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Jan 1st, 2013
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  1. #define FILTERSCRIPT
  2.  
  3. #include <a_samp>
  4.  
  5. #if defined FILTERSCRIPT
  6.  
  7. public OnFilterScriptInit()
  8. {
  9. print("\n--------------------------------------");
  10. print(" Car Enter Names by dafuq");
  11. print("--------------------------------------\n");
  12. return 1;
  13. }
  14.  
  15. public OnFilterScriptExit()
  16. {
  17. return 1;
  18. }
  19.  
  20. #else
  21.  
  22.  
  23. #endif
  24.  
  25.  
  26. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  27. {
  28. new model = GetVehicleModel( vehicleid );
  29. if (model == 400)
  30. {
  31. GameTextForPlayer(playerid,"~g~Landstalker",3000,1);
  32. }
  33. if (model == 401)
  34. {
  35. GameTextForPlayer(playerid,"~g~Bravura",3000,1);
  36. }
  37. if (model == 402)
  38. {
  39. GameTextForPlayer(playerid,"~g~Buffalo",3000,1);
  40. }
  41. if (model == 403)
  42. {
  43. GameTextForPlayer(playerid,"~g~Linerunner",3000,1);
  44. }
  45. if (model == 404)
  46. {
  47. GameTextForPlayer(playerid,"~g~Perenniel",3000,1);
  48. }
  49. if (model == 405)
  50. {
  51. GameTextForPlayer(playerid,"~g~Sentinel",3000,1);
  52. }
  53. if (model == 406)
  54. {
  55. GameTextForPlayer(playerid,"~g~Dumper",3000,1);
  56. }
  57. if (model == 407)
  58. {
  59. GameTextForPlayer(playerid,"~g~Firetruck",3000,1);
  60. }
  61. if (model == 408)
  62. {
  63. GameTextForPlayer(playerid,"~g~Trashmaster",3000,1);
  64. }
  65. if (model == 409)
  66. {
  67. GameTextForPlayer(playerid,"~g~Stretch",3000,1);
  68. }
  69. if (model == 410)
  70. {
  71. GameTextForPlayer(playerid,"~g~Manana",3000,1);
  72. }
  73. if (model == 411)
  74. {
  75. GameTextForPlayer(playerid,"~g~Infernus",3000,1);
  76. }
  77. if (model == 412)
  78. {
  79. GameTextForPlayer(playerid,"~g~Voodoo",3000,1);
  80. }
  81. if (model == 413)
  82. {
  83. GameTextForPlayer(playerid,"~g~Pony",3000,1);
  84. }
  85. if (model == 414)
  86. {
  87. GameTextForPlayer(playerid,"~g~Mule",3000,1);
  88. }
  89. if (model == 415)
  90. {
  91. GameTextForPlayer(playerid,"~g~Cheetah",3000,1);
  92. }
  93. if (model == 416)
  94. {
  95. GameTextForPlayer(playerid,"~g~Ambulance",3000,1);
  96. }
  97. if (model == 417)
  98. {
  99. GameTextForPlayer(playerid,"~g~Leviathan",3000,1);
  100. }
  101. if (model == 418)
  102. {
  103. GameTextForPlayer(playerid,"~g~Moonbeam",3000,1);
  104. }
  105. if (model == 419)
  106. {
  107. GameTextForPlayer(playerid,"~g~Esperanto",3000,1);
  108. }
  109. if (model == 420)
  110. {
  111. GameTextForPlayer(playerid,"~g~Taxi",3000,1);
  112. }
  113. if (model == 421)
  114. {
  115. GameTextForPlayer(playerid,"~g~Washington",3000,1);
  116. }
  117. if (model == 422)
  118. {
  119. GameTextForPlayer(playerid,"~g~Bobcat",3000,1);
  120. }
  121. if (model == 423)
  122. {
  123. GameTextForPlayer(playerid,"~g~Mr Whoopee",3000,1);
  124. }
  125. if (model == 424)
  126. {
  127. GameTextForPlayer(playerid,"~g~BF Injection",3000,1);
  128. }
  129. if (model == 425)
