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  1. DebugMessage: Version 0.75.036 last updated on: 01-19-2012 23:17
  2. DebugMessage: Entering WinMain
  3. DebugMessage: ******* Starting Game Shell *******
  4. Debug Message: Command Line:
  5. DebugMessage: *********DXDiag info follows.*********
  6. System Info
  7. Time: 1/21/2012, 07:29:17
  8. DirectX Version: DirectX 11
  9. Machine Name: STEVE-PC
  10. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
  11. Languages: English (Regional Setting: English)
  12. System Manufacturer: Alienware
  13. System Model: Aurora-R2
  14. BIOS: Default System BIOS
  15. Processor: Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz (4 CPUs), ~3.1GHz
  16. Physical Memory: 3072MB RAM
  17. Page File: 1764MB used, 4359MB available
  18. Windows Dir: C:\Windows
  19.  
  20.  
  21. Display Info
  22. Display device 1:
  23. Device Name: \\.\DISPLAY1
  24. Card Name: ATI Radeon HD 5700 Series
  25. Manufacturer: ATI Technologies Inc.
  26. Chip Type: ATI display adapter (0x68B8)
  27. DAC Type: Internal DAC(400MHz)
  28. Key Device: Enum\PCI\VEN_1002&DEV_68B8&SUBSYS_25431002&REV_00
  29. Display Memory: 2290 MB
  30. Current Display Mode: 1024 x 768 (32 bit) (60Hz)
  31. Monitor Name: Generic PnP Monitor
  32. Monitor Max Resolution:
  33. Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
  34. Driver Version: 8.17.0010.1077
  35. Driver Date: 4/20/2011 01:07:48
  36. DirectX Acceleration Enabled: Yes
  37.  
  38. Display device 2:
  39. Device Name: \\.\DISPLAY2
  40. Card Name: ATI Radeon HD 5700 Series
  41. Manufacturer: ATI Technologies Inc.
  42. Chip Type: ATI display adapter (0x68B8)
  43. DAC Type: Internal DAC(400MHz)
  44. Key Device: Enum\PCI\VEN_1002&DEV_68B8&SUBSYS_25431002&REV_00
  45. Display Memory: 2290 MB
  46. Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
  47. Monitor Name: Generic PnP Monitor
  48. Monitor Max Resolution:
  49. Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
  50. Driver Version: 8.17.0010.1077
  51. Driver Date: 4/20/2011 01:07:48
  52. DirectX Acceleration Enabled: Yes
  53.  
  54.  
  55.  
  56. Sound info
  57. Sound device 1:
  58. Description: Speakers (Sound Blaster X-Fi Xtreme Audio)
  59. Default Sound Playback: Yes
  60. Default Voice Playback: Yes
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_1102&DEV_000A&SUBSYS_11021007&REV_1000
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: t3.sys
  65. Provider: CREATIVE
  66. Driver Version: 6.10.0000.0209
  67. Driver Date: 7/26/2009 22:50:06
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Digital Audio (S/PDIF) (Sound Blaster X-Fi Xtreme Audio)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: HDAUDIO\FUNC_01&VEN_1102&DEV_000A&SUBSYS_11021007&REV_1000
  79. Manufacturer ID: 1
  80. Product ID: 100
  81. Driver Name: t3.sys
  82. Provider: CREATIVE
  83. Driver Version: 6.10.0000.0209
  84. Driver Date: 7/26/2009 22:50:06
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91.  
  92.  
  93. DebugMessage: *********END dxdiag info.*********
  94. DebugMessage: Border size reported as 0 by 0
  95. DebugMessage: Using 0 samples for multisampling.
  96. DebugMessage: Game Resolution: 1280 x 1024 (windowed mode)
  97. DebugMessage: HAL (hardware vertex processing)ATI Radeon HD 5700 Series
  98. DebugMessage: Presentation Interval: Immediate.
  99. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  100. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  101. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  102. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  103. DebugMessage: Bump mapping is supported.
  104. Debug Message: Device is now ready
  105. Debug Message: GFX-THREAD: DISABLED
  106. DebugMessage: Border size reported as 6 by 33
  107. DebugMessage: Shell initialization complete
  108. DebugMessage: Elemental: Fallen Enchantress is activated.
  109. DebugMessage: ***** Initializing Game *****
  110. DebugMessage: Loaded font Arial-17
  111. DebugMessage: Loaded font Trajan Pro_lu-20
  112. DebugMessage: Loaded font Trajan Pro_lu-17
  113. DebugMessage: Timer Frequency is 0 2dcfad
  114. DebugMessage: Initializing sound card.
  115. DebugMessage: initailizing bink
  116. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
  117. DebugMessage: Create anchor mwin
  118. DebugMessage: Load texture atlas.
  119. DebugMessage: InitializeWorld
  120. DebugMessage: Loaded font Tahoma-13Bold
  121. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  122. Debug Message: Allocation successful
  123. DebugMessage: Create popup manager.
  124. DebugMessage: InitializeMWinStripEngine
  125. DebugMessage: InitializeMWinDeferredTextRenderer
  126. DebugMessage: Initialize effect system.
  127. DebugMessage: InitializeSpellRepository
  128. DebugMessage: InitializeTriggerManager
  129. DebugMessage: InitializeMusicLayerGroupManager
  130. DebugMessage: InitializeMultiplayerClient
  131. DebugMessage: Loaded font Tahoma-16Bold
  132. DebugMessage: Loaded font Trajan Pro-19Bold
  133. DebugMessage: Loaded font Trajan Pro-16Bold
  134. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  135. Debug Message: Allocation successful
  136. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 9653 If this is happening while the game is loaded, you may need a new datazip.exe file.
  137. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
  138. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
  139. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
  140. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
  141. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
  142. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
  143. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
  144. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
  145. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
  146. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
  147. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
  148. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
  149. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
  150. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  151. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
  152. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
  153. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
  154. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
  155. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
  156. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
  157. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
  158. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
  159. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
  160. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
  161. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  162. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
  163. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
  164. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
  165. DebugMessage: Begin LoadCoreXMLData3
  166. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Items\*.xml
  167. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Race\*.xml
  168. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Stamps\*.xml
  169. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Tiles\*.xml
  170. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
  171. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
  172. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Effects\*.xml
  173. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Quests\*.xml
  174. DebugMessage: LoadCoreXMLData finished 3
  175. Debug Message: MapManager registered 51 files on disk
  176. Debug Message: MapManager registered 47 files on disk
  177. Debug Message: MapManager registered 1 files on disk
  178. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Maps\*.xml
  179. Debug Message: MapManager registered 0 files on disk
  180. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
  181. Debug Message: MapManager registered 0 files on disk
  182. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
  183. Debug Message: MapManager registered 0 files on disk
  184. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
  185. Debug Message: MapManager registered 0 files on disk
  186. DebugMessage: LoadCoreXMLData finished
  187. DebugMessage: Create setup screens.
  188. DebugMessage: Loaded font Trajan Pro-24Bold
  189. DebugMessage: Loaded font Trajan Pro-21Bold
  190. DebugMessage: Loaded font Times New Roman-16
  191. DebugMessage: Loaded font Tahoma-11Bold
  192. DebugMessage: Loaded font Arial-11
  193. DebugMessage: Loaded font Trajan Pro-13
  194. DebugMessage: Loaded font Tahoma-16
  195. DebugMessage: Loaded font Trajan Pro-13Bold
  196. DebugMessage: Loaded font Tahoma-19Bold
  197. DebugMessage: Loaded font BankGothic Md BT-12
  198. DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
  199. DebugMessage: Set mouse.
  200. DebugMessage: Set update timer.
  201. DebugMessage: Popup Manager Update: Unhiding FullScreenBink
  202. DebugMessage: Popup Manager Update: Unhiding FullScreenBink
  203. DebugMessage: Loaded font Times New Roman-16Bold
  204. DebugMessage: No files found matching mask C:\Users\Steve\Documents\My Games\FallenEnchantress\Saves\Campaign\*.*
  205. DebugMessage: Popup Manager Update: Unhiding LoadWnd
  206. Debug Message: LOADING GAME: C:\Users\Steve\Documents\My Games\FallenEnchantress\Saves\Steve.EleSav
  207. Debug Message: LOAD GAME: Loading Quick Data
  208. Debug Message: StopAllXMLDataThreads Called
  209. Debug Message: Stopped CoreXMLDataThread1
  210. Debug Message: Stopped CoreXMLDataThread2
  211. Debug Message: Stopped CoreXMLDataThread3
  212. Debug Message: Stopped CoreXMLDataThread4
  213. Debug Message: Stopped Load Game XML Thread
  214. Debug Message: Stopped Load Game XML Thread #2
  215. Debug Message: LOAD GAME: Loading XML Data (start)
  216. Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
  217. Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
  218. Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
  219. Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
  220. Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
  221. Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  222. Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  223. Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  224. Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  225. Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
  226. Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
  227. Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
  228. Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
  229. Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
  230. Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
  231. Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
  232. Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
  233. Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
  234. Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
  235. Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
  236. Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
  237. Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
  238. Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
  239. Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
  240. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1650 If this is happening while the game is loaded, you may need a new datazip.exe file.
  241. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1071 If this is happening while the game is loaded, you may need a new datazip.exe file.
  242. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3759 If this is happening while the game is loaded, you may need a new datazip.exe file.
  243. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1028 If this is happening while the game is loaded, you may need a new datazip.exe file.
  244. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1054 If this is happening while the game is loaded, you may need a new datazip.exe file.
  245. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1032 If this is happening while the game is loaded, you may need a new datazip.exe file.
  246. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1173 If this is happening while the game is loaded, you may need a new datazip.exe file.
  247. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1524 If this is happening while the game is loaded, you may need a new datazip.exe file.
  248. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1336 If this is happening while the game is loaded, you may need a new datazip.exe file.
  249. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1059 If this is happening while the game is loaded, you may need a new datazip.exe file.
  250. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1220 If this is happening while the game is loaded, you may need a new datazip.exe file.
  251. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1219 If this is happening while the game is loaded, you may need a new datazip.exe file.
  252. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1387 If this is happening while the game is loaded, you may need a new datazip.exe file.
  253. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  254. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1034 If this is happening while the game is loaded, you may need a new datazip.exe file.
  255. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1547 If this is happening while the game is loaded, you may need a new datazip.exe file.
  256. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1631 If this is happening while the game is loaded, you may need a new datazip.exe file.
  257. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 3048 If this is happening while the game is loaded, you may need a new datazip.exe file.
  258. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2266 If this is happening while the game is loaded, you may need a new datazip.exe file.
  259. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1142 If this is happening while the game is loaded, you may need a new datazip.exe file.
  260. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1085 If this is happening while the game is loaded, you may need a new datazip.exe file.
  261. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1279 If this is happening while the game is loaded, you may need a new datazip.exe file.
  262. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1297 If this is happening while the game is loaded, you may need a new datazip.exe file.
  263. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1772 If this is happening while the game is loaded, you may need a new datazip.exe file.
  264. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 1319 If this is happening while the game is loaded, you may need a new datazip.exe file.
  265. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2814 If this is happening while the game is loaded, you may need a new datazip.exe file.
  266. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2103 If this is happening while the game is loaded, you may need a new datazip.exe file.
  267. Debug Message: WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters. Requested size: 2423 If this is happening while the game is loaded, you may need a new datazip.exe file.
