLSL vertex shader.
  531. RetroArch [INFO] :: Found GLSL fragment shader.
  532. RetroArch [INFO] :: Linking GLSL program.
  533. RetroArch [INFO] :: Found GLSL vertex shader.
  534. RetroArch [INFO] :: Found GLSL fragment shader.
  535. RetroArch [INFO] :: Linking GLSL program.
  536. RetroArch [INFO] :: Setting Menu shader: C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\xbr-lv2.glslp.
  537. RetroArch [INFO] :: Found #pragma parameter Y Weight (XBR_Y_WEIGHT) 48.000000 0.000000 100.000000 1.000000
  538. RetroArch [INFO] :: Found #pragma parameter Eq Threshold (XBR_EQ_THRESHOLD) 15.000000 0.000000 50.000000 1.000000
  539. RetroArch [INFO] :: Found #pragma parameter Lv1 Coefficient (XBR_LV1_COEFFICIENT) 0.500000 0.000000 30.000000 0.500000
  540. RetroArch [INFO] :: Found #pragma parameter Lv2 Coefficient (XBR_LV2_COEFFICIENT) 2.000000 1.000000 3.000000 0.100000
  541. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  542. RetroArch [INFO] :: Checking GLSL shader support ...
  543. RetroArch [INFO] :: Found GLSL vertex shader.
  544. RetroArch [INFO] :: Found GLSL fragment shader.
  545. RetroArch [INFO] :: Linking GLSL program.
  546. RetroArch [INFO] :: Found GLSL vertex shader.
  547. RetroArch [INFO] :: Found GLSL fragment shader.
  548. RetroArch [INFO] :: Linking GLSL program.
  549. RetroArch [INFO] :: Found GLSL vertex shader.
  550. RetroArch [INFO] :: Found GLSL fragment shader.
  551. RetroArch [INFO] :: Linking GLSL program.
  552. filestream_read_file: Failed to open C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl: No such file or directory
  553. RetroArch [ERROR] :: Failed to load GLSL shader: C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl.
  554. RetroArch [INFO] :: Checking GLSL shader support ...
  555. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  556. RetroArch [INFO] :: Found GLSL vertex shader.
  557. RetroArch [INFO] :: Found GLSL fragment shader.
  558. RetroArch [INFO] :: Linking GLSL program.
  559. RetroArch [INFO] :: Found GLSL vertex shader.
  560. RetroArch [INFO] :: Found GLSL fragment shader.
  561. RetroArch [INFO] :: Linking GLSL program.
  562. RetroArch [INFO] :: Found GLSL vertex shader.
  563. RetroArch [INFO] :: Found GLSL fragment shader.
  564. RetroArch [INFO] :: Linking GLSL program.
  565. RetroArch [INFO] :: Found GLSL vertex shader.
  566. RetroArch [INFO] :: Found GLSL fragment shader.
  567. RetroArch [INFO] :: Linking GLSL program.
  568. RetroArch [INFO] :: Found GLSL vertex shader.
  569. RetroArch [INFO] :: Found GLSL fragment shader.
  570. RetroArch [INFO] :: Linking GLSL program.
  571. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  572. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  573. RetroArch [INFO] :: Checking GLSL shader support ...
  574. RetroArch [INFO] :: Found GLSL vertex shader.
  575. RetroArch [INFO] :: Found GLSL fragment shader.
  576. RetroArch [INFO] :: Linking GLSL program.
  577. RetroArch [INFO] :: Found GLSL vertex shader.
  578. RetroArch [INFO] :: Found GLSL fragment shader.
  579. RetroArch [INFO] :: Linking GLSL program.
  580. RetroArch [INFO] :: Found GLSL vertex shader.
  581. RetroArch [INFO] :: Found GLSL fragment shader.
  582. RetroArch [INFO] :: Linking GLSL program.
  583. RetroArch [INFO] :: Found GLSL vertex shader.
  584. RetroArch [INFO] :: Found GLSL fragment shader.
  585. RetroArch [INFO] :: Linking GLSL program.
  586. RetroArch [INFO] :: Found GLSL vertex shader.
  587. RetroArch [INFO] :: Found GLSL fragment shader.
  588. RetroArch [INFO] :: Linking GLSL program.
  589. RetroArch [INFO] :: Setting Menu shader: C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\xbr-lv3-noblend.glslp.
  590. RetroArch [INFO] :: Saved shader preset to C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\retroarch.glslp.
  591. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  592. RetroArch [INFO] :: Checking GLSL shader support ...
  593. RetroArch [INFO] :: Found GLSL vertex shader.
  594. RetroArch [INFO] :: Found GLSL fragment shader.
  595. RetroArch [INFO] :: Linking GLSL program.
  596. RetroArch [INFO] :: Found GLSL vertex shader.
  597. RetroArch [INFO] :: Found GLSL fragment shader.
  598. RetroArch [INFO] :: Linking GLSL program.
  599. RetroArch [INFO] :: Found GLSL vertex shader.
  600. RetroArch [INFO] :: Found GLSL fragment shader.
  601. RetroArch [INFO] :: Linking GLSL program.
  602. RetroArch [INFO] :: Found GLSL vertex shader.
  603. RetroArch [INFO] :: Found GLSL fragment shader.
  604. RetroArch [INFO] :: Linking GLSL program.
  605. RetroArch [INFO] :: Found GLSL vertex shader.
  606. RetroArch [INFO] :: Found GLSL fragment shader.
  607. RetroArch [INFO] :: Linking GLSL program.
  608. RetroArch [INFO] :: [GL]: VSync => on
  609. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  610. RetroArch [INFO] :: [GL]: VSync => on
  611. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  612. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  613. RetroArch [INFO] :: Checking GLSL shader support ...
