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  1. Using configuration source: "/home/chris/.springrc"
  2. [CMyMath::Init] CPU SSE mask: 120, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 0
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Linux 3.3.8-gentoo #1 SMP Mon Sep 17 00:30:54 GMT 2012 i686
  9. OS: 32bit native mode
  10. [Watchdog] Installed (HangTimeout: 10sec)
  11. Available log sections: Font, VFS, KeyBindings, Piece, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, LuaSocket, Model, Path
  12. Enabled log sections: Sound(LOG_LEVEL_INFO)
  13. Enable or disable log sections using the LogSections configuration key
  14. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  15. Use "none" to disable the default log sections.
  16. LogOutput initialized.
  17. Spring 91.0 (OMP)
  18. Build date/time: Nov 3 2012 04:45:48
  19. Build environment: boost-104800, GNU libstdc++ version 20120702
  20. Compiler: gcc-4.5.4
  21. Using read-write data directory: /home/chris/.spring/
  22. Using read-only data directory: /usr/local/share/games/spring/
  23. Scanning: /usr/local/share/games/spring/base
  24. Scanning: /home/chris/.spring/maps
  25. Scanning: /home/chris/.spring/games
  26. Supported Video modes: 1920x1080, 1680x1050, 1440x900, 1400x1050, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1280x600, 1152x864, 1024x768, 1024x600, 800x600, 800x480, 640x480
  27. Video mode set to 1920x1080/32bit
  28. [f=0000000] SDL version: 1.2.15
  29. [f=0000000] GL version: 3.3.11653 Compatibility Profile Context
  30. [f=0000000] GL vendor: ATI Technologies Inc.
  31. [f=0000000] GL renderer: ATI Radeon HD 3200 Graphics
  32. [f=0000000] GLSL version: 3.30
  33. [f=0000000] GLEW version: 1.6.0
  34. [f=0000000] Video RAM: total 212MB, available 212MB
  35. [f=0000000] GL info:
  36. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  37. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  38. maximum texture size: 8192, compress MIP-map textures: 0
  39. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  40. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  41. number of UniformBufferBindings: 45 (64kB)
  42. [f=0000000] VSync disabled
  43. [f=0000000] Joysticks found: 0
  44. [f=0000000] CPU Cores: 2
  45. [f=0000000] CPU affinity not set
  46. [f=0000000] [Sound] OpenAL info:
  47. [f=0000000] [Sound] Available Devices:
  48. [f=0000000] [Sound] ALSA Default
  49. [f=0000000] [Sound] No Output
  50. [f=0000000] [Sound] Device: ALSA Default
  51. [f=0000000] [Sound] Vendor: OpenAL Community
  52. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.13
  53. [f=0000000] [Sound] Renderer: OpenAL Soft
  54. [f=0000000] [Sound] AL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
  55. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
  56. [f=0000000] [Sound] EFX Enabled: yes
  57. [f=0000000] [Sound] Max Sounds: 128
  58. [f=0000000] Connecting to local server
  59. [f=0000000] PreGame::StartServer: 9 ms
  60. [f=0000000] Using map: Small Supreme Battlefield V2
  61. [f=0000000] Using game: Zero-K v1.0.10.7
  62. [f=0000000] Using game archive: zk-v1.0.10.7.sdz
  63. [f=0000000] recording demo: demos/20121103_203417_Small Supreme Battlefield V2_91.sdf
  64. [f=0000000] PreGame::GameDataReceived: 100 ms
  65. [f=0000000] User number 0 (team 0, allyteam 0)
  66. [f=0000000] Loading Radar Icons
  67. [f=0000000] Loading GameData Definitions
  68. [f=0000000] explosiongenerator, custom:flash1green
  69. [f=0000000] customparams, <table>
  70. [f=0000000] rgbcolor, 0 1 0
  71. [f=0000000] explosiongenerator, custom:flash1yellow
  72. [f=0000000] customparams, <table>
  73. [f=0000000] rgbcolor, 1 1 0
