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  1. // ##### Helms #########################
  2.  
  3. // ##### Armor #########################
  4. [Type] == armor && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && ([MaxHP] >= 60 || [FHR] >= 24 || [ItemPoisonLengthResist] >= 75)
  5.  
  6. // ##### Shields #######################
  7. [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [Defense] >= 133 && [FBR] >= 15
  8.  
  9. // ##### Gloves ########################
  10. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 15
  11. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 6 || [Dexterity] >= 6) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
  12. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 10
  13.  
  14. // ##### Boots #########################
  15. [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
  16. [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40
  17. // mf boots and gloves
  18. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [ItemMagicBonus] >= 25 // added
  19. [Type] == boots && [Quality] == rare && [Flag] != ethereal # [ItemMagicBonus] >= 25 // added
  20.  
  21. // ##### Belts #########################
  22. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 15 && ([MaxHP] >= 30 || [ItemGoldBonus] >= 50)
  23. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [ItemMagicBonus] >= 22 // added
  24. // ##### Barbarian Helms ###############
  25. [Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
  26. [Type] == primalhelm && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
  27.  
  28. // ##### Druid Pelts ###################
  29. [Type] == pelt && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 2
  30. [Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [DruidSkills] >= 2 && [SkillTornado] >= 2
  31.  
  32. // ##### Paladin Shields ###############
  33. [Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 15
  34. [Type] == auricshields && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [PaladinSkills] >= 2 && [FBR] >= 15
  35.  
  36. // ##### Necromancer Shrunken Heads ####
  37. [Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2
  38. [Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2
  39.  
  40. // ##### Axes ##########################
  41. [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  42. [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  43.  
  44. // ##### Bows ##########################
  45.  
  46. // ##### Crossbows #####################
  47.  
  48. // ##### Daggers #######################
  49.  
  50. // ##### Javelins ######################
  51.  
  52. //MAGIC/RARE SORCERESS ORBS
  53. [Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)
  54. [Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5)
  55. [Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([SorceressSkills]+[SkillGlacialSpike] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)
  56. [Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # [SorceressSkills]+[SkillEnchant] >= 5
  57. [Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)
  58. [Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5)
  59. [Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # ([ColdSkillTab]+[SkillGlacialSpike] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)
  60. [Type] == Orb && ([Quality] == Magic || [Quality] == Rare) # [FireSkillTab]+[SkillEnchant] >= 5
  61.  
  62. // ##### Maces #########################
  63. ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  64. ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  65.  
  66. // ##### Polearms ######################
  67. [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  68. [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  69.  
  70. // ##### Scepters ######################
  71. [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  72. [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  73.  
  74. // ##### Spears ########################
  75. [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  76. [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 20
  77.  
  78. // ##### Staves ########################
  79.  
  80. // ##### Swords ########################
  81. [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  82. [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  83. ([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 0 || [ManaLeech] >= 0)
  84.  
  85. // ##### Throwing ######################
  86.  
  87. // ##### Wands #########################
  88.  
  89. // ##### Amazon Weapons ################
  90. [Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10 && [ItemSkillOnHit] >= 0
  91. [Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10 && [ItemSkillOnHit] >= 0
  92. [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1
  93. [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [ItemReplenishQuantity] >= 1
  94.  
  95. // ##### Assassin Katars ###############
  96. ([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  97. ([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  98.  
  99. // ##### Sorceress Orbs ################
  100.  
  101. // ##### Circlets ######################
  102. [Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 15 || [Dexterity] >= 15 || [MaxHP] >= 60 || [FRW] >= 30 || [FCR] >= 20)
  103. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 30
  104. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [Dexterity] >= 5) && ([FRW] >= 30 || [FCR] >= 20)
  105.  
