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  1. Initialize engine version: 4.6.1f1 (d1db7a1b5196)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GT 635M (ID=0xde3)
  6. Vendor: NVIDIA
  7. VRAM: 1994 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Esent.Collections.dll (this message is harmless)
  22. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Esent.Collections.dll into Unity Child Domain
  23. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Esent.Interop.dll (this message is harmless)
  24. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Esent.Interop.dll into Unity Child Domain
  25. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\FarseerUnity.dll (this message is harmless)
  26. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\FarseerUnity.dll into Unity Child Domain
  27. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\info.lundin.math.dll (this message is harmless)
  28. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\info.lundin.math.dll into Unity Child Domain
  29. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\KeraLua.dll (this message is harmless)
  30. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\KeraLua.dll into Unity Child Domain
  31. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Lidgren.Network.dll (this message is harmless)
  32. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Lidgren.Network.dll into Unity Child Domain
  33. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Lobby.dll (this message is harmless)
  34. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Lobby.dll into Unity Child Domain
  35. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\mustache-sharp.dll (this message is harmless)
  36. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\mustache-sharp.dll into Unity Child Domain
  37. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\NamedPipeAPI.dll (this message is harmless)
  38. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\NamedPipeAPI.dll into Unity Child Domain
  39. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\NDesk-Options.dll (this message is harmless)
  40. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\NDesk-Options.dll into Unity Child Domain
  41. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  42. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  43. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\NLua.dll (this message is harmless)
  44. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\NLua.dll into Unity Child Domain
  45. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Ruin.dll (this message is harmless)
  46. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Ruin.dll into Unity Child Domain
  47. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\ShalomYall.dll (this message is harmless)
  48. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\ShalomYall.dll into Unity Child Domain
  49. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  50. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  51. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\TarNet.dll (this message is harmless)
  52. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\TarNet.dll into Unity Child Domain
  53. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
  54. Loading E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
  55. - Completed reload, in 0.085 seconds
  56. desktop: 1920x1080 60Hz; virtual: 3286x1080 at 0,0
  57. <RI> Initializing input.
  58.  
  59. <RI> Input initialized.
  60.  
  61. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.dll (this message is harmless)
  62. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Core.dll (this message is harmless)
  63. The referenced script on this Behaviour is missing!
  64.  
  65. (Filename: Line: 1788)
  66.  
  67. The referenced script on this Behaviour is missing!
  68.  
  69. (Filename: Line: 1788)
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  71. The referenced script on this Behaviour is missing!
  72.  
  73. (Filename: Line: 1788)
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  75. The referenced script on this Behaviour is missing!
  76.  
  77. (Filename: Line: 1788)
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  79. The referenced script on this Behaviour is missing!
  80.  
  81. (Filename: Line: 1788)
  82.  
  83. The referenced script on this Behaviour is missing!
  84.  
  85. (Filename: Line: 1788)
  86.  
  87. The referenced script on this Behaviour is missing!
  88.  
  89. (Filename: Line: 1788)
  90.  
  91. The referenced script on this Behaviour is missing!
  92.  
  93. (Filename: Line: 1788)
  94.  
  95. The referenced script on this Behaviour is missing!
  96.  
  97. (Filename: Line: 1788)
  98.  
  99. The referenced script on this Behaviour is missing!
  100.  
  101. (Filename: Line: 1788)
  102.  
  103. The referenced script on this Behaviour is missing!
  104.  
  105. (Filename: Line: 1788)
  106.  
  107. The referenced script on this Behaviour is missing!
  108.  
  109. (Filename: Line: 1788)
  110.  
  111. The referenced script on this Behaviour is missing!
  112.  
  113. (Filename: Line: 1788)
  114.  
  115. The referenced script on this Behaviour is missing!
  116.  
  117. (Filename: Line: 1788)
  118.  
  119. The referenced script on this Behaviour is missing!
  120.  
  121. (Filename: Line: 1788)
  122.  
  123. The referenced script on this Behaviour is missing!
  124.  
  125. (Filename: Line: 1788)
  126.  
  127. The referenced script on this Behaviour is missing!
  128.  
  129. (Filename: Line: 1788)
  130.  
  131. The referenced script on this Behaviour is missing!
  132.  
  133. (Filename: Line: 1788)
  134.  
  135. The referenced script on this Behaviour is missing!
  136.  
  137. (Filename: Line: 1788)
  138.  
  139. You can't place widgets on a layer different than the UIPanel that manages them.
  140. If you want to move widgets to a different layer, parent them to a new panel instead.
  141.  
  142. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  143.  
  144. You can't place widgets on a layer different than the UIPanel that manages them.
  145. If you want to move widgets to a different layer, parent them to a new panel instead.
  146.  
  147. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  148.  
  149. You can't place widgets on a layer different than the UIPanel that manages them.
  150. If you want to move widgets to a different layer, parent them to a new panel instead.
  151.  
  152. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  153.  
  154. You can't place widgets on a layer different than the UIPanel that manages them.
  155. If you want to move widgets to a different layer, parent them to a new panel instead.
  156.  
  157. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  158.  
  159. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  160. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  161. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Xml.dll (this message is harmless)
  162. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Data.dll (this message is harmless)
  163. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Configuration.dll (this message is harmless)
  164. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Mono.Security.dll (this message is harmless)
  165. You can't place widgets on a layer different than the UIPanel that manages them.
  166. If you want to move widgets to a different layer, parent them to a new panel instead.
  167.  
  168. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  169.  
  170. You can't place widgets on a layer different than the UIPanel that manages them.
  171. If you want to move widgets to a different layer, parent them to a new panel instead.
  172.  
  173. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  174.  
  175. You can't place widgets on a layer different than the UIPanel that manages them.
  176. If you want to move widgets to a different layer, parent them to a new panel instead.
  177.  
  178. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  179.  
  180. You can't place widgets on a layer different than the UIPanel that manages them.
  181. If you want to move widgets to a different layer, parent them to a new panel instead.
  182.  
  183. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  184.  
  185. You can't place widgets on a layer different than the UIPanel that manages them.
  186. If you want to move widgets to a different layer, parent them to a new panel instead.
  187.  
  188. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  189.  
  190. You can't place widgets on a layer different than the UIPanel that manages them.
  191. If you want to move widgets to a different layer, parent them to a new panel instead.
  192.  
  193. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  194.  
  195. You can't place widgets on a layer different than the UIPanel that manages them.
  196. If you want to move widgets to a different layer, parent them to a new panel instead.
  197.  
  198. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  199.  
  200. You can't place widgets on a layer different than the UIPanel that manages them.
  201. If you want to move widgets to a different layer, parent them to a new panel instead.
  202.  
  203. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  204.  
  205. You can't place widgets on a layer different than the UIPanel that manages them.
  206. If you want to move widgets to a different layer, parent them to a new panel instead.
  207.  
  208. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  209.  
  210. You can't place widgets on a layer different than the UIPanel that manages them.
  211. If you want to move widgets to a different layer, parent them to a new panel instead.
  212.  
  213. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  214.  
  215. You can't place widgets on a layer different than the UIPanel that manages them.
  216. If you want to move widgets to a different layer, parent them to a new panel instead.
  217.  
  218. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  219.  
  220. You can't place widgets on a layer different than the UIPanel that manages them.
  221. If you want to move widgets to a different layer, parent them to a new panel instead.
  222.  
  223. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  224.  
  225. You can't place widgets on a layer different than the UIPanel that manages them.
  226. If you want to move widgets to a different layer, parent them to a new panel instead.
  227.  
  228. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  229.  
  230. You can't place widgets on a layer different than the UIPanel that manages them.
  231. If you want to move widgets to a different layer, parent them to a new panel instead.
  232.  
  233. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  234.  
  235. You can't place widgets on a layer different than the UIPanel that manages them.
  236. If you want to move widgets to a different layer, parent them to a new panel instead.
  237.  
  238. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  239.  
  240. You can't place widgets on a layer different than the UIPanel that manages them.
  241. If you want to move widgets to a different layer, parent them to a new panel instead.
  242.  
  243. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  244.  
  245. You can't place widgets on a layer different than the UIPanel that manages them.
  246. If you want to move widgets to a different layer, parent them to a new panel instead.
  247.  
  248. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  249.  
  250. You can't place widgets on a layer different than the UIPanel that manages them.
  251. If you want to move widgets to a different layer, parent them to a new panel instead.
  252.  
  253. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  254.  
  255. You can't place widgets on a layer different than the UIPanel that manages them.
  256. If you want to move widgets to a different layer, parent them to a new panel instead.
  257.  
  258. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  259.  
  260. You can't place widgets on a layer different than the UIPanel that manages them.
  261. If you want to move widgets to a different layer, parent them to a new panel instead.
  262.  
  263. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  264.  
  265. You can't place widgets on a layer different than the UIPanel that manages them.
  266. If you want to move widgets to a different layer, parent them to a new panel instead.
  267.  
  268. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  269.  
  270. You can't place widgets on a layer different than the UIPanel that manages them.
  271. If you want to move widgets to a different layer, parent them to a new panel instead.
  272.  
  273. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  274.  
  275. You can't place widgets on a layer different than the UIPanel that manages them.
  276. If you want to move widgets to a different layer, parent them to a new panel instead.
  277.  
  278. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  279.  
  280. You can't place widgets on a layer different than the UIPanel that manages them.
  281. If you want to move widgets to a different layer, parent them to a new panel instead.
  282.  
  283. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  284.  
  285. You can't place widgets on a layer different than the UIPanel that manages them.
  286. If you want to move widgets to a different layer, parent them to a new panel instead.
  287.  
  288. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  289.  
  290. You can't place widgets on a layer different than the UIPanel that manages them.
  291. If you want to move widgets to a different layer, parent them to a new panel instead.
  292.  
  293. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  294.  
  295. You can't place widgets on a layer different than the UIPanel that manages them.
  296. If you want to move widgets to a different layer, parent them to a new panel instead.
  297.  
  298. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  299.  
  300. You can't place widgets on a layer different than the UIPanel that manages them.
  301. If you want to move widgets to a different layer, parent them to a new panel instead.
  302.  
  303. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  304.  
  305. You can't place widgets on a layer different than the UIPanel that manages them.
  306. If you want to move widgets to a different layer, parent them to a new panel instead.
  307.  
  308. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  309.  
  310. You can't place widgets on a layer different than the UIPanel that manages them.
  311. If you want to move widgets to a different layer, parent them to a new panel instead.
  312.  
  313. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  314.  
  315. You can't place widgets on a layer different than the UIPanel that manages them.
  316. If you want to move widgets to a different layer, parent them to a new panel instead.
  317.  
  318. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  319.  
  320. You can't place widgets on a layer different than the UIPanel that manages them.
  321. If you want to move widgets to a different layer, parent them to a new panel instead.
  322.  
  323. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  324.  
  325. You can't place widgets on a layer different than the UIPanel that manages them.
  326. If you want to move widgets to a different layer, parent them to a new panel instead.
  327.  
  328. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  329.  
  330. You can't place widgets on a layer different than the UIPanel that manages them.
  331. If you want to move widgets to a different layer, parent them to a new panel instead.
  332.  
  333. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  334.  
  335. You can't place widgets on a layer different than the UIPanel that manages them.
  336. If you want to move widgets to a different layer, parent them to a new panel instead.
  337.  
  338. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  339.  
  340. You can't place widgets on a layer different than the UIPanel that manages them.
  341. If you want to move widgets to a different layer, parent them to a new panel instead.
  342.  
  343. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  344.  
  345. You can't place widgets on a layer different than the UIPanel that manages them.
  346. If you want to move widgets to a different layer, parent them to a new panel instead.
  347.  
  348. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  349.  
  350. You can't place widgets on a layer different than the UIPanel that manages them.
  351. If you want to move widgets to a different layer, parent them to a new panel instead.
  352.  
  353. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  354.  
  355. You can't place widgets on a layer different than the UIPanel that manages them.
  356. If you want to move widgets to a different layer, parent them to a new panel instead.
  357.  
