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- This list was made by Coder123, coder, dolan. [Project Dolango]
- [ALL OF THESE ARE FROM THE XBOX360 VERSION OF BLACK OPS 2]
- *PLEASE DO NOT COPY AND PASTE THIS LIST, SHARE THIS LINK*
- Includes Game Modes, Some weapons, Difficulty, Controller Settings, Commands [default values for binds], binds, languages, Real time editing stuff, Perks, Classes, Mapnames and dvars [not all of them, but most of them]
- ::::::::::::::::::::::::::::::::::::::::::::::::::::
- Contact meh:
- skype: imnotcodersogtfo //Call me maybe? :(
- aim: im.coder
- hotmail: [email protected]
- youtube: C123mods
- twitter: @iCoder123
- btw, join this site: http://unrealforums.net/ and hit me up "coder"
- Okay lets start this shiz
- ::::::::::::::::::::::::::::::::::::::::::::::::::::
- Game Modes: [hc = Hardcore mode]
- hcdem
- hchq
- hcsd
- hcsab
- hcdom
- hcctf
- hcdm
- hctdm
- shrp
- gun
- sas
- oic
- tdef
- conf
- dem
- hq
- sd
- sab
- dom
- ctf
- ::::::::::::::::::::::::::::::::::::::::::::::::::
- Weapons: [_mp Multiplayer] [_zm Zombiemode]
- Zombie
- equip_gasmask_zm
- equip_hacker_zm
- Multiplayer
- satchel_charge_mp
- defaultweapon_mp //should also work for zombie mode
- weapon_null_mp
- napalmblob_mp
- ::::::::::::::::::::::::::::::::::::::::::::::::::
- Difficulty:
- DIFFICULTY_FU
- DIFFICULTY_HARD
- DIFFICULTY_MEDIUM
- DIFFICULTY_EASY
- ::::::::::::::::::::::::::::::::::::::::::::::::::
- Controller settings:
- Stick layout
- thumbstick_legacysouthpaw
- thumbstick_legacy
- tbumbstick_southpaw
- thumbstick_default
- Button layout
- buttons_charlie
- buttons_nomad
- buttons_lefty
- buttons_experimental
- buttons_default
- :::::::::::::::::::::::::::::::::::::::::::::::
- Commands: [Default binds and such]
- -specPrev
- +specPrev
- -specNext
- +specNext
- -gostand
- gocrouch
- -handbrake
- +handbrake
- -reverse
- +reverse
- -gas
- +gas
- -toggleads_throw
- +toggleads_throw
- -speed_throw
- -stance
- +stance
- -usereload
- +reload
- -breath_sprint
- -smoke
- -frag
- -melee
- -attack
- +moveright
- +moveleft
- +back
- +forward
- togglescores
- inventory
- pause
- togglemenu
- -switchseat
- +switchseat
- -vehiclemovedown
- -vehiclemoveup
- -vehicleboost
- -vehicleattacksecond
- +vehicleattacksecond
- -vehcileattack //Yes, there is a typo, but that is still the correct dvar.
- +vehicleattack
- -weapnext_inventory
- +weapnext_inventory
- -changezoom
- +changezoom
- -melee_zoom
- +melee_zoom
- -togglePrev
- +togglePrev
- +actionslot 4
- -actionslot 4
- -actionslot 3
- +actionslot 3
- -actionslot 2
- +actionslot 2
- -actionslot 1
- +actionslot 1
- :::::::::::::::::::::::::::::::::::::::::::::::::
- Binds:
- APAD_RIGHT
- APAD_LEFT
- APAD_DOWN
- APAD_UP
- DPAD_RIGHT
- DPAD_LEFT
- BUTTON_RTRIG
- BUTTON_RSTICK
- DPAD_DOWN
- DPAD_UP
- BUTTON_LTRIG
- BUTTON_LSTICK
- BUTTON_BACK
- BUTTON_START
- BUTTON_RSHLDR
- BUTTON_LSHLDR
- BUTTON_Y
- BUTTON_X
- BUTTON_B
- BUTTON_A
- :::::::::::::::::::::::::::::::::::::::::::::::::
- Languages:
- czech
- japanese
- korean
- polish
- russian
- british
- spanish
- italian
- australian
- german
- frenchcan
- french
- :::::::::::::::::::::::::::::::::::::::::::::::::
- Real Time Editing stuff: [Use Ascension to do these]
- Ascension stuff:
- - copy and paste the codes
- - choose "float"
- - click parse values
- - edit desired value
- Codes:
- Main Menu stuff: [pretty useless yeah.]
- Edit main menu
- .rdata:82000CD0 flt_82000CD0: .float 1.0 # DATA XREF: sub_8214AB20+1Co
- 1 = original value
- 4 = green main menu
- 2 = fucked up main menu
- picture = http://gyazo.com/59248ba25c0bcc3421fc6f40e4cc68d8
- picture = http://gyazo.com/b91ddf198af7cfee38665afc3916179d
- _________________________
- Edit the offset for "XBOX LIVE" and "OPTIONS"
- .rdata:82000CD8 flt_82000CD8: .float 0.5 # DATA XREF: sub_8214A838+14o
- 0,5 = original value
- 0,7 = down on the screen
- 0,8 = gone
- 0,1 = up on the screen [text is messed up]
- picture = http://gyazo.com/0a1d194203fcfb2cbf2de40a3a60f139
- _________________________
- Hide version
- .rdata:82000EC8 flt_82000EC8: .float -1.0 # DATA XREF: sub_8214AB20+6C0o
- -1 = default value
- 0 = hide version
- picture = http://gyazo.com/41edbc9f95e941b9485216aab93e0ef9
- ________________________
- Other stuff
- Super jump with No fall damage [not tested]
- .rdata:820779A4 flt_820779A4: .float 39.0 # DATA XREF: sub_825BB0B0+14o
- .rdata:8200151C flt_8200151C: .float 128.0 # DATA XREF: sub_8214DF90+1Co
- value1: 999
- value2: 999
- i could post more, but eh.
- :::::::::::::::::::::::::::::::::::::::::::::::::
- Perks:
- specialty_unlimitedsprint
- specialty_twoprimaries
- specialty_twogrenades
- specialty_stalker
- specialty_showonradar
- specialty_sprintrecovery
- specialty_shellshock
- specialty_stunprotection
- specialty_showenemyequipment
- specialty_scavenger
- specialty_rof
- specialty_reconnaissance
- specialty_quieter
- specialty_quickrevive
- specialty_proximityprotection
- specialty_pistoldeath
- specialty_pin_back
- specialty_nottargettedbysentry
- specialty_nokillstreakreticle
- specialty_nottargetedbyairsupport
- specialty_noname
- specialty_nomotionsensor
- specialty_movefaster
- specialty_marksman
- specialty_loudenemies
- specialty_longersprint
- specialty_killstreak
- specialty_immunerangefinder
- specialty_immunenvthermal
- specialty_immunemms
- specialty_immuneemp
- specialty_immunecounteruav
- specialty_holdbreath
- specialty_healthregen
- specialty_grenadepulldeath
- specialty_gpsjammer
- specialty_flashprotection
- specialty_flakjacket
- specialty_fireproof
- specialty_finalstand
- specialty_fastweaponswitch
- specialty_fasttoss
- specialty_fastreload
- specialty_fastmeleerecovery
- specialty_fastmantle
- specialty_fastladderclimb
- specialty_fastequipmentuse
- specialty_fastads
- specialty_fallheight
- specialty_extraammo
- specialty_explosivedamage
- specialty_earnmoremomentum
- specialty_disarmexplosive
- specialty_detectexplosive
- specialty_delayexplosive
- specialty_deadshot
- specialty_bulletpenetration
- specialty_bulletflinch
- specialty_bulletdamage
- specialty_bulletaccuracy
- specialty_armorvest
- specialty_armorpiercing
- specialty_additionalprimaryweapon
- ::::::::::::::::::::::::::::::::::::::::::::
- Classes:
- default classes
- CLASS_SNIPER
- CLASS_LMG
- CLASS_ASSAULT
- CLASS_CQB
- CLASS_SMG
- custom classes
- CLASS_CUSTOM_10
- CLASS_CUSTOM_9
- CLASS_CUSTOM_8
- CLASS_CUSTOM_7
- CLASS_CUSTOM_6
- CLASS_CUSTOM_SNIPER
- CLASS_CUSTOM_CQB
- CLASS_CUSTOM_LMG
- CLASS_CUSTOM_SMG
- CLASS_CUSTOM_ASSAULT
- :::::::::::::::::::::::::::::::::::::::::::::
- Mapnames:
- mp_dockside
- mp_la
- mp_socotra
- mp_turbine
- ::::::::::::::::::::::::::::::::::::::::::::
- DVARS and other kewl stuff
- aim_assist_min_target_distance
- aim_assist_script_disable
- aim_scale_view_axis
- aim_alternate_lockon_region_height
- aim_alternate_lockon_region_width
- aim_lockon_region_height
- aim_lockon_region_width
- aim_alternate_lockon_pitch_strength
- aim_lockon_pitch_strength
- aim_alternate_lockon_strength
- aim_lockon_strength
- aim_alternate_lockon_deflection
- aim_lockon_deflection
- aim_lockon_debug
- aim_lockon_enabled
- aim_view_sensitivity_override
- aim_autobayonet_range
- aim_automelee_move_limit_angle
- aim_automelee_move_limit_range
- aim_automelee_move_limit
- aim_automelee_range
- aim_automelee_region_height
- aim_automelee_region_width
- aim_automelee_lerp
- aim_automelee_debug
- aim_automelee_enabled
- aim_autoaim_region_height
- aim_autoaim_region_width
- aim_autoaim_debug
- aim_autoaim_enabled
- aim_autoaim_lerp
- aim_slowdown_yaw_scale_ads
- aim_slowdown_yaw_scale
- aim_slowdown_pitch_scale_ads
- aim_slowdown_pitch_scale
- aim_slowdown_region_extended_height
- aim_slowdown_region_extended_width
- aim_slowdown_region_height
- aim_slowdown_region_width
- aim_slowdown_debug
- aim_slowdown_enabled
- aim_accel_turnrate_lerp
- aim_accel_turnrate_debug
- aim_accel_turnrate_enabled
- aim_linkto_autorecenter_delay
- aim_linkto_autorecenter_rate
- aim_turnrate_yaw_ads
- aim_turnrate_yaw
- aim_turnrate_pitch_ads
- aim_turnrate_pitch
- aim_input_graph_index
- aim_input_graph_debug
- aim_input_graph_enabled
- aim_autoAimRangeScale
- aim_aimAssistRangeScale
- aim_target_alternate_frustum_min_distance
- aim_target_frustum_min_distance
- aim_target_frustum_expand_fast_updates
- aim_target_sentient_half_height
- aim_target_sentient_radius
- ui_ammo_stock_width
- ui_right_ammo_width
- cg_fuelHudVersion
- lowAmmoWarningNoAmmoColor2
- lowAmmoWarningNoAmmoColor1
- lowAmmoWarningNoReloadColor2
- lowAmmoWarningNoReloadColor1
- lowAmmoWarningColor2
- lowAmmoWarningColor1
- actionSlotsHide
- ammoCounterHide
- cg_showZombieControls
- cg_hudMapBorderWidth
- cg_hudMapPlayerHeigh
- cg_hudMapPlayerWidth
- cg_hudMapFriendlyHeight
- cg_hudMapFriendlyWidth
- cg_hudMapRadarLineThickness
- shoutcastHighlightedClient
- shoutcastSelectedClient
- redactionStrokeTime
- redactionStartStrokeTime
- redactionFadeDuration
- redactionDisplayTime
- popInLetterFXTime
- typeWriterCod7LetterFXTime
- compassGridAlign
- compassGridCols
- compassGridRows
- compassGridEnabled
- compassForcePlayerIcon
- compassShowEnemies
- compassEnemyFootstepEnabled
- compassEnemyFootstepMinSpeed
- compassEnemyFootstepMaxZ
- compassEnemyFootstepMaxRange
- compassObjectiveMaxHeight
- compassObjectiveMinHeight
- compassObjectiveDetailDist
- compassObjectiveMinDistRange
- compassObjectiveNearbyDist
- compassObjectiveHeight
- compassObjectiveWidth
- compassLocalRadarRadius
- compassLocalRadarUpdateTime
- compassRadarLineThickness
- compassSatelliteScanTime
- compassStaticImageUpdateTime
- compassSatellitePingFadeTime
- compassSatelliteStaticImageFadeTime
- compassRadarUpdateFastTime
- compassRadarUpdateTime
- compassRadarPingFadeTime
- compassClampIcons
- compassSoundPingFadeTime
- compassMinRadius
- compassMinRange
- compassMaxRange
- compass
- recorder_gotoTime
- recorder_memResize
- recorder_togglePlayback
- togglebandwidthprofile
- playrumble
- cg_toggleScores
- VoiceTeamChat
- VoiceChat
- mp_QuickMessage
- cg_shellshock_save
- cg_shellshock_load
- cg_shellshock
- weapprev
- weapnext
- viewpos
- walknodes
- extrabigfont
- killString
- playerClientNum
- clanTag
- playerName
- player_obituary_callout
- popUpDesc
- rankPopUp
- rankIconPopUp
- hud_fade_dpad
- UpdatePlayerNames
- voiceMenu
- hud_obit_death_crush
- hud_obit_death_falling
- killiconheadshot
- hud_obit_death_grenade_round
- hud_obit_knife
- killicondied
- hud_obit_death_suicide
- waypointPlayerOffsetRevive
- waypointPlayerOffsetStand
- waypointPlayerOffsetCrouch
- waypointPlayerOffsetProne
- hudElemPausedBrightness
- waypointTweakY
- waypointSplitscreenScale
- waypointTimeFade
- waypointDistFade
- waypointDistScaleSmallest
- waypointDistScaleRangeMax
- waypointDistScaleRangeMin
- waypointOffscreenScaleSmallest
- waypointOffscreenScaleLength
- waypointOffscreenCornerRadius
- waypointOffscreenRoundedCorners
- waypointOffscreenPadBottom
- waypointOffscreenPadTop
- waypointOffscreenPadRight
- waypointOffscreenPadLeft
- waypointOffscreenDistanceThresholdAlpha
- waypointOffscreenPointerDistance
- waypointOffscreenPointerHeight
- waypointOffscreenPointerWidth
- waypointIconHeight
- waypointIconWidth
- laserAlpha
- laserFlarePct_alt
- laserLightRadius_alt
- laserRadius_alt
- laserRange_alt
- laserDebug
- laserFlarePct
- laserEndOffset
- laserLightEndOffset
- laserLightBeginOffset
- laserLightRadius
- laserLightBodyTweak
- laserLightWithoutNightvision
- laserFadeADS
- laserRadius
- laserLightRangePlayer
- laserRangePlayer
- laserRange
- updateVehicleBindings
- cg_entitiesArray
- cg_weaponsArray
- cg_destructibles
- ikStatesArray
- cg_attachmentsArray
- cg_viewModelArray
- cgsArray
- cgArray
- dolan_user
- cg_opticAttachmentViewmodelSwitch
- vehNPCThrottleMultiplier
- cg_colorScale
- cg_colorHue
- cg_colorTemp
- cg_colorSaturation
- cg_useColorControl
- g_debugLocHitTime
- g_debugLocHit
- cg_BallisticArc_ForceHitIndicator
- cg_BallisticArc_DrawDelay
- cg_VelocityArrow_MinSegmentLength
- cg_VelocityArrow_MaxSegmentLength
- cg_VelocityArrow_RateOfChange
- cg_BallisticArc_MaxBounces
- cg_BallisticArc_MinBounces
- cg_BallisticArc_Offset
- cg_BallisticArc_EndWidth
- cg_BallisticArc_BeginWidth
- cg_infraredUseDefaultMaterial
- cg_infraredFriendlies
- cg_weaponHeat
- cg_InfraredFadeoutTime
- cg_forceInfrared
- cg_infraredBlurTime
- cg_infraredBlur
- cg_sonarAttachmentZmTurnedFadeTime
- cg_sonarAttachmentZmTurnedGraceTime
- cg_sonarAttachmentCounterMaxSpeed
- cg_sonarAttachmentCounterColorMultiplier
- cg_sonarAttachmentSpeedTimeRatio
- cg_sonarAttachmentDistanceFactor
- cg_sonarAttachmentMaxSpeed
- cg_sonarAttachmentPulseTime
- cg_sonarAttachmentPulseInterval
- cg_sonarAttachmentEmpFade
- cg_sonarAttachmentHideFriendlies
- cg_sonarAttachmentFadeFriendlies
- cg_sonarAttachmentSpeedDelay
- cg_sonarAttachmentMaxDist
- cg_sonarAttachmentBlur
- cg_rangeFinderDiamondSize
- cg_rangeFinderDiamondIndicator
- cg_rangeFinderActiveHeight
- cg_rangeFinderActiveWidth
- cg_rangeFinderPlayerTargetSize
- cg_rangeFinderMinEnemySpottingDist
- cg_rangeFinderActiveColor
- cg_rangeFinderDefaultColor
- cg_killcamdebug
- cg_microwaveTurretKillCamBackOffset
- cg_microwaveTurretKillCamHeightIncrease
- cg_turretKillCamDistanceIncrease
- cg_turretKillCamSideOffset
- cg_turretKillCamBackOffset
- cg_turretKillCamHeightIncrease
- cg_turretKillCamNearBlurEnd
- cg_turretKillCamNearBlurStart
- cg_turretKillCamFarBlurDist
- cg_turretKillCamFarBlurStart
- cg_turretKillCamFarBlur
- cg_turretKillCamNearBlur
- cg_turretKillCamCloseZDist
- cg_turretKillCamCloseXYDist
- cg_turretKillCamFov
- cg_artilleryKillCamGroundBackDist
- cg_artilleryKillCamGroundUpDist
- cg_artilleryKillCamWallSideDist
- cg_artilleryKillCamWallOutDist
- cg_artilleryKillCamBackDist
- cg_artilleryKillCamUpDist
- cg_artilleryKillCamFov
- cg_dogKillMinDistFromTarget
- cg_dogKillCamDistFromEyes
- cg_dogKillCamSideDist
- cg_dogKillCamUpDist
- cg_dogKillCamForwardDist
- cg_dogKillCamFov
- cg_explosiveKillCamStopDecelDist
- cg_explosiveKillCamStopDist
- cg_droneKillCamBackDist
- cg_droneKillCamUpDist
- cg_rocketKillCamBackDist
- cg_rocketKillCamUpDist
- cg_explosiveKillCamGroundBackDist
- cg_explosiveKillCamGroundUpDist
- cg_explosiveKillCamWallSideDist
- cg_explosiveKillCamWallOutDist
- cg_explosiveKillCamBackDist
- cg_explosiveKillCamUpDist
- cg_destructibleKillCamRegularHeight
- cg_destructibleKillCamZIncrease
- cg_destructibleKillCamNearBlurEnd
- cg_destructibleKillCamNearBlurStart
- cg_destructibleKillCamFarBlurDist
- cg_destructibleKillCamFarBlurStart
- cg_destructibleKillCamFarBlur
- cg_destructibleKillCamNearBlur
- cg_destructibleKillCamCloseZDist
- cg_destructibleKillCamCloseXYDist
- cg_destructibleKillCamFov
- cg_scriptedKillCamNearBlurEnd
- cg_scriptedKillCamNearBlurStart
- cg_scriptedKillCamFarBlurDist
- cg_scriptedKillCamFarBlurStart
- cg_scriptedKillCamFarBlur
- cg_scriptedKillCamNearBlur
- cg_scriptedKillCamCloseZDist
- cg_scriptedKillCamCloseXYDist
- cg_scriptedKillCamFov
- cg_heliKillCamNearBlurEnd
- cg_heliKillCamNearBlurStart
- cg_heliKillCamFarBlurDist
- cg_heliKillCamFarBlurStart
- cg_heliKillCamFarBlur
- cg_heliKillCamNearBlur
- cg_heliKillCamFov
- vehicle_piece_damagesfx_threshold
- cg_cameraVehicleExitTweenTime
- cg_cameraWaterClip
- cg_watersheeting
- cg_canSeeFriendlyFrustumMinDistance
- cg_canSeeFriendlyFrustumExpand
- cg_canSeeFriendlyFrustumUpdateInterval
- cg_overheadNamesTagUpdateInterval
- cg_playerFrustumHalfHeight
- cg_timedDamageDuration
- cg_proneFeetCollisionHull
- g_TeamColor_Free
- g_TeamColor_Spectator
- g_TeamColor_Party
- g_TeamColor_EnemyTeamAlt
- g_TeamColor_MyTeamAlt
- g_TeamColor_EnemyTeam
- g_TeamColor_MyTeam
- g_TeamColor_Axis
- g_TeamColor_Allies
- g_TeamName_Axis
- g_TeamName_Allies
- g_ScoresColor_Axis
- g_ScoresColor_Allies
- g_ScoresColor_Free
- g_ScoresColor_Spectator
- g_ScoresColor_EnemyTeam
- g_ScoresColor_MyTeam
- cg_allPlayerNamesVisible
- cg_turretBipodOffset
- cg_flareVisionSetFadeDuration
- cg_visionSetLerpMaxDecreasePerFrame
- cg_visionSetLerpMaxIncreasePerFrame
- overrideNVGModelWithKnife
- cg_viewZSmoothingTime
- cg_viewZSmoothingMax
- cg_viewZSmoothingMin
- ui_email_address
- cg_adsZScaleMax
- cg_cameraSpikeEnemyColor
- cg_cameraSpikeHighlightBrightness
- cg_corpseHighlightFadeTime
- cg_playerHighlightBlinkTime
- cg_playerHighlightMinFade
- cg_playerHighlightBrightness
- cg_playerHighlightEnemyColor
- cg_maxPlayerHighlightTargetSize
- cg_playerHighlightTargetSize
- cg_drawThroughWalls
- cg_friendlyNameFadeOut
- cg_enemyNameFadeOut
- cg_friendlyNameFadeIn
- cg_enemyNameFadeIn
- cg_drawFriendlyNames
- cg_overheadNamesGlow
- cg_overheadRankSize
- cg_overheadIconSize
- cg_overheadNamesSize
- cg_overheadNamesFarScale
- cg_overheadNamesFarDist
- cg_overheadNamesNearDist
- cg_overheadNamesMaxDist
- cg_headIconMinScreenRadius
- cg_constantSizeHeadIcons
- cg_subtitleWidthWidescreen
- cg_subtitleWidthStandard
- developer
- cg_dumpAnims
- cg_debug_overlay_viewport
- g_synchronousClients
- cg_drawpaused
- cl_paused
- cg_enableHelicopterNoCullLodOut
- cg_useWeaponSwitchReloadCancel
- cg_fakefireWizbyChance
- cg_use_colored_smoke
- cg_thirdPersonMode
- cg_thirdPerson
- cg_thirdPersonFocusDist
- cg_thirdPersonAngle
- cg_thirdPersonRange
- cg_airburstLaseFlashTime
- cg_airburstCameraRestriction
- cg_airburstStrafeRestriction
- cg_airburstLaseTime
- cg_firstPersonTracerChance
- cg_treadmarks
- cg_footprintsDebug
- cg_footprintsDistortWater
