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- [2012-01-02 00:00:08] <BigSister> NO.
- [2012-01-02 00:00:13] <TheCHIMCapableBob> the russians actually recognize them
- [2012-01-02 00:00:14] <BigSister> We need to get these assholes working for US
- [2012-01-02 00:00:16] <Grail> Hopefully they've just been holding back and they have a killer melee power
- [2012-01-02 00:00:26] <TheCHIMCapableBob> not personal encounter recognize-but reports on them recognize
- [2012-01-02 00:00:28] <burrowed_lurker> Hey, did the classification argument over whether or not Brontos existed end differently in GfH? Or are they Apatosaurus or something else?
- [2012-01-02 00:00:31] <TMIoverloadaway> We're doing this wrong!
- [2012-01-02 00:00:33] <Ironybot> Side note, we need to get ourselves some seriously heavy firepower for our mooks. Something that we could call on to actually deploy against these guys.
- [2012-01-02 00:00:34] <Grail> Or else these Flesh Golems turn into bombs or something
- [2012-01-02 00:00:58] <TMIoverloadaway> M trait activate! We're the Nazis here the other guys holding them were imposters! You now work for us!
- [2012-01-02 00:01:09] <Grail> If that worked...
- [2012-01-02 00:01:10] <Grail> Man
- [2012-01-02 00:01:15] <Conil> ...
- [2012-01-02 00:01:17] <Ironybot> The flesh golem bomb bit has occurred to me. I'm not sure exactly what a golem is in Guns for Hire, though. Is it the classical automaton, or more of a fully intelligent crafted lifeform?
- [2012-01-02 00:01:44] <Grail> Experience with this quest has taught me most things can probably self-detonate
- [2012-01-02 00:01:50] <burrowed_lurker> Aren't there different kinds? Some decended from the jewish myth?
- [2012-01-02 00:02:01] <TheCHIMCapableBob> The flesh golems can overpower any vampire under a score of years old unless of a well trained internal flesh manipulation clan-and those Flesh Golems are like clay dolls in the hands of these monsters. Hillevi is quite literally your only force on the field that can go toe to toe with them.
- [2012-01-02 00:02:03] <Grail> I'd think so Lurker
- [2012-01-02 00:02:26] <BigSister> Do the Nazinauts have a "Jew vision"? As in, they can see who's jew and who's not.
- [2012-01-02 00:02:38] <TMIoverloadaway> Flesh golems are probably more like Homonculi in myth
- [2012-01-02 00:02:49] <Grail> I think these are designed to kill everything
- [2012-01-02 00:02:53] <Grail> Regardless of what it is
- [2012-01-02 00:02:55] <BigSister> no shit sherlock
- [2012-01-02 00:03:06] <Grail> Then why would they need Jew Vision you dolt?
- [2012-01-02 00:03:15] <TheCHIMCapableBob> These flesh golems of Gianni's are rather simple, but effective for the amount of effort and energy it takes to make and then activate them. They are a reinforced, shock-absorbent skeletal structure-and muscle. No organs, none of that-just bone and muscle, then a layer of skin. They have no eyes-hence the sunglasses.
- [2012-01-02 00:03:16] <Grail> If you want them to kill jews drop them where jews are
- [2012-01-02 00:03:16] <BigSister> Because Jews are a priority?
- [2012-01-02 00:03:30] <TheCHIMCapableBob> They are as much durable power on a passably human frame as cheaply possible
- [2012-01-02 00:03:39] <Ironybot> What do they use to detect and target enemies if they've got no visual?
- [2012-01-02 00:03:42] |<-- Dart666 has left irc.rizon.net ()
- [2012-01-02 00:03:51] <MrTT> ok so... ignore their body, go for the head
- [2012-01-02 00:03:53] <BigSister> Ooooh, they're flesh golems!
- [2012-01-02 00:03:54] <burrowed_lurker> Nazis have odd standards for passably human.
- [2012-01-02 00:03:57] <MrTT> we have 18 left
- [2012-01-02 00:04:00] -->| Dart666 (~chatzilla@Rizon-332A1BBE.paemt702.dsl.brasiltelecom.net.br) has joined #golemquest
- [2012-01-02 00:04:07] <MrTT> sake can take maybe 7....
- [2012-01-02 00:04:26] <MrTT> hummingbro is capable of killing them, slowly, so is hilevi. This does not look too good
- [2012-01-02 00:04:27] <burrowed_lurker> derp nvm
- [2012-01-02 00:04:28] <TheCHIMCapableBob> They percieve everything Gianni does-but can act independently of his direct attention-they, in effect, become copies of his psyche-and fight as he would, were he using his internal flesh manipulation, rather than the external
- [2012-01-02 00:04:35] <TMIoverloadaway> Slice off maybe seven. Potentially he might be able to kill them all with the right plan
- [2012-01-02 00:04:39] <Grail> We can get Gianni a bucket of fake glass eyes as a gift
- [2012-01-02 00:04:43] <BigSister> Oooooh.
- [2012-01-02 00:04:45] <Ironybot> We want Sake handling the gas, not beheading them, I think. If that gas goes up the whole warehouse might blow in secondary explosions, and us (and our loot) with it.
- [2012-01-02 00:04:46] <BigSister> That's fucking awesome, Bob.
- [2012-01-02 00:05:01] <MrTT> mmm... you mean, have hilevi and SB and hummingbro herd them into a line so he can lop off heads in threes?
- [2012-01-02 00:05:05] <MrTT> or twos?
- [2012-01-02 00:05:05] <Ralith> hey Bob
- [2012-01-02 00:05:08] <TheCHIMCapableBob> Nazis did not give a flying FUCK about passably human with the Nazinauts
- [2012-01-02 00:05:10] <Ralith> does the Laundry exist in GfH?
- [2012-01-02 00:05:43] <MrTT> "No organs, none of that-just bone and muscle, then a layer of skin" - this is just fucking awesome
- [2012-01-02 00:05:52] <TheCHIMCapableBob> and really, they're more a 'wants to take over the world but is usually realistic about that not happening' Army for rent/crime syndicate.
- [2012-01-02 00:06:18] <MrTT> i really want to see SB steal their shadows
- [2012-01-02 00:06:22] <Ironybot> Armas winning another bet with Iron Trick might let us black hole gun again and kill a handful. Soul rip might let us kill a few, depending upon how much Winter power it takes. Hillevi getting off her ass and doing her job instead of tooling around should take out at least six or seven, maybe more.
- [2012-01-02 00:06:23] <Conil> The nazis are, you say?
- [2012-01-02 00:06:36] <MrTT> shadowpin followed by SB claiming the shadow as it is torn
- [2012-01-02 00:06:39] <MrTT> for his new coitre
- [2012-01-02 00:07:01] <MrTT> coterie
- [2012-01-02 00:07:08] <Ralith> Ironybot: ooh, here's an idea
- [2012-01-02 00:07:19] <Ralith> have Sake contain the gas around them, away from everything/everyone else
- [2012-01-02 00:07:20] <Ralith> blow it
- [2012-01-02 00:07:21] <Ralith> repeat
- [2012-01-02 00:07:35] <Ironybot> Could work, although I'd consider it sloppy design if they die easily to that.
- [2012-01-02 00:07:37] <Ralith> even if it doesn't hurt them directly, they'll overheat in short order
- [2012-01-02 00:07:50] <Ironybot> Worth trying, at least.
- [2012-01-02 00:07:57] <Ralith> most people don't have high end wind manip handy, I imagine
- [2012-01-02 00:08:03] <Grail> They can withstand their own explosions well enough, might do more damage to the building
- [2012-01-02 00:08:03] <Ironybot> Controlling the gas in the room should take only a tiny fraction of Sake's power, anyway.
- [2012-01-02 00:08:08] <Ralith> exactly
- [2012-01-02 00:08:11] <Ralith> if this fails, we haven't lost much
- [2012-01-02 00:08:13] <Grail> But keeping it away is the priority
- [2012-01-02 00:08:24] <Ironybot> I'd prefer to send it all out the hole in the roof, yeah.
- [2012-01-02 00:08:26] <Grail> This stuff does melt faces off
- [2012-01-02 00:08:43] <guile> I still need to read the update - do these things secrete the gas? Cuz otherwise, theres a perfectly serviceable hole in the roof
- [2012-01-02 00:08:46] <Ralith> if Sake can contain it tightly enough it shouldn't damage the building
- [2012-01-02 00:08:57] <guile> damn it, Irony
- [2012-01-02 00:09:10] <Ralith> and if they're vulnerable to overheating this would make it happen quick
- [2012-01-02 00:09:19] <Shifter20> It is plain old anhydrous acid by the sounds of it.
- [2012-01-02 00:09:26] |<-- burrowed_lurker has left irc.rizon.net (Quit: http://www.mibbit.com ajax IRC Client)
- [2012-01-02 00:09:47] -->| Burrowed_Lurker (cgiirc@Rizon-1DE35A82.static.grp4.tnmmrl.infoave.net) has joined #golemquest
- [2012-01-02 00:10:00] <Ironybot> Oh god, who suggested breaching their gas tanks in-thread? That's a horrible idea!
- [2012-01-02 00:10:22] <MrTT> nice idea about sake containing the gas
- [2012-01-02 00:10:29] <MrTT> but rather then over their entire bodies... their heads only
- [2012-01-02 00:10:30] <MrTT> wait a minute
- [2012-01-02 00:10:30] <Ironybot> It will cause the gas all be released at once, pressurized- and quite possibly blow up the whole warehouse that all of us are in.
