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- Using configuration source: "C:\Users\Jools\AppData\Local\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz; 4095MB RAM, 7165MB pagefile
- OS: emulated 32bit mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 91.0
- Build date/time: Aug 30 2012 21:05:51
- Build environment: boost-104800, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-write data directory: E:\Games\Spring\
- Using read-only data directory: T:\Users\Jools\Documents\My Games\Spring\
- Scanning: T:\Users\Jools\Documents\My Games\Spring\maps
- Error: Error opening T:\Users\Jools\Documents\My Games\Spring\maps\colorado_v1.sd7: Archive not found
- Unable to open archive: T:\Users\Jools\Documents\My Games\Spring\maps\colorado_v1.sd7
- Error: Error opening T:\Users\Jools\Documents\My Games\Spring\maps\EE-Conqurers_Isle-ReMake-v01 (1).sd7: Archive not found
- Unable to open archive: T:\Users\Jools\Documents\My Games\Spring\maps\EE-Conqurers_Isle-ReMake-v01 (1).sd7
- Error: Error opening T:\Users\Jools\Documents\My Games\Spring\maps\EE-Conqurers_Isle-ReMake-v01.sd7: Archive not found
- Unable to open archive: T:\Users\Jools\Documents\My Games\Spring\maps\EE-Conqurers_Isle-ReMake-v01.sd7
- Scanning: T:\Users\Jools\Documents\My Games\Spring\mods
- Scanning: E:\Games\Spring\maps
- Error: Error opening E:\Games\Spring\maps\1944_Moro_River_V1.sd7: Unknown error
- Unable to open archive: E:\Games\Spring\maps\1944_Moro_River_V1.sd7
- Error: Error opening E:\Games\Spring\maps\DeltaSiegeOrig.sd7: Archive not found
- Unable to open archive: E:\Games\Spring\maps\DeltaSiegeOrig.sd7
- Error: Error opening E:\Games\Spring\maps\Expanded_Confluence.sd7: Archive not found
- Unable to open archive: E:\Games\Spring\maps\Expanded_Confluence.sd7
- Error: Error opening E:\Games\Spring\maps\Road_to_War_Remake-v01.sd7: Archive not found
- Unable to open archive: E:\Games\Spring\maps\Road_to_War_Remake-v01.sd7
- Scanning: E:\Games\Spring\base
- Scanning: E:\Games\Spring\games
- Scanning: E:\Games\Spring\mods
- Scanning: E:\Games\Spring\packages
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1178x648, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1280x1024/32bit
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.3.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTX 460/PCIe/SSE2
- [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 1024MB, available 742MB
- [f=0000000] Installing OpenGL-DebugMessageHandler
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 2
- [f=0000000] CPU affinity not set
- [f=0000000] Connecting to local server
- [f=0000000] Pre-scanning demo file for game data...
- [f=0000000] Starting GameServer
- [f=0000000] GameServer started
- [f=0000000] PreGame::ReadDataFromDemo: 9 ms
- [f=0000000] Using map: TheColdPlace
- [f=0000000] Using game: Balanced Annihilation V7.72
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Using game archive: balanced_annihilation-v7.72.sdz
- [f=0000000] PreGame::GameDataReceived: 1063 ms
- [f=0000000] User number 1 (team 0, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.311000
- [f=0000000] Game::LoadDefs (GameData): 418 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 50 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (56 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 107 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 11
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 78d9a982
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 167 ms
- [f=0000000] Game::LoadInterface (Console): 17 ms
- [f=0000000] Loading LuaRules
- [f=0000000] isbomber or isfighter, armaca
- [f=0000000] isbomber or isfighter, armawac
- [f=0000000] isbomber or isfighter, armca
- [f=0000000] isbomber or isfighter, armcsa
- [f=0000000] isbomber or isfighter, armcybr
- [f=0000000] isbomber or isfighter, armfig
- [f=0000000] isbomber or isfighter, armhawk
- [f=0000000] isbomber or isfighter, armlance
- [f=0000000] isbomber or isfighter, armpeep
- [f=0000000] isbomber or isfighter, armpnix
- [f=0000000] isbomber or isfighter, armsb
- [f=0000000] isbomber or isfighter, armseap
- [f=0000000] isbomber or isfighter, armsehak
- [f=0000000] isbomber or isfighter, armsfig
- [f=0000000] isbomber or isfighter, armthund
- [f=0000000] isbomber or isfighter, coraca
- [f=0000000] isbomber or isfighter, corawac
- [f=0000000] isbomber or isfighter, corca
- [f=0000000] isbomber or isfighter, corcsa
- [f=0000000] isbomber or isfighter, corfink
- [f=0000000] isbomber or isfighter, corgripn
- [f=0000000] isbomber or isfighter, corhunt
- [f=0000000] isbomber or isfighter, corhurc
- [f=0000000] isbomber or isfighter, corsb
- [f=0000000] isbomber or isfighter, corseap
- [f=0000000] isbomber or isfighter, corsfig
- [f=0000000] isbomber or isfighter, corshad
- [f=0000000] isbomber or isfighter, cortitan
- [f=0000000] isbomber or isfighter, corvamp
- [f=0000000] isbomber or isfighter, corveng
- [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
- [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
- [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: Game End <game_end.lua>
- [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
- [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
- [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
- [f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
- [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
- [f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
- [f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
- [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] isbomber or isfighter, armaca
- [f=0000000] isbomber or isfighter, armawac
- [f=0000000] isbomber or isfighter, armca
- [f=0000000] isbomber or isfighter, armcsa
- [f=0000000] isbomber or isfighter, armcybr
- [f=0000000] isbomber or isfighter, armfig
- [f=0000000] isbomber or isfighter, armhawk
- [f=0000000] isbomber or isfighter, armlance
- [f=0000000] isbomber or isfighter, armpeep