  74. [f=0000000] explosiongenerator, custom:flash1red
  75. [f=0000000] customparams, <table>
  76. [f=0000000] rgbcolor, 1 0 0
  77. [f=0000000] explosiongenerator, custom:flash1white
  78. [f=0000000] customparams, <table>
  79. [f=0000000] rgbcolor, 1 1 1
  80. [f=0000000] Processing comm: stresstest1
  81. [f=0000000] Processing comm: stresstest2
  82. [f=0000000] Processing comm: stresstest3
  83. [f=0000000] Processing comm: stresstest4
  84. [f=0000000] Processing comm: test_c4_rocket
  85. [f=0000000] Processing comm: test_c4_aa
  86. [f=0000000] Processing comm: test_c4_gauss
  87. [f=0000000] Processing comm: test_c4_arty
  88. [f=0000000] Processing comm: test_c4_hmg
  89. [f=0000000] Processing comm: test_c4_shotty
  90. [f=0000000] Processing comm: test_c4_beam
  91. [f=0000000] Processing comm: test_c4_lightning
  92. [f=0000000] Processing comm: test_c4_flame
  93. [f=0000000] Processing comm: test_a4_rocket
  94. [f=0000000] Processing comm: test_a4_aa
  95. [f=0000000] Processing comm: test_a4_gauss
  96. [f=0000000] Processing comm: test_a4_arty
  97. [f=0000000] Processing comm: test_a4_hmg
  98. [f=0000000] Processing comm: test_a4_shotty
  99. [f=0000000] Processing comm: test_a4_beam
  100. [f=0000000] Processing comm: test_a4_lightning
  101. [f=0000000] Processing comm: test_a4_flame
  102. [f=0000000] Processing comm: test_s4_rocket
  103. [f=0000000] Processing comm: test_s4_aa
  104. [f=0000000] Processing comm: test_s4_gauss
  105. [f=0000000] Processing comm: test_s4_arty
  106. [f=0000000] Processing comm: test_s4_hmg
  107. [f=0000000] Processing comm: test_s4_shotty
  108. [f=0000000] Processing comm: test_s4_beam
  109. [f=0000000] Processing comm: test_s4_lightning
  110. [f=0000000] Processing comm: test_s4_flame
  111. [f=0000000] Processing comm: test_r4_rocket
  112. [f=0000000] Processing comm: test_r4_aa
  113. [f=0000000] Processing comm: test_r4_gauss
  114. [f=0000000] Processing comm: test_r4_arty
  115. [f=0000000] Processing comm: test_r4_hmg
  116. [f=0000000] Processing comm: test_r4_shotty
  117. [f=0000000] Processing comm: test_r4_beam
  118. [f=0000000] Processing comm: test_r4_lightning
  119. [f=0000000] Processing comm: test_r4_flame
  120. [f=0000000] Processing comm: test_c1_rocket
  121. [f=0000000] Processing comm: test_c1_aa
  122. [f=0000000] Processing comm: test_c1_gauss
  123. [f=0000000] Processing comm: test_c1_arty
  124. [f=0000000] Processing comm: test_c1_hmg
  125. [f=0000000] Processing comm: test_c1_shotty
  126. [f=0000000] Processing comm: test_c1_beam
  127. [f=0000000] Processing comm: test_c1_lightning
  128. [f=0000000] Processing comm: test_c1_flame
  129. [f=0000000] Processing comm: test_a1_rocket
  130. [f=0000000] Processing comm: test_a1_aa
  131. [f=0000000] Processing comm: test_a1_gauss
  132. [f=0000000] Processing comm: test_a1_arty
  133. [f=0000000] Processing comm: test_a1_hmg
  134. [f=0000000] Processing comm: test_a1_shotty
  135. [f=0000000] Processing comm: test_a1_beam
  136. [f=0000000] Processing comm: test_a1_lightning
  137. [f=0000000] Processing comm: test_a1_flame
  138. [f=0000000] Processing comm: test_s1_rocket
  139. [f=0000000] Processing comm: test_s1_aa
  140. [f=0000000] Processing comm: test_s1_gauss
  141. [f=0000000] Processing comm: test_s1_arty
  142. [f=0000000] Processing comm: test_s1_hmg
  143. [f=0000000] Processing comm: test_s1_shotty
  144. [f=0000000] Processing comm: test_s1_beam
  145. [f=0000000] Processing comm: test_s1_lightning
  146. [f=0000000] Processing comm: test_s1_flame
  147. [f=0000000] Processing comm: test_r1_rocket
  148. [f=0000000] Processing comm: test_r1_aa
  149. [f=0000000] Processing comm: test_r1_gauss