- cg_footprints
- cg_footsteps
- cg_debugevents
- cg_debugposition
- cg_crosshairEnemyColor
- cg_crosshairDynamic
- cg_crosshairAlphaMin
- cg_crosshairAlpha
- cg_centertime
- lagometer_pos
- cg_hudGrenadePointerPivot
- cg_hudGrenadePointerWidth
- cg_hudGrenadePointerHeight
- cg_hudGrenadeIconWidth
- cg_hudGrenadeIconHeight
- cg_hudGrenadeIconOffset
- cg_hudGrenadeIconMaxRangeFlash
- cg_hudGrenadeIconMaxRangeFrag
- cg_lastSpectatorSelectedThirdPerson
- cg_drawShellshock
- cg_drawCrosshairNamesPosY
- cg_drawCrosshairNamesPosX
- cg_drawCrosshairNames
- cg_drawHoldBreathHint
- cg_drawCrosshair
- cg_drawModelAxis
- cg_drawMaterialImageName
- cg_drawMaterialImageNum
- cg_drawMaterial
- snd_drawSort
- snd_drawInfo
- cg_drawFPSOnly
- cg_development
- cg_drawFPS
- cg_drawBigFPS
- cg_drawBreathHint
- cg_drawHealth
- smpUpdatePlayerNames
- smpDraw2D
- cg_draw2D
- cg_viewVehicleInfluenceGunnerFiring
- cg_viewVehicleInfluenceGunner
- cg_useWeaponBasedVariableZoom
- cg_fovExtraCam
- cg_fovMin
- cg_fovScale
- cg_fov
- cg_weaponHintsCoD1Style
- cg_retrieveHintTimeStuck
- cg_retrieveHintTime
- cg_cursorHints
- cg_drawGun
- cg_usingClientScripts
- g_loadScripts
- mpl_minimap_beep
- mpl_minimap_scan
- wpn_offhand_select
- wpn_metalstormsnp_charge_plr
- wpn_metalstormsnp_power_down
- wpn_metalstormsnp_charge_loop
- wpn_metalstormsnp_mms
- fly_sensor_alert
- fly_range_finder_lp
- wpn_sniper_breathgasp
- wpn_sniper_breathout
- wpn_sniper_breathin
- hudcolorbar
- lagometer
- smallFont
- net_disconnect
- hud_health_pulserate_critical
- hud_health_pulserate_injured
- hud_health_startpulse_critical
- hud_health_startpulse_injured
- ammo_counter_single
- cod_mpl_combat_awareness
- CG_UpdateWeaponVisibility
- scoreLimit
- setFocusScoreboard
- cg_scoreboardMyColor
- cg_ScoresPing_BgColor
- cg_ScoresPing_LowColor
- cg_ScoresPing_MedColor
- cg_ScoresPing_HighColor
- playerScore
- rank
- error_popmenu
- error_popmenu_lobby
- error_popmenu_party
- cg_ScoresColor_Gamertag
- cg_ScoresColor_Gamertag_3
- cg_ScoresColor_Gamertag_2
- cg_ScoresColor_Gamertag_1
- cg_ScoresColor_Gamertag_0
- cg_ScoresColor_TransparencyZombie
- cg_ScoresColor_Zombie
- cg_ScoresColor_Transparency
- cg_ScoresColor_Player_3
- cg_ScoresColor_Player_2
- cg_ScoresColor_Player_1
- cg_ScoresColor_Player_0
- cg_ScoresColor_Player
- scorebar_zom_1
- scorebar_zom_2
- scorebar_zom_3
- scorebar_zom_4
- cincapturedisablealpha
- cincaptureenablealpha
- setviewmodelrenderflag
- setshaderconstant
- mapshaderconstant
- getlocalclientnumber
- geteyeapprox
- geteye
- setambienttrigger
- forceinfraredmaterialsstreaming
- setsonarenabled
- setinfraredvisionset
- set_overlay_constant
- set_overlay_material
- set_overlay_enabled
- set_filter_bit_flag
- set_filter_pass_constant
- set_filter_pass_quads
- set_filter_pass_enabled
- set_filter_pass_material
- map_material
- animgetnumchildren
- animgetchildat
- getanimcurrframecount
- setanimtim
- getanimtime
- setflaggedanimknoballrestart
- setflaggedanimknoball
- setflaggedanimknoblimitedrestart
- setflaggedanimknobrestart
- setflaggedanimknoblimited
- setflaggedanimknob
- setanimknoballlimitedrestart
- setanimknoballrestart
- setanimknoballlimited
- setanimknoball
- setanimknoblimitedrestart
- setanimknobrestart
- setanimknoblimited
- setanimknob
- animflaggedscripted
- animscripted
- setflaggedanimlimitedrestart
- setflaggedanimrestart
- setflaggedanimlimited
- setflaggedanim
- setanimlimitedrestart
- setanimrestart
- setanimlimited
- setanim
- clearanimlimited
- clearanim
- hasanimtree
- useanimtree
- getcamangles
- getcampos
- islocalplayerweaponviewonlylinked
- getweaponposfrac
- getstance
- setwatchstyle
- ispoisoned
- stoppoisoning
- startpoisoning
- stoprumble
- playrumblelooponentity
- playrumbleonentity
- rotatevelocity
- movez
- movey
- movex
- movegravity
- moveto
- rotateto
- rotateroll
- rotateyaw
- rotatepitch
- isdriving
- setstunned
- getlocalgunnerangles
- ispeelingout
- getlocalclientdriver
- getwheelsurface
- islocalclientdriver
- getmaxreversespeed
- getsteering
- getmaxspeed
- getbrake
- getthrottle
- islocalplayerviewlinked
- unlink
- getmovementtype
- getcharacterindex
- setcompassicon
- isai
- islocalplayer
- isplayer
- getvelocity
- setscale
- setmodel
- getentitynumber
- getentnum
- setcolorelem
- newtextelem
- isxenon
- gamemodeisusingstats
- gamemodeisusingxp
- gamemodeismode
- sessionmodeiszombiesgame
- sessionmodeissystemlink
- sessionmodeisprivateonlinegame
- sessionmodeisprivate
- sessionmodeisonlinegame
- setsaveddvar //SetSavedDvar can only be called on dvars with the SAVED flag set
- setdvar
- setdvarfloat
- setdvarbool
- setdvarint
- getdebugdvarfloat
- getdebugdvarint
- getdebugdvar
- soundtimescale
- visionsetnaked
- getweaponmodel
- getweaponammoclip
- isalive
- getlocalplayer
- spawn
- spawnplane
- project2dto3d
- setthirdperson
- iprintlnbold
- println
- print
- print3d
- name
- eflags2
- eflags
- weapon
- addzombieboxweapon
- resetzombieboxweapons
- gettotalammo
- sv_privateClientsForClients
- mapname
- com_maxclients
- g_gametype
- sv_hostname
- snd_jetgun_pitch_end
- snd_jetgun_pitch_start
- snd_jetgun_loop_start
- snd_minigun_pitch_end
- snd_minigun_pitch_start
- snd_minigun_loop_start
- snd_boat_water_pitch_max
- snd_boat_water_slow_max
- snd_boat_water_fast_min
- snd_boat_water_idle_max
- snd_boat_water_slow_min
- snd_boat_pitch_high_max
- snd_boat_pitch_high_min
- snd_boat_pitch_med_max
- snd_boat_pitch_med_min
- snd_boat_pitch_low_max
- snd_boat_pitch_low_min
- snd_boat_pitch_idle_max
- snd_boat_pitch_idle_min
- snd_boat_rpm_high_fin_end
- snd_boat_rpm_high_start
- snd_boat_rpm_med_end
- snd_boat_rpm_med_fout_start
- snd_boat_rpm_med_fin_end
- snd_boat_rpm_med_start
- snd_boat_rpm_low_end
- snd_boat_rpm_low_fout_start
- snd_boat_rpm_low_fin_end
- snd_boat_rpm_low_start
- snd_boat_rpm_idle_end
- snd_boat_rpm_idle_fout_start
- snd_throttle_reduce_vol
- snd_throttle_time_held_down
- snd_boat_engine_off
- snd_boat_lerp_rpm
- snd_boat_using_lerp_rpm
- snd_boat_rpm_scalar
- snd_boat_current_rpm
- wait
- gravity
- teamMessageRank
- teamMessageName
- teamMessageRankIcon
- teamMessage
- cg_missile_FOV
- cg_laserSightMaxDistance
- cameraShakeRemoteHelo_SpeedRange
- cameraShakeRemoteHelo_Freqs
- cameraShakeRemoteHelo_Angles
- cameraShakeRemoteMissile_SpeedRange
- cameraShakeRemoteMissile_Freqs
- cameraShakeRemoteMissile_Angles
- cg_viewUseAltDOF
- r_postEmissiveBrightening
- r_sunFlareTint
- r_reviveFX_edgeAmount