  268. Debug Message: LOAD GAME: Loading XML Data (end)
  269. Debug Message: Loaded saved game with map file:
  270. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  271. DebugMessage: Loaded font Trajan Pro-32Bold
  272. DebugMessage: Popup Manager Update: Unhiding LoadingWnd
  273. DebugMessage: Loaded font Trajan Pro-11Bold
  274. DebugMessage: Loaded font Verdana-13
  275. Debug Message: InitializeWorld: Map File:
  276. Debug Message: Stamp Quantity: 9
  277. Debug Message: Land Mass Size: 0
  278. Debug Message: Land Mass Min Spawns: 0
  279. Debug Message: Land Mass Max Spawns: 0
  280. Debug Message: Forest Quantity: 2
  281. Debug Message: Mountain Generation Option: 1
  282. Debug Message: Map Random Seed: 1327091526
  283. Debug Message: Map Generation Complete
  284. Debug Message: Creating terrain objects...
  285. Debug Message: Terrain objects created.
  286. Debug Message: LOAD GAME: Loading World
  287. Debug Message: LOAD GAME: Game Save Version: 108
  288. Debug Message: LOAD GAME: Game Version (at time of save): 0.75
  289. DebugMessage: Updating ZOC.
  290. DebugMessage: LOAD GAME: Loading World - Complete
  291. DebugMessage: Loaded font Tahoma-11
  292. DebugMessage: Loaded font Tahoma-12Bold
  293. DebugMessage: Loaded font Tahoma-19
  294. DebugMessage: Loaded font Trajan Pro-37Bold
  295. DebugMessage: Loaded font Tahoma-13
  296. DebugMessage: Loaded font Trajan Pro-15Bold
  297. DebugMessage: Loaded font Times New Roman-21Bold
  298. DebugMessage: Loaded font Verdana-13Bold
  299. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  300. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect Bloom
  301. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect HDRLighting
  302. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  303. Debug Message: CDXSASEngine ERROR: SetEffectUIParameterValue failed to find effect edgedetect
  304. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
  305. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
  306. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
  307. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
  308. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
  309. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button1Tooltip
  310. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button2Tooltip
  311. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button3Tooltip
  312. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button4Tooltip
  313. DebugMessage: Error. String Not Found. Table: GraphContextWnd String Name: Button5Tooltip
  314. DebugMessage: Player_List setting size 181 x 0
  315. Debug Message: InitMapGfx Started...
  316. Debug Message: InitMapGfx finished.
  317. Debug Message: Creating terrain gfx...
  318. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  319. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  320. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  321. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  322. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  323. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  324. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_01.hkb
  325. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  326. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  327. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  328. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  329. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  330. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  331. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_02.hkb
  332. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  333. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  334. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  335. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  336. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  337. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  338. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_03.hkb
  339. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  340. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  341. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  342. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  343. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  344. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  345. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Side_04.hkb
  346. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  347. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  348. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  349. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  350. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  351. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  352. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_Outside_Corner_01.hkb
  353. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  354. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  355. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  356. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  357. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  358. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  359. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Chasm\Chasm_inside_corner_01.hkb
  360. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  361. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  362. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  363. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  364. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  365. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  366. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_E_00.hkb
  367. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  368. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  369. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  370. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  371. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  372. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  373. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_N_00.hkb
  374. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  375. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  376. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  377. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  378. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  379. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  380. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NE_00.hkb
  381. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  382. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  383. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  384. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  385. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  386. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  387. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_NW_00.hkb
  388. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  389. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  390. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  391. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  392. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  393. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  394. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_S_00.hkb
  395. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  396. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  397. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  398. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  399. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  400. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  401. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SE_00.hkb
  402. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  403. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  404. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  405. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  406. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  407. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  408. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_SW_00.hkb
  409. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  410. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  411. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  412. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  413. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  414. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  415. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Build_W_00.hkb
  416. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  417. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  418. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  419. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  420. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  421. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  422. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NE_00.hkb
  423. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  424. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  425. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  426. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  427. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  428. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  429. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_NW_00.hkb
  430. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  431. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  432. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  433. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  434. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  435. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  436. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SE_00.hkb
  437. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  438. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  439. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  440. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  441. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  442. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  443. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Corner_SW_00.hkb
  444. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  445. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  446. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  447. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  448. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  449. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  450. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-E-NW-SW_00.hkb
  451. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  452. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  453. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  454. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  455. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  456. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  457. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-NW-SW_00.hkb
  458. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  459. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  460. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  461. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  462. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  463. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  464. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NE-SW-SE_00.hkb
  465. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  466. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  467. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  468. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  469. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  470. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  471. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E_00.hkb
  472. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  473. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  474. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  475. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  476. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  477. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  478. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-S-E-W_00.hkb
  479. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  480. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  481. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  482. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  483. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  484. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  485. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-SW-SE_00.hkb
  486. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  487. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  488. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  489. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  490. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  491. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  492. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-E_00.hkb
  493. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  494. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  495. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  496. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  497. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  498. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  499. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-NE-SE_00.hkb
  500. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  501. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  502. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  503. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  504. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  505. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  506. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-N-W-S_00.hkb
  507. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  508. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  509. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  510. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  511. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  512. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  513. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE_00.hkb
  514. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  515. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  516. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  517. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  518. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  519. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  520. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-NE-SE_00.hkb
  521. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  522. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  523. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  524. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  525. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  526. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  527. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-NW-SW-SE_00.hkb
  528. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  529. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  530. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  531. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  532. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  533. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  534. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-S-NW-NE_00.hkb
  535. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  536. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  537. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  538. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  539. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  540. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  541. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-NE-SE_00.hkb
  542. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  543. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  544. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  545. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  546. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  547. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  548. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Cross-W-S-E_00.hkb
  549. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  550. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  551. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  552. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  553. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  554. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  555. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-Center_00.hkb
  556. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  557. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  558. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  559. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  560. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  561. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  562. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-S_00.hkb
  563. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  564. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  565. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  566. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  567. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  568. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  569. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SW_00.hkb
  570. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  571. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  572. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  573. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  574. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  575. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  576. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-W_00.hkb
  577. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  578. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  579. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  580. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  581. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  582. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  583. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NW_00.hkb
  584. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  585. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  586. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  587. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  588. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  589. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  590. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-N_00.hkb
  591. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  592. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  593. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  594. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  595. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  596. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  597. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-NE_00.hkb
  598. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  599. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  600. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  601. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  602. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  603. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  604. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-E_00.hkb
  605. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  606. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  607. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  608. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  609. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  610. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  611. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Round-SE_00.hkb
  612. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  613. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  614. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  615. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  616. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  617. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  618. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_00.hkb
  619. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  620. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  621. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  622. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  623. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  624. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  625. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_01.hkb
  626. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  627. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  628. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  629. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  630. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  631. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  632. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_02.hkb
  633. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  634. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  635. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  636. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  637. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  638. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  639. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_03.hkb
  640. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  641. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  642. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  643. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  644. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  645. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  646. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-N-S_04.hkb
  647. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  648. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  649. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  650. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  651. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  652. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  653. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-NW-SE_00.hkb
  654. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  655. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  656. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  657. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  658. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  659. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  660. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-SW-NE_00.hkb
  661. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  662. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  663. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  664. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  665. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  666. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  667. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_00.hkb
  668. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  669. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  670. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  671. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  672. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  673. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  674. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_01.hkb
  675. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  676. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  677. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  678. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  679. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  680. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  681. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_02.hkb
  682. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  683. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  684. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  685. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  686. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  687. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  688. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_03.hkb
  689. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  690. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  691. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  692. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  693. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  694. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  695. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Straight-W-E_04.hkb
  696. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  697. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  698. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  699. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  700. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  701. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  702. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_00.hkb
  703. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  704. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  705. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  706. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  707. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  708. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  709. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-N_01.hkb
  710. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  711. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  712. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  713. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  714. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  715. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  716. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-E-SW_00.hkb
  717. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  718. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  719. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  720. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  721. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  722. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  723. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NE-S_00.hkb
  724. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  725. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  726. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  727. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  728. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  729. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  730. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-SE_00.hkb
  731. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  732. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  733. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  734. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  735. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  736. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  737. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_00.hkb
  738. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  739. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  740. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  741. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  742. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  743. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  744. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-N-W_01.hkb
  745. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  746. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  747. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  748. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  749. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  750. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  751. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-E_00.hkb
  752. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  753. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  754. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  755. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  756. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  757. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  758. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-NW-S_00.hkb
  759. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  760. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  761. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  762. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  763. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  764. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  765. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_00.hkb
  766. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  767. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  768. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  769. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  770. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  771. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  772. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-E_01.hkb
  773. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  774. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  775. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  776. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  777. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  778. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  779. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-S-NW_00.hkb
  780. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  781. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  782. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  783. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  784. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  785. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  786. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-SW-N_00.hkb
  787. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  788. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  789. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  790. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  791. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  792. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  793. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-NE_00.hkb
  794. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  795. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  796. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  797. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  798. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  799. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  800. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_00.hkb
  801. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  802. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  803. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  804. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  805. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  806. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  807. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-S_01.hkb
  808. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  809. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  810. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
  811. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute.
  812. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  813. Debug Message: CHavokMesh failed to initialize mesh section for mesh
  814. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Roads\R1_Turn-W-SE_00.hkb
  815. Debug Message: FinishInitMapGfx started.
  816. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  817. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  818. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  819. Debug Message: FinishInitMapGfx finished.
  820. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  821. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  822. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  823. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  824. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  825. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  826. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  827. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  828. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  829. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  830. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  831. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  832. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  833. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  834. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  835. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  836. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  837. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  838. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  839. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  840. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  841. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  842. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  843. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  844. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  845. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  846. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  847. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  848. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  849. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  850. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  851. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  852. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  853. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  854. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  855. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  856. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  857. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  858. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  859. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  860. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  861. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  862. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  863. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  864. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  865. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  866. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  867. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  868. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  869. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  870. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  871. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
  872. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_01.hkb
  873. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  874. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  875. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  876. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  877. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  878. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  879. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  880. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  881. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  882. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  883. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  884. DebugMessage: Loaded font Trajan Pro72Bold
  885. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  886. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  887. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  888. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  889. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  890. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  891. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  892. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  893. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  894. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  895. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  896. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  897. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  898. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  899. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  900. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  901. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  902. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  903. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  904. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  905. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  906. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  907. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  908. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  909. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  910. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  911. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  912. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  913. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  914. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  915. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  916. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  917. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  918. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  919. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  920. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  921. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  922. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  923. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  924. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  925. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  926. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  927. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  928. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  929. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Pariden'.