- [2012-01-02 00:10:45] <MrTT> where is the gas coming from? Do they actually carry canisters with them? with pipes?
- [2012-01-02 00:10:58] <MrTT> and the things are flammable? Actually I want the russians to LEAVE, now
- [2012-01-02 00:11:12] <Ralith> yeah, let's NOT breach pressure vessels full of acid
- [2012-01-02 00:11:16] <MrTT> mm... setting it on fire though, that would damage our prize... let them chase us out
- [2012-01-02 00:11:19] <Ralith> best-case scenario it flies everywhere
- [2012-01-02 00:11:21] <MrTT> not in here ralith
- [2012-01-02 00:11:25] <MrTT> outside
- [2012-01-02 00:11:37] <Ralith> hm
- [2012-01-02 00:11:39] <MrTT> run out, herd them into a quickly built magic ice prison
- [2012-01-02 00:11:40] <Ralith> that's an idea
- [2012-01-02 00:11:41] <MrTT> blow it up
- [2012-01-02 00:11:44] <Ralith> that is a GREAT idea
- [2012-01-02 00:11:47] <Ralith> then just repeat
- [2012-01-02 00:11:55] <Ralith> can we outmaneuver them?
- [2012-01-02 00:12:01] <Ralith> if so, we can kite 'em
- [2012-01-02 00:12:27] <Ralith> they'll run out of steam/overheat/succumb to accumulated damage well away from the warehouse
- [2012-01-02 00:12:30] <MrTT> and we know we have a 100 foot "killzone" area around the walls to prevent attackers from sneaking up on them
- [2012-01-02 00:12:32] <BigSister> Alright, Imma suggest we keep pinning the shadows, with SB taking ownership of them the moment the NAzi tears it free. Everyone agree?
- [2012-01-02 00:12:34] <MrTT> plenty of area to do it in
- [2012-01-02 00:12:42] <MrTT> Yes bibsister
- [2012-01-02 00:12:46] <MrTT> i was just about to post the same idea
- [2012-01-02 00:12:48] <Ralith> to help kite them:
- [2012-01-02 00:12:55] <Grail> I'd rather let SB decide for himself
- [2012-01-02 00:12:55] <MrTT> I want to suggest hummingbro avoids them
- [2012-01-02 00:12:56] <Ralith> get Hillevi to stop trying to kill directly
- [2012-01-02 00:12:59] <Ralith> but just punch them back
- [2012-01-02 00:13:00] <MrTT> and gets some healing from sake now
- [2012-01-02 00:13:03] <Grail> And someone already suggested that much
- [2012-01-02 00:13:07] <Ralith> run around punching the nearest of them
- [2012-01-02 00:13:11] <MrTT> we don't want him poisoned
- [2012-01-02 00:13:30] <Ralith> that combined with some grenades should let us kite them safely
- [2012-01-02 00:13:38] <Ralith> and keep subjecting them to their own gasplosions
- [2012-01-02 00:13:51] <Ralith> while keeping the warehouse loot safe
- [2012-01-02 00:14:25] <Ralith> that sound workable?
- [2012-01-02 00:14:39] <BigSister> ALRIGHT. ROLLING FOR SHOOTING IT
- [2012-01-02 00:14:42] <Ironybot> Guys I just realized: Hillevi going into melee with all that poison gas is the perfect excuse to use the "rub my weasel" line in the aftermath of the battle.
- [2012-01-02 00:14:59] <Ironybot> So perfect.
- [2012-01-02 00:15:11] <Ironybot> This plan is coming together.
- [2012-01-02 00:15:20] <BigSister> Let's see how my Gambling skill is today.
- [2012-01-02 00:15:21] <Grail> Everyone is getting a weasel rub down
- [2012-01-02 00:15:36] <guile> interesting tidbit- tearing shadows in the vicinity hurts SB - perhaps because it's within 30m, his 'territory'?
- [2012-01-02 00:15:40] <BigSister> OH GOD NO THOSE ROLLS
- [2012-01-02 00:15:44] <BigSister> TERRIBLE
- [2012-01-02 00:15:55] <BigSister> Today's NOT my lucky day D:
- [2012-01-02 00:16:15] <Ironybot> We need to announce that in front of Camella. "All right, everyone line up. I'll come by and you rub my weasel for a bit, then when you're done I'll move on to the next person."
- [2012-01-02 00:16:23] <Grail> To be honest I expected worse when you said that
- [2012-01-02 00:17:09] <Arkeus> morning
- [2012-01-02 00:17:21] <Ironybot> And of course Hillevi and the Russians all know that we have the magic healing weasel so none of them will object.
- [2012-01-02 00:17:24] <BigSister> Fuck this shit, I can't handle this shame. I'll go cry myself to sleep
- [2012-01-02 00:17:52] |<-- BigSister has left irc.rizon.net (Quit: My life is ruined)
- [2012-01-02 00:18:10] <MrTT> Everyone out of the warehouse now! They will follow us rather then mindlessly smashing stuff here and we do not have to worry about getting caught in an explosion.
- [2012-01-02 00:18:11] <MrTT> Ideally we should ask hilevi to some ice walls outside, we lure them in there and blow them up (this is flammable non magical acid, and they carry it in casnisters, with tubes... BOOM BABY!)
- [2012-01-02 00:18:11] <MrTT> Warn hummingbro about the gas, if need be he should withdraw.
- [2012-01-02 00:18:11] <MrTT> Sake should firstly ensure that wind keeps the acid gas away from our troops, if he gets a chance to take 2 out with one blow he should take it. hummingbro should try to help him by trying to herd them together for such double decapitations.
- [2012-01-02 00:18:13] <MrTT> The mafia flesh golems should run interference for the living so we don't lose anyone.
- [2012-01-02 00:18:15] <MrTT> Suggest to SB that if something tears off its shadow, the shadow has been discarded and lies unclaimed. Perhaps it might be useful to claim those shadows then. After all he is trying to build himself a "Shade", a group of shadows under his command. This means that armas should aim to pin all their shadows for this nice tearing effect while SB claims them.
- [2012-01-02 00:19:07] <Grail> You know automatically healing away all your aches and pains must do wonders for Armas' terrible mental health
- [2012-01-02 00:19:07] <Ralith> MrTT: ask hillevi to slow them down collectively as we withdraw, rather than killing them one at a time, too
- [2012-01-02 00:19:43] <MrTT> we can promise to leave her a few to kill one on one as she pleases :P
- [2012-01-02 00:19:44] <Ralith> hillevi can also help with the herding for 2-in-1 hits
- [2012-01-02 00:19:56] <guile> I honestly wonder if the shadow would retain any of the Zomnazi's power, or if it would be a closer to a human without that gas
- [2012-01-02 00:20:06] <Ralith> since she can take them head on she's great for maneuvering them
- [2012-01-02 00:20:14] <Grail> They at least retain some of the mass
- [2012-01-02 00:20:23] <Grail> And these things are huge
- [2012-01-02 00:20:25] <guile> yeah, and mass is important
- [2012-01-02 00:21:57] <MrTT> even if it is plain human shadow
- [2012-01-02 00:22:04] <MrTT> SB stands to gain 18 human shadow servants
- [2012-01-02 00:22:06] <MrTT> for free
- [2012-01-02 00:22:17] <MrTT> with no reprecautions for "stealing" it since it was freely discarded by the owner
- [2012-01-02 00:22:28] <guile> well, theres the fact that our actions may be more valuable doing things besides tearing them free of their shadows
- [2012-01-02 00:22:29] <MrTT> ok updated plan
- [2012-01-02 00:22:35] <MrTT> Everyone out of the warehouse now! They will follow us rather then mindlessly smashing stuff here and we do not have to worry about getting caught in an explosion.
- [2012-01-02 00:22:35] <MrTT> Ideally we should ask hilevi to make some ice walls outside, we lure them between those walls (to protect us) and blow them up (this is flammable non magical acid, and they carry it in casnisters, with tubes... BOOM BABY!)
- [2012-01-02 00:22:35] <MrTT> Warn hummingbro about the gas, if need be he should withdraw.
- [2012-01-02 00:22:35] <MrTT> Sake should firstly ensure that wind keeps the acid gas away from our troops, if he gets a chance to take 2 out with one blow he should take it. hummingbro, hilevi, and camella might be able to help him by trying to herd them together for such double decapitations.
- [2012-01-02 00:22:37] <MrTT> The mafia flesh golems should run interference for the living so we don't lose anyone.
- [2012-01-02 00:22:39] <MrTT> Suggest to SB that if something tears off its shadow, the shadow has been discarded and lies unclaimed. Perhaps it might be useful to claim those shadows then. After all he is trying to build himself a "Shade", a group of shadows under his command. This means that armas should aim to pin all their shadows for this nice tearing effect while SB claims them.
- [2012-01-02 00:23:11] <guile> the explosion didnt seem to get through its plate, the one Hillevi's fighting
- [2012-01-02 00:23:25] <TheCHIMCapableBob> it did not get through, no
- [2012-01-02 00:23:39] <Ralith> indeed
- [2012-01-02 00:23:45] <Ralith> that is why MrTT should make the note to do this *repeatedly*
- [2012-01-02 00:23:50] <guile> still wouldnt be bad to break the canisters, if they have them
- [2012-01-02 00:23:55] <Grail> You know
- [2012-01-02 00:24:00] <Ralith> there won't be backblast into the canisters because there's no oxidizer
- [2012-01-02 00:24:00] <Grail> Might be time for some Doom rounds
- [2012-01-02 00:24:05] <MrTT> Sake should firstly ensure that wind keeps the acid gas away from our troops, if he gets a chance to take 2 out with one blow he should take it. hummingbro, hilevi, and camella might be able to help him by trying to herd them together for such double decapitations. Or they might just all try to tear out the tubes from the acid canisters to get enough of it out for an explosion.
