Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- waitUntil{(mission_AI_controller)};
- if ("spawn_ai" in usedPlugins) then { waitUntil{(!isNil "BRM_SpawnAI_fnc_infantry")};
- _objectives = [
- ["castle1", "castle2", "castle3"],
- ["strela", "strela_2", "strela_3"],
- ["okez", "okez_2", "okez_3"],
- ["fcp", "fcp_1", "fcp_1"];
- ];
- _mainObj = _objectives call BIS_fnc_selectRandom; // I forgot the actual function, look it up
- [EAST, "VDV", 0, 2, 2, 0.7, "AWARE", "YELLOW", "PATROL", ["RHS_Mi8mt_vdv"], true, [_mainObj select 0], [_mainObj select 1], [_mainObj select 2], [200,100,50]] spawn BRM_SpawnAI_fnc_infantry;
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement