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- 11/12/2015 10:31:21 AM: ----------------------------------------------------------
- 11/12/2015 10:31:21 AM: Performance Log for Nokui
- 11/12/2015 10:31:21 AM: osu! version b20151112.4cuttingedge
- 11/12/2015 10:31:21 AM: Running on Microsoft Windows NT 6.3.9600.0, 4 cores
- 11/12/2015 10:31:21 AM: ----------------------------------------------------------
- 11/12/2015 10:31:23 AM:
- 11/12/2015 10:31:23 AM: ---------- Slow Frame Detected at 1.00s in Menu ----------
- 11/12/2015 10:31:23 AM: Statuses: [Active]
- 11/12/2015 10:31:23 AM:
- 11/12/2015 10:31:23 AM: Game 1,896
- 11/12/2015 10:31:23 AM: Mode 1,896
- 11/12/2015 10:31:23 AM: Audio 1,531
- 11/12/2015 10:31:23 AM:
- 11/12/2015 10:31:23 AM: BetweenFrames 0.00
- 11/12/2015 10:31:23 AM: Update 0.34
- 11/12/2015 10:31:23 AM: Scheduler 91.82
- 11/12/2015 10:31:23 AM: Draw 0.24
- 11/12/2015 10:31:23 AM: SwapBuffer 0.02
- 11/12/2015 10:31:23 AM: Sleep 0.00
- 11/12/2015 10:31:23 AM:
- 11/12/2015 10:31:23 AM: This Frame 92.44
- 11/12/2015 10:31:23 AM: Avg. Frame 26.35
- 11/12/2015 10:31:23 AM: Curr FPS 240
- 11/12/2015 10:31:23 AM:
- 11/12/2015 10:31:23 AM: NativeText 64
- 11/12/2015 10:31:23 AM: TextureGen 1
- 11/12/2015 10:31:23 AM: TextureUpload 1
- 11/12/2015 10:31:23 AM:
- 11/12/2015 10:31:23 AM: Call stack follows:
- 11/12/2015 10:31:23 AM:
- 11/12/2015 10:31:23 AM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:31:23 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/12/2015 10:31:23 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qJFP3EpX4HwdPGGLBHdEo6A==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qSF2D1_OJg3ATdmQ4Ee$JokoLHEOgy2SEPcml3kJDOqJfjSsH8EhAgKlUfVdJ$fLu, Boolean, Boolean, Boolean, #=quBLNvwRpF9LqV32x9nPrwp8dz732VSFDidIgZKhv8CJBmhzarSA0CCG45c9ancSc, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=qmU74A6Yb2oSrCyvkYZJwbQCqxB09WYZmIgenLZdXxsw1hIAat$a6N9ekwY6D6Mc2, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=, Int32, Int32) @ 4093
- 11/12/2015 10:31:23 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qTHR3lxXw4i$zRszSDrrOHg==(#=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=) @ 1326
- 11/12/2015 10:31:23 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qlqRInelgU2EVV3se8670Gw==() @ 129
- 11/12/2015 10:31:23 AM: - Microsoft.Xna.Framework.Vector2 #=qosrmagjqvLpIi6Jv8IX2xQ==() @ 22
- 11/12/2015 10:31:23 AM: - Void #=qm7Obcb0EMGyKa3UiFJRVjstRGagyi0MZUn2c2jV0nlI=() @ 1411
- 11/12/2015 10:31:23 AM: - Boolean #=qNF4eZvEnmJAyUK8j30jS1A==() @ 702
- 11/12/2015 10:31:23 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 327
- 11/12/2015 10:31:23 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:31:23 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:23 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:23 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:23 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:23 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:23 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:23 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:23 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:23 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:23 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:23 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:23 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:23 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:31:24 AM:
- 11/12/2015 10:31:24 AM: ---------- Slow Frame Detected at 2.00s in Menu ----------
- 11/12/2015 10:31:24 AM: Statuses: [Active]
- 11/12/2015 10:31:24 AM:
- 11/12/2015 10:31:24 AM: Game 2,815
- 11/12/2015 10:31:24 AM: Mode 2,815
- 11/12/2015 10:31:24 AM: Audio 2,431
- 11/12/2015 10:31:24 AM:
- 11/12/2015 10:31:24 AM: BetweenFrames 0.00
- 11/12/2015 10:31:24 AM: Update 7.74
- 11/12/2015 10:31:24 AM: Scheduler 3.54
- 11/12/2015 10:31:24 AM: Draw 5.62
- 11/12/2015 10:31:24 AM: SwapBuffer 0.02
- 11/12/2015 10:31:24 AM: Sleep 0.00
- 11/12/2015 10:31:24 AM:
- 11/12/2015 10:31:24 AM: This Frame 16.96
- 11/12/2015 10:31:24 AM: Avg. Frame 6.40
- 11/12/2015 10:31:24 AM: Curr FPS 240
- 11/12/2015 10:31:24 AM:
- 11/12/2015 10:31:24 AM: NativeText 10
- 11/12/2015 10:31:24 AM: TextureGen 9
- 11/12/2015 10:31:24 AM: TextureUpload 1
- 11/12/2015 10:31:24 AM:
- 11/12/2015 10:31:24 AM: Call stack was not recorded.
- 11/12/2015 10:31:25 AM:
- 11/12/2015 10:31:25 AM: ---------- Slow Frame Detected at 3.00s in Menu ----------
- 11/12/2015 10:31:25 AM: Statuses: [Active]
- 11/12/2015 10:31:25 AM:
- 11/12/2015 10:31:25 AM: Game 3,260
- 11/12/2015 10:31:25 AM: Mode 3,260
- 11/12/2015 10:31:25 AM: Audio 2,881
- 11/12/2015 10:31:25 AM:
- 11/12/2015 10:31:25 AM: BetweenFrames 0.00
- 11/12/2015 10:31:25 AM: Update 9.39
- 11/12/2015 10:31:25 AM: Scheduler 0.00
- 11/12/2015 10:31:25 AM: Draw 1.30
- 11/12/2015 10:31:25 AM: SwapBuffer 0.03
- 11/12/2015 10:31:25 AM: Sleep 0.00
- 11/12/2015 10:31:25 AM:
- 11/12/2015 10:31:25 AM: This Frame 10.75
- 11/12/2015 10:31:25 AM: Avg. Frame 5.01
- 11/12/2015 10:31:25 AM: Curr FPS 234
- 11/12/2015 10:31:25 AM:
- 11/12/2015 10:31:25 AM: TextureGen 1
- 11/12/2015 10:31:25 AM: TextureUpload 1
- 11/12/2015 10:31:25 AM:
- 11/12/2015 10:31:25 AM: Call stack was not recorded.
- 11/12/2015 10:31:32 AM:
- 11/12/2015 10:31:32 AM: ---------- Slow Frame Detected at 10.00s in Menu ----------
- 11/12/2015 10:31:32 AM: Statuses: [Active]
- 11/12/2015 10:31:32 AM:
- 11/12/2015 10:31:32 AM: Game 10,233
- 11/12/2015 10:31:32 AM: Mode 10,233
- 11/12/2015 10:31:32 AM: Audio 9,723
- 11/12/2015 10:31:32 AM:
- 11/12/2015 10:31:32 AM: BetweenFrames 0.45
- 11/12/2015 10:31:32 AM: Update 139.22
- 11/12/2015 10:31:32 AM: Scheduler 0.00
- 11/12/2015 10:31:32 AM: Draw 1.78
- 11/12/2015 10:31:32 AM: SwapBuffer 0.03
- 11/12/2015 10:31:32 AM: Sleep 0.00
- 11/12/2015 10:31:32 AM:
- 11/12/2015 10:31:32 AM: This Frame 141.51
- 11/12/2015 10:31:32 AM: Avg. Frame 51.69
- 11/12/2015 10:31:32 AM: Curr FPS 240
- 11/12/2015 10:31:32 AM:
- 11/12/2015 10:31:32 AM: NativeText 117
- 11/12/2015 10:31:32 AM: TextureGen 12
- 11/12/2015 10:31:32 AM: TextureUpload 1
- 11/12/2015 10:31:32 AM:
- 11/12/2015 10:31:32 AM: Call stack follows:
- 11/12/2015 10:31:32 AM:
- 11/12/2015 10:31:32 AM: - IntPtr CallWindowProc(IntPtr, IntPtr, Int32, IntPtr, IntPtr) @ 0
- 11/12/2015 10:31:32 AM: - Void DefWndProc(System.Windows.Forms.Message ByRef) @ 86
- 11/12/2015 10:31:32 AM: - Void DefWndProc(System.Windows.Forms.Message ByRef) @ 15
- 11/12/2015 10:31:32 AM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 245
- 11/12/2015 10:31:32 AM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 55
- 11/12/2015 10:31:32 AM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 57
- 11/12/2015 10:31:32 AM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 1044
- 11/12/2015 10:31:32 AM: - Void OnMessage(System.Windows.Forms.Message ByRef) @ 19
- 11/12/2015 10:31:32 AM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 53
- 11/12/2015 10:31:32 AM: - IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr) @ 128
- 11/12/2015 10:31:32 AM: - IntPtr SendMessage(System.Runtime.InteropServices.HandleRef, Int32, Int32, Int32) @ 0
- 11/12/2015 10:31:32 AM: - IntPtr SendMessage(Int32, Int32, Int32) @ 33
- 11/12/2015 10:31:32 AM: - Void SelectInternal(Int32, Int32, Int32) @ 76
- 11/12/2015 10:31:32 AM: - Void SelectInternal(Int32, Int32, Int32) @ 25
- 11/12/2015 10:31:32 AM: - Void Select(Int32, Int32) @ 138
- 11/12/2015 10:31:32 AM: - Void set_SelectionStart(Int32) @ 46
- 11/12/2015 10:31:32 AM: - Void set_Text(System.String) @ 72
- 11/12/2015 10:31:32 AM: - Void #=qmjHRdRY1jgNnRTsR7MucEQ==(System.String) @ 49
- 11/12/2015 10:31:32 AM: - Void #=qmjHRdRY1jgNnRTsR7MucEQ==(System.String) @ 32
- 11/12/2015 10:31:32 AM: - Void #=qkyV6KFkKy8X41FsQUqI2FaUNe5egXzhX5QkmXy9A$VM=(System.String) @ 43
- 11/12/2015 10:31:32 AM: - Void .ctor(Int32, Microsoft.Xna.Framework.Vector2, Int32, #=quBLNvwRpF9LqV32x9nPrwp8dz732VSFDidIgZKhv8CJBmhzarSA0CCG45c9ancSc) @ 325
- 11/12/2015 10:31:32 AM: - Void #=q7hdm6VeKBRlkcSw6IM_qLQ==() @ 97
- 11/12/2015 10:31:32 AM: - Void #=qHvKFl1nMt4gmDO7RPMb2tA==(Boolean) @ 51
- 11/12/2015 10:31:32 AM: - Void #=qP4KiOhnwoJ4B_HRxMuSvUtaWCVGu1WnP255EfPcLuN4=(System.Object, System.EventArgs) @ 106
- 11/12/2015 10:31:32 AM: - Void Invoke(System.Object, System.EventArgs) @ 0
- 11/12/2015 10:31:32 AM: - Boolean #=qHFhlU4F95ogJtMhggbDOFA==(Boolean) @ 60
- 11/12/2015 10:31:32 AM: - Void #=q1sKeBzD_wAGBm51tPhbZ3w==(Boolean) @ 267
- 11/12/2015 10:31:32 AM: - Void #=qIWXRzBT0v$d3km6NUOcI5w==(Boolean) @ 59
- 11/12/2015 10:31:32 AM: - Void #=q7hMhkepTR4N2nvTe_M0tBw==() @ 38
- 11/12/2015 10:31:32 AM: - Void #=q33eEEls1b_yiQQ1tagGCgg==(#=qNyYSdLZ0DsFs7C9llVcOKOTgZZutdqFcBCDk1tbvv6pbuii2$JKPWXk_8lRhdJO8) @ 2880
- 11/12/2015 10:31:32 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 554
- 11/12/2015 10:31:32 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:31:32 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:32 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:32 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:32 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:32 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:32 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:32 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:32 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:32 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:32 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:32 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:32 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:32 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:31:37 AM:
- 11/12/2015 10:31:37 AM: ---------- Slow Frame Detected at 15.00s in Menu ----------
- 11/12/2015 10:31:37 AM: Statuses: [Active]
- 11/12/2015 10:31:37 AM:
- 11/12/2015 10:31:37 AM: Game 15,874
- 11/12/2015 10:31:37 AM: Mode 15,874
- 11/12/2015 10:31:37 AM: Audio 15,486
- 11/12/2015 10:31:37 AM:
- 11/12/2015 10:31:37 AM: BetweenFrames 0.47
- 11/12/2015 10:31:37 AM: Update 1.53
- 11/12/2015 10:31:37 AM: Scheduler 0.00
- 11/12/2015 10:31:37 AM: Draw 19.42
- 11/12/2015 10:31:37 AM: SwapBuffer 0.02
- 11/12/2015 10:31:37 AM: Sleep 0.00
- 11/12/2015 10:31:37 AM:
- 11/12/2015 10:31:37 AM: This Frame 21.48
- 11/12/2015 10:31:37 AM: Avg. Frame 5.32
- 11/12/2015 10:31:37 AM: Curr FPS 240
- 11/12/2015 10:31:37 AM:
- 11/12/2015 10:31:37 AM: NativeText 1
- 11/12/2015 10:31:37 AM: TextureGen 1
- 11/12/2015 10:31:37 AM: TextureUpload 1
- 11/12/2015 10:31:37 AM:
- 11/12/2015 10:31:37 AM: Call stack follows:
- 11/12/2015 10:31:37 AM:
- 11/12/2015 10:31:37 AM: - Void GenTextures(Int32, Int32[]) @ 134
- 11/12/2015 10:31:37 AM: - Boolean #=qbtXXsZzzzkUL7UDP$2O7sg==() @ 399
- 11/12/2015 10:31:37 AM: - Void #=qRo7G_XsXEw5eRUvOMb1Rjg==() @ 79
- 11/12/2015 10:31:37 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 59
- 11/12/2015 10:31:37 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:31:37 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:37 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:37 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:37 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:37 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:37 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:37 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:37 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:37 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:37 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:37 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:37 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:37 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:31:38 AM:
- 11/12/2015 10:31:38 AM: ---------- Slow Frame Detected at 16.00s in Menu ----------
- 11/12/2015 10:31:38 AM: Statuses: [Active]
- 11/12/2015 10:31:38 AM:
- 11/12/2015 10:31:38 AM: Game 16,534
- 11/12/2015 10:31:38 AM: Mode 16,534
- 11/12/2015 10:31:38 AM: Audio 16,152
- 11/12/2015 10:31:38 AM:
- 11/12/2015 10:31:38 AM: BetweenFrames 0.96
- 11/12/2015 10:31:38 AM: Update 6.92
- 11/12/2015 10:31:38 AM: Scheduler 0.00
- 11/12/2015 10:31:38 AM: Draw 6.05
- 11/12/2015 10:31:38 AM: SwapBuffer 0.05
- 11/12/2015 10:31:38 AM: Sleep 0.00
- 11/12/2015 10:31:38 AM:
- 11/12/2015 10:31:38 AM: This Frame 14.02
- 11/12/2015 10:31:38 AM: Avg. Frame 4.79
- 11/12/2015 10:31:38 AM: Curr FPS 240
- 11/12/2015 10:31:38 AM:
- 11/12/2015 10:31:38 AM: NativeText 1
- 11/12/2015 10:31:38 AM: TextureGen 2
- 11/12/2015 10:31:38 AM: TextureUpload 1
- 11/12/2015 10:31:38 AM:
- 11/12/2015 10:31:38 AM: Call stack was not recorded.
- 11/12/2015 10:31:39 AM:
- 11/12/2015 10:31:39 AM: ---------- Slow Frame Detected at 17.00s in Menu ----------
- 11/12/2015 10:31:39 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:39 AM:
- 11/12/2015 10:31:39 AM: Game 17,622
- 11/12/2015 10:31:39 AM: Mode 17,622
- 11/12/2015 10:31:39 AM: Audio 17,251
- 11/12/2015 10:31:39 AM:
- 11/12/2015 10:31:39 AM: BetweenFrames 0.00
- 11/12/2015 10:31:39 AM: Update 2.52
- 11/12/2015 10:31:39 AM: Scheduler 101.59
- 11/12/2015 10:31:39 AM: Draw 5.64
- 11/12/2015 10:31:39 AM: SwapBuffer 0.02
- 11/12/2015 10:31:39 AM: Sleep 0.00
- 11/12/2015 10:31:39 AM:
- 11/12/2015 10:31:39 AM: This Frame 109.88
- 11/12/2015 10:31:39 AM: Avg. Frame 33.90
- 11/12/2015 10:31:39 AM: Curr FPS 240
- 11/12/2015 10:31:39 AM:
- 11/12/2015 10:31:39 AM: NativeText 123
- 11/12/2015 10:31:39 AM: TextureUnload 1
- 11/12/2015 10:31:39 AM: TextureGen 13
- 11/12/2015 10:31:39 AM: TextureUpload 1
- 11/12/2015 10:31:39 AM:
- 11/12/2015 10:31:39 AM: Call stack follows:
- 11/12/2015 10:31:39 AM:
- 11/12/2015 10:31:39 AM: - IntPtr SetFocus(System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:31:39 AM: - Void FocusActiveControlInternal() @ 140
- 11/12/2015 10:31:39 AM: - Void WmSetFocus(System.Windows.Forms.Message ByRef) @ 112
- 11/12/2015 10:31:39 AM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 25
- 11/12/2015 10:31:39 AM: - Void WmSetFocus(System.Windows.Forms.Message ByRef) @ 151
- 11/12/2015 10:31:39 AM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 25
- 11/12/2015 10:31:39 AM: - Void OnMessage(System.Windows.Forms.Message ByRef) @ 19
- 11/12/2015 10:31:39 AM: - Void WndProc(System.Windows.Forms.Message ByRef) @ 53
- 11/12/2015 10:31:39 AM: - IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr) @ 128
- 11/12/2015 10:31:39 AM: - IntPtr SetFocus(System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:31:39 AM: - Boolean FocusInternal() @ 137
- 11/12/2015 10:31:39 AM: - Boolean Focus() @ 49
- 11/12/2015 10:31:39 AM: - #=qmGD3lWv6Jo$RdWOSoDqW9LCO4io48DvT1CHPJJ4MUjo= #=qt9VPpw90EQMo$Nq3JTSR40QSuE36F63l7xeJtN96c7E=(Boolean) @ 70
- 11/12/2015 10:31:39 AM: - Void #=qY_tRUVMGj4502nOtxfosu4ibj39Kg1JDB$e4EoLjYZE=(#=qmGD3lWv6Jo$RdWOSoDqW9LCO4io48DvT1CHPJJ4MUjo=) @ 68
- 11/12/2015 10:31:39 AM: - Void Dispose(Boolean) @ 16
- 11/12/2015 10:31:39 AM: - Void Dispose() @ 22
- 11/12/2015 10:31:39 AM: - Void #=qmFxzU27KIhipm3jQ3TiAqdNyJrZ$q1AHVTqhoYJpr7Q=() @ 44
- 11/12/2015 10:31:39 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=qNyYSdLZ0DsFs7C9llVcOKOTgZZutdqFcBCDk1tbvv6pbuii2$JKPWXk_8lRhdJO8, Boolean) @ 60
- 11/12/2015 10:31:39 AM: - Void Dispose() @ 64
- 11/12/2015 10:31:39 AM: - Void Dispose() @ 24
- 11/12/2015 10:31:39 AM: - Void Dispose() @ 101
- 11/12/2015 10:31:39 AM: - Void #=qROIqrvkLA7hQwlqCozi1eZ7qEGhf2uuMELYOJPZX3Nw=(#=qXCg7l1phcdgaZ0_GrhU9bKvVIm9uBSELlulnWCVKwzcCrlk$z7AUaTP5Ei7Te65g) @ 13
- 11/12/2015 10:31:39 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:31:39 AM: - Void #=qc6ftITVQ3XOXEedSXAjmPA==(Boolean) @ 112
- 11/12/2015 10:31:39 AM: - Void #=qcmYs425$KrX81j4Ee5WdkSEJL2kgBpMmy_1EghjBItw=() @ 19
- 11/12/2015 10:31:39 AM: - Boolean #=qNF4eZvEnmJAyUK8j30jS1A==() @ 702
- 11/12/2015 10:31:39 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 327
- 11/12/2015 10:31:39 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:31:39 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:39 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:39 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:39 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:39 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:39 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:39 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:39 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:39 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:39 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:39 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: ---------- Slow Frame Detected at 26.00s in Menu ----------
- 11/12/2015 10:31:48 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: Game 26,016
- 11/12/2015 10:31:48 AM: Mode 26,016
- 11/12/2015 10:31:48 AM: Audio 25,639
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: BetweenFrames 1.63
- 11/12/2015 10:31:48 AM: Update 7.24
- 11/12/2015 10:31:48 AM: Scheduler 0.31
- 11/12/2015 10:31:48 AM: Draw 0.77
- 11/12/2015 10:31:48 AM: SwapBuffer 0.02
- 11/12/2015 10:31:48 AM: Sleep 0.00
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: This Frame 10.01
- 11/12/2015 10:31:48 AM: Avg. Frame 4.44
- 11/12/2015 10:31:48 AM: Curr FPS 240
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: TextureUnload 1
- 11/12/2015 10:31:48 AM: NativeText 1
- 11/12/2015 10:31:48 AM: TextureGen 1
- 11/12/2015 10:31:48 AM: TextureUpload 1
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: Call stack was not recorded.
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: ---------- Slow Frame Detected at 26.00s in SelectPlay ----------
- 11/12/2015 10:31:48 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: Game 26,851
- 11/12/2015 10:31:48 AM: Mode 139
- 11/12/2015 10:31:48 AM: Audio 93,790
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: BetweenFrames 0.26
- 11/12/2015 10:31:48 AM: Update 119.69
- 11/12/2015 10:31:48 AM: Scheduler 0.00
- 11/12/2015 10:31:48 AM: Draw 19.04
- 11/12/2015 10:31:48 AM: SwapBuffer 0.02
- 11/12/2015 10:31:48 AM: Sleep 0.00
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: This Frame 139.06
- 11/12/2015 10:31:48 AM: Avg. Frame 50.19
- 11/12/2015 10:31:48 AM: Curr FPS 147
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: NativeText 31
- 11/12/2015 10:31:48 AM: TextureGen 56
- 11/12/2015 10:31:48 AM: TextureUpload 1
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: Call stack follows:
- 11/12/2015 10:31:48 AM:
- 11/12/2015 10:31:48 AM: - Void .ctor(#=qutkH_tYfzgYjz9S7NEamxEed$3YBQSGtrupeMz0Mexg=) @ 0
- 11/12/2015 10:31:48 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 1172
- 11/12/2015 10:31:48 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:31:48 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:31:48 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:31:48 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:31:48 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:48 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:48 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:48 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:48 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:48 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:48 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:48 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:48 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: ---------- Slow Frame Detected at 28.00s in SelectPlay ----------
- 11/12/2015 10:31:50 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: Game 28,478
- 11/12/2015 10:31:50 AM: Mode 1,766
- 11/12/2015 10:31:50 AM: Audio 95,426
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: BetweenFrames 0.00
- 11/12/2015 10:31:50 AM: Update 0.09
- 11/12/2015 10:31:50 AM: Scheduler 0.00
- 11/12/2015 10:31:50 AM: Draw 0.36
- 11/12/2015 10:31:50 AM: SwapBuffer 13.94
- 11/12/2015 10:31:50 AM: Sleep 0.00
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: This Frame 14.42
- 11/12/2015 10:31:50 AM: Avg. Frame 5.08
- 11/12/2015 10:31:50 AM: Curr FPS 240
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: TextureUpload 1
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: Call stack follows:
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:31:50 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:31:50 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:31:50 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:31:50 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:31:50 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:31:50 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:50 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:50 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:50 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:50 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:50 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:50 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:50 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:50 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:50 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:50 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:50 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:50 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: ---------- Slow Frame Detected at 28.00s in SelectPlay ----------
- 11/12/2015 10:31:50 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: Game 28,785
- 11/12/2015 10:31:50 AM: Mode 2,073
- 11/12/2015 10:31:50 AM: Audio 95,733
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: BetweenFrames 0.51
- 11/12/2015 10:31:50 AM: Update 3.88
- 11/12/2015 10:31:50 AM: Scheduler 0.00
- 11/12/2015 10:31:50 AM: Draw 8.10
- 11/12/2015 10:31:50 AM: SwapBuffer 0.02
- 11/12/2015 10:31:50 AM: Sleep 0.00
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: This Frame 12.59
- 11/12/2015 10:31:50 AM: Avg. Frame 4.86
- 11/12/2015 10:31:50 AM: Curr FPS 240
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: NativeText 28
- 11/12/2015 10:31:50 AM: TextureGen 28
- 11/12/2015 10:31:50 AM: TextureUpload 1
- 11/12/2015 10:31:50 AM:
- 11/12/2015 10:31:50 AM: Call stack was not recorded.
- 11/12/2015 10:31:52 AM:
- 11/12/2015 10:31:52 AM: ---------- Slow Frame Detected at 30.00s in SelectPlay ----------
- 11/12/2015 10:31:52 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:52 AM:
- 11/12/2015 10:31:52 AM: Game 30,162
- 11/12/2015 10:31:52 AM: Mode 3,450
- 11/12/2015 10:31:52 AM: Audio 58,377
- 11/12/2015 10:31:52 AM:
- 11/12/2015 10:31:52 AM: BetweenFrames 0.19
- 11/12/2015 10:31:52 AM: Update 5.35
- 11/12/2015 10:31:52 AM: Scheduler 0.00
- 11/12/2015 10:31:52 AM: Draw 4.60
- 11/12/2015 10:31:52 AM: SwapBuffer 0.02
- 11/12/2015 10:31:52 AM: Sleep 0.00
- 11/12/2015 10:31:52 AM:
- 11/12/2015 10:31:52 AM: This Frame 10.23
- 11/12/2015 10:31:52 AM: Avg. Frame 4.43
- 11/12/2015 10:31:52 AM: Curr FPS 240
- 11/12/2015 10:31:52 AM:
- 11/12/2015 10:31:52 AM: NativeText 13
- 11/12/2015 10:31:52 AM: TextureGen 13
- 11/12/2015 10:31:52 AM: TextureUpload 1
- 11/12/2015 10:31:52 AM:
- 11/12/2015 10:31:52 AM: Call stack was not recorded.
- 11/12/2015 10:31:53 AM:
- 11/12/2015 10:31:53 AM: ---------- Slow Frame Detected at 31.00s in SelectPlay ----------
- 11/12/2015 10:31:53 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:53 AM:
- 11/12/2015 10:31:53 AM: Game 31,483
- 11/12/2015 10:31:53 AM: Mode 4,771
- 11/12/2015 10:31:53 AM: Audio 34,926
- 11/12/2015 10:31:53 AM:
- 11/12/2015 10:31:53 AM: BetweenFrames 0.24
- 11/12/2015 10:31:53 AM: Update 2.75
- 11/12/2015 10:31:53 AM: Scheduler 0.00
- 11/12/2015 10:31:53 AM: Draw 5.93
- 11/12/2015 10:31:53 AM: SwapBuffer 0.02
- 11/12/2015 10:31:53 AM: Sleep 0.00
- 11/12/2015 10:31:53 AM:
- 11/12/2015 10:31:53 AM: This Frame 8.99
- 11/12/2015 10:31:53 AM: Avg. Frame 4.37
- 11/12/2015 10:31:53 AM: Curr FPS 240
- 11/12/2015 10:31:53 AM:
- 11/12/2015 10:31:53 AM: NativeText 19
- 11/12/2015 10:31:53 AM: TextureGen 19
- 11/12/2015 10:31:53 AM: TextureUpload 1
- 11/12/2015 10:31:53 AM:
- 11/12/2015 10:31:53 AM: Call stack was not recorded.
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: ---------- Slow Frame Detected at 33.00s in Menu ----------
- 11/12/2015 10:31:55 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: Game 33,022
- 11/12/2015 10:31:55 AM: Mode 30
- 11/12/2015 10:31:55 AM: Audio 47,939
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: BetweenFrames 0.25
- 11/12/2015 10:31:55 AM: Update 25.11
- 11/12/2015 10:31:55 AM: Scheduler 0.00
- 11/12/2015 10:31:55 AM: Draw 5.01
- 11/12/2015 10:31:55 AM: SwapBuffer 0.02
- 11/12/2015 10:31:55 AM: Sleep 0.00
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: This Frame 30.42
- 11/12/2015 10:31:55 AM: Avg. Frame 6.57
- 11/12/2015 10:31:55 AM: Curr FPS 214
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: NativeText 4
- 11/12/2015 10:31:55 AM: TextureGen 4
- 11/12/2015 10:31:55 AM: TextureUpload 1
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: Call stack follows:
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:31:55 AM: - Void #=qiTtERkygE_kgavtjl5oPBA==(Boolean) @ 57
- 11/12/2015 10:31:55 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 740
- 11/12/2015 10:31:55 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:31:55 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:31:55 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:31:55 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:31:55 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:55 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:55 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:55 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:55 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:55 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:55 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:55 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:55 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:55 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:55 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:55 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:55 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: ---------- Slow Frame Detected at 33.00s in Menu ----------
- 11/12/2015 10:31:55 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: Game 33,048
- 11/12/2015 10:31:55 AM: Mode 57
- 11/12/2015 10:31:55 AM: Audio 47,954
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: BetweenFrames 1.40
- 11/12/2015 10:31:55 AM: Update 0.28
- 11/12/2015 10:31:55 AM: Scheduler 0.12
- 11/12/2015 10:31:55 AM: Draw 24.38
- 11/12/2015 10:31:55 AM: SwapBuffer 0.02
- 11/12/2015 10:31:55 AM: Sleep 0.00
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: This Frame 26.56
- 11/12/2015 10:31:55 AM: Avg. Frame 8.10
- 11/12/2015 10:31:55 AM: Curr FPS 214
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: TextureUnload 95
- 11/12/2015 10:31:55 AM: TextureUpload 1
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: Call stack follows:
- 11/12/2015 10:31:55 AM:
- 11/12/2015 10:31:55 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:31:55 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:31:55 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:31:55 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:31:55 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:31:55 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:31:55 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:31:55 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 16
- 11/12/2015 10:31:55 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:31:55 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:31:55 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:31:55 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:31:55 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:55 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:55 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:55 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:55 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:55 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:55 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:55 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:55 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:55 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:55 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:55 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:55 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: ---------- Slow Frame Detected at 34.00s in SelectPlay ----------
- 11/12/2015 10:31:56 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: Game 34,031
- 11/12/2015 10:31:56 AM: Mode 29
- 11/12/2015 10:31:56 AM: Audio 48,926
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: BetweenFrames 0.00
- 11/12/2015 10:31:56 AM: Update 18.09
- 11/12/2015 10:31:56 AM: Scheduler 0.00
- 11/12/2015 10:31:56 AM: Draw 11.07
- 11/12/2015 10:31:56 AM: SwapBuffer 0.02
- 11/12/2015 10:31:56 AM: Sleep 0.00
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: This Frame 29.24
- 11/12/2015 10:31:56 AM: Avg. Frame 6.54
- 11/12/2015 10:31:56 AM: Curr FPS 240
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: NativeText 28
- 11/12/2015 10:31:56 AM: TextureGen 24
- 11/12/2015 10:31:56 AM: TextureUpload 1
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: Call stack follows:
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: - Int32 GdipCreateFromHWND(System.Runtime.InteropServices.HandleRef, IntPtr ByRef) @ 0
- 11/12/2015 10:31:56 AM: - System.Drawing.Graphics FromHwndInternal(IntPtr) @ 29
- 11/12/2015 10:31:56 AM: Mode 58
- 11/12/2015 10:31:56 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: Call stack follows:
- 11/12/2015 10:31:56 AM:
- 11/12/2015 10:31:56 AM: - Void GenTextures(Int32, Int32[]) @ 134
- 11/12/2015 10:31:56 AM: - Boolean #=qbtXXsZzzzkUL7UDP$2O7sg==() @ 399
- 11/12/2015 10:31:56 AM: - Void #=qRo7G_XsXEw5eRUvOMb1Rjg==() @ 79
- 11/12/2015 10:31:56 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 59
- 11/12/2015 10:31:56 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:31:56 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:31:56 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:31:56 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:31:56 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:31:56 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:31:56 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:31:56 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:31:56 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:31:56 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:31:56 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:31:56 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:31:56 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:31:56 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:01 AM:
- 11/12/2015 10:32:01 AM: ---------- Slow Frame Detected at 39.00s in Play ----------
- 11/12/2015 10:32:01 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:01 AM:
- 11/12/2015 10:32:01 AM: Game 39,226
- 11/12/2015 10:32:01 AM: Mode 1,535
- 11/12/2015 10:32:01 AM: Audio -1,292
- 11/12/2015 10:32:01 AM:
- 11/12/2015 10:32:01 AM: BetweenFrames 0.32
- 11/12/2015 10:32:01 AM: Update 14.86
- 11/12/2015 10:32:01 AM: Scheduler 0.29
- 11/12/2015 10:32:01 AM: Draw 4.22
- 11/12/2015 10:32:01 AM: SwapBuffer 0.02
- 11/12/2015 10:32:01 AM: Sleep 0.00
- 11/12/2015 10:32:01 AM:
- 11/12/2015 10:32:01 AM: This Frame 19.74
- 11/12/2015 10:32:01 AM: Avg. Frame 7.73
- 11/12/2015 10:32:01 AM: Curr FPS 144
- 11/12/2015 10:32:01 AM:
- 11/12/2015 10:32:01 AM: TextureUpload 2
- 11/12/2015 10:32:01 AM:
- 11/12/2015 10:32:01 AM: Call stack was not recorded.