- [2012-01-02 00:24:05] <Grail> Did we bring doom rounds?
- [2012-01-02 00:24:08] <Ralith> so we have to breach the containers to blow 'em up
- [2012-01-02 00:24:11] <MrTT> do what repeatedly ralith?
- [2012-01-02 00:24:13] <Grail> We have a free hand
- [2012-01-02 00:24:14] <guile> the fact that they expel the gas and then have the sparks suggests to me these Zomnazis are PREPARED for frequent explosions
- [2012-01-02 00:24:16] <Ralith> MrTT: blow up the acid
- [2012-01-02 00:24:26] <Ralith> MrTT: contain, blow up, retreat, repeat
- [2012-01-02 00:24:38] <Ralith> go in circles around the warehouse
- [2012-01-02 00:24:47] <Ralith> we should be able to keep it up indefinitely tbh :P
- [2012-01-02 00:25:03] <guile> Sure. I bet the armored death machines will tire before the russians
- [2012-01-02 00:25:03] <Ralith> so hillevi will be able to whittle 'em down
- [2012-01-02 00:25:13] <MrTT> Everyone out of the warehouse now! They will follow us rather then mindlessly smashing stuff here and we do not have to worry about getting caught in an explosion.
- [2012-01-02 00:25:14] <MrTT> Ideally we should ask hilevi to make some ice walls outside, we lure them between those walls (to protect us) and blow them up (this is flammable non magical acid, and they carry it in casnisters, with tubes... BOOM BABY!)
- [2012-01-02 00:25:14] <MrTT> The idea is to, outside, follow a kiting pattern. Aggro, contain, rupture acid container, blow up, repeat.
- [2012-01-02 00:25:14] <MrTT> Warn hummingbro about the gas, if need be he should withdraw. Sake should firstly ensure that wind keeps the acid gas away from our troops, if he gets a chance to take 2 out with one blow he should take it. hummingbro, hilevi, and camella might be able to help him by trying to herd them together for such double decapitations. Or they might just all try to tear out the tubes from the acid canisters to get enough of it out for an expl
- [2012-01-02 00:25:18] <MrTT> osion.
- [2012-01-02 00:25:20] <MrTT> The mafia flesh golems should run interference for the living so we don't lose anyone.
- [2012-01-02 00:25:22] <MrTT> Suggest to SB that if something tears off its shadow, the shadow has been discarded and lies unclaimed. Perhaps it might be useful to claim those shadows then. After all he is trying to build himself a "Shade", a group of shadows under his command. This means that armas should aim to pin all their shadows for this nice tearing effect while SB claims them.
- [2012-01-02 00:25:33] <MrTT> Even if the explosion doesn't kill them, it takes the acid out of the fight which makes it much safer for us to interact with them
- [2012-01-02 00:25:36] <guile> would you please stop posting that, TT?
- [2012-01-02 00:26:01] <MrTT> its different stuff, including changes we made... but fine ok
- [2012-01-02 00:26:09] <MrTT> i think its completed anyways unless someone has anything to add?
- [2012-01-02 00:26:19] <MrTT> how many rolls would something like that even need? I am thinking a lot
- [2012-01-02 00:26:45] <Ralith> TheCHIMCapableBob: these guys *are* vulnerable to overheating, right?
- [2012-01-02 00:27:12] <TheCHIMCapableBob> they are designed for short-term functionality: failsafes to activate
- [2012-01-02 00:27:29] <Ralith> great
- [2012-01-02 00:27:30] <Ralith> so this should work well
- [2012-01-02 00:27:32] <TheCHIMCapableBob> in exchange for not giving a fuck about how long they can live in total, they can endure a HELL of a lot to keep functioning when activated.
- [2012-01-02 00:27:52] <BUTTZ> You guys remember your chemistry lessons right?
- [2012-01-02 00:28:00] <Ralith> hillevi will whittle them down as we kite, explosions will ramp up their internal temperature and weaken their armor
- [2012-01-02 00:28:06] <Shifter20> Which parts?
- [2012-01-02 00:28:08] <BUTTZ> You can freeze gasses, turn them into easier to handle liquids
- [2012-01-02 00:28:09] <MrTT> "they are designed for short-term functionality: failsafes to activate" - run really fast and wait for them to drop dead?
- [2012-01-02 00:28:10] <Ralith> sake will hit targets of opportunity
- [2012-01-02 00:28:27] <BUTTZ> Keep the liquid under pressure and it'll stay liquid
- [2012-01-02 00:28:32] <Ralith> we got this
- [2012-01-02 00:28:45] <Ralith> BUTTZ: hillevi could freeze the acid, yes, but there's no need with sake
- [2012-01-02 00:29:01] <MrTT> actually you know
- [2012-01-02 00:29:14] <Shifter20> It'll still burn in this case BUTTZ, it's practiacally a superacid.
- [2012-01-02 00:29:22] <MrTT> if we rupture the tanks the liquid immediately sublimates into gas
- [2012-01-02 00:29:26] <MrTT> which should FREEZE anything around it
- [2012-01-02 00:29:32] <Ralith> yep
- [2012-01-02 00:29:35] <Ralith> especially if they're high pressure
- [2012-01-02 00:29:41] <Ralith> oh man
- [2012-01-02 00:29:42] <BUTTZ> Power boost for Hillevi and SB sure
- [2012-01-02 00:29:46] <BUTTZ> But it's fucking acid
- [2012-01-02 00:29:47] <Ralith> the thermal cycling on these guys is going to be a BITCH
- [2012-01-02 00:29:48] <MrTT> then when we light it up it explodes and shatters them
- [2012-01-02 00:29:51] <Ralith> their armor will be cracking all over the place
- [2012-01-02 00:29:54] <Ralith> shattering, even
- [2012-01-02 00:29:59] <BUTTZ> You think ShadowBro could steal the triggers for the acid tanks from these guys?
- [2012-01-02 00:30:10] <BUTTZ> If the acid gets out it's going to be a mess, period
- [2012-01-02 00:30:11] <MrTT> nice thinking buttz
- [2012-01-02 00:30:13] <MrTT> trollololol
- [2012-01-02 00:30:23] <Ralith> what's the point
- [2012-01-02 00:30:28] <Ralith> we're going to be getting it out en masse anyway
- [2012-01-02 00:30:30] <MrTT> so they cannot blow acid at us
- [2012-01-02 00:30:45] <BUTTZ> Yeah we want their ability to direct it to be minimized
- [2012-01-02 00:30:59] <BUTTZ> And I'm not yet on board with the "blow the tanks" idea
- [2012-01-02 00:31:19] <BUTTZ> I think you'll end up destroying a lot of bodies we could be studying
- [2012-01-02 00:31:38] <BUTTZ> At the very least the goblins would probably like one or two
- [2012-01-02 00:31:51] <Grail> So would Cornelius
- [2012-01-02 00:31:54] <BUTTZ> Yeah
- [2012-01-02 00:31:56] <MrTT> we have 2 dead ones already
- [2012-01-02 00:31:56] <Grail> With his family flesh golem
- [2012-01-02 00:32:05] <Grail> Or just us
- [2012-01-02 00:32:08] <MrTT> and they are a big enough threat we want to kill them fast
- [2012-01-02 00:32:11] <MrTT> to avoid deaths on our side
- [2012-01-02 00:32:15] <BUTTZ> Right
- [2012-01-02 00:32:34] <MrTT> plus you can just ask that when we whittle them down to 3 or 4 we stop blowing them up and start killing them more carefully to preserve stuff for study
- [2012-01-02 00:32:39] <BUTTZ> Also all the training I've ever had about working with pressurized hazardous chemicals is screaming "contain that shit! Contain it!"
- [2012-01-02 00:32:59] <MrTT> reason to take it out of the warehouse is that an explosion inside can hurt us due to close quarters, plus there is the whole problem with the valuables in the warehouse and potentially setting the warehouse on fire
- [2012-01-02 00:33:02] <Ironybot> Yeah, exactly. There are two things you do with hazardous chemicals: Contain and vent.
- [2012-01-02 00:33:12] <guile> these guys probably weigh into the thousands of pounds with that armor... probably a little too much to ask of Sake
- [2012-01-02 00:33:18] <Grail> Exploding canisters may be fun in video games
- [2012-01-02 00:33:22] <guile> for a pick up or trip
- [2012-01-02 00:33:22] <Ralith> BUTTZ: we have two mostly intact bodies already; that's plenty
- [2012-01-02 00:33:23] <Grail> But I'm hesitant to do it here
- [2012-01-02 00:33:38] <MrTT> keep in mind that IRL hazardeous chemical spills occur in a lab
- [2012-01-02 00:33:41] <Ironybot> Venting usually involves burning them off in a properly environmentally friendly manner but in this case I'd settle for getting it the fuck away.