  358. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  359.  
  360. You can't place widgets on a layer different than the UIPanel that manages them.
  361. If you want to move widgets to a different layer, parent them to a new panel instead.
  362.  
  363. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  364.  
  365. You can't place widgets on a layer different than the UIPanel that manages them.
  366. If you want to move widgets to a different layer, parent them to a new panel instead.
  367.  
  368. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  369.  
  370. You can't place widgets on a layer different than the UIPanel that manages them.
  371. If you want to move widgets to a different layer, parent them to a new panel instead.
  372.  
  373. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  374.  
  375. You can't place widgets on a layer different than the UIPanel that manages them.
  376. If you want to move widgets to a different layer, parent them to a new panel instead.
  377.  
  378. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  379.  
  380. You can't place widgets on a layer different than the UIPanel that manages them.
  381. If you want to move widgets to a different layer, parent them to a new panel instead.
  382.  
  383. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  384.  
  385. You can't place widgets on a layer different than the UIPanel that manages them.
  386. If you want to move widgets to a different layer, parent them to a new panel instead.
  387.  
  388. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  389.  
  390. You can't place widgets on a layer different than the UIPanel that manages them.
  391. If you want to move widgets to a different layer, parent them to a new panel instead.
  392.  
  393. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  394.  
  395. You can't place widgets on a layer different than the UIPanel that manages them.
  396. If you want to move widgets to a different layer, parent them to a new panel instead.
  397.  
  398. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  399.  
  400. You can't place widgets on a layer different than the UIPanel that manages them.
  401. If you want to move widgets to a different layer, parent them to a new panel instead.
  402.  
  403. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  404.  
  405. You can't place widgets on a layer different than the UIPanel that manages them.
  406. If you want to move widgets to a different layer, parent them to a new panel instead.
  407.  
  408. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  409.  
  410. You can't place widgets on a layer different than the UIPanel that manages them.
  411. If you want to move widgets to a different layer, parent them to a new panel instead.
  412.  
  413. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  414.  
  415. You can't place widgets on a layer different than the UIPanel that manages them.
  416. If you want to move widgets to a different layer, parent them to a new panel instead.
  417.  
  418. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  419.  
  420. You can't place widgets on a layer different than the UIPanel that manages them.
  421. If you want to move widgets to a different layer, parent them to a new panel instead.
  422.  
  423. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  424.  
  425. You can't place widgets on a layer different than the UIPanel that manages them.
  426. If you want to move widgets to a different layer, parent them to a new panel instead.
  427.  
  428. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  429.  
  430. You can't place widgets on a layer different than the UIPanel that manages them.
  431. If you want to move widgets to a different layer, parent them to a new panel instead.
  432.  
  433. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  434.  
  435. You can't place widgets on a layer different than the UIPanel that manages them.
  436. If you want to move widgets to a different layer, parent them to a new panel instead.
  437.  
  438. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  439.  
  440. You can't place widgets on a layer different than the UIPanel that manages them.
  441. If you want to move widgets to a different layer, parent them to a new panel instead.
  442.  
  443. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  444.  
  445. You can't place widgets on a layer different than the UIPanel that manages them.
  446. If you want to move widgets to a different layer, parent them to a new panel instead.
  447.  
  448. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  449.  
  450. You can't place widgets on a layer different than the UIPanel that manages them.
  451. If you want to move widgets to a different layer, parent them to a new panel instead.
  452.  
  453. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  454.  
  455. You can't place widgets on a layer different than the UIPanel that manages them.
  456. If you want to move widgets to a different layer, parent them to a new panel instead.
  457.  
  458. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  459.  
  460. You can't place widgets on a layer different than the UIPanel that manages them.
  461. If you want to move widgets to a different layer, parent them to a new panel instead.
  462.  
  463. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  464.  
  465. Countdown
  466.  
  467. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  468.  
  469. Detected: game started
  470. at Ruin.Lobby.ShalomYall.Log.Write(System.Object message)
  471.  
  472. at Ruin.Lobby.ShalomYall.EventFirers+<SessionListener>d__e.MoveNext()
  473.  
  474. at Ruin.Lobby.ShalomYall.EventFirerHandler.Update()
  475.  
  476. at Ruin.Lobby.ShalomYall.Shalom.DoOne()
  477.  
  478. at Ruin.GUI.Lobby.LobbyShallomHandler.Update()
  479.  
  480. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  481.  
  482. UnloadTime: 0.132139 ms
  483. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  484.  
  485. Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 1239.
  486. Total: 2.126201 ms (FindLiveObjects: 0.052171 ms CreateObjectMapping: 0.017533 ms MarkObjects: 1.633565 ms DeleteObjects: 0.030362 ms)
  487.  
  488. The referenced script on this Behaviour is missing!
  489.  
  490. (Filename: Line: 1788)
  491.  
  492. The referenced script on this Behaviour is missing!
  493.  
  494. (Filename: Line: 1788)
  495.  
  496. The referenced script on this Behaviour is missing!
  497.  
  498. (Filename: Line: 1788)
  499.  
  500. The referenced script on this Behaviour is missing!
  501.  
  502. (Filename: Line: 1788)
  503.  
  504. The referenced script on this Behaviour is missing!
  505.  
  506. (Filename: Line: 1788)
  507.  
  508. The referenced script on this Behaviour is missing!
  509.  
  510. (Filename: Line: 1788)
  511.  
  512. PATH Master Bank.bank
  513.  
  514. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  515.  
  516. PATH Master Bank.strings.bank
  517.  
  518. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  519.  
  520. Set winning screen: False
  521.  
  522. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  523.  
  524. Set loosing screen: False
  525.  
  526. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  527.  
  528. Activating hazard zone, index: 0
  529.  
  530. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  531.  
  532. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Boo.Lang.dll (this message is harmless)
  533. NullReferenceException: Object reference not set to an instance of an object
  534. at StartXsquared.get_Game () [0x00000] in <filename unknown>:0
  535.  
  536. at EntityCreator.UpdateOne () [0x00000] in <filename unknown>:0
  537.  
  538. at EntityCreator.LateUpdate () [0x00000] in <filename unknown>:0
  539.  
  540. (Filename: Line: -1)
  541.  
  542. Starting Xsquared
  543.  
  544. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  545.  
  546. Fallback handler could not load library E:/Ruin Builds/QA Builds/RuinBuild.V1/RuinBuild.V1/Ruin.v1/v1_Data/Mono/libc
  547. Fallback handler could not load library E:/Ruin Builds/QA Builds/RuinBuild.V1/RuinBuild.V1/Ruin.v1/v1_Data/Mono/.\libc
  548. Fallback handler could not load library E:/Ruin Builds/QA Builds/RuinBuild.V1/RuinBuild.V1/Ruin.v1/v1_Data/Mono/libc
  549. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Transactions.dll (this message is harmless)
  550. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Mono.Data.Tds.dll (this message is harmless)
  551. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\System.Drawing.dll (this message is harmless)
  552. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Accessibility.dll (this message is harmless)
  553. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Mono.WebBrowser.dll (this message is harmless)
  554. Platform assembly: E:\Ruin Builds\QA Builds\RuinBuild.V1\RuinBuild.V1\Ruin.v1\v1_Data\Managed\Mono.Posix.dll (this message is harmless)
  555. LagSimulation: null
  556. at Ruin.Xsquared.Log.Write(System.Object message)
  557.  
  558. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  559.  
  560. at Ruin.Xsquared.NetworkManager..ctor(TarNet.NetworkNode node, Ruin.Xsquared.LagSimulation lag)
  561.  
  562. at Ruin.Xsquared.GameManager..ctor(IDataKeep gameDataKeep, IDataKeep statsDataKeep, TarNet.NetworkNode node, Ruin.Xsquared.LagSimulation lag)
  563.  
  564. at Ruin.Xsquared.Runner..ctor(IDataKeep gameDataKeep, IDataKeep statsDataKeep, System.String levelPath, TarNet.NetworkNodeConfiguration config, System.Collections.Generic.Dictionary`2 devcallbacks, Ruin.Xsquared.LagSimulation lagSimulation)
  565.  
  566. at StartXsquared+AsThread.Start(System.String levelToLoadPath)
  567.  
  568. at StartXsquared.LateUpdate()
  569.  
  570. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  571.  
  572. Registering methods for callbacks
  573. at Ruin.Xsquared.Log.Write(System.Object message)
  574.  
  575. at DeveloperCallbacks.Register(Ruin.Xsquared.Runner runner)
  576.  
  577. at StartXsquared+AsThread.Start(System.String levelToLoadPath)
  578.  
  579. at StartXsquared.LateUpdate()
  580.  
  581. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  582.  
  583. Registering ExampleCallback
  584. at Ruin.Xsquared.Log.Write(System.Object message)
  585.  
  586. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  587.  
  588. at DeveloperCallbacks.Register(Ruin.Xsquared.Runner runner)
  589.  
  590. at StartXsquared+AsThread.Start(System.String levelToLoadPath)
  591.  
  592. at StartXsquared.LateUpdate()
  593.  
  594. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  595.  
  596. Registering TestAbilities
  597. at Ruin.Xsquared.Log.Write(System.Object message)
  598.  
  599. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  600.  
  601. at DeveloperCallbacks.Register(Ruin.Xsquared.Runner runner)
  602.  
  603. at StartXsquared+AsThread.Start(System.String levelToLoadPath)
  604.  
  605. at StartXsquared.LateUpdate()
  606.  
  607. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  608.  
  609. Registering TestAbilitiesWithAI
  610. at Ruin.Xsquared.Log.Write(System.Object message)
  611.  
  612. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  613.  
  614. at DeveloperCallbacks.Register(Ruin.Xsquared.Runner runner)
  615.  
  616. at StartXsquared+AsThread.Start(System.String levelToLoadPath)
  617.  
  618. at StartXsquared.LateUpdate()
  619.  
  620. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  621.  
  622. Connecting to server
  623. at Ruin.Xsquared.Log.Write(System.Object message)
  624.  
  625. at Ruin.Xsquared.NetworkManager.Initiate()
  626.  
  627. at Ruin.Xsquared.GameManager.Initialize()
  628.  
  629. at Ruin.Xsquared.Runner.Start()
  630.  
  631. at StartXsquared+AsThread.Start(System.String levelToLoadPath)
  632.  
  633. at StartXsquared.LateUpdate()
  634.  
  635. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  636.  
  637. Xsquared started
  638.  
  639. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  640.  
  641. Started Xsquared
  642.  
  643. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  644.  
  645. Network connected
  646. at Ruin.Xsquared.Log.Write(System.Object message)
  647.  
  648. at Ruin.Xsquared.GameManager.set_HasConnection(Boolean value)
  649.  
  650. at Ruin.Xsquared.GameManager.Update(Single delta)
  651.  
  652. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  653.  
  654. at StartXsquared+AsThread.DoOne(Single minDelta)
  655.  
  656. at StartXsquared.<Start>m__14()
  657.  
  658. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  659.  
  660. Sending key as json:
  661. {
  662.  
  663. "key": "m+nw49fw+tbAQlWm3g9PtuNbc6zUjdPAoDMOzZprlOI="
  664.  
  665. }
  666. at Ruin.Xsquared.Log.Write(System.Object message)
  667.  
  668. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  669.  
  670. at Ruin.Xsquared.Systems.EstablishConnection.UpdateClient(Ruin.Xsquared.GameManager game)
  671.  
  672. at Ruin.Xsquared.Systems.EstablishConnection.Update(Ruin.Xsquared.GameManager game)
  673.  
  674. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  675.  
  676. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  677.  
  678. at Ruin.Xsquared.GameManager.Update(Single delta)
  679.  
  680. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  681.  
  682. at StartXsquared+AsThread.DoOne(Single minDelta)
  683.  
  684. at StartXsquared.<Start>m__14()
  685.  
  686. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  687.  
