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- ] differences
- "replay_quitmsg_dontaskagain" = "1" ( def. "0" ) min. 0.000000 max. 1.000000
- client archive
- - The replay system will ask you to render your replays on quit, unless this cvar is 1.
- "g_ragdoll_fadespeed" = "0" ( def. "600" )
- client
- "g_ragdoll_lvfadespeed" = "0" ( def. "100" )
- client
- "lod_TransitionDist" = "0" ( def. "800" )
- client
- "rope_subdiv" = "0" ( def. "2" ) min. 0.000000 max. 8.000000
- client
- - Rope subdivision amount
- "rope_collide" = "0" ( def. "1" )
- client
- - Collide rope with the world
- "rope_smooth" = "0" ( def. "1" )
- client
- - Do an antialiasing effect on ropes
- "rope_wind_dist" = "0" ( def. "1000" )
- client
- - Don't use CPU applying small wind gusts to ropes when they're past this distance.
- "rope_averagelight" = "0" ( def. "1" )
- client
- - Makes ropes use average of cubemap lighting instead of max intensity.
- "rope_rendersolid" = "0" ( def. "1" )
- client
- "cl_rumblescale" = "0" ( def. "1.0" )
- client archive
- - Scale sensitivity of rumble effects (0 to 1.0)
- "cl_interp_ratio" = "1" ( def. "2.0" )
- client archive notconnected
- - Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate).
- "cl_interp" = "0.014925" ( def. "0.1" ) min. 0.000000 max. 0.500000
- ** NOTE: The real value is 0.000 but the server has temporarily restricted it to 0.015 **
- client archive notconnected
- - Sets the interpolation amount (bounded on low side by server interp ratio settings).
- "hud_takesshots" = "1" ( def. "0" )
- client archive
- - Auto-save a scoreboard screenshot at the end of a map.
- "r_threaded_client_shadow_manager" = "1" ( def. "0" )
- client
- "r_shadowmaxrendered" = "0" ( def. "32" )
- client
- "r_drawtracers_firstperson" = "0" ( def. "1" )
- client archive
- - Toggle visibility of first person weapon tracers
- "cl_show_splashes" = "0" ( def. "1" )
- client
- "glow_outline_effect_enable" = "0" ( def. "1" )
- client archive
- - Enable entity outline glow effects.
- "hap_melee_scale" = "0.800000" ( def. "0.8" )
- client
- "hap_noclip_avatar_scale" = "0.100000" ( def. "0.10f" )
- client
- "cl_showhelp" = "0" ( def. "1" )
- client archive
- - Set to 0 to not show on-screen help
- "hud_achievement_count" = "0" ( def. "8" )
- client archive
- - Max number of achievements that can be shown on the HUD
- "joy_name" = "Xbox360 controller" ( def. "joystick" )
- client archive
- "joy_advanced" = "0" ( def. "1" )
- client archive
- "joy_advaxisx" = "3" ( def. "4" )
- client archive
- "joy_advaxisy" = "1" ( def. "2" )
- client archive
- "joy_advaxisr" = "2" ( def. "1" )
- client archive
- "joy_advaxisu" = "4" ( def. "3" )
- client archive
- "joy_pitchsensitivity" = "1.0" ( def. "1" )
- client archive
- "joy_yawsensitivity" = "-1.25" ( def. "-1" )
- client archive
- "joy_response_move" = "0" ( def. "1" )
- client archive
- - 'Movement' stick response mode: 0=Linear, 1=quadratic, 2=cubic, 3=quadratic extreme, 4=power function(i.e., pow(x,1/sensitivity)), 5=two-stage
- "joy_response_look" = "1" ( def. "0" )
- client archive
- - 'Look' stick response mode: 0=Default, 1=Acceleration Promotion
- "joy_lowend" = "0.65" ( def. "1" )
- client archive
- "joy_lowmap" = "0.15" ( def. "1" )
- client archive
- "joy_accelscale" = "0" ( def. "0.6" )
- client archive
- "joy_accelmax" = "2.0" ( def. "1.0" )
- client archive
- "joy_autoaimdampenrange" = "0.85" ( def. "0" )
- client archive
- - The stick range where autoaim dampening is applied. 0 = off
- "joy_autoaimdampen" = "0.5" ( def. "0" )
- client archive
- - How much to scale user stick input when the gun is pointing at a valid target.
