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- package com.example.student3.game1;
- import java.util.Random;
- /**
- * Created by student3 on 28.01.17.
- */
- public class Star {
- private int x;
- private int y;
- private int speed;
- private int maxX;
- private int minX;private int maxY;private int minY;
- public int getMinY() {
- return minY;
- }
- public void setMinY(int minY) {
- this.minY = minY;
- }
- public int getMaxY() {
- return maxY;
- }
- public void setMaxY(int maxY) {
- this.maxY = maxY;
- }
- public int getMinX() {
- return minX;
- }
- public void setMinX(int minX) {
- this.minX = minX;
- }
- public int getMaxX() {
- return maxX;
- }
- public void setMaxX(int maxX) {
- this.maxX = maxX;
- }
- public int getSpeed() {
- return speed;
- }
- public void setSpeed(int speed) {
- this.speed = speed;
- }
- public int getY() {
- return y;
- }
- public void setY(int y) {
- this.y = y;
- }
- public int getX() {
- return x;
- }
- public void setX(int x) {
- this.x = x;
- }
- public Star(int screenX, int screenY){
- maxY=screenY;
- maxX=screenX;
- minX=0;
- minY=0;
- Random generator=new Random();
- speed=generator.nextInt(10);
- x=generator.nextInt(maxX);
- y=generator.nextInt(maxY);
- }
- public void update(int playerSpeed){
- x-=playerSpeed;
- x-=speed;
- if(x<0){
- x=maxX;
- Random generator= new Random();
- y=generator.nextInt(maxY);
- x=generator.nextInt(15);
- }
- }
- public float getStarWidth(){
- float minX=1.0f;
- float minY=4.0f;
- Random rand=new Random();
- float finalX=rand.nextFloat()*(maxX-minX)+minX;
- return finalX;
- }
- }
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