  930. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  931. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  932. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  933. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  934. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  935. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  936. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  937. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  938. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  939. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  940. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  941. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  942. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  943. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  944. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  945. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  946. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  947. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  948. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  949. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  950. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  951. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  952. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  953. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  954. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  955. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  956. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  957. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  958. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  959. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  960. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  961. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  962. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  963. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  964. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  965. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  966. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  967. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  968. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  969. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  970. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  971. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  972. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  973. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  974. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  975. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  976. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  977. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  978. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  979. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  980. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  981. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  982. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  983. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  984. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  985. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  986. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  987. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  988. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  989. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  990. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  991. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  992. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  993. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  994. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  995. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  996. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  997. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  998. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  999. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1000. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1001. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1002. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1003. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1004. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1005. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1006. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1007. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1008. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1009. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1010. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1011. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1012. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1013. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1014. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1015. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1016. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1017. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1018. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1019. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1020. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1021. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1022. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1023. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1024. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1025. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1026. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1027. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1028. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1029. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1030. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1031. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1032. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1033. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1034. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1035. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1036. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1037. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1038. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1039. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1040. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1041. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1042. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1043. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1044. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1045. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1046. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1047. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1048. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1049. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1050. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1051. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1052. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1053. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1054. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1055. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1056. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1057. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1058. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1059. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1060. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1061. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1062. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1063. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1064. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1065. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1066. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1067. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1068. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1069. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1070. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1071. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1072. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1073. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1074. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1075. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1076. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1077. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1078. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1079. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1080. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1081. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1082. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1083. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1084. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1085. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1086. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  1087. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_03.hkb
  1088. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1089. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1090. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1091. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1092. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1093. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1094. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1095. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1096. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1097. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1098. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1099. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1100. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1101. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_04.hkb
  1102. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1103. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1104. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1105. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1106. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1107. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  1108. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_02.hkb
  1109. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1110. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1111. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1112. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1113. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1114. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1115. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1116. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1117. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1118. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1119. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1120. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1121. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1122. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1123. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1124. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1125. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1126. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1127. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1128. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1129. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Chasm_05.hkb
  1130. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1131. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1132. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1133. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1134. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1135. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1136. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name '01 - Default'
  1137. Debug Message: (WARNING) InitMaterialIDs could not find material ID for material '01 - Default'
  1138. Debug Message: CHavokMeshSection::Initialize FAILED to initialize the material IDs
  1139. Debug Message: CHavokMesh failed to initialize mesh section for file C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
  1140. Debug Message: WARNING: (CHavokAnimationCore): Failed to initialize mesh: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\HKB\Props\P_Bird_01.hkb
  1141. Debug Message: Battle: Obsidian Golem (ID:111) is attacking Featherwyn Archer (ID:762)
  1142. DebugMessage: Loaded font Tahoma-15Bold
  1143. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1144. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1145. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1146. Debug Message: -------------------------
  1147. Debug Message: - Ending Turn 157 -
  1148. Debug Message: Current Memory Usage: 796144 KB
  1149. Debug Message: Cities in World: 18
  1150. Debug Message: Units in World: 474
  1151. Debug Message: Units in World with Gfx: 150
  1152. DebugMessage: Releasing AI thread.
  1153. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1154. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1155. DebugMessage: AI General Carrodus: Now researching Rituals
  1156. DebugMessage: Ready for New turn.
  1157. Debug Message: Battle: Magnar III (ID:2) is attacking Ravenous Harridan (ID:421)
  1158. Debug Message: Battle: Hecatomb (ID:740) is attacking Warrior (ID:387)
  1159. DebugMessage: Resetting AI thread to wait.
  1160. Debug Message: Battle: Arando (ID:246) is attacking Troll Shaman (ID:682)
  1161. Debug Message: -------------------------
  1162. Debug Message: - Ending Turn 158 -
  1163. Debug Message: Current Memory Usage: 802472 KB
  1164. Debug Message: Cities in World: 18
  1165. Debug Message: Units in World: 476
  1166. Debug Message: Units in World with Gfx: 148
  1167. DebugMessage: Updating ZOC.
  1168. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 7 tile(s) had their environments updated.
  1169. DebugMessage: Releasing AI thread.
  1170. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1171. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1172. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1173. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  1174. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  1175. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 37 refs
  1176. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 27 refs
  1177. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 34 refs
  1178. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1179. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1180. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1181. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1182. Debug Message: WARNING: DoUnitAnimation_CastSpellGlobal: No cast spell animations found for unit: Oracle Ceresa
  1183. DebugMessage: Ready for New turn.
  1184. Debug Message: Battle: General Carrodus (ID:1) is attacking Yosku (ID:207)
  1185. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1186. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1187. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1188. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1189. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1190. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1191. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1192. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1193. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1194. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1195. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1196. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1197. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1198. DebugMessage: Resetting AI thread to wait.
  1199. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1200. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1201. DebugMessage: Loaded font Arial-11Bold
  1202. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  1203. Debug Message: Battle: Spearmen (ID:563) is attacking Deras (ID:209)
  1204. DebugMessage: Updating ZOC.
  1205. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 18 tile(s) had their environments updated.
  1206. DebugMessage: Loaded font Trajan Pro-11
  1207. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
  1208. Debug Message: -------------------------
  1209. Debug Message: - Ending Turn 159 -
  1210. Debug Message: Current Memory Usage: 820028 KB
  1211. Debug Message: Cities in World: 19
  1212. Debug Message: Units in World: 467
  1213. Debug Message: Units in World with Gfx: 150
  1214. DebugMessage: Releasing AI thread.
  1215. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1216. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1217. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1218. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1219. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1220. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1221. Debug Message: Caravan placed back on trade route path
  1222. DebugMessage: Ready for New turn.
  1223. Debug Message: Battle: Obsidian Golem (ID:111) is attacking Caravan (ID:828)
  1224. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1225. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1226. Debug Message: Battle: Spearmen (ID:563) is attacking Pioneer (ID:885)
  1227. DebugMessage: Resetting AI thread to wait.
  1228. DebugMessage: Loaded font Tahoma-11BoldItalic
  1229. Debug Message: -------------------------
  1230. Debug Message: - Ending Turn 160 -
  1231. Debug Message: Current Memory Usage: 824176 KB
  1232. Debug Message: Cities in World: 19
  1233. Debug Message: Units in World: 472
  1234. Debug Message: Units in World with Gfx: 158
  1235. DebugMessage: Updating ZOC.
  1236. DebugMessage: Releasing AI thread.
  1237. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1238. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1239. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1240. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1241. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1242. DebugMessage: Ready for New turn.
  1243. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
  1244. Debug Message: Battle: Rahelle the Scorpion (ID:239) is attacking Wilding Shaman (ID:550)
  1245. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1246. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1247. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1248. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1249. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1250. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1251. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1252. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1253. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1254. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1255. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1256. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1257. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1258. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1259. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1260. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1261. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1262. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1263. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1264. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1265. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1266. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1267. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1268. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1269. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1270. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1271. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1272. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1273. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1274. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1275. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1276. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1277. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1278. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1279. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1280. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1281. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1282. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1283. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1284. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1285. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1286. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1287. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1288. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1289. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1290. DebugMessage: Resetting AI thread to wait.
  1291. DebugMessage: AutoSaving
  1292. DebugMessage: About to auto save. Memory: 845553664 bytes
  1293. DebugMessage: Deleting save game. Curr. Memory Usage: 845553664 bytes
  1294. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 845553664 bytes
  1295. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 845565952 bytes
  1296. Debug Message: SAVE GAME: Saving Quick Data Memory: 845565952 bytes
  1297. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 845565952 bytes
  1298. Debug Message: SAVE GAME: Saving World Memory: 845565952 bytes
  1299. Debug Message: Saving Goodie Huts
  1300. Debug Message: Saving Quest Locations
  1301. Debug Message: Saving dungeons
  1302. Debug Message: Saving shards
  1303. Debug Message: Saving resource hoards
  1304. Debug Message: Saving world props
  1305. Debug Message: Saving rivers
  1306. Debug Message: Saving Dynasty Members
  1307. Debug Message: Saving players
  1308. Debug Message: Saving roads
  1309. Debug Message: Saving Npcs to spawn
  1310. Debug Message: Saving next IDs
  1311. Debug Message: Saving resource marketplace values
  1312. Debug Message: Saving trigger manager
  1313. Debug Message: Saving music data
  1314. Debug Message: Saving temporary map modifiers
  1315. Debug Message: SAVE GAME: Saving World - Complete Memory: 845574144 bytes
  1316. DebugMessage: Deleting save game. Curr. Memory Usage: 845844480 bytes
  1317. DebugMessage: Deleting save game. Curr. Memory Usage: 845848576 bytes
  1318. DebugMessage: Finished auto save. Memory: 845848576 bytes
  1319. DebugMessage: Loaded font Tahoma-32Bold
  1320. Debug Message: Could not find tech category with name Adventure
  1321. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  1322. Debug Message: -------------------------
  1323. Debug Message: - Ending Turn 161 -
  1324. Debug Message: Current Memory Usage: 833316 KB
  1325. Debug Message: Cities in World: 19
  1326. Debug Message: Units in World: 472
  1327. Debug Message: Units in World with Gfx: 158
  1328. DebugMessage: Updating ZOC.
  1329. DebugMessage: Releasing AI thread.
  1330. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1331. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1332. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1333. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1334. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1335. DebugMessage: Ready for New turn.
  1336. Debug Message: Caravan placed back on trade route path
  1337. DebugMessage: Resetting AI thread to wait.
  1338. Debug Message: -------------------------
  1339. Debug Message: - Ending Turn 162 -
  1340. Debug Message: Current Memory Usage: 839620 KB
  1341. Debug Message: Cities in World: 20
  1342. Debug Message: Units in World: 474
  1343. Debug Message: Units in World with Gfx: 161
  1344. DebugMessage: Updating ZOC.
  1345. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  1346. DebugMessage: Releasing AI thread.
  1347. DebugMessage: AI General Carrodus: Now researching Masterwork Armor
  1348. Debug Message: Caravan placed back on trade route path
  1349. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Oracle Ceresa
  1350. DebugMessage: Ready for New turn.
  1351. Debug Message: Battle: Vetrar, Guardian of the World's End (ID:7) is attacking Spearmen (ID:827)
  1352. DebugMessage: Resetting AI thread to wait.
  1353. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1354. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1355. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1356. Debug Message: -------------------------
  1357. Debug Message: - Ending Turn 163 -
  1358. Debug Message: Current Memory Usage: 842488 KB
  1359. Debug Message: Cities in World: 20
  1360. Debug Message: Units in World: 479
  1361. Debug Message: Units in World with Gfx: 165
  1362. DebugMessage: Updating ZOC.
  1363. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  1364. DebugMessage: Releasing AI thread.
  1365. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1366. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1367. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1368. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1369. DebugMessage: Ready for New turn.
  1370. DebugMessage: Resetting AI thread to wait.
  1371. Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
  1372. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1373. Debug Message: Stamp Quantity: 3
  1374. Debug Message: Land Mass Size: 0
  1375. Debug Message: Land Mass Min Spawns: 0
  1376. Debug Message: Land Mass Max Spawns: 0
  1377. Debug Message: Forest Quantity: 0
  1378. Debug Message: Mountain Generation Option: 0
  1379. Debug Message: Map Random Seed: 0
  1380. Debug Message: ---------------------------------------------
  1381. Debug Message: ---------------------------------------------
  1382. Debug Message: Map Size:
  1383. Debug Message: Sectors: 2 x 2
  1384. Debug Message: Tiles: 32 x 32
  1385. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1386. Debug Message: ---------------------------------------------
  1387. Debug Message: ---------------------------------------------
  1388. Debug Message: ---------------------------------------------
  1389. Debug Message: ---------------------------------------------
  1390. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1391. Debug Message: Map Generation Complete
  1392. Debug Message: InitMapGfx Started...
  1393. Debug Message: InitMapGfx finished.
  1394. Debug Message: Creating tactical terrain gfx...
  1395. Debug Message: InitMapGfx Started...
  1396. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1397. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1398. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1399. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1400. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  1401. DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
  1402. DebugMessage: Error parsing file C:\ProgramData\Stardock\Elemental - Fallen Enchantress\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
  1403. DebugMessage: Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
  1404. Debug Message: Tactical Spell cast: Defend at 15, 13 by Hannis (unitID 247).
  1405. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  1406. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  1407. Debug Message: Tactical Spell cast: Defend at 16, 15 by Jagnir (unitID 203).
  1408. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 15 by Featherwyn Archer (unitID 871).
  1409. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 15 by Featherwyn Archer (unitID 879).
