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- @name Holo Wings
- @inputs
- @outputs
- @persist
- @trigger
- if(first()){
- entity():setAlpha(0)
- Target = owner()
- A = Target:attachmentPos("chest")
- AA = Target:attachmentAng("chest")
- #left wing, lower feather
- holoCreate(1)
- holoModel(1,"hqicosphere2")
- holoAng(1,AA)
- holoPos(1,A)
- holoScale(1,vec(4,1,1.6))
- holoColor(1,vec(255,255,255))
- holoMaterial(1,"models/debug/shiny")
- holoPos(1,holoEntity(1):toWorld(vec(-22,12,-5)))
- holoAng(1,holoEntity(1):toWorld(ang(90,-40,-40)))
- #Wing Stalk Right
- holoCreate(2)
- holoModel(2,"hqicosphere2")
- holoAng(2,AA)
- holoPos(2,A)
- holoScale(2,vec(2,0.5,0.5))
- holoColor(2,vec(255,255,255))
- holoMaterial(2,"models/debug/shiny")
- holoPos(2,holoEntity(2):toWorld(vec(-10,4.9,4)))
- holoAng(2,holoEntity(2):toWorld(ang(35,-30,45)))
- holoParentAttachment(2,Target,"chest")
- #left wing upper feather
- holoCreate(3)
- holoModel(3,"hqicosphere2")
- holoAng(3,AA)
- holoPos(3,A)
- holoScale(3,vec(4,1,1.6))
- holoColor(3,vec(255,255,255))
- holoMaterial(3,"models/debug/shiny")
- holoPos(3,holoEntity(3):toWorld(vec(-30,12,-3)))
- holoAng(3,holoEntity(3):toWorld(ang(120,-10,10)))
- #right wing, lower feather
- holoCreate(4)
- holoModel(4,"hqicosphere2")
- holoAng(4,AA)
- holoPos(4,A)
- holoScale(4,vec(4,1,1.6))
- holoColor(4,vec(255,255,255))
- holoMaterial(4,"models/debug/shiny")
- holoPos(4,holoEntity(4):toWorld(vec(-22,-12,-5)))
- holoAng(4,holoEntity(4):toWorld(ang(90,40,40)))
- holoParentAttachment(4,Target,"chest")
- #wing stalk Left
- holoCreate(5)
- holoModel(5,"hqicosphere2")
- holoAng(5,AA)
- holoPos(5,A)
- holoScale(5,vec(2,0.5,0.5))
- holoColor(5,vec(255,255,255))
- holoMaterial(5,"models/debug/shiny")
- holoPos(5,holoEntity(5):toWorld(vec(-10,-4.9,4)))
- holoAng(5,holoEntity(5):toWorld(ang(35,30,-95)))
- holoParentAttachment(5,Target,"chest")
- #right wing, upper feather
- holoCreate(6)
- holoModel(6,"hqicosphere2")
- holoAng(6,AA)
- holoPos(6,A)
- holoScale(6,vec(4,1,1.6))
- holoColor(6,vec(255,255,255))
- holoMaterial(6,"models/debug/shiny")
- holoPos(6,holoEntity(6):toWorld(vec(-30,-12.9,-3)))
- holoAng(6,holoEntity(6):toWorld(ang(120,10,10)))
- holoParentAttachment(6,Target,"chest")
- holoParent(1,holoEntity(5))
- holoParent(3,holoEntity(5))
- holoParent(2,holoEntity(4))
- holoParent(6,holoEntity(4))
- }
- holoVisible(1,Target,0)
- holoVisible(2,Target,0)
- holoVisible(3,Target,0)
- holoVisible(4,Target,0)
- holoVisible(5,Target,0)
- holoVisible(6,Target,0)
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