  150. [f=0000000] Processing comm: test_r1_arty
  151. [f=0000000] Processing comm: test_r1_hmg
  152. [f=0000000] Processing comm: test_r1_shotty
  153. [f=0000000] Processing comm: test_r1_beam
  154. [f=0000000] Processing comm: test_r1_lightning
  155. [f=0000000] Processing comm: test_r1_flame
  156. [f=0000000] Processing comm: test_cr1_rocket
  157. [f=0000000] Processing comm: test_cr1_aa
  158. [f=0000000] Processing comm: test_cr1_gauss
  159. [f=0000000] Processing comm: test_cr1_arty
  160. [f=0000000] Processing comm: test_cr1_hmg
  161. [f=0000000] Processing comm: test_cr1_shotty
  162. [f=0000000] Processing comm: test_cr1_beam
  163. [f=0000000] Processing comm: test_cr1_lightning
  164. [f=0000000] Processing comm: test_cr1_flame
  165. [f=0000000] Processing comm: test_cr4_rocket
  166. [f=0000000] Processing comm: test_cr4_aa
  167. [f=0000000] Processing comm: test_cr4_gauss
  168. [f=0000000] Processing comm: test_cr4_arty
  169. [f=0000000] Processing comm: test_cr4_hmg
  170. [f=0000000] Processing comm: test_cr4_shotty
  171. [f=0000000] Processing comm: test_cr4_beam
  172. [f=0000000] Processing comm: test_cr4_lightning
  173. [f=0000000] Processing comm: test_cr4_flame
  174. [f=0000000] Processing comm: comm_econ_cai
  175. [f=0000000] Processing comm: comm_marksman_cai
  176. [f=0000000] Processing comm: comm_hunter
  177. [f=0000000] Processing comm: comm_guardian
  178. [f=0000000] Processing comm: comm_riot
  179. [f=0000000] Processing comm: comm_recon
  180. [f=0000000] Processing comm: comm_marksman
  181. [f=0000000] Processing comm: comm_marine
  182. [f=0000000] Processing comm: comm_flamer
  183. [f=0000000] Processing comm: comm_mission_tutorial1
  184. [f=0000000] Processing comm: comm_stun_cai
  185. [f=0000000] Processing comm: comm_rocketeer
  186. [f=0000000] Processing comm: comm_riot_cai
  187. [f=0000000] Loading all definitions: 0.422000
  188. [f=0000000] Game::LoadDefs (GameData): 602 ms
  189. [f=0000000] Loading Sound Definitions
  190. [f=0000000] [Sound] parsed 139 sounds from gamedata/sounds.lua
  191. [f=0000000] Game::LoadDefs (Sound): 17 ms
  192. [f=0000000] Parsing Map Information
  193. [f=0000000] Loading SMF
  194. [f=0000000] Loading Map (103 MB)
  195. [f=0000000] Creating Smooth Height Mesh
  196. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 425 ms
  197. [f=0000000] Creating QuadField & CEGs
  198. [f=0000000] Number of damage types: 9
  199. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  200. [f=0000000] Creating Unit Textures
  201. [f=0000000] Loading Weapon Definitions
  202. [f=0000000] Loading Unit Definitions
  203. [f=0000000] Loading Feature Definitions
  204. [f=0000000] Initializing Map Features
  205. [f=0000000] Reading Estimate PathCosts [8]
  206. [f=0000000] Reading Estimate PathCosts [32]
  207. [f=0000000] [CPathManager] pathing data checksum: fbf76b3f
  208. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  209. [f=0000000] Creating Sky
  210. [f=0000000] Creating ShadowHandler & DecalHandler
  211. [f=0000000] Creating GroundDrawer
  212. [f=0000000] Loading Tile Files
  213. [f=0000000] Reading Tile Map
  214. [f=0000000] Loading Square Textures
  215. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 12 ms
  216. [f=0000000] Switching to ROAM Mesh Rendering
  217. [f=0000000] Creating TreeDrawer
  218. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  219. [f=0000000] Creating Projectile Textures
  220. [f=0000000] Creating Water
  221. [f=0000000] Game::LoadInterface (Camera&Mouse): 97 ms
  222. [f=0000000] Game::LoadInterface (Console): 2 ms
  223. [f=0000000] Loading LuaRules
  224. [f=0000000] Jump Jet Defs checking begining...