  130. {
  131. GameTextForPlayer(playerid,"~g~Hunter",3000,1);
  132. }
  133. if (model == 426)
  134. {
  135. GameTextForPlayer(playerid,"~g~Premier",3000,1);
  136. }
  137. if (model == 427)
  138. {
  139. GameTextForPlayer(playerid,"~g~Enforcer",3000,1);
  140. }
  141. if (model == 428)
  142. {
  143. GameTextForPlayer(playerid,"~g~Securicar",3000,1);
  144. }
  145. if (model == 429)
  146. {
  147. GameTextForPlayer(playerid,"~g~Banshee",3000,1);
  148. }
  149. if (model == 430)
  150. {
  151. GameTextForPlayer(playerid,"~g~Predator",3000,1);
  152. }
  153. if (model == 431)
  154. {
  155. GameTextForPlayer(playerid,"~g~Bus",3000,1);
  156. }
  157. if (model == 432)
  158. {
  159. GameTextForPlayer(playerid,"~g~Rhino",3000,1);
  160. }
  161. if (model == 433)
  162. {
  163. GameTextForPlayer(playerid,"~g~Barracks",3000,1);
  164. }
  165. if (model == 434)
  166. {
  167. GameTextForPlayer(playerid,"~g~Hotknife",3000,1);
  168. }
  169. if (model == 435)
  170. {
  171. GameTextForPlayer(playerid,"~g~Article Trailer",3000,1);
  172. }
  173. if (model == 436)
  174. {
  175. GameTextForPlayer(playerid,"~g~Previon",3000,1);
  176. }
  177. if (model == 437)
  178. {
  179. GameTextForPlayer(playerid,"~g~Coach",3000,1);
  180. }
  181. if (model == 438)
  182. {
  183. GameTextForPlayer(playerid,"~g~Cabbie",3000,1);
  184. }
  185. if (model == 439)
  186. {
  187. GameTextForPlayer(playerid,"~g~Stallion",3000,1);
  188. }
  189. if (model == 440)
  190. {
  191. GameTextForPlayer(playerid,"~g~Rumpo",3000,1);
  192. }
  193. if (model == 441)
  194. {
  195. GameTextForPlayer(playerid,"~g~RC Bandit",3000,1);
  196. }
  197. if (model == 442)
  198. {
  199. GameTextForPlayer(playerid,"~g~Romero",3000,1);
  200. }
  201. if (model == 443)
  202. {
  203. GameTextForPlayer(playerid,"~g~Packer",3000,1);
  204. }
  205. if (model == 444)
  206. {
  207. GameTextForPlayer(playerid,"~g~Monster",3000,1);
  208. }
  209. if (model == 445)
  210. {
  211. GameTextForPlayer(playerid,"~g~Admiral",3000,1);
  212. }
  213. if (model == 446)
  214. {
  215. GameTextForPlayer(playerid,"~g~Squallo",3000,1);
  216. }
  217. if (model == 447)
  218. {
  219. GameTextForPlayer(playerid,"~g~Seasparrow",3000,1);
  220. }
  221. if (model == 448)
  222. {
  223. GameTextForPlayer(playerid,"~g~Pizzaboy",3000,1);
  224. }
  225. if (model == 449)
  226. {
  227. GameTextForPlayer(playerid,"~g~Tram",3000,1);
  228. }
  229. if (model == 450)
  230. {
  231. GameTextForPlayer(playerid,"~g~Article Trailer 2",3000,1);
  232. }
  233. if (model == 451)
  234. {
  235. GameTextForPlayer(playerid,"~g~Turismo",3000,1);
  236. }
  237. if (model == 452)
  238. {
  239. GameTextForPlayer(playerid,"~g~Speeder",3000,1);
  240. }
  241. if (model == 453)
  242. {
  243. GameTextForPlayer(playerid,"~g~Reefer",3000,1);
  244. }
  245. if (model == 454)
  246. {
  247. GameTextForPlayer(playerid,"~g~Tropic",3000,1);
  248. }
  249. if (model == 455)
  250. {
  251. GameTextForPlayer(playerid,"~g~Flatbed",3000,1);
  252. }
  253. if (model == 456)
  254. {
  255. GameTextForPlayer(playerid,"~g~Yankee",3000,1);