  688. Transitioning state from EstablishConnection to TransferPrototypes
  689. at Ruin.Xsquared.Log.Write(System.Object message)
  690.  
  691. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  692.  
  693. at Ruin.Xsquared.SystemStateMachine.CheckTransitions()
  694.  
  695. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  696.  
  697. at Ruin.Xsquared.GameManager.Update(Single delta)
  698.  
  699. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  700.  
  701. at StartXsquared+AsThread.DoOne(Single minDelta)
  702.  
  703. at StartXsquared.<Start>m__14()
  704.  
  705. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  706.  
  707. Received json from server.
  708. {
  709.  
  710. "prototypes": [
  711.  
  712. {
  713.  
  714. "0": {
  715.  
  716. "Animation": {},
  717.  
  718. "CharacterStats": {
  719.  
  720. "MaxHp": 1000,
  721.  
  722. "MaxPushback": 100
  723.  
  724. },
  725.  
  726. "Collision": {
  727.  
  728. "Others": [],
  729.  
  730. "IsSolid": false,
  731.  
  732. "Bound": {
  733.  
  734. "$type": "Ruin.Xsquared.Circle, Ruin",
  735.  
  736. "Shape": 0,
  737.  
  738. "Radius": 1.5
  739.  
  740. }
  741.  
  742. },
  743.  
  744. "Input": {
  745.  
  746. "Keys": {
  747.  
  748. "$type": "System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[Ruin.Xsquared.Key, Ruin]], mscorlib"
  749.  
  750. }
  751.  
  752. },
  753.  
  754. "Movement": {
  755.  
  756. "Direction": {
  757.  
  758. "$type": "Microsoft.Xna.Framework.Vector2, FarseerUnity",
  759.  
  760. "X": 0.0,
  761.  
  762. "Y": 0.0
  763.  
  764. },
  765.  
  766. "BaseVelocity": 6.0,
  767.  
  768. "FlatVelocity": 0.0,
  769.  
  770. "MultiplyVelocity": 1.0
  771.  
  772. },
  773.  
  774. "NetworkGhost": {
  775.  
  776. "Position": {
  777.  
  778. "$type": "Microsoft.Xna.Framework.Vector2, FarseerUnity",
  779.  
  780. "X": 30.0,
  781.  
  782. "Y": 0.0
  783.  
  784. },
  785.  
  786. "Height": 0.0,
  787.  
  788. "Movement": {
  789.  
  790. "$type": "Microsoft.Xna.Framework.Vector2, FarseerUnity",
  791.  
  792. "X": 0.0,
  793.  
  794. "Y": 0.0
  795.  
  796. },
  797.  
  798. "Rotation": {
  799.  
  800. "$type": "Microsoft.Xna.Framework.Vector2, FarseerUnity",
  801.  
  802. "X": 0.0,
  803.  
  804. "Y": 0.0
  805.  
  806. },
  807.  
  808. "TimeStamp": 0.0,
  809.  
  810. "LastReceived": 0.0,
  811.  
  812. "FirstReceived": true
  813.  
  814. },
  815.  
  816. "NetworkPlayer": {
  817.  
  818. "Owner": true,
  819.  
  820. "Name": "Deekay"
  821.  
  822. },
  823.  
  824. "NetworkState": {
  825.  
  826. "ServerHasControl": false
  827.  
  828. },
  829.  
  830. "Team": {
  831.  
  832. "Slot": 0,
  833.  
  834. "TeamID": 0
  835.  
  836. },
  837.  
  838. "Transform": {
  839.  
  840. "Position": {
  841.  
  842. "$type": "Microsoft.Xna.Framework.Vector2, FarseerUnity",
  843.  
  844. "X": 30.0,
  845.  
  846. "Y": 0.0
  847.  
  848. },
  849.  
  850. "Rotation": {
  851.  
  852. "$type": "Microsoft.Xna.Framework.Vector2, FarseerUnity",
  853.  
  854. "X": 0.0,
  855.  
  856. "Y": 0.0
  857.  
  858. },
  859.  
  860. "Height": 0.0
  861.  
  862. },
  863.  
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  11158. },
  11159.  
  11160. {
  11161.  
  11162. "x": -48.72635,
  11163.  
  11164. "y": -11.21354
  11165.  
  11166. },
  11167.  
  11168. {
  11169.  
  11170. "x": -48.10138,
  11171.  
  11172. "y": -13.64759
  11173.  
  11174. },
  11175.  
  11176. {
  11177.  
  11178. "x": -47.35492,
  11179.  
  11180. "y": -16.04718
  11181.  
  11182. },
  11183.  
  11184. {
  11185.  
  11186. "x": -46.48882,
  11187.  
  11188. "y": -18.40622
  11189.  
  11190. },
  11191.  
  11192. {
  11193.  
  11194. "x": -45.5053,
  11195.  
  11196. "y": -20.71877
  11197.  
  11198. },
  11199.  
  11200. {
  11201.  
  11202. "x": -44.40682,
  11203.  
  11204. "y": -22.97899
  11205.  
  11206. },
  11207.  
  11208. {
  11209.  
  11210. "x": -43.19617,
  11211.  
  11212. "y": -25.18116
  11213.  
  11214. },
  11215.  
  11216. {
  11217.  
  11218. "x": -41.8764,
  11219.  
  11220. "y": -27.31971
  11221.  
  11222. },
  11223.  
  11224. {
  11225.  
  11226. "x": -40.45085,
  11227.  
  11228. "y": -29.38926
  11229.  
  11230. },
  11231.  
  11232. {
  11233.  
  11234. "x": -38.92312,
  11235.  
  11236. "y": -31.38457
  11237.  
  11238. },
  11239.  
  11240. {
  11241.  
  11242. "x": -37.29706,
  11243.  
  11244. "y": -33.30059
  11245.  
  11246. },
  11247.  
  11248. {
  11249.  
  11250. "x": -35.57679,
  11251.  
  11252. "y": -35.1325
  11253.  
  11254. },
  11255.  
  11256. {
  11257.  
  11258. "x": -33.76664,
  11259.  
  11260. "y": -36.87565
  11261.  
  11262. },
  11263.  
  11264. {
  11265.  
  11266. "x": -31.8712,
  11267.  
  11268. "y": -38.52566
  11269.  
  11270. },
  11271.  
  11272. {
  11273.  
  11274. "x": -29.89525,
  11275.  
  11276. "y": -40.07835
  11277.  
  11278. },
  11279.  
  11280. {
  11281.  
  11282. "x": -27.84378,
  11283.  
  11284. "y": -41.52979
  11285.  
  11286. },
  11287.  
  11288. {
  11289.  
  11290. "x": -25.72198,
  11291.  
  11292. "y": -42.87633
  11293.  
  11294. },
  11295.  
  11296. {
  11297.  
  11298. "x": -23.5352,
  11299.  
  11300. "y": -44.11456
  11301.  
  11302. },
  11303.  
  11304. {
  11305.  
  11306. "x": -21.28897,
  11307.  
  11308. "y": -45.24135
  11309.  
  11310. },
  11311.  
  11312. {
  11313.  
  11314. "x": -18.98896,
  11315.  
  11316. "y": -46.25386
  11317.  
  11318. },
  11319.  
  11320. {
  11321.  
  11322. "x": -16.64098,
  11323.  
  11324. "y": -47.14953
  11325.  
  11326. },
  11327.  
  11328. {
  11329.  
  11330. "x": -14.25097,
  11331.  
  11332. "y": -47.92609
  11333.  
  11334. },
  11335.  
  11336. {
  11337.  
  11338. "x": -11.82495,
  11339.  
  11340. "y": -48.58158
  11341.  
  11342. },
  11343.  
  11344. {
  11345.  
  11346. "x": -9.369068,
  11347.  
  11348. "y": -49.11436
  11349.  
  11350. },
  11351.  
  11352. {
  11353.  
  11354. "x": -6.889516,
  11355.  
  11356. "y": -49.52307
  11357.  
  11358. },
  11359.  
  11360. {
  11361.  
  11362. "x": -4.392562,
  11363.  
  11364. "y": -49.80668
  11365.  
  11366. },
  11367.  
  11368. {
  11369.  
  11370. "x": -1.884511,
  11371.  
  11372. "y": -49.96447
  11373.  
  11374. },
  11375.  
  11376. {
  11377.  
  11378. "x": 0.6283003,
  11379.  
  11380. "y": -49.99605
  11381.  
  11382. },
  11383.  
  11384. {
  11385.  
  11386. "x": 3.139524,
  11387.  
  11388. "y": -49.90134
  11389.  
  11390. },
  11391.  
  11392. {
  11393.  
  11394. "x": 5.642817,
  11395.  
  11396. "y": -49.68056
  11397.  
  11398. },
  11399.  
  11400. {
  11401.  
  11402. "x": 8.131857,
  11403.  
  11404. "y": -49.3343
  11405.  
  11406. },
  11407.  
  11408. {
  11409.  
  11410. "x": 10.60035,
  11411.  
  11412. "y": -48.86341
  11413.  
  11414. },
  11415.  
  11416. {
  11417.  
  11418. "x": 13.04207,
  11419.  
  11420. "y": -48.26908
  11421.  
  11422. },
  11423.  
  11424. {
  11425.  
  11426. "x": 15.45085,
  11427.  
  11428. "y": -47.55283
  11429.  
  11430. },
  11431.  
  11432. {
  11433.  
  11434. "x": 17.82059,
  11435.  
  11436. "y": -46.71645
  11437.  
  11438. },
  11439.  
  11440. {
  11441.  
  11442. "x": 20.14532,
  11443.  
  11444. "y": -45.76206
  11445.  
  11446. },
  11447.  
  11448. {
  11449.  
  11450. "x": 22.41916,
  11451.  
  11452. "y": -44.69207
  11453.  
  11454. },
  11455.  
  11456. {
  11457.  
  11458. "x": 24.63637,
  11459.  
  11460. "y": -43.50919
  11461.  
  11462. },
  11463.  
  11464. {
  11465.  
  11466. "x": 26.79134,
  11467.  
  11468. "y": -42.2164
  11469.  
  11470. },
  11471.  
  11472. {
  11473.  
  11474. "x": 28.87864,
  11475.  
  11476. "y": -40.81696
  11477.  
  11478. },
  11479.  
  11480. {
  11481.  
  11482. "x": 30.89298,
  11483.  
  11484. "y": -39.31442
  11485.  
  11486. },
  11487.  
  11488. {
  11489.  
  11490. "x": 32.82929,
  11491.  
  11492. "y": -37.71257
  11493.  
  11494. },
  11495.  
  11496. {
  11497.  
  11498. "x": 34.68266,
  11499.  
  11500. "y": -36.01545
  11501.  
  11502. },
  11503.  
  11504. {
  11505.  
  11506. "x": 36.44843,
  11507.  
  11508. "y": -34.22736
  11509.  
  11510. },
  11511.  
  11512. {
  11513.  
  11514. "x": 38.12213,
  11515.  
  11516. "y": -32.3528
  11517.  
  11518. },
  11519.  
  11520. {
  11521.  
  11522. "x": 39.69952,
  11523.  
  11524. "y": -30.39651
  11525.  
  11526. },
  11527.  
  11528. {
  11529.  
  11530. "x": 41.17663,
  11531.  
  11532. "y": -28.36345
  11533.  
  11534. },
  11535.  
  11536. {
  11537.  
  11538. "x": 42.54972,
  11539.  
  11540. "y": -26.25873
  11541.  
  11542. },
  11543.  
  11544. {
  11545.  
  11546. "x": 43.81533,
  11547.  
  11548. "y": -24.08768
  11549.  
  11550. },
  11551.  
  11552. {
  11553.  
  11554. "x": 44.97026,
  11555.  
  11556. "y": -21.85579
  11557.  
  11558. },
  11559.  
  11560. {
  11561.  
  11562. "x": 46.01159,
  11563.  
  11564. "y": -19.56868
  11565.  
  11566. },
  11567.  
  11568. {
  11569.  
  11570. "x": 46.9367,
  11571.  