- 11/12/2015 10:32:02 AM:
- 11/12/2015 10:32:02 AM: ---------- Slow Frame Detected at 40.00s in Play ----------
- 11/12/2015 10:32:02 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:02 AM:
- 11/12/2015 10:32:02 AM: Game 40,154
- 11/12/2015 10:32:02 AM: Mode 2,463
- 11/12/2015 10:32:02 AM: Audio -542
- 11/12/2015 10:32:02 AM:
- 11/12/2015 10:32:02 AM: BetweenFrames 0.00
- 11/12/2015 10:32:02 AM: Update 0.06
- 11/12/2015 10:32:02 AM: Scheduler 0.00
- 11/12/2015 10:32:02 AM: Draw 8.53
- 11/12/2015 10:32:02 AM: SwapBuffer 0.02
- 11/12/2015 10:32:02 AM: Sleep 0.00
- 11/12/2015 10:32:02 AM:
- 11/12/2015 10:32:02 AM: This Frame 8.63
- 11/12/2015 10:32:02 AM: Avg. Frame 1.02
- 11/12/2015 10:32:02 AM: Curr FPS 3386
- 11/12/2015 10:32:02 AM:
- 11/12/2015 10:32:02 AM: TextureGen 1
- 11/12/2015 10:32:02 AM: TextureUpload 1
- 11/12/2015 10:32:02 AM:
- 11/12/2015 10:32:02 AM: Call stack follows:
- 11/12/2015 10:32:02 AM:
- 11/12/2015 10:32:02 AM: - Void #=qqQumVgmeNOaRrw8E8EUDxf_gfW1q8pC_SQ6mp7NFv0c=(Int32, Microsoft.Xna.Framework.Matrix) @ 0
- 11/12/2015 10:32:02 AM: Scheduler 0.00
- 11/12/2015 10:32:02 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:02 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:02 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:02 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:02 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:02 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:02 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:02 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:02 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: ---------- Slow Frame Detected at 41.00s in Play ----------
- 11/12/2015 10:32:03 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: Game 41,208
- 11/12/2015 10:32:03 AM: Mode 3,517
- 11/12/2015 10:32:03 AM: Audio 481
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: BetweenFrames 0.36
- 11/12/2015 10:32:03 AM: Update 8.79
- 11/12/2015 10:32:03 AM: Scheduler 0.00
- 11/12/2015 10:32:03 AM: Draw 0.47
- 11/12/2015 10:32:03 AM: SwapBuffer 0.02
- 11/12/2015 10:32:03 AM: Sleep 0.00
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: This Frame 9.67
- 11/12/2015 10:32:03 AM: Avg. Frame 0.81
- 11/12/2015 10:32:03 AM: Curr FPS 3130
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: TextureUpload 1
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: Call stack follows:
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: - #=qX7$VxbgEkQVezZ712nhWxXjFAFgvh_JLdHeM6JoyOxIbyOfaFJ3TS15RQf2$CrUg #=q86q2vX8UMXlnepOY4Y0xFw==() @ 0
- 11/12/2015 10:32:03 AM: - Void #=qeh4Db7DOE5RKkvywSy9oBA==() @ 119
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:03 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:32:03 AM: - Void #=qNUAPZJuUnydyxEw7IYsFrdHO8FoFombqSLmFzE$Xwm4=() @ 19
- 11/12/2015 10:32:03 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 680
- 11/12/2015 10:32:03 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:32:03 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:32:03 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:32:03 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:32:03 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:03 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:03 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:03 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:03 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:03 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:03 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:03 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:03 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:03 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:03 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:03 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:03 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: ---------- Slow Frame Detected at 41.00s in Play ----------
- 11/12/2015 10:32:03 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: Game 41,245
- 11/12/2015 10:32:03 AM: Mode 3,554
- 11/12/2015 10:32:03 AM: Audio 520
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: BetweenFrames 0.38
- 11/12/2015 10:32:03 AM: Update 4.61
- 11/12/2015 10:32:03 AM: Scheduler 0.00
- 11/12/2015 10:32:03 AM: Draw 1.63
- 11/12/2015 10:32:03 AM: SwapBuffer 0.05
- 11/12/2015 10:32:03 AM: Sleep 0.00
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: This Frame 6.95
- 11/12/2015 10:32:03 AM: Avg. Frame 3.33
- 11/12/2015 10:32:03 AM: Curr FPS 3130
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: TextureUpload 1
- 11/12/2015 10:32:03 AM:
- 11/12/2015 10:32:03 AM: Call stack was not recorded.
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: ---------- Slow Frame Detected at 62.00s in Play ----------
- 11/12/2015 10:32:24 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: Game 62,515
- 11/12/2015 10:32:24 AM: Mode 24,824
- 11/12/2015 10:32:24 AM: Audio 21,763
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: BetweenFrames 0.96
- 11/12/2015 10:32:24 AM: Update 30.67
- 11/12/2015 10:32:24 AM: Scheduler 0.00
- 11/12/2015 10:32:24 AM: Draw 1.56
- 11/12/2015 10:32:24 AM: SwapBuffer 0.03
- 11/12/2015 10:32:24 AM: Sleep 0.00
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: This Frame 33.23
- 11/12/2015 10:32:24 AM: Avg. Frame 3.56
- 11/12/2015 10:32:24 AM: Curr FPS 240
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: TextureGen 4
- 11/12/2015 10:32:24 AM: TextureUpload 1
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: Call stack follows:
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: - Int32 GdipBitmapLockBits(System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECT ByRef, System.Drawing.Imaging.ImageLockMode, System.Drawing.Imaging.PixelFormat, System.Drawing.Imaging.BitmapData) @ 0
- 11/12/2015 10:32:24 AM: - System.Drawing.Imaging.BitmapData LockBits(System.Drawing.Rectangle, System.Drawing.Imaging.ImageLockMode, System.Drawing.Imaging.PixelFormat, System.Drawing.Imaging.BitmapData) @ 65
- 11/12/2015 10:32:24 AM: - System.Drawing.Imaging.BitmapData LockBits(System.Drawing.Rectangle, System.Drawing.Imaging.ImageLockMode, System.Drawing.Imaging.PixelFormat) @ 48
- 11/12/2015 10:32:24 AM: - Void #=qJII_PK3lGc7AM70enwwpCQ==(System.Drawing.Bitmap) @ 148
- 11/12/2015 10:32:24 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=q23dSh7Tdc3lNYMaf7XxZVg==(System.Drawing.Bitmap, #=q0HnNs0rhCnSP5EOfkBp3QZ1zfunjInP6yt9CNOJr47k=) @ 192
- 11/12/2015 10:32:24 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qqxmEgcQy7tWwKa11RvEslg==(System.IO.Stream, #=q0HnNs0rhCnSP5EOfkBp3QZ1zfunjInP6yt9CNOJr47k=) @ 105
- 11/12/2015 10:32:24 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=q_J9Qbzp_f$dkxJJfLnM5wA==(System.String, #=q0HnNs0rhCnSP5EOfkBp3QZ1zfunjInP6yt9CNOJr47k=) @ 95
- 11/12/2015 10:32:24 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=q20AJeulQAoTkVuZnmlOQXg==(System.String, #=qNGkZ$XIiAsoh4hR4nrD1C5aerg8zsT6UfLE4G6dAa6MYOJTbtYcthiAl2$7n5Oxl, #=q0HnNs0rhCnSP5EOfkBp3QZ1zfunjInP6yt9CNOJr47k=) @ 1033
- 11/12/2015 10:32:24 AM: - Void #=q2t23J3xkKIzDySZdwETzGw==() @ 1184
- 11/12/2015 10:32:24 AM: - Boolean #=qAJOI_DRSDg7aT2Iz7CrJvA==(System.Object, Microsoft.Xna.Framework.Input.Keys) @ 461
- 11/12/2015 10:32:24 AM: - System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) @ 0
- 11/12/2015 10:32:24 AM: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 11/12/2015 10:32:24 AM: - System.Object DynamicInvokeImpl(System.Object[]) @ 118
- 11/12/2015 10:32:24 AM: - Boolean #=qbo4Cp4FRGIwCLB3j2L9KqQ==(Microsoft.Xna.Framework.Input.Keys) @ 270
- 11/12/2015 10:32:24 AM: - Void #=qFluseYTdWu3R533rZJ6Ptw==(System.Collections.Generic.List`1[Microsoft.Xna.Framework.Input.Keys]) @ 1747
- 11/12/2015 10:32:24 AM: - Void #=q33eEEls1b_yiQQ1tagGCgg==(#=qNyYSdLZ0DsFs7C9llVcOKOTgZZutdqFcBCDk1tbvv6pbuii2$JKPWXk_8lRhdJO8) @ 941
- 11/12/2015 10:32:24 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 554
- 11/12/2015 10:32:24 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:32:24 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:24 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:24 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:24 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:24 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:24 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:24 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:24 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:24 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:24 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:24 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:24 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:24 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: ---------- Slow Frame Detected at 62.00s in Play ----------
- 11/12/2015 10:32:24 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: Game 62,539
- 11/12/2015 10:32:24 AM: Mode 24,849
- 11/12/2015 10:32:24 AM: Audio 21,801
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: BetweenFrames 0.00
- 11/12/2015 10:32:24 AM: Update 0.41
- 11/12/2015 10:32:24 AM: Scheduler 0.00
- 11/12/2015 10:32:24 AM: Draw 21.13
- 11/12/2015 10:32:24 AM: SwapBuffer 0.02
- 11/12/2015 10:32:24 AM: Sleep 0.00
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: This Frame 21.58
- 11/12/2015 10:32:24 AM: Avg. Frame 4.68
- 11/12/2015 10:32:24 AM: Curr FPS 240
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: TextureUpload 1
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: Call stack follows:
- 11/12/2015 10:32:24 AM:
- 11/12/2015 10:32:24 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:32:24 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:32:24 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:32:24 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:32:24 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:32:24 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:32:24 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:32:24 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 906
- 11/12/2015 10:32:24 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:32:24 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:32:24 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:32:24 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:32:24 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:24 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:24 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:24 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:24 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:24 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:24 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:24 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:24 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:24 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:24 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:24 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:24 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:26 AM:
- 11/12/2015 10:32:26 AM: ---------- Slow Frame Detected at 64.00s in SelectPlay ----------
- 11/12/2015 10:32:26 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:26 AM:
- 11/12/2015 10:32:26 AM: Game 64,356
- 11/12/2015 10:32:26 AM: Mode 41
- 11/12/2015 10:32:26 AM: Audio 21,801
- 11/12/2015 10:32:26 AM:
- 11/12/2015 10:32:26 AM: BetweenFrames 0.01
- 11/12/2015 10:32:26 AM: Update 29.03
- 11/12/2015 10:32:26 AM: Scheduler 0.00
- 11/12/2015 10:32:26 AM: Draw 11.60
- 11/12/2015 10:32:26 AM: SwapBuffer 0.06
- 11/12/2015 10:32:26 AM: Sleep 0.00
- 11/12/2015 10:32:26 AM:
- 11/12/2015 10:32:26 AM: This Frame 41.28
- 11/12/2015 10:32:26 AM: Avg. Frame 8.55
- 11/12/2015 10:32:26 AM: Curr FPS 240
- 11/12/2015 10:32:26 AM:
- 11/12/2015 10:32:26 AM: NativeText 27
- 11/12/2015 10:32:26 AM: TextureGen 25
- 11/12/2015 10:32:26 AM: TextureUpload 1
- 11/12/2015 10:32:26 AM:
- 11/12/2015 10:32:26 AM: Call stack follows:
- 11/12/2015 10:32:26 AM:
- 11/12/2015 10:32:26 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:32:26 AM: Scheduler 2.02
- 11/12/2015 10:32:26 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:26 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:32:26 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:32:26 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:32:26 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 1699
- 11/12/2015 10:32:26 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:32:26 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:32:26 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:32:26 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:32:26 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:26 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:26 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:26 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:26 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:26 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:26 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:26 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:26 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:26 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:26 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:26 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:26 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: ---------- Slow Frame Detected at 66.00s in BeatmapImport ----------
- 11/12/2015 10:32:28 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: Game 66,296
- 11/12/2015 10:32:28 AM: Mode 28
- 11/12/2015 10:32:28 AM: Audio 23,681
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: BetweenFrames 0.37
- 11/12/2015 10:32:28 AM: Update 23.17
- 11/12/2015 10:32:28 AM: Scheduler 0.36
- 11/12/2015 10:32:28 AM: Draw 3.99
- 11/12/2015 10:32:28 AM: SwapBuffer 0.02
- 11/12/2015 10:32:28 AM: Sleep 0.00
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: This Frame 27.93
- 11/12/2015 10:32:28 AM: Avg. Frame 6.15
- 11/12/2015 10:32:28 AM: Curr FPS 240
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: TextureGen 2
- 11/12/2015 10:32:28 AM: NativeText 1
- 11/12/2015 10:32:28 AM: TextureUpload 1
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: ---------- Slow Frame Detected at 66.00s in SelectPlay ----------
- 11/12/2015 10:32:28 AM: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 11/12/2015 10:32:28 AM: TextureUnload 88
- 11/12/2015 10:32:28 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:28 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:28 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:28 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: ---------- Slow Frame Detected at 66.00s in SelectPlay ----------
- 11/12/2015 10:32:28 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: Game 66,661
- 11/12/2015 10:32:28 AM: Mode 365
- 11/12/2015 10:32:28 AM: Audio 24,062
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: BetweenFrames 0.51
- 11/12/2015 10:32:28 AM: Update 0.11
- 11/12/2015 10:32:28 AM: Scheduler 0.00
- 11/12/2015 10:32:28 AM: Draw 0.30
- 11/12/2015 10:32:28 AM: SwapBuffer 10.74
- 11/12/2015 10:32:28 AM: Sleep 0.00
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: This Frame 11.69
- 11/12/2015 10:32:28 AM: Avg. Frame 5.83
- 11/12/2015 10:32:28 AM: Curr FPS 194
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: TextureUpload 1
- 11/12/2015 10:32:28 AM:
- 11/12/2015 10:32:28 AM: Call stack was not recorded.
- 11/12/2015 10:32:35 AM:
- 11/12/2015 10:32:35 AM: ---------- Slow Frame Detected at 73.00s in Menu ----------
- 11/12/2015 10:32:35 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:35 AM:
- 11/12/2015 10:32:35 AM: Game 73,967
- 11/12/2015 10:32:35 AM: Mode 25
- 11/12/2015 10:32:35 AM: Audio 54,626
- 11/12/2015 10:32:35 AM:
- 11/12/2015 10:32:35 AM: BetweenFrames 0.26
- 11/12/2015 10:32:35 AM: Update 20.12
- 11/12/2015 10:32:35 AM: Scheduler 0.00
- 11/12/2015 10:32:35 AM: Draw 4.44
- 11/12/2015 10:32:35 AM: SwapBuffer 0.02
- 11/12/2015 10:32:35 AM: Sleep 0.00
- 11/12/2015 10:32:35 AM:
- 11/12/2015 10:32:35 AM: This Frame 24.88
- 11/12/2015 10:32:35 AM: Avg. Frame 5.74
- 11/12/2015 10:32:35 AM: Curr FPS 240
- 11/12/2015 10:32:35 AM:
- 11/12/2015 10:32:35 AM: NativeText 4
- 11/12/2015 10:32:35 AM: TextureGen 4
- 11/12/2015 10:32:35 AM: TextureUpload 1
- 11/12/2015 10:32:36 AM: Mode 96
- 11/12/2015 10:32:35 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:35 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:35 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:35 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:35 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:35 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:35 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:35 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:46 AM:
- 11/12/2015 10:32:46 AM: ---------- Slow Frame Detected at 84.00s in SelectPlay ----------
- 11/12/2015 10:32:46 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:46 AM:
- 11/12/2015 10:32:46 AM: Game 84,130
- 11/12/2015 10:32:46 AM: Mode 35
- 11/12/2015 10:32:46 AM: Audio 64,777
- 11/12/2015 10:32:46 AM:
- 11/12/2015 10:32:46 AM: BetweenFrames 0.15
- 11/12/2015 10:32:46 AM: Update 24.21
- 11/12/2015 10:32:46 AM: Scheduler 0.00
- 11/12/2015 10:32:46 AM: Draw 10.75
- 11/12/2015 10:32:46 AM: SwapBuffer 0.02
- 11/12/2015 10:32:46 AM: Sleep 0.00
- 11/12/2015 10:32:46 AM:
- 11/12/2015 10:32:46 AM: This Frame 35.17
- 11/12/2015 10:32:46 AM: Avg. Frame 7.36
- 11/12/2015 10:32:46 AM: Curr FPS 240
- 11/12/2015 10:32:46 AM:
- 11/12/2015 10:32:46 AM: NativeText 30
- 11/12/2015 10:32:46 AM: TextureGen 24
- 11/12/2015 10:32:46 AM: TextureUpload 1
- 11/12/2015 10:32:46 AM:
- 11/12/2015 10:32:46 AM: Call stack follows:
- 11/12/2015 10:32:46 AM:
- 11/12/2015 10:32:46 AM: - Int32 GdipCreateFromHWND(System.Runtime.InteropServices.HandleRef, IntPtr ByRef) @ 0
- 11/12/2015 10:32:46 AM: - System.Drawing.Graphics FromHwndInternal(IntPtr) @ 29
- 11/12/2015 10:32:46 AM: - System.Drawing.Graphics FromHwnd(IntPtr) @ 61
- 11/12/2015 10:32:46 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qJFP3EpX4HwdPGGLBHdEo6A==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qSF2D1_OJg3ATdmQ4Ee$JokoLHEOgy2SEPcml3kJDOqJfjSsH8EhAgKlUfVdJ$fLu, Boolean, Boolean, Boolean, #=quBLNvwRpF9LqV32x9nPrwp8dz732VSFDidIgZKhv8CJBmhzarSA0CCG45c9ancSc, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=qmU74A6Yb2oSrCyvkYZJwbQCqxB09WYZmIgenLZdXxsw1hIAat$a6N9ekwY6D6Mc2, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=, Int32, Int32) @ 92
- 11/12/2015 10:32:46 AM: This Frame 21.75
- 11/12/2015 10:32:46 AM: Avg. Frame 8.69
- 11/12/2015 10:32:46 AM: Scheduler 0.00
- 11/12/2015 10:32:46 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:46 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:32:46 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:46 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:46 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:46 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:46 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:46 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:46 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:46 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:46 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:46 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:46 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:46 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:46 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:48 AM:
- 11/12/2015 10:32:48 AM: ---------- Slow Frame Detected at 86.00s in SelectPlay ----------
- 11/12/2015 10:32:48 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:48 AM:
- 11/12/2015 10:32:48 AM: Game 86,336
- 11/12/2015 10:32:48 AM: Mode 2,241
- 11/12/2015 10:32:48 AM: Audio 16,421
- 11/12/2015 10:32:48 AM:
- 11/12/2015 10:32:48 AM: BetweenFrames 0.19
- 11/12/2015 10:32:48 AM: Update 1.34
- 11/12/2015 10:32:48 AM: Scheduler 0.00
- 11/12/2015 10:32:48 AM: Draw 9.19
- 11/12/2015 10:32:48 AM: SwapBuffer 0.03
- 11/12/2015 10:32:48 AM: Sleep 0.01
- 11/12/2015 10:32:48 AM:
- 11/12/2015 10:32:48 AM: This Frame 10.79
- 11/12/2015 10:32:48 AM: Avg. Frame 4.50
- 11/12/2015 10:32:48 AM: Curr FPS 238
- 11/12/2015 10:32:48 AM:
- 11/12/2015 10:32:48 AM: NativeText 34
- 11/12/2015 10:32:48 AM: TextureGen 34
- 11/12/2015 10:32:48 AM: TextureUpload 1
- 11/12/2015 10:32:48 AM:
- 11/12/2015 10:32:48 AM: Call stack was not recorded.
- 11/12/2015 10:32:49 AM:
- 11/12/2015 10:32:49 AM: ---------- Slow Frame Detected at 87.00s in SelectPlay ----------
- 11/12/2015 10:32:49 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:49 AM:
- 11/12/2015 10:32:49 AM: Game 87,474
- 11/12/2015 10:32:49 AM: Mode 3,379
- 11/12/2015 10:32:49 AM: Audio 165,313
- 11/12/2015 10:32:49 AM:
- 11/12/2015 10:32:49 AM: BetweenFrames 0.38
- 11/12/2015 10:32:49 AM: Update 30.39
- 11/12/2015 10:32:49 AM: Scheduler 0.00
- 11/12/2015 10:32:49 AM: Draw 1.74
- 11/12/2015 10:32:49 AM: SwapBuffer 0.02
- 11/12/2015 10:32:49 AM: Sleep 0.00
- 11/12/2015 10:32:49 AM:
- 11/12/2015 10:32:49 AM: This Frame 32.59
- 11/12/2015 10:32:49 AM: Avg. Frame 6.90
- 11/12/2015 10:32:49 AM: Curr FPS 240
- 11/12/2015 10:32:49 AM:
- 11/12/2015 10:32:49 AM: NativeText 1
- 11/12/2015 10:32:49 AM: TextureGen 1
- 11/12/2015 10:32:49 AM: TextureUpload 1
- 11/12/2015 10:32:49 AM:
- 11/12/2015 10:32:49 AM: Call stack follows:
- 11/12/2015 10:32:49 AM:
- 11/12/2015 10:32:49 AM: - Void .ctor(#=qtrEFozt3ADBnnJGy4xlRvUoCHYxp$XZYrszI1jcQFosy9Eb4AsawXWOUkis5diK0, Int32, Single) @ 0
- 11/12/2015 10:32:49 AM: - Void .ctor(osu.Graphics.Skinning.SkinMania, Boolean, Single, Single, Single, Single, Int32, Int32) @ 5748
- 11/12/2015 10:32:49 AM: - Void .ctor(#=q9xfav721iOxB_jZEcLSuvmaLpQcF1maJqqtTsQd3TJMfqDE3UAMFW8HKoxVhQB5E) @ 137
- 11/12/2015 10:32:49 AM: - Void       ​   () @ 169
- 11/12/2015 10:32:49 AM: - Void #=qbUWtYEIiChM_88gFnawkqA==(#=qWlzwEdkOSygK6Ozm4is3rERZj4_OfvY$yYyEmOH050KKSHZuzLjutYMw8_tFCkLh, osu_common.Mods) @ 75
- 11/12/2015 10:32:49 AM: - System.String #=qoY6fsSgWtHe9pXOxCQI9tnUYDt6fO6S2G0e0H7Azk4k=() @ 123
- 11/12/2015 10:32:49 AM: - Void #=qmMqOzPnPfpO6lsnJfQKZAw==() @ 1726
- 11/12/2015 10:32:49 AM: - Void #=qrpqHXePFp1O8yeKo2UNXCHxg4i$nOagKoCmyoPg0ZToub9cJfLGUc2OoHMgfUaAn(System.Object, #=qWlzwEdkOSygK6Ozm4is3rERZj4_OfvY$yYyEmOH050KKSHZuzLjutYMw8_tFCkLh) @ 172
- 11/12/2015 10:32:49 AM: - Void #=q0N8rIwQPnNAJUOjAxGbVAA==(Int32, Boolean) @ 430
- 11/12/2015 10:32:49 AM: - Boolean #=q4ReV_gAJLnAHE5tUKSYOZQ==(System.Object, System.EventArgs) @ 541
- 11/12/2015 10:32:49 AM: - System.Object InvokeMethod(System.Object, System.Object[], System.Signature, Boolean) @ 0
- 11/12/2015 10:32:49 AM: - System.Object UnsafeInvokeInternal(System.Object, System.Object[], System.Object[]) @ 93
- 11/12/2015 10:32:49 AM: - System.Object DynamicInvokeImpl(System.Object[]) @ 118
- 11/12/2015 10:32:49 AM: - Boolean #=q4gUAGCxKafar8IOE$TYsgg==(#=qY2qmCgBbDG$E85KFaLbj6vTkpQwsk2pzgZ1p92db2NE=) @ 106
- 11/12/2015 10:32:49 AM: - Void #=qq4mY0uroRTjjN8_9w0RdzQ==(#=qY2qmCgBbDG$E85KFaLbj6vTkpQwsk2pzgZ1p92db2NE=) @ 107
- 11/12/2015 10:32:49 AM: - Void #=qwZd_YW19FrqMuZsTyEtXxw==() @ 13
- 11/12/2015 10:32:49 AM: - Void #=q33eEEls1b_yiQQ1tagGCgg==(#=qNyYSdLZ0DsFs7C9llVcOKOTgZZutdqFcBCDk1tbvv6pbuii2$JKPWXk_8lRhdJO8) @ 2880
- 11/12/2015 10:32:49 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 554
- 11/12/2015 10:32:49 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:32:49 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:49 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:49 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:49 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:49 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:49 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:49 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:49 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:49 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:49 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:49 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:49 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:49 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: ---------- Slow Frame Detected at 91.00s in SelectPlay ----------
- 11/12/2015 10:32:53 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: Game 91,397
- 11/12/2015 10:32:53 AM: Mode 7,302
- 11/12/2015 10:32:53 AM: Audio 54,838
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: BetweenFrames 0.60
- 11/12/2015 10:32:53 AM: Update 6.28
- 11/12/2015 10:32:53 AM: Scheduler 0.00
- 11/12/2015 10:32:53 AM: Draw 2.04
- 11/12/2015 10:32:53 AM: SwapBuffer 0.02
- 11/12/2015 10:32:53 AM: Sleep 0.00
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: This Frame 8.98
- 11/12/2015 10:32:53 AM: Avg. Frame 4.38
- 11/12/2015 10:32:53 AM: Curr FPS 240
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: NativeText 4
- 11/12/2015 10:32:53 AM: TextureGen 4
- 11/12/2015 10:32:53 AM: TextureUpload 1
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: Call stack was not recorded.
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: ---------- Slow Frame Detected at 91.00s in Menu ----------
- 11/12/2015 10:32:53 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: Game 91,585
- 11/12/2015 10:32:53 AM: Mode 26
- 11/12/2015 10:32:53 AM: Audio 55,013
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: BetweenFrames 0.28
- 11/12/2015 10:32:53 AM: Update 20.00
- 11/12/2015 10:32:53 AM: Scheduler 0.00
- 11/12/2015 10:32:53 AM: Draw 5.17
- 11/12/2015 10:32:53 AM: SwapBuffer 0.02
- 11/12/2015 10:32:53 AM: Sleep 0.00
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: This Frame 25.53
- 11/12/2015 10:32:53 AM: Avg. Frame 5.90
- 11/12/2015 10:32:53 AM: Curr FPS 236
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: NativeText 4
- 11/12/2015 10:32:53 AM: TextureGen 4
- 11/12/2015 10:32:53 AM: TextureUpload 1
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: Call stack follows:
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:32:53 AM: - Void #=qiTtERkygE_kgavtjl5oPBA==(Boolean) @ 57
- 11/12/2015 10:32:53 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 740
- 11/12/2015 10:32:53 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:32:53 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:32:53 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:32:53 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:32:53 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:53 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:53 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:53 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:53 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:53 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:53 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:53 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:53 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:53 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:53 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:53 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:53 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: ---------- Slow Frame Detected at 91.00s in Menu ----------
- 11/12/2015 10:32:53 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: Game 91,609
- 11/12/2015 10:32:53 AM: Mode 49
- 11/12/2015 10:32:53 AM: Audio 55,039
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: BetweenFrames 1.34
- 11/12/2015 10:32:53 AM: Update 0.26
- 11/12/2015 10:32:53 AM: Scheduler 0.10
- 11/12/2015 10:32:53 AM: Draw 21.65
- 11/12/2015 10:32:53 AM: SwapBuffer 0.02
- 11/12/2015 10:32:53 AM: Sleep 0.00
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: This Frame 23.60
- 11/12/2015 10:32:53 AM: Avg. Frame 7.10
- 11/12/2015 10:32:53 AM: Curr FPS 236
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: TextureUnload 81
- 11/12/2015 10:32:53 AM: TextureUpload 1
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: Call stack follows:
- 11/12/2015 10:32:53 AM:
- 11/12/2015 10:32:53 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:32:53 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:32:53 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:32:53 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:32:53 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:32:53 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:32:53 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:32:53 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 16
- 11/12/2015 10:32:53 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:32:53 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:32:53 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:32:53 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:32:53 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:53 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:53 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:53 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:53 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:53 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:53 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:53 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:53 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:53 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:53 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:53 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:53 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: ---------- Slow Frame Detected at 93.00s in SelectPlay ----------
- 11/12/2015 10:32:55 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: Game 93,820
- 11/12/2015 10:32:55 AM: Mode 37
- 11/12/2015 10:32:55 AM: Audio 57,235
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: BetweenFrames 0.00
- 11/12/2015 10:32:55 AM: Update 26.60
- 11/12/2015 10:32:55 AM: Scheduler 0.00
- 11/12/2015 10:32:55 AM: Draw 10.47
- 11/12/2015 10:32:55 AM: SwapBuffer 0.02
- 11/12/2015 10:32:55 AM: Sleep 0.00
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: This Frame 37.12
- 11/12/2015 10:32:55 AM: Avg. Frame 7.70
- 11/12/2015 10:32:55 AM: Curr FPS 240
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: NativeText 30
- 11/12/2015 10:32:55 AM: TextureGen 24
- 11/12/2015 10:32:55 AM: TextureUpload 1
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: Call stack follows:
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:32:55 AM: - Void #=qiTtERkygE_kgavtjl5oPBA==(Boolean) @ 57
- 11/12/2015 10:32:55 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 740
- 11/12/2015 10:32:55 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:32:55 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:32:55 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:32:55 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:32:55 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:55 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:55 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:55 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:55 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:55 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:55 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:55 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:55 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:55 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:55 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:55 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:55 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: ---------- Slow Frame Detected at 93.00s in SelectPlay ----------
- 11/12/2015 10:32:55 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: Game 93,844
- 11/12/2015 10:32:55 AM: Mode 62
- 11/12/2015 10:32:55 AM: Audio 57,273
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: BetweenFrames 5.76
- 11/12/2015 10:32:55 AM: Update 1.67
- 11/12/2015 10:32:55 AM: Scheduler 0.39
- 11/12/2015 10:32:55 AM: Draw 16.39
- 11/12/2015 10:32:55 AM: SwapBuffer 0.06
- 11/12/2015 10:32:55 AM: Sleep 0.00
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: This Frame 24.50
- 11/12/2015 10:32:55 AM: Avg. Frame 8.89
- 11/12/2015 10:32:55 AM: Curr FPS 240
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: TextureUnload 6
- 11/12/2015 10:32:55 AM: NativeText 1
- 11/12/2015 10:32:55 AM: TextureGen 1
- 11/12/2015 10:32:55 AM: TextureUpload 1
- 11/12/2015 10:32:55 AM:
- 11/12/2015 10:32:55 AM: Call stack was not recorded.
- 11/12/2015 10:32:59 AM:
- 11/12/2015 10:32:59 AM: ---------- Slow Frame Detected at 97.00s in SelectPlay ----------
- 11/12/2015 10:32:59 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:32:59 AM:
- 11/12/2015 10:32:59 AM: Game 97,475
- 11/12/2015 10:32:59 AM: Mode 3,693
- 11/12/2015 10:32:59 AM: Audio 60,516
- 11/12/2015 10:32:59 AM:
- 11/12/2015 10:32:59 AM: BetweenFrames 0.12
- 11/12/2015 10:32:59 AM: Update 0.16
- 11/12/2015 10:32:59 AM: Scheduler 0.00
- 11/12/2015 10:32:59 AM: Draw 0.57
- 11/12/2015 10:32:59 AM: SwapBuffer 12.10
- 11/12/2015 10:32:59 AM: Sleep 0.00
- 11/12/2015 10:32:59 AM:
- 11/12/2015 10:32:59 AM: This Frame 12.98
- 11/12/2015 10:32:59 AM: Avg. Frame 4.57
- 11/12/2015 10:32:59 AM: Curr FPS 240
- 11/12/2015 10:32:59 AM:
- 11/12/2015 10:32:59 AM: TextureUpload 1
- 11/12/2015 10:32:59 AM:
- 11/12/2015 10:32:59 AM: Call stack follows:
- 11/12/2015 10:32:59 AM:
- 11/12/2015 10:32:59 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:32:59 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:32:59 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:32:59 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:32:59 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:32:59 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:32:59 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:32:59 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:32:59 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:32:59 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:32:59 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:32:59 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:32:59 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:32:59 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:32:59 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:32:59 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:32:59 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:32:59 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:32:59 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: ---------- Slow Frame Detected at 108.00s in Play ----------
- 11/12/2015 10:33:10 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: Game 108,662
- 11/12/2015 10:33:10 AM: Mode 11,162
- 11/12/2015 10:33:10 AM: Audio 8,235
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: BetweenFrames 0.22
- 11/12/2015 10:33:10 AM: Update 24.34
- 11/12/2015 10:33:10 AM: Scheduler 0.00
- 11/12/2015 10:33:10 AM: Draw 3.45
- 11/12/2015 10:33:10 AM: SwapBuffer 0.02
- 11/12/2015 10:33:10 AM: Sleep 0.00
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: This Frame 28.07
- 11/12/2015 10:33:10 AM: Avg. Frame 3.43
- 11/12/2015 10:33:10 AM: Curr FPS 797
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: TextureGen 2
- 11/12/2015 10:33:10 AM: TextureUpload 2
- 11/12/2015 10:33:10 AM: NativeText 1
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: Call stack follows:
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: - Int32 GdipBitmapLockBits(System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECT ByRef, System.Drawing.Imaging.ImageLockMode, System.Drawing.Imaging.PixelFormat, System.Drawing.Imaging.BitmapData) @ 0
- 11/12/2015 10:33:10 AM: - System.Drawing.Imaging.BitmapData LockBits(System.Drawing.Rectangle, System.Drawing.Imaging.ImageLockMode, System.Drawing.Imaging.PixelFormat, System.Drawing.Imaging.BitmapData) @ 65
- 11/12/2015 10:33:10 AM: ---------- Slow Frame Detected at 108.00s in Play ----------
- 11/12/2015 10:33:10 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: TextureUpload 2
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: Call stack follows:
- 11/12/2015 10:33:10 AM:
- 11/12/2015 10:33:10 AM: - Void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d, Int32, Int32, Int32, Int32, Int32, OpenTK.Graphics.ES20.PixelFormat, OpenTK.Graphics.ES20.PixelType, IntPtr) @ 118
- 11/12/2015 10:33:10 AM: - Boolean #=qbtXXsZzzzkUL7UDP$2O7sg==() @ 813
- 11/12/2015 10:33:10 AM: - Void #=qRo7G_XsXEw5eRUvOMb1Rjg==() @ 79
- 11/12/2015 10:33:10 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 59
- 11/12/2015 10:33:10 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:33:10 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:10 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:10 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:10 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:10 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:10 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:10 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:10 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:10 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:10 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:10 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:10 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:10 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:11 AM:
- 11/12/2015 10:33:11 AM: ---------- Slow Frame Detected at 109.00s in SelectPlay ----------
- 11/12/2015 10:33:11 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:11 AM:
- 11/12/2015 10:33:11 AM: Game 109,035
- 11/12/2015 10:33:11 AM: Mode 53
- 11/12/2015 10:33:11 AM: Audio 8,265
- 11/12/2015 10:33:11 AM:
- 11/12/2015 10:33:11 AM: BetweenFrames 0.24
- 11/12/2015 10:33:11 AM: Update 40.91
- 11/12/2015 10:33:11 AM: Scheduler 0.00
- 11/12/2015 10:33:11 AM: Draw 11.77
- 11/12/2015 10:33:11 AM: SwapBuffer 0.09
- 11/12/2015 10:33:11 AM: Sleep 0.00
- 11/12/2015 10:33:11 AM:
- 11/12/2015 10:33:11 AM: This Frame 53.02
- 11/12/2015 10:33:11 AM: Avg. Frame 11.39
- 11/12/2015 10:33:11 AM: Curr FPS 199
- 11/12/2015 10:33:11 AM:
- 11/12/2015 10:33:11 AM: NativeText 27
- 11/12/2015 10:33:11 AM: TextureGen 25
- 11/12/2015 10:33:11 AM: TextureUpload 1
- 11/12/2015 10:33:11 AM:
- 11/12/2015 10:33:11 AM: Call stack follows:
- 11/12/2015 10:33:11 AM:
- 11/12/2015 10:33:11 AM: - Void AbortInternal() @ 0
- 11/12/2015 10:33:11 AM: - Void Abort() @ 32
- 11/12/2015 10:33:11 AM: - Void #=qba_UMoJffMuQVH8o9tI33g==(Boolean) @ 117
- 11/12/2015 10:33:11 AM: - Void #=qba_UMoJffMuQVH8o9tI33g==(Boolean) @ 40
- 11/12/2015 10:33:11 AM: - Void #=qba_UMoJffMuQVH8o9tI33g==(Boolean) @ 42
- 11/12/2015 10:33:11 AM: - Void Dispose() @ 25
- 11/12/2015 10:33:11 AM: - Void Dispose() @ 105
- 11/12/2015 10:33:11 AM: - Void Dispose() @ 184
- 11/12/2015 10:33:11 AM: - Void #=qba_UMoJffMuQVH8o9tI33g==(Boolean) @ 463
- 11/12/2015 10:33:11 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 323
- 11/12/2015 10:33:11 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:33:11 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:33:11 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:33:11 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:33:11 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:11 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:11 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:11 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:11 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:11 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:11 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:11 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:11 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:11 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:11 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:11 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:11 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: ---------- Slow Frame Detected at 113.00s in Menu ----------
- 11/12/2015 10:33:15 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: Game 113,631
- 11/12/2015 10:33:15 AM: Mode 24
- 11/12/2015 10:33:15 AM: Audio 54,164
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: BetweenFrames 0.27
- 11/12/2015 10:33:15 AM: Update 18.94
- 11/12/2015 10:33:15 AM: Scheduler 0.00
- 11/12/2015 10:33:15 AM: Draw 4.58
- 11/12/2015 10:33:15 AM: SwapBuffer 0.02
- 11/12/2015 10:33:15 AM: Sleep 0.00
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: This Frame 23.84
- 11/12/2015 10:33:15 AM: Avg. Frame 5.63
- 11/12/2015 10:33:15 AM: Curr FPS 238
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: NativeText 4
- 11/12/2015 10:33:15 AM: TextureGen 4
- 11/12/2015 10:33:15 AM: TextureUpload 1
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: Call stack follows:
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:33:15 AM: - Void #=qiTtERkygE_kgavtjl5oPBA==(Boolean) @ 57
- 11/12/2015 10:33:15 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 740
- 11/12/2015 10:33:15 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:33:15 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:33:15 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:33:15 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:33:15 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:15 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:15 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:15 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:15 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:15 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:15 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:15 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:15 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: ---------- Slow Frame Detected at 113.00s in Menu ----------
- 11/12/2015 10:33:15 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: Game 113,654
- 11/12/2015 10:33:15 AM: Mode 47
- 11/12/2015 10:33:15 AM: Audio 54,164
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: BetweenFrames 1.63
- 11/12/2015 10:33:15 AM: Update 0.29
- 11/12/2015 10:33:15 AM: Scheduler 0.12
- 11/12/2015 10:33:15 AM: Draw 21.30
- 11/12/2015 10:33:15 AM: SwapBuffer 0.02
- 11/12/2015 10:33:15 AM: Sleep 0.00
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: This Frame 23.64
- 11/12/2015 10:33:15 AM: Avg. Frame 6.86
- 11/12/2015 10:33:15 AM: Curr FPS 238
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: TextureUnload 79
- 11/12/2015 10:33:15 AM: TextureUpload 1
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: Call stack follows:
- 11/12/2015 10:33:15 AM:
- 11/12/2015 10:33:15 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:33:15 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:33:15 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:33:15 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:33:15 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:33:15 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:33:15 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:33:15 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 16
- 11/12/2015 10:33:15 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:33:15 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:33:15 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:33:15 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:33:15 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:15 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:15 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:15 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:15 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:15 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:15 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:15 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:15 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:16 AM:
- 11/12/2015 10:33:16 AM: ---------- Slow Frame Detected at 114.00s in Menu ----------
- 11/12/2015 10:33:16 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:16 AM:
- 11/12/2015 10:33:16 AM: Game 114,272
- 11/12/2015 10:33:16 AM: Mode 665
- 11/12/2015 10:33:16 AM: Audio 54,794
- 11/12/2015 10:33:16 AM:
- 11/12/2015 10:33:16 AM: BetweenFrames 0.00
- 11/12/2015 10:33:16 AM: Update 0.27
- 11/12/2015 10:33:16 AM: Scheduler 0.00
- 11/12/2015 10:33:16 AM: Draw 0.46
- 11/12/2015 10:33:16 AM: SwapBuffer 13.01
- 11/12/2015 10:33:16 AM: Sleep 0.00
- 11/12/2015 10:33:16 AM:
- 11/12/2015 10:33:16 AM: This Frame 13.76
- 11/12/2015 10:33:16 AM: Avg. Frame 5.03
- 11/12/2015 10:33:16 AM: Curr FPS 238
- 11/12/2015 10:33:16 AM:
- 11/12/2015 10:33:16 AM: TextureUpload 1
- 11/12/2015 10:33:16 AM:
- 11/12/2015 10:33:16 AM: Call stack follows:
- 11/12/2015 10:33:16 AM:
- 11/12/2015 10:33:16 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:33:16 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:33:16 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:33:16 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:33:16 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:33:16 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:33:16 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:16 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:16 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:16 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:16 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:16 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:16 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:16 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:16 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:16 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:16 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:16 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:16 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: ---------- Slow Frame Detected at 115.00s in SelectPlay ----------
- 11/12/2015 10:33:17 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: Game 115,829
- 11/12/2015 10:33:17 AM: Mode 36
- 11/12/2015 10:33:17 AM: Audio 56,354
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: BetweenFrames 0.15
- 11/12/2015 10:33:17 AM: Update 25.79
- 11/12/2015 10:33:17 AM: Scheduler 0.00
- 11/12/2015 10:33:17 AM: Draw 10.36
- 11/12/2015 10:33:17 AM: SwapBuffer 0.02
- 11/12/2015 10:33:17 AM: Sleep 0.00
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: This Frame 36.47
- 11/12/2015 10:33:17 AM: Avg. Frame 7.60
- 11/12/2015 10:33:17 AM: Curr FPS 240
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: NativeText 30
- 11/12/2015 10:33:17 AM: TextureGen 24
- 11/12/2015 10:33:17 AM: TextureUpload 1
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: Call stack follows:
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:33:17 AM: - Void #=qiTtERkygE_kgavtjl5oPBA==(Boolean) @ 57
- 11/12/2015 10:33:17 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 740
- 11/12/2015 10:33:17 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:33:17 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:33:17 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:33:17 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:33:17 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:17 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:17 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:17 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:17 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:17 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:17 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:17 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:17 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:17 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:17 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:17 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:17 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: ---------- Slow Frame Detected at 115.00s in SelectPlay ----------
- 11/12/2015 10:33:17 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: Game 115,978
- 11/12/2015 10:33:17 AM: Mode 185
- 11/12/2015 10:33:17 AM: Audio 56,504
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: BetweenFrames 0.25
- 11/12/2015 10:33:17 AM: Update 1.60
- 11/12/2015 10:33:17 AM: Scheduler 0.00
- 11/12/2015 10:33:17 AM: Draw 13.11
- 11/12/2015 10:33:17 AM: SwapBuffer 0.02
- 11/12/2015 10:33:17 AM: Sleep 0.01
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: This Frame 15.01
- 11/12/2015 10:33:17 AM: Avg. Frame 6.90
- 11/12/2015 10:33:17 AM: Curr FPS 240
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: NativeText 1
- 11/12/2015 10:33:17 AM: TextureGen 1
- 11/12/2015 10:33:17 AM: TextureUpload 1
- 11/12/2015 10:33:17 AM:
- 11/12/2015 10:33:17 AM: Call stack was not recorded.
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM: ---------- Slow Frame Detected at 117.00s in Menu ----------
- 11/12/2015 10:33:19 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM: Game 117,456
- 11/12/2015 10:33:19 AM: Mode 22
- 11/12/2015 10:33:19 AM: Audio 57,984
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM: BetweenFrames 0.38
- 11/12/2015 10:33:19 AM: Update 17.27
- 11/12/2015 10:33:19 AM: Scheduler 0.00
- 11/12/2015 10:33:19 AM: Draw 4.38
- 11/12/2015 10:33:19 AM: SwapBuffer 0.02
- 11/12/2015 10:33:19 AM: Sleep 0.00
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM: This Frame 22.09
- 11/12/2015 10:33:19 AM: Avg. Frame 5.45
- 11/12/2015 10:33:19 AM: Curr FPS 240
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM: NativeText 4
- 11/12/2015 10:33:19 AM: TextureGen 4
- 11/12/2015 10:33:19 AM: TextureUpload 1
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:19 AM: Avg. Frame 5.50
- 11/12/2015 10:33:19 AM: Curr FPS 240
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM: TextureUpload 1
- 11/12/2015 10:33:19 AM:
- 11/12/2015 10:33:19 AM: Call stack was not recorded.
- 11/12/2015 10:33:20 AM:
- 11/12/2015 10:33:20 AM: ---------- Slow Frame Detected at 118.00s in Menu ----------
- 11/12/2015 10:33:20 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:20 AM:
- 11/12/2015 10:33:20 AM: Game 118,131
- 11/12/2015 10:33:20 AM: Mode 698
- 11/12/2015 10:33:20 AM: Audio 58,654
- 11/12/2015 10:33:20 AM:
- 11/12/2015 10:33:20 AM: BetweenFrames 0.00
- 11/12/2015 10:33:20 AM: Update 0.15
- 11/12/2015 10:33:20 AM: Scheduler 0.00
- 11/12/2015 10:33:20 AM: Draw 0.43
- 11/12/2015 10:33:20 AM: SwapBuffer 12.44
- 11/12/2015 10:33:20 AM: Sleep 0.00
- 11/12/2015 10:33:20 AM:
- 11/12/2015 10:33:20 AM: This Frame 13.04
- 11/12/2015 10:33:20 AM: Avg. Frame 4.78
- 11/12/2015 10:33:20 AM: Curr FPS 239
- 11/12/2015 10:33:20 AM:
- 11/12/2015 10:33:20 AM: TextureUpload 1
- 11/12/2015 10:33:20 AM:
- 11/12/2015 10:33:20 AM: Call stack follows:
- 11/12/2015 10:33:20 AM:
- 11/12/2015 10:33:20 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:33:20 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:33:20 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:33:20 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:33:20 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:33:20 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:33:20 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:20 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:20 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:20 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:20 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:20 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:20 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:20 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:20 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:20 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:20 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:20 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:20 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:22 AM:
- 11/12/2015 10:33:22 AM: ---------- Slow Frame Detected at 120.00s in SelectPlay ----------
- 11/12/2015 10:33:22 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:22 AM:
- 11/12/2015 10:33:22 AM: Game 120,113
- 11/12/2015 10:33:22 AM: Mode 38
- 11/12/2015 10:33:22 AM: Audio 60,634
- 11/12/2015 10:33:22 AM:
- 11/12/2015 10:33:22 AM: BetweenFrames 0.20
- 11/12/2015 10:33:22 AM: Update 27.07
- 11/12/2015 10:33:22 AM: Scheduler 0.00
- 11/12/2015 10:33:22 AM: Draw 10.78
- 11/12/2015 10:33:22 AM: SwapBuffer 0.03
- 11/12/2015 10:33:22 AM: Sleep 0.00
- 11/12/2015 10:33:22 AM:
- 11/12/2015 10:33:22 AM: This Frame 38.13
- 11/12/2015 10:33:22 AM: Avg. Frame 7.91
- 11/12/2015 10:33:22 AM: Curr FPS 240
- 11/12/2015 10:33:22 AM:
- 11/12/2015 10:33:22 AM: NativeText 31
- 11/12/2015 10:33:22 AM: TextureGen 24
- 11/12/2015 10:33:22 AM: TextureUpload 1
- 11/12/2015 10:33:22 AM:
- 11/12/2015 10:33:22 AM: Call stack follows:
- 11/12/2015 10:33:22 AM:
- 11/12/2015 10:33:22 AM: - Boolean Equals(System.Object) @ 105
- 11/12/2015 10:33:22 AM: - Int32 IndexOf(T[], T, Int32, Int32) @ 69
- 11/12/2015 10:33:22 AM: - Int32 IndexOf[T](T[], T, Int32, Int32) @ 116
- 11/12/2015 10:33:22 AM: - Int32 IndexOf(T) @ 62
- 11/12/2015 10:33:22 AM: Update 1.65
- 11/12/2015 10:33:22 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:22 AM: - Void #=qRo7G_XsXEw5eRUvOMb1Rjg==() @ 79
- 11/12/2015 10:33:22 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 59
- 11/12/2015 10:33:22 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:33:22 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:22 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:22 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:22 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:22 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:22 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:22 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:22 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:22 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:22 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:22 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:22 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:22 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:29 AM:
- 11/12/2015 10:33:29 AM: ---------- Slow Frame Detected at 127.00s in SelectPlay ----------
- 11/12/2015 10:33:29 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:29 AM:
- 11/12/2015 10:33:29 AM: Game 127,477
- 11/12/2015 10:33:29 AM: Mode 7,402
- 11/12/2015 10:33:29 AM: Audio 12,802
- 11/12/2015 10:33:29 AM:
- 11/12/2015 10:33:29 AM: BetweenFrames 0.28
- 11/12/2015 10:33:29 AM: Update 0.16
- 11/12/2015 10:33:29 AM: Scheduler 0.00
- 11/12/2015 10:33:29 AM: Draw 0.39
- 11/12/2015 10:33:29 AM: SwapBuffer 13.86
- 11/12/2015 10:33:29 AM: Sleep 0.00
- 11/12/2015 10:33:29 AM:
- 11/12/2015 10:33:29 AM: This Frame 14.73
- 11/12/2015 10:33:29 AM: Avg. Frame 4.70
- 11/12/2015 10:33:29 AM: Curr FPS 239
- 11/12/2015 10:33:29 AM:
- 11/12/2015 10:33:29 AM: TextureUpload 1
- 11/12/2015 10:33:29 AM:
- 11/12/2015 10:33:29 AM: Call stack follows:
- 11/12/2015 10:33:29 AM:
- 11/12/2015 10:33:29 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:33:29 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:33:29 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:33:29 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:33:29 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:33:29 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:33:29 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:29 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:29 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:29 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:29 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:29 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:29 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:29 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:29 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:29 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:29 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:29 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:29 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:30 AM:
- 11/12/2015 10:33:30 AM: ---------- Slow Frame Detected at 128.00s in SelectPlay ----------
- 11/12/2015 10:33:30 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:30 AM:
- 11/12/2015 10:33:30 AM: Game 128,551
- 11/12/2015 10:33:30 AM: Mode 8,477
- 11/12/2015 10:33:30 AM: Audio 196,242
- 11/12/2015 10:33:30 AM:
- 11/12/2015 10:33:30 AM: BetweenFrames 0.15
- 11/12/2015 10:33:30 AM: Update 4.20
- 11/12/2015 10:33:30 AM: Scheduler 0.00
- 11/12/2015 10:33:30 AM: Draw 4.70
- 11/12/2015 10:33:30 AM: SwapBuffer 0.02
- 11/12/2015 10:33:30 AM: Sleep 0.00
- 11/12/2015 10:33:30 AM:
- 11/12/2015 10:33:30 AM: This Frame 9.10
- 11/12/2015 10:33:30 AM: Avg. Frame 4.39
- 11/12/2015 10:33:30 AM: Curr FPS 240
- 11/12/2015 10:33:30 AM:
- 11/12/2015 10:33:30 AM: TextureUnload 2
- 11/12/2015 10:33:30 AM: NativeText 15
- 11/12/2015 10:33:30 AM: TextureGen 15
- 11/12/2015 10:33:30 AM: TextureUpload 1
- 11/12/2015 10:33:30 AM:
- 11/12/2015 10:33:30 AM: Call stack was not recorded.
- 11/12/2015 10:33:34 AM:
- 11/12/2015 10:33:34 AM: ---------- Slow Frame Detected at 132.00s in SelectPlay ----------
- 11/12/2015 10:33:34 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:34 AM:
- 11/12/2015 10:33:34 AM: Game 132,725
- 11/12/2015 10:33:34 AM: Mode 12,651
- 11/12/2015 10:33:34 AM: Audio 119,184
- 11/12/2015 10:33:34 AM:
- 11/12/2015 10:33:34 AM: BetweenFrames 1.04
- 11/12/2015 10:33:34 AM: Update 31.57
- 11/12/2015 10:33:34 AM: Scheduler 0.00
- 11/12/2015 10:33:34 AM: Draw 1.34
- 11/12/2015 10:33:34 AM: SwapBuffer 0.02
- 11/12/2015 10:33:34 AM: Sleep 0.00
- 11/12/2015 10:33:34 AM:
- 11/12/2015 10:33:34 AM: This Frame 34.01
- 11/12/2015 10:33:34 AM: Avg. Frame 7.11
- 11/12/2015 10:33:34 AM: Curr FPS 240
- 11/12/2015 10:33:34 AM:
- 11/12/2015 10:33:34 AM: NativeText 3
- 11/12/2015 10:33:34 AM: TextureGen 21
- 11/12/2015 10:33:34 AM: TextureUpload 1
- 11/12/2015 10:33:34 AM:
- 11/12/2015 10:33:34 AM: Call stack follows:
- 11/12/2015 10:33:34 AM:
- 11/12/2015 10:33:34 AM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:33:34 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/12/2015 10:33:34 AM: Scheduler 0.00
- 11/12/2015 10:33:34 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:34 AM: - Void Remove(System.Windows.Forms.Control) @ 47
- 11/12/2015 10:33:34 AM: - Void Remove(System.Windows.Forms.Control) @ 50
- 11/12/2015 10:33:34 AM: - Void #=qY_tRUVMGj4502nOtxfosu4ibj39Kg1JDB$e4EoLjYZE=(#=qmGD3lWv6Jo$RdWOSoDqW9LCO4io48DvT1CHPJJ4MUjo=) @ 43
- 11/12/2015 10:33:34 AM: - Void #=q3zSHCOvy6crdvePVGA4Zpg==(Boolean) @ 83
- 11/12/2015 10:33:34 AM: - Void #=qBTF0IX0gvnrMHQp74Piv2Fjlt0hVKDdWncgvxuOxg4g=() @ 102
- 11/12/2015 10:33:34 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 401
- 11/12/2015 10:33:34 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:33:34 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:34 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:34 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:34 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:34 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:34 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:34 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:34 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:34 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:34 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:34 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:34 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:34 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: ---------- Slow Frame Detected at 133.00s in SelectPlay ----------
- 11/12/2015 10:33:35 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: Game 133,957
- 11/12/2015 10:33:35 AM: Mode 13,882
- 11/12/2015 10:33:35 AM: Audio 120,424
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: BetweenFrames 0.16
- 11/12/2015 10:33:35 AM: Update 7.39
- 11/12/2015 10:33:35 AM: Scheduler 0.00
- 11/12/2015 10:33:35 AM: Draw 17.63
- 11/12/2015 10:33:35 AM: SwapBuffer 0.02
- 11/12/2015 10:33:35 AM: Sleep 0.00
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: This Frame 25.23
- 11/12/2015 10:33:35 AM: Avg. Frame 5.93
- 11/12/2015 10:33:35 AM: Curr FPS 240
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: NativeText 9
- 11/12/2015 10:33:35 AM: TextureGen 9
- 11/12/2015 10:33:35 AM: TextureUpload 1
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: Call stack follows:
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:33:35 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/12/2015 10:33:35 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, Single, Single) @ 52
- 11/12/2015 10:33:35 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qJFP3EpX4HwdPGGLBHdEo6A==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qSF2D1_OJg3ATdmQ4Ee$JokoLHEOgy2SEPcml3kJDOqJfjSsH8EhAgKlUfVdJ$fLu, Boolean, Boolean, Boolean, #=quBLNvwRpF9LqV32x9nPrwp8dz732VSFDidIgZKhv8CJBmhzarSA0CCG45c9ancSc, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=qmU74A6Yb2oSrCyvkYZJwbQCqxB09WYZmIgenLZdXxsw1hIAat$a6N9ekwY6D6Mc2, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=, Int32, Int32) @ 4627
- 11/12/2015 10:33:35 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qTHR3lxXw4i$zRszSDrrOHg==(#=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=) @ 1326
- 11/12/2015 10:33:35 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qlqRInelgU2EVV3se8670Gw==() @ 129
- 11/12/2015 10:33:35 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 63
- 11/12/2015 10:33:35 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:33:35 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 454
- 11/12/2015 10:33:35 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:33:35 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:35 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:35 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:35 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:35 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:35 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:35 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:35 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:35 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: ---------- Slow Frame Detected at 133.00s in SelectPlay ----------
- 11/12/2015 10:33:35 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: Game 133,974
- 11/12/2015 10:33:35 AM: Mode 13,900
- 11/12/2015 10:33:35 AM: Audio 120,464
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: BetweenFrames 16.44
- 11/12/2015 10:33:35 AM: Update 0.16
- 11/12/2015 10:33:35 AM: Scheduler 0.01
- 11/12/2015 10:33:35 AM: Draw 0.82
- 11/12/2015 10:33:35 AM: SwapBuffer 0.02
- 11/12/2015 10:33:35 AM: Sleep 0.00
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: This Frame 17.67
- 11/12/2015 10:33:35 AM: Avg. Frame 6.54
- 11/12/2015 10:33:35 AM: Curr FPS 240
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: TextureUnload 9
- 11/12/2015 10:33:35 AM: TextureUpload 1
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: Call stack follows:
- 11/12/2015 10:33:35 AM:
- 11/12/2015 10:33:35 AM: - System.Object ConvertToManaged(IntPtr, IntPtr, IntPtr, Int32) @ 0
- 11/12/2015 10:33:35 AM: - System.Object get_accParent() @ 0
- 11/12/2015 10:33:35 AM: - System.Windows.Forms.AccessibleObject get_Parent() @ 40
- 11/12/2015 10:33:35 AM: - System.Windows.Forms.AccessibleObject get_Parent() @ 32
- 11/12/2015 10:33:35 AM: - System.Object Accessibility.IAccessible.get_accParent() @ 49
- 11/12/2015 10:33:35 AM: - System.Object System.Windows.Forms.UnsafeNativeMethods.IAccessibleInternal.get_accParent() @ 48
- 11/12/2015 10:33:35 AM: - Boolean GetMessageW(MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) @ 0
- 11/12/2015 10:33:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 543
- 11/12/2015 10:33:35 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:35 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:35 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:35 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:35 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:35 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:35 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:38 AM:
- 11/12/2015 10:33:38 AM: ---------- Slow Frame Detected at 136.00s in Play ----------
- 11/12/2015 10:33:38 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:33:38 AM:
- 11/12/2015 10:33:38 AM: Game 136,732
- 11/12/2015 10:33:38 AM: Mode 1,666
- 11/12/2015 10:33:38 AM: Audio -1,143
- 11/12/2015 10:33:38 AM:
- 11/12/2015 10:33:38 AM: BetweenFrames 0.15
- 11/12/2015 10:33:38 AM: Update 0.14
- 11/12/2015 10:33:38 AM: Scheduler 0.00
- 11/12/2015 10:33:38 AM: Draw 0.13
- 11/12/2015 10:33:38 AM: SwapBuffer 0.03
- 11/12/2015 10:33:38 AM: Sleep 0.00
- 11/12/2015 10:33:38 AM:
- 11/12/2015 10:33:38 AM: This Frame 10.22
- 11/12/2015 10:33:38 AM: Avg. Frame 4.96
- 11/12/2015 10:33:38 AM: Curr FPS 144
- 11/12/2015 10:33:38 AM:
- 11/12/2015 10:33:38 AM: TextureUpload 1
- 11/12/2015 10:33:38 AM:
- 11/12/2015 10:33:38 AM: Call stack was not recorded.