  225. [f=0000000] .. Jump Jet Defs checking complete
  226. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded reload override )
  227. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded range override )
  228. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded delay override )
  229. LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  230. [f=0000000] Jump Jet Defs checking begining...
  231. [f=0000000] .. Jump Jet Defs checking complete
  232. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded reload override )
  233. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded range override )
  234. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded delay override )
  235. LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  236. LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
  237. LuaRules: Loaded gadget: ranks api <api_ranks.lua>
  238. LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  239. LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
  240. LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
  241. LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
  242. LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
  243. LuaRules: Loaded gadget: ShareControl <share_control.lua>
  244. [f=0000000] Using Overdrive Sharing ModOptions: investmentreturn
  245. LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  246. LuaRules: Loaded gadget: lavarise <lavarise.lua>
  247. LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
  248. LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
  249. LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
  250. LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  251. LuaRules: Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
  252. LuaRules: Loaded gadget: Bomber Command <unit_bomber_command.lua>
  253. LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  254. LuaRules: Loaded gadget: CAI <ai_cai.lua>
  255. LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  256. LuaRules: Loaded gadget: Capture <unit_capture.lua>
  257. LuaRules: Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
  258. LuaRules: Loaded gadget: Center Offset <unit_centeroffset.lua>
  259. LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  260. LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
  261. LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
  262. LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  263. LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
  264. LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
  265. LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  266. LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  267. LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  268. LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
  269. LuaRules: Loaded gadget: Float Toggle <unit_float_toggle.lua>
  270. LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
  271. LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
  272. LuaRules: Loaded gadget: Hacky Stiletto Workaround <hacky_stiletto_workaround.lua>
  273. LuaRules: Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
  274. LuaRules: Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
  275. LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
  276. LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  277. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  278. [f=0000000] Loading unit script: scripts/amgeo.lua
  279. [f=0000000] Loading unit script: scripts/amphaa.lua
  280. [f=0000000] Loading unit script: scripts/amphassault.lua
  281. [f=0000000] Loading unit script: scripts/amphcon.lua
  282. [f=0000000] Loading unit script: scripts/amphfloater.lua
  283. [f=0000000] Loading unit script: scripts/amphraider.lua
  284. [f=0000000] Loading unit script: scripts/amphraider2.lua
  285. [f=0000000] Loading unit script: scripts/amphraider3.lua
  286. [f=0000000] Loading unit script: scripts/amphriot.lua
  287. [f=0000000] Loading unit script: scripts/amphtele.lua
  288. [f=0000000] Loading unit script: scripts/arm_spider.lua
  289. [f=0000000] Loading unit script: scripts/arm_venom.lua
  290. [f=0000000] Loading unit script: scripts/armaak.lua
  291. [f=0000000] Loading unit script: scripts/armamd.lua
  292. [f=0000000] Loading unit script: scripts/armanni.lua