  11572. "y": -17.23215
  11573.  
  11574. },
  11575.  
  11576. {
  11577.  
  11578. "x": 47.74323,
  11579.  
  11580. "y": -14.85208
  11581.  
  11582. },
  11583.  
  11584. {
  11585.  
  11586. "x": 48.42916,
  11587.  
  11588. "y": -12.43449
  11589.  
  11590. },
  11591.  
  11592. {
  11593.  
  11594. "x": 48.99275,
  11595.  
  11596. "y": -9.985499
  11597.  
  11598. },
  11599.  
  11600. {
  11601.  
  11602. "x": 49.43259,
  11603.  
  11604. "y": -7.51128
  11605.  
  11606. },
  11607.  
  11608. {
  11609.  
  11610. "x": 49.74755,
  11611.  
  11612. "y": -5.018086
  11613.  
  11614. },
  11615.  
  11616. {
  11617.  
  11618. "x": 49.93685,
  11619.  
  11620. "y": -2.512216
  11621.  
  11622. }
  11623.  
  11624. ],
  11625.  
  11626. "timers": {
  11627.  
  11628. "awake": 0,
  11629.  
  11630. "death": -1,
  11631.  
  11632. "start": 0,
  11633.  
  11634. "end": 0
  11635.  
  11636. },
  11637.  
  11638. "will be concave": false,
  11639.  
  11640. "inflicting damage": 6,
  11641.  
  11642. "damage timer": 0.2
  11643.  
  11644. }
  11645.  
  11646. ]
  11647.  
  11648. }
  11649.  
  11650. ],
  11651.  
  11652. "buffs": {
  11653.  
  11654. "CastBuff": {
  11655.  
  11656. "CastBuff": {
  11657.  
  11658. "DescriptionText": "",
  11659.  
  11660. "DescriptionName": "",
  11661.  
  11662. "Icon": "description",
  11663.  
  11664. "Tags": [
  11665.  
  11666. "positive",
  11667.  
  11668. "duration"
  11669.  
  11670. ]
  11671.  
  11672. }
  11673.  
  11674. },
  11675.  
  11676. "ChannelBuff": {
  11677.  
  11678. "ChannelBuff": {
  11679.  
  11680. "DescriptionText": "",
  11681.  
  11682. "DescriptionName": "",
  11683.  
  11684. "Icon": "",
  11685.  
  11686. "Tags": []
  11687.  
  11688. }
  11689.  
  11690. },
  11691.  
  11692. "Stun": {
  11693.  
  11694. "Stun": {
  11695.  
  11696. "DescriptionText": "asdas",
  11697.  
  11698. "DescriptionName": "stun",
  11699.  
  11700. "Icon": "bufficon",
  11701.  
  11702. "Tags": [
  11703.  
  11704. "show",
  11705.  
  11706. "negative",
  11707.  
  11708. "showeffect",
  11709.  
  11710. "hover"
  11711.  
  11712. ]
  11713.  
  11714. }
  11715.  
  11716. },
  11717.  
  11718. "Protected": {
  11719.  
  11720. "Protected": {
  11721.  
  11722. "DescriptionText": "",
  11723.  
  11724. "DescriptionName": "",
  11725.  
  11726. "Icon": "",
  11727.  
  11728. "Tags": []
  11729.  
  11730. }
  11731.  
  11732. },
  11733.  
  11734. "ScatterSlow": {
  11735.  
  11736. "ScatterSlow": {
  11737.  
  11738. "DescriptionText": "qwe",
  11739.  
  11740. "DescriptionName": "slow",
  11741.  
  11742. "Icon": "",
  11743.  
  11744. "Tags": [
  11745.  
  11746. "showeffect"
  11747.  
  11748. ]
  11749.  
  11750. }
  11751.  
  11752. },
  11753.  
  11754. "ServerHasControl": {
  11755.  
  11756. "ServerHasControl": {
  11757.  
  11758. "DescriptionText": "",
  11759.  
  11760. "DescriptionName": "",
  11761.  
  11762. "Icon": "bufficon",
  11763.  
  11764. "Tags": [
  11765.  
  11766. "show",
  11767.  
  11768. "negative",
  11769.  
  11770. "duration"
  11771.  
  11772. ]
  11773.  
  11774. }
  11775.  
  11776. },
  11777.  
  11778. "ReliablePushBackBuff": {
  11779.  
  11780. "ReliablePushBackBuff": {
  11781.  
  11782. "DescriptionText": "",
  11783.  
  11784. "DescriptionName": "",
  11785.  
  11786. "Icon": "bufficon",
  11787.  
  11788. "Tags": [
  11789.  
  11790. "show",
  11791.  
  11792. "negative"
  11793.  
  11794. ]
  11795.  
  11796. }
  11797.  
  11798. },
  11799.  
  11800. "Silence": {
  11801.  
  11802. "Silence": {
  11803.  
  11804. "DescriptionText": "",
  11805.  
  11806. "DescriptionName": "silence",
  11807.  
  11808. "Icon": "bufficon",
  11809.  
  11810. "Tags": [
  11811.  
  11812. "negative",
  11813.  
  11814. "showeffect",
  11815.  
  11816. "hover"
  11817.  
  11818. ]
  11819.  
  11820. }
  11821.  
  11822. }
  11823.  
  11824. }
  11825.  
  11826. }
  11827. at Ruin.Xsquared.Log.Write(System.Object message)
  11828.  
  11829. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  11830.  
  11831. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  11832.  
  11833. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  11834.  
  11835. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  11836.  
  11837. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  11838.  
  11839. at Ruin.Xsquared.GameManager.Update(Single delta)
  11840.  
  11841. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  11842.  
  11843. at StartXsquared+AsThread.DoOne(Single minDelta)
  11844.  
  11845. at StartXsquared.<Start>m__14()
  11846.  
  11847. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  11848.  
  11849. Resizing ObjectPool<AbilityStateMachine> to 10
  11850. at Ruin.Xsquared.Log.Write(System.Object message)
  11851.  
  11852. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  11853.  
  11854. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityStateMachine, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  11855.  
  11856. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityStateMachine, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  11857.  
  11858. at Ruin.Xsquared.Abilities.AbilityStateMachine.MakeEmpty()
  11859.  
  11860. at Ruin.Xsquared.Components.Ability..ctor()
  11861.  
  11862. at System.Reflection.MonoCMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  11863.  
  11864. at System.Reflection.MonoCMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  11865.  
  11866. at System.Reflection.MonoCMethod.Invoke(BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  11867.  
  11868. at System.Reflection.ConstructorInfo.Invoke(System.Object[] parameters)
  11869.  
  11870. at System.Activator.CreateInstance(System.Type type, Boolean nonPublic)
  11871.  
  11872. at System.Activator.CreateInstance(System.Type type)
  11873.  
  11874. at System.Activator.CreateInstance()
  11875.  
  11876. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Components.Ability, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].<.ctor>b__0()
  11877.  
  11878. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Components.Ability, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]..ctor(Int32 size, Ruin.Xsquared.Allocator alloc)
  11879.  
  11880. at Ruin.Xsquared.Components.Ability..cctor()
  11881.  
  11882. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  11883.  
  11884. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  11885.  
  11886. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  11887.  
  11888. at Ruin.Xsquared.EntityFactory.MakeEmptyComponent(System.Type type)
  11889.  
  11890. at Ruin.Xsquared.EntityFactory.DeserializeComponent(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json)
  11891.  
  11892. at Ruin.Xsquared.EntityFactory.DeserializeComponents(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json)
  11893.  
  11894. at Ruin.Xsquared.EntityFactory.DeserializeEntity(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json, Ruin.Xsquared.EntityManager entities)
  11895.  
  11896. at Ruin.Xsquared.EntityFactory.DeserializeEntities(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JArray json, Ruin.Xsquared.EntityManager entities)
  11897.  
  11898. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  11899.  
  11900. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  11901.  
  11902. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  11903.  
  11904. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  11905.  
  11906. at Ruin.Xsquared.GameManager.Update(Single delta)
  11907.  
  11908. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  11909.  
  11910. at StartXsquared+AsThread.DoOne(Single minDelta)
  11911.  
  11912. at StartXsquared.<Start>m__14()
  11913.  
  11914. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  11915.  
  11916. Resizing ObjectPool<AbilityStateMachine> to 20
  11917. at Ruin.Xsquared.Log.Write(System.Object message)
  11918.  
  11919. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  11920.  
  11921. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityStateMachine, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  11922.  
  11923. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityStateMachine, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  11924.  
  11925. at Ruin.Xsquared.Abilities.AbilityStateMachine.MakeEmpty()
  11926.  
  11927. at Ruin.Xsquared.Components.Ability..ctor()
  11928.  
  11929. at System.Reflection.MonoCMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  11930.  
  11931. at System.Reflection.MonoCMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  11932.  
  11933. at System.Reflection.MonoCMethod.Invoke(BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  11934.  
  11935. at System.Reflection.ConstructorInfo.Invoke(System.Object[] parameters)
  11936.  
  11937. at System.Activator.CreateInstance(System.Type type, Boolean nonPublic)
  11938.  
  11939. at System.Activator.CreateInstance(System.Type type)
  11940.  
  11941. at System.Activator.CreateInstance()
  11942.  
  11943. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Components.Ability, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].<.ctor>b__0()
  11944.  
  11945. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Components.Ability, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]..ctor(Int32 size, Ruin.Xsquared.Allocator alloc)
  11946.  
  11947. at Ruin.Xsquared.Components.Ability..cctor()
  11948.  
  11949. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  11950.  
  11951. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  11952.  
  11953. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  11954.  
  11955. at Ruin.Xsquared.EntityFactory.MakeEmptyComponent(System.Type type)
  11956.  
  11957. at Ruin.Xsquared.EntityFactory.DeserializeComponent(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json)
  11958.  
  11959. at Ruin.Xsquared.EntityFactory.DeserializeComponents(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json)
  11960.  
  11961. at Ruin.Xsquared.EntityFactory.DeserializeEntity(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json, Ruin.Xsquared.EntityManager entities)
  11962.  
  11963. at Ruin.Xsquared.EntityFactory.DeserializeEntities(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JArray json, Ruin.Xsquared.EntityManager entities)
  11964.  
  11965. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  11966.  
  11967. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  11968.  
  11969. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  11970.  
  11971. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  11972.  
  11973. at Ruin.Xsquared.GameManager.Update(Single delta)
  11974.  
  11975. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  11976.  
  11977. at StartXsquared+AsThread.DoOne(Single minDelta)
  11978.  
  11979. at StartXsquared.<Start>m__14()
  11980.  
  11981. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  11982.  
  11983. Resizing ObjectPool<AbilityStateMachine> to 40
  11984. at Ruin.Xsquared.Log.Write(System.Object message)
  11985.  
  11986. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  11987.  
  11988. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityStateMachine, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  11989.  
  11990. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityStateMachine, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  11991.  
  11992. at Ruin.Xsquared.Abilities.AbilityStateMachine.MakeEmpty()
  11993.  
  11994. at Ruin.Xsquared.Components.Ability..ctor()
  11995.  
  11996. at System.Reflection.MonoCMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  11997.  
  11998. at System.Reflection.MonoCMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  11999.  
  12000. at System.Reflection.MonoCMethod.Invoke(BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  12001.  
  12002. at System.Reflection.ConstructorInfo.Invoke(System.Object[] parameters)
  12003.  
  12004. at System.Activator.CreateInstance(System.Type type, Boolean nonPublic)
  12005.  
  12006. at System.Activator.CreateInstance(System.Type type)
  12007.  
  12008. at System.Activator.CreateInstance()
  12009.  
  12010. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Components.Ability, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].<.ctor>b__0()
  12011.  
  12012. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Components.Ability, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]..ctor(Int32 size, Ruin.Xsquared.Allocator alloc)
  12013.  
  12014. at Ruin.Xsquared.Components.Ability..cctor()
  12015.  
  12016. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  12017.  