- "in_usekeyboardsampletime" = "0" ( def. "1" )
- client
- - Use keyboard sample time smoothing.
- "m_pitch" = "0.022000" ( def. "0.022" )
- client archive
- - Mouse pitch factor.
- "m_forward" = "0" ( def. "1" )
- client archive
- - Mouse forward factor.
- "m_customaccel_scale" = "0" ( def. "0.04" ) min. 0.000000
- client archive
- - Custom mouse acceleration value.
- "m_customaccel_exponent" = "1.000000" ( def. "1" ) min. 1.000000
- client archive
- - Mouse move is raised to this power before being scaled by scale factor.
- "m_mousespeed" = "0" ( def. "1" ) min. 0.000000 max. 2.000000
- client archive
- - Windows mouse acceleration (0 to disable, 1 to enable [Windows 2000: enable initial threshold], 2 to enable secondary threshold [Windows 2000 only]).
- "m_rawinput" = "1" ( def. "0" )
- client archive
- - Use Raw Input for mouse input.
- "cl_jiggle_bone_framerate_cutoff" = "0" ( def. "20" )
- client
- - Skip jiggle bone simulation if framerate drops below this value (frames/second)
- "cl_phys_props_max" = "0" ( def. "300" )
- client
- - Maximum clientside physic props
- "r_propsmaxdist" = "0" ( def. "1200" )
- client
- - Maximum visible distance
- "cl_phys_props_enable" = "0" ( def. "1" )
- client
- - Disable clientside physics props (must be set before loading a level).
- "ragdoll_sleepaftertime" = "0" ( def. "5.0f" )
- client
- - After this many seconds of being basically stationary, the ragdoll will go to sleep.
- "cl_showfps" = "1" ( def. "0" )
- client
- - Draw fps meter at top of screen (1 = fps, 2 = smooth fps)
- "net_graphpos" = "400" ( def. "1" )
- client archive
- "net_graphheight" = "100" ( def. "64" )
- client archive
- - Height of netgraph panel
- "net_graphproportionalfont" = "100" ( def. "1" )
- client archive
- - Determines whether netgraph font is proportional or not
- "viewmodel_fov" = "70.000000" ( def. "54" ) min. 0.100000 max. 179.899994
- client archive
- - Sets the field-of-view for the viewmodel.
- "mat_viewportscale" = "1" ( def. "1.0" ) min. 0.001563 max. 1.000000
- client archive
- - Scale down the main viewport (to reduce GPU impact on CPU profiling)
- "mat_wateroverlaysize" = "1" ( def. "256" )
- client
- "cl_overdraw_test" = "0"
- client cheat
- "mat_disable_bloom" = "1" ( def. "0" )
- client
- "mat_software_aa_strength" = "0" ( def. "-1.0" )
- client archive
- - Software AA - perform a software anti-aliasing post-process (an alternative/supplement to MSAA). This value sets the strength of the effect: (0.0 - off), (1.0 - full)
- "mat_software_aa_edge_threshold" = "9" ( def. "1.0" )
- client archive
- - Software AA - adjusts the sensitivity of the software AA shader's edge detection (default 1.0 - a lower value will soften more edges, a higher value will soften fewer)
- "mat_software_aa_blur_one_pixel_lines" = "0" ( def. "0.5" )
- client archive
- - How much software AA should blur one-pixel thick lines: (0.0 - none), (1.0 - lots)
- "mat_software_aa_tap_offset" = "1" ( def. "1.0" )
- client archive
- - Software AA - adjusts the displacement of the taps used by the software AA shader (default 1.0 - a lower value will make the image sharper, higher will make it blurrier)
- "mat_software_aa_strength_vgui" = "1.000000" ( def. "-1.0" )
- client archive
- - Same as mat_software_aa_strength, but forced to this value when called by the post vgui AA pass.
- "r_3dsky" = "0" ( def. "1" )
- client
- - Enable the rendering of 3d sky boxes
- "r_drawviewmodel" = "0.000000" ( def. "1" )
- client archive
- "r_threaded_renderables" = "1" ( def. "0" )
- client
- "r_WaterDrawReflection" = "0" ( def. "1" )
- client
- - Enable water reflection
- "cl_drawmonitors" = "0" ( def. "1" )
- client
- "hud_fastswitch" = "1" ( def. "0" )
- client archive
- "cl_showbackpackrarities" = "2" ( def. "0" )
- client archive
- - 0 = Show no backpack icon border colors. 1 = Show item rarities within the backpack. 2 = Show item rarities only for Market-listable items.
