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SessionFourteen

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Aug 19th, 2013
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  1. [2013-08-10 22:04:27] <Gamesmaster> It is 13:45 hours, 4th October, 3067. For the last 10 minutes, the White Fangs have descended in a daring assault drop straight onto the top of a confirmed bandit communications facility, with only one order: Eliminate all personnel alongside the communications equipment.
  2. [2013-08-10 22:06:05] <Gamesmaster> With expert precision, the cadets successfully pulled off the manuever, landing amdist a confused enemy who were forced to scatter. Advancing forward, Cadet Stephan has encountered two Enemy wasp battlemechs. A confused firefight erupts between the glaring white mechs, before the unit has a chance to respond
  3. [2013-08-10 22:10:26] <Gamesmaster> Blasts of static fills the video, alongside the screaming shouts of what sounds like Japanese to those who have lived alongside the FRR borders. The tone of the voices indicates a mass panic has broken out. Lasers erupt from one of the bays in Stephans direction, as he twists the Incubus to meet their attack
  4. [2013-08-10 22:24:25] <^Bran^> Everyone get down ok?
  5. [2013-08-10 22:25:06] <Dierson_Pyre> **Aff, check systems and report in, Claws 2 and 3...over***
  6. [2013-08-10 22:25:35] <^Vane^> **2-2 nominal**
  7. [2013-08-10 22:25:53] <^Vane^> **ready to engange**
  8. [2013-08-10 22:26:03] <_Remus> *All systems read nominal*
  9. [2013-08-10 22:26:26] <Ridian> **Ha ha ha rock and rolling out cap**
  10. [2013-08-10 22:30:26] <^Stephan^> Two enemy wasps detected. Unloading weapons!
  11. [2013-08-10 22:31:22] <Linus_Svenssen> ** 3-5 ready and alert, over. **
  12. [2013-08-10 22:31:40] <^Bran^> 2-3 nominal.
  13. [2013-08-10 22:31:43] <Dierson_Pyre> **aff 3-2, engage and remove the threat**
  14. [2013-08-10 22:32:15] <^Bran^> **and don't die.**
  15. [2013-08-10 22:32:56] <Dierson_Pyre> **...ingnore 2-3, destroy the targets**
  16. [2013-08-10 22:34:05] <Linus_Svenssen> ** We've a couple of Stingers, 10 O'Clock. **
  17. [2013-08-10 22:34:44] <Jacob_Dorn> ** I would prefer not to Die, also Warning incoming Stingers! **
  18. [2013-08-10 22:37:42] <Jacob_Dorn> ** Everything is Gravy! **
  19. [2013-08-10 22:37:57] <^Vane^> **engaging Wasps, south east**
  20. [2013-08-10 22:38:01] <Ridian> ** Gravy sounds good right about now, over**
  21. [2013-08-10 22:38:16] <^Vane^> \\\west
  22. [2013-08-10 22:38:21] <Dierson_Pyre> **confirmed, 3-5, 2-4 and 2-3 engage incoming stingers SE**
  23. [2013-08-10 22:38:53] <^Bran^> **Aff**
  24. [2013-08-10 22:39:49] <Jacob_Dorn> ** Confirmed! **
  25. [2013-08-10 22:45:03] <Gamesmaster> ***Bursts of static***
  26. [2013-08-10 22:45:41] <Dierson_Pyre> **all other points engage and destroy units engaging point 3-2**
  27. [2013-08-10 22:47:02] <_Remus> **Aff**
  28. [2013-08-10 22:47:06] <Gamesmaster> ***KisaS"$$&£61ma*** encryption key filtering detected.
  29. [2013-08-10 22:47:09] <Ridian> **Sure thing boss**
  30. [2013-08-10 22:48:08] <_Remus> **Lead, I can engage the turret en route to the Wasp, target of oportunity?**
  31. [2013-08-10 22:48:32] <Linus_Svenssen> ** Aff, engaging the Stingers **
  32. [2013-08-10 22:49:34] <Gamesmaster> *With a large explosion of dust, Stephans attack blows clear one of the wasps arms. In a panic, the pilot attempts to jump jet away, but falls short, straight into the building*
  33. [2013-08-10 22:51:09] <Jacob_Dorn> ** The Potato can shoot! Now does any one hve any Jamming gear we dont want them getting coms out. **
  34. [2013-08-10 22:51:37] <Dierson_Pyre> **Aff 2-5, all points engage turrets at opportunity**
  35. [2013-08-10 22:51:38] <^Vane^> **Nice shot 3-2**
  36. [2013-08-10 22:52:30] <Gamesmaster> *The turrets continue tracking the cadets mechs from the wall mounts, taking shots of opportunity with their ac 2s*
  37. [2013-08-10 22:53:11] <^Stephan^> 3-2 to 2-4. I can freebirth, do you need another demonstration?.. I am engaging the wasp still standing up.
  38. [2013-08-10 22:54:02] <_Remus> \\Show me how to freeborth, teech muh how 2 freeborth\\
  39. [2013-08-10 22:54:09] <_Remus> \\this is how I freeborth\\
  40. [2013-08-10 22:54:40] <Ridian> \\You can free birth if you want to
  41. [2013-08-10 22:54:55] <Jacob_Dorn> **Confirmed engaging TOOs**
  42. [2013-08-10 22:55:27] <Dierson_Pyre> **all points, once targets and turrets are down concentrate all fire on comm arrays**
  43. [2013-08-10 22:56:09] <^Vane^> **Aff 2-1**
  44. [2013-08-10 23:02:37] <Gamesmaster> *The two enemy stingers charge up the hill towards the Icestorm and Cobra, medium laser raised, and several blasts of energy shoot out*
  45. [2013-08-10 23:04:15] <Jacob_Dorn> ** Confirmed the towers will drop. **
  46. [2013-08-10 23:04:26] <Ridian> **Unloooad Fuckers**
  47. [2013-08-10 23:05:53] * Ridian twisting the cockpit round, sweeping the reticle over his "targets", the lackluster of whoosh noise in the low atmosphere is disappointing to him
  48. [2013-08-10 23:06:30] * _Remus lights up the Autocannon turret with blinding pulses from his Urbanmech's laser, meanwhile bathing the array next to him in engine exhaust of his flamer
  49. [2013-08-10 23:07:10] <Dierson_Pyre> me/ grins at finally being in combat and the feel of the ERLL and LPL arcing out to meet the targets
  50. [2013-08-10 23:07:32] <Dierson_Pyre> ** Good job 3-5! **
  51. [2013-08-10 23:07:39] <^Stephan^> enemy down
  52. [2013-08-10 23:07:46] <Linus_Svenssen> ** Aff, stinger down. **
  53. [2013-08-10 23:08:14] * Dierson_Pyre fuck off
  54. [2013-08-10 23:09:15] <^Vane^> **Switching to remaining Wasp**
  55. [2013-08-10 23:09:24] * Jacob_Dorn Uleashesa a alpha strike upon the pesky AC2 turret conceald inthe bulding and levels the entier section with a pounding of LRM and Laser fire
  56. [2013-08-10 23:09:39] <Jacob_Dorn> ** Target Destroyed! **
  57. [2013-08-10 23:09:39] * _Remus stomps on the building as he continues to melt the structure with hot jets of plasma
  58. [2013-08-10 23:10:21] * Linus_Svenssen The smoking hulk of the first Stinger hits the ground, its pilot now no more than an ash mark
  59. [2013-08-10 23:12:43] <_Remus> \\i cri evertim
  60. [2013-08-10 23:13:10] <_Remus> \\This shit reads like bad fanfiction\
  61. [2013-08-10 23:13:22] <Gamesmaster> \\no u
  62. [2013-08-10 23:13:27] <Ridian> \\No john, you are teh demons
  63. [2013-08-10 23:14:41] <Gamesmaster> *Confused as to the grisly death of its comrade, the other Stinger immediately begins to back up, its charge faltering*
  64. [2013-08-10 23:14:43] <^Stephan^> (to himself) time to die freebirth. You inaptitude was the end of you.
  65. [2013-08-10 23:15:04] * ^Stephan^ unleashes fire on the prone mech.
  66. [2013-08-10 23:15:42] * ^Vane^ grins grimly of the destruction he has wrought. He wrenches the controls and deftly manouvers the Stalking Spider to hunt for new targets to undo with the force of his fiery wrath.
  67. [2013-08-10 23:15:50] <Pytak> \\ http://pytak.net/images/mm_prunes \\
  68. [2013-08-10 23:16:05] <_Remus> hohooo!
  69. [2013-08-10 23:16:06] <^Vane^> \\haha
  70. [2013-08-10 23:16:21] <^Vane^> \\also, there's some fanfic for ya
  71. [2013-08-10 23:21:04] <Dierson_Pyre> ** 3-4 assist take out that turret**
  72. [2013-08-10 23:21:20] <Ridian> **Sure thing cap'n**
  73. [2013-08-10 23:25:56] <Dierson_Pyre> **CHECK YOUR FIRE 3-5 FRIENDLY***
  74. [2013-08-10 23:27:01] <Linus_Svenssen> ** Shit, sorry. **
  75. [2013-08-10 23:28:06] *** Pytak1 (~PyEeePC@eun159.neoplus.adsl.tpnet.pl) joined
  76. [2013-08-10 23:28:20] <Ridian> **Hey Cap'n? I dun broke the turret for you**
  77. [2013-08-10 23:28:58] <_Remus> **Northern sensor array, down.
  78. [2013-08-10 23:29:05] * Linus_Svenssen The Icestorm goes down, its engine exposed to the void
  79. [2013-08-10 23:29:41] <Gamesmaster> *The stingers pilot pauses for a second after coring the Icestorm that had moved to reposition, its pilot searching for a new target*
  80. [2013-08-10 23:29:51] * Jacob_Dorn Peppers the Stinger's location with LRMs but the all fail to hit the mark, however in slight frustration he fires one of his Lasers and it shoots the leg more or less clean off
  81. [2013-08-10 23:30:03] <Dierson_Pyre> **3-5 do you copy? **
  82. [2013-08-10 23:30:32] <Jacob_Dorn> ** Choke on it Fuckhead! **
  83. [2013-08-10 23:30:46] <Linus_Svenssen> ** 3-5 here, I've a hull breach but I think it's reparable **
  84. [2013-08-10 23:30:59] <Linus_Svenssen> ** … down and out for now though, over. **
  85. [2013-08-10 23:31:12] *** Pytak quit (Ping timeout)
  86. [2013-08-10 23:31:24] *** Pytak1 changed nick to Pytak
  87. [2013-08-10 23:32:04] <Dierson_Pyre> **Aff 3-5**
  88. [2013-08-10 23:32:32] <Jacob_Dorn> ** Well shit... **
  89. [2013-08-10 23:32:56] <Linus_Svenssen> ** *mutters* Jävlar…! **
  90. [2013-08-10 23:35:34] <^Bran^> **3-5 Bad luck there. Next time don't be so twp and shoot a clan mate unless its a circle of equals.**
  91. [2013-08-10 23:36:56] <_Remus> **Someone put this Wasp out of it's misery**
  92. [2013-08-10 23:38:01] <^Vane^> **on it**
  93. [2013-08-10 23:38:39] * _Remus lights up his LPL again, focusing on the Wasp, meanwhile, his flamer is still dumping exhast everywhere and melting the comms arrays, one at a time.
  94. [2013-08-10 23:39:03] <Jacob_Dorn> ** 2-3 Do you wish to claim the Honor of the finishing move? **
  95. [2013-08-10 23:39:14] <^Bran^> **Aff**
  96. [2013-08-10 23:39:32] <Dierson_Pyre> **...just finish him, over**
  97. [2013-08-10 23:39:36] <Jacob_Dorn> ** Very well, Disengaging, **
  98. [2013-08-10 23:41:06] <Gamesmaster> *The stinger desperately raises its medium laser as it tries uselessly move its leg. The wasp pilot panics, and you slowly see its heat beginning to spike on your thermal sensors*
  99. [2013-08-10 23:43:23] * ^Stephan^ tries to find out what the heatspike means
  100. [2013-08-10 23:44:29] <^Stephan^> The heat coming out of that mech is self imposed
  101. [2013-08-10 23:44:48] <^Stephan^> be careful 2-2
  102. [2013-08-10 23:45:23] <Jacob_Dorn> ** Because he is more likely Shiting himself **
  103. [2013-08-10 23:46:43] <Ridian> **One more turret for the scrap heap boys**
  104. [2013-08-10 23:46:57] <^Stephan^> second wasp down
  105. [2013-08-10 23:47:00] <_Remus> **Impressive**
  106. [2013-08-10 23:47:21] * _Remus puts on his imaginary shades as the Wasp goes nuke in front of him
  107. [2013-08-10 23:47:28] <_Remus> **Everyone okay?**
  108. [2013-08-10 23:47:34] <^Stephan^> whatch for the blast 2-2
  109. [2013-08-10 23:48:13] <Gamesmaster> *WIth a large explosion, the Wasps fusion reaction suffers a blowout and detonates in a cascading explosion. Buildings nearby are levelled, and Vanes stalking spider is rocked hard by the blast*
  110. [2013-08-10 23:48:16] <^Vane^> **Got it, 3-1. I'm fine.**
  111. [2013-08-10 23:48:20] <Jacob_Dorn> ** Thank you Baked Potato! **
  112. [2013-08-10 23:48:21] <^Stephan^> minor damage here 2-5
  113. [2013-08-10 23:48:35] <^Bran^> **well he is not going anywhere. No legs.**
  114. [2013-08-10 23:49:13] <^Stephan^> you are welcome freeborth (to dorn)
  115. [2013-08-10 23:49:43] * Ridian 's head slams into the front of the cockpit as the blast washes over him
  116. [2013-08-10 23:50:05] * Dierson_Pyre looks in direction of blast
  117. [2013-08-10 23:50:38] <Ridian> **Fuck, registering a breach on one side, mechs still stable
  118. [2013-08-10 23:51:29] <^Bran^> Bran shoots his lb10-x at the stinger and missed. shoots his Er medium lazer and takes the other leg off.
  119. [2013-08-10 23:53:10] <Jacob_Dorn> *best t0o finish him off anyway, dont want him getting of com chatter. **
  120. [2013-08-10 23:53:38] <^Bran^> **was going to anyway.**
  121. [2013-08-10 23:57:45] * ^Stephan^ carries on and firing lasers at all the buildings and com relays (this excludes fuel tanks) eyxept the elevator, stopping only to sink heat.
  122. [2013-08-10 23:58:00] <^Stephan^> engagins secondary targets
  123. [2013-08-10 23:59:17] <Jacob_Dorn> **Ahhhh... Morning Glory. **
  124. [2013-08-11 00:01:24] <Gamesmaster> *The Stinger feebly sits up on useless legs, trying to aim with its medium laser rifle*
  125. [2013-08-11 00:03:58] *** ^Bran^ quit (Quit: ChatZilla 0.9.90.1 [Firefox 23.0/20130730113002])
  126. [2013-08-11 00:04:03] <Ridian> **Permission to walk on down that elevator and stomp some heads?**
  127. [2013-08-11 00:05:10] <Dierson_Pyre> **neg, we go as one**
  128. [2013-08-11 00:05:32] <Dierson_Pyre> **...threats on surface have not been dispatched**
  129. [2013-08-11 00:05:38] <_Remus> \\Beneath the skin, we are already one\\
  130. [2013-08-11 00:10:40] <Dierson_Pyre> **...all points, do not fire on fuel tanks...they appear to be arranged to cause maximum damage to facility**
  131. [2013-08-11 00:11:42] <^Stephan^> \\ engaging he fuel tanks cuase fuck you \\
  132. [2013-08-11 00:14:38] <Dierson_Pyre> ** ...all targets down, confirmed**
  133. [2013-08-11 00:14:52] <Dierson_Pyre> ** proceed to disable or destroy remaining comms array**
  134. [2013-08-11 00:15:20] <Gamesmaster> *Under a barrage of fire from Ridian, Dierson and Bran, the last Stinger evapouratesand lies still*
  135. [2013-08-11 00:16:07] <Gamesmaster> *The airwaves go quieter with the destruction of the topside mechs*
  136. [2013-08-11 00:17:15] <Gamesmaster> *However you cans til lhear audible transmissions, although they sound far and faint*
  137. [2013-08-11 00:17:35] * ^Stephan^ checkes his sensors again to confirm all clear
  138. [2013-08-11 00:18:47] * Jacob_Dorn fires his LRMs away at the remaining Comm arrays
  139. [2013-08-11 00:19:12] <Gamesmaster> *Stephan confirms the presence of no remaining mech units. However, several out buildings have power, and several of the communications dishes look like they are powering up for transmission.*
  140. [2013-08-11 00:19:51] <Dierson_Pyre> **...conserve ammo, ammo dependent mechs...energy weapons only to finish off the comms array**
  141. [2013-08-11 00:20:07] <Dierson_Pyre> **concentrate on comms array**
  142. [2013-08-11 00:20:52] <Jacob_Dorn> **Conserve ammo in a walking Bomb! no thank you I think I will spend as much ammo as I can **
  143. [2013-08-11 00:21:32] * Ridian throws his mech into gear and and starts to walk towards
  144. [2013-08-11 00:22:46] <Ridian> ** Hold fire, I wan to vent my frustration on these towers*
  145. [2013-08-11 00:22:54] <Gamesmaster> *With an accurate LRM salvo, 4 of the remaining towers are reduced to rubble in a flash of blinding explosions. ONe tower remains standing*
  146. [2013-08-11 00:23:00] <Jacob_Dorn> **Within reason of course**
  147. [2013-08-11 00:23:05] * Ridian charges towards towards and kicks the remaining tower
  148. [2013-08-11 00:24:33] <Jacob_Dorn> ** *singing a pised up tune* I Am Demo Lition Man! **
  149. [2013-08-11 00:24:42] * ^Stephan^ positions himself next to elevator (around 2 hexses away)
  150. [2013-08-11 00:24:47] * Ridian with one firm mecha drop kick, the jenner plows through the tower like a mech through butter
  151. [2013-08-11 00:25:14] <Dierson_Pyre> **keep comms chatter to a minimum.....if you are able**
  152. [2013-08-11 00:27:22] <Gamesmaster> *The towers dish snaps off in a parabolic arc, sailing for several hundred metres until it slams into the ground throwing up a cloud of dust*
  153. [2013-08-11 00:27:57] * Ridian looks around at the scene before him, flicks to LoS comms and looks towards dierson
  154. [2013-08-11 00:28:06] <Ridian> **so......whos giving linus a tow*
  155. [2013-08-11 00:28:35] * Dierson_Pyre seeing the Claws proceed to carry out orders, moves to remove all pirate trace from the surface
  156. [2013-08-11 00:28:47] <^Stephan^> Due to size of cockpit, I recommend dorn does that.
  157. [2013-08-11 00:29:02] * Dierson_Pyre targets and lasers 2 of the remaining buildings
  158. [2013-08-11 00:30:35] <Ridian> \\My Meta Senses Are Tingling
  159. [2013-08-11 00:30:38] * Dierson_Pyre open comms
  160. [2013-08-11 00:31:07] <Dierson_Pyre> **Dorn, pick up 3-5**
  161. [2013-08-11 00:31:10] <Gamesmaster> *More flashes erupt as the northern biodomes integrity is compromised by Diersons ER large laser blast. Personnel, plant matter, and scrap metal is blown out through the large crater in the plasteel and ferroglass*
  162. [2013-08-11 00:31:50] * Dierson_Pyre mutters
  163. [2013-08-11 00:31:53] <Dierson_Pyre> pirate scum
  164. [2013-08-11 00:31:59] <Jacob_Dorn> **Confirmed**
  165. [2013-08-11 00:32:02] * Dierson_Pyre grim grin spreads across his face
  166. [2013-08-11 00:33:19] * Jacob_Dorn moves over to Linus's downed mech and thinks for a moment before speaking over Comms
  167. [2013-08-11 00:33:38] <Jacob_Dorn> ** Sir I cant drag him for Deathwish has no hands... **
  168. [2013-08-11 00:34:21] <^Stephan^> I wil assist
  169. [2013-08-11 00:34:25] <Ridian> **God dammit....look, I can sit with him if you need and keep him covered**
  170. [2013-08-11 00:35:13] <Ridian> **I have some minor damage to my weapons so wont be as comb at effective down there, which I suppose is what you would care about**
  171. [2013-08-11 00:36:34] <_Remus> **I suggest I go down the elevator at the front. Being as I have two highly capable close range weapons.**
  172. [2013-08-11 00:36:36] <Dierson_Pyre> **...what is your specific situation, 3-4**
  173. [2013-08-11 00:38:09] <Ridian> **Well cap'n, breach to an SRM making it as useful to a toaster in a bio tank, the rest is still running though I imagine this crates arse looks like he dark part of a crater**
  174. [2013-08-11 00:39:27] <Dierson_Pyre> **..Aff, your Streaks and SRMS will be less useful within the confines of the elevator...you are approved to baby sit 3-5**
  175. [2013-08-11 00:39:47] * Linus_Svenssen checks his hull sensors to further diagnose the damage.