  1410. Debug Message: Tactical Spell cast: Fireball at 12, 18 by Steve (unitID 0).
  1411. Debug Message: Spearmen is hit by Hannis's attack for 16 points of damage.
  1412.  
  1413. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1414. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1415. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1416. Debug Message: Spearmen is hit by Jagnir's attack for 16 points of damage.
  1417.  
  1418. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1419. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1420. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1421. Debug Message: Jagnir is hit by Spearmen's attack for 5 points of damage.
  1422.  
  1423. Debug Message: Tactical Spell cast: Defend at 16, 14 by Steve (unitID 0).
  1424. Debug Message: Spearmen is hit by Hannis's attack for 13 points of damage.
  1425. Spearmen falls.
  1426.  
  1427. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 31 refs
  1428. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 31 refs
  1429. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 51 refs
  1430. DebugMessage: Popup Manager Update: Unhiding CityDetailsWnd
  1431. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1432. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1433. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Pariden'.
  1434. Debug Message: -------------------------
  1435. Debug Message: - Ending Turn 164 -
  1436. Debug Message: Current Memory Usage: 874072 KB
  1437. Debug Message: Cities in World: 20
  1438. Debug Message: Units in World: 481
  1439. Debug Message: Units in World with Gfx: 168
  1440. DebugMessage: Releasing AI thread.
  1441. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1442. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1443. DebugMessage: AI Lady Irane: Now researching Trading
  1444. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1445. DebugMessage: Ready for New turn.
  1446. Debug Message: Battle: General Carrodus (ID:1) is attacking Ravenous Harridan (ID:428)
  1447. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1448. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1449. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1450. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1451. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1452. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1453. Debug Message: Battle: Magnar III (ID:2) is attacking Cave Bear (ID:130)
  1454. DebugMessage: Resetting AI thread to wait.
  1455. Debug Message: WARNING: LeaveArmyAndSetDest called on a unit in army list, but has no leader and is not an army leader
  1456. Debug Message: Could not find tech category with name Adventure
  1457. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  1458. Debug Message: -------------------------
  1459. Debug Message: - Ending Turn 165 -
  1460. Debug Message: Current Memory Usage: 872576 KB
  1461. Debug Message: Cities in World: 20
  1462. Debug Message: Units in World: 482
  1463. Debug Message: Units in World with Gfx: 172
  1464. DebugMessage: Releasing AI thread.
  1465. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1466. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1467. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1468. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1469. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1470. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1471. DebugMessage: Ready for New turn.
  1472. DebugMessage: Resetting AI thread to wait.
  1473. DebugMessage: AutoSaving
  1474. DebugMessage: About to auto save. Memory: 895557632 bytes
  1475. DebugMessage: Deleting save game. Curr. Memory Usage: 895557632 bytes
  1476. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 895557632 bytes
  1477. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 895557632 bytes
  1478. Debug Message: SAVE GAME: Saving Quick Data Memory: 895557632 bytes
  1479. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 895557632 bytes
  1480. Debug Message: SAVE GAME: Saving World Memory: 895557632 bytes
  1481. Debug Message: Saving Goodie Huts
  1482. Debug Message: Saving Quest Locations
  1483. Debug Message: Saving dungeons
  1484. Debug Message: Saving shards
  1485. Debug Message: Saving resource hoards
  1486. Debug Message: Saving world props
  1487. Debug Message: Saving rivers
  1488. Debug Message: Saving Dynasty Members
  1489. Debug Message: Saving players
  1490. Debug Message: Saving roads
  1491. Debug Message: Saving Npcs to spawn
  1492. Debug Message: Saving next IDs
  1493. Debug Message: Saving resource marketplace values
  1494. Debug Message: Saving trigger manager
  1495. Debug Message: Saving music data
  1496. Debug Message: Saving temporary map modifiers
  1497. Debug Message: SAVE GAME: Saving World - Complete Memory: 895557632 bytes
  1498. DebugMessage: Deleting save game. Curr. Memory Usage: 895795200 bytes
  1499. DebugMessage: Deleting save game. Curr. Memory Usage: 895795200 bytes
  1500. DebugMessage: Finished auto save. Memory: 895795200 bytes
  1501. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1502. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1503. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'New Pariden'.
  1504. Debug Message: -------------------------
  1505. Debug Message: - Ending Turn 166 -
  1506. Debug Message: Current Memory Usage: 875832 KB
  1507. Debug Message: Cities in World: 20
  1508. Debug Message: Units in World: 485
  1509. Debug Message: Units in World with Gfx: 167
  1510. DebugMessage: Updating ZOC.
  1511. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
  1512. DebugMessage: Releasing AI thread.
  1513. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1514. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1515. DebugMessage: Ready for New turn.
  1516. Debug Message: Battle: Spearmen (ID:399) is attacking Deras (ID:209)
  1517. Debug Message: Battle: Bandit Archer (ID:633) is attacking Caravan (ID:777)
  1518. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1519. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1520. DebugMessage: Resetting AI thread to wait.
  1521. Debug Message: Battle: Obsidian Golem (ID:111) is attacking Spearmen (ID:747)
  1522. DebugMessage: Updating ZOC.
  1523. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
  1524. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1525. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1526. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1527. Debug Message: -------------------------
  1528. Debug Message: - Ending Turn 167 -
  1529. Debug Message: Current Memory Usage: 878916 KB
  1530. Debug Message: Cities in World: 20
  1531. Debug Message: Units in World: 489
  1532. Debug Message: Units in World with Gfx: 174
  1533. DebugMessage: Updating ZOC.
  1534. DebugMessage: Releasing AI thread.
  1535. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1536. DebugMessage: AI General Carrodus: Now researching Entertainment
  1537. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 8 refs
  1538. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 7 refs
  1539. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 49 refs
  1540. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 79 refs
  1541. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1542. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1543. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1544. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1545. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1546. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1547. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1548. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1549. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1550. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1551. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1552. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1553. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Oracle Ceresa
  1554. DebugMessage: Ready for New turn.
  1555. Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Spearmen (ID:563)
  1556. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1557. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1558. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1559. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1560. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1561. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1562. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1563. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1564. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1565. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1566. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1567. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1568. Debug Message: Battle: Spearmen (ID:662) is attacking Spearmen (ID:886)
  1569. DebugMessage: Resetting AI thread to wait.
  1570. Debug Message: -------------------------
  1571. Debug Message: - Ending Turn 168 -
  1572. Debug Message: Current Memory Usage: 879176 KB
  1573. Debug Message: Cities in World: 20
  1574. Debug Message: Units in World: 489
  1575. Debug Message: Units in World with Gfx: 174
  1576. DebugMessage: Updating ZOC.
  1577. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  1578. DebugMessage: Releasing AI thread.
  1579. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1580. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 45 refs
  1581. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 40 refs
  1582. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1583. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1584. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1585. DebugMessage: Ready for New turn.
  1586. DebugMessage: Resetting AI thread to wait.
  1587. Debug Message: -------------------------
  1588. Debug Message: - Ending Turn 169 -
  1589. Debug Message: Current Memory Usage: 882560 KB
  1590. Debug Message: Cities in World: 20
  1591. Debug Message: Units in World: 487
  1592. Debug Message: Units in World with Gfx: 175
  1593. DebugMessage: Updating ZOC.
  1594. DebugMessage: Releasing AI thread.
  1595. Debug Message: Caravan placed back on trade route path
  1596. DebugMessage: Ready for New turn.
  1597. Debug Message: Battle: Spearmen (ID:399) is attacking Yosku (ID:207)
  1598. Debug Message: Battle: Spearmen (ID:875) is attacking Bandit Archer (ID:374)
  1599. DebugMessage: Resetting AI thread to wait.
  1600. Debug Message: Yosku tried to equip another Amulet of Warding, but was prevented (no stacking of accessories, please).
  1601. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1602. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1603. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Engar's Hold'.
  1604. Debug Message: -------------------------
  1605. Debug Message: - Ending Turn 170 -
  1606. Debug Message: Current Memory Usage: 887228 KB
  1607. Debug Message: Cities in World: 20
  1608. Debug Message: Units in World: 493
  1609. Debug Message: Units in World with Gfx: 178
  1610. DebugMessage: Updating ZOC.
  1611. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  1612. DebugMessage: Releasing AI thread.
  1613. DebugMessage: Ready for New turn.
  1614. Debug Message: Caravan placed back on trade route path
  1615. Debug Message: Battle: General Carrodus (ID:1) is attacking Bandit Captain (ID:627)
  1616. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1617. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1618. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1619. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1620. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1621. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1622. Debug Message: Battle: Magnar III (ID:2) is attacking Hecatomb (ID:740)
  1623. Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Spearmen (ID:662)
  1624. DebugMessage: Resetting AI thread to wait.
  1625. DebugMessage: AutoSaving
  1626. DebugMessage: About to auto save. Memory: 909963264 bytes
  1627. DebugMessage: Deleting save game. Curr. Memory Usage: 909963264 bytes
  1628. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 909963264 bytes
  1629. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 909963264 bytes
  1630. Debug Message: SAVE GAME: Saving Quick Data Memory: 909963264 bytes
  1631. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 909963264 bytes
  1632. Debug Message: SAVE GAME: Saving World Memory: 909963264 bytes
  1633. Debug Message: Saving Goodie Huts
  1634. Debug Message: Saving Quest Locations
  1635. Debug Message: Saving dungeons
  1636. Debug Message: Saving shards
  1637. Debug Message: Saving resource hoards
  1638. Debug Message: Saving world props
  1639. Debug Message: Saving rivers
  1640. Debug Message: Saving Dynasty Members
  1641. Debug Message: Saving players
  1642. Debug Message: Saving roads
  1643. Debug Message: Saving Npcs to spawn
  1644. Debug Message: Saving next IDs
  1645. Debug Message: Saving resource marketplace values
  1646. Debug Message: Saving trigger manager
  1647. Debug Message: Saving music data
  1648. Debug Message: Saving temporary map modifiers
  1649. Debug Message: SAVE GAME: Saving World - Complete Memory: 909963264 bytes
  1650. DebugMessage: Deleting save game. Curr. Memory Usage: 909963264 bytes
  1651. DebugMessage: Deleting save game. Curr. Memory Usage: 909963264 bytes
  1652. DebugMessage: Finished auto save. Memory: 909963264 bytes
  1653. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1654. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1655. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1656. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1657. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1658. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1659. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1660. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1661. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1662. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1663. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1664. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1665. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  1666. Debug Message: Stamp Quantity: 3
  1667. Debug Message: Land Mass Size: 0
  1668. Debug Message: Land Mass Min Spawns: 0
  1669. Debug Message: Land Mass Max Spawns: 0
  1670. Debug Message: Forest Quantity: 0
  1671. Debug Message: Mountain Generation Option: 0
  1672. Debug Message: Map Random Seed: 0
  1673. Debug Message: ---------------------------------------------
  1674. Debug Message: ---------------------------------------------
  1675. Debug Message: Map Size:
  1676. Debug Message: Sectors: 2 x 2
  1677. Debug Message: Tiles: 32 x 32
  1678. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  1679. Debug Message: ---------------------------------------------
  1680. Debug Message: ---------------------------------------------
  1681. Debug Message: ---------------------------------------------
  1682. Debug Message: ---------------------------------------------
  1683. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  1684. Debug Message: Map Generation Complete
  1685. Debug Message: InitMapGfx Started...
  1686. Debug Message: InitMapGfx finished.
  1687. Debug Message: Creating tactical terrain gfx...
  1688. Debug Message: InitMapGfx Started...
  1689. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  1690. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  1691. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  1692. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  1693. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  1694. Debug Message: Tactical Spell cast: Defend at 8, 14 by Hannis (unitID 247).
