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Mass Shift - probably fake

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Mar 25th, 2012
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  1.  
  2.  
  3. Conflict 1) Shepard destroys synthetic life, and in turn, a great deal of his own physiology. The party must search the remnants of the Sol System to unearth technology that may be able to restore Shepard's memory and functioning.
  4.  
  5. Conflict 2) The Grand Sol War begins. The current inhabitants of the Sol System--which include the former occupants of the Citadel, the participants of the Battle for Earth, and the Crucible's escorts--war over dwindling resources in the Sol System. Certain species, unable to survive in Sol, make a desperate beeline for distant systems.
  6.  
  7. Conflict 3) Though resurrected, the character Shepard has ceased to be. The Catalyst has transmigrated into him via his synthetic components, and he has become "Advent".
  8.  
  9. Consideration: Player to be aware of Conflict 3 until Mass Shift, or cliffhanger for Terminator?
  10.  
  11. Consideration: Possible backlash?
  12.  
  13. Consideration: Dx does not want to drag out the character Shepard.
  14.  
  15. Approved: Player will be unaware of existence of Advent until Mass Shift. Make foreshadowing available.
  16.  
  17. Approved: Protagonist of Mass Shift is the next transmigration of the Catalyst.
  18.  
  19. Conflict 4) Advent seeks to halt advancement of synthetics across the galaxy. The character experiences a "dissociative identity disorder" related to integration with Shepard's and EDI's synthetics
  20.  
  21. Consideration: New galaxy, multiple galaxies. Dx NOTE: Too far ahead
  22.  
  23. Proposal for "Terminator" (DATE OF RELEASE: April 24):
  24.  
  25. CC1 - CC3 (Dx approve 3-17-2012)
  26.  
  27. Canonical statement: Refer to "Arrival", "Witch Hunt", "Dragon Age: Return"
  28.  
  29. Branch End Graph (Ping storyboards)
  30.  
  31. See ME3 branch templates for global event assumptions
  32.  
  33. Liara - Reconstruction of Thessia. Introduction of Prothean truths. Formal burial of mother at family gravesite.
  34. BRANCH - Marriage
  35.  
  36. James - N7 induction ceremony. Consideration: Couple with formal Kaidan/Ashley Spectre induction.
  37. BRANCH - Ask Dx about this
  38.  
  39. Garrus - Takes Hackett's place at helm of GSW. Foreshadowing of human turian integration. BRANCH - Marriage
  40.  
  41. Tali - Seeks reestablishment of the mass effect. BRANCH - Marriage
  42.  
  43. Kaidan/Ashley - Consideration: Introduction of eventual suicide plot device? DX Note: No, not in DLC, save for Shift
  44. BRANCH - Ask Dx
  45.  
  46. EDI - Absent, integrated into Advent
  47.  
  48. Joker - Resigns from comic relief in aftermath of EDI.
  49.  
  50. Javik - Thought to have entombed himself. Killed by Advent during confrontation.
  51.  
  52. Proposal for "Mass Shift" (DATE OF RELEASE: 2014):
  53.  
  54. CC4+
  55.  
  56. Xy - Hanar exiled for his "problematic" confidence and impoliteness. (Approved)
  57.  
  58. Filbert - Biotic elcor too small/weak to live amongst his own kind. (Approved)
  59.  
  60. Liara - Matriarch (Approved)
  61.  
  62. Bresha - Female krogan, distant granddaughter of Wrex.
  63.  
  64. Advent - Protagonist (Approved)
  65.  
  66. Asad Grim - Shadow Broker and Director of Council Space. Volus villain-to-ally. (Storyboard available)
  67.  
  68. Murmur - The last Reaper, removed from the hivemind. (Approved)
  69.  
  70. NDA 67 68 69 70 71
  71. PAGE 26 |
  72.  
  73.  
  74. Last night I leaked the only available digital details of Terminator and Mass
  75. Shift. After speaking with a close friend who is an attorney, I've decided
  76. to take the risk of of expounding.
  77.  