- r_reviveFX_edgeMaskAdjust
- r_reviveFX_edgeOffset
- r_reviveFX_edgeContrast
- r_reviveFX_edgeScale
- r_reviveFX_edgeSaturation
- r_reviveFX_edgeColorTemp
- r_reviveFX_enable
- r_filmLut
- r_primaryLightTweakSpecularStrength
- r_primaryLightTweakDiffuseStrength
- gooby_user
- r_primaryLightUseTweaks
- r_filmEnable
- showVisionSetDebugInfo
- flareDisableEffects
- nightVisionDisableEffects
- nightVisionPowerOnTime
- nightVisionFadeInOutTime
- cg_cullBulletAngle
- cg_minCullBulletDist
- cg_cullBullets
- cg_gun_rot_minspeed
- cg_gun_rot_rate
- cg_gun_move_minspeed
- cg_gun_move_rate
- cg_gun_rot_r
- cg_gun_rot_y
- cg_gun_rot_p
- cg_gun_ofs_u
- cg_gun_ofs_r
- cg_gun_ofs_f
- cg_gun_move_u
- cg_gun_move_r
- cg_gun_move_f
- cg_gun_z
- cg_gun_y
- cg_gun_x
- laser_on
- laser_off
- snd_autoSim
- localhost
- togglep
- toggle
- reset
- sets
- seta
- set
- xenon
- uin_pulse_text_type
- uin_pulse_text_delete
- con_typewriterColorBase
- con_echo
- clear
- chatmodeteam
- chatmodepublic
- cl_deathMessageWidth
- unbindallaxis
- bindaxis
- bind
- bind2
- bindlist
- unbindall2
- unbindall
- unbind2
- unbind
- silentfail
- lui_loader
- protocol
- stats
- hostquit
- reconnect
- disconnect
- connect
- signclientin
- forcevoicefail
- voicefail
- editclanname
- ui_keyboard
- localservers
- xsessionupdateprivacy
- xpartyready
- xsessionupdate
- xupdatepartystate
- xupdatepartymappacks
- xpartyveto
- xpartygo
- xpartyswitchlobbies
- xstopprivateparty
- xstoppartykeeptogether
- xstopparty
- xstartprivateparty
- xstartpartyhost
- xstartparty
- signclientout
- setclientprimary
- setclientnotbeingused
- disableallclients
- disableallbutprimaryclients
- resetStats
- selectStringTableEntryInDvar
- startZombies
- startSingleplayer
- startMultiplayer
- showip
- clientinfo
- cmd
- setenv
- ui_resetSelectedPlayerXuid
- xshowgamercard
- xmuteplayer
- updategamerprofile
- splitscreen
- splitscreen_playerCount
- cl_connectionAttempts
- cl_connectTimeout
- cl_timeout
- systemlink
- player_name
- password
- cl_ingame
- cl_motdString
- cl_freelook
- cl_mouseAccel
- m_filter
- m_side
- m_forward
- xstartlocalprivateparty
- sendinstantmessage
- fastrestart //fast_restart
- loadingnewmap
- newClientState
- demigod
- god
- splitscreen_botDifficulty
- splitscreen_botCount
- ui_custom_name
- cl_maxppf
- customGameMode
- isInGame
- XBOXLIVE_MUSTLOGIN
- gametype
- game
- hostname
- XBOXLIVE_MPNOTALLOWED
- xshowmarketplace
- xjoinxboxlivepartymembersession
- xjoinplayersessionforxuid
- xjoinclansessionforxuid
- xjoinfriendsessionforxuid
- acceptinvite
- xsendinvitetoxuid
- xsendinvite
- xsignin
- xsigninlocal
- xsigninlivenoguests
- xsigninlive
- xsignout
- cl_migrationPingTime
- sv_cheats
- normalfont
- client
- devgui
- prestige
- gamertag
- exec
- party_updateActiveMenu
- party_statechanged
- party_toggleMute
- partymigrate_ForceMigrateMS
- party_sendresults
- party_testmigrate
- party_neverJoinRecent
- party_maxDesperateMigrationTime
- party_maxMigrationTime
- partyend_reason
- party_iamhost
- party_playervisible
- party_hostname
- party_mapname
- party_gamesize
- party_gametype
- party_vetoPercentRequired
- party_minplayers
- menu_systemlink_lobby
- menu_xboxlive_basictraining
- menu_systemlink_lobbyended
- menu_systemlink_lobby
- menu_leaderboard
- menu_xboxlive_barracks
- menu_xboxlive_findgame
- PartyClient_HandleGoMsg
- PartyHost_FindTeams
- skillmismatch
- toomanyparties
- netchecksum
- netcode
- reliableMigrate_maxBWPackets
- reliableMigrate_debugEnabled
- reliablieMigrate_missingPeerPenalty
- reliableMigrate_preHost
- reliableMigrate_maxHostTimeDiff
- reliableMigrate_maxDeadlineDiff
- reliableMigrate_deadline
- clientkick
- start_newlobby
- autoagree
- client_agree
- clients_timeout
- client_timeout
- client_connected
- client_failed
- party_update_host
- party_update_status
- cg_hudLegacyStereo3DScale
- safeArea_vertical
- safeArea_horizontal
- g_gumpMemory
- isLeague
- isZombieMode
- isPrivate
- PLEVEL
- StatValue
- PlayerStatsList
- RANK
- TIME_PLAYED_TOTAL
- killStreaks
- bitchKills //dafuq?
- bitch
- nemesisKills
- nemesisDeaths
- nemesis
- teamScores
- winningTeam
- spawnZ
- spawnY
- spawnX
- rankAtStart
- totalPlaytime
- num_lives
- killerZ
- killerY
- killerX
- rankAtEnd
- assists
- axisScore
- alliesScore
- version
- eventPosZ
- eventPosY
- eventPosX
- eventTime
- eventType
- killStreakCount
- perks
- killstreak3
- killstreak2
- killstreak1
- secondaryGrenade
- primaryGrenade
- secondaryWeaponAtt
- secondaryWeapon
- primaryWeaponAtt
- primaryWeapon
- numZombieRounds
- attachmentStats
- dynEnt_spawnedLimit
- dynEnt_explodeMaxEnts
- dynEnt_explodeMinForce
- dynEnt_explodeSpinScale
- dynEnt_explodeUpbias
- dynEnt_explodeForce
- dynEnt_bulletForce
- dynEntPieces_impactForce
- dynEntPieces_angularVelocity
- dynEntPieces_velocity
- dynEnt_damageRadiusScale
- fx_add_surfs
- fx_draw_sprite_geo
- fx_draw_trail_geo
- fx_elemsetup
- fx_show_names_range
- fx_marks_range
- fx_use_ground_entity
- fx_draw_weapon_tags
- fx_occlusion_query_profile
- fx_priority_enable
- fx_priority_debug
- fx_drawClouds
- fx_mark_profile
- fx_profile
- fx_visMinTraceDist
- fx_count
- fx_debugBolt
- fx_freeze
- fx_marks_draw
- fx_draw
- fx_enable
- fx_add_mark
- bullethits
- radiusdamageradius
- radiusdamagemax
- radiusdamagemin
- bot_MaxStrafeTime
- bot_MinStrafeTime
- bot_StrafeChance
- bot_PitchSpeedAds
- bot_PitchSpeed
- bot_PitchDown
- bot_PitchUp
- bot_YawSpeedAds
- bot_YawSpeed
- bot_MaxReactionTime
- bot_MinReactionTime
- bot_MaxFireTime
- bot_MinFireTime
- bot_MaxDeathTime
- bot_MinDeathTime
- bot_MaxCrouchTime
- bot_MinCrouchTime
- bot_MaxPitchTime
- bot_MinPitchTime
- bot_MaxAdsTime
- bot_MinAdsTime
- bot_MaxGrenadeTime
- bot_MinGrenadeTime
- bot_MeleeDist
- bot_AllowGrenades
- bot_UseFriendNames
- bot_TargetLeadBias
- bot_CrouchDistance
- bot_SprintDistance
- bot_CloseDistance
- bot_GoalRadius
- bot_Fov
- ClientDisconnect
- kdratio
- captures
- returns
- defuses
- plants
- defends
- playerknockback
- disableinvulnerability
- enableinvulnerability
- setrank
- unsetperk
- clearperks
- getperks
- setperk
- applyknockback
- setinventoryweapon
- setactionslot
- allowmelee
- allowsprint
- allowjump
- allowads
- ishost
- getguid
- recordplayerdeathzombies
- incrementplayerstat
- incrementlifestat
- setheldweaponmodel
- setclientprofilevar
- setclientuivisibilityflag
- setclienthudhardcore
- setclientcompass
- setclientthirdpersonangle
- setclientthirdperson
- cloneplayer