- "tf_explanations_backpackpanel" = "1" ( def. "0" )
- client archive
- - Whether the user has seen explanations for this panel.
- "cl_spec_mode" = "5" ( def. "1" )
- client archive server_can_execute
- - spectator mode
- "sixense_sensitivity_level" = "2" ( def. "-1" )
- client archive
- "sixense_aim_freeaim_heading_multiplier" = "1.750000" ( def. "1.5" )
- client archive
- "sixense_aim_freeaim_pitch_multiplier" = "1.750000" ( def. "1.5" )
- client archive
- "sixense_aim_freeaim_dead_zone_radius" = "0.000000" ( def. "0.25" )
- client archive
- "sixense_aim_freeaim_accel_band_size" = "15" ( def. "20.0" )
- client archive
- "sixense_aim_freeaim_max_speed" = "12.000000" ( def. "7.0" )
- client archive
- "sixense_aim_1to1_pitch_multiplier" = "3.000000" ( def. "2.0" )
- client archive
- "sixense_feet_angles_offset_stick_spin_horiz_multiplier" = "7.500000" ( def. "4.0" )
- client archive
- "sixense_feet_angles_offset_stick_spin_vert_multiplier" = "4.500000" ( def. "2.0" )
- client archive
- "cl_playerspraydisable" = "1" ( def. "0" )
- client archive
- - Disable player sprays.
- "muzzleflash_light" = "0" ( def. "1" )
- client archive
- "tracer_extra" = "0" ( def. "1" )
- client
- "tf_chargedfriends" = "119146721:169066091:129622366:143266268:91696241:102584616:110367960:106693140:74920871" ( def. "" )
- client archive
- "cl_autorezoom" = "0" ( def. "1" )
- client archive
- - When set to 1, sniper rifle will re-zoom after firing a zoomed shot.
- "sb_dontshow_maxplayer_warning" = "1" ( def. "0" )
- client archive
- "tf_romevision_opt_in" = "1" ( def. "0" )
- client archive
- - Enable Romevision in Mann vs. Machine mode when available.
- "cl_ragdoll_physics_enable" = "0" ( def. "1" )
- client
- - Enable/disable ragdoll physics.
- "cl_ragdoll_fade_time" = "0" ( def. "15" )
- client
- "cl_ragdoll_forcefade" = "1" ( def. "0" )
- client
- "tf_inspect_hint_count" = "11" ( def. "0" )
- client archive
- "fov_desired" = "90" ( def. "75" ) min. 20.000000 max. 90.000000
- client archive
- - Sets the base field-of-view.
- "tf_highfive_hintcount" = "3" ( def. "0" ) min. 0.000000
- client archive
- - Counts the number of times the high five hint has been displayed
- "cl_hud_minmode" = "1" ( def. "0" )
- client archive
- - Set to 1 to turn on the advanced minimalist HUD mode.
- "viewmodel_fov_demo" = "55" ( def. "54" )
- client archive
- "cl_ask_favorite_opt_out" = "1" ( def. "0" )
- client archive
- - If nonzero, don't auto-ask to favorite servers
- "cl_ask_blacklist_opt_out" = "1" ( def. "0" )
- client archive
- - If nonzero, don't auto-ask to blacklist servers
- "tf_particles_disable_weather" = "1" ( def. "0" )
- client archive
- - Disable particles related to weather effects.
- "hud_combattext_healing" = "0" ( def. "1" )
- client archive
- - Shows health restored per-second over heal targets.
- "tf_dingalingaling" = "1" ( def. "0" )
- client archive
- - If set to 1, play a sound everytime you injure an enemy. The sound can be customized by replacing the 'tf/sound/ui/hitsound.wav' file.
- "tf_dingaling_volume" = "1.000000" ( def. "0.75" ) min. 0.000000 max. 1.000000
- client archive
- - Desired volume of the hit sound.
- "tf_dingaling_pitchmindmg" = "140.000000" ( def. "100" ) min. 1.000000 max. 255.000000
- client archive
- - Desired pitch of the hit sound when a minimal damage hit (<= 10 health) is done.
- "tf_dingaling_pitchmaxdmg" = "5.000000" ( def. "100" ) min. 1.000000 max. 255.000000
- client archive
- - Desired pitch of the hit sound when a maximum damage hit (>= 150 health) is done.