  256. }
  257. if (model == 457)
  258. {
  259. GameTextForPlayer(playerid,"~g~Caddy",3000,1);
  260. }
  261. if (model == 458)
  262. {
  263. GameTextForPlayer(playerid,"~g~Solair",3000,1);
  264. }
  265. if (model == 459)
  266. {
  267. GameTextForPlayer(playerid,"~g~Berkley's RC Van",3000,1);
  268. }
  269. if (model == 460)
  270. {
  271. GameTextForPlayer(playerid,"~g~Skimmer",3000,1);
  272. }
  273. if (model == 461)
  274. {
  275. GameTextForPlayer(playerid,"~g~PCJ-600",3000,1);
  276. }
  277. if (model == 462)
  278. {
  279. GameTextForPlayer(playerid,"~g~Faggio",3000,1);
  280. }
  281. if (model == 463)
  282. {
  283. GameTextForPlayer(playerid,"~g~Freeway",3000,1);
  284. }
  285. if (model == 464)
  286. {
  287. GameTextForPlayer(playerid,"~g~RC Baron",3000,1);
  288. }
  289. if (model == 465)
  290. {
  291. GameTextForPlayer(playerid,"~g~RC Raider",3000,1);
  292. }
  293. if (model == 466)
  294. {
  295. GameTextForPlayer(playerid,"~g~Glendale",3000,1);
  296. }
  297. if (model == 467)
  298. {
  299. GameTextForPlayer(playerid,"~g~Oceanic",3000,1);
  300. }
  301. if (model == 468)
  302. {
  303. GameTextForPlayer(playerid,"~g~Sanchez",3000,1);
  304. }
  305. if (model == 469)
  306. {
  307. GameTextForPlayer(playerid,"~g~Sparrow",3000,1);
  308. }
  309. if (model == 470)
  310. {
  311. GameTextForPlayer(playerid,"~g~Patriot",3000,1);
  312. }
  313. if (model == 471)
  314. {
  315. GameTextForPlayer(playerid,"~g~Quad",3000,1);
  316. }
  317. if (model == 472)
  318. {
  319. GameTextForPlayer(playerid,"~g~Coastguard",3000,1);
  320. }
  321. if (model == 473)
  322. {
  323. GameTextForPlayer(playerid,"~g~Dinghy",3000,1);
  324. }
  325. if (model == 474)
  326. {
  327. GameTextForPlayer(playerid,"~g~Hermes",3000,1);
  328. }
  329. if (model == 475)
  330. {
  331. GameTextForPlayer(playerid,"~g~Sabre",3000,1);
  332. }
  333. if (model == 476)
  334. {
  335. GameTextForPlayer(playerid,"~g~Rustler",3000,1);
  336. }
  337. if (model == 477)
  338. {
  339. GameTextForPlayer(playerid,"~g~ZR-350",3000,1);
  340. }
  341. if (model == 478)
  342. {
  343. GameTextForPlayer(playerid,"~g~Walton",3000,1);
  344. }
  345. if (model == 479)
  346. {
  347. GameTextForPlayer(playerid,"~g~Regina",3000,1);
  348. }
  349. if (model == 480)
  350. {
  351. GameTextForPlayer(playerid,"~g~Comet",3000,1);
  352. }
  353. if (model == 481)
  354. {
  355. GameTextForPlayer(playerid,"~g~BMX",3000,1);
  356. }
  357. if (model == 482)
  358. {
  359. GameTextForPlayer(playerid,"~g~Burrito",3000,1);
  360. }
  361. if (model == 483)
  362. {
  363. GameTextForPlayer(playerid,"~g~Camper",3000,1);
  364. }
  365. if (model == 484)
  366. {
  367. GameTextForPlayer(playerid,"~g~Marquis",3000,1);
  368. }
  369. if (model == 485)
  370. {
  371. GameTextForPlayer(playerid,"~g~Baggage",3000,1);
  372. }
  373. if (model == 486)
  374. {
  375. GameTextForPlayer(playerid,"~g~Dozer",3000,1);
  376. }
  377. if (model == 487)
  378. {
  379. GameTextForPlayer(playerid,"~g~Maverick",3000,1);
  380. }
  381. if (model == 488)
  382. {
  383. GameTextForPlayer(playerid,"~g~SAN News Maverick",3000,1);
  384. }
  385. if (model == 489)
  386. {
  387. GameTextForPlayer(playerid,"~g~Rancher",3000,1);
  388. }
  389. if (model == 490)
  390. {
  391. GameTextForPlayer(playerid,"~g~FBI Rancher",3000,1);
  392. }
  393. if (model == 491)
  394. {
  395. GameTextForPlayer(playerid,"~g~Virgo",3000,1);
  396. }
  397. if (model == 492)
  398. {
  399. GameTextForPlayer(playerid,"~g~Greenwood",3000,1);
  400. }
  401. if (model == 493)
  402. {
  403. GameTextForPlayer(playerid,"~g~Jetmax",3000,1);
  404. }
  405. if (model == 494)
  406. {
  407. GameTextForPlayer(playerid,"~g~Hotring Racer",3000,1);
  408. }
  409. if (model == 495)
  410. {
  411. GameTextForPlayer(playerid,"~g~Sandking",3000,1);
  412. }
  413. if (model == 496)
  414. {
  415. GameTextForPlayer(playerid,"~g~Blista Compact",3000,1);
  416. }
  417. if (model == 497)
  418. {
  419. GameTextForPlayer(playerid,"~g~Police Maverick",3000,1);
  420. }
  421. if (model == 498)
  422. {
  423. GameTextForPlayer(playerid,"~g~Boxville",3000,1);
  424. }
  425. if (model == 499)
  426. {
  427. GameTextForPlayer(playerid,"~g~Benson",3000,1);
  428. }
  429. if (model == 500)
  430. {
  431. GameTextForPlayer(playerid,"~g~Mesa",3000,1);
  432. }
  433. if (model == 501)
  434. {
  435. GameTextForPlayer(playerid,"~g~RC Goblin",3000,1);
  436. }
  437. if (model == 502)
  438. {
  439. GameTextForPlayer(playerid,"~g~Hotring Racer",3000,1);
  440. }
  441. if (model == 503)
  442. {
  443. GameTextForPlayer(playerid,"~g~Hotring Racer",3000,1);
  444. }
  445. if (model == 504)
  446. {
  447. GameTextForPlayer(playerid,"~g~Bloodring Banger",3000,1);
  448. }
  449. if (model == 505)
  450. {
  451. GameTextForPlayer(playerid,"~g~Rancher",3000,1);
  452. }
  453. if (model == 506)
  454. {
  455. GameTextForPlayer(playerid,"~g~Super GT",3000,1);
  456. }
  457. if (model == 507)
  458. {
  459. GameTextForPlayer(playerid,"~g~Elegant",3000,1);
  460. }
  461. if (model == 508)
  462. {
  463. GameTextForPlayer(playerid,"~g~Journey",3000,1);
  464. }
  465. if (model == 509)
  466. {
  467. GameTextForPlayer(playerid,"~g~Bike",3000,1);
  468. }
  469. if (model == 510)
  470. {
  471. GameTextForPlayer(playerid,"~g~Mountain Bike",3000,1);
  472. }
  473. if (model == 511)
  474. {
  475. GameTextForPlayer(playerid,"~g~Beagle",3000,1);
  476. }
  477. if (model == 512)
  478. {
  479. GameTextForPlayer(playerid,"~g~Cropduster",3000,1);
  480. }
  481. if (model == 513)
  482. {
  483. GameTextForPlayer(playerid,"~g~Stuntplane",3000,1);
  484. }
  485. if (model == 514)
  486. {
  487. GameTextForPlayer(playerid,"~g~Tanker",3000,1);
  488. }
  489. if (model == 515)
  490. {
  491. GameTextForPlayer(playerid,"~g~Roadtrain",3000,1);
  492. }
  493. if (model == 516)
  494. {
  495. GameTextForPlayer(playerid,"~g~Nebula",3000,1);
  496. }
  497. if (model == 517)
  498. {
  499. GameTextForPlayer(playerid,"~g~Majestic",3000,1);
  500. }
  501. if (model == 518)
  502. {
  503. GameTextForPlayer(playerid,"~g~Buccaneer",3000,1);
  504. }
  505. if (model == 519)
  506. {
  507. GameTextForPlayer(playerid,"~g~Shamal",3000,1);