- 11/12/2015 10:33:51 AM:
- 11/12/2015 10:33:51 AM: ---------- Slow Frame Detected at 149.00s in Play ----------
- 11/12/2015 10:33:51 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:33:51 AM:
- 11/12/2015 10:33:51 AM: Game 149,286
- 11/12/2015 10:33:51 AM: Mode 5,054
- 11/12/2015 10:33:51 AM: Audio 3,361
- 11/12/2015 10:33:51 AM:
- 11/12/2015 10:33:51 AM: BetweenFrames 0.00
- 11/12/2015 10:33:51 AM: Update 0.07
- 11/12/2015 10:33:51 AM: Scheduler 0.00
- 11/12/2015 10:33:51 AM: Draw 0.12
- 11/12/2015 10:33:51 AM: SwapBuffer 17.99
- 11/12/2015 10:33:51 AM: Sleep 0.00
- 11/12/2015 10:33:51 AM:
- 11/12/2015 10:33:51 AM: This Frame 18.20
- 11/12/2015 10:33:51 AM: Avg. Frame 1.32
- 11/12/2015 10:33:51 AM: Curr FPS 2927
- 11/12/2015 10:33:51 AM:
- 11/12/2015 10:33:51 AM: TextureUpload 1
- 11/12/2015 10:33:51 AM:
- 11/12/2015 10:33:51 AM: Call stack follows:
- 11/12/2015 10:33:51 AM:
- 11/12/2015 10:33:51 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:33:51 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:33:51 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:33:51 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:33:51 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:33:51 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:33:51 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:33:51 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:33:51 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:33:51 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:33:51 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:33:51 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:33:51 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:33:51 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:33:51 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:33:51 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:33:51 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:33:51 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:33:51 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:33:56 AM:
- 11/12/2015 10:33:56 AM: ---------- Slow Frame Detected at 154.00s in Play ----------
- 11/12/2015 10:33:56 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:33:56 AM:
- 11/12/2015 10:33:56 AM: Game 154,747
- 11/12/2015 10:33:56 AM: Mode 10,515
- 11/12/2015 10:33:56 AM: Audio 8,832
- 11/12/2015 10:33:56 AM:
- 11/12/2015 10:33:56 AM: BetweenFrames 0.00
- 11/12/2015 10:33:56 AM: Update 6.03
- 11/12/2015 10:33:56 AM: Scheduler 0.00
- 11/12/2015 10:33:56 AM: Draw 0.11
- 11/12/2015 10:33:56 AM: SwapBuffer 0.01
- 11/12/2015 10:33:56 AM: Sleep 0.00
- 11/12/2015 10:33:56 AM:
- 11/12/2015 10:33:56 AM: This Frame 6.55
- 11/12/2015 10:33:56 AM: Avg. Frame 0.49
- 11/12/2015 10:33:56 AM: Curr FPS 3193
- 11/12/2015 10:33:56 AM:
- 11/12/2015 10:33:56 AM: TextureUpload 1
- 11/12/2015 10:33:56 AM:
- 11/12/2015 10:33:56 AM: Call stack was not recorded.
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: ---------- Slow Frame Detected at 164.00s in SelectPlay ----------
- 11/12/2015 10:34:06 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: Game 164,835
- 11/12/2015 10:34:06 AM: Mode 43
- 11/12/2015 10:34:06 AM: Audio 18,552
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: BetweenFrames 0.23
- 11/12/2015 10:34:06 AM: Update 31.52
- 11/12/2015 10:34:06 AM: Scheduler 0.00
- 11/12/2015 10:34:06 AM: Draw 11.15
- 11/12/2015 10:34:06 AM: SwapBuffer 0.02
- 11/12/2015 10:34:06 AM: Sleep 0.00
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: This Frame 42.95
- 11/12/2015 10:34:06 AM: Avg. Frame 7.58
- 11/12/2015 10:34:06 AM: Curr FPS 240
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: NativeText 28
- 11/12/2015 10:34:06 AM: TextureGen 26
- 11/12/2015 10:34:06 AM: TextureUpload 1
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: Call stack follows:
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:34:06 AM: - Void #=qiTtERkygE_kgavtjl5oPBA==(Boolean) @ 57
- 11/12/2015 10:34:06 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 740
- 11/12/2015 10:34:06 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:34:06 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:34:06 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:34:06 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:34:06 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:34:06 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:34:06 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:34:06 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:34:06 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:34:06 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:34:06 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:34:06 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:34:06 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:34:06 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:34:06 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:34:06 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:34:06 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: ---------- Slow Frame Detected at 164.00s in SelectPlay ----------
- 11/12/2015 10:34:06 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: Game 164,961
- 11/12/2015 10:34:06 AM: Mode 170
- 11/12/2015 10:34:06 AM: Audio 18,622
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: BetweenFrames 0.00
- 11/12/2015 10:34:06 AM: Update 0.18
- 11/12/2015 10:34:06 AM: Scheduler 0.00
- 11/12/2015 10:34:06 AM: Draw 18.13
- 11/12/2015 10:34:06 AM: SwapBuffer 0.03
- 11/12/2015 10:34:06 AM: Sleep 0.00
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: This Frame 18.36
- 11/12/2015 10:34:06 AM: Avg. Frame 7.27
- 11/12/2015 10:34:06 AM: Curr FPS 240
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: TextureUpload 1
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: Call stack follows:
- 11/12/2015 10:34:06 AM:
- 11/12/2015 10:34:06 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:34:06 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:34:06 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:34:06 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:34:06 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:34:06 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:34:06 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:34:06 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 1779
- 11/12/2015 10:34:06 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:34:06 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:34:06 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:34:06 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:34:06 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:34:06 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:34:06 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:34:06 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:34:06 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:34:06 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:34:06 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:34:06 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:34:06 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:34:06 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:34:06 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:34:06 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:34:06 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:34:09 AM:
- 11/12/2015 10:34:09 AM: ---------- Slow Frame Detected at 167.00s in SelectPlay ----------
- 11/12/2015 10:34:09 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:34:09 AM:
- 11/12/2015 10:34:09 AM: Game 167,908
- 11/12/2015 10:34:09 AM: Mode 3,116
- 11/12/2015 10:34:09 AM: Audio 121,079
- 11/12/2015 10:34:09 AM:
- 11/12/2015 10:34:09 AM: BetweenFrames 0.20
- 11/12/2015 10:34:09 AM: Update 0.50
- 11/12/2015 10:34:09 AM: Scheduler 0.00
- 11/12/2015 10:34:09 AM: Draw 8.34
- 11/12/2015 10:34:09 AM: SwapBuffer 0.04
- 11/12/2015 10:34:09 AM: Sleep 0.00
- 11/12/2015 10:34:09 AM:
- 11/12/2015 10:34:09 AM: This Frame 9.14
- 11/12/2015 10:34:09 AM: Avg. Frame 4.37
- 11/12/2015 10:34:09 AM: Curr FPS 240
- 11/12/2015 10:34:09 AM:
- 11/12/2015 10:34:09 AM: NativeText 34
- 11/12/2015 10:34:09 AM: TextureGen 34
- 11/12/2015 10:34:09 AM: TextureUpload 1
- 11/12/2015 10:34:09 AM:
- 11/12/2015 10:34:09 AM: Call stack was not recorded.
- 11/12/2015 10:34:19 AM:
- 11/12/2015 10:34:19 AM: ---------- Slow Frame Detected at 177.00s in SelectPlay ----------
- 11/12/2015 10:34:19 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:34:19 AM:
- 11/12/2015 10:34:19 AM: Game 177,222
- 11/12/2015 10:34:19 AM: Mode 12,431
- 11/12/2015 10:34:19 AM: Audio 158,502
- 11/12/2015 10:34:19 AM:
- 11/12/2015 10:34:19 AM: BetweenFrames 0.67
- 11/12/2015 10:34:19 AM: Update 11.12
- 11/12/2015 10:34:19 AM: Scheduler 0.00
- 11/12/2015 10:34:19 AM: Draw 0.80
- 11/12/2015 10:34:19 AM: SwapBuffer 0.03
- 11/12/2015 10:34:19 AM: Sleep 0.14
- 11/12/2015 10:34:19 AM:
- 11/12/2015 10:34:19 AM: This Frame 12.63
- 11/12/2015 10:34:19 AM: Avg. Frame 4.54
- 11/12/2015 10:34:19 AM: Curr FPS 240
- 11/12/2015 10:34:19 AM:
- 11/12/2015 10:34:19 AM: NativeText 3
- 11/12/2015 10:34:19 AM: TextureGen 1
- 11/12/2015 10:34:19 AM: TextureUpload 1
- 11/12/2015 10:34:19 AM:
- 11/12/2015 10:34:19 AM: Call stack follows:
- 11/12/2015 10:34:19 AM:
- 11/12/2015 10:34:19 AM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:34:19 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/12/2015 10:34:19 AM: This Frame 34.03
- 11/12/2015 10:34:19 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:34:19 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:34:19 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:34:19 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:34:19 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:34:19 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:34:19 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:34:19 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:34:19 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:34:19 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:34:19 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:34:19 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:34:19 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:34:19 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:34:19 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:34:21 AM:
- 11/12/2015 10:34:21 AM: ---------- Slow Frame Detected at 179.00s in SelectPlay ----------
- 11/12/2015 10:34:21 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:34:21 AM:
- 11/12/2015 10:34:21 AM: Game 179,332
- 11/12/2015 10:34:21 AM: Mode 14,540
- 11/12/2015 10:34:21 AM: Audio 160,602
- 11/12/2015 10:34:21 AM:
- 11/12/2015 10:34:21 AM: BetweenFrames 1.30
- 11/12/2015 10:34:21 AM: Update 5.77
- 11/12/2015 10:34:21 AM: Scheduler 0.00
- 11/12/2015 10:34:21 AM: Draw 16.57
- 11/12/2015 10:34:21 AM: SwapBuffer 0.23
- 11/12/2015 10:34:21 AM: Sleep 0.00
- 11/12/2015 10:34:21 AM:
- 11/12/2015 10:34:21 AM: This Frame 23.94
- 11/12/2015 10:34:21 AM: Avg. Frame 5.61
- 11/12/2015 10:34:21 AM: Curr FPS 240
- 11/12/2015 10:34:21 AM:
- 11/12/2015 10:34:21 AM: NativeText 9
- 11/12/2015 10:34:21 AM: TextureGen 9
- 11/12/2015 10:34:21 AM: TextureUpload 1
- 11/12/2015 10:34:21 AM:
- 11/12/2015 10:34:21 AM: Call stack follows:
- 11/12/2015 10:34:21 AM:
- 11/12/2015 10:34:21 AM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:34:21 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/12/2015 10:34:21 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, Single, Single) @ 52
- 11/12/2015 10:34:21 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qJFP3EpX4HwdPGGLBHdEo6A==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qSF2D1_OJg3ATdmQ4Ee$JokoLHEOgy2SEPcml3kJDOqJfjSsH8EhAgKlUfVdJ$fLu, Boolean, Boolean, Boolean, #=quBLNvwRpF9LqV32x9nPrwp8dz732VSFDidIgZKhv8CJBmhzarSA0CCG45c9ancSc, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=qmU74A6Yb2oSrCyvkYZJwbQCqxB09WYZmIgenLZdXxsw1hIAat$a6N9ekwY6D6Mc2, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=, Int32, Int32) @ 4627
- 11/12/2015 10:34:21 AM: Avg. Frame 5.60
- 11/12/2015 10:34:21 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:35:49 AM:
- 11/12/2015 10:35:49 AM: ---------- Slow Frame Detected at 267.00s in Play ----------
- 11/12/2015 10:35:49 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:35:49 AM:
- 11/12/2015 10:35:49 AM: Game 267,396
- 11/12/2015 10:35:49 AM: Mode 80,998
- 11/12/2015 10:35:49 AM: Audio 120,556
- 11/12/2015 10:35:49 AM:
- 11/12/2015 10:35:49 AM: BetweenFrames 0.00
- 11/12/2015 10:35:49 AM: Update 0.08
- 11/12/2015 10:35:49 AM: Scheduler 0.00
- 11/12/2015 10:35:49 AM: Draw 0.22
- 11/12/2015 10:35:49 AM: SwapBuffer 17.08
- 11/12/2015 10:35:49 AM: Sleep 0.00
- 11/12/2015 10:35:49 AM:
- 11/12/2015 10:35:49 AM: This Frame 17.41
- 11/12/2015 10:35:49 AM: Avg. Frame 1.37
- 11/12/2015 10:35:49 AM: Curr FPS 2329
- 11/12/2015 10:35:49 AM:
- 11/12/2015 10:35:49 AM: TextureUpload 1
- 11/12/2015 10:35:49 AM:
- 11/12/2015 10:35:49 AM: Call stack follows:
- 11/12/2015 10:35:49 AM:
- 11/12/2015 10:35:49 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:35:49 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:35:49 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:35:49 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:35:49 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:35:49 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:35:49 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:35:49 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:35:49 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:35:49 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:35:49 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:35:49 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:35:49 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:35:49 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:35:49 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:35:49 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:35:49 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:35:49 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:35:49 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: ---------- Slow Frame Detected at 277.00s in Play ----------
- 11/12/2015 10:35:59 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: Game 277,144
- 11/12/2015 10:35:59 AM: Mode 90,746
- 11/12/2015 10:35:59 AM: Audio 135,195
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: BetweenFrames 0.00
- 11/12/2015 10:35:59 AM: Update 0.06
- 11/12/2015 10:35:59 AM: Scheduler 0.00
- 11/12/2015 10:35:59 AM: Draw 0.16
- 11/12/2015 10:35:59 AM: SwapBuffer 6.28
- 11/12/2015 10:35:59 AM: Sleep 0.05
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: This Frame 6.53
- 11/12/2015 10:35:59 AM: Avg. Frame 0.47
- 11/12/2015 10:35:59 AM: Curr FPS 3330
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: TextureUpload 1
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: Call stack was not recorded.
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: ---------- Slow Frame Detected at 277.00s in Play ----------
- 11/12/2015 10:35:59 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: Game 277,176
- 11/12/2015 10:35:59 AM: Mode 90,779
- 11/12/2015 10:35:59 AM: Audio 135,228
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: BetweenFrames 0.00
- 11/12/2015 10:35:59 AM: Update 0.06
- 11/12/2015 10:35:59 AM: Scheduler 0.00
- 11/12/2015 10:35:59 AM: Draw 0.16
- 11/12/2015 10:35:59 AM: SwapBuffer 16.69
- 11/12/2015 10:35:59 AM: Sleep 0.00
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: This Frame 16.93
- 11/12/2015 10:35:59 AM: Avg. Frame 1.28
- 11/12/2015 10:35:59 AM: Curr FPS 3330
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: TextureUpload 1
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: Call stack follows:
- 11/12/2015 10:35:59 AM:
- 11/12/2015 10:35:59 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:35:59 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:35:59 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:35:59 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:35:59 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:35:59 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:35:59 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:35:59 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:35:59 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:35:59 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:35:59 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:35:59 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:35:59 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:35:59 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:35:59 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:35:59 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:35:59 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:35:59 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:35:59 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:36:04 AM:
- 11/12/2015 10:36:04 AM: ---------- Slow Frame Detected at 282.00s in Play ----------
- 11/12/2015 10:36:04 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:36:04 AM:
- 11/12/2015 10:36:04 AM: Game 282,770
- 11/12/2015 10:36:04 AM: Mode 96,373
- 11/12/2015 10:36:04 AM: Audio 143,614
- 11/12/2015 10:36:04 AM:
- 11/12/2015 10:36:04 AM: BetweenFrames 0.00
- 11/12/2015 10:36:04 AM: Update 0.07
- 11/12/2015 10:36:04 AM: Scheduler 0.00
- 11/12/2015 10:36:04 AM: Draw 0.16
- 11/12/2015 10:36:04 AM: SwapBuffer 17.64
- 11/12/2015 10:36:04 AM: Sleep 0.00
- 11/12/2015 10:36:04 AM:
- 11/12/2015 10:36:04 AM: This Frame 17.87
- 11/12/2015 10:36:04 AM: Avg. Frame 1.26
- 11/12/2015 10:36:04 AM: Curr FPS 3306
- 11/12/2015 10:36:04 AM:
- 11/12/2015 10:36:04 AM: TextureUpload 1
- 11/12/2015 10:36:04 AM:
- 11/12/2015 10:36:04 AM: Call stack follows:
- 11/12/2015 10:36:04 AM:
- 11/12/2015 10:36:04 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:36:04 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:36:04 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:36:04 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:36:04 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:36:04 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:36:04 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:36:04 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:36:04 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:36:04 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:36:04 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:36:04 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:36:04 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:36:04 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:36:04 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:36:04 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:36:04 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:36:04 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:36:04 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: ---------- Slow Frame Detected at 292.00s in Play ----------
- 11/12/2015 10:36:14 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: Game 292,470
- 11/12/2015 10:36:14 AM: Mode 106,072
- 11/12/2015 10:36:14 AM: Audio 158,180
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: BetweenFrames 0.00
- 11/12/2015 10:36:14 AM: Update 0.08
- 11/12/2015 10:36:14 AM: Scheduler 0.00
- 11/12/2015 10:36:14 AM: Draw 6.74
- 11/12/2015 10:36:14 AM: SwapBuffer 0.02
- 11/12/2015 10:36:14 AM: Sleep 0.00
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: This Frame 6.87
- 11/12/2015 10:36:14 AM: Avg. Frame 0.60
- 11/12/2015 10:36:14 AM: Curr FPS 2451
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: TextureUpload 1
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: Call stack follows:
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:36:14 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:36:14 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 792
- 11/12/2015 10:36:14 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:36:14 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:36:14 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:36:14 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:36:14 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:36:14 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:36:14 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:36:14 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:36:14 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:36:14 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:36:14 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:36:14 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:36:14 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:36:14 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:36:14 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:36:14 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:36:14 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: ---------- Slow Frame Detected at 292.00s in Play ----------
- 11/12/2015 10:36:14 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: Game 292,489
- 11/12/2015 10:36:14 AM: Mode 106,092
- 11/12/2015 10:36:14 AM: Audio 158,192
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: BetweenFrames 0.00
- 11/12/2015 10:36:14 AM: Update 0.08
- 11/12/2015 10:36:14 AM: Scheduler 0.00
- 11/12/2015 10:36:14 AM: Draw 0.31
- 11/12/2015 10:36:14 AM: SwapBuffer 17.03
- 11/12/2015 10:36:14 AM: Sleep 0.00
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: This Frame 17.48
- 11/12/2015 10:36:14 AM: Avg. Frame 1.47
- 11/12/2015 10:36:14 AM: Curr FPS 2451
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: TextureUpload 1
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: Call stack follows:
- 11/12/2015 10:36:14 AM:
- 11/12/2015 10:36:14 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:36:14 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:36:14 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:36:14 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:36:14 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:36:14 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:36:14 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:36:14 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:36:14 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:36:14 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:36:14 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:36:14 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:36:14 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:36:14 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:36:14 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:36:14 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:36:14 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:36:14 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:36:14 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: ---------- Slow Frame Detected at 293.00s in Play ----------
- 11/12/2015 10:36:15 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: Game 293,427
- 11/12/2015 10:36:15 AM: Mode 107,030
- 11/12/2015 10:36:15 AM: Audio 159,207
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: BetweenFrames 0.14
- 11/12/2015 10:36:15 AM: Update 0.16
- 11/12/2015 10:36:15 AM: Scheduler 0.00
- 11/12/2015 10:36:15 AM: Draw 0.19
- 11/12/2015 10:36:15 AM: SwapBuffer 10.11
- 11/12/2015 10:36:15 AM: Sleep 0.00
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: This Frame 10.64
- 11/12/2015 10:36:15 AM: Avg. Frame 2.63
- 11/12/2015 10:36:15 AM: Curr FPS 240
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: TextureUpload 1
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: Call stack follows:
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:36:15 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:36:15 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:36:15 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:36:15 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:36:15 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:36:15 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:36:15 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:36:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:36:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:36:15 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:36:15 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:36:15 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:36:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:36:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:36:15 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:36:15 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:36:15 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:36:15 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: ---------- Slow Frame Detected at 293.00s in SelectPlay ----------
- 11/12/2015 10:36:15 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: Game 293,568
- 11/12/2015 10:36:15 AM: Mode 43
- 11/12/2015 10:36:15 AM: Audio 159,207
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: BetweenFrames 0.00
- 11/12/2015 10:36:15 AM: Update 29.83
- 11/12/2015 10:36:15 AM: Scheduler 0.00
- 11/12/2015 10:36:15 AM: Draw 13.57
- 11/12/2015 10:36:15 AM: SwapBuffer 0.02
- 11/12/2015 10:36:15 AM: Sleep 0.00
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: This Frame 43.45
- 11/12/2015 10:36:15 AM: Avg. Frame 7.95
- 11/12/2015 10:36:15 AM: Curr FPS 240
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: NativeText 28
- 11/12/2015 10:36:15 AM: TextureGen 26
- 11/12/2015 10:36:15 AM: TextureUpload 1
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: Call stack follows:
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:36:15 AM: - Void #=qiTtERkygE_kgavtjl5oPBA==(Boolean) @ 57
- 11/12/2015 10:36:15 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 740
- 11/12/2015 10:36:15 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:36:15 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:36:15 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:36:15 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:36:15 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:36:15 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:36:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:36:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:36:15 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:36:15 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:36:15 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:36:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:36:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:36:15 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:36:15 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:36:15 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:36:15 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: ---------- Slow Frame Detected at 293.00s in SelectPlay ----------
- 11/12/2015 10:36:15 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: Game 293,591
- 11/12/2015 10:36:15 AM: Mode 67
- 11/12/2015 10:36:15 AM: Audio 159,207
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: BetweenFrames 1.61
- 11/12/2015 10:36:15 AM: Update 0.31
- 11/12/2015 10:36:15 AM: Scheduler 1.84
- 11/12/2015 10:36:15 AM: Draw 19.26
- 11/12/2015 10:36:15 AM: SwapBuffer 0.02
- 11/12/2015 10:36:15 AM: Sleep 0.00
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: This Frame 23.36
- 11/12/2015 10:36:15 AM: Avg. Frame 8.99
- 11/12/2015 10:36:15 AM: Curr FPS 240
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: TextureUnload 19
- 11/12/2015 10:36:15 AM: TextureUpload 1
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: Call stack follows:
- 11/12/2015 10:36:15 AM:
- 11/12/2015 10:36:15 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:36:15 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:36:15 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:36:15 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:36:15 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:36:15 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:36:15 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:36:15 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 1699
- 11/12/2015 10:36:15 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:36:15 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:36:15 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:36:15 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:36:15 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:36:15 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:36:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:36:15 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:36:15 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:36:15 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:36:15 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:36:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:36:15 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:36:15 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:36:15 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:36:15 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:36:15 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:37:03 AM:
- 11/12/2015 10:37:03 AM: ---------- Slow Frame Detected at 341.00s in Play ----------
- 11/12/2015 10:37:03 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:37:03 AM:
- 11/12/2015 10:37:03 AM: Game 341,964
- 11/12/2015 10:37:03 AM: Mode 8,413
- 11/12/2015 10:37:03 AM: Audio 10,231
- 11/12/2015 10:37:03 AM:
- 11/12/2015 10:37:03 AM: BetweenFrames 0.00
- 11/12/2015 10:37:03 AM: Update 5.90
- 11/12/2015 10:37:03 AM: Scheduler 0.00
- 11/12/2015 10:37:03 AM: Draw 0.25
- 11/12/2015 10:37:03 AM: SwapBuffer 0.02
- 11/12/2015 10:37:03 AM: Sleep 0.00
- 11/12/2015 10:37:03 AM:
- 11/12/2015 10:37:03 AM: This Frame 6.52
- 11/12/2015 10:37:03 AM: Avg. Frame 0.53
- 11/12/2015 10:37:03 AM: Curr FPS 2870
- 11/12/2015 10:37:03 AM:
- 11/12/2015 10:37:03 AM: TextureUpload 1
- 11/12/2015 10:37:03 AM:
- 11/12/2015 10:37:03 AM: Call stack was not recorded.
- 11/12/2015 10:37:08 AM:
- 11/12/2015 10:37:08 AM: ---------- Slow Frame Detected at 346.00s in Play ----------
- 11/12/2015 10:37:08 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:37:08 AM:
- 11/12/2015 10:37:08 AM: Game 346,663
- 11/12/2015 10:37:08 AM: Mode 330
- 11/12/2015 10:37:08 AM: Audio 0
- 11/12/2015 10:37:08 AM:
- 11/12/2015 10:37:08 AM: BetweenFrames 0.00
- 11/12/2015 10:37:08 AM: Update 0.06
- 11/12/2015 10:37:08 AM: Scheduler 0.00
- 11/12/2015 10:37:08 AM: Draw 0.20
- 11/12/2015 10:37:08 AM: SwapBuffer 19.84
- 11/12/2015 10:37:08 AM: Sleep 0.01
- 11/12/2015 10:37:08 AM:
- 11/12/2015 10:37:08 AM: This Frame 20.12
- 11/12/2015 10:37:08 AM: Avg. Frame 6.39
- 11/12/2015 10:37:08 AM: Curr FPS 144
- 11/12/2015 10:37:08 AM:
- 11/12/2015 10:37:08 AM: TextureUpload 1
- 11/12/2015 10:37:08 AM:
- 11/12/2015 10:37:08 AM: Call stack follows:
- 11/12/2015 10:37:08 AM:
- 11/12/2015 10:37:08 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:37:08 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:37:08 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:37:08 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:37:08 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:37:08 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:37:08 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:37:08 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:37:08 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:37:08 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:37:08 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:37:08 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:37:08 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:37:08 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:37:08 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:37:08 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:37:08 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:37:08 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:37:08 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:37:25 AM:
- 11/12/2015 10:37:25 AM: ---------- Slow Frame Detected at 363.00s in Play ----------
- 11/12/2015 10:37:25 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:37:25 AM:
- 11/12/2015 10:37:25 AM: Game 363,036
- 11/12/2015 10:37:25 AM: Mode 349
- 11/12/2015 10:37:25 AM: Audio 0
- 11/12/2015 10:37:25 AM:
- 11/12/2015 10:37:25 AM: BetweenFrames 0.00
- 11/12/2015 10:37:25 AM: Update 0.09
- 11/12/2015 10:37:25 AM: Scheduler 0.00
- 11/12/2015 10:37:25 AM: Draw 0.21
- 11/12/2015 10:37:25 AM: SwapBuffer 17.71
- 11/12/2015 10:37:25 AM: Sleep 0.00
- 11/12/2015 10:37:25 AM:
- 11/12/2015 10:37:25 AM: This Frame 18.03
- 11/12/2015 10:37:25 AM: Avg. Frame 5.90
- 11/12/2015 10:37:25 AM: Curr FPS 249
- 11/12/2015 10:37:25 AM:
- 11/12/2015 10:37:25 AM: TextureUpload 1
- 11/12/2015 10:37:25 AM:
- 11/12/2015 10:37:25 AM: Call stack follows:
- 11/12/2015 10:37:25 AM:
- 11/12/2015 10:37:25 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:37:25 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:37:25 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:37:25 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:37:25 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:37:25 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:37:25 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:37:25 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:37:25 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:37:25 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:37:25 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:37:25 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:37:25 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:37:25 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:37:25 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:37:25 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:37:25 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:37:25 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:37:25 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:38:01 AM:
- 11/12/2015 10:38:01 AM: ---------- Slow Frame Detected at 399.00s in Play ----------
- 11/12/2015 10:38:01 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:38:01 AM:
- 11/12/2015 10:38:01 AM: Game 399,646
- 11/12/2015 10:38:01 AM: Mode 36,958
- 11/12/2015 10:38:01 AM: Audio 54,512
- 11/12/2015 10:38:01 AM:
- 11/12/2015 10:38:01 AM: BetweenFrames 0.00
- 11/12/2015 10:38:01 AM: Update 0.07
- 11/12/2015 10:38:01 AM: Scheduler 0.00
- 11/12/2015 10:38:01 AM: Draw 0.21
- 11/12/2015 10:38:01 AM: SwapBuffer 6.47
- 11/12/2015 10:38:01 AM: Sleep 0.00
- 11/12/2015 10:38:01 AM:
- 11/12/2015 10:38:01 AM: This Frame 6.77
- 11/12/2015 10:38:01 AM: Avg. Frame 0.57
- 11/12/2015 10:38:01 AM: Curr FPS 2511
- 11/12/2015 10:38:01 AM:
- 11/12/2015 10:38:01 AM: TextureUpload 1
- 11/12/2015 10:38:01 AM:
- 11/12/2015 10:38:01 AM: Call stack was not recorded.
