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- # Makefile generated by CMakefileGenerator.cs
- # *DO NOT EDIT*
- cmake_minimum_required (VERSION 2.6)
- project (UE4)
- set(UE4_ROOT_PATH /home/mgerhardy/dev/UnrealEngine)
- set(BUILD cd ${UE4_ROOT_PATH} && bash ${UE4_ROOT_PATH}/Engine/Build/BatchFiles/Linux/Build.sh)
- [...]
- include_directories(
- )
- add_definitions(
- )
- [...]
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