- "tf_dingaling_lasthit_volume" = "0.750000" ( def. "0.75" ) min. 0.000000 max. 1.000000
- client archive
- - Desired volume of the last hit sound.
- "tf_dingaling_lasthit_pitchmindmg" = "100.000000" ( def. "100" ) min. 1.000000 max. 255.000000
- client archive
- - Desired pitch of the last hit sound when a minimal damage hit (<= 10 health) is done.
- "tf_dingaling_lasthit_pitchmaxdmg" = "100.000000" ( def. "100" ) min. 1.000000 max. 255.000000
- client archive
- - Desired pitch of the last hit sound when a maximum damage hit (>= 150 health) is done.
- "cl_crosshair_red" = "0" ( def. "200" )
- client archive
- "cl_crosshair_green" = "255" ( def. "200" )
- client archive
- "cl_crosshair_blue" = "0" ( def. "200" )
- client archive
- "cl_crosshair_file" = "crosshair3" ( def. "" )
- client archive
- "cl_crosshair_scale" = "30" ( def. "32.0" )
- client archive
- "tf_recent_achievements" = "2701,1801,1832,1601,1202,1228" ( def. "0" )
- client archive
- "tf_training_has_prompted_for_training" = "1" ( def. "0" )
- client archive
- - Whether the user has been prompted for training
- "tf_training_has_prompted_for_offline_practice" = "1" ( def. "0" )
- client archive
- - Whether the user has been prompted to try offline practice.
- "tf_training_has_prompted_for_forums" = "1" ( def. "0" )
- client archive
- - Whether the user has been prompted to view the new user forums.
- "tf_training_has_prompted_for_options" = "1" ( def. "0" )
- client archive
- - Whether the user has been prompted to view the TF2 advanced options.
- "tf_training_has_prompted_for_loadout" = "1" ( def. "0" )
- client archive
- - Whether the user has been prompted to equip something in their loadout.
- "tf_simple_disguise_menu" = "1" ( def. "" )
- client archive
- - Use a more concise disguise selection menu.
- "cl_hud_playerclass_use_playermodel" = "0" ( def. "1" )
- client archive
- - Use player model in player class HUD.
- "tf_hud_target_id_disable_floating_health" = "1" ( def. "0" )
- client archive
- - Set to disable floating health bar
- "tf_hud_target_id_alpha" = "100.000000" ( def. "100" )
- client archive
- - Alpha value of target id background, default 100
- "tf_quickplay_lastviewedmode" = "1" ( def. "0" )
- client archive
- "tf_mvm_tabs_discovered" = "3" ( def. "0" )
- client archive
- - Remember how many times players have clicked tabs.
- "tf_explanations_charinfo_armory_panel" = "1" ( def. "0" )
- client archive
- - Whether the user has seen explanations for this panel.
- "tf_explanations_charinfopanel" = "1" ( def. "0" )
- client archive
- - Whether the user has seen explanations for this panel.
- "tf_explanations_craftingpanel" = "1" ( def. "0" )
- client archive
- - Whether the user has seen explanations for this panel.
- "tf_scoreboard_ping_as_text" = "1" ( def. "0" )
- client archive
- - Show ping values as text in the scoreboard.
- "cl_use_tournament_specgui" = "1" ( def. "0" )
- client archive
- - When in tournament mode, use the advanced tournament spectator UI.
- "tf_medigun_autoheal" = "1" ( def. "0" )
- client archive
- - Setting this to 1 will cause the Medigun's primary attack to be a toggle instead of needing to be held down.
- "hud_medicautocallers" = "1" ( def. "0" )
- client archive
- "hud_medicautocallersthreshold" = "73.160004" ( def. "75" )
- client archive
- "hud_medichealtargetmarker" = "1" ( def. "0" )
- client archive
- "tf_explanations_discardpanel" = "1" ( def. "0" )
- client archive
- - Whether the user has seen explanations for this panel.
- "tf_explanations_store" = "1" ( def. "0" )
- client archive
- - Whether the user has seen explanations for this panel.
- "r_eyegloss" = "0" ( def. "1" )
- client archive
- "func_break_max_pieces" = "0" ( def. "15" )
- game archive replicated
- "sv_skyname" = "sky_badlands_01" ( def. "sky_urb01" )
- game archive replicated
- - Current name of the skybox texture
- "tf_skillrating_update_interval" = "120" ( def. "180" )
- game archive
- - How often to update the GC and OGS.
