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- 20:37:17: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
- 20:37:17: -------------------------------
- 20:37:17: CPU Name: Intel(R) Core(TM) i7-3632QM CPU @ 2.20GHz
- 20:37:17: CPU Speed: 2195MHz
- 20:37:17: Physical Memory: 4095MB Total, 3462MB Free
- 20:37:17: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 20:37:17: monitor 1: pos={0, 0}, size={1366, 768}
- 20:37:17: monitor 2: pos={1366, 0}, size={1920, 1080}
- 20:37:17: Windows Version: 10.0 Build 10240 (revision 16384)
- 20:37:17: Aero is Enabled
- 20:37:17: -------------------------------
- 20:37:17: OBS Modules:
- 20:37:17: Base Address Module
- 20:37:17: 00E80000 OBS.exe
- 20:37:17: 563D0000 OBSApi.dll
- 20:37:17: 643F0000 DShowPlugin.dll
- 20:37:17: 56180000 GraphicsCapture.dll
- 20:37:17: 56150000 NoiseGate.dll
- 20:37:17: 56130000 PSVPlugin.dll
- 20:37:17: 56110000 scenesw.dll
- 20:37:17: ------------------------------------------
- 20:37:17: Adapter 1
- 20:37:17: Video Adapter: Intel(R) HD Graphics 4000
- 20:37:17: Video Adapter Dedicated Video Memory: 100663296
- 20:37:17: Video Adapter Shared System Memory: 1778384896
- 20:37:17: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
- 20:37:17: Video Adapter Output 2: pos={1366, 0}, size={1920, 1080}, attached=true
- 20:37:17: ------------------------------------------
- 20:37:17: Adapter 2
- 20:37:17: Video Adapter: NVIDIA GeForce 710M
- 20:37:17: Video Adapter Dedicated Video Memory: 2093608960
- 20:37:17: Video Adapter Shared System Memory: 2147168256
- 20:37:17: =====Stream Start: 2015-10-05, 20:37:17===============================================
- 20:37:17: Multithreaded optimizations: On
- 20:37:17: Base resolution: 1366x768
- 20:37:17: Output resolution: 1092x614
- 20:37:17: ------------------------------------------
- 20:37:17: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
- 20:37:17: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
- 20:37:17: ------------------------------------------
- 20:37:17: Audio Format: 48000 Hz
- 20:37:17: ------------------------------------------
- 20:37:17: Audio Channels: 2 Ch
- 20:37:17: Playback device {0.0.0.00000000}.{ad53588e-05a0-47a9-a568-90b96fa2b36a}
- 20:37:17: ------------------------------------------
- 20:37:17: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 20:37:17: Global Audio time adjust: 0
- 20:37:17: ------------------------------------------
- 20:37:17: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 20:37:17: Mic time offset: 0
- 20:37:17: ------------------------------------------
- 20:37:17: Audio Encoding: AAC
- 20:37:17: bitrate: 96
- 20:37:17: Using graphics capture
- 20:37:17: Using text output
- 20:37:17: Using text output
- 20:37:17: Using Window Capture
- 20:37:17: Using bitmap image
- 20:37:17: Scene buffering time set to 700
- 20:37:17: ------------------------------------------
- 20:37:17: Video Encoding: x264
- 20:37:17: fps: 30
- 20:37:17: width: 1092, height: 614
- 20:37:17: preset: veryfast
- 20:37:17: profile: main
- 20:37:17: keyint: 60
- 20:37:17: CBR: yes
- 20:37:17: CFR: yes
- 20:37:17: max bitrate: 1000
- 20:37:17: buffer size: 1000
- 20:37:17: ------------------------------------------
- 20:37:18: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 199140462
- 20:38:48: Using text output
- 20:40:02: Using text output
- 20:40:11: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:40:11: New Scene
- 20:40:11: Using text output
- 20:40:11: Using text output
- 20:40:11: Using Window Capture
- 20:40:11: Using graphics capture
- 20:40:11: Using bitmap image
- 20:41:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:41:07: New Scene
- 20:41:07: Using Window Capture
- 20:41:07: Using bitmap image
- 20:41:14: Trying to hook process: javaw.exe
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
- Warning -- SharedTexCapture::Init: Could not create shared texture
- 20:42:07: Exit signal received, terminating capture
- 20:42:09: Total frames encoded: 8724, total frames duplicated: 205 (2.35%)
- 20:42:09: Total frames rendered: 8748, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 20:42:09:
- 20:42:09: Profiler time results:
- 20:42:09:
- 20:42:09: ==============================================================
- 20:42:09: video thread frame - [100%] [avg time: 12.063 ms] [children: 16.5%] [unaccounted: 83.5%]
- 20:42:09: | scene->Preprocess - [13.4%] [avg time: 1.611 ms]