- 11/12/2015 10:39:10 AM:
- 11/12/2015 10:39:10 AM: ---------- Slow Frame Detected at 468.00s in Play ----------
- 11/12/2015 10:39:10 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:39:10 AM:
- 11/12/2015 10:39:10 AM: Game 468,269
- 11/12/2015 10:39:10 AM: Mode 105,582
- 11/12/2015 10:39:10 AM: Audio 157,428
- 11/12/2015 10:39:10 AM:
- 11/12/2015 10:39:10 AM: BetweenFrames 0.00
- 11/12/2015 10:39:10 AM: Update 0.06
- 11/12/2015 10:39:10 AM: Scheduler 0.00
- 11/12/2015 10:39:10 AM: Draw 0.19
- 11/12/2015 10:39:10 AM: SwapBuffer 17.22
- 11/12/2015 10:39:10 AM: Sleep 0.00
- 11/12/2015 10:39:10 AM:
- 11/12/2015 10:39:10 AM: This Frame 17.48
- 11/12/2015 10:39:10 AM: Avg. Frame 1.36
- 11/12/2015 10:39:10 AM: Curr FPS 2651
- 11/12/2015 10:39:10 AM:
- 11/12/2015 10:39:10 AM: TextureUpload 1
- 11/12/2015 10:39:10 AM:
- 11/12/2015 10:39:10 AM: Call stack follows:
- 11/12/2015 10:39:10 AM:
- 11/12/2015 10:39:10 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:39:10 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:39:10 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:39:10 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:39:10 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:39:10 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:39:10 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:10 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:10 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:10 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:10 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:10 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:10 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:10 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:10 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:10 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:10 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:10 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:10 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:32 AM:
- 11/12/2015 10:39:32 AM: ---------- Slow Frame Detected at 490.00s in Play ----------
- 11/12/2015 10:39:32 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:32 AM:
- 11/12/2015 10:39:32 AM: Game 490,946
- 11/12/2015 10:39:32 AM: Mode 128,258
- 11/12/2015 10:39:32 AM: Audio 191,461
- 11/12/2015 10:39:32 AM:
- 11/12/2015 10:39:32 AM: BetweenFrames 0.00
- 11/12/2015 10:39:32 AM: Update 7.62
- 11/12/2015 10:39:32 AM: Scheduler 0.00
- 11/12/2015 10:39:32 AM: Draw 0.27
- 11/12/2015 10:39:32 AM: SwapBuffer 0.02
- 11/12/2015 10:39:32 AM: Sleep 0.00
- 11/12/2015 10:39:32 AM:
- 11/12/2015 10:39:32 AM: This Frame 7.92
- 11/12/2015 10:39:32 AM: Avg. Frame 0.65
- 11/12/2015 10:39:32 AM: Curr FPS 2221
- 11/12/2015 10:39:32 AM:
- 11/12/2015 10:39:32 AM: TextureUpload 1
- 11/12/2015 10:39:32 AM:
- 11/12/2015 10:39:32 AM: Call stack follows:
- 11/12/2015 10:39:32 AM:
- 11/12/2015 10:39:32 AM: - Void #=qz$$VuvIXofcIYrDiwbJGnQ==(Boolean) @ 0
- 11/12/2015 10:39:32 AM: - Void #=qG0bhDOwDNM8XdFKYq_4Jlg==() @ 626
- 11/12/2015 10:39:32 AM: - Void #=qMHqj2kaoTCTqop9JU9IR7w==() @ 35
- 11/12/2015 10:39:33 AM: ---------- Slow Frame Detected at 491.00s in Play ----------
- 11/12/2015 10:39:32 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:33 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:39:33 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:39:33 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:39:33 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:39:33 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:39:33 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:33 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:33 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:33 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:33 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:33 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:33 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:33 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:33 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:33 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:33 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:33 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:33 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:33 AM:
- 11/12/2015 10:39:33 AM: ---------- Slow Frame Detected at 491.00s in Rank ----------
- 11/12/2015 10:39:33 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:33 AM:
- 11/12/2015 10:39:33 AM: Game 491,647
- 11/12/2015 10:39:33 AM: Mode 150
- 11/12/2015 10:39:33 AM: Audio 192,482
- 11/12/2015 10:39:33 AM:
- 11/12/2015 10:39:33 AM: BetweenFrames 0.00
- 11/12/2015 10:39:33 AM: Update 135.77
- 11/12/2015 10:39:33 AM: Scheduler 0.00
- 11/12/2015 10:39:33 AM: Draw 14.14
- 11/12/2015 10:39:33 AM: SwapBuffer 0.02
- 11/12/2015 10:39:33 AM: Sleep 0.00
- 11/12/2015 10:39:33 AM:
- 11/12/2015 10:39:33 AM: This Frame 149.95
- 11/12/2015 10:39:33 AM: Avg. Frame 54.65
- 11/12/2015 10:39:33 AM: Curr FPS 240
- 11/12/2015 10:39:33 AM:
- 11/12/2015 10:39:33 AM: NativeText 5
- 11/12/2015 10:39:33 AM: TextureGen 15
- 11/12/2015 10:39:33 AM: TextureUpload 1
- 11/12/2015 10:39:33 AM:
- 11/12/2015 10:39:33 AM: Call stack follows:
- 11/12/2015 10:39:33 AM:
- 11/12/2015 10:39:33 AM: - Void _Collect(Int32, Int32) @ 0
- 11/12/2015 10:39:33 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:33 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:33 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:34 AM:
- 11/12/2015 10:39:34 AM: ---------- Slow Frame Detected at 492.00s in SelectPlay ----------
- 11/12/2015 10:39:34 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:34 AM:
- 11/12/2015 10:39:34 AM: Game 492,864
- 11/12/2015 10:39:34 AM: Mode 45
- 11/12/2015 10:39:34 AM: Audio 193,702
- 11/12/2015 10:39:34 AM:
- 11/12/2015 10:39:34 AM: BetweenFrames 0.24
- 11/12/2015 10:39:34 AM: Update 31.40
- 11/12/2015 10:39:34 AM: Scheduler 0.00
- 11/12/2015 10:39:34 AM: Draw 13.48
- 11/12/2015 10:39:34 AM: SwapBuffer 0.02
- 11/12/2015 10:39:34 AM: Sleep 0.00
- 11/12/2015 10:39:34 AM:
- 11/12/2015 10:39:34 AM: This Frame 45.15
- 11/12/2015 10:39:34 AM: Avg. Frame 10.76
- 11/12/2015 10:39:34 AM: Curr FPS 240
- 11/12/2015 10:39:34 AM:
- 11/12/2015 10:39:34 AM: NativeText 28
- 11/12/2015 10:39:34 AM: TextureGen 26
- 11/12/2015 10:39:34 AM: TextureUpload 1
- 11/12/2015 10:39:34 AM:
- 11/12/2015 10:39:34 AM: Call stack follows:
- 11/12/2015 10:39:34 AM:
- 11/12/2015 10:39:34 AM: - Microsoft.Win32.SafeHandles.SafeFileHandle CreateFile(System.String, Int32, System.IO.FileShare, SECURITY_ATTRIBUTES, System.IO.FileMode, Int32, IntPtr) @ 0
- 11/12/2015 10:39:34 AM: - Microsoft.Win32.SafeHandles.SafeFileHandle SafeCreateFile(System.String, Int32, System.IO.FileShare, SECURITY_ATTRIBUTES, System.IO.FileMode, Int32, IntPtr) @ 25
- 11/12/2015 10:39:34 AM: - Void Init(System.String, System.IO.FileMode, System.IO.FileAccess, Int32, Boolean, System.IO.FileShare, Int32, System.IO.FileOptions, SECURITY_ATTRIBUTES, System.String, Boolean, Boolean, Boolean) @ 1124
- 11/12/2015 10:39:34 AM: - Void .ctor(System.String, System.IO.FileMode, System.IO.FileAccess, System.IO.FileShare) @ 66
- 11/12/2015 10:39:34 AM: - Boolean #=qJuwSJkmQnjTQpjS2_xO2jw==(#=qCzD6LaFGpu0LZFXZQEQ5fxly1Ohe1q2XmVVrMRAm1R$0VCkALBRCQroVtP6wHu5p, Boolean) @ 644
- 11/12/2015 10:39:34 AM: - Int32 #=q2n_ootDeTMcXhwJ5ydj3$w==(#=qCzD6LaFGpu0LZFXZQEQ5fxly1Ohe1q2XmVVrMRAm1R$0VCkALBRCQroVtP6wHu5p, Boolean, Boolean) @ 550
- 11/12/2015 10:39:34 AM: - Void #=q7TmLkifHvnTxH54JXnlnbQ==(Boolean) @ 720
- 11/12/2015 10:39:34 AM: - Void #=qba_UMoJffMuQVH8o9tI33g==(Boolean) @ 155
- 11/12/2015 10:39:34 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 323
- 11/12/2015 10:39:34 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:39:34 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:39:34 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:39:34 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:39:34 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:34 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:34 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:34 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:34 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:34 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:34 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:34 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:34 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:34 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:34 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:34 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:34 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:36 AM:
- 11/12/2015 10:39:36 AM: ---------- Slow Frame Detected at 494.00s in SelectPlay ----------
- 11/12/2015 10:39:36 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:36 AM:
- 11/12/2015 10:39:36 AM: Game 494,153
- 11/12/2015 10:39:36 AM: Mode 1,335
- 11/12/2015 10:39:36 AM: Audio 158,647
- 11/12/2015 10:39:36 AM:
- 11/12/2015 10:39:36 AM: BetweenFrames 0.00
- 11/12/2015 10:39:36 AM: Update 0.16
- 11/12/2015 10:39:36 AM: Scheduler 0.00
- 11/12/2015 10:39:36 AM: Draw 9.81
- 11/12/2015 10:39:36 AM: SwapBuffer 0.07
- 11/12/2015 10:39:36 AM: Sleep 0.00
- 11/12/2015 10:39:36 AM:
- 11/12/2015 10:39:36 AM: This Frame 10.06
- 11/12/2015 10:39:36 AM: Avg. Frame 4.60
- 11/12/2015 10:39:36 AM: Curr FPS 240
- 11/12/2015 10:39:36 AM:
- 11/12/2015 10:39:36 AM: TextureGen 7
- 11/12/2015 10:39:36 AM: TextureUpload 1
- 11/12/2015 10:39:36 AM:
- 11/12/2015 10:39:36 AM: Call stack was not recorded.
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: ---------- Slow Frame Detected at 497.00s in Menu ----------
- 11/12/2015 10:39:39 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: Game 497,155
- 11/12/2015 10:39:39 AM: Mode 25
- 11/12/2015 10:39:39 AM: Audio 13,479
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: BetweenFrames 0.24
- 11/12/2015 10:39:39 AM: Update 19.90
- 11/12/2015 10:39:39 AM: Scheduler 0.00
- 11/12/2015 10:39:39 AM: Draw 4.89
- 11/12/2015 10:39:39 AM: SwapBuffer 0.02
- 11/12/2015 10:39:39 AM: Sleep 0.00
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: This Frame 25.10
- 11/12/2015 10:39:39 AM: Avg. Frame 5.79
- 11/12/2015 10:39:39 AM: Curr FPS 239
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: NativeText 4
- 11/12/2015 10:39:39 AM: TextureGen 4
- 11/12/2015 10:39:39 AM: TextureUpload 1
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: Call stack follows:
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: - Void _WaitForPendingFinalizers() @ 0
- 11/12/2015 10:39:39 AM: - Void #=qiTtERkygE_kgavtjl5oPBA==(Boolean) @ 57
- 11/12/2015 10:39:39 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 740
- 11/12/2015 10:39:39 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:39:39 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:39:39 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:39:39 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:39:39 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:39 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:39 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:39 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:39 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:39 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:39 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:39 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:39 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:39 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:39 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: ---------- Slow Frame Detected at 497.00s in Menu ----------
- 11/12/2015 10:39:39 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: Game 497,182
- 11/12/2015 10:39:39 AM: Mode 53
- 11/12/2015 10:39:39 AM: Audio 13,506
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: BetweenFrames 0.00
- 11/12/2015 10:39:39 AM: Update 0.12
- 11/12/2015 10:39:39 AM: Scheduler 0.00
- 11/12/2015 10:39:39 AM: Draw 23.57
- 11/12/2015 10:39:39 AM: SwapBuffer 0.02
- 11/12/2015 10:39:39 AM: Sleep 0.00
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: This Frame 23.74
- 11/12/2015 10:39:39 AM: Avg. Frame 6.99
- 11/12/2015 10:39:39 AM: Curr FPS 239
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: TextureUpload 1
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: Call stack follows:
- 11/12/2015 10:39:39 AM:
- 11/12/2015 10:39:39 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:39:39 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:39:39 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:39:39 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:39:39 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:39:39 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:39:39 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:39:39 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 10
- 11/12/2015 10:39:39 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 26
- 11/12/2015 10:39:39 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:39:39 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:39:39 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:39:39 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:39:39 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:39 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:39 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:39 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:39 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:39 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:39 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:39 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:39 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:39 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:39 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: ---------- Slow Frame Detected at 506.00s in OnlineSelection ----------
- 11/12/2015 10:39:48 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: Game 506,044
- 11/12/2015 10:39:48 AM: Mode 26
- 11/12/2015 10:39:48 AM: Audio 22,402
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: BetweenFrames 0.00
- 11/12/2015 10:39:48 AM: Update 21.72
- 11/12/2015 10:39:48 AM: Scheduler 0.00
- 11/12/2015 10:39:48 AM: Draw 4.13
- 11/12/2015 10:39:48 AM: SwapBuffer 0.02
- 11/12/2015 10:39:48 AM: Sleep 0.00
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: This Frame 25.91
- 11/12/2015 10:39:48 AM: Avg. Frame 6.01
- 11/12/2015 10:39:48 AM: Curr FPS 240
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: NativeText 14
- 11/12/2015 10:39:48 AM: TextureGen 13
- 11/12/2015 10:39:48 AM: TextureUpload 1
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: Call stack follows:
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: - Int32 GdipImageForceValidation(System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:39:48 AM: - Void InitializeFromStream(System.IO.Stream) @ 79
- 11/12/2015 10:39:48 AM: - Void .ctor(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext) @ 213
- 11/12/2015 10:39:48 AM: - Void .ctor(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext) @ 19
- 11/12/2015 10:39:48 AM: - Void SerializationInvoke(System.IRuntimeMethodInfo, System.Object, System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext ByRef) @ 0
- 11/12/2015 10:39:48 AM: - Void CompleteISerializableObject(System.Object, System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext) @ 294
- 11/12/2015 10:39:48 AM: - Void FixupSpecialObject(System.Runtime.Serialization.ObjectHolder) @ 60
- 11/12/2015 10:39:48 AM: - Void DoFixups() @ 231
- 11/12/2015 10:39:48 AM: - System.Object Deserialize(System.Runtime.Remoting.Messaging.HeaderHandler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser, Boolean, Boolean, System.Runtime.Remoting.Messaging.IMethodCallMessage) @ 138
- 11/12/2015 10:39:48 AM: - System.Object Deserialize(System.IO.Stream, System.Runtime.Remoting.Messaging.HeaderHandler, Boolean, Boolean, System.Runtime.Remoting.Messaging.IMethodCallMessage) @ 187
- 11/12/2015 10:39:48 AM: - System.Object DeserializeObject(Int32) @ 104
- 11/12/2015 10:39:48 AM: - System.Object _LoadObjectV2(Int32, System.Resources.ResourceTypeCode ByRef) @ 121
- 11/12/2015 10:39:48 AM: - System.Object LoadObjectV2(Int32, System.Resources.ResourceTypeCode ByRef) @ 28
- 11/12/2015 10:39:48 AM: - System.Object LoadObject(Int32, System.Resources.ResourceTypeCode ByRef) @ 23
- 11/12/2015 10:39:48 AM: - System.Object GetObject(System.String, Boolean, Boolean) @ 482
- 11/12/2015 10:39:48 AM: - System.Object GetObject(System.String, Boolean) @ 18
- 11/12/2015 10:39:48 AM: - System.Object GetObject(System.String, System.Globalization.CultureInfo, Boolean) @ 204
- 11/12/2015 10:39:48 AM: - System.Object GetObject(System.String) @ 14
- 11/12/2015 10:39:48 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qvw7V54ymMsJt7bd6TIzS6Lg7$7eesDkXQ6mUo6jKCM0=(System.String, #=q0HnNs0rhCnSP5EOfkBp3QZ1zfunjInP6yt9CNOJr47k=) @ 212
- 11/12/2015 10:39:48 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qEMRVZJ29ETh2P8dMtoG4d6QYD_oRv$c$RZZ51bJxiFY=(System.String, #=q0HnNs0rhCnSP5EOfkBp3QZ1zfunjInP6yt9CNOJr47k=) @ 57
- 11/12/2015 10:39:48 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=q20AJeulQAoTkVuZnmlOQXg==(System.String, #=qNGkZ$XIiAsoh4hR4nrD1C5aerg8zsT6UfLE4G6dAa6MYOJTbtYcthiAl2$7n5Oxl, #=q0HnNs0rhCnSP5EOfkBp3QZ1zfunjInP6yt9CNOJr47k=) @ 1317
- 11/12/2015 10:39:48 AM: - Void .ctor(#=qutkH_tYfzgYjz9S7NEamxEed$3YBQSGtrupeMz0Mexg=) @ 734
- 11/12/2015 10:39:48 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 1588
- 11/12/2015 10:39:48 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:39:48 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:39:48 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:39:48 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:39:48 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:48 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:48 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:48 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:48 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:48 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:48 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:48 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:48 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: ---------- Slow Frame Detected at 506.00s in OnlineSelection ----------
- 11/12/2015 10:39:48 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: Game 506,068
- 11/12/2015 10:39:48 AM: Mode 50
- 11/12/2015 10:39:48 AM: Audio 22,402
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: BetweenFrames 1.34
- 11/12/2015 10:39:48 AM: Update 0.57
- 11/12/2015 10:39:48 AM: Scheduler 0.01
- 11/12/2015 10:39:48 AM: Draw 21.28
- 11/12/2015 10:39:48 AM: SwapBuffer 0.19
- 11/12/2015 10:39:48 AM: Sleep 0.00
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: This Frame 24.13
- 11/12/2015 10:39:48 AM: Avg. Frame 7.28
- 11/12/2015 10:39:48 AM: Curr FPS 240
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: TextureUnload 4
- 11/12/2015 10:39:48 AM: TextureGen 3
- 11/12/2015 10:39:48 AM: NativeText 2
- 11/12/2015 10:39:48 AM: TextureUpload 1
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: Call stack follows:
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: - Void GenTextures(Int32, Int32[]) @ 134
- 11/12/2015 10:39:48 AM: - Boolean #=qbtXXsZzzzkUL7UDP$2O7sg==() @ 399
- 11/12/2015 10:39:48 AM: - Void #=qRo7G_XsXEw5eRUvOMb1Rjg==() @ 79
- 11/12/2015 10:39:48 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 59
- 11/12/2015 10:39:48 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:39:48 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:48 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:48 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:48 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:48 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:48 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:48 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:48 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:48 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: ---------- Slow Frame Detected at 506.00s in OnlineSelection ----------
- 11/12/2015 10:39:48 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: Game 506,332
- 11/12/2015 10:39:48 AM: Mode 314
- 11/12/2015 10:39:48 AM: Audio 22,402
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: BetweenFrames 0.27
- 11/12/2015 10:39:48 AM: Update 3.97
- 11/12/2015 10:39:48 AM: Scheduler 0.00
- 11/12/2015 10:39:48 AM: Draw 28.88
- 11/12/2015 10:39:48 AM: SwapBuffer 0.02
- 11/12/2015 10:39:48 AM: Sleep 0.00
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: This Frame 33.18
- 11/12/2015 10:39:48 AM: Avg. Frame 8.33
- 11/12/2015 10:39:48 AM: Curr FPS 219
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: NativeText 37
- 11/12/2015 10:39:48 AM: TextureGen 37
- 11/12/2015 10:39:48 AM: TextureUpload 1
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: Call stack follows:
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:39:48 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/12/2015 10:39:48 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, Single, Single) @ 52
- 11/12/2015 10:39:48 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qJFP3EpX4HwdPGGLBHdEo6A==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qSF2D1_OJg3ATdmQ4Ee$JokoLHEOgy2SEPcml3kJDOqJfjSsH8EhAgKlUfVdJ$fLu, Boolean, Boolean, Boolean, #=quBLNvwRpF9LqV32x9nPrwp8dz732VSFDidIgZKhv8CJBmhzarSA0CCG45c9ancSc, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=qmU74A6Yb2oSrCyvkYZJwbQCqxB09WYZmIgenLZdXxsw1hIAat$a6N9ekwY6D6Mc2, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=, Int32, Int32) @ 4627
- 11/12/2015 10:39:48 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qTHR3lxXw4i$zRszSDrrOHg==(#=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=) @ 1326
- 11/12/2015 10:39:48 AM: - #=q$zg32AibZ$V3Zq_w2IQvAqwxAVuBEubAmKJeL0WXULY= #=qNF4eZvEnmJAyUK8j30jS1A==() @ 175
- 11/12/2015 10:39:48 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2420
- 11/12/2015 10:39:48 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 96
- 11/12/2015 10:39:48 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 26
- 11/12/2015 10:39:48 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:39:48 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:39:48 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:39:48 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:39:48 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:48 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:48 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:48 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:48 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:48 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:48 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:48 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:48 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: ---------- Slow Frame Detected at 506.00s in OnlineSelection ----------
- 11/12/2015 10:39:48 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: Game 506,355
- 11/12/2015 10:39:48 AM: Mode 337
- 11/12/2015 10:39:48 AM: Audio 22,402
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: BetweenFrames 0.62
- 11/12/2015 10:39:48 AM: Update 0.48
- 11/12/2015 10:39:48 AM: Scheduler 0.00
- 11/12/2015 10:39:48 AM: Draw 21.77
- 11/12/2015 10:39:48 AM: SwapBuffer 0.02
- 11/12/2015 10:39:48 AM: Sleep 0.00
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: This Frame 23.26
- 11/12/2015 10:39:48 AM: Avg. Frame 9.33
- 11/12/2015 10:39:48 AM: Curr FPS 219
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: TextureUnload 1
- 11/12/2015 10:39:48 AM: TextureUpload 1
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: Call stack follows:
- 11/12/2015 10:39:48 AM:
- 11/12/2015 10:39:48 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:39:48 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:39:48 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:39:48 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:39:48 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:39:48 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:39:48 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:39:48 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 96
- 11/12/2015 10:39:48 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 26
- 11/12/2015 10:39:48 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:39:48 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:39:48 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:39:48 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:39:48 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:48 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:48 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:48 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:48 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:48 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:48 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:48 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:48 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:48 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:49 AM:
- 11/12/2015 10:39:49 AM: ---------- Slow Frame Detected at 507.00s in OnlineSelection ----------
- 11/12/2015 10:39:49 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:49 AM:
- 11/12/2015 10:39:49 AM: Game 507,970
- 11/12/2015 10:39:49 AM: Mode 1,951
- 11/12/2015 10:39:49 AM: Audio 22,402
- 11/12/2015 10:39:49 AM:
- 11/12/2015 10:39:49 AM: BetweenFrames 0.56
- 11/12/2015 10:39:49 AM: Update 0.18
- 11/12/2015 10:39:49 AM: Scheduler 0.00
- 11/12/2015 10:39:49 AM: Draw 26.30
- 11/12/2015 10:39:49 AM: SwapBuffer 0.03
- 11/12/2015 10:39:49 AM: Sleep 0.00
- 11/12/2015 10:39:49 AM:
- 11/12/2015 10:39:49 AM: This Frame 27.08
- 11/12/2015 10:39:49 AM: Avg. Frame 6.11
- 11/12/2015 10:39:49 AM: Curr FPS 240
- 11/12/2015 10:39:49 AM:
- 11/12/2015 10:39:49 AM: TextureUpload 1
- 11/12/2015 10:39:49 AM:
- 11/12/2015 10:39:49 AM: Call stack follows:
- 11/12/2015 10:39:49 AM:
- 11/12/2015 10:39:49 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:39:49 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:39:49 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:39:49 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:39:49 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:39:49 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:39:49 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:39:49 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 235
- 11/12/2015 10:39:49 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 440
- 11/12/2015 10:39:49 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:39:49 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:49 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:49 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:49 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:49 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:49 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:49 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:49 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:49 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:49 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:49 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:49 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:49 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:39:52 AM:
- 11/12/2015 10:39:52 AM: ---------- Slow Frame Detected at 510.00s in OnlineSelection ----------
- 11/12/2015 10:39:52 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:39:52 AM:
- 11/12/2015 10:39:52 AM: Game 510,006
- 11/12/2015 10:39:52 AM: Mode 3,988
- 11/12/2015 10:39:52 AM: Audio 22,402
- 11/12/2015 10:39:52 AM:
- 11/12/2015 10:39:52 AM: BetweenFrames 0.00
- 11/12/2015 10:39:52 AM: Update 0.07
- 11/12/2015 10:39:52 AM: Scheduler 0.01
- 11/12/2015 10:39:52 AM: Draw 0.39
- 11/12/2015 10:39:52 AM: SwapBuffer 12.00
- 11/12/2015 10:39:52 AM: Sleep 0.00
- 11/12/2015 10:39:52 AM:
- 11/12/2015 10:39:52 AM: This Frame 12.49
- 11/12/2015 10:39:52 AM: Avg. Frame 4.53
- 11/12/2015 10:39:52 AM: Curr FPS 233
- 11/12/2015 10:39:52 AM:
- 11/12/2015 10:39:52 AM: TextureUpload 1
- 11/12/2015 10:39:52 AM:
- 11/12/2015 10:39:52 AM: Call stack follows:
- 11/12/2015 10:39:52 AM:
- 11/12/2015 10:39:52 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:39:52 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:39:52 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:39:52 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:39:52 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:39:52 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:39:52 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:39:52 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:39:52 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:39:52 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:39:52 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:39:52 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:39:52 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:39:52 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:39:52 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:39:52 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:39:52 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:39:52 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:39:52 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:03 AM:
- 11/12/2015 10:40:03 AM: ---------- Slow Frame Detected at 521.00s in OnlineSelection ----------
- 11/12/2015 10:40:03 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:03 AM:
- 11/12/2015 10:40:03 AM: Game 521,818
- 11/12/2015 10:40:03 AM: Mode 15,800
- 11/12/2015 10:40:03 AM: Audio 22,402
- 11/12/2015 10:40:03 AM:
- 11/12/2015 10:40:03 AM: BetweenFrames 0.00
- 11/12/2015 10:40:03 AM: Update 0.12
- 11/12/2015 10:40:03 AM: Scheduler 0.00
- 11/12/2015 10:40:03 AM: Draw 0.39
- 11/12/2015 10:40:03 AM: SwapBuffer 11.66
- 11/12/2015 10:40:03 AM: Sleep 0.00
- 11/12/2015 10:40:03 AM:
- 11/12/2015 10:40:03 AM: This Frame 12.20
- 11/12/2015 10:40:03 AM: Avg. Frame 4.50
- 11/12/2015 10:40:03 AM: Curr FPS 240
- 11/12/2015 10:40:03 AM:
- 11/12/2015 10:40:03 AM: TextureUpload 1
- 11/12/2015 10:40:03 AM:
- 11/12/2015 10:40:03 AM: Call stack follows:
- 11/12/2015 10:40:03 AM:
- 11/12/2015 10:40:03 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:40:03 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:40:03 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:40:03 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:40:03 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:40:03 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:03 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:03 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:03 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:03 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:03 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:03 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:03 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:03 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:03 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:03 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:03 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:03 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:03 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:07 AM:
- 11/12/2015 10:40:07 AM: ---------- Slow Frame Detected at 525.00s in OnlineSelection ----------
- 11/12/2015 10:40:07 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:07 AM:
- 11/12/2015 10:40:07 AM: Game 525,409
- 11/12/2015 10:40:07 AM: Mode 19,391
- 11/12/2015 10:40:07 AM: Audio 22,402
- 11/12/2015 10:40:07 AM:
- 11/12/2015 10:40:07 AM: BetweenFrames 0.10
- 11/12/2015 10:40:07 AM: Update 0.15
- 11/12/2015 10:40:07 AM: Scheduler 0.00
- 11/12/2015 10:40:07 AM: Draw 9.28
- 11/12/2015 10:40:07 AM: SwapBuffer 0.02
- 11/12/2015 10:40:07 AM: Sleep 0.00
- 11/12/2015 10:40:07 AM:
- 11/12/2015 10:40:07 AM: This Frame 9.60
- 11/12/2015 10:40:07 AM: Avg. Frame 4.39
- 11/12/2015 10:40:07 AM: Curr FPS 240
- 11/12/2015 10:40:07 AM:
- 11/12/2015 10:40:07 AM: TextureGen 1
- 11/12/2015 10:40:07 AM: TextureUpload 1
- 11/12/2015 10:40:07 AM:
- 11/12/2015 10:40:07 AM: Call stack was not recorded.
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: ---------- Slow Frame Detected at 528.00s in OnlineSelection ----------
- 11/12/2015 10:40:10 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: Game 528,285
- 11/12/2015 10:40:10 AM: Mode 22,267
- 11/12/2015 10:40:10 AM: Audio 22,402
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: BetweenFrames 0.00
- 11/12/2015 10:40:10 AM: Update 0.09
- 11/12/2015 10:40:10 AM: Scheduler 0.00
- 11/12/2015 10:40:10 AM: Draw 9.35
- 11/12/2015 10:40:10 AM: SwapBuffer 0.02
- 11/12/2015 10:40:10 AM: Sleep 0.00
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: This Frame 9.49
- 11/12/2015 10:40:10 AM: Avg. Frame 4.38
- 11/12/2015 10:40:10 AM: Curr FPS 240
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: TextureGen 1
- 11/12/2015 10:40:10 AM: TextureUpload 1
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: Call stack was not recorded.
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: ---------- Slow Frame Detected at 528.00s in OnlineSelection ----------
- 11/12/2015 10:40:10 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: Game 528,835
- 11/12/2015 10:40:10 AM: Mode 22,817
- 11/12/2015 10:40:10 AM: Audio 22,402
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: BetweenFrames 0.33
- 11/12/2015 10:40:10 AM: Update 0.08
- 11/12/2015 10:40:10 AM: Scheduler 0.00
- 11/12/2015 10:40:10 AM: Draw 0.35
- 11/12/2015 10:40:10 AM: SwapBuffer 12.10
- 11/12/2015 10:40:10 AM: Sleep 0.00
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: This Frame 12.89
- 11/12/2015 10:40:10 AM: Avg. Frame 4.59
- 11/12/2015 10:40:10 AM: Curr FPS 240
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: TextureUpload 1
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: Call stack follows:
- 11/12/2015 10:40:10 AM:
- 11/12/2015 10:40:10 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:40:10 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:40:10 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:40:10 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:40:10 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:40:10 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:10 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:10 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:10 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:10 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:10 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:10 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:10 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:10 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:10 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:10 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:10 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:10 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:10 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:18 AM:
- 11/12/2015 10:40:18 AM: ---------- Slow Frame Detected at 536.00s in OnlineSelection ----------
- 11/12/2015 10:40:18 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:18 AM:
- 11/12/2015 10:40:18 AM: Game 536,521
- 11/12/2015 10:40:18 AM: Mode 30,503
- 11/12/2015 10:40:18 AM: Audio 22,402
- 11/12/2015 10:40:18 AM:
- 11/12/2015 10:40:18 AM: BetweenFrames 0.26
- 11/12/2015 10:40:18 AM: Update 0.07
- 11/12/2015 10:40:18 AM: Scheduler 0.00
- 11/12/2015 10:40:18 AM: Draw 0.41
- 11/12/2015 10:40:18 AM: SwapBuffer 11.42
- 11/12/2015 10:40:18 AM: Sleep 0.00
- 11/12/2015 10:40:18 AM:
- 11/12/2015 10:40:18 AM: This Frame 12.19
- 11/12/2015 10:40:18 AM: Avg. Frame 4.50
- 11/12/2015 10:40:18 AM: Curr FPS 240
- 11/12/2015 10:40:18 AM:
- 11/12/2015 10:40:18 AM: TextureUpload 1
- 11/12/2015 10:40:18 AM:
- 11/12/2015 10:40:18 AM: Call stack follows:
- 11/12/2015 10:40:18 AM:
- 11/12/2015 10:40:18 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:40:18 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:40:18 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:40:18 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:40:18 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:40:18 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:18 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:18 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:18 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:18 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:18 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:18 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:18 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:18 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:18 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:18 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:18 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:18 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:18 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:23 AM:
- 11/12/2015 10:40:23 AM: ---------- Slow Frame Detected at 541.00s in OnlineSelection ----------
- 11/12/2015 10:40:23 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:23 AM:
- 11/12/2015 10:40:23 AM: Game 541,585
- 11/12/2015 10:40:23 AM: Mode 35,566
- 11/12/2015 10:40:23 AM: Audio 22,402
- 11/12/2015 10:40:23 AM:
- 11/12/2015 10:40:23 AM: BetweenFrames 0.00
- 11/12/2015 10:40:23 AM: Update 0.08
- 11/12/2015 10:40:23 AM: Scheduler 0.00
- 11/12/2015 10:40:23 AM: Draw 0.33
- 11/12/2015 10:40:23 AM: SwapBuffer 12.66
- 11/12/2015 10:40:23 AM: Sleep 0.01
- 11/12/2015 10:40:23 AM:
- 11/12/2015 10:40:23 AM: This Frame 13.09
- 11/12/2015 10:40:23 AM: Avg. Frame 4.58
- 11/12/2015 10:40:23 AM: Curr FPS 240
- 11/12/2015 10:40:23 AM:
- 11/12/2015 10:40:23 AM: TextureUpload 1
- 11/12/2015 10:40:23 AM:
- 11/12/2015 10:40:23 AM: Call stack follows:
- 11/12/2015 10:40:23 AM:
- 11/12/2015 10:40:23 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:40:23 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:40:23 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:40:23 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:40:23 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:40:23 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:23 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:23 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:23 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:23 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:23 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:23 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:23 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:23 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:23 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:23 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:23 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:23 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:23 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:32 AM:
- 11/12/2015 10:40:32 AM: ---------- Slow Frame Detected at 550.00s in OnlineSelection ----------
- 11/12/2015 10:40:32 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:32 AM:
- 11/12/2015 10:40:32 AM: Game 550,279
- 11/12/2015 10:40:32 AM: Mode 44,260
- 11/12/2015 10:40:32 AM: Audio 22,402
- 11/12/2015 10:40:32 AM:
- 11/12/2015 10:40:32 AM: BetweenFrames 0.12
- 11/12/2015 10:40:32 AM: Update 0.13
- 11/12/2015 10:40:32 AM: Scheduler 0.00
- 11/12/2015 10:40:32 AM: Draw 9.36
- 11/12/2015 10:40:32 AM: SwapBuffer 0.02
- 11/12/2015 10:40:32 AM: Sleep 0.00
- 11/12/2015 10:40:32 AM:
- 11/12/2015 10:40:32 AM: This Frame 9.70
- 11/12/2015 10:40:32 AM: Avg. Frame 4.38
- 11/12/2015 10:40:32 AM: Curr FPS 240
- 11/12/2015 10:40:32 AM:
- 11/12/2015 10:40:32 AM: TextureGen 1
- 11/12/2015 10:40:32 AM: TextureUpload 1
- 11/12/2015 10:40:32 AM:
- 11/12/2015 10:40:32 AM: Call stack was not recorded.