- [2012-01-02 00:33:41] <BUTTZ> Ralith dude, we don't know how much acid they have in those tanks
- [2012-01-02 00:33:44] <MrTT> not in a warehouse with a nice open yard
- [2012-01-02 00:33:49] <MrTT> where mafiosos are fighting
- [2012-01-02 00:33:54] <MrTT> and there is merchandise
- [2012-01-02 00:33:57] <TheCHIMCapableBob> Hell, Gianni wouldn't mind one of these bodies to investigate
- [2012-01-02 00:34:00] <BUTTZ> A lab with a nice emergency venting system
- [2012-01-02 00:34:02] <MrTT> containing a leak makes a lot of sense IRL
- [2012-01-02 00:34:06] <BUTTZ> And trained people
- [2012-01-02 00:34:11] <BUTTZ> And safety showers
- [2012-01-02 00:34:11] <TheCHIMCapableBob> maybe pick up some fun tricks to fleshcraft into golems of his
- [2012-01-02 00:34:15] <MrTT> its in a lab, by scientists, nobody is shooting each other, the chemical is known,
- [2012-01-02 00:34:18] <TheCHIMCapableBob> he figures, if I get the chance, why not
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- [2012-01-02 00:34:25] <Grail> Might as well
- [2012-01-02 00:34:29] <Ironybot> Well, how can we pass up the opportunity to get on his good side?
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- [2012-01-02 00:34:44] <Grail> I mean if we impress him here he'll already offer us some flesh crafting lessons
- [2012-01-02 00:34:47] <MrTT> There is the one hilevi killed and the one hummingbro killed
- [2012-01-02 00:34:52] <Grail> The body would be extra gravy
- [2012-01-02 00:35:05] <Grail> And probably improve the quality of our lessons
- [2012-01-02 00:35:13] <MrTT> and again, just post that if we whittle them down to 4 with no casualties, then go ahead and decapitate the last ones
- [2012-01-02 00:36:07] <BUTTZ> I think our best bet is to remind Hillevi that we're not going to be able to hold them back forever, and that we know that it's fun stuff but she needs to work fast enough to take them down before we're deaded
- [2012-01-02 00:36:19] <BUTTZ> After all she's familiar with how fragile everyone is
- [2012-01-02 00:36:36] <Grail> Hey
- [2012-01-02 00:36:43] <Grail> Bet Whaitiri would love a couple of these
- [2012-01-02 00:36:52] <Ironybot> How are we going to get them to her?
- [2012-01-02 00:36:57] <BUTTZ> Even if she doesn't love them, she'll probably think them interesting
- [2012-01-02 00:37:01] <BUTTZ> "Beats yams"
- [2012-01-02 00:37:18] <Grail> I figure we'll hold on to a couple
- [2012-01-02 00:37:24] <Grail> To study at our own leisure
- [2012-01-02 00:37:36] <TheCHIMCapableBob> More like it changes the end of this sentence: 'So, now that all our guys have this equipment we procured-' from 'and so I'll have enough free time you can bother me in the evenings-say, 'tween five and seven' to 'and since I picked up those handy tricks to boot-hell, tell me when, I'll make the time 'slong as there's not a job.'
- [2012-01-02 00:37:45] <Ironybot> If we want to hang on to them, we have to claim them as loot. Our loot is limited to the amount that we can carry.
- [2012-01-02 00:38:15] <TheCHIMCapableBob> yup
- [2012-01-02 00:38:19] <TheCHIMCapableBob> bodies are loot
- [2012-01-02 00:38:30] <TheCHIMCapableBob> loot ON bodies is seperate from the body itself, per the rules
- [2012-01-02 00:38:34] <BUTTZ> Armas can just eat them.
- [2012-01-02 00:38:45] <Grail> Might give us indigestion
- [2012-01-02 00:38:56] <Ironybot> We can hybrid heal indigestion.
- [2012-01-02 00:38:57] <BUTTZ> It's the fastest way to get them to Whaitiri on-hand
- [2012-01-02 00:39:07] <BUTTZ> And within the rules anyway
- [2012-01-02 00:39:25] <Grail> Suppose so
- [2012-01-02 00:39:47] <Ironybot> That said, I don't know that finishing this battle with "Man, those Nazi corpses look delicious!" would give the impression that we want to give to... well, anyone present.
- [2012-01-02 00:40:02] <BUTTZ> Yeah
- [2012-01-02 00:40:10] <BUTTZ> Hey I got a cute idea
- [2012-01-02 00:40:32] <guile> hey bob, if I toss a plan over to Sake and SB, should I roll for em, or will they handle that?
- [2012-01-02 00:40:48] <Shifter20> Hey these are cool! I want to study they're tissues using internal flesh manipulation.
- [2012-01-02 00:41:03] <Shifter20> \*NOM*
- [2012-01-02 00:41:12] <BUTTZ> Since he's limiting us to what we can carry out, do you think he'd object to Armas using reinforcement to mount hooks in himself to strap more shit to?
- [2012-01-02 00:41:44] <guile> carry is not drag, if Rocco wants to split hairs
- [2012-01-02 00:41:45] <MrTT> we don't want to advertise eating humans
- [2012-01-02 00:41:46] <MrTT> bad idea
- [2012-01-02 00:41:51] <MrTT> we just let him take all the bodies
- [2012-01-02 00:41:53] <TheCHIMCapableBob> It's.... in the rules. And plays up your comment of 'I'm hardy.'
- [2012-01-02 00:42:01] <MrTT> we get the loot that was on them
- [2012-01-02 00:42:06] <MrTT> we killed all these charm wearing nazies
- [2012-01-02 00:42:14] <MrTT> heck the acid killed some nazies without damaging the charms
- [2012-01-02 00:42:18] <BUTTZ> Hillevi can get in on this too, she can put hooks on her ice-armor
- [2012-01-02 00:42:21] <MrTT> we can take those who charms and give them to the russians
- [2012-01-02 00:42:27] <BUTTZ> Hm
- [2012-01-02 00:42:30] <Grail> Armas pun time
- [2012-01-02 00:42:37] <MrTT> yes but there are probably more valuable things then german super soldiers
- [2012-01-02 00:42:37] <Grail> "There's always a hook."
- [2012-01-02 00:42:38] <TheCHIMCapableBob> Oh, I assumed you mean 'hanging from hook, on you' not 'hanging from hook, dragging on ground'
- [2012-01-02 00:42:41] <Shifter20> Hillevi can also carry a crate full of stuff.
- [2012-01-02 00:42:42] <MrTT> i guess maybe we can take ONE of them
- [2012-01-02 00:42:48] <BUTTZ> Yeah that's what I mean Bob
- [2012-01-02 00:42:50] <BUTTZ> The former
- [2012-01-02 00:43:02] <Grail> Hillevi can carry a car
- [2012-01-02 00:43:10] <MrTT> there were cars here
- [2012-01-02 00:43:10] <Ironybot> We could potentially strip them out of their armor and take just the body, not its equipment.
- [2012-01-02 00:43:10] <BUTTZ> Yeah but she's only got two hands
- [2012-01-02 00:43:14] <MrTT> take a nice one, fill it with loot
- [2012-01-02 00:43:23] <Ironybot> I doubt that's anywhere near as heavy, though it would still be awkwardly huge.
- [2012-01-02 00:43:27] <MrTT> but... wouldn't hilevi carried loot belong to her not us?
- [2012-01-02 00:43:31] <Shifter20> Super nazi! Original packaging and all.
- [2012-01-02 00:43:31] <BUTTZ> Yeah
- [2012-01-02 00:43:36] <BUTTZ> but it's all good
- [2012-01-02 00:43:47] <BUTTZ> And she needs to learn about this kind of, erm, lateral thinking
- [2012-01-02 00:44:00] <MrTT> the armor and equipment on those we kill is ours by default
- [2012-01-02 00:44:03] <BUTTZ> Plus she needs a car to learn how to drive in anyway
- [2012-01-02 00:44:08] <MrTT> the body isn't unless we can carry it
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- [2012-01-02 00:44:09] <BUTTZ> Better it be a disposable
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- [2012-01-02 00:44:28] <TheCHIMCapableBob> She knows how to use cars!
- [2012-01-02 00:44:30] <MrTT> she did use a car to make a "door" into warehouse
- [2012-01-02 00:44:32] <TheCHIMCapableBob> You make entrances with them
- [2012-01-02 00:44:38] <TheCHIMCapableBob> where previously there was no entrance
- [2012-01-02 00:44:40] <BUTTZ> That's not driving!
- [2012-01-02 00:44:43] <TheCHIMCapableBob> see? That's how you use cars.
- [2012-01-02 00:44:45] <MrTT> sure it is
- [2012-01-02 00:44:49] <guile> Just have Hillevi carry one. "You know those Valkonen, always wanting trophies."
- [2012-01-02 00:44:49] <MrTT> she drove that car right through the wall
- [2012-01-02 00:44:56] <guile> Baby's first abomination kill, or something
- [2012-01-02 00:45:00] <MrTT> lol
- [2012-01-02 00:45:08] <MrTT> actually valkonens DO want trophies
- [2012-01-02 00:45:11] <BUTTZ> Oh shit we're going to need to take the bones from at least one of these dudes for her
- [2012-01-02 00:45:11] <TheCHIMCapableBob> carries a Smart Car she couldn't fit in on her back like a backpack
- [2012-01-02 00:45:22] <MrTT> she should technically take the body of the first one she killed and add his bones to the mauseleum
- [2012-01-02 00:45:29] <Grail> Can she even fit in a smart car?
- [2012-01-02 00:45:34] <TheCHIMCapableBob> I don't think so.
- [2012-01-02 00:45:38] <Grail> Would she use them as skates?
- [2012-01-02 00:45:45] <Grail> Just carry two
- [2012-01-02 00:45:46] <BUTTZ> Tear the roof off and hop in
- [2012-01-02 00:45:53] <TheCHIMCapableBob> steer with toes
- [2012-01-02 00:45:54] <MrTT> that devalues the car a lot
- [2012-01-02 00:45:58] <BUTTZ> So what?