  106. // ##### Rings #########################
  107. [Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 15) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 100)
  108. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 20
  109. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [MaxHP] >= 25 && ([Strength] >= 5 || [Dexterity] >= 0)
  110. [Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [LifeLeech]+[ManaLeech] >= 9
  111. [Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0)
  112. [Name] == ring && [Quality] == magic # [ItemMagicBonus] >= 30
  113. // ##### Amulets #######################
  114. [Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 // && ([FCR] >= 10 || [Strength] >= 22)
  115. [Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && ([MaxHP] >= 70 || [Dexterity] >= 22)
  116. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 30
  117. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [MaxHP] >= 30 && ([Strength] >= 15 || [Dexterity] >= 5)
  118. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30)
  119. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)
  120. [Type] == amulet && [Quality] == rare && [Flag] != ethereal # [ItemMagicBonus] >= 21 // added
  121. [Type] == amulet && [Quality] == magic && [Flag] != ethereal # [ItemMagicBonus] >= 21 // added
  122. [Type] == amulet && [Quality] == rare && [Flag] != ethereal # [ItemAllSkills] >= 2 // added
  123. [Type] == amulet && [Quality] == magic && [Flag] != ethereal # [ItemAllSkills] >= 2 // added
  124. // ##### Jewels ########################
  125. [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 32 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5 || [MinDamage] >= 6 || [MaxDamage] >= 9)
  126. [Type] == jewel && [Quality] == magic # [FireResist] >= 11 && [LightResist] >= 11 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5)
  127. [Type] == jewel && [Quality] == magic # [MaxDamage] >= 22
  128. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 15
  129. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 5 && ([Strength] >= 5 || [Dexterity] >= 5)
  130. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10
  131. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [FHR] >= 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5)
  132. [Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 || [ItemDamageToMana] >= 7) && [FHR] >= 7 && [ItemReqPercent] <= -15
  133. [Type] == jewel && [Quality] == magic # [ItemMagicBonus] >= 14 // 17 max
  134. [Type] == jewel && [Quality] == rare # [ItemMagicBonus] >= 14 // 17 max
  135. // ##### Small Charms ##################
  136. //[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 8) || [MaxMana] >= 8 || ([FireResist] >= 3 && [LightResist] >= 3)) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
  137. //[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
  138. [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 20
  139. [Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
  140. //[Name] == SmallCharm && [Quality] == magic && [Prefix] == 1407 && [Suffix] > 0
  141. [Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
  142. [Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 6 // 7
  143. [Name] == SmallCharm && [Quality] == magic # [FireResist]&&[LightResist]&&[ColdResist]&&[PoisonResist] >= 4
  144. [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 19
  145. [Name] == SmallCharm && [Quality] == magic # [FireResist]||[LightResist]||[ColdResist]||[PoisonResist] >= 10
  146. [Name] == SmallCharm && [Quality] == magic # [PoisonDam] >= 100
  147.  
  148. // ##### Large Charms #################
  149.  
  150. [Name] == LargeCharm && [Quality] == magic # [FireResist]||[LightResist]||[ColdResist]||[PoisonResist] == 8 // 8 all res max
  151. // ##### Grand Charms ##################
  152. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 8 && [ToHit] >= 50) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 10 || [Strength] >= 4 || [Dexterity] >= 4 || [FHR] >= 12)
  153. [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 12 && [ToHit] >= 50
  154. //[Name] == GrandCharm && [Quality] == magic # [ItemMagicBonus] >= 20 // added
  155. //[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] >= 1 // added
  156. //[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] >= 1
  157. //[Name] == GrandCharm && [Quality] == magic # [Strength] == 4
  158. [Name] == GrandCharm && [Quality] == magic # [FireResist]||[LightResist]||[ColdResist]||[PoisonResist] == 30 // 30 res
  159. [Name] == GrandCharm && [Quality] == magic # [FireResist]&&[LightResist]&&[ColdResist]&&[PoisonResist] >= 14 // 14 all res
  160. // Sors
  161. [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold
  162. [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning
  163. [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire
  164. // Ama
  165. [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow
  166. [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic
  167. [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear
  168. // Nec
  169. [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone
  170. [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses
  171. [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning
  172. // Pala
  173. [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat
  174. [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura
  175. [Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura
  176. // Barb
  177. [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat
  178. [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries
  179. [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries
  180. // Dru
  181. [Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && //[FHR] == 12 // druid summoning
  182. [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting
  183. [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental
  184. // Assa
  185. [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap
  186. [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
  187. [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts
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