  12018. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  12019.  
  12020. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  12021.  
  12022. at Ruin.Xsquared.EntityFactory.MakeEmptyComponent(System.Type type)
  12023.  
  12024. at Ruin.Xsquared.EntityFactory.DeserializeComponent(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json)
  12025.  
  12026. at Ruin.Xsquared.EntityFactory.DeserializeComponents(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json)
  12027.  
  12028. at Ruin.Xsquared.EntityFactory.DeserializeEntity(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json, Ruin.Xsquared.EntityManager entities)
  12029.  
  12030. at Ruin.Xsquared.EntityFactory.DeserializeEntities(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JArray json, Ruin.Xsquared.EntityManager entities)
  12031.  
  12032. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  12033.  
  12034. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  12035.  
  12036. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12037.  
  12038. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12039.  
  12040. at Ruin.Xsquared.GameManager.Update(Single delta)
  12041.  
  12042. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12043.  
  12044. at StartXsquared+AsThread.DoOne(Single minDelta)
  12045.  
  12046. at StartXsquared.<Start>m__14()
  12047.  
  12048. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12049.  
  12050. Resizing ObjectPool<AbilityStateMachine> to 80
  12051. at Ruin.Xsquared.Log.Write(System.Object message)
  12052.  
  12053. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12054.  
  12055. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityStateMachine, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12056.  
  12057. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityStateMachine, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12058.  
  12059. at Ruin.Xsquared.Abilities.AbilityStateMachine.MakeEmpty()
  12060.  
  12061. at Ruin.Xsquared.Components.Ability.MakeEmpty()
  12062.  
  12063. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  12064.  
  12065. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  12066.  
  12067. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  12068.  
  12069. at Ruin.Xsquared.EntityFactory.MakeEmptyComponent(System.Type type)
  12070.  
  12071. at Ruin.Xsquared.EntityFactory.DeserializeComponent(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json)
  12072.  
  12073. at Ruin.Xsquared.EntityFactory.DeserializeComponents(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json)
  12074.  
  12075. at Ruin.Xsquared.EntityFactory.DeserializeEntity(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JToken json, Ruin.Xsquared.EntityManager entities)
  12076.  
  12077. at Ruin.Xsquared.EntityFactory.DeserializeEntities(Ruin.Xsquared.GameManager game, Newtonsoft.Json.Linq.JArray json, Ruin.Xsquared.EntityManager entities)
  12078.  
  12079. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  12080.  
  12081. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  12082.  
  12083. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12084.  
  12085. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12086.  
  12087. at Ruin.Xsquared.GameManager.Update(Single delta)
  12088.  
  12089. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12090.  
  12091. at StartXsquared+AsThread.DoOne(Single minDelta)
  12092.  
  12093. at StartXsquared.<Start>m__14()
  12094.  
  12095. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12096.  
  12097. DamageTimer: 0.2
  12098. at Ruin.Xsquared.Log.Write(System.Object message)
  12099.  
  12100. at Ruin.Xsquared.PolygonCollider.DeserializePolygonCollider(Newtonsoft.Json.Linq.JToken token)
  12101.  
  12102. at Ruin.Xsquared.Map.JsonDeserialize(Newtonsoft.Json.Linq.JToken token)
  12103.  
  12104. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  12105.  
  12106. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  12107.  
  12108. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12109.  
  12110. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12111.  
  12112. at Ruin.Xsquared.GameManager.Update(Single delta)
  12113.  
  12114. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12115.  
  12116. at StartXsquared+AsThread.DoOne(Single minDelta)
  12117.  
  12118. at StartXsquared.<Start>m__14()
  12119.  
  12120. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12121.  
  12122. DamageTimer: 0.2
  12123. at Ruin.Xsquared.Log.Write(System.Object message)
  12124.  
  12125. at Ruin.Xsquared.PolygonCollider.DeserializePolygonCollider(Newtonsoft.Json.Linq.JToken token)
  12126.  
  12127. at Ruin.Xsquared.Map.JsonDeserialize(Newtonsoft.Json.Linq.JToken token)
  12128.  
  12129. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  12130.  
  12131. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  12132.  
  12133. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12134.  
  12135. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12136.  
  12137. at Ruin.Xsquared.GameManager.Update(Single delta)
  12138.  
  12139. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12140.  
  12141. at StartXsquared+AsThread.DoOne(Single minDelta)
  12142.  
  12143. at StartXsquared.<Start>m__14()
  12144.  
  12145. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12146.  
  12147. DamageTimer: 0.2
  12148. at Ruin.Xsquared.Log.Write(System.Object message)
  12149.  
  12150. at Ruin.Xsquared.PolygonCollider.DeserializePolygonCollider(Newtonsoft.Json.Linq.JToken token)
  12151.  
  12152. at Ruin.Xsquared.Map.JsonDeserialize(Newtonsoft.Json.Linq.JToken token)
  12153.  
  12154. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  12155.  
  12156. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  12157.  
  12158. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12159.  
  12160. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12161.  
  12162. at Ruin.Xsquared.GameManager.Update(Single delta)
  12163.  
  12164. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12165.  
  12166. at StartXsquared+AsThread.DoOne(Single minDelta)
  12167.  
  12168. at StartXsquared.<Start>m__14()
  12169.  
  12170. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12171.  
  12172. DamageTimer: 0.2
  12173. at Ruin.Xsquared.Log.Write(System.Object message)
  12174.  
  12175. at Ruin.Xsquared.PolygonCollider.DeserializePolygonCollider(Newtonsoft.Json.Linq.JToken token)
  12176.  
  12177. at Ruin.Xsquared.Map.JsonDeserialize(Newtonsoft.Json.Linq.JToken token)
  12178.  
  12179. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  12180.  
  12181. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  12182.  
  12183. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12184.  
  12185. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12186.  
  12187. at Ruin.Xsquared.GameManager.Update(Single delta)
  12188.  
  12189. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12190.  
  12191. at StartXsquared+AsThread.DoOne(Single minDelta)
  12192.  
  12193. at StartXsquared.<Start>m__14()
  12194.  
  12195. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12196.  
  12197. DamageTimer: 0.2
  12198. at Ruin.Xsquared.Log.Write(System.Object message)
  12199.  
  12200. at Ruin.Xsquared.PolygonCollider.DeserializePolygonCollider(Newtonsoft.Json.Linq.JToken token)
  12201.  
  12202. at Ruin.Xsquared.Map.JsonDeserialize(Newtonsoft.Json.Linq.JToken token)
  12203.  
  12204. at Ruin.Xsquared.Systems.TransferPrototypes.UpdateClient(Ruin.Xsquared.GameManager game)
  12205.  
  12206. at Ruin.Xsquared.Systems.TransferPrototypes.Update(Ruin.Xsquared.GameManager game)
  12207.  
  12208. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12209.  
  12210. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12211.  
  12212. at Ruin.Xsquared.GameManager.Update(Single delta)
  12213.  
  12214. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12215.  
  12216. at StartXsquared+AsThread.DoOne(Single minDelta)
  12217.  
  12218. at StartXsquared.<Start>m__14()
  12219.  
  12220. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12221.  
  12222. Transitioning state from TransferPrototypes to Game
  12223. at Ruin.Xsquared.Log.Write(System.Object message)
  12224.  
  12225. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12226.  
  12227. at Ruin.Xsquared.SystemStateMachine.CheckTransitions()
  12228.  
  12229. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12230.  
  12231. at Ruin.Xsquared.GameManager.Update(Single delta)
  12232.  
  12233. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12234.  
  12235. at StartXsquared+AsThread.DoOne(Single minDelta)
  12236.  
  12237. at StartXsquared.<Start>m__14()
  12238.  
  12239. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12240.  
  12241. Resizing ObjectPool<Packet> to 20
  12242. at TarNet.Log.Write(System.Object message)
  12243.  
  12244. at TarNet.Log.Write(System.Object message, System.Object[] obj)
  12245.  
  12246. at TarNet.ObjectPool`1[[TarNet.Packet, TarNet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12247.  
  12248. at TarNet.ObjectPool`1[[TarNet.Packet, TarNet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12249.  
  12250. at TarNet.Packet.MakeFromBytes(System.Byte[] bytes)
  12251.  
  12252. at TarNet.Utility.CreatePacketFromMessage(Lidgren.Network.NetIncomingMessage msg)
  12253.  
  12254. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleIncoming(Ruin.Xsquared.GameManager game)
  12255.  
  12256. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.Update(Ruin.Xsquared.GameManager game)
  12257.  
  12258. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12259.  
  12260. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12261.  
  12262. at Ruin.Xsquared.GameManager.Update(Single delta)
  12263.  
  12264. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12265.  
  12266. at StartXsquared+AsThread.DoOne(Single minDelta)
  12267.  
  12268. at StartXsquared.<Start>m__14()
  12269.  
  12270. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12271.  
  12272. Resizing ObjectPool<EntityCreated> to 10
  12273. at Ruin.Xsquared.Log.Write(System.Object message)
  12274.  
  12275. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12276.  
  12277. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.EntityCreated, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12278.  
  12279. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.EntityCreated, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12280.  
  12281. at Ruin.Xsquared.EntityCreated.Make(Int32 prototypeID, Int32 entityID)
  12282.  
  12283. at Ruin.Xsquared.GameManager.CreateEntity(Ruin.Xsquared.GameManager game, Int32 prototype, Int32 entity, Boolean delayForAfterUpdate)
  12284.  
  12285. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleAliveCheck(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12286.  
  12287. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleSegment(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12288.  
  12289. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleIncoming(Ruin.Xsquared.GameManager game)
  12290.  
  12291. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.Update(Ruin.Xsquared.GameManager game)
  12292.  
  12293. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12294.  
  12295. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12296.  
  12297. at Ruin.Xsquared.GameManager.Update(Single delta)
  12298.  
  12299. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12300.  
  12301. at StartXsquared+AsThread.DoOne(Single minDelta)
  12302.  
  12303. at StartXsquared.<Start>m__14()
  12304.  
  12305. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12306.  
  12307. Resizing ObjectPool<NextAbilityState> to 40
  12308. at Ruin.Xsquared.Log.Write(System.Object message)
  12309.  
  12310. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12311.  
  12312. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.Other.NextAbilityState, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12313.  
  12314. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.Other.NextAbilityState, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12315.  
  12316. at Ruin.Xsquared.Abilities.BaseAbilityAspect`1[[Ruin.Xsquared.Abilities.Other.NextAbilityState, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].MakeEmpty()
  12317.  
  12318. at Ruin.Xsquared.Abilities.AbilityFactory.CreateDefaultAspectInternal()
  12319.  
  12320. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  12321.  
  12322. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  12323.  
  12324. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  12325.  
  12326. at System.Delegate.DynamicInvokeImpl(System.Object[] args)
  12327.  
  12328. at System.MulticastDelegate.DynamicInvokeImpl(System.Object[] args)
  12329.  
  12330. at System.Delegate.DynamicInvoke(System.Object[] args)
  12331.  
  12332. at Ruin.Xsquared.Abilities.AbilityFactory.CreateDefaultAspect(System.String name)
  12333.  
  12334. at Ruin.Xsquared.Abilities.AbilityStateMachine.CloneFrom(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Abilities.AbilityStateMachine other)
  12335.  
  12336. at Ruin.Xsquared.Components.Ability.InnerClone(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Components.Ability prototype)
  12337.  
  12338. at Ruin.Xsquared.BaseComponent`1.BaseInnerClone(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Component prototype)
  12339.  
  12340. at Ruin.Xsquared.Component.Clone(Ruin.Xsquared.GameManager game)
  12341.  
  12342. at Ruin.Xsquared.EntityFactory.CloneEntity(Ruin.Xsquared.GameManager game, Int32 prototypeID, Ruin.Xsquared.EntityManager from, Int32 toID, Ruin.Xsquared.EntityManager to)
  12343.  