- [2012-01-02 00:46:00] <TheCHIMCapableBob> apply gas with heal
- [2012-01-02 00:46:03] <BUTTZ> It's a toy
- [2012-01-02 00:46:08] <guile> mausoleum's kinda far away, TT. We can either stuff the Nazi for her (uh... somehow? get einrik to do it?) or we just use the fact Valks like trophies to keep one of those Zomnazis for ourselves
- [2012-01-02 00:46:30] <BUTTZ> Guile she could just pay to have it shipped
- [2012-01-02 00:46:43] <guile> the 'elephant graveyard' motif is cool, but I bet Markku would appreciate taxidermy, too
- [2012-01-02 00:46:53] <guile> I dunno if the post accepts dead Nazis
- [2012-01-02 00:47:01] <guile> that probably weight thousands of pounds
- [2012-01-02 00:47:01] <Grail> Valkonen connections
- [2012-01-02 00:47:02] <Arkeus> Mmmh
- [2012-01-02 00:47:12] <Arkeus> HAs anyone talked about using silja?
- [2012-01-02 00:47:13] <BUTTZ> Either disguised through normal shipping or via one of the contacts her family has, or Sometimes Merchant
- [2012-01-02 00:47:20] <Ironybot> Magical postal services. I'd bet that they're big business.
- [2012-01-02 00:47:21] <Arkeus> possibly lending her to Camella ?
- [2012-01-02 00:47:29] <BUTTZ> Silja might like Camella
- [2012-01-02 00:47:30] <Arkeus> might be helpful to her
- [2012-01-02 00:47:37] <BUTTZ> Camella would certainly like Silja
- [2012-01-02 00:47:38] <MrTT> Guile... i am saying that if she takes it as a trophy it is HER TROPHY
- [2012-01-02 00:47:39] <Ironybot> Hell no, we're not lending Silja to Camella. Think of all the horrible feminine plots they'd hatch.
- [2012-01-02 00:47:40] <MrTT> not OURS
- [2012-01-02 00:47:48] <MrTT> in fact i am pretty sure anything she carries is HERS not OURS
- [2012-01-02 00:47:51] <Arkeus> lol Ironybot
- [2012-01-02 00:47:57] <MrTT> remember that valkonen mercenary rules
- [2012-01-02 00:47:57] <Ralith> oh that reminds me
- [2012-01-02 00:47:59] <Ralith> re: carrying loot
- [2012-01-02 00:48:03] <MrTT> they get paid 100% of what they earn
- [2012-01-02 00:48:04] <Ralith> hillevi can totally make a bigass ice platter
- [2012-01-02 00:48:04] <Grail> Yes, but then it breaks the illusion
- [2012-01-02 00:48:06] <MrTT> no cut for us
- [2012-01-02 00:48:07] <Ralith> upon which we can stack tons of loot
- [2012-01-02 00:48:11] <Grail> Camella thinks Silja is a little boy
- [2012-01-02 00:48:13] <Ralith> which she can then carry
- [2012-01-02 00:48:21] <Ironybot> Camella thinks a lot of silly things.
- [2012-01-02 00:48:27] <BUTTZ> Camella's going to find out sooner or later
- [2012-01-02 00:48:28] <Grail> It's adorable really
- [2012-01-02 00:48:29] <Ralith> let's be sure to do that
- [2012-01-02 00:48:36] <TheCHIMCapableBob> Why do I like the Crash Twinsanity Twin Boss Fight OST so much?
- [2012-01-02 00:48:41] <BUTTZ> Better to let her learn in a controlled situation
- [2012-01-02 00:48:42] <TheCHIMCapableBob> I didn't even like the game.
- [2012-01-02 00:48:56] <Ironybot> I would prefer for Camella to find out what gender Silja really is on the day that her reforming body grows tits.
- [2012-01-02 00:48:59] <BUTTZ> Bob you ever play that game Scrapland?
- [2012-01-02 00:49:04] <Ironybot> Not before.
- [2012-01-02 00:49:05] <MrTT> you know that if we abuse the heck out of the WORD of our agreement we will not make our boss happy, at all
- [2012-01-02 00:49:18] <MrTT> it might cost us future employment, rep, and tutalage from his fleshcrafter
- [2012-01-02 00:49:20] <TheCHIMCapableBob> I have not played scrapland
- [2012-01-02 00:49:22] <BUTTZ> The singleplayer game was kinda crap, but the multiplayer was fun, and it had a hella awesome OST
- [2012-01-02 00:49:36] <MrTT> So I am rather against abusing the heck out of our deal... just abuse it within reason
- [2012-01-02 00:49:43] <BUTTZ> http://www.youtube.com/watch?v=_RJY1jcMlSI
- [2012-01-02 00:49:44] <Classhole> BUTTZ: Scrapland - Human.ogg - length 3m 15s - rated 5.00/5.0 (90) - 11962 views - ScarTrek on 2009.07.16
- [2012-01-02 00:49:47] <Arkeus> i agree with MrTT
- [2012-01-02 00:49:48] <MrTT> we already choose the choicest magical loot
- [2012-01-02 00:49:53] <Arkeus> we are expected to abuse it
- [2012-01-02 00:49:53] <BUTTZ> That's like the best track in the game
- [2012-01-02 00:50:06] <Arkeus> but abuse it too much, and rocco might think twice before giving us more jobs
- [2012-01-02 00:50:17] <MrTT> in fact, we could lamp shade it
- [2012-01-02 00:50:25] <BUTTZ> Rocco is probably glad he hired us for this job right now
- [2012-01-02 00:50:28] <MrTT> point out the loophole but say we are not gonna abuse it, we deal fairly
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- [2012-01-02 00:51:02] <MrTT> the crazy ones that is... abuse it a little but not too much
- [2012-01-02 00:51:06] <MrTT> anyways
- [2012-01-02 00:51:07] <TheCHIMCapableBob> I counter with this BUTTZ http://www.youtube.com/watch?v=ViYozaQw0uA&feature=related
- [2012-01-02 00:51:08] <Classhole> TheCHIMCapableBob: Crash Twinsanity - The Evil Twins Theme - length 2m 46s - rated 4.97/5.0 (115) - 37764 views - H2E4 on 2008.02.27
- [2012-01-02 00:51:08] <MrTT> bbl
- [2012-01-02 00:51:26] <guile> TT- there's nothing stopping us from inspecting her trophy. We can coo and make impressed noises, while studying it as much as we can
- [2012-01-02 00:51:45] <BUTTZ> We can ask permission too
- [2012-01-02 00:52:01] <BUTTZ> Nothing wrong with that, she probably wouldn't mind
- [2012-01-02 00:52:09] <guile> then maybe ship it to a lab for taxidermist purposes/curiosity's sake
- [2012-01-02 00:52:18] <BUTTZ> Just have Amen do it
- [2012-01-02 00:52:21] <TheCHIMCapableBob> Yes, Rocco was not expecting a cargo bin of Nazinauts in addition to the guards.
- [2012-01-02 00:52:21] <guile> those are both pretty sweet
- [2012-01-02 00:52:28] <TheCHIMCapableBob> That was not Part of the Plan (Tm)
- [2012-01-02 00:52:32] <BUTTZ> I'm sure Amen knows allllll about taxidermy
- [2012-01-02 00:52:33] <guile> I love that they travel by crate
- [2012-01-02 00:52:41] <guile> and pop out like clowns from a clown call
- [2012-01-02 00:52:43] <guile> car*
- [2012-01-02 00:53:07] <TheCHIMCapableBob> They have to be kept in stasis
- [2012-01-02 00:53:11] <BUTTZ> Love the use of accapella in this track Bob
- [2012-01-02 00:53:11] <TheCHIMCapableBob> ....BASICALLY
- [2012-01-02 00:53:23] <TheCHIMCapableBob> think of them like Vindicares mixed with Firebats.
- [2012-01-02 00:53:29] <TheCHIMCapableBob> Vindicare are the drug ones right?
- [2012-01-02 00:53:29] <guile> otherwise, too much Rip N' Tear for even the Paladin group?
- [2012-01-02 00:53:31] <TheCHIMCapableBob> From 40k?
- [2012-01-02 00:53:38] <BUTTZ> ONLY HE, VINDICARE GRIM
- [2012-01-02 00:53:51] <guile> sorry bob, in that setting I know Orks and Spess Mahreens, and thats about it
- [2012-01-02 00:53:55] <Shifter20> Yeah, the exploding drug ones.
- [2012-01-02 00:54:10] <BUTTZ> And lasers
- [2012-01-02 00:54:15] <Shifter20> These are very watered down versions of those.
- [2012-01-02 00:54:16] <BUTTZ> Apparently there are lots of lasers
- [2012-01-02 00:54:28] <TheCHIMCapableBob> Okay, Hulked out, drugged to their eyeballs on battle stims enough they'll die in... about a day or two of consciousness, built to rip and tear as fast as inhumanly possible.
- [2012-01-02 00:54:45] <Shifter20> Wait fuck.
- [2012-01-02 00:54:48] <Shifter20> Hangon
- [2012-01-02 00:55:00] <TheCHIMCapableBob> That's what a Nazinaut is.
- [2012-01-02 00:55:01] <MrTT> So, just to clarify... the red paint was holding them in... they started to bust loose when we scuffed it. They busted completely loose when we shadowpinned it which tore the shadow away destroying the enchanted red paint entirely
- [2012-01-02 00:55:17] <MrTT> were those nazies really running to open the crate or to ensure it does not open?