- setweaponammoclip
- enableweaponcycling
- disableweaponcycling
- enabledeathstreak
- enableweapons
- disabledeathstreak
- disableweapons
- arecontrolsfrozen
- freezecontrols
- suicide
- dropitem
- seteverhadweaponall
- setspawnweapon
- sayteam
- sayall
- giveweaponnextattachment
- givenextbaseweapon
- buttonpressed
- clientsyssetstate
- setviewmodel
- sprintbuttonpressed
- inventorybuttonpressed
- secondaryoffhandbuttonpressed
- fragbuttonpressed
- stancebuttonpressed
- jumpbuttonpressed
- meleebuttonpressed
- throwbuttonpressed
- adsbuttonpressed
- actionslotfourbuttonpressed
- actionslotthreebuttonpressed
- actionslottwobuttonpressed
- actionslotonebuttonpressed
- attackbuttonpressed
- usebuttonpressed
- setvelocity
- setorigin
- givemaxammo
- givestartammo
- takeallweapons
- takeweapon
- giveweapon
- PlayerCmd_SetClientFlag
- g_compassShowEnemies
- hud_visible
- fast_restart
- map_restart
- g_gametype
- clientkick
- tempBanUser
- tempBanClient
- say_team
- say
- player_die
- vehPlaneTurnAssistDecayRate
- vehPlanePlayerAvoidance
- vehPlaneSpeedControl
- vehPlaneConventionalFlight
- vehPlaneAssistedFlying
- vehHelicopterboundMapHeight
- vehHelicopterboundMapLowerRightY
- vehHelicopterboundMapLowerRightX
- vehHelicopterboundMapUpperLeftY
- vehHelicopterboundMapUpperLeftX
- vehHelicopterboundsOn
- vehHelicopterLookaheadTime
- vehHelicopterMaxHeightLockOffset
- vehHelicopterMinHeightLockOffset
- vehHelicopterRotDecel
- vehHelicopterDefaultPitch
- vehHelicopterFreeLook
- vehHelicopterPathTransitionTime
- vehHelicopterTiltFromViewangles
- vehHelicopterYawOnLeftStick
- vehHelicopterInvertUpDown
- vehHelicopterSoftCollisions
- vehHelicopterYawAltitudeControls
- vehHelicopterScaleMovement
- vehHelicopterStrafeDeadzone
- vehHelicopterRightStickDeadzone
- vehHelicopterHoverSpeedThreshold
- setplayernamestring
- setshader
- fullscreen
- g_turretBipodOffset
- g_turretServerPitchMax
- g_turretServerPitchMin
- g_fogHalfDistReadOnly
- g_fogStartDistReadOnly
- g_fogColorReadOnly
- g_broadcastLocalSound
- g_actorAndVehicleAntilagDebug
- g_actorAndVehicleAntilag
- g_vehiclePlaneCurveTime
- turretPlayerAvoidScale
- g_avoidEnabled
- g_quadrotorFlyHeight
- vehGunnerSplashDamage
- g_vehicleDebug
- g_mantleBlockTimeBuffer
- g_redCrosshairs
- g_useholdspawndelay
- g_dumpAnimsCommands
- g_dumpAnims
- pickupPrints
- g_minGrenadeDamageSpeed
- vehicle_useRadius
- player_MGUseRadius
- player_useRadius_zm
- player_useRadius
- player_throwbackOuterRadius
- player_throwbackInnerRadius
- radius_damage_debug
- melee_debug
- g_friendlyNameDist
- g_friendlyfireDist
- g_no_script_spam
- g_debugLocDamageEntity
- g_debugLocDamage
- g_TeamName_Three
- g_customTeamName_Three
- g_customTeamName_Axis
- g_customTeamName_Allies
- g_TeamIcon_Spectator
- g_TeamIcon_Free
- g_TeamIcon_Axis
- g_TeamIcon_Allies
- g_allowVote
- g_motd
- g_entinfo_scale
- g_entinfo_maxdist
- g_entinfo_AItext
- g_entinfo_type
- g_entinfo
- bullet_penetrationEnabled
- ai_maxAttackerCount
- ai_meleeDamage
- ai_meleeHeight
- ai_meleeWidth
- ai_meleeRange
- ai_friendlySuppressionDist
- ai_friendlySuppression
- ai_foliageSeeThroughDist
- ai_threatUpdateInterval
- ai_playerFarRange
- ai_playerFarAccuracy
- ai_playerNearRange
- ai_playerNearAccuracy
- ai_eventDistBadPlace
- ai_eventDistProjImpact
- ai_eventDistBulletRunning
- ai_eventDistBullet
- ai_eventDistSilencedShot
- ai_eventDistGunShot
- ai_eventDistProjPing
- ai_eventDistGrenadePing
- ai_eventDistExplosion
- ai_eventDistDeath
- ai_eventDistPain
- ai_eventDistReact
- ai_eventDistNewEnemy
- ai_eventDistFootstepLite
- ai_eventDistFootstep
- ai_debugEntIndex
- ai_debugMeleeAttackSpots
- ai_debugThreatSelection
- ai_debugAnimDeltas
- ai_showVolume
- ai_debugMayMove
- ai_pathMomentum
- ai_noDodge
- ai_showDodge
- ai_showBadPlaces
- ai_debugCoverEntityNum
- ai_showPotentialThreatDir
- ai_pathRandomPercent
- ai_pathChokePointCost
- ai_pathNegotiationOverlapCost
- ai_ShowCanshootChecks
- ai_moveOrientMode
- ai_disableSpawn
- ai_debugClaimedNodes
- ai_debugFindPathLock
- ai_debugFindPathWidth
- ai_debugFindPathDirect
- ai_debugFindPath
- ai_showPathFindNodes
- ai_showPaths
- ai_showVisDataDist
- ai_showVisData
- ai_showNodeDrawType
- ai_showNearestNode
- ai_showNodesDist
- ai_showNodes
- ai_corpseCount
- ai_trim_path_zigzags
- ai_angularYawDecelFactor
- ai_angularYawAccelRate
- ai_angularYawEnabled
- ai_slowdownRateBlendFactor
- ai_slowdownMinRate
- ai_slowdownMaxYawDiff
- ai_slowdownMinYawDiff
- ai_useBetterLookahead
- ai_useLeanRunAnimations
- ai_useFacingTranslation
- ai_turnRate
- g_aiEventDump
- g_spawnai
- g_ai
- g_vehicleDrawSplines
- g_vehicleDrawPath
- g_debugBullets
- g_debugDamage
- g_maxDroppedWeapons
- g_knockback
- g_speed
- g_password
- g_logSync
- g_logTimeStampInSeconds
- g_log
- grenadeBounceRestitutionMax
- grenadeCurveMax
- grenadeWobbleSideDamp
- grenadeWobbleSideMag
- grenadeWobbleFwdMag
- grenadeWobbleFreq
- grenadeBumpMax
- grenadeBumpMag
- grenadeBumpFreq
- grenadeFrictionMaxThresh
- grenadeFrictionHigh
- grenadeFrictionLow
- grenadeRollingEnabled
- grenadeRestThreshold
- missileTVGuidedMPSpecific
- missileTVGuidedFlatteningRollAccel
- missileTVGuidedTurningRollAccel
- missileTVGuidedMaxRollAngle
- missileTVGuidedBoostSpeedDown
- missileTVGuidedBoostSpeedUp
- missileTVGuidedBoost
- missileMolotovBlobNum
- missileMolotovBlobTime
- missilePlantableSize
- missileTVGuidedTurnRate
- missileTVGuidedStickDeadzone
- missileWaterMaxDepth
- missileDroneClimbToOwner
- missileDroneTurnDecel
- missileDroneClimbMaxDist
- missileDroneSpeedLimitDescend
- missileDroneSpeedLimitClimb
- missileDroneAccelDescend
- missileDroneAccelClimb
- missileDroneTurnMaxRate
- missileDroneTurnMaxRollChange
- missileDroneTurnMaxRoll
- missileDroneDistSqTargetAvoidanceDisabled
- missileDroneDistanceAvoidanceSec
- missileDroneDistanceAvoidance
- missileDroneTurnRateSmallAdjustments
- missileDroneTurnRateAvoidance
- missileDroneTurnRateAscent
- missileDroneTurnRateDecent
- missileDroneClimbCeilingTop
- missileDroneClimbCeilingDirect
- missileDroneClimbAngleTop
- missileDroneClimbAngleDirect
- missileDroneClimbHeightTop
- missileDroneClimbHeightDirect
- missileJavClimbToOwner
- missileJavTurnDecel
- missileJavSpeedLimitDescend
- missileJavSpeedLimitClimb
- missileJavAccelDescend
- missileJavAccelClimb
- missileJavTurnRateTop
- missileJavTurnRateDirect
- missileJavClimbCeilingTop
- missileJavClimbCeilingDirect
- missileJavClimbAngleTop
- missileJavClimbAngleDirect
