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- #include <amxmodx>
- #include <engine>
- #include <fakemeta>
- #include <fun>
- #include <hamsandwich>
- #include <xs>
- #include <cstrike>
- #include <zombieplague>
- #define ENG_NULLENT -1
- #define EV_INT_WEAPONKEY EV_INT_impulse
- #define ROCKGUITAR_WEAPONKEY 705
- #define MAX_PLAYERS 32
- const USE_STOPPED = 0
- const OFFSET_ACTIVE_ITEM = 373
- const OFFSET_WEAPONOWNER = 41
- const OFFSET_LINUX = 5
- const OFFSET_LINUX_WEAPONS = 4
- #define WEAP_LINUX_XTRA_OFF 4
- #define m_fKnown 44
- #define m_flNextPrimaryAttack 46
- #define m_flTimeWeaponIdle 48
- #define m_iClip 51
- #define m_fInReload 54
- #define PLAYER_LINUX_XTRA_OFF 5
- #define m_flNextAttack 83
- #define ROCKGUITAR_RELOAD_TIME 2.5
- const PRIMARY_WEAPONS_BIT_SUM =
- (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<
- CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
- new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10",
- "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550",
- "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249",
- "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552",
- "weapon_ak47", "weapon_knife", "weapon_p90" }
- new const Sound_Fire[][] = { "weapons/rguitar.wav" }
- new const Sound_Zoom[] = { "weapons/zoom.wav" }
- new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 }
- new ROCKGUITAR_V_MODEL[64] = "models/v_RockGuitar.mdl"
- new ROCKGUITAR_P_MODEL[64] = "models/p_RockGuitar.mdl"
- new ROCKGUITAR_W_MODEL[64] = "models/w_RockGuitar.mdl"
- new cvar_dmg_RockGuitar, cvar_recoil_RockGuitar, g_itemid_RockGuitar, cvar_clip_RockGuitar, cvar_spd_RockGuitar, cvar_RockGuitar_ammo
- new g_has_RockGuitar[33], g_MaxPlayers, Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2], g_hasZoom[33],
- g_orig_event_RockGuitar, g_IsInPrimaryAttack, g_clip_ammo[33], g_RockGuitar_TmpClip[33]
- public plugin_init()
- {
- register_plugin("[ZP] Extra: New Weapons", "1.0", "=)")
- register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")
- register_event("CurWeapon","CurrentWeapon","be","1=1")
- RegisterHam(Ham_Item_AddToPlayer, "weapon_galil", "fw_Aug_AddToPlayer")
- RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1)
- RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1)
- RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1)
- RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1)
- for (new i = 1; i < sizeof WEAPONENTNAMES; i++)
- if (WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1)
- RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_galil", "fw_Aug_PrimaryAttack")
- RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_galil", "fw_Aug_PrimaryAttack_Post", 1)
- RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
- RegisterHam(Ham_Item_PostFrame, "weapon_galil", "ROCKGUITAR__ItemPostFrame");
- RegisterHam(Ham_Weapon_Reload, "weapon_galil", "ROCKGUITAR__Reload");
- RegisterHam(Ham_Weapon_Reload, "weapon_galil", "ROCKGUITAR__Reload_Post", 1);
- register_forward(FM_SetModel, "fw_SetModel")
- register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1)
- register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
- register_forward(FM_CmdStart, "fw_CmdStart")
- register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
- cvar_dmg_RockGuitar = register_cvar("zp_RockGuitar_dmg", "1.2")
- cvar_recoil_RockGuitar = register_cvar("zp_RockGuitar_recoil", "0.5")
- cvar_clip_RockGuitar = register_cvar("zp_RockGuitar_clip", "60")
- cvar_spd_RockGuitar = register_cvar("zp_RockGuitar_spd", "1.0")
- cvar_RockGuitar_ammo = register_cvar("zp_RockGuitar_ammo", "180")
- g_itemid_RockGuitar = zp_register_extra_item("RockGuitar", 70, ZP_TEAM_HUMAN)
- g_MaxPlayers = get_maxplayers()
- }
- public plugin_precache()
- {
- precache_model(ROCKGUITAR_V_MODEL)
- precache_model(ROCKGUITAR_P_MODEL)
- precache_model(ROCKGUITAR_W_MODEL)