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: ---------- Slow Frame Detected at 554.00s in OnlineSelection ----------
- 11/12/2015 10:40:36 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: Game 554,497
- 11/12/2015 10:40:36 AM: Mode 48,479
- 11/12/2015 10:40:36 AM: Audio 22,402
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: BetweenFrames 0.30
- 11/12/2015 10:40:36 AM: Update 1.81
- 11/12/2015 10:40:36 AM: Scheduler 0.00
- 11/12/2015 10:40:36 AM: Draw 24.77
- 11/12/2015 10:40:36 AM: SwapBuffer 0.02
- 11/12/2015 10:40:36 AM: Sleep 0.00
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: This Frame 26.97
- 11/12/2015 10:40:36 AM: Avg. Frame 6.02
- 11/12/2015 10:40:36 AM: Curr FPS 240
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: NativeText 37
- 11/12/2015 10:40:36 AM: TextureGen 37
- 11/12/2015 10:40:36 AM: TextureUpload 1
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: Call stack follows:
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2420
- 11/12/2015 10:40:36 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 96
- 11/12/2015 10:40:36 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 26
- 11/12/2015 10:40:36 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:40:36 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:40:36 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:40:36 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:36 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:36 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:36 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:36 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:36 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:36 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:36 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:36 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:36 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:36 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:36 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: ---------- Slow Frame Detected at 554.00s in OnlineSelection ----------
- 11/12/2015 10:40:36 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: Game 554,585
- 11/12/2015 10:40:36 AM: Mode 48,566
- 11/12/2015 10:40:36 AM: Audio 22,402
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: BetweenFrames 0.01
- 11/12/2015 10:40:36 AM: Update 0.20
- 11/12/2015 10:40:36 AM: Scheduler 0.00
- 11/12/2015 10:40:36 AM: Draw 1.55
- 11/12/2015 10:40:36 AM: SwapBuffer 11.41
- 11/12/2015 10:40:36 AM: Sleep 0.00
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: This Frame 13.20
- 11/12/2015 10:40:36 AM: Avg. Frame 5.88
- 11/12/2015 10:40:36 AM: Curr FPS 219
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: TextureUpload 1
- 11/12/2015 10:40:36 AM:
- 11/12/2015 10:40:36 AM: Call stack was not recorded.
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: ---------- Slow Frame Detected at 565.00s in OnlineSelection ----------
- 11/12/2015 10:40:47 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: Game 565,173
- 11/12/2015 10:40:47 AM: Mode 59,155
- 11/12/2015 10:40:47 AM: Audio 22,402
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: BetweenFrames 0.00
- 11/12/2015 10:40:47 AM: Update 1.79
- 11/12/2015 10:40:47 AM: Scheduler 0.00
- 11/12/2015 10:40:47 AM: Draw 23.21
- 11/12/2015 10:40:47 AM: SwapBuffer 0.02
- 11/12/2015 10:40:47 AM: Sleep 0.00
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: This Frame 25.05
- 11/12/2015 10:40:47 AM: Avg. Frame 5.73
- 11/12/2015 10:40:47 AM: Curr FPS 240
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: NativeText 37
- 11/12/2015 10:40:47 AM: TextureGen 37
- 11/12/2015 10:40:47 AM: TextureUpload 1
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: Call stack follows:
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:40:47 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/12/2015 10:40:47 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, Single, Single) @ 52
- 11/12/2015 10:40:47 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qJFP3EpX4HwdPGGLBHdEo6A==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qSF2D1_OJg3ATdmQ4Ee$JokoLHEOgy2SEPcml3kJDOqJfjSsH8EhAgKlUfVdJ$fLu, Boolean, Boolean, Boolean, #=quBLNvwRpF9LqV32x9nPrwp8dz732VSFDidIgZKhv8CJBmhzarSA0CCG45c9ancSc, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=qmU74A6Yb2oSrCyvkYZJwbQCqxB09WYZmIgenLZdXxsw1hIAat$a6N9ekwY6D6Mc2, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=, Int32, Int32) @ 4680
- 11/12/2015 10:40:47 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qTHR3lxXw4i$zRszSDrrOHg==(#=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=) @ 1326
- 11/12/2015 10:40:47 AM: - #=q$zg32AibZ$V3Zq_w2IQvAqwxAVuBEubAmKJeL0WXULY= #=qNF4eZvEnmJAyUK8j30jS1A==() @ 175
- 11/12/2015 10:40:47 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2420
- 11/12/2015 10:40:47 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 96
- 11/12/2015 10:40:47 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 26
- 11/12/2015 10:40:47 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:40:47 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:40:47 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:40:47 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:47 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:47 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:47 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:47 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:47 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:47 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:47 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:47 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:47 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:47 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:47 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:47 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:47 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: ---------- Slow Frame Detected at 565.00s in OnlineSelection ----------
- 11/12/2015 10:40:47 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: Game 565,195
- 11/12/2015 10:40:47 AM: Mode 59,177
- 11/12/2015 10:40:47 AM: Audio 22,402
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: BetweenFrames 0.29
- 11/12/2015 10:40:47 AM: Update 0.17
- 11/12/2015 10:40:47 AM: Scheduler 0.00
- 11/12/2015 10:40:47 AM: Draw 21.34
- 11/12/2015 10:40:47 AM: SwapBuffer 0.02
- 11/12/2015 10:40:47 AM: Sleep 0.00
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: This Frame 22.22
- 11/12/2015 10:40:47 AM: Avg. Frame 6.79
- 11/12/2015 10:40:47 AM: Curr FPS 240
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: TextureUnload 1
- 11/12/2015 10:40:47 AM: TextureUpload 1
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: Call stack follows:
- 11/12/2015 10:40:47 AM:
- 11/12/2015 10:40:47 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:40:47 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:40:47 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:40:47 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:40:47 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:40:47 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:40:47 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:40:47 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 96
- 11/12/2015 10:40:47 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 26
- 11/12/2015 10:40:47 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:40:47 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:40:47 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:40:47 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:47 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:47 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:47 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:47 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:47 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:47 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:47 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:47 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:47 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:47 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:47 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:47 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:47 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: ---------- Slow Frame Detected at 568.00s in OnlineSelection ----------
- 11/12/2015 10:40:50 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: Game 568,119
- 11/12/2015 10:40:50 AM: Mode 62,101
- 11/12/2015 10:40:50 AM: Audio 22,402
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: BetweenFrames 0.28
- 11/12/2015 10:40:50 AM: Update 4.52
- 11/12/2015 10:40:50 AM: Scheduler 0.00
- 11/12/2015 10:40:50 AM: Draw 24.75
- 11/12/2015 10:40:50 AM: SwapBuffer 0.02
- 11/12/2015 10:40:50 AM: Sleep 0.00
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: This Frame 29.70
- 11/12/2015 10:40:50 AM: Avg. Frame 6.42
- 11/12/2015 10:40:50 AM: Curr FPS 240
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: NativeText 37
- 11/12/2015 10:40:50 AM: TextureGen 37
- 11/12/2015 10:40:50 AM: TextureUpload 1
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: Call stack follows:
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: - Int32 GdipDrawString(System.Runtime.InteropServices.HandleRef, System.String, Int32, System.Runtime.InteropServices.HandleRef, System.Drawing.Internal.GPRECTF ByRef, System.Runtime.InteropServices.HandleRef, System.Runtime.InteropServices.HandleRef) @ 0
- 11/12/2015 10:40:50 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, System.Drawing.RectangleF, System.Drawing.StringFormat) @ 197
- 11/12/2015 10:40:50 AM: - Void DrawString(System.String, System.Drawing.Font, System.Drawing.Brush, Single, Single) @ 52
- 11/12/2015 10:40:50 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qJFP3EpX4HwdPGGLBHdEo6A==(System.String, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, #=qSF2D1_OJg3ATdmQ4Ee$JokoLHEOgy2SEPcml3kJDOqJfjSsH8EhAgKlUfVdJ$fLu, Boolean, Boolean, Boolean, #=quBLNvwRpF9LqV32x9nPrwp8dz732VSFDidIgZKhv8CJBmhzarSA0CCG45c9ancSc, Boolean, Microsoft.Xna.Framework.Vector2 ByRef, System.Drawing.RectangleF[] ByRef, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Graphics.Color, Int32, Boolean, Boolean, #=qmU74A6Yb2oSrCyvkYZJwbQCqxB09WYZmIgenLZdXxsw1hIAat$a6N9ekwY6D6Mc2, Microsoft.Xna.Framework.Vector4, Microsoft.Xna.Framework.Vector2, #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=, Int32, Int32) @ 4627
- 11/12/2015 10:40:50 AM: - #=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI= #=qTHR3lxXw4i$zRszSDrrOHg==(#=qc4sYn9aguomLQqhsfA$XBLeLgLE5MTawvyvoiSUVoAI=) @ 1326
- 11/12/2015 10:40:50 AM: - #=q$zg32AibZ$V3Zq_w2IQvAqwxAVuBEubAmKJeL0WXULY= #=qNF4eZvEnmJAyUK8j30jS1A==() @ 175
- 11/12/2015 10:40:50 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2420
- 11/12/2015 10:40:50 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 96
- 11/12/2015 10:40:50 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 26
- 11/12/2015 10:40:50 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:40:50 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:40:50 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:40:50 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:50 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:50 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:50 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:50 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:50 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:50 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:50 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:50 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:50 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:50 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:50 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:50 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:50 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: ---------- Slow Frame Detected at 568.00s in OnlineSelection ----------
- 11/12/2015 10:40:50 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: Game 568,141
- 11/12/2015 10:40:50 AM: Mode 62,123
- 11/12/2015 10:40:50 AM: Audio 22,402
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: BetweenFrames 0.25
- 11/12/2015 10:40:50 AM: Update 0.19
- 11/12/2015 10:40:50 AM: Scheduler 0.00
- 11/12/2015 10:40:50 AM: Draw 21.23
- 11/12/2015 10:40:50 AM: SwapBuffer 0.02
- 11/12/2015 10:40:50 AM: Sleep 0.00
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: This Frame 22.05
- 11/12/2015 10:40:50 AM: Avg. Frame 7.42
- 11/12/2015 10:40:50 AM: Curr FPS 240
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: TextureUnload 1
- 11/12/2015 10:40:50 AM: TextureUpload 1
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: Call stack follows:
- 11/12/2015 10:40:50 AM:
- 11/12/2015 10:40:50 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:40:50 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:40:50 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:40:50 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:40:50 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:40:50 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:40:50 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:40:50 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 96
- 11/12/2015 10:40:50 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 26
- 11/12/2015 10:40:50 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:40:50 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:40:50 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:40:50 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:50 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:50 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:50 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:50 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:50 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:50 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:50 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:50 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:50 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:50 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:50 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:50 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:50 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:40:56 AM:
- 11/12/2015 10:40:56 AM: ---------- Slow Frame Detected at 574.00s in OnlineSelection ----------
- 11/12/2015 10:40:56 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:40:56 AM:
- 11/12/2015 10:40:56 AM: Game 574,319
- 11/12/2015 10:40:56 AM: Mode 68,300
- 11/12/2015 10:40:56 AM: Audio 22,402
- 11/12/2015 10:40:56 AM:
- 11/12/2015 10:40:56 AM: BetweenFrames 0.09
- 11/12/2015 10:40:56 AM: Update 0.08
- 11/12/2015 10:40:56 AM: Scheduler 0.00
- 11/12/2015 10:40:56 AM: Draw 0.37
- 11/12/2015 10:40:56 AM: SwapBuffer 10.69
- 11/12/2015 10:40:56 AM: Sleep 0.00
- 11/12/2015 10:40:56 AM:
- 11/12/2015 10:40:56 AM: This Frame 11.26
- 11/12/2015 10:40:56 AM: Avg. Frame 4.45
- 11/12/2015 10:40:56 AM: Curr FPS 240
- 11/12/2015 10:40:56 AM:
- 11/12/2015 10:40:56 AM: TextureUpload 1
- 11/12/2015 10:40:56 AM:
- 11/12/2015 10:40:56 AM: Call stack follows:
- 11/12/2015 10:40:56 AM:
- 11/12/2015 10:40:56 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:40:56 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:40:56 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:40:56 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:40:56 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:40:56 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:40:56 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:40:56 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:40:56 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:40:56 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:40:56 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:40:56 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:40:56 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:40:56 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:40:56 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:40:56 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:40:56 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:40:56 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:40:56 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:08 AM:
- 11/12/2015 10:41:08 AM: ---------- Slow Frame Detected at 586.00s in Menu ----------
- 11/12/2015 10:41:08 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:08 AM:
- 11/12/2015 10:41:08 AM: Game 586,151
- 11/12/2015 10:41:08 AM: Mode 35
- 11/12/2015 10:41:08 AM: Audio 22,402
- 11/12/2015 10:41:08 AM:
- 11/12/2015 10:41:08 AM: BetweenFrames 0.00
- 11/12/2015 10:41:08 AM: Update 30.49
- 11/12/2015 10:41:08 AM: Scheduler 0.00
- 11/12/2015 10:41:08 AM: Draw 4.11
- 11/12/2015 10:41:08 AM: SwapBuffer 0.05
- 11/12/2015 10:41:08 AM: Sleep 0.00
- 11/12/2015 10:41:08 AM:
- 11/12/2015 10:41:08 AM: This Frame 34.68
- 11/12/2015 10:41:08 AM: Avg. Frame 7.24
- 11/12/2015 10:41:08 AM: Curr FPS 240
- 11/12/2015 10:41:08 AM:
- 11/12/2015 10:41:08 AM: NativeText 4
- 11/12/2015 10:41:08 AM: TextureGen 5
- 11/12/2015 10:41:08 AM: TextureUpload 1
- 11/12/2015 10:41:08 AM:
- 11/12/2015 10:41:08 AM: Call stack follows:
- 11/12/2015 10:41:08 AM:
- 11/12/2015 10:41:08 AM: - Void Copy(System.Array, Int32, System.Array, Int32, Int32, Boolean) @ 0
- 11/12/2015 10:41:08 AM: - Void Insert(Int32, T) @ 105
- 11/12/2015 10:41:08 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q8$2Ncu1nYQg3iAn_17UOjRVAaekc97QjJ26L2fa4$wo=) @ 192
- 11/12/2015 10:41:08 AM: - Void #=q7hdm6VeKBRlkcSw6IM_qLQ==() @ 292
- 11/12/2015 10:41:08 AM: - Void .ctor() @ 57
- 11/12/2015 10:41:08 AM: - Void .ctor() @ 153
- 11/12/2015 10:41:08 AM: - Void .ctor(#=qutkH_tYfzgYjz9S7NEamxEed$3YBQSGtrupeMz0Mexg=) @ 63
- 11/12/2015 10:41:08 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 1383
- 11/12/2015 10:41:08 AM: - Void #=qt_pyQFD3VNgi3kkBcaPlxA==(System.Object, System.EventArgs) @ 7
- 11/12/2015 10:41:08 AM: - Void #=qsBZ1x1Jb5m7fiIhe$YMeOWzFfHu2LGvPRVXZSWhAp5U=() @ 330
- 11/12/2015 10:41:08 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 427
- 11/12/2015 10:41:08 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:41:08 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:08 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:08 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:08 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:08 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:08 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:08 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:08 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:08 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:08 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:08 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:08 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:08 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:09 AM:
- 11/12/2015 10:41:09 AM: ---------- Slow Frame Detected at 587.00s in Menu ----------
- 11/12/2015 10:41:09 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:09 AM:
- 11/12/2015 10:41:09 AM: Game 587,850
- 11/12/2015 10:41:09 AM: Mode 1,734
- 11/12/2015 10:41:09 AM: Audio 22,432
- 11/12/2015 10:41:09 AM:
- 11/12/2015 10:41:09 AM: BetweenFrames 0.94
- 11/12/2015 10:41:09 AM: Update 0.13
- 11/12/2015 10:41:09 AM: Scheduler 0.01
- 11/12/2015 10:41:09 AM: Draw 0.21
- 11/12/2015 10:41:09 AM: SwapBuffer 11.18
- 11/12/2015 10:41:09 AM: Sleep 0.02
- 11/12/2015 10:41:09 AM:
- 11/12/2015 10:41:09 AM: This Frame 12.50
- 11/12/2015 10:41:09 AM: Avg. Frame 4.53
- 11/12/2015 10:41:09 AM: Curr FPS 240
- 11/12/2015 10:41:09 AM:
- 11/12/2015 10:41:09 AM: TextureUpload 1
- 11/12/2015 10:41:09 AM:
- 11/12/2015 10:41:09 AM: Call stack follows:
- 11/12/2015 10:41:09 AM:
- 11/12/2015 10:41:09 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:41:09 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:41:09 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:41:09 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:41:09 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:41:09 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:41:09 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:09 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:09 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:09 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:09 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:09 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:09 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:09 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:09 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:09 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:09 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:09 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:09 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: ---------- Slow Frame Detected at 589.00s in BeatmapImport ----------
- 11/12/2015 10:41:11 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: Game 589,015
- 11/12/2015 10:41:11 AM: Mode 10
- 11/12/2015 10:41:11 AM: Audio 23,209
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: BetweenFrames 0.00
- 11/12/2015 10:41:11 AM: Update 8.72
- 11/12/2015 10:41:11 AM: Scheduler 0.00
- 11/12/2015 10:41:11 AM: Draw 1.22
- 11/12/2015 10:41:11 AM: SwapBuffer 0.07
- 11/12/2015 10:41:11 AM: Sleep 0.00
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: This Frame 10.03
- 11/12/2015 10:41:11 AM: Avg. Frame 4.41
- 11/12/2015 10:41:11 AM: Curr FPS 240
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: TextureUnload 1
- 11/12/2015 10:41:11 AM: NativeText 2
- 11/12/2015 10:41:11 AM: TextureGen 2
- 11/12/2015 10:41:11 AM: TextureUpload 1
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: Call stack was not recorded.
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: ---------- Slow Frame Detected at 589.00s in SelectPlay ----------
- 11/12/2015 10:41:11 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: Game 589,286
- 11/12/2015 10:41:11 AM: Mode 30
- 11/12/2015 10:41:11 AM: Audio 23,462
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: BetweenFrames 0.21
- 11/12/2015 10:41:11 AM: Update 0.82
- 11/12/2015 10:41:11 AM: Scheduler 16.06
- 11/12/2015 10:41:11 AM: Draw 13.30
- 11/12/2015 10:41:11 AM: SwapBuffer 0.02
- 11/12/2015 10:41:11 AM: Sleep 0.00
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: This Frame 30.45
- 11/12/2015 10:41:11 AM: Avg. Frame 6.58
- 11/12/2015 10:41:11 AM: Curr FPS 240
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: NativeText 28
- 11/12/2015 10:41:11 AM: TextureGen 25
- 11/12/2015 10:41:11 AM: TextureUpload 1
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: Call stack follows:
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: - IntPtr GetModuleHandle(System.String) @ 0
- 11/12/2015 10:41:11 AM: - System.Windows.Forms.CreateParams get_CreateParams() @ 21
- 11/12/2015 10:41:11 AM: - System.Windows.Forms.CreateParams get_CreateParams() @ 18
- 11/12/2015 10:41:11 AM: - System.Windows.Forms.CreateParams get_CreateParams() @ 14
- 11/12/2015 10:41:11 AM: - Void CreateHandle() @ 151
- 11/12/2015 10:41:11 AM: - Void CreateHandle() @ 62
- 11/12/2015 10:41:11 AM: - Char get_PasswordChar() @ 69
- 11/12/2015 10:41:11 AM: - Boolean get_PasswordProtect() @ 10
- 11/12/2015 10:41:11 AM: - Boolean get_CanEnableIme() @ 85
- 11/12/2015 10:41:11 AM: - Void VerifyImeRestrictedModeChanged() @ 43
- 11/12/2015 10:41:11 AM: - Void set_ReadOnly(Boolean) @ 198
- 11/12/2015 10:41:11 AM: - Void #=q3zSHCOvy6crdvePVGA4Zpg==(Boolean) @ 56
- 11/12/2015 10:41:11 AM: - Void #=qPgUAxFVXbtizKcB4OFjHXg==() @ 143
- 11/12/2015 10:41:11 AM: - Void #=q339OecmWjRpViNRom5aoMcWJFdwQlMsIjVw3CxmOl$o=(Boolean) @ 34
- 11/12/2015 10:41:11 AM: - Void .ctor(#=qutkH_tYfzgYjz9S7NEamxEed$3YBQSGtrupeMz0Mexg=) @ 15027
- 11/12/2015 10:41:11 AM: - Void #=qiRAvUf32Bk3jHh$oA0DJFQ==(Int32) @ 1172
- 11/12/2015 10:41:11 AM: - Void #=q3GQdGBmEbuLWYe3ZOb4pwinzawSyAX$v6QKqJIYQHj0=() @ 362
- 11/12/2015 10:41:11 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=qNyYSdLZ0DsFs7C9llVcOKOTgZZutdqFcBCDk1tbvv6pbuii2$JKPWXk_8lRhdJO8, Boolean) @ 60
- 11/12/2015 10:41:11 AM: - Void #=qlqeM4WOCwBYsEoKKTtMFKsL4oPGctc7wa56qnRpHfsQ=(osu.OsuModes, Boolean, Int32) @ 168
- 11/12/2015 10:41:11 AM: - Void #=qzQhtUmkscNOGKgHEKaeJhA==() @ 45
- 11/12/2015 10:41:11 AM: - Boolean #=qNF4eZvEnmJAyUK8j30jS1A==() @ 702
- 11/12/2015 10:41:11 AM: - Void #=qNF4eZvEnmJAyUK8j30jS1A==() @ 327
- 11/12/2015 10:41:11 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 27
- 11/12/2015 10:41:11 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:11 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:11 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:11 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:11 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:11 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:11 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:11 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:11 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:11 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:11 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:11 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:11 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: ---------- Slow Frame Detected at 589.00s in SelectPlay ----------
- 11/12/2015 10:41:11 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: Game 589,311
- 11/12/2015 10:41:11 AM: Mode 56
- 11/12/2015 10:41:11 AM: Audio 23,493
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: BetweenFrames 1.43
- 11/12/2015 10:41:11 AM: Update 0.26
- 11/12/2015 10:41:11 AM: Scheduler 3.33
- 11/12/2015 10:41:11 AM: Draw 20.04
- 11/12/2015 10:41:11 AM: SwapBuffer 0.02
- 11/12/2015 10:41:11 AM: Sleep 0.00
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: This Frame 25.41
- 11/12/2015 10:41:11 AM: Avg. Frame 7.96
- 11/12/2015 10:41:11 AM: Curr FPS 240
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: TextureUnload 4
- 11/12/2015 10:41:11 AM: TextureUpload 1
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: Call stack follows:
- 11/12/2015 10:41:11 AM:
- 11/12/2015 10:41:11 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:41:11 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:41:11 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:41:11 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:41:11 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:41:11 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:41:11 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:41:11 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 1699
- 11/12/2015 10:41:11 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:41:11 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:41:11 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:41:11 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:41:11 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:11 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:11 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:11 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:11 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:11 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:11 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:11 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:11 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:11 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:11 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:11 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:11 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: ---------- Slow Frame Detected at 591.00s in SelectPlay ----------
- 11/12/2015 10:41:13 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: Game 591,398
- 11/12/2015 10:41:13 AM: Mode 2,142
- 11/12/2015 10:41:13 AM: Audio 45,887
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: BetweenFrames 0.19
- 11/12/2015 10:41:13 AM: Update 1.37
- 11/12/2015 10:41:13 AM: Scheduler 0.00
- 11/12/2015 10:41:13 AM: Draw 0.46
- 11/12/2015 10:41:13 AM: SwapBuffer 0.02
- 11/12/2015 10:41:13 AM: Sleep 7.41
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: This Frame 9.47
- 11/12/2015 10:41:13 AM: Avg. Frame 4.40
- 11/12/2015 10:41:13 AM: Curr FPS 240
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: TextureUpload 1
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: Call stack was not recorded.
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: ---------- Slow Frame Detected at 591.00s in SelectPlay ----------
- 11/12/2015 10:41:13 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: Game 591,415
- 11/12/2015 10:41:13 AM: Mode 2,160
- 11/12/2015 10:41:13 AM: Audio 45,897
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: BetweenFrames 5.53
- 11/12/2015 10:41:13 AM: Update 0.47
- 11/12/2015 10:41:13 AM: Scheduler 0.02
- 11/12/2015 10:41:13 AM: Draw 11.45
- 11/12/2015 10:41:13 AM: SwapBuffer 0.29
- 11/12/2015 10:41:13 AM: Sleep 3.62
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: This Frame 17.88
- 11/12/2015 10:41:13 AM: Avg. Frame 5.11
- 11/12/2015 10:41:13 AM: Curr FPS 240
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: TextureUnload 40
- 11/12/2015 10:41:13 AM: NativeText 1
- 11/12/2015 10:41:13 AM: TextureGen 1
- 11/12/2015 10:41:13 AM: TextureUpload 1
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: Call stack was not recorded.
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: ---------- Slow Frame Detected at 591.00s in SelectPlay ----------
- 11/12/2015 10:41:13 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: Game 591,433
- 11/12/2015 10:41:13 AM: Mode 2,178
- 11/12/2015 10:41:13 AM: Audio 45,920
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: BetweenFrames 0.11
- 11/12/2015 10:41:13 AM: Update 0.20
- 11/12/2015 10:41:13 AM: Scheduler 0.00
- 11/12/2015 10:41:13 AM: Draw 0.68
- 11/12/2015 10:41:13 AM: SwapBuffer 0.02
- 11/12/2015 10:41:13 AM: Sleep 15.47
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: This Frame 13.68
- 11/12/2015 10:41:13 AM: Avg. Frame 5.44
- 11/12/2015 10:41:13 AM: Curr FPS 240
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: TextureUpload 1
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: Call stack follows:
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:13 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:13 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:13 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:13 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:13 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:13 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:13 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:13 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:13 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:13 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:13 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:13 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:13 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:13 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:13 AM: Sleep 59.50
- 11/12/2015 10:41:13 AM: Curr FPS 240
- 11/12/2015 10:41:13 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:13 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:13 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:13 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:13 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:13 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:13 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:13 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:13 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:13 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:13 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:13 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: ---------- Slow Frame Detected at 591.00s in SelectPlay ----------
- 11/12/2015 10:41:13 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: Game 591,545
- 11/12/2015 10:41:13 AM: Mode 2,289
- 11/12/2015 10:41:13 AM: Audio 46,016
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: BetweenFrames 0.25
- 11/12/2015 10:41:13 AM: Update 0.22
- 11/12/2015 10:41:13 AM: Scheduler 0.00
- 11/12/2015 10:41:13 AM: Draw 0.91
- 11/12/2015 10:41:13 AM: SwapBuffer 0.02
- 11/12/2015 10:41:13 AM: Sleep 20.22
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: This Frame 61.09
- 11/12/2015 10:41:13 AM: Avg. Frame 16.77
- 11/12/2015 10:41:13 AM: Curr FPS 140
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: NativeText 1
- 11/12/2015 10:41:13 AM: TextureGen 1
- 11/12/2015 10:41:13 AM: TextureUpload 1
- 11/12/2015 10:41:13 AM:
- 11/12/2015 10:41:13 AM: Call stack was not recorded.
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: ---------- Slow Frame Detected at 592.00s in SelectPlay ----------
- 11/12/2015 10:41:14 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: Game 592,552
- 11/12/2015 10:41:14 AM: Mode 3,296
- 11/12/2015 10:41:14 AM: Audio 47,025
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: BetweenFrames 0.00
- 11/12/2015 10:41:14 AM: Update 0.17
- 11/12/2015 10:41:14 AM: Scheduler 0.00
- 11/12/2015 10:41:14 AM: Draw 27.12
- 11/12/2015 10:41:14 AM: SwapBuffer 0.22
- 11/12/2015 10:41:14 AM: Sleep 4.41
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: This Frame 27.51
- 11/12/2015 10:41:14 AM: Avg. Frame 11.02
- 11/12/2015 10:41:14 AM: Curr FPS 151
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: NativeText 1
- 11/12/2015 10:41:14 AM: TextureGen 1
- 11/12/2015 10:41:14 AM: TextureUpload 1
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: Call stack was not recorded.