  293. [f=0000000] Loading unit script: scripts/armarad.lua
  294. [f=0000000] Loading unit script: scripts/armartic.lua
  295. [f=0000000] Loading unit script: scripts/armasp.lua
  296. [f=0000000] Loading unit script: scripts/armbanth.lua
  297. [f=0000000] Loading unit script: scripts/armbrawl.lua
  298. [f=0000000] Loading unit script: scripts/armbrtha.lua
  299. [f=0000000] Loading unit script: scripts/armca.lua
  300. [f=0000000] Loading unit script: scripts/armcarry.lua
  301. [f=0000000] Loading unit script: scripts/armcir.lua
  302. [f=0000000] Loading unit script: scripts/armcom.lua
  303. [f=0000000] Loading unit script: scripts/armcomdgun.lua
  304. [f=0000000] Loading unit script: scripts/armcrabe.lua
  305. [f=0000000] Loading unit script: scripts/armcsa.lua
  306. [f=0000000] Loading unit script: scripts/armcybr.lua
  307. [f=0000000] Loading unit script: scripts/armjamt.lua
  308. [f=0000000] Loading unit script: scripts/armmanni.lua
  309. [f=0000000] Loading unit script: scripts/armmerl.lua
  310. [f=0000000] Loading unit script: scripts/armnanotc.lua
  311. [f=0000000] Loading unit script: scripts/armorco.lua
  312. [f=0000000] Loading unit script: scripts/armpt.lua
  313. [f=0000000] Loading unit script: scripts/armpw.lua
  314. [f=0000000] Loading unit script: scripts/armsnipe.lua
  315. [f=0000000] Loading unit script: scripts/armsolar.lua
  316. [f=0000000] Loading unit script: scripts/armsptk.lua
  317. [f=0000000] Loading unit script: scripts/armspy.lua
  318. [f=0000000] Loading unit script: scripts/armstiletto_laser.lua
  319. [f=0000000] Loading unit script: scripts/armtboat.lua
  320. [f=0000000] Loading unit script: scripts/armwin.lua
  321. [f=0000000] Loading unit script: scripts/assaultcruiser.lua
  322. [f=0000000] Loading unit script: scripts/asteroid.lua
  323. [f=0000000] Loading unit script: scripts/attackdrone.lua
  324. [f=0000000] Loading unit script: scripts/blackdawn.lua
  325. [f=0000000] Loading unit script: scripts/blastwing.lua
  326. [f=0000000] Loading unit script: scripts/cafus.lua
  327. [f=0000000] Loading unit script: scripts/capturecar.lua
  328. [f=0000000] Loading unit script: scripts/carrydrone.lua
  329. [f=0000000] Loading unit script: scripts/chicken_roc.lua
  330. [f=0000000] Loading unit script: scripts/chickenflyerqueen.lua
  331. [f=0000000] Loading unit script: scripts/chickenlandqueen.lua
  332. [f=0000000] Loading unit script: scripts/chickenwurm.lua
  333. [f=0000000] Loading unit script: scripts/commsupport.lua
  334. [f=0000000] Loading unit script: scripts/corcom_alt.lua
  335. [f=0000000] Loading unit script: scripts/commrecon.lua
  336. [f=0000000] Loading unit script: scripts/corbats.lua
  337. [f=0000000] Loading unit script: scripts/corbhmth.lua
  338. [f=0000000] Loading unit script: scripts/corcrash.lua
  339. [f=0000000] Loading unit script: scripts/corcrw.lua
  340. [f=0000000] Loading unit script: scripts/cordoom.lua
  341. [f=0000000] Loading unit script: scripts/core_spectre.lua
  342. [f=0000000] Loading unit script: scripts/corhlt.lua
  343. [f=0000000] Loading unit script: scripts/corhurc2.lua
  344. [f=0000000] Loading unit script: scripts/corjamt.lua
  345. [f=0000000] Loading unit script: scripts/cormak.lua
  346. [f=0000000] Loading unit script: scripts/corrad.lua
  347. [f=0000000] Loading unit script: scripts/corroach.lua
  348. [f=0000000] Loading unit script: scripts/corshad.lua
  349. [f=0000000] Loading unit script: scripts/corsub.lua
  350. [f=0000000] Loading unit script: scripts/corsumo.lua
  351. [f=0000000] Loading unit script: scripts/corsy.lua
  352. [f=0000000] Loading unit script: scripts/cortl.lua
  353. [f=0000000] Loading unit script: scripts/corvamp.lua
  354. [f=0000000] Loading unit script: scripts/cremcom.lua
  355. [f=0000000] Loading unit script: scripts/dante.lua
  356. [f=0000000] Loading unit script: scripts/destroyer.lua
  357. [f=0000000] Loading unit script: scripts/nullscript.lua
  358. [f=0000000] Loading unit script: scripts/cruisemissile.lua
  359. [f=0000000] Loading unit script: scripts/factoryjump.lua
  360. [f=0000000] Loading unit script: scripts/factoryplane.lua
  361. [f=0000000] Loading unit script: scripts/factorytank.lua
  362. [f=0000000] Loading unit script: scripts/fakeunit_los.lua
  363. [f=0000000] Loading unit script: scripts/firebug.lua
  364. [f=0000000] Loading unit script: scripts/firewalker.lua