  12344. at Ruin.Xsquared.GameManager.CreateEntity(Ruin.Xsquared.GameManager game, Int32 prototype, Int32 entity, Boolean delayForAfterUpdate)
  12345.  
  12346. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleAliveCheck(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12347.  
  12348. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleSegment(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12349.  
  12350. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleIncoming(Ruin.Xsquared.GameManager game)
  12351.  
  12352. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.Update(Ruin.Xsquared.GameManager game)
  12353.  
  12354. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12355.  
  12356. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12357.  
  12358. at Ruin.Xsquared.GameManager.Update(Single delta)
  12359.  
  12360. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12361.  
  12362. at StartXsquared+AsThread.DoOne(Single minDelta)
  12363.  
  12364. at StartXsquared.<Start>m__14()
  12365.  
  12366. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12367.  
  12368. Resizing ObjectPool<ReadyAbility> to 10
  12369. at Ruin.Xsquared.Log.Write(System.Object message)
  12370.  
  12371. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12372.  
  12373. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityAspect+ReadyAbility, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12374.  
  12375. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AbilityAspect+ReadyAbility, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12376.  
  12377. at Ruin.Xsquared.Abilities.AbilityAspect+ReadyAbility.Make()
  12378.  
  12379. at Ruin.Xsquared.Abilities.Other.CoolDown.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12380.  
  12381. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12382.  
  12383. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12384.  
  12385. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  12386.  
  12387. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12388.  
  12389. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12390.  
  12391. at Ruin.Xsquared.GameManager.Update(Single delta)
  12392.  
  12393. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12394.  
  12395. at StartXsquared+AsThread.DoOne(Single minDelta)
  12396.  
  12397. at StartXsquared.<Start>m__14()
  12398.  
  12399. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12400.  
  12401. _abilitySlots count 5
  12402.  
  12403. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12404.  
  12405. _abilitySlots count 5
  12406.  
  12407. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12408.  
  12409. _abilitySlots count 5
  12410.  
  12411. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12412.  
  12413. _abilitySlots count 5
  12414.  
  12415. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12416.  
  12417. _abilitySlots count 5
  12418.  
  12419. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12420.  
  12421. Blocked in LateUpdate
  12422.  
  12423. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12424.  
  12425. Contains
  12426.  
  12427. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12428.  
  12429. Blocked in LateUpdate
  12430.  
  12431. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12432.  
  12433. Contains
  12434.  
  12435. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12436.  
  12437. Removing ServerHasControl buff
  12438. at Ruin.Xsquared.Log.Write(System.Object message)
  12439.  
  12440. at Ruin.Xsquared.Systems.BuffUpdater.Update(Ruin.Xsquared.GameManager game)
  12441.  
  12442. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12443.  
  12444. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12445.  
  12446. at Ruin.Xsquared.GameManager.Update(Single delta)
  12447.  
  12448. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12449.  
  12450. at StartXsquared+AsThread.DoOne(Single minDelta)
  12451.  
  12452. at StartXsquared.<Start>m__14()
  12453.  
  12454. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12455.  
  12456. Blocked in LateUpdate
  12457.  
  12458. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12459.  
  12460. Contains
  12461.  
  12462. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12463.  
  12464. The referenced script on this Behaviour is missing!
  12465.  
  12466. (Filename: Line: 1788)
  12467.  
  12468. The referenced script on this Behaviour is missing!
  12469.  
  12470. (Filename: Line: 1788)
  12471.  
  12472. The referenced script on this Behaviour is missing!
  12473.  
  12474. (Filename: Line: 1788)
  12475.  
  12476. The referenced script on this Behaviour is missing!
  12477.  
  12478. (Filename: Line: 1788)
  12479.  
  12480. The referenced script on this Behaviour is missing!
  12481.  
  12482. (Filename: Line: 1788)
  12483.  
  12484. The referenced script on this Behaviour is missing!
  12485.  
  12486. (Filename: Line: 1788)
  12487.  
  12488. The referenced script on this Behaviour is missing!
  12489.  
  12490. (Filename: Line: 1788)
  12491.  
  12492. The referenced script on this Behaviour is missing!
  12493.  
  12494. (Filename: Line: 1788)
  12495.  
  12496. The referenced script on this Behaviour is missing!
  12497.  
  12498. (Filename: Line: 1788)
  12499.  
  12500. The referenced script on this Behaviour is missing!
  12501.  
  12502. (Filename: Line: 1788)
  12503.  
  12504. The referenced script on this Behaviour is missing!
  12505.  
  12506. (Filename: Line: 1788)
  12507.  
  12508. The referenced script on this Behaviour is missing!
  12509.  
  12510. (Filename: Line: 1788)
  12511.  
  12512. The referenced script on this Behaviour is missing!
  12513.  
  12514. (Filename: Line: 1788)
  12515.  
  12516. The referenced script on this Behaviour is missing!
  12517.  
  12518. (Filename: Line: 1788)
  12519.  
  12520. The referenced script on this Behaviour is missing!
  12521.  
  12522. (Filename: Line: 1788)
  12523.  
  12524. The referenced script on this Behaviour is missing!
  12525.  
  12526. (Filename: Line: 1788)
  12527.  
  12528. Resizing ObjectPool<PlayOneShot> to 40
  12529. at Ruin.Xsquared.Log.Write(System.Object message)
  12530.  
  12531. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12532.  
  12533. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AudioAspects.PlayOneShot, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12534.  
  12535. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AudioAspects.PlayOneShot, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12536.  
  12537. at Ruin.Xsquared.Abilities.BaseAbilityAspect`1[[Ruin.Xsquared.Abilities.AudioAspects.PlayOneShot, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].MakeEmpty()
  12538.  
  12539. at Ruin.Xsquared.Abilities.AbilityFactory.CreateDefaultAspectInternal()
  12540.  
  12541. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  12542.  
  12543. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  12544.  
  12545. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  12546.  
  12547. at System.Delegate.DynamicInvokeImpl(System.Object[] args)
  12548.  
  12549. at System.MulticastDelegate.DynamicInvokeImpl(System.Object[] args)
  12550.  
  12551. at System.Delegate.DynamicInvoke(System.Object[] args)
  12552.  
  12553. at Ruin.Xsquared.Abilities.AbilityFactory.CreateDefaultAspect(System.String name)
  12554.  
  12555. at Ruin.Xsquared.Abilities.AbilityStateMachine.CloneFrom(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Abilities.AbilityStateMachine other)
  12556.  
  12557. at Ruin.Xsquared.Components.Ability.InnerClone(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Components.Ability prototype)
  12558.  
  12559. at Ruin.Xsquared.BaseComponent`1.BaseInnerClone(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Component prototype)
  12560.  
  12561. at Ruin.Xsquared.Component.Clone(Ruin.Xsquared.GameManager game)
  12562.  
  12563. at Ruin.Xsquared.EntityFactory.CloneEntity(Ruin.Xsquared.GameManager game, Int32 prototypeID, Ruin.Xsquared.EntityManager from, Int32 toID, Ruin.Xsquared.EntityManager to)
  12564.  
  12565. at Ruin.Xsquared.GameManager.CreateEntity(Ruin.Xsquared.GameManager game, Int32 prototype, Int32 entity, Boolean delayForAfterUpdate)
  12566.  
  12567. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleAliveCheck(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12568.  
  12569. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleSegment(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12570.  
  12571. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleIncoming(Ruin.Xsquared.GameManager game)
  12572.  
  12573. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.Update(Ruin.Xsquared.GameManager game)
  12574.  
  12575. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12576.  
  12577. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12578.  
  12579. at Ruin.Xsquared.GameManager.Update(Single delta)
  12580.  
  12581. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12582.  
  12583. at StartXsquared+AsThread.DoOne(Single minDelta)
  12584.  
  12585. at StartXsquared.<Start>m__14()
  12586.  
  12587. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12588.  
  12589. The referenced script on this Behaviour is missing!
  12590.  
  12591. (Filename: Line: 1788)
  12592.  
  12593. The referenced script on this Behaviour is missing!
  12594.  
  12595. (Filename: Line: 1788)
  12596.  
  12597. The referenced script on this Behaviour is missing!
  12598.  
  12599. (Filename: Line: 1788)
  12600.  
  12601. Resizing ObjectPool<MusicBarModifier> to 40
  12602. at Ruin.Xsquared.Log.Write(System.Object message)
  12603.  
  12604. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12605.  
  12606. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AudioAspects.MusicBarModifier, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12607.  
  12608. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.AudioAspects.MusicBarModifier, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12609.  
  12610. at Ruin.Xsquared.Abilities.BaseAbilityAspect`1[[Ruin.Xsquared.Abilities.AudioAspects.MusicBarModifier, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].MakeEmpty()
  12611.  
  12612. at Ruin.Xsquared.Abilities.AbilityFactory.CreateDefaultAspectInternal()
  12613.  
  12614. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  12615.  
  12616. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  12617.  
  12618. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  12619.  
  12620. at System.Delegate.DynamicInvokeImpl(System.Object[] args)
  12621.  
  12622. at System.MulticastDelegate.DynamicInvokeImpl(System.Object[] args)
  12623.  
  12624. at System.Delegate.DynamicInvoke(System.Object[] args)
  12625.  
  12626. at Ruin.Xsquared.Abilities.AbilityFactory.CreateDefaultAspect(System.String name)
  12627.  
  12628. at Ruin.Xsquared.Abilities.AbilityStateMachine.CloneFrom(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Abilities.AbilityStateMachine other)
  12629.  
  12630. at Ruin.Xsquared.Components.Ability.InnerClone(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Components.Ability prototype)
  12631.  
  12632. at Ruin.Xsquared.BaseComponent`1.BaseInnerClone(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Component prototype)
  12633.  
  12634. at Ruin.Xsquared.Component.Clone(Ruin.Xsquared.GameManager game)
  12635.  
  12636. at Ruin.Xsquared.EntityFactory.CloneEntity(Ruin.Xsquared.GameManager game, Int32 prototypeID, Ruin.Xsquared.EntityManager from, Int32 toID, Ruin.Xsquared.EntityManager to)
  12637.  
  12638. at Ruin.Xsquared.GameManager.CreateEntity(Ruin.Xsquared.GameManager game, Int32 prototype, Int32 entity, Boolean delayForAfterUpdate)
  12639.  
  12640. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleAliveCheck(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12641.  
  12642. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleSegment(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12643.  
  12644. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleIncoming(Ruin.Xsquared.GameManager game)
  12645.  
  12646. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.Update(Ruin.Xsquared.GameManager game)
  12647.  
  12648. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12649.  
  12650. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12651.  
  12652. at Ruin.Xsquared.GameManager.Update(Single delta)
  12653.  
  12654. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12655.  
  12656. at StartXsquared+AsThread.DoOne(Single minDelta)
  12657.  
  12658. at StartXsquared.<Start>m__14()
  12659.  
  12660. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12661.  
  12662. Resizing ObjectPool<OnCollisionStay> to 10
  12663. at Ruin.Xsquared.Log.Write(System.Object message)
  12664.  
  12665. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12666.  
  12667. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.OnCollisionStay, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12668.  
  12669. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.OnCollisionStay, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12670.  
  12671. at Ruin.Xsquared.OnCollisionStay.Make(Int32 entity, Vector2 collisionPoint)
  12672.  
  12673. at Ruin.Xsquared.Systems.CollisionHandler.DoEntityCollisionCheck(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Components.Collision col)
  12674.  
  12675. at Ruin.Xsquared.Systems.CollisionHandler.Update(Ruin.Xsquared.GameManager game)
  12676.  
  12677. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12678.  
  12679. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12680.  
  12681. at Ruin.Xsquared.GameManager.Update(Single delta)
  12682.  
  12683. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12684.  
  12685. at StartXsquared+AsThread.DoOne(Single minDelta)
  12686.  
  12687. at StartXsquared.<Start>m__14()
  12688.  
  12689. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12690.  
  12691. Resizing ObjectPool<OnCollisionEnterMsg> to 10
  12692. at Ruin.Xsquared.Log.Write(System.Object message)
  12693.  
