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- _holder = _this select 0;
- _type = _this select 1;
- _classname = _this select 2;
- _name = getText (configFile >> _type >> _classname >> "displayName");
- _actionSet = _holder getVariable["actionSet", false];
- if (!_actionSet) then {
- s_player_holderPickup = _holder addAction [format[(localize "str_init_take"),_name], "\z\addons\dayz_code\actions\object_pickup.sqf",[_type,_classname,_holder], 20, true, true];
- player reveal _holder;
- _holder setVariable["actionSet", true];
- };
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