- 20:42:09: | GPU download and conversion - [3.11%] [avg time: 0.375 ms] [children: 2.93%] [unaccounted: 0.182%]
- 20:42:09: | | flush - [2.74%] [avg time: 0.331 ms]
- 20:42:09: | | CopyResource - [0.133%] [avg time: 0.016 ms]
- 20:42:09: | | conversion to 4:2:0 - [0.0497%] [avg time: 0.006 ms]
- 20:42:09: Convert444Threads - [100%] [avg time: 0.56 ms] [children: 98.2%] [unaccounted: 1.79%]
- 20:42:09: | Convert444toNV12 - [98.2%] [avg time: 0.55 ms]
- 20:42:09: encoder thread frame - [100%] [avg time: 1.268 ms] [children: 0.473%] [unaccounted: 99.5%]
- 20:42:09: | sending stuff out - [0.473%] [avg time: 0.006 ms]
- 20:42:09: ==============================================================
- 20:42:09:
- 20:42:09:
- 20:42:09: Profiler CPU results:
- 20:42:09:
- 20:42:09: ==============================================================
- 20:42:09: video thread frame - [cpu time: avg 1.366 ms, total 11953.1 ms] [avg calls per frame: 1]
- 20:42:09: | scene->Preprocess - [cpu time: avg 0.142 ms, total 1250 ms] [avg calls per frame: 1]
- 20:42:09: | GPU download and conversion - [cpu time: avg 0.319 ms, total 2796.88 ms] [avg calls per frame: 1]
- 20:42:09: | | flush - [cpu time: avg 0.291 ms, total 2546.88 ms] [avg calls per frame: 1]
- 20:42:09: | | CopyResource - [cpu time: avg 0.016 ms, total 140.625 ms] [avg calls per frame: 1]
- 20:42:09: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:42:09: Convert444Threads - [cpu time: avg 0.583 ms, total 10187.5 ms] [avg calls per frame: 2]
- 20:42:09: | Convert444toNV12 - [cpu time: avg 0.581 ms, total 10140.6 ms] [avg calls per frame: 2]
- 20:42:09: encoder thread frame - [cpu time: avg 0.648 ms, total 5656.25 ms] [avg calls per frame: 1]
- 20:42:09: | sending stuff out - [cpu time: avg 0.01 ms, total 93.75 ms] [avg calls per frame: 1]
- 20:42:09: ==============================================================
- 20:42:09:
- 20:42:09: =====Stream End: 2015-10-05, 20:42:09=================================================
- 20:42:09: Terminating 0x69c
- Last game capture log:
- 2015-10-05, 20:41:14: we're booting up:
- 20:41:14: CaptureThread: attached to process javaw.exe
- 20:41:14: DXGI Present
- 20:41:14: GL Present
- 20:41:14: DirectDraw capture: Windows 8 not supported yet
- 20:41:14: (half life scientist) everything.. seems to be in order
- 20:41:14: SwapBuffers(1627460602) Called
- 20:41:14: DXGI: Found D3D 11
- 20:41:14: setting up d3d11 data
- 20:41:14: ---------------------- Cleared D3D11 Capture ----------------------
- 20:41:14: found dxgi format (dx11) of: 87, size: {1366, 705}, multisampled: false
- 20:41:14: DoD3D11Hook: success
- 20:41:14: NV Capture available
- 20:41:14: FBO available
- 20:41:14: setting up gl data
- 20:41:14: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:14: wglSwapBuffers(1627460602) Called
- 20:41:14: setting up gl data
- 20:41:14: DoD3D11Hook: success
- 20:41:14: SwapBuffers(1627460602) Called
- 20:41:14: successfully capturing d3d11 frames via GPU
- 20:41:18: DirectDraw capture: Windows 8 not supported yet
- 20:41:18: reacquiring gl due to resize...
- 20:41:18: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:18: wglSwapBuffers(1627460602) Called
- 20:41:18: setting up gl data
- 20:41:18: SwapBuffers(1627460602) Called
- 20:41:18: DoD3D11Hook: success
- 20:41:18: successfully capturing d3d11 frames via GPU
- 20:41:21: reacquiring gl due to resize...
- 20:41:21: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:21: wglSwapBuffers(1627460602) Called
- 20:41:21: setting up gl data
- 20:41:21: SwapBuffers(1627460602) Called
- 20:41:21: DoD3D11Hook: success
- 20:41:21: successfully capturing d3d11 frames via GPU
- 20:41:22: DirectDraw capture: Windows 8 not supported yet
- 20:41:25: reacquiring gl due to resize...
- 20:41:25: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:25: wglSwapBuffers(1627460602) Called
- 20:41:25: setting up gl data
- 20:41:25: SwapBuffers(1627460602) Called
- 20:41:25: DoD3D11Hook: success
- 20:41:26: D3D9 Present
- 20:41:26: DirectDraw capture: Windows 8 not supported yet
- 20:41:26: successfully capturing d3d11 frames via GPU
- 20:41:28: reacquiring gl due to resize...
- 20:41:28: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:28: wglSwapBuffers(1627460602) Called
- 20:41:28: setting up gl data
- 20:41:28: DoD3D11Hook: success
- 20:41:28: SwapBuffers(1627460602) Called
- 20:41:28: successfully capturing d3d11 frames via GPU
- 20:41:30: DirectDraw capture: Windows 8 not supported yet
- 20:41:31: reacquiring gl due to resize...