  12694. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12695.  
  12696. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.OnCollisionEnterMsg, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12697.  
  12698. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.OnCollisionEnterMsg, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12699.  
  12700. at Ruin.Xsquared.OnCollisionEnterMsg.Make(Int32 entity, Vector2 collisionPoint, Boolean world)
  12701.  
  12702. at Ruin.Xsquared.Systems.CollisionHandler.DoEntityCollisionCheck(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Components.Collision col)
  12703.  
  12704. at Ruin.Xsquared.Systems.CollisionHandler.Update(Ruin.Xsquared.GameManager game)
  12705.  
  12706. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12707.  
  12708. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12709.  
  12710. at Ruin.Xsquared.GameManager.Update(Single delta)
  12711.  
  12712. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12713.  
  12714. at StartXsquared+AsThread.DoOne(Single minDelta)
  12715.  
  12716. at StartXsquared.<Start>m__14()
  12717.  
  12718. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12719.  
  12720. The referenced script on this Behaviour is missing!
  12721.  
  12722. (Filename: Line: 1788)
  12723.  
  12724. The referenced script on this Behaviour is missing!
  12725.  
  12726. (Filename: Line: 1788)
  12727.  
  12728. The referenced script on this Behaviour is missing!
  12729.  
  12730. (Filename: Line: 1788)
  12731.  
  12732. The referenced script on this Behaviour is missing!
  12733.  
  12734. (Filename: Line: 1788)
  12735.  
  12736. The referenced script on this Behaviour is missing!
  12737.  
  12738. (Filename: Line: 1788)
  12739.  
  12740. The referenced script on this Behaviour is missing!
  12741.  
  12742. (Filename: Line: 1788)
  12743.  
  12744. Resizing ObjectPool<OnCollisionExitMsg> to 10
  12745. at Ruin.Xsquared.Log.Write(System.Object message)
  12746.  
  12747. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12748.  
  12749. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.OnCollisionExitMsg, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12750.  
  12751. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.OnCollisionExitMsg, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12752.  
  12753. at Ruin.Xsquared.OnCollisionExitMsg.Make(Int32 entity)
  12754.  
  12755. at Ruin.Xsquared.Systems.CollisionHandler.DoEntityCollisionCheck(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Components.Collision col)
  12756.  
  12757. at Ruin.Xsquared.Systems.CollisionHandler.Update(Ruin.Xsquared.GameManager game)
  12758.  
  12759. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12760.  
  12761. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12762.  
  12763. at Ruin.Xsquared.GameManager.Update(Single delta)
  12764.  
  12765. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12766.  
  12767. at StartXsquared+AsThread.DoOne(Single minDelta)
  12768.  
  12769. at StartXsquared.<Start>m__14()
  12770.  
  12771. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12772.  
  12773. Resizing ObjectPool<KillSelf> to 40
  12774. at Ruin.Xsquared.Log.Write(System.Object message)
  12775.  
  12776. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  12777.  
  12778. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.Other.KillSelf, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  12779.  
  12780. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.Abilities.Other.KillSelf, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  12781.  
  12782. at Ruin.Xsquared.Abilities.BaseAbilityAspect`1[[Ruin.Xsquared.Abilities.Other.KillSelf, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].MakeEmpty()
  12783.  
  12784. at Ruin.Xsquared.Abilities.AbilityFactory.CreateDefaultAspectInternal()
  12785.  
  12786. at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
  12787.  
  12788. at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  12789.  
  12790. at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
  12791.  
  12792. at System.Delegate.DynamicInvokeImpl(System.Object[] args)
  12793.  
  12794. at System.MulticastDelegate.DynamicInvokeImpl(System.Object[] args)
  12795.  
  12796. at System.Delegate.DynamicInvoke(System.Object[] args)
  12797.  
  12798. at Ruin.Xsquared.Abilities.AbilityFactory.CreateDefaultAspect(System.String name)
  12799.  
  12800. at Ruin.Xsquared.Abilities.AbilityStateMachine.CloneFrom(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Abilities.AbilityStateMachine other)
  12801.  
  12802. at Ruin.Xsquared.Components.Ability.InnerClone(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Components.Ability prototype)
  12803.  
  12804. at Ruin.Xsquared.BaseComponent`1.BaseInnerClone(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Component prototype)
  12805.  
  12806. at Ruin.Xsquared.Component.Clone(Ruin.Xsquared.GameManager game)
  12807.  
  12808. at Ruin.Xsquared.EntityFactory.CloneEntity(Ruin.Xsquared.GameManager game, Int32 prototypeID, Ruin.Xsquared.EntityManager from, Int32 toID, Ruin.Xsquared.EntityManager to)
  12809.  
  12810. at Ruin.Xsquared.GameManager.CreateEntity(Ruin.Xsquared.GameManager game, Int32 prototype, Int32 entity, Boolean delayForAfterUpdate)
  12811.  
  12812. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleAliveCheck(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12813.  
  12814. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleSegment(Ruin.Xsquared.GameManager game, TarNet.PacketSegment segment)
  12815.  
  12816. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.HandleIncoming(Ruin.Xsquared.GameManager game)
  12817.  
  12818. at Ruin.Xsquared.Systems.NetworkCommunicationReceive.Update(Ruin.Xsquared.GameManager game)
  12819.  
  12820. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12821.  
  12822. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12823.  
  12824. at Ruin.Xsquared.GameManager.Update(Single delta)
  12825.  
  12826. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12827.  
  12828. at StartXsquared+AsThread.DoOne(Single minDelta)
  12829.  
  12830. at StartXsquared.<Start>m__14()
  12831.  
  12832. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12833.  
  12834. The referenced script on this Behaviour is missing!
  12835.  
  12836. (Filename: Line: 1788)
  12837.  
  12838. The referenced script on this Behaviour is missing!
  12839.  
  12840. (Filename: Line: 1788)
  12841.  
  12842. The referenced script on this Behaviour is missing!
  12843.  
  12844. (Filename: Line: 1788)
  12845.  
  12846. The referenced script on this Behaviour is missing!
  12847.  
  12848. (Filename: Line: 1788)
  12849.  
  12850. The referenced script on this Behaviour is missing!
  12851.  
  12852. (Filename: Line: 1788)
  12853.  
  12854. The referenced script on this Behaviour is missing!
  12855.  
  12856. (Filename: Line: 1788)
  12857.  
  12858. Contains
  12859.  
  12860. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12861.  
  12862. EnterState SetDistance..
  12863. at Ruin.Xsquared.Log.Write(System.Object message)
  12864.  
  12865. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12866.  
  12867. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12868.  
  12869. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12870.  
  12871. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  12872.  
  12873. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12874.  
  12875. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12876.  
  12877. at Ruin.Xsquared.GameManager.Update(Single delta)
  12878.  
  12879. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12880.  
  12881. at StartXsquared+AsThread.DoOne(Single minDelta)
  12882.  
  12883. at StartXsquared.<Start>m__14()
  12884.  
  12885. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12886.  
  12887. Contains
  12888.  
  12889. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12890.  
  12891. Blocked in LateUpdate
  12892.  
  12893. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12894.  
  12895. Blocked in LateUpdate
  12896.  
  12897. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12898.  
  12899. Contains
  12900.  
  12901. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12902.  
  12903. EnterState SetDistance..
  12904. at Ruin.Xsquared.Log.Write(System.Object message)
  12905.  
  12906. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12907.  
  12908. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12909.  
  12910. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12911.  
  12912. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  12913.  
  12914. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12915.  
  12916. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12917.  
  12918. at Ruin.Xsquared.GameManager.Update(Single delta)
  12919.  
  12920. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12921.  
  12922. at StartXsquared+AsThread.DoOne(Single minDelta)
  12923.  
  12924. at StartXsquared.<Start>m__14()
  12925.  
  12926. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12927.  
  12928. Contains
  12929.  
  12930. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12931.  
  12932. Contains
  12933.  
  12934. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12935.  
  12936. Blocked in LateUpdate
  12937.  
  12938. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12939.  
  12940. Blocked in LateUpdate
  12941.  
  12942. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12943.  
  12944. Blocked in LateUpdate
  12945.  
  12946. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12947.  
  12948. Contains
  12949.  
  12950. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12951.  
  12952. EnterState SetDistance..
  12953. at Ruin.Xsquared.Log.Write(System.Object message)
  12954.  
  12955. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12956.  
  12957. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12958.  
  12959. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  12960.  
  12961. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  12962.  
  12963. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12964.  
  12965. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12966.  
  12967. at Ruin.Xsquared.GameManager.Update(Single delta)
  12968.  
  12969. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12970.  
  12971. at StartXsquared+AsThread.DoOne(Single minDelta)
  12972.  
  12973. at StartXsquared.<Start>m__14()
  12974.  
  12975. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12976.  
  12977. Contains
  12978.  
  12979. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12980.  
  12981. Contains
  12982.  
  12983. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  12984.  
  12985. Removing ServerHasControl buff
  12986. at Ruin.Xsquared.Log.Write(System.Object message)
  12987.  
  12988. at Ruin.Xsquared.Systems.BuffUpdater.Update(Ruin.Xsquared.GameManager game)
  12989.  
  12990. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  12991.  
  12992. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  12993.  
  12994. at Ruin.Xsquared.GameManager.Update(Single delta)
  12995.  
  12996. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  12997.  
  12998. at StartXsquared+AsThread.DoOne(Single minDelta)
  12999.  
  13000. at StartXsquared.<Start>m__14()
  13001.  
  13002. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13003.  
  13004. Contains
  13005.  
  13006. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13007.  
  13008. EnterState SetDistance..
  13009. at Ruin.Xsquared.Log.Write(System.Object message)
  13010.  
  13011. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13012.  
  13013. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13014.  
  13015. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13016.  
  13017. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13018.  
  13019. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13020.  
  13021. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13022.  
  13023. at Ruin.Xsquared.GameManager.Update(Single delta)
  13024.  
  13025. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13026.  
  13027. at StartXsquared+AsThread.DoOne(Single minDelta)
  13028.  
  13029. at StartXsquared.<Start>m__14()
  13030.  
  13031. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13032.  
  13033. Contains
  13034.  
  13035. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13036.  
  13037. Blocked in LateUpdate
  13038.  
  13039. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13040.  
  13041. Activating hazard zone, index: 1
  13042.  
  13043. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13044.  
  13045. Contains
  13046.  
  13047. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13048.  
  13049. EnterState SetDistance..
  13050. at Ruin.Xsquared.Log.Write(System.Object message)
  13051.  
  13052. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13053.  
  13054. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13055.  
  13056. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13057.  
  13058. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13059.  
  13060. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13061.  
  13062. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13063.  
  13064. at Ruin.Xsquared.GameManager.Update(Single delta)
  13065.  
  13066. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13067.  
  13068. at StartXsquared+AsThread.DoOne(Single minDelta)
  13069.  
  13070. at StartXsquared.<Start>m__14()
  13071.  
  13072. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13073.  
  13074. Contains
  13075.  
  13076. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13077.  
  13078. Contains
  13079.  
  13080. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13081.  
  13082. Contains
  13083.  
  13084. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13085.  
  13086. Removing ServerHasControl buff
  13087. at Ruin.Xsquared.Log.Write(System.Object message)
  13088.  
  13089. at Ruin.Xsquared.Systems.BuffUpdater.Update(Ruin.Xsquared.GameManager game)
  13090.  
  13091. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13092.  
  13093. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13094.  
  13095. at Ruin.Xsquared.GameManager.Update(Single delta)
  13096.  
  13097. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13098.  
  13099. at StartXsquared+AsThread.DoOne(Single minDelta)
  13100.  
  13101. at StartXsquared.<Start>m__14()
  13102.  
  13103. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13104.  
  13105. Contains
  13106.  
  13107. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13108.  
  13109. Resizing ObjectPool<OnCollisionStay> to 20
  13110. at Ruin.Xsquared.Log.Write(System.Object message)
  13111.  