  508. }
  509. if (model == 520)
  510. {
  511. GameTextForPlayer(playerid,"~g~Hydra",3000,1);
  512. }
  513. if (model == 521)
  514. {
  515. GameTextForPlayer(playerid,"~g~FCR-900",3000,1);
  516. }
  517. if (model == 522)
  518. {
  519. GameTextForPlayer(playerid,"~g~NRG-500",3000,1);
  520. }
  521. if (model == 523)
  522. {
  523. GameTextForPlayer(playerid,"~g~HPV1000",3000,1);
  524. }
  525. if (model == 524)
  526. {
  527. GameTextForPlayer(playerid,"~g~Cement Truck",3000,1);
  528. }
  529. if (model == 525)
  530. {
  531. GameTextForPlayer(playerid,"~g~Towtruck",3000,1);
  532. }
  533. if (model == 526)
  534. {
  535. GameTextForPlayer(playerid,"~g~Fortune",3000,1);
  536. }
  537. if (model == 527)
  538. {
  539. GameTextForPlayer(playerid,"~g~Cadrona",3000,1);
  540. }
  541. if (model == 528)
  542. {
  543. GameTextForPlayer(playerid,"~g~FBI Truck",3000,1);
  544. }
  545. if (model == 529)
  546. {
  547. GameTextForPlayer(playerid,"~g~Willard",3000,1);
  548. }
  549. if (model == 530)
  550. {
  551. GameTextForPlayer(playerid,"~g~Forklift",3000,1);
  552. }
  553. if (model == 531)
  554. {
  555. GameTextForPlayer(playerid,"~g~Tractor",3000,1);
  556. }
  557. if (model == 532)
  558. {
  559. GameTextForPlayer(playerid,"~g~Combine Harvester",3000,1);
  560. }
  561. if (model == 533)
  562. {
  563. GameTextForPlayer(playerid,"~g~Feltzer",3000,1);
  564. }
  565. if (model == 534)
  566. {
  567. GameTextForPlayer(playerid,"~g~Remington",3000,1);
  568. }
  569. if (model == 535)
  570. {
  571. GameTextForPlayer(playerid,"~g~Slamvan",3000,1);
  572. }
  573. if (model == 536)
  574. {
  575. GameTextForPlayer(playerid,"~g~Blade",3000,1);
  576. }
  577. if (model == 537)
  578. {
  579. GameTextForPlayer(playerid,"~g~Freight (Train)",3000,1);
  580. }
  581. if (model == 538)
  582. {
  583. GameTextForPlayer(playerid,"~g~Brownstreak (Train)",3000,1);
  584. }
  585. if (model == 539)
  586. {
  587. GameTextForPlayer(playerid,"~g~Vortex",3000,1);
  588. }
  589. if (model == 540)
  590. {
  591. GameTextForPlayer(playerid,"~g~Vincent",3000,1);
  592. }
  593. if (model == 541)
  594. {
  595. GameTextForPlayer(playerid,"~g~Bullet",3000,1);
  596. }
  597. if (model == 542)
  598. {
  599. GameTextForPlayer(playerid,"~g~Clover",3000,1);
  600. }
  601. if (model == 543)
  602. {
  603. GameTextForPlayer(playerid,"~g~Sadler",3000,1);
  604. }
  605. if (model == 544)
  606. {
  607. GameTextForPlayer(playerid,"~g~Firetruck LA",3000,1);
  608. }
  609. if (model == 545)
  610. {
  611. GameTextForPlayer(playerid,"~g~Hustler",3000,1);
  612. }
  613. if (model == 546)
  614. {
  615. GameTextForPlayer(playerid,"~g~Intruder",3000,1);
  616. }
  617. if (model == 547)
  618. {
  619. GameTextForPlayer(playerid,"~g~Primo",3000,1);
  620. }
  621. if (model == 548)
  622. {
  623. GameTextForPlayer(playerid,"~g~Cargobob",3000,1);
  624. }
  625. if (model == 549)
  626. {
  627. GameTextForPlayer(playerid,"~g~Tampa",3000,1);
  628. }
  629. if (model == 550)
  630. {
  631. GameTextForPlayer(playerid,"~g~Sunrise",3000,1);
  632. }
  633. if (model == 551)
