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- [] execVM "f\safeStart\f_safeStart.sqf";
- //Tfar Config
- tf_same_sw_frequencies_for_side = true;
- tf_no_auto_long_range_radio = true;
- tf_same_lr_frequencies_for_side = true;
- TF_give_personal_radio_to_regular_soldier = true;
- nul = [] execVM "briefing.sqf";
- []execVM "deletemarkers.sqf";
- waitUntil {!isNull player};
- CHVD_allowNoGrass = false; // Set 'false' if you want to disable "Low" option for terrain (default: true)
- CHVD_maxView = 5000; // Set maximum view distance (default: 12000)
- CHVD_maxObj = 4000; // Set maximimum object view distance (default: 12000)
- afi_bft_updateInterval = 5; // Markkereiden päivitysväli
- afi_bft_enabled = true; // Aseta falseksi jos haluat sammuttaa BFT:n
- [] spawn afi_bft_init;
- // Wave Spawn Setup
- WaveSpawn_SidesAndTimes = [[east,20],[west,30],[independent,3],[civilian,3]]; // format: [[side,Wave time in minutes],...];
- WaveSpawn_WhenToKillJIP = 60; // Minutes
- execVM "Wave\InitWaveSpawn.sqf";
- if (isServer) then
- {
- fnc_insurgent = compile preProcessFileLineNumbers "insurgent.sqf";
- {
- if (side _x == resistance) then
- {
- [_x] call fnc_insurgent;
- };
- } foreach allUnits;
- };
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