- [2012-01-02 00:55:30] <TheCHIMCapableBob> You can do damn near anything, but short of destroying their brain completely, they will not shut down for AT LEAST a minute. A perk of not at all caring about the long term, in the design
- [2012-01-02 00:55:34] <BUTTZ> We need to find out what that paint is made of
- [2012-01-02 00:55:39] <Shifter20> EVERSOR, eversor.
- [2012-01-02 00:55:48] <BUTTZ> And then get some grenades that splatter the paint all the fuck over
- [2012-01-02 00:55:49] <MrTT> that is a good plan buttz
- [2012-01-02 00:55:54] <MrTT> add it to the stuff to loot
- [2012-01-02 00:55:54] <TheCHIMCapableBob> They were trying to keep it shut because they were THERE, at ground zero
- [2012-01-02 00:56:03] <TheCHIMCapableBob> you should not be at ground zero deploying nazinauts
- [2012-01-02 00:56:03] <BUTTZ> They would have failed anyway
- [2012-01-02 00:56:04] <MrTT> That was my theory bob
- [2012-01-02 00:56:06] <TheCHIMCapableBob> it is not a wise idea
- [2012-01-02 00:56:10] <MrTT> i did not post it because i was told i am being paranoid
- [2012-01-02 00:56:17] <MrTT> and ididn't want to feed paranoia
- [2012-01-02 00:56:19] <BUTTZ> They should have surrendered
- [2012-01-02 00:56:21] <Arkeus> Huh, MrTT
- [2012-01-02 00:56:30] <BUTTZ> And then said "ZE CRATE! KEEP IT CONTAINED!"
- [2012-01-02 00:56:31] <Arkeus> most of the posts were about locking the crate
- [2012-01-02 00:56:42] <Arkeus> it didn't matter whether they wanted to close it or not
- [2012-01-02 00:56:43] <MrTT> yes but they all assumed the nazies are running to open it
- [2012-01-02 00:56:46] <Arkeus> we had no way to be sure
- [2012-01-02 00:56:48] <MrTT> i assumed they were running to CONTAIN it
- [2012-01-02 00:56:51] <MrTT> to STOP it from openeing
- [2012-01-02 00:56:52] <Arkeus> no, no
- [2012-01-02 00:57:01] <TheCHIMCapableBob> You opened with killing the guards, and bombarding them with explosives before they even knew what was happening. They assumed they were fucked anyway-one of the three wanted to open it and say fuck you in his death
- [2012-01-02 00:57:03] <Arkeus> no one assumed it was to open it but armas
- [2012-01-02 00:57:04] <MrTT> and bob just confirmed that they were, they were running to stop it from opening
- [2012-01-02 00:57:07] <BUTTZ> Well if they had a control charm or something for whatever was in there
- [2012-01-02 00:57:11] <BUTTZ> But yeah
- [2012-01-02 00:57:34] <MrTT> ok now bob is saying 2 wanted to seal 1 wanted to open
- [2012-01-02 00:57:35] <MrTT> makes sense
- [2012-01-02 00:57:42] <Arkeus> Anyway... Silja and IT are good weapons to use here
- [2012-01-02 00:57:43] <MrTT> desperate people between rock and a hard place
- [2012-01-02 00:57:48] <Arkeus> too bad the nazinauts are small
- [2012-01-02 00:57:54] <BUTTZ> We need to question their souls
- [2012-01-02 00:58:00] <MrTT> mmm... silja actually would be good here
- [2012-01-02 00:58:02] <BUTTZ> Oh shit! We can just take their souls
- [2012-01-02 00:58:07] <MrTT> i wonder if we can steal their souls
- [2012-01-02 00:58:08] <Arkeus> Everyone really doesn't want to lend Silja to Camella?
- [2012-01-02 00:58:11] <BUTTZ> "Everyone aboard the eye-ball express"
- [2012-01-02 00:58:15] <MrTT> no witnesss no warcrime
- [2012-01-02 00:58:15] <Arkeus> i am sure she could be quite effective there
- [2012-01-02 00:58:27] <MrTT> not eyeball... have SB make a soul prison in the dark
- [2012-01-02 00:58:28] <BUTTZ> Might be better to talk them into it
- [2012-01-02 00:58:45] <MrTT> lets not have a repeat of the reaper thing
- [2012-01-02 00:58:47] <TheCHIMCapableBob> MrTT that prison would get jacked in like two seconds if you put souls in there
- [2012-01-02 00:58:50] <MrTT> i did say we should be building eye prisons
- [2012-01-02 00:59:04] <TheCHIMCapableBob> The Dark is NOT a place to keep things
- [2012-01-02 00:59:05] <BUTTZ> I'd rather have them decide "Well, total destruction when the sun rises is probably worse than hitching a ride with the jerk that killed us"
- [2012-01-02 00:59:21] <TheCHIMCapableBob> in an Item Space WITHIN the dark-which you need to acquire, not learn-then that's one thing.
- [2012-01-02 00:59:23] <BUTTZ> Then we do what we always do, and make nice with them
- [2012-01-02 00:59:30] <MrTT> can we put them in the eye but somehow... chained
- [2012-01-02 00:59:35] <MrTT> so they cannot interact with other things
- [2012-01-02 00:59:50] <Arkeus> SB said he was looking into it
- [2012-01-02 00:59:54] <BUTTZ> "Anything you want done? I'm sure you had unfinished affairs. I can take care of some of them if you can pay."
- [2012-01-02 00:59:57] <Arkeus> Not sure he actually did it yet
- [2012-01-02 01:00:05] <MrTT> actually... you raise a good point
- [2012-01-02 01:00:06] <BUTTZ> "Pay with what? We're dead."
- [2012-01-02 01:00:09] <TheCHIMCapableBob> Only if SB chains them, which takes energy
- [2012-01-02 01:00:12] <BUTTZ> "We'll work something out."
- [2012-01-02 01:00:30] <Arkeus> TheCHIMCapableBob: so it's something to do after the fight is over?
- [2012-01-02 01:00:42] <MrTT> you know what, they are ensouled but probably not religious what with how they were "raised"
- [2012-01-02 01:00:56] <MrTT> so they aren't going anywhere, their souls are staying in this here warehouse until they dissipate
- [2012-01-02 01:01:02] <BUTTZ> Which is at sunup
- [2012-01-02 01:01:10] <BUTTZ> Unless they know a thing or two, and then it's inside a month
- [2012-01-02 01:01:20] <MrTT> after combat we can go around and see about getting their souls to sign up with us in exhcnage for protecting them from sunup
- [2012-01-02 01:01:24] <Arkeus> BUTTZ: needs direct sun contact for that
- [2012-01-02 01:01:29] <Arkeus> there is a hole in the ceiling
- [2012-01-02 01:01:32] <BUTTZ> The warehouse is all fucking holes
- [2012-01-02 01:01:35] <Ironybot> We don't really have much frame of reference for the mindset of the Nazi mook on the ground is, these days. How firmly set in their beliefs they are, what their morale is like. At the very least this is an opportunity to find out.
- [2012-01-02 01:01:37] <Arkeus> but we can move the souls around, i expect
- [2012-01-02 01:01:45] <MrTT> its not a nazi
- [2012-01-02 01:01:48] <MrTT> its a nazi supersoldier
- [2012-01-02 01:01:53] <MrTT> its all rage and drugs
- [2012-01-02 01:01:54] <BUTTZ> No no, the guards
- [2012-01-02 01:02:00] <BUTTZ> Forget about the fleshgolem thing
- [2012-01-02 01:02:01] <MrTT> oh, i was talking about the super soldiers
- [2012-01-02 01:02:04] <Ironybot> The souls of every Nazi that we've killed should be lingering here unless they've been exposed to the sun.
- [2012-01-02 01:02:05] <MrTT> why? they have souls
- [2012-01-02 01:02:10] <BUTTZ> They do?
- [2012-01-02 01:02:14] <MrTT> a soul is a soul and we need the fleshcrafting practice
- [2012-01-02 01:02:20] <BUTTZ> Soulcrafting
- [2012-01-02 01:02:22] <BUTTZ> too
- [2012-01-02 01:02:24] <MrTT> they are not flesh golems
- [2012-01-02 01:02:30] <MrTT> they are modified humans i think
- [2012-01-02 01:02:35] <BUTTZ> I guess we'll find out
- [2012-01-02 01:02:38] <MrTT> with a soul... unless i misread
- [2012-01-02 01:02:38] <Arkeus> 'you think'
- [2012-01-02 01:02:46] <MrTT> well i don't know the facts, bob does
- [2012-01-02 01:03:11] <guile> hopefully souls are invisible to those without soul sight. Rocco might not be quite as savvy as Lo Fang, but he's close
- [2012-01-02 01:03:25] <BUTTZ> Rocco's canny
- [2012-01-02 01:03:27] <guile> Im sure he'd recognize what a spirit with bigass chains on it following us around is for
- [2012-01-02 01:03:36] <MrTT> i am not so sure
- [2012-01-02 01:03:40] <Arkeus> lol
- [2012-01-02 01:03:48] <MrTT> besides, we can certainly carry it, it has no weight
- [2012-01-02 01:03:56] <MrTT> and we didn't break any laws if we get them to submit willingly
- [2012-01-02 01:03:56] <Ironybot> If there's no one here with spiritual senses we can probably just snatch up a whole pile of souls, shove 'em in our eye, have Shadowbro chain them up in there so they don't fuck with anything, and then move them to Amen's tender care when we reach the mansion for later playtime.