- precache_sound("weapons/gt_clipout.wav")
- precache_sound("weapons/gt_draw.wav")
- precache_sound("weapons/gt_clipin.wav")
- precache_sound("weapons/gt_clipon.wav")
- for(new i = 0; i < sizeof Sound_Fire; i++)
- precache_sound(Sound_Fire[i])
- m_iBlood[0] = precache_model("sprites/blood.spr")
- m_iBlood[1] = precache_model("sprites/bloodspray.spr")
- register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1)
- }
- public zp_user_humanized_post(id)
- {
- g_has_RockGuitar[id] = false
- }
- public fwPrecacheEvent_Post(type, const name[])
- {
- if (equal("events/galil.sc", name))
- {
- g_orig_event_RockGuitar = get_orig_retval()
- return FMRES_HANDLED
- }
- return FMRES_IGNORED
- }
- public client_connect(id)
- {
- g_has_RockGuitar[id] = false
- }
- public client_disconnect(id)
- {
- g_has_RockGuitar[id] = false
- }
- public zp_user_infected_post(id)
- {
- if (zp_get_user_zombie(id))
- {
- g_has_RockGuitar[id] = false
- }
- }
- public event_round_start()
- {
- new players[32], num
- get_players(players, num)
- for (new id; id < num; id++)
- {
- g_has_RockGuitar[id] = false
- }
- }
- public fw_SetModel(entity, model[])
- {
- if(!is_valid_ent(entity))
- return FMRES_IGNORED;
- static szClassName[33]
- entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName))
- if(!equal(szClassName, "weaponbox"))
- return FMRES_IGNORED;
- static iOwner
- iOwner = entity_get_edict(entity, EV_ENT_owner)
- if(equal(model, "models/w_galil.mdl"))
- {
- static iStoredAugID
- iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_galil", entity)
- if(!is_valid_ent(iStoredAugID))
- return FMRES_IGNORED;
- if(g_has_RockGuitar[iOwner])
- {
- entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, ROCKGUITAR_WEAPONKEY)
- g_has_RockGuitar[iOwner] = false
- entity_set_model(entity, ROCKGUITAR_W_MODEL)
- return FMRES_SUPERCEDE;
- }
- }
- return FMRES_IGNORED;
- }
- public zp_extra_item_selected(id, itemid)
- {
- if(itemid == g_itemid_RockGuitar)
- {
- drop_weapons(id, 1);
- new iWep2 = give_item(id,"weapon_galil")
- if( iWep2 > 0 )
- {
- cs_set_weapon_ammo( iWep2, get_pcvar_num(cvar_clip_RockGuitar) )
- cs_set_user_bpammo (id, CSW_GALIL, get_pcvar_num(cvar_RockGuitar_ammo))
- UTIL_PlayWeaponAnimation(id, 2)
- }
- g_has_RockGuitar[id] = true;
- }
- }
- public fw_Aug_AddToPlayer(Aug, id)
- {
- if(!is_valid_ent(Aug) || !is_user_connected(id))
- return HAM_IGNORED;
- if(entity_get_int(Aug, EV_INT_WEAPONKEY) == ROCKGUITAR_WEAPONKEY)
- {
- g_has_RockGuitar[id] = true
- entity_set_int(Aug, EV_INT_WEAPONKEY, 0)
- return HAM_HANDLED;
- }
- return HAM_IGNORED;
- }
- public fw_UseStationary_Post(entity, caller, activator, use_type)
- {
- if (use_type == USE_STOPPED && is_user_connected(caller))
- replace_weapon_models(caller, get_user_weapon(caller))
- }
- public fw_Item_Deploy_Post(weapon_ent)
- {
- static owner
- owner = fm_cs_get_weapon_ent_owner(weapon_ent)
- static weaponid
- weaponid = cs_get_weapon_id(weapon_ent)
- replace_weapon_models(owner, weaponid)
- }
- public CurrentWeapon(id)
- {
- replace_weapon_models(id, read_data(2))
- if(read_data(2) != CSW_GALIL || !g_has_RockGuitar[id])
- return
- static Float:iSpeed
- if(g_has_RockGuitar[id])
- iSpeed = get_pcvar_float(cvar_spd_RockGuitar)
- static weapon[32],Ent
- get_weaponname(read_data(2),weapon,31)
- Ent = find_ent_by_owner(-1,weapon,id)
- if(Ent)
- {
- static Float:Delay
- Delay = get_pdata_float( Ent, 46, 4) * iSpeed
- if (Delay > 0.0)
- {
- set_pdata_float(Ent, 46, Delay, 4)
- }
- }
- }
- replace_weapon_models(id, weaponid)
- {
- switch (weaponid)
- {
- case CSW_GALIL:
- {
- if (zp_get_user_zombie(id) || zp_get_user_survivor(id))
- return;
- if(g_has_RockGuitar[id])
- {
- set_pev(id, pev_viewmodel2, ROCKGUITAR_V_MODEL)
- set_pev(id, pev_weaponmodel2, ROCKGUITAR_P_MODEL)
- }
- }
- }
- }
- public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle)
- {
- if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_GALIL || !g_has_RockGuitar[Player]))
