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- Let's make a game!
- -Memory Clicker
- -by Clicker Maker
- Settings :
- -prices increase by 131%
- -selling gives back 58%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- -show log
- -custom stylesheet : http://pastebin.com/raw.php?i=56JmfJ1u
- -background : http://s27.postimg.org/65wut828z/Wallpaper1.jpg
- -text color : #fff
- -fonts : Kavoon
- -boxes : main (resources, clickables); store (upgrades, buildings); stats (achievements)
- Resources :
- *Memories
- -named memory|memories
- -displayed as %a memory%s
- -visible
- Clickables :
- *MakeMemory
- -gives 1 memories
- -visible
- -gains 10% per enumerate
- -named Make Memory
- -picture : http://dailyhealthpost.com/wp-content/uploads/mem.jpg
- Buildings :
- *Enumerate
- -"This varied enumerate adds <b>+10%</b> to automatic memory-making."
- -costs 16 memories
- -gives 0.1 memories
- -named Enumerate|Enumerates
- -visible
- -picture : http://texblog.net/img/circled-enumerate.png
- *Fear
- -"This mortal fear adds <b>+40%</b> to automatic memory-making."
- -costs 182 memories
- -gives 0.4 memories
- -named Fear|Fears
- -picture : http://www.personalitytutor.com/wp-content/uploads/2011/12/Overcoming-fear3.jpg
- *Data
- -"This swimming data adds <b>+130%</b> to automatic memory-making."
- -costs 315 memories
- -gives 1.3 memories
- -named Data|Data
- -picture : http://www.innovata-llc.com/fullpanel/uploads/files/global-data.jpg
- *Knowledge
- -"This hunting knowledge adds <b>+730%</b> to automatic memory-making."
- -costs 3792 memories
- -gives 7.3 memories
- -named Knowledge|Knowledges
- -picture : http://d3z1rkrtcvm2b.cloudfront.net/wp-content/uploads/2013/04/knowledge-doubling.jpg
- Upgrades :
- *BuildingPermitFear
- -"You can now start building your own fears!<br>Unlocks <b>Fears</b>."
- -costs 87 memories
- -unlocks at 48 memories
- -unlocks fear
- -named Building permit : Fear
- *BuildingPermitData
- -"You can now start building your own data!<br>Unlocks <b>Data</b>."
- -costs 245 memories
- -unlocks at 160 memories
- -unlocks data
- -named Building permit : Data
- *BuildingPermitKnowledge
- -"You can now start building your own knowledges!<br>Unlocks <b>Knowledges</b>."
- -costs 27612 memories
- -unlocks at 1851 memories
- -unlocks knowledge
- -named Building permit : Knowledge
- *PowerupEnumerate
- -"Every enumerate now boosts your power to make memories.<br><b>Clicking</b> generates <b>82% more memories per enumerate</b>."
- -costs 495 memories
- -multiplies efficiency of MakeMemory by 82% per enumerate
- -unlocks at 281 memories
- -named Afraid Enumerate
- *PowerupFear
- -"Every fear now boosts your power to make memories.<br><b>Clicking</b> generates <b>91% more memories per fear</b>."
- -costs 727 memories
- -multiplies efficiency of MakeMemory by 91% per fear
- -unlocks at 340 memories
- -named Stolen Fear
- *PowerupData
- -"Every data now boosts your power to make memories.<br><b>Clicking</b> generates <b>133% more memories per data</b>."
- -costs 1498 memories
- -multiplies efficiency of MakeMemory by 133% per data
- -unlocks at 8434 memories
- -named Entering Data
- *PowerupKnowledge
- -"Every knowledge now boosts your power to make memories.<br><b>Clicking</b> generates <b>56% more memories per knowledge</b>."
- -costs 15733 memories
- -multiplies efficiency of MakeMemory by 56% per knowledge
- -unlocks at 64466 memories
- -named Widow Knowledge
- *IncomeMult0
- -"This vision is REALLY random.<br>Memory income <b>+13%</b>."
- -costs 1093 memories
- -multiplies income of memories by 113%
- -unlocks at 565 memories
- -named Random Vision
- *IncomeMult1
- -"This character is REALLY violated.<br>Memory income <b>+13%</b>."
- -costs 5487 memories
- -multiplies income of memories by 113%
- -unlocks at 1452 memories
- -named Violated Character
- *EffMult0
- -"This upgrade makes your enumerates extra teaching!<br><b>Enumerates</b> are <b>122%</b> more efficient."
- -costs 8131 memories
- -multiplies efficiency of MeatFactory by 122%
- -unlocks at 1 enumerate
- -named Teaching Enumerates
- *EffMult1
- -"This upgrade makes your fears extra partially!<br><b>Fears</b> are <b>113%</b> more efficient."
- -costs 88656 memories
- -multiplies efficiency of MeatFactory by 113%
- -unlocks at 1 fear
- -named Partially Fears
- *EffMult2
- -"This upgrade makes your data extra pointed!<br><b>Data</b> are <b>107%</b> more efficient."
- -costs 902535 memories
- -multiplies efficiency of MeatFactory by 107%
- -unlocks at 1 data
- -named Pointed Data
- *EffMult3
- -"This upgrade makes your knowledges extra fatal!<br><b>Knowledges</b> are <b>123%</b> more efficient."
- -costs 2566316 memories
- -multiplies efficiency of MeatFactory by 123%
- -unlocks at 1 knowledge
- -named Fatal Knowledges
- Achievements :
- *Ach0
- -"You clicked 1 memories."
- -unlocks at 1 memories
- -named Running: Clicked 1 Memories
- *Ach1
- -"You clicked 80 memories."
- -unlocks at 80 memories
- -named Loyal: Clicked 80 Memories
- *Ach2
- -"You clicked 881 memories."
- -unlocks at 881 memories
- -named Rushed: Clicked 881 Memories
- *Ach3
- -"You clicked 9920 memories."
- -unlocks at 9920 memories
- -named Piano: Clicked 9920 Memories
- *Ach4
- -"You clicked 64922 memories."
- -unlocks at 64922 memories
- -named Command: Clicked 64922 Memories
- *Ach5
- -"You clicked 673966 memories."
- -unlocks at 673966 memories
- -named Imported: Clicked 673966 Memories
- *Ach6
- -"You clicked 5665277 memories."
- -unlocks at 5665277 memories
- -named YOU WIN!!!!
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