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: ---------- Slow Frame Detected at 592.00s in SelectPlay ----------
- 11/12/2015 10:41:14 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: Game 592,591
- 11/12/2015 10:41:14 AM: Mode 3,335
- 11/12/2015 10:41:14 AM: Audio 47,053
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: BetweenFrames 0.00
- 11/12/2015 10:41:14 AM: Update 0.17
- 11/12/2015 10:41:14 AM: Scheduler 0.00
- 11/12/2015 10:41:14 AM: Draw 34.13
- 11/12/2015 10:41:14 AM: SwapBuffer 0.02
- 11/12/2015 10:41:14 AM: Sleep 0.45
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: This Frame 38.91
- 11/12/2015 10:41:14 AM: Avg. Frame 14.09
- 11/12/2015 10:41:14 AM: Curr FPS 151
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: TextureGen 2
- 11/12/2015 10:41:14 AM: TextureUpload 1
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: Call stack follows:
- 11/12/2015 10:41:14 AM:
- 11/12/2015 10:41:14 AM: - Void ReliableEnter(System.Object, Boolean ByRef) @ 0
- 11/12/2015 10:41:14 AM: - Void #=qm_Kzfn$viA1KhNtwY4S4oA==(Byte[]) @ 61
- 11/12/2015 10:41:14 AM: - Boolean #=qbtXXsZzzzkUL7UDP$2O7sg==() @ 899
- 11/12/2015 10:41:14 AM: - Boolean #=qsdUvwhOpSEHQFjHs1FfR_w==() @ 16
- 11/12/2015 10:41:14 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 49
- 11/12/2015 10:41:14 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:41:14 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:41:14 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 96
- 11/12/2015 10:41:14 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 1747
- 11/12/2015 10:41:14 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:41:14 AM: - Void ForEach(System.Action`1[T]) @ 153
- 11/12/2015 10:41:14 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 367
- 11/12/2015 10:41:14 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:41:14 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:14 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:14 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:14 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:14 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:14 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:14 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:14 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:14 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:14 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:14 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:14 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:14 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: ---------- Slow Frame Detected at 595.00s in Play ----------
- 11/12/2015 10:41:17 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Game 595,191
- 11/12/2015 10:41:17 AM: Mode 2,283
- 11/12/2015 10:41:17 AM: Audio 815
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: BetweenFrames 2.56
- 11/12/2015 10:41:17 AM: Update 0.14
- 11/12/2015 10:41:17 AM: Scheduler 0.00
- 11/12/2015 10:41:17 AM: Draw 0.32
- 11/12/2015 10:41:17 AM: SwapBuffer 0.02
- 11/12/2015 10:41:17 AM: Sleep 0.03
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: This Frame 12.83
- 11/12/2015 10:41:17 AM: Avg. Frame 5.90
- 11/12/2015 10:41:17 AM: Curr FPS 315
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: TextureUpload 1
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Call stack was not recorded.
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: ---------- Slow Frame Detected at 595.00s in Play ----------
- 11/12/2015 10:41:17 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Game 595,220
- 11/12/2015 10:41:17 AM: Mode 2,312
- 11/12/2015 10:41:17 AM: Audio 858
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: BetweenFrames 0.22
- 11/12/2015 10:41:17 AM: Update 0.16
- 11/12/2015 10:41:17 AM: Scheduler 0.00
- 11/12/2015 10:41:17 AM: Draw 0.36
- 11/12/2015 10:41:17 AM: SwapBuffer 0.03
- 11/12/2015 10:41:17 AM: Sleep 0.25
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: This Frame 16.98
- 11/12/2015 10:41:17 AM: Avg. Frame 6.41
- 11/12/2015 10:41:17 AM: Curr FPS 315
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: TextureUpload 1
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Call stack was not recorded.
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: ---------- Slow Frame Detected at 595.00s in Play ----------
- 11/12/2015 10:41:17 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Game 595,446
- 11/12/2015 10:41:17 AM: Mode 2,538
- 11/12/2015 10:41:17 AM: Audio 1,205
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: BetweenFrames 0.20
- 11/12/2015 10:41:17 AM: Update 0.15
- 11/12/2015 10:41:17 AM: Scheduler 0.00
- 11/12/2015 10:41:17 AM: Draw 0.35
- 11/12/2015 10:41:17 AM: SwapBuffer 0.02
- 11/12/2015 10:41:17 AM: Sleep 0.02
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: This Frame 13.10
- 11/12/2015 10:41:17 AM: Avg. Frame 6.46
- 11/12/2015 10:41:17 AM: Curr FPS 284
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: TextureUpload 1
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Call stack was not recorded.
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: ---------- Slow Frame Detected at 595.00s in Play ----------
- 11/12/2015 10:41:17 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Game 595,694
- 11/12/2015 10:41:17 AM: Mode 2,787
- 11/12/2015 10:41:17 AM: Audio 1,538
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: BetweenFrames 0.20
- 11/12/2015 10:41:17 AM: Update 0.16
- 11/12/2015 10:41:17 AM: Scheduler 0.00
- 11/12/2015 10:41:17 AM: Draw 22.38
- 11/12/2015 10:41:17 AM: SwapBuffer 0.23
- 11/12/2015 10:41:17 AM: Sleep 4.36
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: This Frame 35.74
- 11/12/2015 10:41:17 AM: Avg. Frame 8.74
- 11/12/2015 10:41:17 AM: Curr FPS 291
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: TextureUpload 1
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: BetweenFrames 0.00
- 11/12/2015 10:41:17 AM: Update 0.15
- 11/12/2015 10:41:17 AM: Scheduler 0.00
- 11/12/2015 10:41:17 AM: Draw 21.27
- 11/12/2015 10:41:17 AM: SwapBuffer 0.29
- 11/12/2015 10:41:17 AM: Sleep 2.87
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: This Frame 21.98
- 11/12/2015 10:41:17 AM: Avg. Frame 9.03
- 11/12/2015 10:41:17 AM: Curr FPS 250
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: TextureUpload 1
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Call stack follows:
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:41:17 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:41:17 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:41:17 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:41:17 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:41:17 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:41:17 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:41:17 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 10
- 11/12/2015 10:41:17 AM: - Void #=qSrXbof7oMJzGfr0Q3KbfRA==() @ 79
- 11/12/2015 10:41:17 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 700
- 11/12/2015 10:41:17 AM: - Void #=qr6uKBcDXY7EBw3ZCWxLKiQ==(#=q29u20XBBUPGD0Tbd_kNf1ks1Xxr9LTLBVy_DbQSFKi8=) @ 28
- 11/12/2015 10:41:17 AM: Mode 2,915
- 11/12/2015 10:41:17 AM: Audio 1,775
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: BetweenFrames 0.22
- 11/12/2015 10:41:17 AM: Update 0.17
- 11/12/2015 10:41:17 AM: Scheduler 0.00
- 11/12/2015 10:41:17 AM: Draw 5.86
- 11/12/2015 10:41:17 AM: SwapBuffer 0.26
- 11/12/2015 10:41:17 AM: Sleep 5.95
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: This Frame 20.01
- 11/12/2015 10:41:17 AM: Avg. Frame 9.94
- 11/12/2015 10:41:17 AM: Curr FPS 250
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: TextureUpload 1
- 11/12/2015 10:41:17 AM:
- 11/12/2015 10:41:17 AM: Call stack was not recorded.
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: ---------- Slow Frame Detected at 596.00s in Play ----------
- 11/12/2015 10:41:18 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: Game 596,012
- 11/12/2015 10:41:18 AM: Mode 3,104
- 11/12/2015 10:41:18 AM: Audio 2,029
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: BetweenFrames 0.22
- 11/12/2015 10:41:18 AM: Update 0.16
- 11/12/2015 10:41:18 AM: Scheduler 0.00
- 11/12/2015 10:41:18 AM: Draw 0.44
- 11/12/2015 10:41:18 AM: SwapBuffer 18.49
- 11/12/2015 10:41:18 AM: Sleep 0.30
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: This Frame 23.91
- 11/12/2015 10:41:18 AM: Avg. Frame 9.50
- 11/12/2015 10:41:18 AM: Curr FPS 187
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: TextureUpload 1
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: Call stack was not recorded.
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: ---------- Slow Frame Detected at 596.00s in Play ----------
- 11/12/2015 10:41:18 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: Game 596,133
- 11/12/2015 10:41:18 AM: Mode 3,225
- 11/12/2015 10:41:18 AM: Audio 2,215
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: BetweenFrames 0.24
- 11/12/2015 10:41:18 AM: Update 0.17
- 11/12/2015 10:41:18 AM: Scheduler 0.00
- 11/12/2015 10:41:18 AM: Draw 0.46
- 11/12/2015 10:41:18 AM: SwapBuffer 18.05
- 11/12/2015 10:41:18 AM: Sleep 0.17
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: This Frame 20.60
- 11/12/2015 10:41:18 AM: Avg. Frame 10.04
- 11/12/2015 10:41:18 AM: Curr FPS 187
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: TextureUpload 1
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: Call stack was not recorded.
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: ---------- Slow Frame Detected at 596.00s in Play ----------
- 11/12/2015 10:41:18 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: Game 596,253
- 11/12/2015 10:41:18 AM: Mode 3,345
- 11/12/2015 10:41:18 AM: Audio 2,408
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: BetweenFrames 0.22
- 11/12/2015 10:41:18 AM: Update 0.16
- 11/12/2015 10:41:18 AM: Scheduler 0.00
- 11/12/2015 10:41:18 AM: Draw 13.61
- 11/12/2015 10:41:18 AM: SwapBuffer 0.03
- 11/12/2015 10:41:18 AM: Sleep 5.70
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: This Frame 26.00
- 11/12/2015 10:41:18 AM: Avg. Frame 10.52
- 11/12/2015 10:41:18 AM: Curr FPS 171
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: TextureUpload 1
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: Call stack was not recorded.
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: ---------- Slow Frame Detected at 596.00s in Play ----------
- 11/12/2015 10:41:18 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: Game 596,487
- 11/12/2015 10:41:18 AM: Mode 3,579
- 11/12/2015 10:41:18 AM: Audio 2,739
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: BetweenFrames 2.74
- 11/12/2015 10:41:18 AM: Update 0.15
- 11/12/2015 10:41:18 AM: Scheduler 0.00
- 11/12/2015 10:41:18 AM: Draw 15.65
- 11/12/2015 10:41:18 AM: SwapBuffer 0.22
- 11/12/2015 10:41:18 AM: Sleep 0.04
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: This Frame 25.09
- 11/12/2015 10:41:18 AM: Avg. Frame 9.54
- 11/12/2015 10:41:18 AM: Curr FPS 171
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: TextureUpload 1
- 11/12/2015 10:41:18 AM:
- 11/12/2015 10:41:18 AM: Call stack was not recorded.
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: ---------- Slow Frame Detected at 597.00s in Play ----------
- 11/12/2015 10:41:19 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Game 597,732
- 11/12/2015 10:41:19 AM: Mode 4,824
- 11/12/2015 10:41:19 AM: Audio 3,526
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: BetweenFrames 0.00
- 11/12/2015 10:41:19 AM: Update 0.08
- 11/12/2015 10:41:19 AM: Scheduler 0.00
- 11/12/2015 10:41:19 AM: Draw 0.40
- 11/12/2015 10:41:19 AM: SwapBuffer 0.22
- 11/12/2015 10:41:19 AM: Sleep 3.09
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: This Frame 11.06
- 11/12/2015 10:41:19 AM: Avg. Frame 5.00
- 11/12/2015 10:41:19 AM: Curr FPS 240
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: TextureUpload 1
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Call stack follows:
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:19 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:19 AM: Update 0.13
- 11/12/2015 10:41:19 AM: Scheduler 0.00
- 11/12/2015 10:41:19 AM: Draw 0.49
- 11/12/2015 10:41:19 AM: SwapBuffer 0.03
- 11/12/2015 10:41:19 AM: Sleep 0.27
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: This Frame 22.74
- 11/12/2015 10:41:19 AM: Avg. Frame 6.14
- 11/12/2015 10:41:19 AM: Curr FPS 215
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: TextureUpload 1
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Call stack was not recorded.
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: ---------- Slow Frame Detected at 597.00s in Play ----------
- 11/12/2015 10:41:19 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Game 597,801
- 11/12/2015 10:41:19 AM: Mode 4,893
- 11/12/2015 10:41:19 AM: Audio 3,526
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: BetweenFrames 0.00
- 11/12/2015 10:41:19 AM: Update 0.14
- 11/12/2015 10:41:19 AM: Scheduler 0.01
- 11/12/2015 10:41:19 AM: Draw 0.48
- 11/12/2015 10:41:19 AM: SwapBuffer 0.15
- 11/12/2015 10:41:19 AM: Sleep 9.66
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: This Frame 37.85
- 11/12/2015 10:41:19 AM: Avg. Frame 9.52
- 11/12/2015 10:41:19 AM: Curr FPS 215
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Game 597,860
- 11/12/2015 10:41:19 AM: Mode 4,952
- 11/12/2015 10:41:19 AM: Audio 3,526
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: BetweenFrames 0.00
- 11/12/2015 10:41:19 AM: Update 0.15
- 11/12/2015 10:41:19 AM: Scheduler 0.00
- 11/12/2015 10:41:19 AM: Draw 0.55
- 11/12/2015 10:41:19 AM: SwapBuffer 0.31
- 11/12/2015 10:41:19 AM: Sleep 0.02
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: This Frame 24.87
- 11/12/2015 10:41:19 AM: Avg. Frame 11.27
- 11/12/2015 10:41:19 AM: Curr FPS 215
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: TextureUpload 1
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Call stack was not recorded.
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: ---------- Slow Frame Detected at 597.00s in Play ----------
- 11/12/2015 10:41:19 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Game 597,905
- 11/12/2015 10:41:19 AM: Mode 4,997
- 11/12/2015 10:41:19 AM: Audio 3,526
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: BetweenFrames 0.00
- 11/12/2015 10:41:19 AM: Update 0.16
- 11/12/2015 10:41:19 AM: Scheduler 0.00
- 11/12/2015 10:41:19 AM: Draw 0.49
- 11/12/2015 10:41:19 AM: SwapBuffer 0.03
- 11/12/2015 10:41:19 AM: Sleep 2.01
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: This Frame 36.81
- 11/12/2015 10:41:19 AM: Avg. Frame 13.84
- 11/12/2015 10:41:19 AM: Curr FPS 215
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: TextureUpload 1
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Call stack was not recorded.
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: ---------- Slow Frame Detected at 597.00s in Play ----------
- 11/12/2015 10:41:19 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Game 597,942
- 11/12/2015 10:41:19 AM: Mode 5,034
- 11/12/2015 10:41:19 AM: Audio 3,526
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: BetweenFrames 0.18
- 11/12/2015 10:41:19 AM: Update 0.29
- 11/12/2015 10:41:19 AM: Scheduler 0.00
- 11/12/2015 10:41:19 AM: Draw 0.55
- 11/12/2015 10:41:19 AM: SwapBuffer 0.03
- 11/12/2015 10:41:19 AM: Sleep 41.91
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: This Frame 32.93
- 11/12/2015 10:41:19 AM: Avg. Frame 15.52
- 11/12/2015 10:41:19 AM: Curr FPS 215
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: TextureUpload 1
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Call stack follows:
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:19 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:19 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:19 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:19 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:19 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:19 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:19 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:19 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:19 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:19 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:19 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:19 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:19 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:19 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:19 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:19 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:19 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: ---------- Slow Frame Detected at 597.00s in Play ----------
- 11/12/2015 10:41:19 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Game 597,985
- 11/12/2015 10:41:19 AM: Mode 5,077
- 11/12/2015 10:41:19 AM: Audio 3,526
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: BetweenFrames 0.00
- 11/12/2015 10:41:19 AM: Update 0.18
- 11/12/2015 10:41:19 AM: Scheduler 0.00
- 11/12/2015 10:41:19 AM: Draw 0.51
- 11/12/2015 10:41:19 AM: SwapBuffer 0.03
- 11/12/2015 10:41:19 AM: Sleep 3.49
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: This Frame 43.37
- 11/12/2015 10:41:19 AM: Avg. Frame 18.91
- 11/12/2015 10:41:19 AM: Curr FPS 215
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: TextureUpload 1
- 11/12/2015 10:41:19 AM:
- 11/12/2015 10:41:19 AM: Call stack was not recorded.
- 11/12/2015 10:41:20 AM:
- 11/12/2015 10:41:20 AM: ---------- Slow Frame Detected at 598.00s in Play ----------
- 11/12/2015 10:41:20 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:20 AM:
- 11/12/2015 10:41:20 AM: Game 598,678
- 11/12/2015 10:41:20 AM: Mode 597
- 11/12/2015 10:41:20 AM: Audio 0
- 11/12/2015 10:41:20 AM:
- 11/12/2015 10:41:20 AM: BetweenFrames 0.20
- 11/12/2015 10:41:20 AM: Update 0.21
- 11/12/2015 10:41:20 AM: Scheduler 0.00
- 11/12/2015 10:41:20 AM: Draw 27.94
- 11/12/2015 10:41:20 AM: SwapBuffer 0.19
- 11/12/2015 10:41:20 AM: Sleep 1.58
- 11/12/2015 10:41:20 AM:
- 11/12/2015 10:41:20 AM: This Frame 28.61
- 11/12/2015 10:41:20 AM: Avg. Frame 13.63
- 11/12/2015 10:41:20 AM: Curr FPS 132
- 11/12/2015 10:41:20 AM:
- 11/12/2015 10:41:20 AM: NativeText 2
- 11/12/2015 10:41:20 AM: TextureGen 2
- 11/12/2015 10:41:20 AM: TextureUpload 1
- 11/12/2015 10:41:20 AM:
- 11/12/2015 10:41:20 AM: Call stack follows:
- 11/12/2015 10:41:20 AM:
- 11/12/2015 10:41:20 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:20 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:20 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:20 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:20 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:20 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:20 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:20 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:20 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:20 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:20 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:20 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:20 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:20 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:20 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:20 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:20 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:20 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: ---------- Slow Frame Detected at 599.00s in Play ----------
- 11/12/2015 10:41:21 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Game 599,196
- 11/12/2015 10:41:21 AM: Mode 1,115
- 11/12/2015 10:41:21 AM: Audio 512
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: BetweenFrames 0.22
- 11/12/2015 10:41:21 AM: Update 0.15
- 11/12/2015 10:41:21 AM: Scheduler 0.00
- 11/12/2015 10:41:21 AM: Draw 0.59
- 11/12/2015 10:41:21 AM: SwapBuffer 14.87
- 11/12/2015 10:41:21 AM: Sleep 1.65
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: This Frame 21.00
- 11/12/2015 10:41:21 AM: Avg. Frame 9.19
- 11/12/2015 10:41:21 AM: Curr FPS 223
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: TextureUpload 1
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Call stack was not recorded.
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: ---------- Slow Frame Detected at 599.00s in Play ----------
- 11/12/2015 10:41:21 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Game 599,546
- 11/12/2015 10:41:21 AM: Mode 1,464
- 11/12/2015 10:41:21 AM: Audio 1,043
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: BetweenFrames 0.19
- 11/12/2015 10:41:21 AM: Update 0.14
- 11/12/2015 10:41:21 AM: Scheduler 0.00
- 11/12/2015 10:41:21 AM: Draw 10.24
- 11/12/2015 10:41:21 AM: SwapBuffer 0.53
- 11/12/2015 10:41:21 AM: Sleep 0.71
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: This Frame 16.54
- 11/12/2015 10:41:21 AM: Avg. Frame 7.30
- 11/12/2015 10:41:21 AM: Curr FPS 281
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: TextureUpload 1
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Call stack was not recorded.
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: ---------- Slow Frame Detected at 599.00s in Play ----------
- 11/12/2015 10:41:21 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Game 599,788
- 11/12/2015 10:41:21 AM: Mode 1,707
- 11/12/2015 10:41:21 AM: Audio 1,406
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: BetweenFrames 0.81
- 11/12/2015 10:41:21 AM: Update 0.15
- 11/12/2015 10:41:21 AM: Scheduler 0.00
- 11/12/2015 10:41:21 AM: Draw 9.39
- 11/12/2015 10:41:21 AM: SwapBuffer 0.26
- 11/12/2015 10:41:21 AM: Sleep 1.01
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: This Frame 15.37
- 11/12/2015 10:41:21 AM: Avg. Frame 6.84
- 11/12/2015 10:41:21 AM: Curr FPS 252
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: TextureUpload 1
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Call stack was not recorded.
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: ---------- Slow Frame Detected at 599.00s in Play ----------
- 11/12/2015 10:41:21 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Game 599,819
- 11/12/2015 10:41:21 AM: Mode 1,738
- 11/12/2015 10:41:21 AM: Audio 1,449
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: BetweenFrames 5.39
- 11/12/2015 10:41:21 AM: Update 0.96
- 11/12/2015 10:41:21 AM: Scheduler 0.00
- 11/12/2015 10:41:21 AM: Draw 12.13
- 11/12/2015 10:41:21 AM: SwapBuffer 0.03
- 11/12/2015 10:41:21 AM: Sleep 1.87
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: This Frame 24.39
- 11/12/2015 10:41:21 AM: Avg. Frame 8.07
- 11/12/2015 10:41:21 AM: Curr FPS 252
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: TextureUpload 1
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Call stack was not recorded.
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: ---------- Slow Frame Detected at 599.00s in Play ----------
- 11/12/2015 10:41:21 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Game 599,985
- 11/12/2015 10:41:21 AM: Mode 1,904
- 11/12/2015 10:41:21 AM: Audio 1,697
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: BetweenFrames 0.00
- 11/12/2015 10:41:21 AM: Update 0.14
- 11/12/2015 10:41:21 AM: Scheduler 0.00
- 11/12/2015 10:41:21 AM: Draw 12.37
- 11/12/2015 10:41:21 AM: SwapBuffer 0.25
- 11/12/2015 10:41:21 AM: Sleep 4.44
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: This Frame 17.42
- 11/12/2015 10:41:21 AM: Avg. Frame 7.37
- 11/12/2015 10:41:21 AM: Curr FPS 252
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: TextureUpload 1
- 11/12/2015 10:41:21 AM:
- 11/12/2015 10:41:21 AM: Call stack was not recorded.
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: ---------- Slow Frame Detected at 600.00s in Play ----------
- 11/12/2015 10:41:22 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: Game 600,290
- 11/12/2015 10:41:22 AM: Mode 2,209
- 11/12/2015 10:41:22 AM: Audio 2,157
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: BetweenFrames 0.21
- 11/12/2015 10:41:22 AM: Update 0.16
- 11/12/2015 10:41:22 AM: Scheduler 0.00
- 11/12/2015 10:41:22 AM: Draw 14.18
- 11/12/2015 10:41:22 AM: SwapBuffer 0.22
- 11/12/2015 10:41:22 AM: Sleep 4.90
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: This Frame 15.04
- 11/12/2015 10:41:22 AM: Avg. Frame 7.19
- 11/12/2015 10:41:22 AM: Curr FPS 252
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: TextureUpload 1
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: Call stack was not recorded.
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: ---------- Slow Frame Detected at 600.00s in Play ----------
- 11/12/2015 10:41:22 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: Game 600,897
- 11/12/2015 10:41:22 AM: Mode 2,816
- 11/12/2015 10:41:22 AM: Audio 3,072
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: BetweenFrames 0.00
- 11/12/2015 10:41:22 AM: Update 0.13
- 11/12/2015 10:41:22 AM: Scheduler 0.00
- 11/12/2015 10:41:22 AM: Draw 11.26
- 11/12/2015 10:41:22 AM: SwapBuffer 0.22
- 11/12/2015 10:41:22 AM: Sleep 4.22
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: This Frame 12.76
- 11/12/2015 10:41:22 AM: Avg. Frame 5.77
- 11/12/2015 10:41:22 AM: Curr FPS 283
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: TextureUpload 1
- 11/12/2015 10:41:22 AM:
- 11/12/2015 10:41:22 AM: Call stack was not recorded.
- 11/12/2015 10:41:23 AM:
- 11/12/2015 10:41:23 AM: ---------- Slow Frame Detected at 601.00s in Play ----------
- 11/12/2015 10:41:23 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:41:23 AM:
- 11/12/2015 10:41:23 AM: Game 601,109
- 11/12/2015 10:41:23 AM: Mode 3,028
- 11/12/2015 10:41:23 AM: Audio 3,381
- 11/12/2015 10:41:23 AM:
- 11/12/2015 10:41:23 AM: BetweenFrames 0.00
- 11/12/2015 10:41:23 AM: Update 0.24
- 11/12/2015 10:41:23 AM: Scheduler 0.00
- 11/12/2015 10:41:23 AM: Draw 0.50
- 11/12/2015 10:41:23 AM: SwapBuffer 19.29
- 11/12/2015 10:41:23 AM: Sleep 0.09
- 11/12/2015 10:41:23 AM:
- 11/12/2015 10:41:23 AM: This Frame 20.47
- 11/12/2015 10:41:23 AM: Avg. Frame 7.30
- 11/12/2015 10:41:23 AM: Curr FPS 281
- 11/12/2015 10:41:23 AM:
- 11/12/2015 10:41:23 AM: TextureUpload 1
- 11/12/2015 10:41:23 AM:
- 11/12/2015 10:41:23 AM: Call stack follows:
- 11/12/2015 10:41:23 AM:
- 11/12/2015 10:41:23 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:41:23 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:23 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:23 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:23 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:23 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:23 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:23 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:23 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:23 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:23 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:23 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:23 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:23 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: ---------- Slow Frame Detected at 602.00s in Play ----------
- 11/12/2015 10:41:24 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: Game 602,244
- 11/12/2015 10:41:24 AM: Mode 4,163
- 11/12/2015 10:41:24 AM: Audio 5,090
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: BetweenFrames 5.23
- 11/12/2015 10:41:24 AM: Update 1.28
- 11/12/2015 10:41:24 AM: Scheduler 0.00
- 11/12/2015 10:41:24 AM: Draw 0.49
- 11/12/2015 10:41:24 AM: SwapBuffer 0.02
- 11/12/2015 10:41:24 AM: Sleep 1.12
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: This Frame 12.19
- 11/12/2015 10:41:24 AM: Avg. Frame 5.51
- 11/12/2015 10:41:24 AM: Curr FPS 276
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: TextureUpload 1
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: Call stack was not recorded.
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: ---------- Slow Frame Detected at 602.00s in Play ----------
- 11/12/2015 10:41:24 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: Game 602,353
- 11/12/2015 10:41:24 AM: Mode 4,271
- 11/12/2015 10:41:24 AM: Audio 5,226
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: BetweenFrames 0.00
- 11/12/2015 10:41:24 AM: Update 0.25
- 11/12/2015 10:41:24 AM: Scheduler 0.00
- 11/12/2015 10:41:24 AM: Draw 0.47
- 11/12/2015 10:41:24 AM: SwapBuffer 15.75
- 11/12/2015 10:41:24 AM: Sleep 2.06
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: This Frame 21.09
- 11/12/2015 10:41:24 AM: Avg. Frame 6.47
- 11/12/2015 10:41:24 AM: Curr FPS 298
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: TextureUpload 1
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: Call stack follows:
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:24 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:24 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:24 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:24 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:24 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:24 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:24 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:24 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:24 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:24 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:24 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:24 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:24 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:24 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:24 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:24 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:24 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: ---------- Slow Frame Detected at 602.00s in Play ----------
- 11/12/2015 10:41:24 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: Game 602,509
- 11/12/2015 10:41:24 AM: Mode 4,427
- 11/12/2015 10:41:24 AM: Audio 5,430
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: BetweenFrames 5.03
- 11/12/2015 10:41:24 AM: Update 0.16
- 11/12/2015 10:41:24 AM: Scheduler 0.00
- 11/12/2015 10:41:24 AM: Draw 0.45
- 11/12/2015 10:41:24 AM: SwapBuffer 7.05
- 11/12/2015 10:41:24 AM: Sleep 0.16
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: This Frame 15.64
- 11/12/2015 10:41:24 AM: Avg. Frame 6.45
- 11/12/2015 10:41:24 AM: Curr FPS 246
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: TextureUpload 1
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: Call stack was not recorded.
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: ---------- Slow Frame Detected at 602.00s in Play ----------
- 11/12/2015 10:41:24 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: Game 602,862
- 11/12/2015 10:41:24 AM: Mode 4,781
- 11/12/2015 10:41:24 AM: Audio 5,831
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: BetweenFrames 0.20
- 11/12/2015 10:41:24 AM: Update 0.14
- 11/12/2015 10:41:24 AM: Scheduler 0.00
- 11/12/2015 10:41:24 AM: Draw 4.95
- 11/12/2015 10:41:24 AM: SwapBuffer 0.84
- 11/12/2015 10:41:24 AM: Sleep 3.41
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: This Frame 11.80
- 11/12/2015 10:41:24 AM: Avg. Frame 5.87
- 11/12/2015 10:41:24 AM: Curr FPS 294
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: TextureUpload 1
- 11/12/2015 10:41:24 AM:
- 11/12/2015 10:41:24 AM: Call stack was not recorded.
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: ---------- Slow Frame Detected at 603.00s in Play ----------
- 11/12/2015 10:41:25 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Game 603,245
- 11/12/2015 10:41:25 AM: Mode 5,163
- 11/12/2015 10:41:25 AM: Audio 6,169
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: BetweenFrames 1.23
- 11/12/2015 10:41:25 AM: Update 0.13
- 11/12/2015 10:41:25 AM: Scheduler 0.00
- 11/12/2015 10:41:25 AM: Draw 1.33
- 11/12/2015 10:41:25 AM: SwapBuffer 0.30
- 11/12/2015 10:41:25 AM: Sleep 1.73
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: This Frame 13.20
- 11/12/2015 10:41:25 AM: Avg. Frame 5.41
- 11/12/2015 10:41:25 AM: Curr FPS 310
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: TextureUpload 1
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Call stack was not recorded.
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: ---------- Slow Frame Detected at 603.00s in Play ----------
- 11/12/2015 10:41:25 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Game 603,598
- 11/12/2015 10:41:25 AM: Mode 5,517
- 11/12/2015 10:41:25 AM: Audio 6,408
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: BetweenFrames 0.20
- 11/12/2015 10:41:25 AM: Update 0.13
- 11/12/2015 10:41:25 AM: Scheduler 0.00
- 11/12/2015 10:41:25 AM: Draw 0.39
- 11/12/2015 10:41:25 AM: SwapBuffer 0.02
- 11/12/2015 10:41:25 AM: Sleep 0.22
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: This Frame 10.49
- 11/12/2015 10:41:25 AM: Avg. Frame 5.15
- 11/12/2015 10:41:25 AM: Curr FPS 275
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: TextureUpload 1
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Call stack was not recorded.
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: ---------- Slow Frame Detected at 603.00s in Play ----------
- 11/12/2015 10:41:25 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Game 603,705
- 11/12/2015 10:41:25 AM: Mode 5,623
- 11/12/2015 10:41:25 AM: Audio 6,460
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: BetweenFrames 7.25
- 11/12/2015 10:41:25 AM: Update 0.15
- 11/12/2015 10:41:25 AM: Scheduler 0.00
- 11/12/2015 10:41:25 AM: Draw 5.13
- 11/12/2015 10:41:25 AM: SwapBuffer 0.33
- 11/12/2015 10:41:25 AM: Sleep 0.73
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: This Frame 20.62
- 11/12/2015 10:41:25 AM: Avg. Frame 6.22
- 11/12/2015 10:41:25 AM: Curr FPS 275
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: TextureUpload 1
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Call stack was not recorded.
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: ---------- Slow Frame Detected at 603.00s in Play ----------
- 11/12/2015 10:41:25 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Game 603,896
- 11/12/2015 10:41:25 AM: Mode 5,815
- 11/12/2015 10:41:25 AM: Audio 6,543
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: BetweenFrames 3.92
- 11/12/2015 10:41:25 AM: Update 4.17
- 11/12/2015 10:41:25 AM: Scheduler 0.00
- 11/12/2015 10:41:25 AM: Draw 0.43
- 11/12/2015 10:41:25 AM: SwapBuffer 0.46
- 11/12/2015 10:41:25 AM: Sleep 2.53
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: This Frame 14.27
- 11/12/2015 10:41:25 AM: Avg. Frame 6.19
- 11/12/2015 10:41:25 AM: Curr FPS 248
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: TextureUpload 1
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Call stack was not recorded.