  634. {
  635. GameTextForPlayer(playerid,"~g~Merit",3000,1);
  636. }
  637. if (model == 552)
  638. {
  639. GameTextForPlayer(playerid,"~g~Utility Van",3000,1);
  640. }
  641. if (model == 553)
  642. {
  643. GameTextForPlayer(playerid,"~g~Nevada",3000,1);
  644. }
  645. if (model == 554)
  646. {
  647. GameTextForPlayer(playerid,"~g~Yosemite",3000,1);
  648. }
  649. if (model == 555)
  650. {
  651. GameTextForPlayer(playerid,"~g~Windsor",3000,1);
  652. }
  653. if (model == 556)
  654. {
  655. GameTextForPlayer(playerid,"~g~Monster A",3000,1);
  656. }
  657. if (model == 557)
  658. {
  659. GameTextForPlayer(playerid,"~g~Monster B",3000,1);
  660. }
  661. if (model == 558)
  662. {
  663. GameTextForPlayer(playerid,"~g~Uranus",3000,1);
  664. }
  665. if (model == 559)
  666. {
  667. GameTextForPlayer(playerid,"~g~Jester",3000,1);
  668. }
  669. if (model == 560)
  670. {
  671. GameTextForPlayer(playerid,"~g~Sultan",3000,1);
  672. }
  673. if (model == 561)
  674. {
  675. GameTextForPlayer(playerid,"~g~Stratum",3000,1);
  676. }
  677. if (model == 562)
  678. {
  679. GameTextForPlayer(playerid,"~g~Elegy",3000,1);
  680. }
  681. if (model == 563)
  682. {
  683. GameTextForPlayer(playerid,"~g~Raindance",3000,1);
  684. }
  685. if (model == 564)
  686. {
  687. GameTextForPlayer(playerid,"~g~RC Tiger",3000,1);
  688. }
  689. if (model == 565)
  690. {
  691. GameTextForPlayer(playerid,"~g~Flash",3000,1);
  692. }
  693. if (model == 566)
  694. {
  695. GameTextForPlayer(playerid,"~g~Tahoma",3000,1);
  696. }
  697. if (model == 567)
  698. {
  699. GameTextForPlayer(playerid,"~g~Savanna",3000,1);
  700. }
  701. if (model == 568)
  702. {
  703. GameTextForPlayer(playerid,"~g~Bandito",3000,1);
  704. }
  705. if (model == 569)
  706. {
  707. GameTextForPlayer(playerid,"~g~Freight Flat Trailer",3000,1);
  708. GameTextForPlayer(playerid,"~g~Freight Flat Trailer",3000,1);
  709. }
  710. if (model == 570)
  711. {
  712. GameTextForPlayer(playerid,"~g~Streak Trailer",3000,1);
  713. }
  714. if (model == 571)
  715. {
  716. GameTextForPlayer(playerid,"~g~Kart",3000,1);
  717. }
  718. if (model == 572)
  719. {
  720. GameTextForPlayer(playerid,"~g~Mower",3000,1);
  721. }
  722. if (model == 573)
  723. {
  724. GameTextForPlayer(playerid,"~g~Dune",3000,1);
  725. }
  726. if (model == 574)
  727. {
  728. GameTextForPlayer(playerid,"~g~Sweeper",3000,1);
  729. }
  730. if (model == 575)
  731. {
  732. GameTextForPlayer(playerid,"~g~Broadway",3000,1);
  733. }
  734. if (model == 576)
  735. {
  736. GameTextForPlayer(playerid,"~g~Tornado",3000,1);
  737. }
  738. if (model == 577)
  739. {
  740. GameTextForPlayer(playerid,"~g~AT400",3000,1);
  741. }
  742. if (model == 578)
  743. {
  744. GameTextForPlayer(playerid,"~g~DFT-30",3000,1);
  745. }
  746. if (model == 579)
  747. {
  748. GameTextForPlayer(playerid,"~g~Huntley",3000,1);
  749. }
  750. if (model == 580)
  751. {
  752. GameTextForPlayer(playerid,"~g~Stafford",3000,1);
  753. }
  754. if (model == 581)
  755. {
  756. GameTextForPlayer(playerid,"~g~BF-400",3000,1);
  757. }
  758. if (model == 582)