- "cl_detailfade" = "0" ( def. "400" )
- - Distance across which detail props fade in
- "cl_detaildist" = "0" ( def. "1200" )
- - Distance at which detail props are no longer visible
- "cl_ejectbrass" = "0" ( def. "1" )
- "r_decal_cullsize" = "15" ( def. "5" )
- "props_break_max_pieces" = "0" ( def. "-1" )
- - Maximum prop breakable piece count (-1 = model default)
- "r_drawflecks" = "0" ( def. "1" )
- "r_drawdetailprops" = "0" ( def. "1" )
- - 0=Off, 1=Normal, 2=Wireframe
- "windows_speaker_config" = "7" ( def. "-1" )
- archive
- "snd_surround_speakers" = "7" ( def. "-1" )
- "snd_pitchquality" = "0" ( def. "1" )
- archive
- "volume" = "0.640000" ( def. "1.0" ) min. 0.000000 max. 1.000000
- archive
- - Sound volume
- "snd_musicvolume" = "0.080000" ( def. "1.0" ) min. 0.000000 max. 1.000000
- archive
- - Music volume
- "snd_mixahead" = ".05" ( def. "0.1" )
- archive
- "snd_spatialize_roundrobin" = "1" ( def. "0" )
- - Lowend optimization: if nonzero, spatialize only a fraction of sound channels each frame. 1/2^x of channels will be spatialized per frame.
- "dsp_water" = "14.000000" ( def. "14" )
- "dsp_speaker" = "50.000000" ( def. "50" )
- "dsp_spatial" = "40.000000" ( def. "40" )
- "dsp_slow_cpu" = "1" ( def. "0" )
- archive
- "snd_mute_losefocus" = "0" ( def. "1" )
- archive
- "snd_async_fullyasync" = "1" ( def. "0" )
- - All playback is fully async (sound doesn't play until data arrives).
- "name" = "pont lf scout" ( def. "unnamed" )
- archive server_can_execute
- - Current user name
- "password" = "cartersucks" ( def. "" )
- archive
- - Current server access password
- "sv_unlockedchapters" = "99" ( def. "1" )
- archive
- - Highest unlocked game chapter.
- "mat_texture_list_all" = "0"
- cheat
- - If this is nonzero, then the texture list panel will show all currently-loaded textures.
- "mat_texture_list_view" = "1"
- cheat
- - If this is nonzero, then the texture list panel will render thumbnails of currently-loaded textures.
- "mat_show_texture_memory_usage" = "0"
- cheat
- - Display the texture memory usage on the HUD.
- "cl_logofile" = "materials/vgui/logos/spray.vtf" ( def. "materials/decals/spraylogo.vtf" )
- archive
- - Spraypoint logo decal.
- "cl_allowdownload" = "0" ( def. "1" )
- archive
- - Client downloads customization files
- "con_enable" = "1" ( def. "0" )
- archive
- - Allows the console to be activated.
- "r_fastzreject" = "-1" ( def. "0" )
- - Activate/deactivates a fast z-setting algorithm to take advantage of hardware with fast z reject. Use -1 to default to hardware settings
- "r_lod" = "2" ( def. "-1" )
- "r_lightaverage" = "0" ( def. "1" )
- - Activates/deactivate light averaging
- "r_decalstaticprops" = "0" ( def. "1" )
- - Decal static props test
- "r_eyemove" = "0" ( def. "1" )
- archive
- "r_teeth" = "0" ( def. "1" )
- "r_flex" = "0" ( def. "1" )
- "r_eyes" = "0" ( def. "1" )
- "r_ambientboost" = "0" ( def. "1" )
- archive
- - Set to boost ambient term if it is totally swamped by local lights
- "r_ambientmin" = "0" ( def. "0.3" )
- archive
- - Threshold above which ambient cube will not boost (i.e. it's already sufficiently bright
- "r_ambientfactor" = "0" ( def. "5" )
- archive
- - Boost ambient cube by no more than this factor
- "r_staticprop_lod" = "4" ( def. "-1" )
- "r_decals" = "1" ( def. "2048" )
- "mp_decals" = "1" ( def. "200" )
- archive
- "r_dynamic" = "0" ( def. "1" )
- "mat_envmapsize" = "8" ( def. "128" )
- "mat_envmaptgasize" = "8" ( def. "32.0" )
- "mat_max_worldmesh_vertices" = "512" ( def. "65536" )
- "r_renderoverlayfragment" = "0" ( def. "1" )
- "r_overlayfademin" = "1750" ( def. "1750.0f" )
- "r_overlayfademax" = "2000" ( def. "2000.0f" )
- "r_spray_lifetime" = "0" ( def. "2" )
- - Number of rounds player sprays are visible
- "r_shadows" = "0" ( def. "1" )
- "rate" = "62000" ( def. "80000" )
- archive
- - Max bytes/sec the host can receive data
- "cl_cmdrate" = "67" ( def. "30" ) min. 10.000000 max. 100.000000
- archive
- - Max number of command packets sent to server per second
- "cl_updaterate" = "66" ( def. "20" )
- ** NOTE: The real value is 67.000 but the server has temporarily restricted it to 66.000 **
- archive notconnected
- - Number of packets per second of updates you are requesting from the server
- "violence_hblood" = "0" ( def. "1" )
- - Draw human blood
- "violence_hgibs" = "0" ( def. "1" )
- - Show human gib entities
- "violence_ablood" = "0" ( def. "1" )
- - Draw alien blood
- "violence_agibs" = "0" ( def. "1" )
- - Show alien gib entities
- "closecaption" = "1" ( def. "0" )
- archive
- - Enable close captioning.