  1695. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  1696. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  1697. Debug Message: Tactical Spell cast: Defend at 14, 14 by City Militia (unitID 724).
  1698. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 15 by Featherwyn Archer (unitID 932).
  1699. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 15 by Featherwyn Archer (unitID 902).
  1700. Debug Message: Tactical Spell cast: Defend at 13, 14 by City Militia (unitID 525).
  1701. Debug Message: Tactical Spell cast: Defend at 8, 15 by Jagnir (unitID 203).
  1702. Debug Message: Steve is hit by Guardian Statue's attack for 33 points of damage.
  1703.  
  1704. Debug Message: Steve is hit by Spearmen's attack for 10 points of damage.
  1705.  
  1706. Debug Message: Tactical Spell cast: Fireball at 12, 16 by Steve (unitID 0).
  1707. Debug Message: Guardian Statue is hit by Hannis's attack for 7 points of damage.
  1708.  
  1709. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1710. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1711. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1712. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 475 refs
  1713. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 680 refs
  1714. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 235 refs
  1715. Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 15 by Featherwyn Archer (unitID 932).
  1716. Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 15 by Featherwyn Archer (unitID 902).
  1717. Debug Message: Hannis is hit by City Militia's attack for 15 points of damage.
  1718.  
  1719. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  1720. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  1721. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  1722. Debug Message: Guardian Statue is hit by Jagnir's attack for 5 points of damage.
  1723.  
  1724. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1725. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1726. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  1727. Debug Message: Jagnir is hit by Guardian Statue's attack for 32 points of damage.
  1728.  
  1729. Debug Message: Tactical Spell cast: BurningHands at 11, 16 by Steve (unitID 0).
  1730. Debug Message: Guardian Statue is hit by Hannis's attack for 9 points of damage.
  1731.  
  1732. Debug Message: Tactical Spell cast: Defend at 11, 17 by City Militia (unitID 724).
  1733. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 17 by Featherwyn Archer (unitID 932).
  1734. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 17 by Featherwyn Archer (unitID 902).
  1735. Debug Message: Hannis is hit by City Militia's attack for 6 points of damage.
  1736.  
  1737. Debug Message: Guardian Statue is hit by Jagnir's attack for 3 points of damage.
  1738.  
  1739. Debug Message: Jagnir dodges Guardian Statue's attack.
  1740.  
  1741. Debug Message: Guardian Statue is hit by Steve's attack for 11 points of damage.
  1742. Guardian Statue falls.
  1743.  
  1744. Debug Message: City Militia is hit by Hannis's attack for 5 points of damage.
  1745.  
  1746. Debug Message: Jagnir dodges City Militia's attack.
  1747.  
  1748. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 174 refs
  1749. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 254 refs
  1750. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 77 refs
  1751. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 17 by Featherwyn Archer (unitID 932).
  1752. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 15 by Featherwyn Archer (unitID 902).
  1753. Debug Message: Hannis is hit by City Militia's attack for 7 points of damage.
  1754.  
  1755. Debug Message: City Militia is hit by Steve's attack for 7 points of damage.
  1756.  
  1757. Debug Message: City Militia is hit by Hannis's attack for 4 points of damage.
  1758.  
  1759. Debug Message: Steve dodges City Militia's attack.
  1760.  
  1761. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 15 by Featherwyn Archer (unitID 932).
  1762. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 16 by Featherwyn Archer (unitID 902).
  1763. Debug Message: Steve is hit by City Militia's attack for 6 points of damage.
  1764.  
  1765. Debug Message: City Militia is hit by Steve's attack for 6 points of damage.
  1766.  
  1767. Debug Message: Steve dodges City Militia's attack.
  1768.  
  1769. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 16 by Featherwyn Archer (unitID 932).
  1770. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 16 by Featherwyn Archer (unitID 902).
  1771. DebugMessage: Loaded font Tahoma-14Bold
  1772. DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
  1773. DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
  1774. DebugMessage: Popup Manager Update: Unhiding InjuryMessageBoxWnd
  1775. Debug Message: -------------------------
  1776. Debug Message: - Ending Turn 171 -
  1777. Debug Message: Current Memory Usage: 919264 KB
  1778. Debug Message: Cities in World: 20
  1779. Debug Message: Units in World: 494
  1780. Debug Message: Units in World with Gfx: 178
  1781. DebugMessage: Updating ZOC.
  1782. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
  1783. DebugMessage: Releasing AI thread.
  1784. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1785. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1786. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1787. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 57 refs
  1788. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 52 refs
  1789. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1790. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1791. DebugMessage: Ready for New turn.
  1792. Debug Message: Caravan placed back on trade route path
  1793. Debug Message: Battle: Spearmen (ID:399) is attacking Spearmen (ID:856)
  1794. Debug Message: Battle: Ravenous Harridan (ID:439) is attacking General Carrodus (ID:1)
  1795. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1796. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1797. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1798. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1799. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1800. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1801. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1802. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1803. DebugMessage: Resetting AI thread to wait.
  1804. Debug Message: WARNING: Unit Lady Irane failed to start a new city, won't be consumed
  1805. Debug Message: WARNING: Unit Lady Irane failed to start a new city, won't be consumed
  1806. Debug Message: Battle: Spearmen (ID:849) is attacking Spearmen (ID:922)
  1807. Debug Message: -------------------------
  1808. Debug Message: - Ending Turn 172 -
  1809. Debug Message: Current Memory Usage: 918312 KB
  1810. Debug Message: Cities in World: 21
  1811. Debug Message: Units in World: 474
  1812. Debug Message: Units in World with Gfx: 175
  1813. DebugMessage: Updating ZOC.
  1814. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  1815. DebugMessage: Releasing AI thread.
  1816. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1817. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1818. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1819. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1820. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1821. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1822. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1823. DebugMessage: Ready for New turn.
  1824. Debug Message: Battle: Magnar III (ID:2) is attacking Wilding Shaman (ID:550)
  1825. Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Spearmen (ID:849)
  1826. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1827. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1828. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1829. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1830. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1831. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1832. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1833. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1834. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1835. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1836. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1837. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1838. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1839. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1840. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1841. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1842. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1843. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1844. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1845. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1846. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1847. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1848. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1849. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1850. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1851. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1852. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1853. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1854. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1855. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1856. Debug Message: Battle: Obsidian Golem (ID:82) is attacking Caravan (ID:831)
  1857. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1858. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1859. Debug Message: Battle: Obsidian Golem (ID:111) is attacking Caravan (ID:794)
  1860. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1861. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  1862. DebugMessage: Resetting AI thread to wait.
  1863. DebugMessage: Popup Manager Update: Unhiding CityDetailsWnd
  1864. Debug Message: -------------------------
  1865. Debug Message: - Ending Turn 173 -
  1866. Debug Message: Current Memory Usage: 916092 KB
  1867. Debug Message: Cities in World: 22
  1868. Debug Message: Units in World: 474
  1869. Debug Message: Units in World with Gfx: 176
  1870. DebugMessage: Updating ZOC.
  1871. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
  1872. DebugMessage: Releasing AI thread.
  1873. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 35 refs
  1874. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 32 refs
  1875. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1876. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1877. DebugMessage: Ready for New turn.
  1878. Debug Message: Battle: Lady Irane (ID:3) is attacking Rayab (ID:255)
  1879. DebugMessage: Resetting AI thread to wait.
  1880. Debug Message: -------------------------
  1881. Debug Message: - Ending Turn 174 -
  1882. Debug Message: Current Memory Usage: 916424 KB
  1883. Debug Message: Cities in World: 22
  1884. Debug Message: Units in World: 468
  1885. Debug Message: Units in World with Gfx: 177
  1886. DebugMessage: Updating ZOC.
  1887. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 10 tile(s) had their environments updated.
  1888. DebugMessage: Releasing AI thread.
  1889. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1890. DebugMessage: Ready for New turn.
  1891. DebugMessage: Resetting AI thread to wait.
  1892. Debug Message: -------------------------
  1893. Debug Message: - Ending Turn 175 -
  1894. Debug Message: Current Memory Usage: 916584 KB
  1895. Debug Message: Cities in World: 22
  1896. Debug Message: Units in World: 473
  1897. Debug Message: Units in World with Gfx: 179
  1898. DebugMessage: Updating ZOC.
  1899. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  1900. DebugMessage: Releasing AI thread.
  1901. Debug Message: Caravan placed back on trade route path
  1902. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1903. DebugMessage: Ready for New turn.
  1904. Debug Message: Battle: Ophidian (ID:185) is attacking Featherwyn Archer (ID:848)
  1905. DebugMessage: Resetting AI thread to wait.
  1906. DebugMessage: AutoSaving
  1907. DebugMessage: About to auto save. Memory: 938586112 bytes
  1908. DebugMessage: Deleting save game. Curr. Memory Usage: 938586112 bytes
  1909. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 938586112 bytes
  1910. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 938586112 bytes
  1911. Debug Message: SAVE GAME: Saving Quick Data Memory: 938586112 bytes
  1912. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 938586112 bytes
  1913. Debug Message: SAVE GAME: Saving World Memory: 938586112 bytes
  1914. Debug Message: Saving Goodie Huts
  1915. Debug Message: Saving Quest Locations
  1916. Debug Message: Saving dungeons
  1917. Debug Message: Saving shards
  1918. Debug Message: Saving resource hoards
  1919. Debug Message: Saving world props
  1920. Debug Message: Saving rivers
  1921. Debug Message: Saving Dynasty Members
  1922. Debug Message: Saving players
  1923. Debug Message: Saving roads
  1924. Debug Message: Saving Npcs to spawn
  1925. Debug Message: Saving next IDs
  1926. Debug Message: Saving resource marketplace values
  1927. Debug Message: Saving trigger manager
  1928. Debug Message: Saving music data
  1929. Debug Message: Saving temporary map modifiers
  1930. Debug Message: SAVE GAME: Saving World - Complete Memory: 938586112 bytes
  1931. DebugMessage: Deleting save game. Curr. Memory Usage: 938586112 bytes
  1932. DebugMessage: Deleting save game. Curr. Memory Usage: 938586112 bytes
  1933. DebugMessage: Finished auto save. Memory: 938586112 bytes
  1934. Debug Message: -------------------------
  1935. Debug Message: - Ending Turn 176 -
  1936. Debug Message: Current Memory Usage: 916432 KB
  1937. Debug Message: Cities in World: 22
  1938. Debug Message: Units in World: 481
  1939. Debug Message: Units in World with Gfx: 184
  1940. DebugMessage: Releasing AI thread.
  1941. DebugMessage: Ready for New turn.
  1942. Debug Message: Battle: Spearmen (ID:597) is attacking Deras (ID:209)
  1943. Debug Message: Battle: Magnar III (ID:2) is attacking Darkling Shaman (ID:529)
  1944. DebugMessage: Resetting AI thread to wait.
  1945. Debug Message: -------------------------
  1946. Debug Message: - Ending Turn 177 -
  1947. Debug Message: Current Memory Usage: 918296 KB
  1948. Debug Message: Cities in World: 22
  1949. Debug Message: Units in World: 484
  1950. Debug Message: Units in World with Gfx: 184
  1951. DebugMessage: Releasing AI thread.
  1952. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1953. DebugMessage: AI Lady Irane: Now researching Book of Winds
  1954. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 15 refs
  1955. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 13 refs
  1956. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1957. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1958. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1959. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1960. DebugMessage: Ready for New turn.