- [f=0000000] isbomber or isfighter, armpnix
- [f=0000000] isbomber or isfighter, armsb
- [f=0000000] isbomber or isfighter, armseap
- [f=0000000] isbomber or isfighter, armsehak
- [f=0000000] isbomber or isfighter, armsfig
- [f=0000000] isbomber or isfighter, armthund
- [f=0000000] isbomber or isfighter, coraca
- [f=0000000] isbomber or isfighter, corawac
- [f=0000000] isbomber or isfighter, corca
- [f=0000000] isbomber or isfighter, corcsa
- [f=0000000] isbomber or isfighter, corfink
- [f=0000000] isbomber or isfighter, corgripn
- [f=0000000] isbomber or isfighter, corhunt
- [f=0000000] isbomber or isfighter, corhurc
- [f=0000000] isbomber or isfighter, corsb
- [f=0000000] isbomber or isfighter, corseap
- [f=0000000] isbomber or isfighter, corsfig
- [f=0000000] isbomber or isfighter, corshad
- [f=0000000] isbomber or isfighter, cortitan
- [f=0000000] isbomber or isfighter, corvamp
- [f=0000000] isbomber or isfighter, corveng
- [f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
- [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
- [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: no
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Failed to load: cmd_buildsplit.lua (duplicate name)
- [f=0000000] Failed to load: gui_pausescreen.lua (duplicate name)
- [f=0000000] Failed to load: gui_persistent_build_spacing.lua (duplicate name)
- [f=0000000] Failed to load: gui_xp.lua (duplicate name)
- [f=0000000] Failed to load: unit_bomber_control.lua (duplicate name)
- [f=0000000] Failed to load: unit_load_own_moving.lua (duplicate name)
- [f=0000000] Failed to load: unit_smart_area_reclaim.lua (duplicate name)
- [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
- [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
- [f=0000000] Loading widget from user: CtrlPanel Improved <gui_ctrlpanel_improved.lua> ...
- [f=0000000] Reloaded ctrlpanel from file: ctrlpanelImp.txt
- [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
- [f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
- [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
- [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
- [f=0000000] Loading widget from user: DCIcon <dbg_dcicon.lua> ...
- [f=0000000] Loading widget from user: Build Split <cmd_buildsplit.lua> ...
- [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
- [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=0000000] Loading widget from user: SmartAreaReclaim <unit_smart_area_reclaim.lua> ...
- [f=0000000] Loading widget from user: Z Selector <unit_z_selector.lua> ...
- [f=0000000] Loading widget from user: Pause Screen <gui_pauseScreen.lua> ...
- [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=0000000] Loading widget from user: Load Own Moving <unit_load_own_moving.lua> ...
- [f=0000000] Loading widget from user: instant log <tp_instantlog.lua> ...
- [f=0000000] Loading widget from user: Volume OSD <snd_volume_osd.lua> ...
- [f=0000000] Volume = 8
- [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
- [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
- [f=0000000] Loading widget from user: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
- [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=0000000] Loading widget from user: Autodestruction Alert <snd_autodestruction_alert.lua> ...
- [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
- [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
- [f=0000000] Loading widget from mod: 91 Hotness fix <unit_nuke_fix_for_spring91.lua> ...
- [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=0000000] Loading widget from user: Hide commands <gui_hidecommands.lua> ...
- [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
- [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
- [f=0000000] Loading widget from user: Keyfix <gui_keyfix.lua> ...
- [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
- [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=0000000] Loading widget from user: Rank Icons <gui_xp.lua> ...
- [f=0000000] Loading widget from user: FastSwitch <gui_fastswitch.lua> ...
- [f=0000000] Loading widget from user: Bomber control <unit_bomber_control.lua> ...
- [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=0000000] Loading widget from user: Ecostats <gui_ecostats.lua> ...
- [f=0000000] Ecostats: widget loaded in spectator mode
- [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] <GhostRadar> Spectator mode. Widget removed.
- [f=0000000] Opening demofile E:\Games\Spring\demos\20130105_185628_TheColdPlace_91.sdf
- [f=0000000] Connection attempt from UnnamedPlayer (spec)
- [f=0000000] -> Version: 91.0
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Spectator UnnamedPlayer (spec) finished loading and is now ingame
- [f=0000000] Switching to Smooth style camera
- [f=0000000] <Ghost Site> Spectator mode. Widget removed.
- [f=0000000] Beginning demo playback
- [f=0000000] Connection attempt from UnnamedPlayer
- [f=0000000] -> Version: 91.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player UnnamedPlayer finished loading and is now ingame
- [f=0000000] GameID: 485be850bea772b2db0eabfd1cdf4421
- [f=0000002] Skirmish AI "Enemy" (ID:0) took over control of team 1
- [f=0000130] Warning: Cheating required to disable synced scripts
- [f=0000553] Cheating is enabled!
- [f=0000629] Everything-for-free (no resource costs for building) is enabled!
- [f=0002090] User exited
- [f=0002090] Red_UI_Framework>> last processed widget was "Red Tooltip"
- [f=0002090] Red_Drawing>> last processed widget was "Red Tooltip"
- [f=0002090] [CCollisionHandler] dis-/continuous tests: 0/23860
- [f=0002090] Path cache hits 0 0%
- [f=0002090] Path cache hits 0 0%
- [f=0002090] Statistics for RectangleOptimizer: 0%
- [f=0002090] Statistics for RectangleOptimizer: 0%
- [f=0002090] Statistics for local connection:
- Received: 4842 bytes
- Sent: 22039 bytes
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