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Oct 28th, 2016
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  1. if (Input.GetKeyDown(KeyCode.JoystickButton0))
  2. Debug.Log("0");
  3. if (Input.GetKeyDown(KeyCode.JoystickButton1))
  4. Debug.Log("1");
  5. if (Input.GetKeyDown(KeyCode.JoystickButton2))
  6. Debug.Log("2");
  7. if (Input.GetKeyDown(KeyCode.JoystickButton3))
  8. Debug.Log("3");
  9. if (Input.GetKeyDown(KeyCode.JoystickButton4))
  10. Debug.Log("4");
  11. if (Input.GetKeyDown(KeyCode.JoystickButton5))
  12. Debug.Log("5");
  13. if (Input.GetKeyDown(KeyCode.JoystickButton6))
  14. Debug.Log("6");
  15. if (Input.GetKeyDown(KeyCode.JoystickButton7))
  16. Debug.Log("7");
  17. if (Input.GetKeyDown(KeyCode.JoystickButton8))
  18. Debug.Log("8");
  19. if (Input.GetKeyDown(KeyCode.JoystickButton9))
  20. Debug.Log("9");
  21. if (Input.GetKeyDown(KeyCode.JoystickButton10))
  22. Debug.Log("10");
  23. if (Input.GetKeyDown(KeyCode.JoystickButton11))
  24. Debug.Log("11");
  25. if (Input.GetKeyDown(KeyCode.JoystickButton12))
  26. Debug.Log("12");
  27. if (Input.GetKeyDown(KeyCode.JoystickButton13))
  28. Debug.Log("13");
  29. if (Input.GetKeyDown(KeyCode.JoystickButton14))
  30. Debug.Log("14");
  31. if (Input.GetKeyDown(KeyCode.JoystickButton15))
  32. Debug.Log("15");
  33. if (Input.GetKeyDown(KeyCode.JoystickButton16))
  34. Debug.Log("16");
  35. if (Input.GetKeyDown(KeyCode.JoystickButton17))
  36. Debug.Log("17");
  37. if (Input.GetKeyDown(KeyCode.JoystickButton18))
  38. Debug.Log("18");
  39. if (Input.GetKeyDown(KeyCode.JoystickButton19))
  40. Debug.Log("19");
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