  365. [f=0000000] Loading unit script: scripts/funnelweb.lua
  366. [f=0000000] Loading unit script: scripts/geo.lua
  367. [f=0000000] Loading unit script: scripts/heavyturret.lua
  368. [f=0000000] Loading unit script: scripts/logkoda.lua
  369. [f=0000000] Loading unit script: scripts/mahlazor.lua
  370. [f=0000000] Loading unit script: scripts/missilesilo.lua
  371. [f=0000000] Loading unit script: scripts/raveparty.lua
  372. [f=0000000] Loading unit script: scripts/scorpion.lua
  373. [f=0000000] Loading unit script: scripts/screamer.lua
  374. [f=0000000] Loading unit script: scripts/serpent.lua
  375. [f=0000000] Loading unit script: scripts/shieldarty.lua
  376. [f=0000000] Loading unit script: scripts/shieldfelon.lua
  377. [f=0000000] Loading unit script: scripts/spideraa.lua
  378. [f=0000000] Loading unit script: scripts/spiderassault.lua
  379. [f=0000000] Loading unit script: scripts/striderhub.lua
  380. [f=0000000] Loading unit script: scripts/tele_beacon.lua
  381. [f=0000000] Loading unit script: scripts/wolverine_mine.lua
  382. [f=0000000] Loading unit script: scripts/zenith.lua
  383. LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
  384. LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  385. LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  386. LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
  387. LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
  388. LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
  389. LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
  390. LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  391. LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
  392. LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
  393. LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  394. LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
  395. LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
  396. LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
  397. LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
  398. LuaRules: Loaded gadget: Rezz Hp changer <unit_rezz_hp.lua>
  399. LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  400. LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
  401. LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
  402. LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
  403. LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
  404. LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
  405. LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  406. LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
  407. LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
  408. LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  409. LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
  410. LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  411. LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
  412. LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
  413. LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
  414. LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
  415. LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
  416. LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
  417. LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  418. LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
  419. LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  420. LuaRules: Loaded gadget: astar.lua <astar.lua>
  421. LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  422. LuaRules: Loaded gadget: Ceasefires2 <ceasefire2.lua>
  423. LuaRules: Loaded gadget: Game Over <game_over.lua>
  424. LuaRules: Loaded gadget: King of the Hill <koth.lua>
  425. LuaRules: Loaded gadget: Perks <game_perks.lua>
  426. LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  427. LuaRules: Loaded gadget: DotA <gamemode_dota.lua>
  428. LuaRules: Loaded gadget: LupsSyncedManager <lups_manager.lua>
  429. LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
  430. LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  431. LuaRules: Loaded gadget: Awards <awards.lua>
  432. LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  433. LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
  434. [f=0000000] LUARULES-DRAW (GADGETS)
  435. [f=0000000] Jump Jet Defs checking begining...