- return FMRES_IGNORED
- set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001)
- return FMRES_HANDLED
- }
- public fw_Aug_PrimaryAttack(Weapon)
- {
- new Player = get_pdata_cbase(Weapon, 41, 4)
- if (!g_has_RockGuitar[Player])
- return;
- g_IsInPrimaryAttack = 1
- pev(Player,pev_punchangle,cl_pushangle[Player])
- g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
- }
- public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2)
- {
- if ((eventid != g_orig_event_RockGuitar) || !g_IsInPrimaryAttack)
- return FMRES_IGNORED
- if (!(1 <= invoker <= g_MaxPlayers))
- return FMRES_IGNORED
- playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2)
- return FMRES_SUPERCEDE
- }
- public fw_Aug_PrimaryAttack_Post(Weapon)
- {
- g_IsInPrimaryAttack = 0
- new Player = get_pdata_cbase(Weapon, 41, 4)
- if(g_has_RockGuitar[Player])
- {
- new Float:push[3]
- pev(Player,pev_punchangle,push)
- xs_vec_sub(push,cl_pushangle[Player],push)
- xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_RockGuitar),push)
- xs_vec_add(push,cl_pushangle[Player],push)
- set_pev(Player,pev_punchangle,push)
- if (!g_clip_ammo[Player])
- return
- emit_sound(Player, CHAN_WEAPON, Sound_Fire[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
- UTIL_PlayWeaponAnimation(Player, random_num(3, 4))
- make_blood_and_bulletholes(Player)
- }
- }
- public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
- {
- if (victim != attacker && is_user_connected(attacker))
- {
- if(get_user_weapon(attacker) == CSW_GALIL)
- {
- if(g_has_RockGuitar[attacker])
- SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_RockGuitar))
- }
- }
- }
- public message_DeathMsg(msg_id, msg_dest, id)
- {
- static szTruncatedWeapon[33], iAttacker, iVictim
- get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon))
- iAttacker = get_msg_arg_int(1)
- iVictim = get_msg_arg_int(2)
- if(!is_user_connected(iAttacker) || iAttacker == iVictim)
- return PLUGIN_CONTINUE
- if(equal(szTruncatedWeapon, "galil") && get_user_weapon(iAttacker) == CSW_GALIL)
- {
- if(g_has_RockGuitar[iAttacker])
- set_msg_arg_string(4, "RockGuitar")
- }
- return PLUGIN_CONTINUE
- }
- stock fm_cs_get_current_weapon_ent(id)
- {
- return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX);
- }
- stock fm_cs_get_weapon_ent_owner(ent)
- {
- return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS);
- }
- stock UTIL_PlayWeaponAnimation(const Player, const Sequence)
- {
- set_pev(Player, pev_weaponanim, Sequence)
- message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player)
- write_byte(Sequence)
- write_byte(pev(Player, pev_body))
- message_end()
- }
- stock make_blood_and_bulletholes(id)
- {
- new aimOrigin[3], target, body
- get_user_origin(id, aimOrigin, 3)
- get_user_aiming(id, target, body)
- if(target > 0 && target <= g_MaxPlayers && zp_get_user_zombie(target))
- {
- new Float:fStart[3], Float:fEnd[3], Float:fRes[3], Float:fVel[3]
- pev(id, pev_origin, fStart)
- velocity_by_aim(id, 64, fVel)
- fStart[0] = float(aimOrigin[0])
- fStart[1] = float(aimOrigin[1])
- fStart[2] = float(aimOrigin[2])
- fEnd[0] = fStart[0]+fVel[0]
- fEnd[1] = fStart[1]+fVel[1]
- fEnd[2] = fStart[2]+fVel[2]
- new res
- engfunc(EngFunc_TraceLine, fStart, fEnd, 0, target, res)
- get_tr2(res, TR_vecEndPos, fRes)
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_BLOODSPRITE)
- write_coord(floatround(fStart[0]))
- write_coord(floatround(fStart[1]))
- write_coord(floatround(fStart[2]))
- write_short( m_iBlood [ 1 ])
- write_short( m_iBlood [ 0 ] )
- write_byte(70)
- write_byte(random_num(1,2))
- message_end()
- }
- else if(!is_user_connected(target))
- {
- if(target)
- {
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_DECAL)
- write_coord(aimOrigin[0])
- write_coord(aimOrigin[1])
- write_coord(aimOrigin[2])
- write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )
- write_short(target)
- message_end()
- }
- else
- {
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_WORLDDECAL)
- write_coord(aimOrigin[0])
- write_coord(aimOrigin[1])
- write_coord(aimOrigin[2])
- write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )
- message_end()
- }
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_GUNSHOTDECAL)
- write_coord(aimOrigin[0])
- write_coord(aimOrigin[1])
- write_coord(aimOrigin[2])
- write_short(id)
- write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )
- message_end()
- }
- }
- public ROCKGUITAR__ItemPostFrame(weapon_entity)
- {
- new id = pev(weapon_entity, pev_owner)
- if (!is_user_connected(id))
- return HAM_IGNORED;
- if (!g_has_RockGuitar[id])
- return HAM_IGNORED;
- static iClipExtra
- if(g_has_RockGuitar[id])
- iClipExtra = get_pcvar_num(cvar_clip_RockGuitar)
- new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)
- new iBpAmmo = cs_get_user_bpammo(id, CSW_GALIL);
- new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
- new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)
- if( fInReload && flNextAttack <= 0.0 )
- {
- new j = min(iClipExtra - iClip, iBpAmmo)
- set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
- cs_set_user_bpammo(id, CSW_GALIL, iBpAmmo-j);
- set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
- fInReload = 0
- }
- return HAM_IGNORED;
- }
- public ROCKGUITAR__Reload(weapon_entity)
- {
- new id = pev(weapon_entity, pev_owner)
- if (!is_user_connected(id))
- return HAM_IGNORED;
- if (!g_has_RockGuitar[id])
- return HAM_IGNORED;
- static iClipExtra
- if(g_has_RockGuitar[id])
- iClipExtra = get_pcvar_num(cvar_clip_RockGuitar)
- g_RockGuitar_TmpClip[id] = -1;
- new iBpAmmo = cs_get_user_bpammo(id, CSW_GALIL);
- new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
- if (iBpAmmo <= 0)
- return HAM_SUPERCEDE;
- if (iClip >= iClipExtra)
- return HAM_SUPERCEDE;
- g_RockGuitar_TmpClip[id] = iClip;
- return HAM_IGNORED;
- }
- public ROCKGUITAR__Reload_Post(weapon_entity)
- {
- new id = pev(weapon_entity, pev_owner)
- if (!is_user_connected(id))
- return HAM_IGNORED;
- if (!g_has_RockGuitar[id])
- return HAM_IGNORED;
- if (g_RockGuitar_TmpClip[id] == -1)
- return HAM_IGNORED;
- static Float:iReloadTime
- if(g_has_RockGuitar[id])
- iReloadTime = ROCKGUITAR_RELOAD_TIME
- set_pdata_int(weapon_entity, m_iClip, g_RockGuitar_TmpClip[id], WEAP_LINUX_XTRA_OFF)
- set_pdata_float(weapon_entity, m_flTimeWeaponIdle, iReloadTime, WEAP_LINUX_XTRA_OFF)
- set_pdata_float(id, m_flNextAttack, iReloadTime, PLAYER_LINUX_XTRA_OFF)
- set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)
- UTIL_PlayWeaponAnimation(id, 1)
- return HAM_IGNORED;
- }
- public fw_CmdStart(id, uc_handle, seed)
- {
- if(!is_user_alive(id))
- return PLUGIN_HANDLED
- if((get_uc(uc_handle, UC_Buttons) & IN_ATTACK2) && !(pev(id, pev_oldbuttons) & IN_ATTACK2))
- {
- new szClip, szAmmo
- new szWeapID = get_user_weapon(id, szClip, szAmmo)
- if(szWeapID == CSW_GALIL && g_has_RockGuitar[id] && !g_hasZoom[id] == true)
- {
- g_hasZoom[id] = true
- cs_set_user_zoom(id, CS_SET_AUGSG552_ZOOM, 1)
- emit_sound(id, CHAN_ITEM, Sound_Zoom, 0.20, 2.40, 0, 100)
- }
- else if(szWeapID == CSW_GALIL && g_has_RockGuitar[id] && g_hasZoom[id])
- {
- g_hasZoom[id] = false
- cs_set_user_zoom(id, CS_RESET_ZOOM, 0)
- }
- }
- if (g_hasZoom[ id ] && (pev(id, pev_button) & IN_RELOAD))
- {
- g_hasZoom[ id ] = false
- cs_set_user_zoom( id, CS_RESET_ZOOM, 0 )
- }
- return PLUGIN_HANDLED
- }
- stock drop_weapons(id, dropwhat)
- {
- static weapons[32], num, i, weaponid
- num = 0
- get_user_weapons(id, weapons, num)
- for (i = 0; i < num; i++)
- {
- weaponid = weapons[i]
- if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM))
- {
- static wname[32]
- get_weaponname(weaponid, wname, sizeof wname - 1)
- engclient_cmd(id, "drop", wname)
- }
- }
- }
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