  176. [2013-08-11 00:39:50] <Linus_Svenssen> ** 3-5 here, I think I probably only need a weld on the rear armor. If I can re-pressurise the hull there doesn't seem to be any reason why I couldn't get the Icestorm powered again. **
  177. [2013-08-11 00:40:17] <Ridian> **On this rock, my missles are useless anyway**
  178. [2013-08-11 00:40:40] <Dierson_Pyre> **2-5 and 3-2 you are both approved as first down the elevator shaft with your close range payloads**
  179. [2013-08-11 00:41:16] <^Stephan^> aff, lead.
  180. [2013-08-11 00:41:28] * ^Stephan^ moves onto elevator
  181. [2013-08-11 00:41:35] <Gamesmaster> *At this moment, you see movement from the central elevator building*
  182. [2013-08-11 00:43:43] <^Stephan^> The door is opening
  183. [2013-08-11 00:45:53] <Gamesmaster> *As the door opens, you see the silhouette of several infantry in a fortified position. You can spot the telltale sight of mobile weapons platforms.*
  184. [2013-08-11 00:46:25] <^Stephan^> Enemy infrantry spoted mounting various weapons
  185. [2013-08-11 00:46:29] <Jacob_Dorn> ** Watch out, Trolls! **
  186. [2013-08-11 00:46:59] * ^Stephan^ unleashes fire on infantry with lasers
  187. [2013-08-11 00:47:04] <Gamesmaster> *As Stephan speaks, a large beam laser narrowly misses his cockpit*
  188. [2013-08-11 00:47:32] * ^Stephan^ also starts firing his MG's
  189. [2013-08-11 00:47:44] * _Remus attempts to find where that laser blast came from and bathe it in flame
  190. [2013-08-11 00:47:57] <Dierson_Pyre> **Engage enemy infantry**
  191. [2013-08-11 00:48:16] <^Stephan^> **aff, engaging**
  192. [2013-08-11 00:48:41] <Gamesmaster> *One of the weapons teams disintegrates under Stephans attack. Spacesuited personnel are vapourised as a second large beam laser spikes out towards Diersons Thunderbolt*
  193. [2013-08-11 00:48:49] <Jacob_Dorn> ** I cannot confirm that I will not damage the structure **
  194. [2013-08-11 00:48:55] <_Remus> **Aff lead, lighting up the night**
  195. [2013-08-11 00:50:08] * Ridian trails weapons pod on elevator doors
  196. [2013-08-11 00:52:31] <Gamesmaster> *The large laser blast goes wide of the Thunderbolts frame. A gout of flame from the Urbanmech IIC blasts forward straight into the elevator building doors. You see the remaining spacesuit personnel flail, one of them heading for the airlock controls. Their attempt fails as you see their form melt into a distinguishable puddle.*
  197. [2013-08-11 00:52:53] <_Remus> *Threat neutralized*
  198. [2013-08-11 00:53:19] <Dierson_Pyre> **Aff, confirmed...good work**
  199. [2013-08-11 00:53:34] <Gamesmaster> *The Urbanmech now backs in the bright glow from the now aflame aperture*
  200. [2013-08-11 00:53:39] <Gamesmaster> *basks'*
  201. [2013-08-11 00:54:22] <_Remus> /http://suptg.thisisnotatrueending.com/archive/14568733/images/1302648606264.png
  202. [2013-08-11 00:54:42] <_Remus> /http://fireden.net/wp-content/uploads/2012/09/ding-dong-vanu.gif.gif
  203. [2013-08-11 00:55:36] <_Remus> \\http://s1061.photobucket.com/user/prosperitypark/media/UrbietheBarbarian.jpg.html\\
  204. [2013-08-11 00:56:03] * _Remus flips his sensors to IR to watch the glorious molten pile cool slowly.
