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- if (Input.GetKeyDown(KeyCode.JoystickButton0))
- Debug.Log("0");
- if (Input.GetKeyDown(KeyCode.JoystickButton1))
- Debug.Log("1");
- if (Input.GetKeyDown(KeyCode.JoystickButton2))
- Debug.Log("2");
- if (Input.GetKeyDown(KeyCode.JoystickButton3))
- Debug.Log("3");
- if (Input.GetKeyDown(KeyCode.JoystickButton4))
- Debug.Log("4");
- if (Input.GetKeyDown(KeyCode.JoystickButton5))
- Debug.Log("5");
- if (Input.GetKeyDown(KeyCode.JoystickButton6))
- Debug.Log("6");
- if (Input.GetKeyDown(KeyCode.JoystickButton7))
- Debug.Log("7");
- if (Input.GetKeyDown(KeyCode.JoystickButton8))
- Debug.Log("8");
- if (Input.GetKeyDown(KeyCode.JoystickButton9))
- Debug.Log("9");
- if (Input.GetKeyDown(KeyCode.JoystickButton10))
- Debug.Log("10");
- if (Input.GetKeyDown(KeyCode.JoystickButton11))
- Debug.Log("11");
- if (Input.GetKeyDown(KeyCode.JoystickButton12))
- Debug.Log("12");
- if (Input.GetKeyDown(KeyCode.JoystickButton13))
- Debug.Log("13");
- if (Input.GetKeyDown(KeyCode.JoystickButton14))
- Debug.Log("14");
- if (Input.GetKeyDown(KeyCode.JoystickButton15))
- Debug.Log("15");
- if (Input.GetKeyDown(KeyCode.JoystickButton16))
- Debug.Log("16");
- if (Input.GetKeyDown(KeyCode.JoystickButton17))
- Debug.Log("17");
- if (Input.GetKeyDown(KeyCode.JoystickButton18))
- Debug.Log("18");
- if (Input.GetKeyDown(KeyCode.JoystickButton19))
- Debug.Log("19");
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