- missileJavClimbHeightTop
- missileJavClimbHeightDirect
- missileHellfireUpAccel
- missileHellfireMaxSlope
- fireweapon
- setspeed
- setinfraredvision
- useservervisionset
- setvisionsetforplayer
- setempjammed
- addrankxpvalue
- addrankxp
- addplayerstat
- addplayerstatwithgametype
- addweaponstat
- registerxp
- uploadstats
- makedvarserverinfo
- isgodmode
- challengeValue
- statValue
- maxxp
- minxp
- PlayerLevelStats
- total_shots
- xp
- fakefire
- setclientflag
- itemweaponsetammo
- setzombiename
- giveachievement
- setmovespeedscale
- setplayergravity
- setzombieshrink
- dodamage
- setmaxhealth
- laseron
- laseroff
- ghost
- addspawnpoints
- visionsetnight
- visionsetlaststand
- setgravity
- endlobby
- setslowmotion
- allclientssprint
- addtestclient
- getdroppedweapons
- updateclientsnames
- setteamscore
- getweaponindexfromname
- weaponmaxammo
- KillersHearVictim
- DeadHearKiller
- DeadHearAllLiving
- DeadHearTeamLiving
- DeadChatWithTeam
- DeadChatWithDead
- EveryoneHearsEveryone
- hud_zombie
- disableIngameMenu
- cg_drawSpectatorMessages
- hud_hardcore
- bomb_timer_b
- ammocounterhide
- bomb_timer_a
- bomb_timer
- radar_axis
- radar_allies
- trigger_damage
- trigger_radius_use
- trigger_box_use
- gametype_zm
- map_zm
- motd
- playlist_playermatch
- playlist_wagermatch
- playlist_leaguematch
- sv_botUseFriendNames
- bot_tips
- xblive_basictraining_popup
- cg_spectateThirdPerson
- input_targetAssist
- bg_collectibles
- missions_unlocked
- missionHighestDifficulty
- g_gameskill
- sv_lastSaveGame
- cg_subtitles
- email_address
- cg_playerState
- start_in_3d
- cg_drawCrosshair3D
- safeAreaTweakable_vertical
- safeAreaTweakable_horizontal
- r_gamma
- gpad_button_rstick_deflect_max
- gpad_button_lstick_deflect_max
- gpad_sticksConfig
- gpad_buttonsConfig
- cg_blood
- cg_mature
- input_autoAim
- start_in_mp
- customClassName
- loadoutVersion
- savegame.foo
- savegame.svg
- targetted_by_zombie
- zombie_bus_window_melee
- zombie_bus_window_idle
- zombie_climbin_bus
- zombie_board_tear_bus
- zombie_jump_on_bus
- zombie_board_tear
- zombie_window_melee
- zombie_stumpy_melee
- nophysics
- nogravity
- noclip
- moon_gravity
- host_sucks_end_game
- night_vision_off
- night_vision_on
- invisible
- dropweapon
- death_or_disconnect
- death
- teamName
- iconName
- MP_BETACLOSED
- ui_zm
- ui_mp
- dvar_restart
- scr_axis
- scr_allies
- scr_numLives
- scr_killcam
- scr_wagerTier
- scr_hostmigrationtest
- ui_autoContinue
- ui_errorMessageDebug
- ui_errorMessage
- ui_errorTitle
- ui_mapCount
- ui_deadquote
- ui_combatCurrScrollBarPos
- ui_gametype
- ui_mapname
- sv_running
- sv_paused
- timescale
- fixedtime
- com_timescale
- developer_script
- xenonGame
- consoleGame
- sv_forceunranked
- sv_fakeServerLoadRand
- sv_fakeServerLoad
- xblive_privatematch
- xblive_rankedmatch
- onlinegame
- zombie_devgui
- lui_timescale
- shortversion
- scr_rampagebonusscale
- scr_scorestreaks_maxstacking
- scr_scorestreaks
- scr_codpointsperchallenge
- scr_codpointsmatchscale
- scr_codpointsxpscale
- scr_rankXpCap
- scr_xpscale
- xblive_allmappacks
- codpoints
- dvarListByCount
- restoreDvars
- dvarAddConfigFlag
- dvardump
- dvarlist
- setdvartotime
- sv_mapRotation
- sv_zombietime
- sv_timeout
- BlackOpsPrivate
- sv_endGameIfISuck
- sv_privateClients
- migration
- migration_soak
- migration_forceHost
- migration_timeBetween
- migration_limit
- migration_msgtimeout
- migration_blocksperframe
- migration_minclientcount
- loc_warningsAsErrors
- loc_warnings
- loc_forceEnglish
- loc_language
- language
- mapName
- gameType
- gameTypeName
- gameTypeImage
- menu_mp_lobby_bar_name
- ui_fxFontOutlineColor
- ui_fxFontShadowColor
- ui_fxFontGlowColor
- ui_fxFontColor
- ui_readingSaveDevice
- ui_hideminimap
- ui_specops
- ui_display_aar
- ui_keyboard_dvar_new
- g_FactionName_Allies
- g_FactionName_Axis
- custom_perks_allow_pro
- scr_hardcore
- ui_partyFull
- ui_showDLCMaps
- ui_scrollTextDelay
- ui_scrollTextYOffsetResetDelay
- ui_scrollTextScrollRate
- ui_scrollTextYOffset
- ui_showBryceMagic
- ui_gametype_text
- ui_load_index
- ui_mapPackChanged
- ui_preview_map
- ui_bigFont
- ui_smallFont
- ui_zm_playtest
- ui_zm_mapstartlocation
- ui_heatMapColor
- open_menu
- system_link
- menu_gamesetup_splitscreen
- playlist_allowdevmaps
- unlockxp
- unlockPLevel
- setLocalVarString
- setLocalVarFloat
- setLocalVarInt
- setLocalVarBool
- execNowOnDvarFloatValue
- execNowOnDvarIntValue
- execNowOnDvarStringValue
- execnow
- resetdvar
- showMenu
- setactivemenu
- setlocalvarstring
- setlocalvarfloat
- setlocalvarint
- setlocalvarbool
- ShowZombieMap
- IsSuperUser
- LocalVarString
- LocalVarFloat
- LocalVarBool
- LocalVarInt
- allClientDvarsEnabled
- phys_gravity
- physics_objects
- enable_new_prone_check
- enable_moving_paths
- debugRenderCollisionDistance
- debugRenderMask
- phys_ragdoll_buoyancy
- phys_buoyancy
- phys_buoyancyFloatHeightOffset
- phys_piecesSpawnDistanceCutoff
- phys_buoyancyDistanceCutoff
- phys_maxFloatTime
- phys_vehicleWheelEntityCollision
- phys_vehicleDamageFroceScale
- phys_vehicleGravityMultiplier
- phys_gravity_dir
- ragdoll_self_collision_scale
- ragdoll_jitter_scale
- ragdoll_rotvel_scale
- ragdoll_jointlerp_time
- ragdoll_baselerp_time
- ragdoll_bullet_upbias
- ragdoll_bullet_force
- ragdoll_explode_upbias
- ragdoll_explode_force
- ragdoll_max_life
- ragdoll_fps
- ragdoll_debug
- ragdoll_selfpair
- ragdoll_limit
- ragdoll_joint
- ragdoll_pin_bone
- ragdoll_baselerp_bone
- ragdoll_bone
- ragdoll_clear
- wiiuIkEnabled
- ik_ai_range_max
- ik_ai_pool_size
- ik_dvar_ai_aim_tracking_rat
- ik_dvar_lookatpos_eyes_scale
- ik_dvar_lookatpos_tracking_rate
- ik_dvar_lookatpos_notorso
- ik_lookatpos_head_scale
- ik_dvar_lookatentity_eyes_scale
- ik_dvar_lookatentity_tracking_rate
- ik_dvar_lookatentity_notorso
- ik_lookatentity_head_scale
- ik_yaw_limit_max
- ik_yaw_limit_thresh
- ik_roll_limit_max
- ik_roll_limit_thresh
- ik_pitch_limit_max
- ik_pitch_limit_thresh
- ik_paranoid_matrix_checks
- ik_ai_hand_get_data
- ik_ai_hand_rotation_vec
- ik_ai_hand_offset_vec
- ik_ai_hand_tuning
- ik_enable_ai_terrain
- ik_enable_ai_hand
- ik_enable_player_terrain
- ik_enable_player_hand
- ik_right_hand_lerp_test
- ik_left_hand_lerp_test
- ik_hand_test
- ik_foot_test
- ik_pelvis_test
- ik_debug
- ik_enable
- is_visible
- startzombies
- startmultiplayer
- visionsetunderwater
- visionsetdamage
- ufomode
- throwdownweapon
- startmultiplayergame
- setwaterfog
- settimescale
- setclientdvars