  614. RetroArch [INFO] :: Found GLSL vertex shader.
  615. RetroArch [INFO] :: Found GLSL fragment shader.
  616. RetroArch [INFO] :: Linking GLSL program.
  617. RetroArch [INFO] :: Found GLSL vertex shader.
  618. RetroArch [INFO] :: Found GLSL fragment shader.
  619. RetroArch [INFO] :: Linking GLSL program.
  620. RetroArch [INFO] :: Found GLSL vertex shader.
  621. RetroArch [INFO] :: Found GLSL fragment shader.
  622. RetroArch [INFO] :: Linking GLSL program.
  623. filestream_read_file: Failed to open C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl: No such file or directory
  624. RetroArch [ERROR] :: Failed to load GLSL shader: C:\Users\Brandon\Desktop\retroarch 1.3.4\shaders\shaders_glsl\xbr\shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.glsl.
  625. RetroArch [INFO] :: Checking GLSL shader support ...
  626. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  627. RetroArch [INFO] :: Found GLSL vertex shader.
  628. RetroArch [INFO] :: Found GLSL fragment shader.
  629. RetroArch [INFO] :: Linking GLSL program.
  630. RetroArch [INFO] :: Found GLSL vertex shader.
  631. RetroArch [INFO] :: Found GLSL fragment shader.
  632. RetroArch [INFO] :: Linking GLSL program.
  633. RetroArch [INFO] :: Found GLSL vertex shader.
  634. RetroArch [INFO] :: Found GLSL fragment shader.
  635. RetroArch [INFO] :: Linking GLSL program.
  636. RetroArch [INFO] :: Found GLSL vertex shader.
  637. RetroArch [INFO] :: Found GLSL fragment shader.
  638. RetroArch [INFO] :: Linking GLSL program.
  639. RetroArch [INFO] :: Found GLSL vertex shader.
  640. RetroArch [INFO] :: Found GLSL fragment shader.
  641. RetroArch [INFO] :: Linking GLSL program.
  642. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  643. RetroArch [ERROR] :: [Shader driver]: Cg cannot be used with core GL context. Trying to fall back to GLSL...
  644. RetroArch [INFO] :: Checking GLSL shader support ...
  645. RetroArch [ERROR] :: [GL]: Failed to parse GLSL shader.
  646. RetroArch [INFO] :: Checking GLSL shader support ...
  647. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  648. RetroArch [INFO] :: Found GLSL vertex shader.
  649. RetroArch [INFO] :: Found GLSL fragment shader.
  650. RetroArch [INFO] :: Linking GLSL program.
  651. RetroArch [INFO] :: Found GLSL vertex shader.
  652. RetroArch [INFO] :: Found GLSL fragment shader.
  653. RetroArch [INFO] :: Linking GLSL program.
  654. RetroArch [INFO] :: Found GLSL vertex shader.
  655. RetroArch [INFO] :: Found GLSL fragment shader.
  656. RetroArch [INFO] :: Linking GLSL program.
  657. RetroArch [INFO] :: Found GLSL vertex shader.
  658. RetroArch [INFO] :: Found GLSL fragment shader.
  659. RetroArch [INFO] :: Linking GLSL program.
  660. RetroArch [INFO] :: Found GLSL vertex shader.
  661. RetroArch [INFO] :: Found GLSL fragment shader.
  662. RetroArch [INFO] :: Linking GLSL program.
  663. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
  664. RetroArch [ERROR] :: [Shader driver]: Cg cannot be used with core GL context. Trying to fall back to GLSL...
  665. RetroArch [INFO] :: Checking GLSL shader support ...
  666. RetroArch [ERROR] :: [GL]: Failed to parse GLSL shader.
  667. RetroArch [INFO] :: Checking GLSL shader support ...
  668. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  669. RetroArch [INFO] :: Found GLSL vertex shader.
  670. RetroArch [INFO] :: Found GLSL fragment shader.
  671. RetroArch [INFO] :: Linking GLSL program.
  672. RetroArch [INFO] :: Found GLSL vertex shader.
  673. RetroArch [INFO] :: Found GLSL fragment shader.
  674. RetroArch [INFO] :: Linking GLSL program.
  675. RetroArch [INFO] :: Found GLSL vertex shader.
  676. RetroArch [INFO] :: Found GLSL fragment shader.
  677. RetroArch [INFO] :: Linking GLSL program.
  678. RetroArch [INFO] :: Found GLSL vertex shader.
  679. RetroArch [INFO] :: Found GLSL fragment shader.
  680. RetroArch [INFO] :: Linking GLSL program.
  681. RetroArch [INFO] :: Found GLSL vertex shader.
  682. RetroArch [INFO] :: Found GLSL fragment shader.
  683. RetroArch [INFO] :: Linking GLSL program.
  684. RetroArch [WARN] :: [GL]: Failed to set multipass shader. Falling back to stock.
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