  13112. at Ruin.Xsquared.Log.Write(System.Object message, System.Object[] obj)
  13113.  
  13114. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.OnCollisionStay, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].Resize(Int32 size)
  13115.  
  13116. at Ruin.Xsquared.ObjectPool`1[[Ruin.Xsquared.OnCollisionStay, Ruin, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]].GetNext()
  13117.  
  13118. at Ruin.Xsquared.OnCollisionStay.Make(Int32 entity, Vector2 collisionPoint)
  13119.  
  13120. at Ruin.Xsquared.Systems.CollisionHandler.DoEntityCollisionCheck(Ruin.Xsquared.GameManager game, Ruin.Xsquared.Components.Collision col)
  13121.  
  13122. at Ruin.Xsquared.Systems.CollisionHandler.Update(Ruin.Xsquared.GameManager game)
  13123.  
  13124. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13125.  
  13126. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13127.  
  13128. at Ruin.Xsquared.GameManager.Update(Single delta)
  13129.  
  13130. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13131.  
  13132. at StartXsquared+AsThread.DoOne(Single minDelta)
  13133.  
  13134. at StartXsquared.<Start>m__14()
  13135.  
  13136. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13137.  
  13138. Contains
  13139.  
  13140. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13141.  
  13142. EnterState SetDistance..
  13143. at Ruin.Xsquared.Log.Write(System.Object message)
  13144.  
  13145. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13146.  
  13147. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13148.  
  13149. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13150.  
  13151. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13152.  
  13153. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13154.  
  13155. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13156.  
  13157. at Ruin.Xsquared.GameManager.Update(Single delta)
  13158.  
  13159. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13160.  
  13161. at StartXsquared+AsThread.DoOne(Single minDelta)
  13162.  
  13163. at StartXsquared.<Start>m__14()
  13164.  
  13165. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13166.  
  13167. Contains
  13168.  
  13169. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13170.  
  13171. Contains
  13172.  
  13173. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13174.  
  13175. Contains
  13176.  
  13177. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13178.  
  13179. Removing ServerHasControl buff
  13180. at Ruin.Xsquared.Log.Write(System.Object message)
  13181.  
  13182. at Ruin.Xsquared.Systems.BuffUpdater.Update(Ruin.Xsquared.GameManager game)
  13183.  
  13184. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13185.  
  13186. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13187.  
  13188. at Ruin.Xsquared.GameManager.Update(Single delta)
  13189.  
  13190. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13191.  
  13192. at StartXsquared+AsThread.DoOne(Single minDelta)
  13193.  
  13194. at StartXsquared.<Start>m__14()
  13195.  
  13196. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13197.  
  13198. Blocked in LateUpdate
  13199.  
  13200. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13201.  
  13202. Blocked in LateUpdate
  13203.  
  13204. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13205.  
  13206. Contains
  13207.  
  13208. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13209.  
  13210. Contains
  13211.  
  13212. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13213.  
  13214. EnterState SetDistance..
  13215. at Ruin.Xsquared.Log.Write(System.Object message)
  13216.  
  13217. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13218.  
  13219. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13220.  
  13221. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13222.  
  13223. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13224.  
  13225. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13226.  
  13227. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13228.  
  13229. at Ruin.Xsquared.GameManager.Update(Single delta)
  13230.  
  13231. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13232.  
  13233. at StartXsquared+AsThread.DoOne(Single minDelta)
  13234.  
  13235. at StartXsquared.<Start>m__14()
  13236.  
  13237. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13238.  
  13239. Blocked in LateUpdate
  13240.  
  13241. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13242.  
  13243. Blocked in LateUpdate
  13244.  
  13245. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13246.  
  13247. Contains
  13248.  
  13249. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13250.  
  13251. Contains
  13252.  
  13253. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13254.  
  13255. EnterState SetDistance..
  13256. at Ruin.Xsquared.Log.Write(System.Object message)
  13257.  
  13258. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13259.  
  13260. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13261.  
  13262. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13263.  
  13264. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13265.  
  13266. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13267.  
  13268. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13269.  
  13270. at Ruin.Xsquared.GameManager.Update(Single delta)
  13271.  
  13272. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13273.  
  13274. at StartXsquared+AsThread.DoOne(Single minDelta)
  13275.  
  13276. at StartXsquared.<Start>m__14()
  13277.  
  13278. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13279.  
  13280. Contains
  13281.  
  13282. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13283.  
  13284. Contains
  13285.  
  13286. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13287.  
  13288. EnterState SetDistance..
  13289. at Ruin.Xsquared.Log.Write(System.Object message)
  13290.  
  13291. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13292.  
  13293. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13294.  
  13295. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13296.  
  13297. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13298.  
  13299. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13300.  
  13301. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13302.  
  13303. at Ruin.Xsquared.GameManager.Update(Single delta)
  13304.  
  13305. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13306.  
  13307. at StartXsquared+AsThread.DoOne(Single minDelta)
  13308.  
  13309. at StartXsquared.<Start>m__14()
  13310.  
  13311. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13312.  
  13313. Blocked in LateUpdate
  13314.  
  13315. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13316.  
  13317. Activating hazard zone, index: 2
  13318.  
  13319. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13320.  
  13321. Contains
  13322.  
  13323. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13324.  
  13325. Contains
  13326.  
  13327. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13328.  
  13329. EnterState SetDistance..
  13330. at Ruin.Xsquared.Log.Write(System.Object message)
  13331.  
  13332. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13333.  
  13334. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13335.  
  13336. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13337.  
  13338. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13339.  
  13340. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13341.  
  13342. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13343.  
  13344. at Ruin.Xsquared.GameManager.Update(Single delta)
  13345.  
  13346. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13347.  
  13348. at StartXsquared+AsThread.DoOne(Single minDelta)
  13349.  
  13350. at StartXsquared.<Start>m__14()
  13351.  
  13352. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13353.  
  13354. Contains
  13355.  
  13356. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13357.  
  13358. Contains
  13359.  
  13360. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13361.  
  13362. Contains
  13363.  
  13364. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13365.  
  13366. Contains
  13367.  
  13368. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13369.  
  13370. EnterState SetDistance..
  13371. at Ruin.Xsquared.Log.Write(System.Object message)
  13372.  
  13373. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13374.  
  13375. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13376.  
  13377. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13378.  
  13379. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13380.  
  13381. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13382.  
  13383. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13384.  
  13385. at Ruin.Xsquared.GameManager.Update(Single delta)
  13386.  
  13387. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13388.  
  13389. at StartXsquared+AsThread.DoOne(Single minDelta)
  13390.  
  13391. at StartXsquared.<Start>m__14()
  13392.  
  13393. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13394.  
  13395. Contains
  13396.  
  13397. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13398.  
  13399. Contains
  13400.  
  13401. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13402.  
  13403. Removing ServerHasControl buff
  13404. at Ruin.Xsquared.Log.Write(System.Object message)
  13405.  
  13406. at Ruin.Xsquared.Systems.BuffUpdater.Update(Ruin.Xsquared.GameManager game)
  13407.  
  13408. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13409.  
  13410. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13411.  
  13412. at Ruin.Xsquared.GameManager.Update(Single delta)
  13413.  
  13414. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13415.  
  13416. at StartXsquared+AsThread.DoOne(Single minDelta)
  13417.  
  13418. at StartXsquared.<Start>m__14()
  13419.  
  13420. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13421.  
  13422. Contains
  13423.  
  13424. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13425.  
  13426. Contains
  13427.  
  13428. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13429.  
  13430. Contains
  13431.  
  13432. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13433.  
  13434. Contains
  13435.  
  13436. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13437.  
  13438. EnterState SetDistance..
  13439. at Ruin.Xsquared.Log.Write(System.Object message)
  13440.  
  13441. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13442.  
  13443. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13444.  
  13445. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13446.  
  13447. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13448.  
  13449. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13450.  
  13451. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13452.  
  13453. at Ruin.Xsquared.GameManager.Update(Single delta)
  13454.  
  13455. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13456.  
  13457. at StartXsquared+AsThread.DoOne(Single minDelta)
  13458.  
  13459. at StartXsquared.<Start>m__14()
  13460.  
  13461. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13462.  
  13463. Blocked in LateUpdate
  13464.  
  13465. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13466.  
  13467. Blocked in LateUpdate
  13468.  
  13469. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13470.  
  13471. Blocked in LateUpdate
  13472.  
  13473. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13474.  
  13475. Blocked in LateUpdate
  13476.  
  13477. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13478.  
  13479. Blocked in LateUpdate
  13480.  
  13481. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13482.  
  13483. Contains
  13484.  
  13485. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13486.  
  13487. Contains
  13488.  
  13489. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13490.  
  13491. EnterState SetDistance..
  13492. at Ruin.Xsquared.Log.Write(System.Object message)
  13493.  
  13494. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13495.  
  13496. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13497.  
  13498. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13499.  
  13500. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13501.  
  13502. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13503.  
  13504. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13505.  
  13506. at Ruin.Xsquared.GameManager.Update(Single delta)
  13507.  
  13508. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13509.  
  13510. at StartXsquared+AsThread.DoOne(Single minDelta)
  13511.  
  13512. at StartXsquared.<Start>m__14()
  13513.  
  13514. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13515.  
  13516. Contains
  13517.  
  13518. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13519.  
  13520. Contains
  13521.  
  13522. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13523.  
  13524. Blocked in LateUpdate
  13525.  
  13526. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13527.  
  13528. Blocked in LateUpdate
  13529.  
  13530. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13531.  
  13532. Blocked in LateUpdate
  13533.  
  13534. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13535.  
  13536. Blocked in LateUpdate
  13537.  
  13538. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13539.  
  13540. Contains
  13541.  
  13542. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13543.  
  13544. Contains
  13545.  
  13546. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13547.  
  13548. Removing ServerHasControl buff
  13549. at Ruin.Xsquared.Log.Write(System.Object message)
  13550.  
  13551. at Ruin.Xsquared.Systems.BuffUpdater.Update(Ruin.Xsquared.GameManager game)
  13552.  
  13553. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13554.  
  13555. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13556.  
  13557. at Ruin.Xsquared.GameManager.Update(Single delta)
  13558.  
  13559. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13560.  
  13561. at StartXsquared+AsThread.DoOne(Single minDelta)
  13562.  
  13563. at StartXsquared.<Start>m__14()
  13564.  
  13565. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13566.  
  13567. Contains
  13568.  
  13569. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13570.  
  13571. EnterState SetDistance..
  13572. at Ruin.Xsquared.Log.Write(System.Object message)
  13573.  
  13574. at Ruin.Xsquared.Abilities.Positioning.SetDistanceToAim.EnterState(System.String state, Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13575.  
  13576. at Ruin.Xsquared.Abilities.AspectStateManager.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13577.  
  13578. at Ruin.Xsquared.Abilities.AbilityAspect.Update(Ruin.Xsquared.GameManager game, Ruin.Xsquared.GameTime time)
  13579.  
  13580. at Ruin.Xsquared.Systems.AbilityUpdater.Update(Ruin.Xsquared.GameManager game)
  13581.  
  13582. at Ruin.Xsquared.SystemStateMachine.UpdateSystems(Ruin.Xsquared.GameManager game, Single totalTime, Single delta)
  13583.  
  13584. at Ruin.Xsquared.SystemManager.Update(Ruin.Xsquared.GameManager game, Single delta)
  13585.  
  13586. at Ruin.Xsquared.GameManager.Update(Single delta)
  13587.  
  13588. at Ruin.Xsquared.Runner.DoOne(Single minDelta)
  13589.  
  13590. at StartXsquared+AsThread.DoOne(Single minDelta)
  13591.  
  13592. at StartXsquared.<Start>m__14()
  13593.  
  13594. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13595.  
  13596. Stopping Xsquared
  13597.  
  13598. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13599.  
  13600. Ruin.Xsquared.Runner
  13601.  
  13602. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  13603.  
  13604. Stopped
  13605.  
  13606. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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