- 20:41:31: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:31: wglSwapBuffers(1627460602) Called
- 20:41:31: setting up gl data
- 20:41:31: DoD3D11Hook: success
- 20:41:31: SwapBuffers(1627460602) Called
- 20:41:31: successfully capturing d3d11 frames via GPU
- 20:41:34: reacquiring gl due to resize...
- 20:41:34: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:34: wglSwapBuffers(1627460602) Called
- 20:41:34: setting up gl data
- 20:41:34: DoD3D11Hook: success
- 20:41:34: SwapBuffers(1627460602) Called
- 20:41:34: successfully capturing d3d11 frames via GPU
- 20:41:34: DirectDraw capture: Windows 8 not supported yet
- 20:41:37: reacquiring gl due to resize...
- 20:41:37: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:37: wglSwapBuffers(1627460602) Called
- 20:41:37: setting up gl data
- 20:41:37: DoD3D11Hook: success
- 20:41:37: SwapBuffers(1627460602) Called
- 20:41:37: successfully capturing d3d11 frames via GPU
- 20:41:38: DirectDraw capture: Windows 8 not supported yet
- 20:41:40: reacquiring gl due to resize...
- 20:41:40: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:40: wglSwapBuffers(1627460602) Called
- 20:41:40: setting up gl data
- 20:41:40: DoD3D11Hook: success
- 20:41:40: SwapBuffers(1627460602) Called
- 20:41:40: successfully capturing d3d11 frames via GPU
- 20:41:42: DirectDraw capture: Windows 8 not supported yet
- 20:41:43: reacquiring gl due to resize...
- 20:41:43: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:43: DoD3D11Hook: success
- 20:41:43: SwapBuffers(1627460602) Called
- 20:41:43: setting up gl data
- 20:41:43: wglSwapBuffers(1627460602) Called
- 20:41:43: successfully capturing d3d11 frames via GPU
- 20:41:46: reacquiring gl due to resize...
- 20:41:46: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:46: wglSwapBuffers(1627460602) Called
- 20:41:46: setting up gl data
- 20:41:46: DoD3D11Hook: success
- 20:41:46: SwapBuffers(1627460602) Called
- 20:41:46: successfully capturing d3d11 frames via GPU
- 20:41:46: DirectDraw capture: Windows 8 not supported yet
- 20:41:49: reacquiring gl due to resize...
- 20:41:49: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:49: wglSwapBuffers(1627460602) Called
- 20:41:49: setting up gl data
- 20:41:49: DoD3D11Hook: success
- 20:41:49: SwapBuffers(1627460602) Called
- 20:41:49: successfully capturing d3d11 frames via GPU
- 20:41:50: DirectDraw capture: Windows 8 not supported yet
- 20:41:52: reacquiring gl due to resize...
- 20:41:52: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:52: wglSwapBuffers(1627460602) Called
- 20:41:52: setting up gl data
- 20:41:52: DoD3D11Hook: success
- 20:41:52: SwapBuffers(1627460602) Called
- 20:41:52: successfully capturing d3d11 frames via GPU
- 20:41:54: DirectDraw capture: Windows 8 not supported yet
- 20:41:55: reacquiring gl due to resize...
- 20:41:55: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:55: wglSwapBuffers(1627460602) Called
- 20:41:55: setting up gl data
- 20:41:55: DoD3D11Hook: success
- 20:41:55: SwapBuffers(1627460602) Called
- 20:41:55: successfully capturing d3d11 frames via GPU
- 20:41:58: reacquiring gl due to resize...
- 20:41:58: ---------------------- Cleared OpenGL Capture ----------------------
- 20:41:58: wglSwapBuffers(1627460602) Called
- 20:41:58: setting up gl data
- 20:41:58: DoD3D11Hook: success
- 20:41:58: SwapBuffers(1627460602) Called
- 20:41:58: successfully capturing d3d11 frames via GPU
- 20:41:58: DirectDraw capture: Windows 8 not supported yet
- 20:42:01: reacquiring gl due to resize...
- 20:42:01: ---------------------- Cleared OpenGL Capture ----------------------
- 20:42:01: wglSwapBuffers(1627460602) Called
- 20:42:01: setting up gl data
- 20:42:01: DoD3D11Hook: success
- 20:42:01: SwapBuffers(1627460602) Called
- 20:42:01: successfully capturing d3d11 frames via GPU
- 20:42:02: DirectDraw capture: Windows 8 not supported yet
- 20:42:04: reacquiring gl due to resize...
- 20:42:04: ---------------------- Cleared OpenGL Capture ----------------------
- 20:42:04: wglSwapBuffers(1627460602) Called
- 20:42:04: setting up gl data
- 20:42:04: DoD3D11Hook: success
- 20:42:04: SwapBuffers(1627460602) Called
- 20:42:04: successfully capturing d3d11 frames via GPU
- 20:42:06: wglDeleteContext Called
- 20:42:06: ---------------------- Cleared OpenGL Capture ----------------------
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