  205. [2013-08-11 00:56:31] <_Remus> **I'd call that about as dead as dead can be**
  206. [2013-08-11 00:56:45] <^Stephan^> **aff**
  207. [2013-08-11 00:57:31] <Jacob_Dorn> ** Yowza**
  208. [2013-08-11 01:01:19] <Dierson_Pyre> **Ridian, proceed to overwatch of Svenssen...other points proceed with entry of elevator building**
  209. [2013-08-11 01:01:20] <_Remus> **So, who wants barbeque?**
  210. [2013-08-11 01:01:30] <_Remus> **Aff**
  211. [2013-08-11 01:01:45] <Ridian> **Sounds good, leave me some ribs**
  212. [2013-08-11 01:01:53] * _Remus at command pilot his Urbie towards the elevator shaft.
  213. [2013-08-11 01:02:02] * Ridian moves mech into defensive position over linus
  214. [2013-08-11 01:02:14] <Dierson_Pyre> **3-2, 2-5 your up**
  215. [2013-08-11 01:02:23] * Dierson_Pyre watches Remus moving with approval
  216. [2013-08-11 01:02:46] <Jacob_Dorn> **Confirmed, regrouping**
  217. [2013-08-11 01:02:48] <^Stephan^> *aff, 2-1, procedeing with orders**
  218. [2013-08-11 01:03:16] * _Remus positions himself at the front of the shaft, flamer and LPL at the ready
  219. [2013-08-11 01:03:26] <_Remus> \\phallic joke\\
  220. [2013-08-11 01:03:31] <_Remus> \\work that shaft\\
  221. [2013-08-11 01:03:39] <_Remus> \\shit goes up and down\\
  222. [2013-08-11 01:04:00] <Dierson_Pyre> \\we've got enough extended range for this shaft\\
  223. [2013-08-11 01:04:30] <_Remus> **Hold on, looks like it's still down there. We may have more company**
  224. [2013-08-11 01:05:09] <Jacob_Dorn> **Recommendation?**
  225. [2013-08-11 01:05:18] <^Stephan^> ** aff, recommend we prepare an ambush**
  226. [2013-08-11 01:05:26] <Dierson_Pyre> **Aff, keep alert...if they send anything else up all the better...we can dispatch them easier on the surface**
  227. [2013-08-11 01:06:15] <Dierson_Pyre> **Defensive positions**
  228. [2013-08-11 01:06:51] * ^Stephan^ positions himslef next to exot to so he cna open fore the instant he sees enemys on the elevator
  229. [2013-08-11 01:06:56] <^Stephan^> exit*
  230. [2013-08-11 01:07:09] <^Stephan^> \\freeborths \\
  231. [2013-08-11 01:10:04] <Jacob_Dorn> ** Something feels funky.. I sugest that anyone remaining on teh Surface out in teh open find somewhere to Hide**
  232. [2013-08-11 01:10:46] <Dierson_Pyre> **what do you mean?**
  233. [2013-08-11 01:11:04] <_Remus> **I could make the jump down, there are still infantry on board*
  234. [2013-08-11 01:11:15] <Jacob_Dorn> ** Unkown, just his place feels.... Wrong...**
  235. [2013-08-11 01:11:53] <Linus_Svenssen> ** Er… all very well saying so, Dorn… I don't really have too many options for hiding over here **
  236. [2013-08-11 01:12:10] <Linus_Svenssen> ** Hide in cockpit...
  237. [2013-08-11 01:12:18] <Linus_Svenssen> … or hide in cockpit **
  238. [2013-08-11 01:12:21] <Dierson_Pyre> **Neg, 2-5 infantry would eat you alive down there...2-4 I need more information that that**
  239. [2013-08-11 01:12:42] <Gamesmaster> *Outside, you see the airlock cycle and close and are now unable to see inside or the urbie*
  240. [2013-08-11 01:12:49] <Ridian> **its k linus, you can hide under my jenners crotch**
  241. [2013-08-11 01:12:51] <Jacob_Dorn> **Keep Power to a minimum, with the skill displayed by the defenders, the enemy will most likely mistake you for wrekage.**
  242. [2013-08-11 01:13:08] * Linus_Svenssen :(
  243. [2013-08-11 01:13:40] * _Remus adjusts the controls on his cockpit and dials down to 1 on his LPL and starts to blaze away.