  436. [f=0000000] .. Jump Jet Defs checking complete
  437. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded reload override )
  438. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded range override )
  439. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded delay override )
  440. LuaRules: >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
  441. LuaRules: >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  442. LuaRules: >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  443. LuaRules: >> Loaded gadget: Save/Load <api_saveload.lua>
  444. LuaRules: >> Loaded gadget: ranks api <api_ranks.lua>
  445. LuaRules: >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
  446. LuaRules: >> Loaded gadget: Mex Placement <mex_placement.lua>
  447. LuaRules: >> Loaded gadget: ShareControl <share_control.lua>
  448. LuaRules: >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  449. LuaRules: >> Loaded gadget: lavarise <lavarise.lua>
  450. LuaRules: >> Loaded gadget: Attributes <unit_attributes.lua>
  451. LuaRules: >> Loaded gadget: UnitMorph <unit_morph.lua>
  452. LuaRules: >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
  453. LuaRules: >> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  454. LuaRules: >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
  455. LuaRules: >> Loaded gadget: Bomber Command <unit_bomber_command.lua>
  456. LuaRules: >> Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  457. LuaRules: >> Loaded gadget: CAI <ai_cai.lua>
  458. LuaRules: >> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  459. LuaRules: >> Loaded gadget: Capture <unit_capture.lua>
  460. LuaRules: >> Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
  461. LuaRules: >> Loaded gadget: Center Offset <unit_centeroffset.lua>
  462. LuaRules: >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
  463. LuaRules: >> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  464. LuaRules: >> Loaded gadget: Disable Features <unit_disable_features.lua>
  465. LuaRules: >> Loaded gadget: DoLine <cmd_doline.lua>
  466. LuaRules: >> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  467. LuaRules: >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  468. LuaRules: >> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  469. LuaRules: >> Loaded gadget: Fall Damage <unit_fall_damage.lua>
  470. LuaRules: >> Loaded gadget: Float Toggle <unit_float_toggle.lua>
  471. LuaRules: >> Loaded gadget: Hacky Stiletto Workaround <hacky_stiletto_workaround.lua>
  472. LuaRules: >> Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
  473. LuaRules: >> Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
  474. LuaRules: >> Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  475. LuaRules: >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  476. LuaRules: >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  477. LuaRules: >> Loaded gadget: Napalm <lups_napalm.lua>
  478. LuaRules: >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  479. LuaRules: >> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  480. LuaRules: >> Loaded gadget: Resign Gadget <game_resign.lua>
  481. LuaRules: >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  482. LuaRules: >> Loaded gadget: Shield Link <unit_shield_link.lua>
  483. LuaRules: >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
  484. LuaRules: >> Loaded gadget: StartSetup <start_unit_setup.lua>
  485. LuaRules: >> Loaded gadget: Target Priority <unit_target_priority.lua>
  486. LuaRules: >> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  487. LuaRules: >> Loaded gadget: Teleporter <unit_teleporter.lua>
  488. LuaRules: >> Loaded gadget: Terraformers <unit_terraform.lua>
  489. LuaRules: >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  490. LuaRules: >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  491. LuaRules: >> Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
  492. LuaRules: >> Loaded gadget: UnitPriority <unit_priority.lua>
  493. LuaRules: >> Loaded gadget: UnitStealth <unit_stealth.lua>
  494. LuaRules: >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
  495. LuaRules: >> Loaded gadget: Water Effects <unit_water_effects.lua>
  496. LuaRules: >> Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  497. LuaRules: >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
  498. LuaRules: >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  499. LuaRules: >> Loaded gadget: astar.lua <astar.lua>
  500. LuaRules: >> Loaded gadget: factory_reversebuild_control.lua <factory_reversebuild_control.lua>
  501. LuaRules: >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
  502. LuaRules: >> Loaded gadget: Ceasefires2 <ceasefire2.lua>
  503. LuaRules: >> Loaded gadget: Game Over <game_over.lua>
  504. LuaRules: >> Loaded gadget: King of the Hill <koth.lua>
  505. LuaRules: >> Loaded gadget: Perks <game_perks.lua>
  506. LuaRules: >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  507. LuaRules: >> Loaded gadget: DotA <gamemode_dota.lua>
  508. LuaRules: >> Loaded gadget: LupsSyncedManager <lups_manager.lua>
  509. LuaRules: >> Loaded gadget: Area Denial <weapon_area_damage.lua>
  510. LuaRules: >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  511. LuaRules: >> Loaded gadget: Lups <lups_wrapper.lua>
  512. LuaRules: >> Loaded gadget: Awards <awards.lua>
  513. LuaRules: >> Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  514. LuaRules: >> Loaded gadget: Profiler <dbg_profiler.lua>
  515. [f=0000000] LUARULES-DRAW (GADGETS)
  516. [f=0000000] Loading LuaGaia
  517. [f=0000000] Loading LuaUI
  518. [f=0000000] LuaSocketEnabled: no
  519. [f=0000000] This game has locked LuaUI access
  520. [f=0000000] This game has locked LuaUI access
  521. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  522. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  523. [f=0000000] LuaUI: bound F11 to the widget selector
  524. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  525. [f=0000000] explosiongenerator, custom:flash1green
  526. [f=0000000] customparams, <table>
  527. [f=0000000] rgbcolor, 0 1 0
  528. [f=0000000] explosiongenerator, custom:flash1yellow
  529. [f=0000000] customparams, <table>
  530. [f=0000000] rgbcolor, 1 1 0
  531. [f=0000000] explosiongenerator, custom:flash1red
  532. [f=0000000] customparams, <table>
  533. [f=0000000] rgbcolor, 1 0 0
  534. [f=0000000] explosiongenerator, custom:flash1white
  535. [f=0000000] customparams, <table>
  536. [f=0000000] rgbcolor, 1 1 1
  537. [f=0000000] Jump Jet Defs checking begining...
  538. [f=0000000] .. Jump Jet Defs checking complete
  539. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded reload override )