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: ---------- Slow Frame Detected at 603.00s in Play ----------
- 11/12/2015 10:41:25 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Game 603,945
- 11/12/2015 10:41:25 AM: Mode 5,863
- 11/12/2015 10:41:25 AM: Audio 6,557
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: BetweenFrames 0.52
- 11/12/2015 10:41:25 AM: Update 12.64
- 11/12/2015 10:41:25 AM: Scheduler 0.00
- 11/12/2015 10:41:25 AM: Draw 0.49
- 11/12/2015 10:41:25 AM: SwapBuffer 0.03
- 11/12/2015 10:41:25 AM: Sleep 6.81
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: This Frame 20.94
- 11/12/2015 10:41:25 AM: Avg. Frame 7.02
- 11/12/2015 10:41:25 AM: Curr FPS 248
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: TextureUpload 1
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: Call stack follows:
- 11/12/2015 10:41:25 AM:
- 11/12/2015 10:41:25 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:25 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:25 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:25 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:25 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:25 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:25 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:25 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:25 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:25 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:25 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:25 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:25 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:25 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:25 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:25 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:25 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:25 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:26 AM: BetweenFrames 0.22
- 11/12/2015 10:41:26 AM: Update 0.16
- 11/12/2015 10:41:26 AM: Scheduler 0.00
- 11/12/2015 10:41:26 AM: Draw 0.45
- 11/12/2015 10:41:26 AM: SwapBuffer 0.03
- 11/12/2015 10:41:26 AM: Sleep 8.78
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: This Frame 17.87
- 11/12/2015 10:41:26 AM: Avg. Frame 7.49
- 11/12/2015 10:41:26 AM: Curr FPS 220
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: TextureUpload 1
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Call stack follows:
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:26 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:26 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:26 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:26 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:26 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:26 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:26 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:26 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:26 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:26 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:26 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:26 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:26 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:26 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:26 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:26 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:26 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: ---------- Slow Frame Detected at 604.00s in Play ----------
- 11/12/2015 10:41:26 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Game 604,176
- 11/12/2015 10:41:26 AM: Mode 6,094
- 11/12/2015 10:41:26 AM: Audio 6,624
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: BetweenFrames 6.75
- 11/12/2015 10:41:26 AM: Update 0.18
- 11/12/2015 10:41:26 AM: Scheduler 0.00
- 11/12/2015 10:41:26 AM: Draw 0.49
- 11/12/2015 10:41:26 AM: SwapBuffer 0.03
- 11/12/2015 10:41:26 AM: Sleep 0.02
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: This Frame 27.00
- 11/12/2015 10:41:26 AM: Avg. Frame 9.07
- 11/12/2015 10:41:26 AM: Curr FPS 220
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: TextureUpload 1
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Call stack follows:
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: - Boolean #=q8eERB6EuDoIDFJO6N1VmLw==(#=q990yQycd8isWOIY0LjSuBg== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
- 11/12/2015 10:41:26 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 121
- 11/12/2015 10:41:26 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:26 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:26 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:26 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:26 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:26 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:26 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:26 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:26 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:26 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:26 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: ---------- Slow Frame Detected at 604.00s in Play ----------
- 11/12/2015 10:41:26 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Game 604,432
- 11/12/2015 10:41:26 AM: Mode 6,350
- 11/12/2015 10:41:26 AM: Audio 6,656
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: BetweenFrames 0.10
- 11/12/2015 10:41:26 AM: Update 13.69
- 11/12/2015 10:41:26 AM: Scheduler 0.00
- 11/12/2015 10:41:26 AM: Draw 2.89
- 11/12/2015 10:41:26 AM: SwapBuffer 0.29
- 11/12/2015 10:41:26 AM: Sleep 4.16
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: This Frame 20.59
- 11/12/2015 10:41:26 AM: Avg. Frame 9.14
- 11/12/2015 10:41:26 AM: Curr FPS 244
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: TextureUpload 1
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Call stack was not recorded.
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: ---------- Slow Frame Detected at 604.00s in Play ----------
- 11/12/2015 10:41:26 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Game 604,522
- 11/12/2015 10:41:26 AM: Mode 6,441
- 11/12/2015 10:41:26 AM: Audio 6,704
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: BetweenFrames 0.00
- 11/12/2015 10:41:26 AM: Update 0.15
- 11/12/2015 10:41:26 AM: Scheduler 0.00
- 11/12/2015 10:41:26 AM: Draw 15.62
- 11/12/2015 10:41:26 AM: SwapBuffer 0.21
- 11/12/2015 10:41:26 AM: Sleep 10.42
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: This Frame 33.67
- 11/12/2015 10:41:26 AM: Avg. Frame 11.25
- 11/12/2015 10:41:26 AM: Curr FPS 163
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: TextureUpload 1
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Call stack was not recorded.
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: ---------- Slow Frame Detected at 604.00s in Play ----------
- 11/12/2015 10:41:26 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Game 604,638
- 11/12/2015 10:41:26 AM: Mode 6,557
- 11/12/2015 10:41:26 AM: Audio 6,704
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: BetweenFrames 0.22
- 11/12/2015 10:41:26 AM: Update 0.12
- 11/12/2015 10:41:26 AM: Scheduler 0.00
- 11/12/2015 10:41:26 AM: Draw 0.40
- 11/12/2015 10:41:26 AM: SwapBuffer 75.91
- 11/12/2015 10:41:26 AM: Sleep 0.07
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: This Frame 84.52
- 11/12/2015 10:41:26 AM: Avg. Frame 27.51
- 11/12/2015 10:41:26 AM: Curr FPS 163
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: TextureUpload 1
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: Call stack follows:
- 11/12/2015 10:41:26 AM:
- 11/12/2015 10:41:26 AM: - Boolean SwapBuffers(IntPtr) @ 0
- 11/12/2015 10:41:26 AM: - Void SwapBuffers() @ 32
- 11/12/2015 10:41:26 AM: - Void SwapBuffers() @ 12
- 11/12/2015 10:41:26 AM: - Void #=qtHxyGLKkwefgF_NiKJ$o9g==() @ 32
- 11/12/2015 10:41:26 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 832
- 11/12/2015 10:41:26 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:41:26 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:26 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:26 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:26 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:26 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:26 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:26 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:26 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:26 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:26 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:26 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:26 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:26 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: ---------- Slow Frame Detected at 605.00s in Play ----------
- 11/12/2015 10:41:27 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: Game 605,356
- 11/12/2015 10:41:27 AM: Mode 7,274
- 11/12/2015 10:41:27 AM: Audio 6,704
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: BetweenFrames 17.68
- 11/12/2015 10:41:27 AM: Update 0.12
- 11/12/2015 10:41:27 AM: Scheduler 0.18
- 11/12/2015 10:41:27 AM: Draw 0.43
- 11/12/2015 10:41:27 AM: SwapBuffer 0.02
- 11/12/2015 10:41:27 AM: Sleep 0.44
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: This Frame 18.52
- 11/12/2015 10:41:27 AM: Avg. Frame 9.07
- 11/12/2015 10:41:27 AM: Curr FPS 240
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: TextureUpload 1
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: Call stack was not recorded.
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: ---------- Slow Frame Detected at 605.00s in Play ----------
- 11/12/2015 10:41:27 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: Game 605,447
- 11/12/2015 10:41:27 AM: Mode 7,366
- 11/12/2015 10:41:27 AM: Audio 6,704
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: BetweenFrames 0.00
- 11/12/2015 10:41:27 AM: Update 0.15
- 11/12/2015 10:41:27 AM: Scheduler 0.00
- 11/12/2015 10:41:27 AM: Draw 0.38
- 11/12/2015 10:41:27 AM: SwapBuffer 0.27
- 11/12/2015 10:41:27 AM: Sleep 0.34
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: This Frame 39.48
- 11/12/2015 10:41:27 AM: Avg. Frame 13.85
- 11/12/2015 10:41:27 AM: Curr FPS 240
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: TextureUpload 1
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: Call stack was not recorded.
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: ---------- Slow Frame Detected at 605.00s in Play ----------
- 11/12/2015 10:41:27 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: Game 605,823
- 11/12/2015 10:41:27 AM: Mode 7,741
- 11/12/2015 10:41:27 AM: Audio 6,704
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: BetweenFrames 0.00
- 11/12/2015 10:41:27 AM: Update 0.10
- 11/12/2015 10:41:27 AM: Scheduler 0.00
- 11/12/2015 10:41:27 AM: Draw 0.34
- 11/12/2015 10:41:27 AM: SwapBuffer 16.99
- 11/12/2015 10:41:27 AM: Sleep 7.04
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: This Frame 17.49
- 11/12/2015 10:41:27 AM: Avg. Frame 8.63
- 11/12/2015 10:41:27 AM: Curr FPS 223
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: TextureUpload 1
- 11/12/2015 10:41:27 AM:
- 11/12/2015 10:41:27 AM: Call stack was not recorded.
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: ---------- Slow Frame Detected at 606.00s in Play ----------
- 11/12/2015 10:41:28 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: Game 606,807
- 11/12/2015 10:41:28 AM: Mode 8,725
- 11/12/2015 10:41:28 AM: Audio 6,704
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: BetweenFrames 0.00
- 11/12/2015 10:41:28 AM: Update 0.11
- 11/12/2015 10:41:28 AM: Scheduler 0.00
- 11/12/2015 10:41:28 AM: Draw 0.30
- 11/12/2015 10:41:28 AM: SwapBuffer 0.27
- 11/12/2015 10:41:28 AM: Sleep 5.48
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: This Frame 16.32
- 11/12/2015 10:41:28 AM: Avg. Frame 7.61
- 11/12/2015 10:41:28 AM: Curr FPS 202
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: TextureUpload 1
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: Call stack follows:
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:28 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:28 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:28 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:28 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:28 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:28 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:28 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:28 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:28 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:28 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:28 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:28 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:28 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:28 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:28 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:28 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:28 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: ---------- Slow Frame Detected at 606.00s in Play ----------
- 11/12/2015 10:41:28 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: Game 606,871
- 11/12/2015 10:41:28 AM: Mode 8,789
- 11/12/2015 10:41:28 AM: Audio 6,704
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: BetweenFrames 0.00
- 11/12/2015 10:41:28 AM: Update 3.10
- 11/12/2015 10:41:28 AM: Scheduler 0.01
- 11/12/2015 10:41:28 AM: Draw 0.31
- 11/12/2015 10:41:28 AM: SwapBuffer 0.33
- 11/12/2015 10:41:28 AM: Sleep 24.26
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: This Frame 18.63
- 11/12/2015 10:41:28 AM: Avg. Frame 8.61
- 11/12/2015 10:41:28 AM: Curr FPS 202
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: TextureUpload 1
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: Call stack follows:
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:28 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:28 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:28 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:28 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:28 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:28 AM: Avg. Frame 10.16
- 11/12/2015 10:41:28 AM: Curr FPS 202
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: TextureUpload 1
- 11/12/2015 10:41:28 AM:
- 11/12/2015 10:41:28 AM: Call stack was not recorded.
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: ---------- Slow Frame Detected at 607.00s in Play ----------
- 11/12/2015 10:41:29 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: Game 607,052
- 11/12/2015 10:41:29 AM: Mode 8,971
- 11/12/2015 10:41:29 AM: Audio 6,704
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: BetweenFrames 0.00
- 11/12/2015 10:41:29 AM: Update 0.15
- 11/12/2015 10:41:29 AM: Scheduler 0.00
- 11/12/2015 10:41:29 AM: Draw 0.31
- 11/12/2015 10:41:29 AM: SwapBuffer 0.03
- 11/12/2015 10:41:29 AM: Sleep 11.91
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: This Frame 32.83
- 11/12/2015 10:41:29 AM: Avg. Frame 14.43
- 11/12/2015 10:41:29 AM: Curr FPS 92
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: TextureUpload 1
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: Call stack follows:
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:29 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:29 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:29 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:29 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:29 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:29 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:29 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:29 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:29 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:29 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:29 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:29 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:29 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:29 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:29 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:29 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:29 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: ---------- Slow Frame Detected at 607.00s in Play ----------
- 11/12/2015 10:41:29 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: Game 607,503
- 11/12/2015 10:41:29 AM: Mode 9,421
- 11/12/2015 10:41:29 AM: Audio 6,704
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: BetweenFrames 0.00
- 11/12/2015 10:41:29 AM: Update 0.08
- 11/12/2015 10:41:29 AM: Scheduler 0.00
- 11/12/2015 10:41:29 AM: Draw 0.24
- 11/12/2015 10:41:29 AM: SwapBuffer 5.43
- 11/12/2015 10:41:29 AM: Sleep 1.44
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: This Frame 19.44
- 11/12/2015 10:41:29 AM: Avg. Frame 9.21
- 11/12/2015 10:41:29 AM: Curr FPS 210
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: TextureUpload 1
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: Call stack was not recorded.
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: ---------- Slow Frame Detected at 607.00s in Play ----------
- 11/12/2015 10:41:29 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: Game 607,819
- 11/12/2015 10:41:29 AM: Mode 9,737
- 11/12/2015 10:41:29 AM: Audio 6,704
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: BetweenFrames 0.00
- 11/12/2015 10:41:29 AM: Update 0.12
- 11/12/2015 10:41:29 AM: Scheduler 0.00
- 11/12/2015 10:41:29 AM: Draw 50.44
- 11/12/2015 10:41:29 AM: SwapBuffer 0.29
- 11/12/2015 10:41:29 AM: Sleep 11.26
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: This Frame 50.89
- 11/12/2015 10:41:29 AM: Avg. Frame 12.81
- 11/12/2015 10:41:29 AM: Curr FPS 240
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: TextureUpload 1
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: Call stack was not recorded.
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: ---------- Slow Frame Detected at 607.00s in Play ----------
- 11/12/2015 10:41:29 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: Game 607,922
- 11/12/2015 10:41:29 AM: Mode 9,840
- 11/12/2015 10:41:29 AM: Audio 6,704
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: BetweenFrames 0.24
- 11/12/2015 10:41:29 AM: Update 0.14
- 11/12/2015 10:41:29 AM: Scheduler 0.02
- 11/12/2015 10:41:29 AM: Draw 0.28
- 11/12/2015 10:41:29 AM: SwapBuffer 0.03
- 11/12/2015 10:41:29 AM: Sleep 0.28
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: This Frame 64.30
- 11/12/2015 10:41:29 AM: Avg. Frame 22.61
- 11/12/2015 10:41:29 AM: Curr FPS 240
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: TextureUpload 1
- 11/12/2015 10:41:29 AM:
- 11/12/2015 10:41:29 AM: Call stack was not recorded.
- 11/12/2015 10:41:32 AM:
- 11/12/2015 10:41:32 AM: ---------- Slow Frame Detected at 610.00s in Play ----------
- 11/12/2015 10:41:32 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:32 AM:
- 11/12/2015 10:41:32 AM: Game 610,052
- 11/12/2015 10:41:32 AM: Mode 1,487
- 11/12/2015 10:41:32 AM: Audio 446
- 11/12/2015 10:41:32 AM:
- 11/12/2015 10:41:32 AM: BetweenFrames 0.23
- 11/12/2015 10:41:32 AM: Update 13.39
- 11/12/2015 10:41:32 AM: Scheduler 0.01
- 11/12/2015 10:41:32 AM: Draw 91.20
- 11/12/2015 10:41:32 AM: SwapBuffer 2.12
- 11/12/2015 10:41:32 AM: Sleep 6.60
- 11/12/2015 10:41:32 AM:
- 11/12/2015 10:41:32 AM: This Frame 110.75
- 11/12/2015 10:41:32 AM: Avg. Frame 42.66
- 11/12/2015 10:41:32 AM: Curr FPS 141
- 11/12/2015 10:41:32 AM:
- 11/12/2015 10:41:32 AM: NativeText 17
- 11/12/2015 10:41:32 AM: TextureGen 17
- 11/12/2015 10:41:32 AM: TextureUpload 1
- 11/12/2015 10:41:32 AM:
- 11/12/2015 10:41:32 AM: Call stack follows:
- 11/12/2015 10:41:32 AM:
- 11/12/2015 10:41:32 AM: - Void GenBuffers(Int32, Int32 ByRef) @ 107
- 11/12/2015 10:41:32 AM: - Void .ctor(Int32, OpenTK.Graphics.ES20.BufferUsageHint) @ 32
- 11/12/2015 10:41:32 AM: - #=qnMm5RQkWmZU9lNLue4vZbm6RZbIHpgdwSBjjs9VQ_fMEgvx19F5ZCHMJt74n3lbk[#=q5yATP$JM9Y8Z1Of_XGpXIg==] #=qM1DWReSRoz7zYP7BXzJdOhM$Z64Ih1wu4oRdllNyrfs=() @ 32
- 11/12/2015 10:41:32 AM: - Void #=qOiLQ8IiMxPb$BgLl47CV2w==(#=q5yATP$JM9Y8Z1Of_XGpXIg==) @ 21
- 11/12/2015 10:41:32 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.Color, Microsoft.Xna.Framework.Vector2, Single, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], #=q4G9z5ykDuOkdRw0OamtHNfypTrlr04nbOEnBRIRVVienfVj$HfZpw1A$vER6ZN5O[osu.Graphics.OpenGl.TexturedVertex2d]) @ 1394
- 11/12/2015 10:41:32 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:41:32 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:41:32 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 454
- 11/12/2015 10:41:32 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:41:32 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:32 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:32 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:32 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:32 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:32 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:32 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:32 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:32 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:32 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:32 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:32 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:32 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:30 AM:
- 11/12/2015 10:41:30 AM: ---------- Slow Frame Detected at 608.00s in Play ----------
- 11/12/2015 10:41:30 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:30 AM:
- 11/12/2015 10:41:30 AM: Game 608,055
- 11/12/2015 10:41:30 AM: Mode 9,974
- 11/12/2015 10:41:30 AM: Audio 6,704
- 11/12/2015 10:41:30 AM:
- 11/12/2015 10:41:30 AM: BetweenFrames 0.12
- 11/12/2015 10:41:30 AM: Update 0.33
- 11/12/2015 10:41:30 AM: Scheduler 0.00
- 11/12/2015 10:41:30 AM: Draw 0.29
- 11/12/2015 10:41:30 AM: SwapBuffer 28.55
- 11/12/2015 10:41:30 AM: Sleep 4.94
- 11/12/2015 10:41:30 AM:
- 11/12/2015 10:41:30 AM: This Frame 60.64
- 11/12/2015 10:41:30 AM: Avg. Frame 30.14
- 11/12/2015 10:41:30 AM: Curr FPS 46
- 11/12/2015 10:41:30 AM:
- 11/12/2015 10:41:30 AM: TextureUpload 1
- 11/12/2015 10:41:30 AM:
- 11/12/2015 10:41:30 AM: Call stack was not recorded.
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: ---------- Slow Frame Detected at 613.00s in Play ----------
- 11/12/2015 10:41:35 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: Game 613,355
- 11/12/2015 10:41:35 AM: Mode 4,790
- 11/12/2015 10:41:35 AM: Audio 5,469
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: BetweenFrames 0.00
- 11/12/2015 10:41:35 AM: Update 0.25
- 11/12/2015 10:41:35 AM: Scheduler 0.00
- 11/12/2015 10:41:35 AM: Draw 15.71
- 11/12/2015 10:41:35 AM: SwapBuffer 0.16
- 11/12/2015 10:41:35 AM: Sleep 2.75
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: This Frame 19.50
- 11/12/2015 10:41:35 AM: Avg. Frame 8.91
- 11/12/2015 10:41:35 AM: Curr FPS 164
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: TextureUpload 1
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: Call stack was not recorded.
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: ---------- Slow Frame Detected at 613.00s in Play ----------
- 11/12/2015 10:41:35 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: Game 613,546
- 11/12/2015 10:41:35 AM: Mode 4,981
- 11/12/2015 10:41:35 AM: Audio 5,677
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: BetweenFrames 0.00
- 11/12/2015 10:41:35 AM: Update 1.20
- 11/12/2015 10:41:35 AM: Scheduler 0.00
- 11/12/2015 10:41:35 AM: Draw 22.07
- 11/12/2015 10:41:35 AM: SwapBuffer 0.32
- 11/12/2015 10:41:35 AM: Sleep 4.57
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: This Frame 26.51
- 11/12/2015 10:41:35 AM: Avg. Frame 10.11
- 11/12/2015 10:41:35 AM: Curr FPS 152
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: TextureUpload 1
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: Call stack follows:
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:35 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:35 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:35 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:35 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:35 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:35 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:35 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:35 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:35 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:35 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:35 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:35 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:35 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: ---------- Slow Frame Detected at 613.00s in Play ----------
- 11/12/2015 10:41:35 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: Game 613,837
- 11/12/2015 10:41:35 AM: Mode 5,272
- 11/12/2015 10:41:35 AM: Audio 5,990
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: BetweenFrames 0.31
- 11/12/2015 10:41:35 AM: Update 0.25
- 11/12/2015 10:41:35 AM: Scheduler 0.00
- 11/12/2015 10:41:35 AM: Draw 4.82
- 11/12/2015 10:41:35 AM: SwapBuffer 0.19
- 11/12/2015 10:41:35 AM: Sleep 21.68
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: This Frame 27.25
- 11/12/2015 10:41:35 AM: Avg. Frame 10.23
- 11/12/2015 10:41:35 AM: Curr FPS 151
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: TextureUpload 1
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: Call stack follows:
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:35 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:35 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:35 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:35 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:35 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:35 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:35 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:35 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:35 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:35 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:35 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:35 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:35 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:35 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: ---------- Slow Frame Detected at 613.00s in Play ----------
- 11/12/2015 10:41:35 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: Game 613,861
- 11/12/2015 10:41:35 AM: Mode 5,296
- 11/12/2015 10:41:35 AM: Audio 6,018
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: BetweenFrames 0.24
- 11/12/2015 10:41:35 AM: Update 0.25
- 11/12/2015 10:41:35 AM: Scheduler 0.00
- 11/12/2015 10:41:35 AM: Draw 1.11
- 11/12/2015 10:41:35 AM: SwapBuffer 0.13
- 11/12/2015 10:41:35 AM: Sleep 2.09
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: This Frame 23.81
- 11/12/2015 10:41:35 AM: Avg. Frame 11.16
- 11/12/2015 10:41:35 AM: Curr FPS 151
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: TextureUpload 1
- 11/12/2015 10:41:35 AM:
- 11/12/2015 10:41:35 AM: Call stack was not recorded.
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: ---------- Slow Frame Detected at 614.00s in Play ----------
- 11/12/2015 10:41:36 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: Game 614,150
- 11/12/2015 10:41:36 AM: Mode 5,585
- 11/12/2015 10:41:36 AM: Audio 6,245
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: BetweenFrames 1.45
- 11/12/2015 10:41:36 AM: Update 0.23
- 11/12/2015 10:41:36 AM: Scheduler 0.00
- 11/12/2015 10:41:36 AM: Draw 8.53
- 11/12/2015 10:41:36 AM: SwapBuffer 0.19
- 11/12/2015 10:41:36 AM: Sleep 2.64
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: This Frame 33.73
- 11/12/2015 10:41:36 AM: Avg. Frame 11.59
- 11/12/2015 10:41:36 AM: Curr FPS 120
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: TextureUpload 1
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: Call stack follows:
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: - Void BindBuffer(OpenTK.Graphics.ES20.BufferTarget, Int32) @ 91
- 11/12/2015 10:41:36 AM: - Boolean #=qi$4oc4MM2Ya1mXvqc0_lfQ==(OpenTK.Graphics.ES20.BufferTarget, Int32) @ 41
- 11/12/2015 10:41:36 AM: - Void #=qsdUvwhOpSEHQFjHs1FfR_w==(Boolean) @ 16
- 11/12/2015 10:41:36 AM: - Void #=qsdUvwhOpSEHQFjHs1FfR_w==(Boolean) @ 15
- 11/12/2015 10:41:36 AM: - Void #=qpIvyveGw8JPViBa1bWBEQg==(Int32, Int32) @ 28
- 11/12/2015 10:41:36 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 93
- 11/12/2015 10:41:36 AM: - Void #=quMOzf7cHZxhH2KGV8SYHqw==(Boolean) @ 57
- 11/12/2015 10:41:36 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 3034
- 11/12/2015 10:41:36 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 48
- 11/12/2015 10:41:36 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 264
- 11/12/2015 10:41:36 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:41:36 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:36 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:36 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:36 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:36 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:36 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:36 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:36 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:36 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:36 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:36 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: ---------- Slow Frame Detected at 614.00s in Play ----------
- 11/12/2015 10:41:36 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: Game 614,742
- 11/12/2015 10:41:36 AM: Mode 6,178
- 11/12/2015 10:41:36 AM: Audio 6,569
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: BetweenFrames 0.22
- 11/12/2015 10:41:36 AM: Update 0.24
- 11/12/2015 10:41:36 AM: Scheduler 0.00
- 11/12/2015 10:41:36 AM: Draw 3.04
- 11/12/2015 10:41:36 AM: SwapBuffer 0.14
- 11/12/2015 10:41:36 AM: Sleep 0.24
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: This Frame 25.10
- 11/12/2015 10:41:36 AM: Avg. Frame 10.65
- 11/12/2015 10:41:36 AM: Curr FPS 171
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: TextureUpload 1
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: Call stack follows:
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 618
- 11/12/2015 10:41:36 AM: - Boolean #=q_Xx2backEXki_PvKv$Pn8Q==() @ 2976
- 11/12/2015 10:41:36 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 10
- 11/12/2015 10:41:36 AM: - Void #=q_Xx2backEXki_PvKv$Pn8Q==() @ 575
- 11/12/2015 10:41:36 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 37
- 11/12/2015 10:41:36 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:36 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:36 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:36 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:36 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:36 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:36 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:36 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:36 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:36 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:36 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: ---------- Slow Frame Detected at 614.00s in Play ----------
- 11/12/2015 10:41:36 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: Game 614,912
- 11/12/2015 10:41:36 AM: Mode 6,347
- 11/12/2015 10:41:36 AM: Audio 6,616
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: BetweenFrames 0.11
- 11/12/2015 10:41:36 AM: Update 0.24
- 11/12/2015 10:41:36 AM: Scheduler 0.00
- 11/12/2015 10:41:36 AM: Draw 24.79
- 11/12/2015 10:41:36 AM: SwapBuffer 0.14
- 11/12/2015 10:41:36 AM: Sleep 19.35
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: This Frame 30.62
- 11/12/2015 10:41:36 AM: Avg. Frame 12.05
- 11/12/2015 10:41:36 AM: Curr FPS 134
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: TextureUpload 1
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: Call stack follows:
- 11/12/2015 10:41:36 AM:
- 11/12/2015 10:41:36 AM: - Void SleepInternal(Int32) @ 0
- 11/12/2015 10:41:36 AM: - Void Sleep(Int32) @ 10
- 11/12/2015 10:41:36 AM: - Void #=qWCuSkUB5EVOljxlICXkDsQ==() @ 327
- 11/12/2015 10:41:36 AM: - Void #=qL4az1hnIpvTkHGO1$OXwMg==() @ 30
- 11/12/2015 10:41:36 AM: - Void #=qx_YkKdgg6loQ14iuCGl9ig==(System.Object, System.EventArgs) @ 46
- 11/12/2015 10:41:36 AM: - Void #=qBdYKTw7dCaSrW408SOm2zQ==(System.Object, System.EventArgs) @ 26
- 11/12/2015 10:41:36 AM: - Void #=q_PaDmFWrxvjlAIKKY2nu$TQZnSfj_T6F6FmcJCAHQbE=(System.Object, System.EventArgs) @ 105
- 11/12/2015 10:41:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
- 11/12/2015 10:41:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
- 11/12/2015 10:41:36 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
- 11/12/2015 10:41:36 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
- 11/12/2015 10:41:36 AM: - Void Run(System.Windows.Forms.Form) @ 49
- 11/12/2015 10:41:36 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 113
- 11/12/2015 10:41:36 AM: - Void #=qQwKaPqPHnJNeTmdqqrT1pg==() @ 36
- 11/12/2015 10:41:36 AM: - Void #=qGfeQ3N_TiLmwdiqzxrvFhg==(System.String, Boolean, Boolean) @ 442
- 11/12/2015 10:41:36 AM: - Void #=qzNTyaaRUluPXqew7L9$vUw==(System.String[]) @ 532
- 11/12/2015 10:41:36 AM: - Void #=qngNZjIVvyZ2h5UtqDdd0Jg==() @ 1633
- 11/12/2015 10:41:36 AM: - Void #=q1FuUKZKsNHlF938dGGQI5w==() @ 6
- 11/12/2015 10:41:59 AM:
- 11/12/2015 10:41:59 AM: ---------- Slow Frame Detected at 637.00s in Play ----------
- 11/12/2015 10:41:59 AM: Statuses: [Active] [Playing] [Bancho]
- 11/12/2015 10:41:59 AM:
- 11/12/2015 10:41:59 AM: Game 637,510
- 11/12/2015 10:41:59 AM: Mode 3,609
- 11/12/2015 10:41:59 AM: Audio 1,077
- 11/12/2015 10:41:59 AM:
- 11/12/2015 10:41:59 AM: BetweenFrames 0.00
- 11/12/2015 10:41:59 AM: Update 0.63
- 11/12/2015 10:41:59 AM: Scheduler 0.00
- 11/12/2015 10:41:59 AM: Draw 24.80
- 11/12/2015 10:41:59 AM: SwapBuffer 0.16
- 11/12/2015 10:41:59 AM: Sleep 4.96
- 11/12/2015 10:41:59 AM:
- 11/12/2015 10:41:59 AM: This Frame 29.43
- 11/12/2015 10:41:59 AM: Avg. Frame 14.51
- 11/12/2015 10:41:59 AM: Curr FPS 82
- 11/12/2015 10:41:59 AM:
- 11/12/2015 10:41:59 AM: TextureUpload 2
- 11/12/2015 10:41:59 AM:
- 11/12/2015 10:41:59 AM: Call stack was not recorded.
- 11/12/2015 10:41:37 AM:
- 11/12/2015 10:41:37 AM: ---------- Slow Frame Detected at 615.00s in Play ----------
- 11/12/2015 10:41:37 AM: Statuses: [Active] [Bancho]
- 11/12/2015 10:41:37 AM:
- 11/12/2015 10:41:37 AM: Game 615,339
- 11/12/2015 10:41:37 AM: Mode 6,774
- 11/12/2015 10:41:37 AM: Audio 6,717
- 11/12/2015 10:41:37 AM:
- 11/12/2015 10:41:37 AM: BetweenFrames 0.04
- 11/12/2015 10:41:37 AM: Update 0.17
- 11/12/2015 10:41:37 AM: Scheduler 0.00
- 11/12/2015 10:41:37 AM: Draw 25.24
- 11/12/2015 10:41:37 AM: SwapBuffer 1.22
- 11/12/2015 10:41:37 AM: Sleep 21.27
- 11/12/2015 10:41:37 AM:
- 11/12/2015 10:41:37 AM: This Frame 39.71
- 11/12/2015 10:41:37 AM: Avg. Frame 14.07
- 11/12/2015 10:41:37 AM: Curr FPS 121
- 11/12/2015 10:41:37 AM:
- 11/12/2015 10:41:37 AM: TextureGen 1
- 11/12/2015 10:41:37 AM: TextureUpload 1
- 11/12/2015 10:41:37 AM:
- 11/12/2015 10:41:37 AM: Call stack was not recorded.
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