- "deathmatch" = "1" ( def. "0" )
- notify
- - Running a deathmatch server.
- "hostname" = "Team Fortress" ( def. "" )
- - Hostname for server.
- "r_worldlights" = "2" ( def. "4" )
- - number of world lights to use per vertex
- "r_maxnewsamples" = "2" ( def. "6" )
- "r_maxsampledist" = "1" ( def. "128" )
- "cl_allowupload" = "0" ( def. "1" )
- archive
- - Client uploads customization files
- "r_drawmodeldecals" = "0" ( def. "1" )
- "mem_min_heapsize" = "144" ( def. "48" )
- - Minimum amount of memory to dedicate to engine hunk and datacache (in mb)
- "engine_no_focus_sleep" = "0" ( def. "50" )
- archive
- "fps_max" = "0" ( def. "300" )
- notconnected
- - Frame rate limiter, cannot be set while connected to a server.
- "datacachesize" = "256" ( def. "64" ) min. 32.000000 max. 512.000000
- - Size in MB.
- "r_rootlod" = "2" ( def. "0" )
- archive
- - Root LOD
- "mat_disable_lightwarp" = "1" ( def. "0" )
- "mat_disable_fancy_blending" = "1" ( def. "0" )
- "mat_reduceparticles" = "1" ( def. "0" )
- "mat_dxlevel" = "81" ( def. "0" )
- singleplayer
- - Current DirectX Level. Competitive play requires at least mat_dxlevel 90
- "mat_forcehardwaresync" = "0" ( def. "1" )
- "mat_filterlightmaps" = "0" ( def. "1" )
- "mat_filtertextures" = "0" ( def. "1" )
- "mat_specular" = "0" ( def. "1" )
- - Enable/Disable specularity for perf testing. Will cause a material reload upon change.
- "mat_bumpmap" = "0" ( def. "1" )
- "mat_reducefillrate" = "1" ( def. "0" )
- "mat_picmip" = "2" ( def. "0" ) min. -1.000000 max. 4.000000
- archive
- "mat_slopescaledepthbias_normal" = "0" ( def. "0.0f" )
- cheat
- "mat_depthbias_normal" = "0" ( def. "0.0f" )
- cheat
- "mat_slopescaledepthbias_decal" = "-0.500000" ( def. "-0.5" )
- cheat
- "mat_monitorgamma" = "2.0" ( def. "2.2" ) min. 1.600000 max. 2.600000
- - monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
- "r_flashlightdepthtexture" = "0" ( def. "1" )
- "mat_queue_mode" = "2" ( def. "-1" )
- archive
- - The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 2=queued multithreaded
- "mat_texture_limit" = "-1"
- - If this value is not -1, the material system will limit the amount of texture memory it uses in a frame. Useful for identifying performance cliffs. The value is in kilobytes.
- "mat_hdr_level" = "0" ( def. "2" )
- archive
- - Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps.
- "mat_slopescaledepthbias_shadowmap" = "5.900000" ( def. "16" )
- cheat
- "mat_depthbias_shadowmap" = "0.003000" ( def. "0.0005" )
- cheat
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