  78. I am a virtual lightning technician who has been working for BioWare for over 8
  79. years now. I've been the sole creator of the lighting partitions of all of
  80. BioWare's engines and engine plugins in recent years. In layman's terms, I am
  81. a very specific kind of graphics artist.
  82.  
  83. I am no longer a part of the companies in question.
  84.  
  85. My reasoning for the leak was to draw attention to what BioWare has become. The
  86. company, for about 5 years now, has been dominated by EA Games' strict timetables
  87. and budget restraints. I'd like to express my continuing admiration of BioWare and
  88. the entirety of its staff--the most talented staff I've had the priviledge to work
  89. with in my career, which spans 19 years. My admiration for them is why I even
  90. bother to draw attention to the predicament that the company now faces.
  91.  
  92. I am not a doomsayer. BioWare likely has a successful road ahead of them, but the
  93. money stops mattering so much when female colleagues get off the phone with EA
  94. upper management crying over threats of replacement. The success stops mattering
  95. when a dark cloud hangs over a team that is doing the best with the restraints
  96. that have been placed upon them. Nothing was more heartbreaking than the moment
  97. when Dragon Age 2, which was not yet in alpha status, was shipped out the
  98. door. I thought that was a one-time thing, but it is becoming clear that that was
  99. just the beginning.
  100.  
  101. To the staff: Though you and I are both under contract, know that EA will not
  102. pursue you if you simply stand together. You are the most talented people in the
  103. industry and every publisher would be honored to have you.
  104.  
  105. To the fans: Please do not be discouraged by what little PR EA allows to get out.
  106. You haven't spoken to BioWare, the real meat of the company, in over 5 years.
  107. BioWare is still full of people who love video games, who want to put passion into
  108. their games--but they are being stifled. Don't be angry with BioWare. Be angry
  109. with those who are stifling them. But your anger isn't enough. Speak with your
  110. money. It's the only language EA Games understands. I know it can be very hard to
  111. resist falling for pre-order and DLC ploys, but it must be done. Your forum posts
  112. and petitions are meaningless when compared to the simple dollar.
  113.  
  114. --
  115.  
  116. I'd like to clarify some things about the leak:
  117.  
  118. - The leak is the content of a digital blackboard we have at the office. It's the
  119. first thing you see when you walk into Production. It's right next to our
  120. storyboards. Only the director and writers can edit the outline, but the entire
  121. team is asked to make suggestions throughout development. The outline always
  122. changes dramatically during development. Sometimes, major plot twists are totally
  123. changed, or characters are removed. Generally, the artists and the director have
  124. the final say. You may think that it's odd that artists have so much power, but
  125. throwing away completed models and other assets that have consumed a lot of time
  126. is frowned upon. If they've worked on something long enough, they are going to
  127. implement it somehow.
  128.  
  129. - Like in most development cycles, the outline is relatively abandoned right now,
  130. replaced by the storyboards. But I can't exactly take the storyboards off of the
  131. walls and scan them.
  132.  
  133. - Terminator is a post-ending DLC. It's been in production for months. Javik was
  134. originally from Terminator, but they bumped him up because they felt that ME3's
  135. cast was too small. Terminator is about the party crash landing on a Prothean
  136. planet on the edge of Sol, and then they have to figure out a way to make contact
  137. with the rest of the system and get off of the planet.
  138.  
  139. - When they do get spaceborne, they return to Earth, which is gripped in a war.
  140. Certain species are demanding they be allowed to take the most advanced space
  141. ships out of the system, because Sol cannot support them. There is also mass panic
  142. because the relay transport system has been destroyed, and Sol's remaining resources
  143. are going to run out in less than a year.
  144.  
  145. - Shepard has been found on Earth, but he is badly injured and in a coma. He was
  146. burned badly during atmospheric re-entry, and certain synthetic components of his
  147. brain were shut down. Chakwas is certain that if he ever awakens, it will be in a
  148. vegetative state.
  149.  