  1961. Debug Message: Battle: General Carrodus (ID:1) is attacking Bandit Archer (ID:633)
  1962. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1963. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1964. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1965. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1966. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1967. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1968. DebugMessage: Resetting AI thread to wait.
  1969. Debug Message: -------------------------
  1970. Debug Message: - Ending Turn 178 -
  1971. Debug Message: Current Memory Usage: 919864 KB
  1972. Debug Message: Cities in World: 22
  1973. Debug Message: Units in World: 481
  1974. Debug Message: Units in World with Gfx: 185
  1975. DebugMessage: Updating ZOC.
  1976. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 7 tile(s) had their environments updated.
  1977. DebugMessage: Releasing AI thread.
  1978. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  1979. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1980. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1981. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1982. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1983. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  1984. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  1985. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  1986. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  1987. DebugMessage: AI General Carrodus: Now researching Magical Forging
  1988. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  1989. DebugMessage: Ready for New turn.
  1990. DebugMessage: Popup Manager Update: Unhiding CityLevelUpWnd
  1991. Debug Message: Battle: Arando (ID:246) is attacking Spearmen (ID:909)
  1992. DebugMessage: Resetting AI thread to wait.
  1993. Debug Message: -------------------------
  1994. Debug Message: - Ending Turn 179 -
  1995. Debug Message: Current Memory Usage: 923888 KB
  1996. Debug Message: Cities in World: 23
  1997. Debug Message: Units in World: 482
  1998. Debug Message: Units in World with Gfx: 184
  1999. DebugMessage: Updating ZOC.
  2000. DebugMessage: Releasing AI thread.
  2001. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2002. DebugMessage: AI Oracle Ceresa: Now researching Leatherworking
  2003. DebugMessage: Ready for New turn.
  2004. Debug Message: Caravan placed back on trade route path
  2005. Debug Message: Caravan placed back on trade route path
  2006. Debug Message: Battle: Spearmen (ID:399) is attacking Spearmen (ID:1006)
  2007. Debug Message: Battle: Ophidian (ID:185) is attacking Thannata (ID:258)
  2008. Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Arando (ID:246)
  2009. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2010. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2011. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2012. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2013. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2014. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2015. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2016. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2017. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2018. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2019. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2020. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2021. DebugMessage: Resetting AI thread to wait.
  2022. Debug Message: Could not find tech category with name Adventure
  2023. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  2024. Debug Message: Could not find tech category with name Adventure
  2025. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  2026. Debug Message: Could not find tech category with name Adventure
  2027. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  2028. Debug Message: -------------------------
  2029. Debug Message: - Ending Turn 180 -
  2030. Debug Message: Current Memory Usage: 928744 KB
  2031. Debug Message: Cities in World: 23
  2032. Debug Message: Units in World: 487
  2033. Debug Message: Units in World with Gfx: 182
  2034. DebugMessage: Updating ZOC.
  2035. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
  2036. DebugMessage: Releasing AI thread.
  2037. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2038. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 45 refs
  2039. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 41 refs
  2040. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2041. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2042. DebugMessage: Ready for New turn.
  2043. DebugMessage: Resetting AI thread to wait.
  2044. DebugMessage: AutoSaving
  2045. DebugMessage: About to auto save. Memory: 951291904 bytes
  2046. DebugMessage: Deleting save game. Curr. Memory Usage: 951291904 bytes
  2047. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 951291904 bytes
  2048. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 951291904 bytes
  2049. Debug Message: SAVE GAME: Saving Quick Data Memory: 951291904 bytes
  2050. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 951291904 bytes
  2051. Debug Message: SAVE GAME: Saving World Memory: 951291904 bytes
  2052. Debug Message: Saving Goodie Huts
  2053. Debug Message: Saving Quest Locations
  2054. Debug Message: Saving dungeons
  2055. Debug Message: Saving shards
  2056. Debug Message: Saving resource hoards
  2057. Debug Message: Saving world props
  2058. Debug Message: Saving rivers
  2059. Debug Message: Saving Dynasty Members
  2060. Debug Message: Saving players
  2061. Debug Message: Saving roads
  2062. Debug Message: Saving Npcs to spawn
  2063. Debug Message: Saving next IDs
  2064. Debug Message: Saving resource marketplace values
  2065. Debug Message: Saving trigger manager
  2066. Debug Message: Saving music data
  2067. Debug Message: Saving temporary map modifiers
  2068. Debug Message: SAVE GAME: Saving World - Complete Memory: 951291904 bytes
  2069. DebugMessage: Deleting save game. Curr. Memory Usage: 951291904 bytes
  2070. DebugMessage: Deleting save game. Curr. Memory Usage: 951291904 bytes
  2071. DebugMessage: Finished auto save. Memory: 951291904 bytes
  2072. Debug Message: Could not find tech category with name Adventure
  2073. DebugMessage: Popup Manager Update: Unhiding TradeEquipmentWnd
  2074. Debug Message: -------------------------
  2075. Debug Message: - Ending Turn 181 -
  2076. Debug Message: Current Memory Usage: 929276 KB
  2077. Debug Message: Cities in World: 23
  2078. Debug Message: Units in World: 488
  2079. Debug Message: Units in World with Gfx: 185
  2080. DebugMessage: Updating ZOC.
  2081. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
  2082. DebugMessage: Releasing AI thread.
  2083. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2084. DebugMessage: AI Magnar III: Now researching Warg Riding
  2085. DebugMessage: Ready for New turn.
  2086. Debug Message: Battle: General Carrodus (ID:1) is attacking Cave Bear (ID:145)
  2087. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2088. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2089. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2090. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2091. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2092. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2093. Debug Message: Battle: Troll Shaman (ID:682) is attacking Spearmen (ID:984)
  2094. DebugMessage: Resetting AI thread to wait.
  2095. DebugMessage: Popup Manager Update: Unhiding UnitDetailsWnd
  2096. Debug Message: -------------------------
  2097. Debug Message: - Ending Turn 182 -
  2098. Debug Message: Current Memory Usage: 931884 KB
  2099. Debug Message: Cities in World: 23
  2100. Debug Message: Units in World: 497
  2101. Debug Message: Units in World with Gfx: 186
  2102. DebugMessage: Updating ZOC.
  2103. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 111 tile(s) had their environments updated.
  2104. DebugMessage: Releasing AI thread.
  2105. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  2106. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 9 refs
  2107. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2108. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2109. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2110. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2111. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2112. DebugMessage: AI Oracle Ceresa: Now researching Ereog's Journals
  2113. DebugMessage: Ready for New turn.
  2114. Debug Message: Battle: Cuessa (ID:204) is attacking Troll Shaman (ID:682)
  2115. DebugMessage: Resetting AI thread to wait.
  2116. DebugMessage: Updating ZOC.
  2117. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 12 tile(s) had their environments updated.
  2118. Debug Message: -------------------------
  2119. Debug Message: - Ending Turn 183 -
  2120. Debug Message: Current Memory Usage: 937892 KB
  2121. Debug Message: Cities in World: 23
  2122. Debug Message: Units in World: 498
  2123. Debug Message: Units in World with Gfx: 187
  2124. DebugMessage: Releasing AI thread.
  2125. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2126. DebugMessage: Ready for New turn.
  2127. Debug Message: Battle: Rock Spider (ID:623) is attacking Featherwyn Archer (ID:868)
  2128. Debug Message: Battle: Troll Shaman (ID:690) is attacking Spearmen (ID:830)
  2129. DebugMessage: Resetting AI thread to wait.
  2130. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  2131. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  2132. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  2133. Debug Message: -------------------------
  2134. Debug Message: - Ending Turn 184 -
  2135. Debug Message: Current Memory Usage: 940364 KB
  2136. Debug Message: Cities in World: 23
  2137. Debug Message: Units in World: 499
  2138. Debug Message: Units in World with Gfx: 193
  2139. DebugMessage: Updating ZOC.
  2140. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  2141. DebugMessage: Releasing AI thread.
  2142. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2143. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2144. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2145. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2146. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2147. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2148. DebugMessage: Ready for New turn.
  2149. Debug Message: Caravan placed back on trade route path
  2150. Debug Message: Caravan placed back on trade route path
  2151. Debug Message: Battle: Ravenous Harridan (ID:457) is attacking Spearmen (ID:1024)
  2152. DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
  2153. Debug Message: Battle: Troll Shaman (ID:682) is attacking Spearmen (ID:399)
  2154. DebugMessage: Resetting AI thread to wait.
  2155. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2156. Debug Message: Stamp Quantity: 3
  2157. Debug Message: Land Mass Size: 0
  2158. Debug Message: Land Mass Min Spawns: 0
  2159. Debug Message: Land Mass Max Spawns: 0
  2160. Debug Message: Forest Quantity: 0
  2161. Debug Message: Mountain Generation Option: 0
  2162. Debug Message: Map Random Seed: 0
  2163. Debug Message: ---------------------------------------------
  2164. Debug Message: ---------------------------------------------
  2165. Debug Message: Map Size:
  2166. Debug Message: Sectors: 2 x 2
  2167. Debug Message: Tiles: 32 x 32
  2168. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  2169. Debug Message: ---------------------------------------------
  2170. Debug Message: ---------------------------------------------
  2171. Debug Message: ---------------------------------------------
  2172. Debug Message: ---------------------------------------------
  2173. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  2174. Debug Message: Map Generation Complete
  2175. Debug Message: InitMapGfx Started...
  2176. Debug Message: InitMapGfx finished.
  2177. Debug Message: Creating tactical terrain gfx...
  2178. Debug Message: InitMapGfx Started...
  2179. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  2180. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  2181. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  2182. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2183. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  2184. Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
  2185. Debug Message: WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Steve Defaulting to regular idle
  2186. Debug Message: WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Steve Defaulting to regular idle
  2187. Debug Message: Tactical Spell cast: Defend at 13, 17 by Hannis (unitID 247).
  2188. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2189. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2190. Debug Message: Tactical Spell cast: Defend at 13, 16 by Shocking Clubber (unitID 890).
  2191. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  2192. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  2193. Debug Message: Knights of Calder is hit by Horsemen's attack for 13 points of damage.
  2194.  
  2195. Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 18 by Featherwyn Archer (unitID 859).
  2196. Debug Message: Tactical Spell cast: Fireball at 16, 16 by Steve (unitID 0).
  2197. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Steve
  2198. Debug Message: Knights of Calder is hit by Hannis's attack for 12 points of damage.
  2199. Knights of Calder falls.
  2200.  
  2201. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2202. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2203. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2204. Debug Message: Tactical Spell cast: Defend at 13, 19 by Jagnir (unitID 203).
  2205. Debug Message: Spearmen is hit by Shocking Clubber's attack for 17 points of damage.
  2206. Spearmen falls.
  2207.  
  2208. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  2209. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  2210. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 6 refs
  2211. Debug Message: Featherwyn Archer is hit by Horsemen's attack for 6 points of damage.
  2212. Featherwyn Archer falls.
  2213.  
  2214. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2215. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2216. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2217. DebugMessage: Loaded font Trajan Pro-27Bold
  2218. DebugMessage: Loaded font Trajan Pro-26Bold
  2219. DebugMessage: Loaded font Trajan Pro-22Bold
  2220. DebugMessage: Loaded font Trajan Pro-20Bold
  2221. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2222. Debug Message: -------------------------
  2223. Debug Message: - Ending Turn 185 -
  2224. Debug Message: Current Memory Usage: 973244 KB
  2225. Debug Message: Cities in World: 23
  2226. Debug Message: Units in World: 500
  2227. Debug Message: Units in World with Gfx: 196
  2228. DebugMessage: Updating ZOC.
  2229. DebugMessage: Releasing AI thread.
  2230. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2231. DebugMessage: Ready for New turn.
  2232. Debug Message: Battle: Ravenous Harridan (ID:442) is attacking Featherwyn Archer (ID:1029)
  2233. DebugMessage: Resetting AI thread to wait.
  2234. DebugMessage: AutoSaving
  2235. DebugMessage: About to auto save. Memory: 997191680 bytes
  2236. DebugMessage: Deleting save game. Curr. Memory Usage: 997191680 bytes
  2237. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 997191680 bytes
  2238. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 997191680 bytes
  2239. Debug Message: SAVE GAME: Saving Quick Data Memory: 997191680 bytes
  2240. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 997191680 bytes
  2241. Debug Message: SAVE GAME: Saving World Memory: 997191680 bytes
  2242. Debug Message: Saving Goodie Huts
  2243. Debug Message: Saving Quest Locations
  2244. Debug Message: Saving dungeons
  2245. Debug Message: Saving shards
  2246. Debug Message: Saving resource hoards
  2247. Debug Message: Saving world props
  2248. Debug Message: Saving rivers
  2249. Debug Message: Saving Dynasty Members
  2250. Debug Message: Saving players
  2251. Debug Message: Saving roads
  2252. Debug Message: Saving Npcs to spawn
  2253. Debug Message: Saving next IDs
  2254. Debug Message: Saving resource marketplace values
  2255. Debug Message: Saving trigger manager
  2256. Debug Message: Saving music data
  2257. Debug Message: Saving temporary map modifiers
  2258. Debug Message: SAVE GAME: Saving World - Complete Memory: 997191680 bytes
  2259. DebugMessage: Deleting save game. Curr. Memory Usage: 997191680 bytes
  2260. DebugMessage: Deleting save game. Curr. Memory Usage: 997191680 bytes
  2261. DebugMessage: Finished auto save. Memory: 997191680 bytes
  2262. Debug Message: -------------------------
  2263. Debug Message: - Ending Turn 186 -
  2264. Debug Message: Current Memory Usage: 974364 KB
  2265. Debug Message: Cities in World: 23
  2266. Debug Message: Units in World: 497
  2267. Debug Message: Units in World with Gfx: 197
  2268. DebugMessage: Updating ZOC.
  2269. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 44 tile(s) had their environments updated.
  2270. DebugMessage: Releasing AI thread.
  2271. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2272. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Oracle Ceresa
  2273. DebugMessage: Ready for New turn.
  2274. Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Arando (ID:246)
  2275. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2276. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2277. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2278. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2279. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2280. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2281. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2282. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2283. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2284. Debug Message: Battle: Knights of Calder (ID:895) is attacking Spearmen (ID:983)
  2285. DebugMessage: Resetting AI thread to wait.
  2286. Debug Message: -------------------------
  2287. Debug Message: - Ending Turn 187 -
  2288. Debug Message: Current Memory Usage: 976552 KB
  2289. Debug Message: Cities in World: 23
  2290. Debug Message: Units in World: 505
  2291. Debug Message: Units in World with Gfx: 202
  2292. DebugMessage: Updating ZOC.
  2293. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 10 tile(s) had their environments updated.
  2294. DebugMessage: Releasing AI thread.
  2295. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 28 refs
  2296. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 41 refs
  2297. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 24 refs
  2298. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 37 refs
  2299. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 31 refs
  2300. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 27 refs
  2301. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2302. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2303. DebugMessage: AI Oracle Ceresa: Now researching Logistics
  2304. DebugMessage: Ready for New turn.
  2305. DebugMessage: Resetting AI thread to wait.
  2306. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2307. Debug Message: Stamp Quantity: 3
  2308. Debug Message: Land Mass Size: 0
  2309. Debug Message: Land Mass Min Spawns: 0
  2310. Debug Message: Land Mass Max Spawns: 0
  2311. Debug Message: Forest Quantity: 0
  2312. Debug Message: Mountain Generation Option: 0
  2313. Debug Message: Map Random Seed: 0
  2314. Debug Message: ---------------------------------------------
  2315. Debug Message: ---------------------------------------------
  2316. Debug Message: Map Size:
  2317. Debug Message: Sectors: 2 x 2
  2318. Debug Message: Tiles: 32 x 32
  2319. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  2320. Debug Message: ---------------------------------------------
  2321. Debug Message: ---------------------------------------------
  2322. Debug Message: ---------------------------------------------
  2323. Debug Message: ---------------------------------------------
  2324. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  2325. Debug Message: Map Generation Complete
  2326. Debug Message: InitMapGfx Started...
  2327. Debug Message: InitMapGfx finished.
  2328. Debug Message: Creating tactical terrain gfx...
  2329. Debug Message: InitMapGfx Started...
  2330. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  2331. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  2332. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  2333. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2334. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  2335. Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
  2336. Debug Message: Tactical Spell cast: Defend at 16, 16 by Hannis (unitID 247).
  2337. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2338. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2339. Debug Message: Tactical Spell cast: Defend at 16, 15 by Jagnir (unitID 203).
  2340. Debug Message: Spearmen dodges Shocking Clubber's attack.
  2341.  
  2342. Debug Message: Spearmen is hit by Horsemen's attack for 21 points of damage.
  2343.  
  2344. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 15 by Featherwyn Archer (unitID 902).
  2345. Debug Message: Spearmen is hit by Steve's attack for 12 points of damage.
  2346.  
  2347. Debug Message: Spearmen is hit by Hannis's attack for 8 points of damage.
  2348.  
  2349. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2350. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2351. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2352. Debug Message: Spearmen is hit by Jagnir's attack for 11 points of damage.
  2353. Spearmen falls.
  2354.  
  2355. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2356. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2357. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2358. Debug Message: Hannis is hit by Spearmen's attack for 10 points of damage.
  2359.  
  2360. Debug Message: Spearmen is hit by Shocking Clubber's attack for 8 points of damage.
  2361.  
  2362. Debug Message: Spearmen is hit by Horsemen's attack for 13 points of damage.
  2363.  
  2364. Debug Message: Featherwyn Archer dodges Steve's attack.
  2365.  
  2366. Debug Message: Spearmen is hit by Hannis's attack for 7 points of damage.
  2367.  
  2368. Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 16 by Featherwyn Archer (unitID 902).
  2369. Debug Message: Spearmen dodges Jagnir's attack.
  2370.  
  2371. Debug Message: Horsemen is hit by Spearmen's attack for 6 points of damage.
  2372. Horsemen falls.
  2373.  
  2374. Debug Message: Spearmen is hit by Shocking Clubber's attack for 5 points of damage.
  2375.  
  2376. Debug Message: Featherwyn Archer is hit by Steve's attack for 14 points of damage.
  2377.  
  2378. Debug Message: Spearmen is hit by Hannis's attack for 11 points of damage.
  2379.  
  2380. Debug Message: Spearmen is hit by Jagnir's attack for 11 points of damage.
  2381. Spearmen falls.
  2382.  
  2383. Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 18 by Featherwyn Archer (unitID 902).
  2384. Debug Message: Featherwyn Archer is hit by Steve's attack for 14 points of damage.
  2385.  
  2386. Debug Message: Tactical Spell cast: Defend at 11, 20 by Hannis (unitID 247).
  2387. Debug Message: Tactical Spell cast: Defend at 11, 19 by Shocking Clubber (unitID 890).
  2388. Debug Message: Tactical Spell cast: Defend at 12, 19 by Jagnir (unitID 203).
  2389. Debug Message: Featherwyn Archer is hit by Steve's attack for 15 points of damage.
  2390.  
  2391. Debug Message: Featherwyn Archer is hit by Hannis's attack for 9 points of damage.
  2392.  
  2393. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2394. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2395. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2396. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 21 by Featherwyn Archer (unitID 902).
  2397. Debug Message: Featherwyn Archer is hit by Jagnir's attack for 12 points of damage.
  2398. Featherwyn Archer falls.
  2399.  
  2400. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
  2401. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2402. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2403. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2404. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2405. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2406. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2407. DebugMessage: Popup Manager Update: Unhiding LevelUpWnd
  2408. Debug Message: -------------------------
  2409. Debug Message: - Ending Turn 188 -
  2410. Debug Message: Current Memory Usage: 989968 KB
  2411. Debug Message: Cities in World: 23
  2412. Debug Message: Units in World: 506
  2413. Debug Message: Units in World with Gfx: 202
  2414. DebugMessage: Updating ZOC.
  2415. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
  2416. DebugMessage: Releasing AI thread.
  2417. DebugMessage: Popup Manager Update: Unhiding ResearchLevelUpWnd
  2418. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2419. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2420. DebugMessage: AI Lady Irane: Now researching Agriculture
  2421. DebugMessage: Ready for New turn.
  2422. Debug Message: Battle: Knights of Calder (ID:895) is attacking Spearmen (ID:955)
  2423. Debug Message: Vazim tried to equip another Throwing Knives, but was prevented (no stacking of accessories, please).
  2424. DebugMessage: Resetting AI thread to wait.
  2425. Debug Message: -------------------------
  2426. Debug Message: - Ending Turn 189 -
  2427. Debug Message: Current Memory Usage: 1016268 KB
  2428. Debug Message: Cities in World: 23
  2429. Debug Message: Units in World: 505
  2430. Debug Message: Units in World with Gfx: 203
  2431. DebugMessage: Updating ZOC.
  2432. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 30 tile(s) had their environments updated.
  2433. DebugMessage: Releasing AI thread.
  2434. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 20 refs
  2435. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 31 refs
  2436. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  2437. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 27 refs
  2438. DebugMessage: AI General Carrodus: Now researching Arcane Mastery
  2439. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2440. DebugMessage: Ready for New turn.
  2441. DebugMessage: Resetting AI thread to wait.
  2442. Debug Message: -------------------------
  2443. Debug Message: - Ending Turn 190 -
  2444. Debug Message: Current Memory Usage: 1017648 KB
  2445. Debug Message: Cities in World: 23
  2446. Debug Message: Units in World: 510
  2447. Debug Message: Units in World with Gfx: 205
  2448. DebugMessage: Updating ZOC.
  2449. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
  2450. DebugMessage: Releasing AI thread.
  2451. DebugMessage: Ready for New turn.
  2452. Debug Message: Battle: Sulowa (ID:241) is attacking Njodur (ID:223)
  2453. Debug Message: Battle: Troll Shaman (ID:690) is attacking Featherwyn Archer (ID:1037)
  2454. DebugMessage: Resetting AI thread to wait.
  2455. DebugMessage: AutoSaving
  2456. DebugMessage: About to auto save. Memory: 1042022400 bytes
  2457. DebugMessage: Deleting save game. Curr. Memory Usage: 1042022400 bytes
  2458. Debug Message: SAVE GAME: Saving XML Data (start) Memory: 1042022400 bytes
  2459. Debug Message: SAVE GAME: Saving XML Data (end) Memory: 1042022400 bytes
  2460. Debug Message: SAVE GAME: Saving Quick Data Memory: 1042022400 bytes
  2461. Debug Message: SAVE GAME: Saving Quick Data - Complete Memory: 1042022400 bytes
  2462. Debug Message: SAVE GAME: Saving World Memory: 1042022400 bytes
  2463. Debug Message: Saving Goodie Huts
  2464. Debug Message: Saving Quest Locations
  2465. Debug Message: Saving dungeons
  2466. Debug Message: Saving shards
  2467. Debug Message: Saving resource hoards
  2468. Debug Message: Saving world props
  2469. Debug Message: Saving rivers
  2470. Debug Message: Saving Dynasty Members
  2471. Debug Message: Saving players
  2472. Debug Message: Saving roads
  2473. Debug Message: Saving Npcs to spawn
  2474. Debug Message: Saving next IDs
  2475. Debug Message: Saving resource marketplace values
  2476. Debug Message: Saving trigger manager
  2477. Debug Message: Saving music data
  2478. Debug Message: Saving temporary map modifiers
  2479. Debug Message: SAVE GAME: Saving World - Complete Memory: 1042022400 bytes
  2480. DebugMessage: Deleting save game. Curr. Memory Usage: 1042075648 bytes
  2481. DebugMessage: Deleting save game. Curr. Memory Usage: 1042075648 bytes
  2482. DebugMessage: Finished auto save. Memory: 1042075648 bytes
  2483. DebugMessage: Loaded font Tahoma-35Bold
  2484. Debug Message: -------------------------
  2485. Debug Message: - Ending Turn 191 -
  2486. Debug Message: Current Memory Usage: 1024228 KB
  2487. Debug Message: Cities in World: 23
  2488. Debug Message: Units in World: 518
  2489. Debug Message: Units in World with Gfx: 205
  2490. DebugMessage: Updating ZOC.
  2491. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
  2492. DebugMessage: Releasing AI thread.
  2493. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2494. DebugMessage: AI Oracle Ceresa: Now researching Ereog's Journals
  2495. DebugMessage: Ready for New turn.
  2496. Debug Message: Caravan placed back on trade route path
  2497. Debug Message: Battle: Knights of Calder (ID:895) is attacking Spearmen (ID:998)
  2498. Debug Message: Battle: Obsidian Golem (ID:111) is attacking Caravan (ID:992)
  2499. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2500. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  2501. DebugMessage: Resetting AI thread to wait.
  2502. DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd
  2503. Debug Message: -------------------------
  2504. Debug Message: - Ending Turn 192 -
  2505. Debug Message: Current Memory Usage: 1030708 KB
  2506. Debug Message: Cities in World: 23
  2507. Debug Message: Units in World: 521
  2508. Debug Message: Units in World with Gfx: 209
  2509. DebugMessage: Updating ZOC.
  2510. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
  2511. DebugMessage: Releasing AI thread.
  2512. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2513. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 16 refs
  2514. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 19 refs
  2515. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 12 refs
  2516. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 15 refs
  2517. DebugMessage: Ready for New turn.
  2518. Debug Message: Battle: Oracle Ceresa (ID:4) is attacking Featherwyn Archer (ID:934)
  2519. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2520. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2521. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2522. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2523. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2524. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2525. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2526. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2527. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2528. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2529. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2530. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2531. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2532. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2533. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2534. DebugMessage: Resetting AI thread to wait.
  2535. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2536. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2537. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2538. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2539. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2540. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2541. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2542. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2543. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2544. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2545. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2546. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2547. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2548. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2549. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2550. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2551. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2552. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2553. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2554. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2555. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2556. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2557. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2558. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2559. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2560. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2561. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2562. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2563. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2564. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2565. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2566. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2567. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2568. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2569. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2570. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2571. Debug Message: Battle: Cave Bear (ID:168) is attacking Spearmen (ID:1004)
  2572. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
  2573. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
  2574. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Raven's Heart'.
  2575. Debug Message: -------------------------
  2576. Debug Message: - Ending Turn 193 -
  2577. Debug Message: Current Memory Usage: 1034700 KB
  2578. Debug Message: Cities in World: 23
  2579. Debug Message: Units in World: 523
  2580. Debug Message: Units in World with Gfx: 202
  2581. DebugMessage: Updating ZOC.
  2582. Debug Message: CWorld::SetWorldTerrainTypeAtTile - 45 tile(s) had their environments updated.
  2583. DebugMessage: Releasing AI thread.
  2584. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
  2585. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 51 refs
  2586. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 47 refs
  2587. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2588. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 2 refs
  2589. Debug Message: Caravan placed back on trade route path
  2590. Debug Message: Caravan placed back on trade route path
  2591. DebugMessage: Ready for New turn.
  2592. Debug Message: Battle: Lady Irane (ID:3) is attacking River Slag (ID:92)
  2593. Debug Message: Battle: General Carrodus (ID:1) is attacking Troll (ID:438)
  2594. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2595. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2596. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2597. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2598. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2599. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 3 refs
  2600. DebugMessage: Resetting AI thread to wait.
  2601. DebugMessage: Updating ZOC.
  2602. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  2603. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2604. Debug Message: Stamp Quantity: 3
  2605. Debug Message: Land Mass Size: 0
  2606. Debug Message: Land Mass Min Spawns: 0
  2607. Debug Message: Land Mass Max Spawns: 0
  2608. Debug Message: Forest Quantity: 0
  2609. Debug Message: Mountain Generation Option: 0
  2610. Debug Message: Map Random Seed: 0
  2611. Debug Message: ---------------------------------------------
  2612. Debug Message: ---------------------------------------------
  2613. Debug Message: Map Size:
  2614. Debug Message: Sectors: 2 x 2
  2615. Debug Message: Tiles: 32 x 32
  2616. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  2617. Debug Message: ---------------------------------------------
  2618. Debug Message: ---------------------------------------------
  2619. Debug Message: ---------------------------------------------
  2620. Debug Message: ---------------------------------------------
  2621. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  2622. Debug Message: Map Generation Complete
  2623. Debug Message: InitMapGfx Started...
  2624. Debug Message: InitMapGfx finished.
  2625. Debug Message: Creating tactical terrain gfx...
  2626. Debug Message: InitMapGfx Started...
  2627. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  2628. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  2629. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  2630. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2631. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  2632. Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
  2633. Debug Message: Tactical Spell cast: FlameDart at 11, 19 by Steve (unitID 0).
  2634. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Steve
  2635. Debug Message: Tactical Spell cast: Defend at 18, 14 by Hannis (unitID 247).
  2636. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2637. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2638. Debug Message: Tactical Spell cast: Defend at 18, 15 by Jagnir (unitID 203).
  2639. Debug Message: Spearmen is hit by Shocking Clubber's attack for 15 points of damage.
  2640.  
  2641. Debug Message: Spearmen is hit by Horsemen's attack for 12 points of damage.
  2642.  
  2643. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 15 by Featherwyn Archer (unitID 999).
  2644. Debug Message: Tactical Spell cast: Defend at 16, 14 by Steve (unitID 0).
  2645. Debug Message: Spearmen is hit by Hannis's attack for 13 points of damage.
  2646.  
  2647. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2648. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2649. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2650. Debug Message: Spearmen is hit by Jagnir's attack for 24 points of damage.
  2651. Spearmen falls.
  2652.  
  2653. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2654. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2655. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2656. Debug Message: Featherwyn Archer is hit by Shocking Clubber's attack for 17 points of damage.
  2657.  
  2658. Debug Message: Featherwyn Archer is hit by Horsemen's attack for 9 points of damage.
  2659.  
  2660. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 195 refs
  2661. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 132 refs
  2662. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 132 refs
  2663. Debug Message: Featherwyn Archer is hit by Hannis's attack for 14 points of damage.
  2664. Featherwyn Archer falls.
  2665.  
  2666. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
  2667. Debug Message: Stamp Quantity: 3
  2668. Debug Message: Land Mass Size: 0
  2669. Debug Message: Land Mass Min Spawns: 0
  2670. Debug Message: Land Mass Max Spawns: 0
  2671. Debug Message: Forest Quantity: 0
  2672. Debug Message: Mountain Generation Option: 0
  2673. Debug Message: Map Random Seed: 0
  2674. Debug Message: ---------------------------------------------
  2675. Debug Message: ---------------------------------------------
  2676. Debug Message: Map Size:
  2677. Debug Message: Sectors: 2 x 2
  2678. Debug Message: Tiles: 32 x 32
  2679. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  2680. Debug Message: ---------------------------------------------
  2681. Debug Message: ---------------------------------------------
  2682. Debug Message: ---------------------------------------------
  2683. Debug Message: ---------------------------------------------
  2684. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  2685. Debug Message: Map Generation Complete
  2686. Debug Message: InitMapGfx Started...
  2687. Debug Message: InitMapGfx finished.
  2688. Debug Message: Creating tactical terrain gfx...
  2689. Debug Message: InitMapGfx Started...
  2690. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  2691. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  2692. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  2693. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  2694. DebugMessage: Popup Manager Update: Unhiding TacticalWnd
  2695. Debug Message: ERROR: (CD3D9Renderer) Failed to stretch a surface rect in ::StretchRect with error D3DERR_INVALIDCALL (Invalid call)
  2696. Debug Message: WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Steve Defaulting to regular idle
  2697. Debug Message: WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Steve Defaulting to regular idle
  2698. Debug Message: Tactical Spell cast: Defend at 17, 15 by Hannis (unitID 247).
  2699. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2700. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 5 refs
  2701. Debug Message: Tactical Spell cast: Defend at 16, 15 by Jagnir (unitID 203).
  2702. Debug Message: Spearmen is hit by Shocking Clubber's attack for 15 points of damage.
  2703.  
  2704. Debug Message: Spearmen is hit by Horsemen's attack for 14 points of damage.
  2705.  
  2706. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 15 by Featherwyn Archer (unitID 978).
  2707. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 15 by Featherwyn Archer (unitID 956).
  2708. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 15 by Featherwyn Archer (unitID 1008).
  2709. Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 15 by Featherwyn Archer (unitID 950).
  2710. Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 15 by Featherwyn Archer (unitID 824).
  2711. Debug Message: Tactical Spell cast: Fireball at 11, 19 by Steve (unitID 0).
  2712. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Steve
  2713. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2714. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2715. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2716. Debug Message: Spearmen dodges Jagnir's attack.
  2717.  
  2718. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2719. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2720. Debug Message: WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 4 refs
  2721. Debug Message: Horsemen is hit by Spearmen's attack for 25 points of damage.
  2722. Horsemen falls.
  2723.  
  2724. Debug Message: Jagnir is hit by Spearmen's attack for 9 points of damage.
  2725.  
  2726. Debug Message: Tactical Spell cast: FlameDart at 13, 15 by Steve (unitID 0).
  2727. Debug Message: WARNING: DoUnitAnimation_CastSpellRanged: No cast spell animations found for unit: Steve
  2728. Debug Message: Spearmen is hit by Hannis's attack for 9 points of damage.
  2729.  
  2730. Debug Message: Spearmen dodges Jagnir's attack.
  2731.  
  2732. Debug Message: Hannis is hit by Spearmen's attack for 6 points of damage.
  2733.  
  2734. Debug Message: Jagnir is hit by Spearmen's attack for 6 points of damage.
  2735.  
  2736. Debug Message: Spearmen is hit by Steve's attack for 11 points of damage.
  2737.  
  2738. Debug Message: Spearmen is hit by Hannis's attack for 12 points of damage.
  2739.  
  2740. Debug Message: Spearmen is hit by Jagnir's attack for 11 points of damage.
  2741. Spearmen falls.
  2742.  
  2743. Debug Message: Spearmen is hit by Steve's attack for 15 points of damage.
  2744. Spearmen falls.
  2745.  
  2746. Debug Message: -------------------------
  2747. Debug Message: - Ending Turn 194 -
  2748. Debug Message: Current Memory Usage: 1068732 KB
  2749. Debug Message: Cities in World: 23
  2750. Debug Message: Units in World: 522
  2751. Debug Message: Units in World with Gfx: 204
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