- [2012-01-02 01:03:59] <guile> Spirit. Bigass chains. Following us around. What else COULD it be? We're not Scrooge, here
- [2012-01-02 01:04:27] <guile> HELL of a thing to get wrong, though
- [2012-01-02 01:04:29] <MrTT> true ironybot
- [2012-01-02 01:04:37] <guile> we have one practitioner, one bloodline user, and some funky golem dudes
- [2012-01-02 01:04:51] <guile> that file might not know EVERYTHING about Rocco
- [2012-01-02 01:04:51] <Ironybot> The weak points of this are if someone DOES have spiritual senses, in which case we're in deep shit, and if Shadowbro can't successfully contain them.
- [2012-01-02 01:04:53] <MrTT> and hilevi
- [2012-01-02 01:04:55] <MrTT> and camella
- [2012-01-02 01:05:15] <guile> oh shit, Camella's 'See Everything' might just, well... see everything
- [2012-01-02 01:05:15] <MrTT> both of which have excellent soul sight
- [2012-01-02 01:05:20] <MrTT> yea
- [2012-01-02 01:05:40] <MrTT> we could make sure armas is the last to leave the warehouse
- [2012-01-02 01:06:00] <MrTT> after the fight, load everyone else up, start them going away
- [2012-01-02 01:06:18] <Ironybot> Hillevi likely wouldn't care, Camella can't sense souls as far as I know, just living/physical things. Gianni and Rocco are the risk.
- [2012-01-02 01:06:20] <guile> the mafia are prolly gonna want to stay back and load up THEIR loot
- [2012-01-02 01:06:30] <MrTT> true
- [2012-01-02 01:06:48] <MrTT> we could offer to, gratis, stay in there and protect them while they load
- [2012-01-02 01:07:07] <MrTT> so basically, we take our share, put it in a pile... help the mafia load everything else
- [2012-01-02 01:07:11] <MrTT> then leave
- [2012-01-02 01:07:15] <MrTT> all of us
- [2012-01-02 01:07:25] <MrTT> then armas doubles back after a minute, sneaks back alone, snatches souls
- [2012-01-02 01:07:50] <guile> just seems like things can still go wrong vis a vis Mafia, TT. I'd rather just find souls elsewhere. Where there are no witnesses
- [2012-01-02 01:08:29] <Arkeus> Not that easy to find something like 40 souls free like that, though
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- [2012-01-02 01:10:19] <guile> looks like nobody mentioned 'Hey SB, grab dat soul', guess I should
- [2012-01-02 01:10:23] <guile> er, shadow
- [2012-01-02 01:10:34] <MrTT> SB can't
- [2012-01-02 01:10:42] <MrTT> bob just said he can't hold souls in the dark as is
- [2012-01-02 01:10:46] <MrTT> he will need an item
- [2012-01-02 01:10:48] <guile> shadow, I meant
- [2012-01-02 01:10:56] <MrTT> i mentioned that actually
- [2012-01-02 01:11:02] <guile> okay, good enuff
- [2012-01-02 01:11:14] <MrTT> last sentence
- [2012-01-02 01:11:30] <MrTT> in fact i suggested armas shadow pin all of them and SB claim their shadows as they tear them of
- [2012-01-02 01:11:38] <MrTT> for his "Shade"
- [2012-01-02 01:16:07] <Arkeus> urgh, laters
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- [2012-01-02 01:19:12] <MrTT> later s
- [2012-01-02 01:20:13] <Captain-Lightning> You know
- [2012-01-02 01:20:23] <Captain-Lightning> I'm somewhat interested in obtaining a phone like Armas'
- [2012-01-02 01:20:26] <Captain-Lightning> I wonder if they actually exist
- [2012-01-02 01:20:34] <guile> sure
- [2012-01-02 01:20:52] <guile> theyre kinda expensive, though
- [2012-01-02 01:21:10] <guile> like, 500-1000 dollars expensive
- [2012-01-02 01:23:38] <guile> you know, orange ties are cool, but I feel we are missing a whole market
- [2012-01-02 01:23:47] <guile> orange novelty hats http://media.lonelyplanet.com/lpi/13628/13628-80/681x454.jpg
- [2012-01-02 01:24:12] <MrTT> no that looks gay
- [2012-01-02 01:24:35] <MrTT> while this looks sexy: http://www.amazon.com/LANDISUN-661-FLORAL-ORANGE-TIE/dp/B002A9H412
- [2012-01-02 01:26:04] <Grail> Man, Tucker and Dale vs Evil is a pretty good movie
- [2012-01-02 01:26:24] <guile> that is nice. pity my suit doesnt have detachable cufflinks
- [2012-01-02 01:28:05] <guile> not as vibrant in some of the other images, tho
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- [2012-01-02 01:51:35] <Captain-Lightning> I wouldn't mind paying that much for the security, Guile
- [2012-01-02 01:51:51] <Captain-Lightning> Buy I also have to think being registered as a buyer of that kind of phone automatically puts you on a few lists
- [2012-01-02 01:52:19] <Guile> quite possibly
- [2012-01-02 01:54:04] <Captain-Lightning> https://www.globalcomsatphone.com/cgi-bin/commerce.cgi?search=action&category=IRID&keywords=all
- [2012-01-02 02:01:09] <Guile> new thing from the skyrim cover chick, nice http://www.youtube.com/user/malufenix#p/u/0/KNDT7EInclo
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- [2012-01-02 02:15:38] <TheCHIMCapableBob> So... questions to ask?
- [2012-01-02 02:15:43] <TheCHIMCapableBob> I am bored
- [2012-01-02 02:18:00] <Ironybot> What abbreviation or term would you prefer that I start using to reference moments of accelerated thought? The phrase is cumbersome.
- [2012-01-02 02:19:13] <Captain-Lightning> ?gfh
- [2012-01-02 02:19:14] <Classhole> http://tgchan.org/kusaba/quest/res/360354+50.html
- [2012-01-02 02:19:22] <Captain-Lightning> Err
- [2012-01-02 02:19:25] <Captain-Lightning> Actually I have a question.
- [2012-01-02 02:19:35] <Captain-Lightning> TheCHIMCapableBob, will you marry me? :D
- [2012-01-02 02:27:46] <TheCHIMCapableBob> OTHER than my looks, what do you love about me, hm?
- [2012-01-02 02:31:20] <Captain-Lightning> Nothing :(
- [2012-01-02 02:34:57] <Grail> Does the Stork exist in GfH?
- [2012-01-02 02:36:00] <Grail> And not the animal I mean like a there's a bird out there that actually delivers babies.
- [2012-01-02 02:39:23] <TheCHIMCapableBob> Yes, but it only delivers when someone buys a child from the fae
- [2012-01-02 02:40:09] <BUTTZ> How much do kids cost on the market?
- [2012-01-02 02:40:13] <Ralith> TheCHIMCapableBob: does the Laundry exist?
- [2012-01-02 02:41:30] <TheCHIMCapableBob> what 'the Laundry'?
- [2012-01-02 02:41:37] <TheCHIMCapableBob> Depends on the kid
- [2012-01-02 02:42:36] <Grail> Who is the best fisherman in GfH?
- [2012-01-02 02:44:47] <TheCHIMCapableBob> Of all currently to exist, or of all time in this reality?
- [2012-01-02 02:45:01] <Grail> Currently
- [2012-01-02 02:45:26] <Grail> And what was his most prized catch?
- [2012-01-02 02:53:59] <Ironybot> I believe that "the Laundry", as used in this context, references a series of books by Charles Stross wherein Lovecraftian magics and creatures can be allowed into this reality and conduct magic by the performance of certain mathematical formulae guided by human will. The organization known as "the Laundry" run around concealing this, protecting existence, and drafting hapless mathematicians...
- [2012-01-02 02:53:59] <Ironybot> ...and computer programmers into the ranks of their technosorcerers who fight the darkness with potent spells coded onto their smartphones.
- [2012-01-02 02:55:32] <TheCHIMCapableBob> The best fisherman currently alive, is, and I shit you not, I've been waiting for someone to ask: 'Old Onesy'
- [2012-01-02 02:55:45] <TheCHIMCapableBob> One eye, one arm, peg leg is on same side as lost arm and eye
- [2012-01-02 02:56:20] <TheCHIMCapableBob> smokes a massive pipe with a bowl larger than his fist that is chained around his neck, spigot close to ha... mouth.
- [2012-01-02 02:57:08] <TheCHIMCapableBob> His best catch was the Akkorokamui, which he managed to snag by the pupil through an NN gate that had opened in the Bosphorus, and pulled the fucker through from it's previous inhabitance.
- [2012-01-02 02:57:16] <TheCHIMCapableBob> If it weren't for him
- [2012-01-02 02:57:22] <TheCHIMCapableBob> quest would have started WAAAAAY different
- [2012-01-02 02:58:36] <Ironybot> What, did he catch and release there? The Akkorokamui hardly seems "caught"- it's still at large, is it not?
- [2012-01-02 03:01:30] <Grail> The fact he can and is willing to open a massive NN gate for the sole purpose of fishing is both amusing and frightening.
- [2012-01-02 03:02:03] <TheCHIMCapableBob> Exactly how is a NORMAL FISHERMAN that was in the wrong place and time and had his hook go through a gate 'capture' the akkorokamui?
- [2012-01-02 03:02:30] <TheCHIMCapableBob> He didn't even know what he was fishing for until he'd pulled it through
- [2012-01-02 03:03:58] <TheCHIMCapableBob> And despite being a gimpy normal person
- [2012-01-02 03:04:14] <TheCHIMCapableBob> he still caught and hauled up, even if briefly, a fucking squid that tangos with wizards
- [2012-01-02 03:04:49] <Grail> I can kind of feel sympathy for that giant murderous octopus now
- [2012-01-02 03:06:02] <Grail> So what was life like for Big growing up and training to be a spirit shaman?