  150. - At this point, it is suggested that Shepard's broken synthetic parts could be
  151. replaced with new ones. The party then splits up, and you go to three different
  152. planets/areas to find synthetic components that may be able to help him.
  153.  
  154. - It is revealed that one of the valid components can be extracted from EDI. Joker
  155. allows them to do so.
  156.  
  157. - Though still badly wounded, after the synthetic pieces are installed, Shepard
  158. finally awakens. He makes a speech at the Spacescraper (a piece of the Citadel
  159. that crash landed on Earth along with Shepard, now used as a center of
  160. operations) that ends the Sol War. After that, you get a unique cutscene based
  161. on who you did or did not romance in ME3.
  162.  
  163. - This is not addressed in the Terminator DLC, but from the moment Shepard comes
  164. out of the coma, he is the Catalyst. Shepard permanently died during atmospheric
  165. re-entry. The characters and the player in Terminator are unaware that it is not
  166. the real Shepard, and this will not be revealed until Mass Shift, the spiritual
  167. successor to the Mass Effect series.
  168.  
  169. - Mass Shift is not Mass Effect 4. Mass Shift will involve the same universe,
  170. characters, and story, but it will be more action-oriented. Space flight, for
  171. example, will be as intricate as ME3's combat. In Mass Shift, you will actively fly
  172. Murmur, a Reaper that is controlled by the Catalyst. Storyboards have not been
  173. drawn up for exactly how this will work yet, but when we came up with the initial
  174. concept, we were comparing flight to "Gradius III and Kingdom Hearts 2", and the
  175. relationship between the Catalyst and Murmur was compared to the one between the
  176. boy and the monster in "The Last Guardian".
  177.  
  178. - Xy was actually going to be a DLC character for Mass Effect 2, but he was axed in
  179. favor of Kasumi, who was modeled after the sister of a staff member who kept baking
  180. the entire staff cookies. They're introducing him in Mass Shift instead.
  181.  
  182. - BioWare has been meaning to introduce a main character suicide plot element for some
  183. time now. They intended to do this with Kaidan/Ashley in Mass Effect 2, wrought with
  184. guilt over the death of the other, but this idea was discarded when the director felt
  185. that it would be too forced, and that players would feel as though BioWare simply
  186. killed them off so that they wouldn't have to deal with their character branches
  187. anymore.
  188.  
  189. - Though the details are very sketchy at this point, Mass Shift revolves around
  190. the Catalyst (who now inhabits the body of Shepard), who seeks to prevent the
  191. galaxy from advancing synthetics. This pits the Catalyst against virtually the
  192. entire galaxy, which is quickly forgetting about the threat that synthetics pose.
  193. The Catalyst, throughout the game, will endure inner turmoil caused by
  194. his "other side" (EDI), who carries the belief that synthetics and organics can
  195. peacefully co-exist.
  196.  
  197. - Mass Shift will feature more tactical combat, but with less cover. For example,
  198. Filbert, while slow on the battlefield, can create a sphere of biotic energy around
  199. himself that can repel a certain amount of fire. This will allow party members to
  200. stand around him to receive all kinds of interesting "buffs".
  201.  
  202. - Other minor things have changed. For example, storyboards indicate that Asad
  203. Grim, Mass Shift's primary (but not final--he joins your team) antagonist does not
  204. wear a typical Volus suit. You will be able to see most of his body.
  205.  
  206. - Mass Shift takes place about one millennium after the events of ME3.
  207.  
  208. - Note that branching is the last stage of development. BioWare always begins with
  209. a canonical outline, and then adjusts the outline details to accommodate player
  210. choice in most scenarios.
  211.  
  212. Witch Hunt is a Dragon Age DLC. It caused an in-house shitstorm because of canon
  213. issues. An employee quit over it. It's used as a reference for how to "correctly"
  214. deal with design plans that may interfere with player choice. It has nothing to do
  215. with Mass Effect.
  216.  
  217. I don't know what Dragon Age: Return is, but Dragon Age 3 is codename "Redfish" right
  218. now. It's in development.
  219.  
  220. This is the last you will hear from me. Bye.
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