  540. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded range override )
  541. [f=0000000] Jump Jet Defs warning: ( corsktl has unneeded delay override )
  542. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  543. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  544. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  545. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  546. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  547. [f=0000000] Hardware mouse-cursor is disabled!
  548. [f=0000000] Ground-decals rendering is enabled!
  549. [f=0000000] Set maximum particles to: 1000
  550. [f=0000000] Set UnitIconDist to 10000
  551. [f=0000000] Set UnitLodDist to 1000
  552. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  553. [f=0000000] alwaysDisplayMexes, f4
  554. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  555. [f=0000000] widgetlist, f11
  556. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  557. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  558. [f=0000000] Mexspot Fetcher fetching
  559. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  560. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  561. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  562. [f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
  563. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  564. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  565. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  566. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  567. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  568. [f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
  569. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  570. [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
  571. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  572. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  573. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  574. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  575. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  576. [f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
  577. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  578. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  579. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  580. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  581. [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
  582. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  583. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  584. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  585. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  586. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  587. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  588. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  589. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  590. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  591. [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
  592. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  593. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  594. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  595. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  596. [f=0000000] Loaded widget: Music Player <snd_music.lua>
  597. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  598. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  599. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  600. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  601. [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
  602. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  603. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  604. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  605. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  606. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  607. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  608. [f=0000000] UnnamedPlayer ENABLE TTS
  609. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  610. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  611. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  612. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  613. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  614. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  615. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  616. [f=0000000] Loaded widget: Nubtron <nubtron.lua>
  617. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  618. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  619. [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
  620. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  621. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  622. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  623. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  624. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  625. [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
  626. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  627. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  628. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  629. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  630. [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
  631. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  632. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  633. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  634. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  635. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  636. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  637. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  638. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  639. [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
  640. [f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
  641. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  642. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  643. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  644. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  645. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  646. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  647. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  648. [f=0000000] tab_factory, z
  649. [f=0000000] tab_economy, x
  650. [f=0000000] tab_defence, c
  651. [f=0000000] tab_special, v
  652. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  653. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  654. [f=0000000] LuaUI v0.3
  655. [f=0000000] Finalizing
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