  244. [2013-08-11 01:14:12] <^Stephan^> **interesting**
  245. [2013-08-11 01:14:23] <^Stephan^> **I sense an ambush**
  246. [2013-08-11 01:14:27] <Dierson_Pyre> **Dorn, you recommend powering down for the time being? out here?...on the open surface**
  247. [2013-08-11 01:15:23] * Jacob_Dorn Cautiously enters the Elevator buildings airlock for it to cycle and enter the complex
  248. [2013-08-11 01:15:40] <Jacob_Dorn> **Not power down just keep power to a Minimum**
  249. [2013-08-11 01:15:54] <_Remus> **Hehe, no more infantry**
  250. [2013-08-11 01:16:11] <^Stephan^> **excellent shooting, freeborn**
  251. [2013-08-11 01:16:21] <Dierson_Pyre> **..aff......all points proceed with minimum power, life support and minimum power systems only**
  252. [2013-08-11 01:16:33] * Dierson_Pyre said with scepticism
  253. [2013-08-11 01:17:15] <Dierson_Pyre> **2-5 and 3-2 what is your situation in there?**
  254. [2013-08-11 01:17:38] <^Stephan^> *2-5 took out enemy infantry with pinpoint percision**
  255. [2013-08-11 01:17:44] <_Remus> **I just dispatched the infantry with the LPL, waiting for the elevator to retunr
  256. [2013-08-11 01:17:51] <_Remus> \\return*\\
  257. [2013-08-11 01:17:53] <^Stephan^> **no odamage to elecator**
  258. [2013-08-11 01:18:16] <^Stephan^> elevator* \\more freeborths\\
  259. [2013-08-11 01:18:37] <Dierson_Pyre> **Aff Remus, well done**
  260. [2013-08-11 01:19:02] * Jacob_Dorn attempts to calibrate his sensor systems to scan for any unusual radio transmitions sush as remotes
  261. [2013-08-11 01:21:26] <_Remus> **Also, thank you, Defect. I know I can shoot, it's the reason I'm Abtakha**
  262. [2013-08-11 01:22:00] <Dierson_Pyre> **so am I freebirth...take a compliment without retort, over**
  263. [2013-08-11 01:22:52] *** Ridian quit (Quit: Page closed)
  264. [2013-08-11 01:23:03] <Jacob_Dorn> **He means Potato Man...**
  265. [2013-08-11 01:23:14] * Dierson_Pyre not realizing that Remus was talking to Stephan
  266. [2013-08-11 01:23:15] <^Stephan^> **but can you pilot in upredictable circumsdances. I wonder**
  267. [2013-08-11 01:23:35] *** Linus_Svenssen (~Inks@host86-133-84-239.range86-133.btcentralplus.com) left ()
  268. [2013-08-11 01:23:35] * ^Stephan^ contemplates heavily opun oushing Remus down the tube
  269. [2013-08-11 01:23:59] <_Remus> **With all due respect Lead, I am only stating the facts to our esteemed Vixen pilot.**
  270. [2013-08-11 01:24:22] <_Remus> **Also, I would call near zero-gee unpredictable.**
  271. [2013-08-11 01:24:55] <Jacob_Dorn> **That flying Twig has nothing on Deathwish, just a shame the TC is a little off**
  272. [2013-08-11 01:25:20] <_Remus> **I could adjust that, if the techs do not**
  273. [2013-08-11 01:25:34] *** Pytak quit (Read error: Connection reset by peer)
  274. [2013-08-11 01:27:30] <Dierson_Pyre> **Aff Remus, understood, keep truths and insults such as that to direct comms**
  275. [2013-08-11 01:31:27] <Gamesmaster> <END OF SESSION 14>
  276. [2013-08-11 01:31:35] *** Dierson_Pyre quit (Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :))
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