- setclientdvar
- playername
- objective_printtext
- notifyoncommand
- ignoreall
- getdvarvector
- getdvarint
- getdvarfloat
- getdvar
- getcurrentweaponclipammo
- forceteleport
- sv_clientside
- Invulnerable
- voice_duck
- duck
- duck_group
- first_signed_in
- signed_into_live
- last_signed_out
- signed_out
- popup_connectingdw
- live_betaexpired
- LiveAntiCheatAnswerChallenges
- banCheck
- maps_zm
- maps_mp
- gametype_mp
- inparty_zm
- inparty_mp
- inparty
- matchtype_zm
- matchtype_mp
- localplayers_zm
- localplayers_mp
- playlist_zm
- playlist_mp
- live_zm
- live_mp
- matchmaking_debug
- stats_checksumerrors
- iamacheater
- statsresets
- ui_challengeGameMode
- recordPointsSpent
- PrestigeStatsReset
- setStatFromLocString
- statWriteDDL
- statReadDDLExt
- statAddByName
- statGetByNameInDvar
- clanName
- statsresets_basictraining
- intStat_s
- error_msg
- mpstatsCompressed
- zmstatsCompressed
- mpstatsBasicTraining
- zmstatsBasicTraining
- mpdatabk0000
- zmdatabk0000
- badmpdatazlib
- badzmdatazlib
- zero_stats_check
- stats_version_check
- stat_version
- uploadStats
- fakeComError
- badmpdata
- badzmdata
- statsresets_basictraining_ddl
- mpTestFile
- zmTestFile
- motd-mp
- motd-zm
- online_tu0_mp_
- online_tu0_zm_
- ui_xboxLivePartyListOpen
- ui_xboxLiveCountNotZero
- xboxLiveParty_UpdateInfo
- xblive_basictraining
- xblive_wagermatch
- xblive_enablePadsForMarketplace
- xblive_mappacks
- xblive_theater
- xblive_clanmatch
- xblive_showmarketplace
- xenon_sysUIActive
- session_nonblocking
- xblive_loggedin
- initSystemTestLogging
- fakeDWDisconnect
- glassDamageMultiplier
- shatterAllGlass
- ui_keyboard_new
- messageText
- titleText
- jump_spreadAdd
- jump_ladderPushVel
- jump_slowdownEnable
- jump_stepSize
- jump_height
- scr_player_sprinttime
- bg_gunXOffset
- bg_disableWeaponPlantingInWater
- dog_MeleeDamage
- player_forceRedCrosshair
- player_viewRateScale
- player_viewLockEnt
- player_swimDamagerInterval
- player_swimDamage
- player_swimTime
- bg_moonGravity
- bg_lowGravity
- bg_gravity
- player_bayonetTargetDist
- player_bayonetRange
- player_meleeChargeFriction
- player_meleeCalcSpeedFromTarget
- player_meleeChargeMaxSpeed
- player_meleeHeight
- player_meleeWidth
- player_meleeRange
- player_lookAtEntityAllowChildren
- player_standingViewHeight
- player_disableWeaponsOnVehicle
- player_sprintStrafeSpeedScale
- player_sprintMinTime
- player_sprintTime
- player_sprintUnlimited
- player_sprintSpeedScale
- player_sprintForwardMinimum
- player_zombieSpeedScale
- player_spectateSpeedScale
- player_backSpeedScale
- player_strafeSpeedScale
- player_waterSpeedScale
- player_sliding_friction
- player_knockbackMoveThreshhold
- player_runThreshhold
- player_reviveTriggerRadius
- player_lastStandBleedoutTime
- player_clipSizeMultiplier
- player_sustainAmmo
- player_debugHealth
- bg_forceExplosiveBullets
- cg_ufo_scaler
- stopspeed
- friction
- bg_fallDamageMinHeight
- bg_fallDamageMaxHeight
- scr_team_fftype
- perk_scavenger_tactical_proc
- perk_scavenger_lethal_proc
- perk_scavenger_clip_multiplier
- perk_nottargetedbyai_graceperiod
- perk_nottargetedbyai_min_speed
- perk_gpsjammer_graceperiod
- perk_gpsjammer_min_speed
- perk_marksmanEnemyNameFadeOut
- perk_marksmanEnemyNameFadeIn
- perk_fastLadderClimbMultiplier
- perk_blackbirdShowsGpsJammer
- perk_dogsAttackGhost
- perk_armorPiercing
- perk_fireproof
- perk_flakJacket_hardcore
- perk_flakJacket
- perk_throwbackInnerRadius
- perk_interactSpeedMultiplier
- perk_mantleReduction
- perk_shellShockReduction
- perk_damageKickReduction
- perk_healthRegenMultiplier
- perk_sprintRecoveryMultiplier
- perk_deathStreakCountRequired
- perk_speedMultiplier
- perk_disarmExplosiveTime
- perk_delayExplosiveTime
- perk_killstreakDeathPenaltyMultiplier
- perk_killstreakMomentumMultiplier
- perk_killstreakReduction
- perk_grenadeTossBackTimer
- perk_sprintMultiplier
- perk_grenadeDeath
- perk_bulletPenetrationMultiplier
- perk_extraBreath
- perk_weapEquipmentUseMultiplier
- perk_weapTossMultiplier
- perk_weapMeleeMultiplier
- perk_weapAdsMultiplier
- perk_weapRateMultiplier
- perk_weapReloadMultiplier
- perk_weapSpreadMultiplier
- perk_weapSwitchMultiplier
- secondarycamo
- secondaryattachment3
- secondaryattachment2
- secondaryattachment1
- primaryattachment3
- primaryattachment2
- primaryattachment1
- GetClientNum
- GetPlayerName
- UnbindButton
- BindCommand
- GetProfileVarInt
- SetProfileVar
- SetDvar
- ResetDvar
- ExecNow
- Exec
- SplitscreenSignIn
- PartyUnmuteAll
- PartyMuteAll
- hud_update_scoreboard_zombie
- teleported
- shieldPlayerBulletProtectionDegrees
- shieldBlastDamageProtection_180
- shieldBlastDamageProtection_120
- shieldBlastDamageProtection_60
- shieldBlastDamageProtection_30
- riotshield_damage_score_max
- riotshield_damage_score_threshold
- riotshield_assist_time
- riotshield_deploy_zdiff_max
- riotshield_deploy_roll_max
- riotshield_deploy_pitch_max
- riotshield_destroyed_cleanup_time
- riotshield_deployed_health
- riotshield_projectile_damage_scale
- riotshield_melee_damage_scale
- riotshield_explosive_damage_scale
- riotshield_bullet_damage_scale
- riotshield_deploy_limit_radius
- shieldDeployShakeDuration
- shieldDeployShakeScale
- shieldImpactExplosionThreshold
- shieldImpactExplosionHighShakeDuration
- shieldImpactExplosionHighShakeScale
- shieldImpactExplosionLowShakeDuration
- shieldImpactExplosionLowShakeScale
- shieldImpactMissileShakeDuration
- shieldImpactMissileShakeScale
- shieldImpactBulletShakeDuration
- shieldImpactBulletShakeScale
- r_fog_disable
- r_seethru_decal_enable
- r_debugMetalStorm
- r_shaderDebugC
- r_shaderDebugB
- r_shaderDebugA
- r_skyRotation
- r_sun_from_dvars
- r_fogColor
- r_enablePlayerShadow
- r_blur
- r_zombieNameAllowDevList
- r_zombieNameAllowFriendsList
- r_flameScaler
- r_showForcedInvisibleCells
- r_singleCell
- r_clearColor2
- r_clearColor
- r_specularMap
- r_glossMap
- r_normalMap
- r_colorMap
- r_znear
- r_zfar
- r_fog
- r_zebrastripe
- r_debugShader
- r_fullbright
- r_clipFPS
- shadowmapSamplerSun
- r_sun_fx_position
- r_sunflare_shader
- r_sunsprite_size
- r_sunsprite_shader
- :::::::::::::::::::::::::::::::::::::::::::::
- Cool song: http://www.youtube.com/watch?v=cQoIiUtUhPk
- ignore list:
- Coder123
- coder
- dolan
- gooby pls
- im.coder
- c123mods
- black ops 2
- dvar list
- dvars
- unrealforums.net
- jtagersforlife
- se7ensins
- xboxmb
- thetechgame
- xpgamesaves
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