  759. {
  760. GameTextForPlayer(playerid,"~g~Newsvan",3000,1);
  761. }
  762. if (model == 583)
  763. {
  764. GameTextForPlayer(playerid,"~g~Tug",3000,1);
  765. }
  766. if (model == 584)
  767. {
  768. GameTextForPlayer(playerid,"~g~Petrol Trailer",3000,1);
  769. }
  770. if (model == 585)
  771. {
  772. GameTextForPlayer(playerid,"~g~Emperor",3000,1);
  773. }
  774. if (model == 586)
  775. {
  776. GameTextForPlayer(playerid,"~g~Wayfarer",3000,1);
  777. }
  778. if (model == 587)
  779. {
  780. GameTextForPlayer(playerid,"~g~Euros",3000,1);
  781. }
  782. if (model == 588)
  783. {
  784. GameTextForPlayer(playerid,"~g~Hotdog",3000,1);
  785. }
  786. if (model == 589)
  787. {
  788. GameTextForPlayer(playerid,"~g~Club",3000,1);
  789. }
  790. if (model == 590)
  791. {
  792. GameTextForPlayer(playerid,"~g~Freight Box Trailer (Train)",3000,1);
  793. }
  794. if (model == 591)
  795. {
  796. GameTextForPlayer(playerid,"~g~Article Trailer 3",3000,1);
  797. }
  798. if (model == 592)
  799. {
  800. GameTextForPlayer(playerid,"~g~Andromada",3000,1);
  801. }
  802. if (model == 593)
  803. {
  804. GameTextForPlayer(playerid,"~g~Dodo",3000,1);
  805. }
  806. if (model == 594)
  807. {
  808. GameTextForPlayer(playerid,"~g~RC Cam",3000,1);
  809. }
  810. if (model == 595)
  811. {
  812. GameTextForPlayer(playerid,"~g~Launch",3000,1);
  813. }
  814. if (model == 596)
  815. {
  816. GameTextForPlayer(playerid,"~g~Police Car (LSPD)",3000,1);
  817. }
  818. if (model == 597)
  819. {
  820. GameTextForPlayer(playerid,"~g~Police Car (SFPD)",3000,1);
  821. }
  822. if (model == 598)
  823. {
  824. GameTextForPlayer(playerid,"~g~Police Car (LVPD)",3000,1);
  825. }
  826. if (model == 599)
  827. {
  828. GameTextForPlayer(playerid,"~g~Police Ranger",3000,1);
  829. }
  830. if (model == 600)
  831. {
  832. GameTextForPlayer(playerid,"~g~Picador",3000,1);
  833. }
  834. if (model == 601)
  835. {
  836. GameTextForPlayer(playerid,"~g~S.W.A.T Truck",3000,1);
  837. }
  838. if (model == 602)
  839. {
  840. GameTextForPlayer(playerid,"~g~Alpha",3000,1);
  841. }
  842. if (model == 603)
  843. {
  844. GameTextForPlayer(playerid,"~g~Phoenix",3000,1);
  845. }
  846. if (model == 604)
  847. {
  848. GameTextForPlayer(playerid,"~g~Glendale",3000,1);
  849. }
  850. if (model == 605)
  851. {
  852. GameTextForPlayer(playerid,"~g~Sadler",3000,1);
  853. }
  854. if (model == 606)
  855. {
  856. GameTextForPlayer(playerid,"~g~Baggage Trailer A",3000,1);
  857. }
  858. if (model == 607)
  859. {
  860. GameTextForPlayer(playerid,"~g~Baggage Trailer B",3000,1);
  861. }
  862. if (model == 608)
  863. {
  864. GameTextForPlayer(playerid,"~g~Tug Stairs Trailer",3000,1);
  865. }
  866. if (model == 609)
  867. {
  868. GameTextForPlayer(playerid,"~g~Boxville",3000,1);
  869. }
  870. if (model == 610)
  871. {
  872. GameTextForPlayer(playerid,"~g~Farm Trailer",3000,1);
  873. }
  874. if (model == 611)
  875. {
  876. GameTextForPlayer(playerid,"~g~Utility Trailer",3000,1);
  877. }
  878. return 1;
  879. }
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