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- // xfail-pretty
- // Just a grab bug of stuff that you wouldn't want to actualy write
- fn strange() -> bool {
- let _x = ret true;
- }
- fn funny() {
- fn f(_x: ()) {}
- f(ret);
- }
- fn odd() {
- // FIXME: This doesn't compile
- // log ret;
- }
- fn what() {
- fn the(x: @mutable bool){
- ret while !*x { *x = true };
- }
- let i = @mutable false;
- let dont = bind the(i);
- dont();
- assert *i;
- }
- fn zombiejesus() {
- do { while (ret) { if (ret) {
- alt (ret) { _ {
- ret ? ret : ret
- }}
- }}} while ret;
- }
- fn notsure() {
- let _x;
- let _y = (_x = 0) == (_x = 0);
- let _z = (_x <- 0) < (_x = 0);
- let _a = (_x += 0) == (_x = 0);
- let _b = (_y <-> _z) == (_y <-> _z);
- }
- fn hammertime() -> int {
- // FIXME: Doesn't compile
- //let _x = log true == (ret 0);
- ret 0;
- }
- fn canttouchthis() -> uint {
- pred p() -> bool { true }
- let _a = (assert true) == (check p());
- let _c = (check p()) == ();
- let _b = (log 0) == (ret 0u);
- }
- fn angrydome() {
- while true {
- if (break) { }
- }
- let i = 0;
- do {
- i += 1;
- if i == 1 {
- alt cont { _ { } }
- }
- } while false;
- }
- fn evil_lincoln() {
- let evil <- log "lincoln";
- }
- fn main() {
- strange();
- funny();
- odd();
- what();
- zombiejesus();
- notsure();
- hammertime();
- canttouchthis();
- angrydome();
- evil_lincoln();
- }
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