- [2012-01-02 03:10:16] <Ironybot> Hey, you said "best fisherman alive". Not "normal fisherman". This is Guns for Hire, I'd have expected the best fisherman alive to spear krakens in his off hours and sell them to fae lords as oversized calamari.
- [2012-01-02 03:18:23] <TheCHIMCapableBob> Which is more impressive
- [2012-01-02 03:18:40] <BUTTZ> How magically significant are the moon rocks brought back on the Apollo and Luna missions?
- [2012-01-02 03:18:42] <TheCHIMCapableBob> a god catching a world eating fish? Or a blind man catching a moth out of midair?
- [2012-01-02 03:19:13] <TheCHIMCapableBob> It's a question of relative degree of accomplishment
- [2012-01-02 03:19:50] <TheCHIMCapableBob> an old, gimpy mundane shit with no depth perception, shitty traction and just ONE hand to fish with-caught an octopus bigger than most kraken
- [2012-01-02 03:19:58] <TheCHIMCapableBob> That is fucking astounding
- [2012-01-02 03:20:18] <Ralith> TheCHIMCapableBob: sorry
- [2012-01-02 03:20:23] <Ralith> TheCHIMCapableBob: the laundry is a Charles Stross creatoin
- [2012-01-02 03:20:26] <Ralith> creation*
- [2012-01-02 03:20:44] <Ralith> secret UK government arm dedicated to dealing with the arcane
- [2012-01-02 03:20:54] <Shifter20> I can imagine this guy just chasing it from pier to pier.
- [2012-01-02 03:21:01] <Ralith> in the associated universe, P=NP and math is magic
- [2012-01-02 03:22:16] <TheCHIMCapableBob> So, I'm about to post what I told Jessica, Camella's player, about 'why Camella is so irritatingly good at so many things.'
- [2012-01-02 03:22:42] <TheCHIMCapableBob> Those that use the Wiki: you may wish to note this down
- [2012-01-02 03:22:44] <TheCHIMCapableBob> Camella: she is a 'physical genius', in that her mental image generation, inspection, maintenance and transformation abilities are all well above average, has spent long years as a Spec Ops-and has gained an immense knowledge and understanding of her own self, and intensive comprehension of the working and methods of movement of the human body.
- [2012-01-02 03:22:54] <TheCHIMCapableBob> Now to clarify, that means that, through surviving her career up to now, pre-military career traumas weathered, crises traversed-then in work, killing people without hesitation, losing comrades, sometimes being isolated behind enemy lines for prolonged periods... all of it gave her an understanding of herself clad in steel. A mind with an iron road map.
- [2012-01-02 03:23:01] <TheCHIMCapableBob> As such, her 'physical genius' manifests in things dealing with the working of the human body, (with her own obviously being the best understood) and her own self-which translates to martial ability, sports, weapon/tool handling, internal chakra manipulation, soul maintenance-
- [2012-01-02 03:23:10] <TheCHIMCapableBob> What's most interesting, though, is how this pertains to her core character concepts-specifically, that of the 'paladin', the valiant knight of humanity facing the unknown, magical darkness. Her prodigal focus MAKES her a paladin-it even gives her a bonus to EXTERNAL chakra use / soul use, if it's to heal another human with her own hands.
- [2012-01-02 03:24:18] <TheCHIMCapableBob> And yes, in theory she can ad new areas of intimate understanding, like 'human bodies in motion', but it would take years of obsessively devoting most of her time to the topic-just as she did to gain her understanding of self and of human bodies.
- [2012-01-02 03:32:40] <Grail> Did she have an interesting response to this information?
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- [2012-01-02 03:45:17] <TheCHIMCapableBob> She asked me if I had planned her ability to work that way from the start
- [2012-01-02 03:45:23] <TheCHIMCapableBob> I lied and said yes.
- [2012-01-02 03:45:26] <TheCHIMCapableBob> She called me on my bullshit
- [2012-01-02 03:45:32] <TheCHIMCapableBob> I maintained my lie
- [2012-01-02 03:45:35] <TheCHIMCapableBob> she is undecided.
- [2012-01-02 03:56:19] <Ironybot> Huh. Did we ever get descriptions of Rocco and Gianni's souls? I can't find one.
- [2012-01-02 03:57:02] <TheCHIMCapableBob> You did not.
- [2012-01-02 03:57:02] <TheCHIMCapableBob> I'll throw one up next update if someone reminds me.
- [2012-01-02 03:59:51] <Ironybot> Please do. I'll try to remind you if I'm around.
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- [2012-01-02 13:07:11] =-= Topic for #golemquest is ``Current thread: http://goo.gl/coZQj | Disc Thread: http://goo.gl/p0wsG | Wiki: http://goo.gl/LB2hZ | Guns: http://goo.gl/LEhh5 | Guns Disc: http://goo.gl/7Tq3r | Dreamer: http://goo.gl/PeLnk || http://goo.gl/U3JE3''
- [2012-01-02 13:07:11] =-= Topic for #golemquest was set by ChicagoTed on Sunday, August 14, 2011 3:05:00 AM
- [2012-01-02 13:07:11] <InsomniacBob> Horton hears a Who boils down to: Our Universe is a plaything in the paws of gigantic mindless beasts, most of which want to destroy it just for shits and giggles. And there's nothing we can do about it. And the only one who kinda cares about our Universe, does so out of curiosity. And he's a goddamn cyclopean elephant.
- [2012-01-02 13:07:12] <InsomniacBob> And we can get him to hear us, only if we make all the people on Earth SCREAM.
- [2012-01-02 13:07:20] <InsomniacBob> WHY HELLO IRONY
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- [2012-01-02 13:07:29] <Ironybot> Cheerful conversation you're having in here.
- [2012-01-02 13:07:44] <InsomniacBob> We are talking about how Dr Seuss was terrifying
- [2012-01-02 13:07:46] <BigSister> We're talking about madness-inducing things
- [2012-01-02 13:07:48] <BigSister> Come join us!
- [2012-01-02 13:07:50] <Wutenheimer> bob, i'd buy 5
- [2012-01-02 13:07:53] <guile> is this GFH Seuss http://www.boxfont.com/wp-content/uploads/2011/03/picture_dr_seuss.jpg
- [2012-01-02 13:07:57] <Wutenheimer> because a monkey is fine too
- [2012-01-02 13:08:00] <guile> or is this creepy bastard http://www.youtube.com/watch?v=l3w2MTXBebg
- [2012-01-02 13:08:01] <Classhole> guile: Dr Seuss VS Shakespeare. Epic Rap Battles of History #12 - length 2m 51s - rated 4.87/5.0 (123328) - 21805735 views - nicepeter on 2011.08.17
- [2012-01-02 13:09:06] <Ironybot> I would join you, but I've returned to my apartment after a substantial holiday absence to discover that the weather appears to have placed things into aggressive disarray. Maintenance is required. I'll lurk for now and check in every few minutes.
- [2012-01-02 13:09:31] <guile> bummer
- [2012-01-02 13:10:41] <InsomniacBob> Guile, the latter
- [2012-01-02 13:11:20] <InsomniacBob> He actually has-well, had-a magic tome from which he would physically pull his books-already edited and bound as a finished product-from printing companies that never were.
- [2012-01-02 13:11:42] <guile> So you see!/There's no end/To the things you might know/Depending how far beyond Zebra you go!
- [2012-01-02 13:11:46] <guile> yyyyyep.
- [2012-01-02 13:11:58] <InsomniacBob> And the original of each Seussian book is the 'key' to all the copies made of it.
- [2012-01-02 13:12:09] <InsomniacBob> Like an on/off switch to their connection to Elder things.
- [2012-01-02 13:12:20] <InsomniacBob> Seuss, being a nice(ish) guy, turned them all off before he died.
- [2012-01-02 13:12:40] <BigSister> Aww, that's nice.
- [2012-01-02 13:13:08] <BigSister> But...where did the originals come from?
- [2012-01-02 13:13:13] <InsomniacBob> Nowhere
- [2012-01-02 13:13:16] <Ironybot> Already bound and edited... a pity. I was thinking that he'd written them as sort of a hidden guide to elder horrors for those with enough knowledge to realize the warnings and advice in his writings, rather than just passing on someone else's work.
- [2012-01-02 13:13:34] <InsomniacBob> Seuss didn't even dream them up-he remembers writing them-but not when, or where, or why
- [2012-01-02 13:13:50] <InsomniacBob> he simply reaches into the root book, and pulls forth a book he now remembers writing-and nothing more.
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- [2012-01-02 13:14:55] <guile> nice and Elder-y
- [2012-01-02 13:16:43] <guile> need more music to download. Suggestions? I got Nick Cave, Queen, Rolling Stones, David Bowie, Metallica, Rodrigo y Gabriela and Van Canto
- [2012-01-02 13:16:52] <guile> and Eminem
- [2012-01-02 13:18:07] <Ironybot> Oh god, I'm almost out of duct tape. How will I conduct maintenance now?
- [2012-01-02 13:19:04] <InsomniacBob> Hm
- [2012-01-02 13:19:26] <InsomniacBob> You could... buy more tape
- [2012-01-02 13:20:22] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14032179/images/1298617673446.jpg
- [2012-01-02 13:21:02] <WaryObserver> Devin Townsend if you like metal, Guile. Addicted is pretty good, i feel.
- [2012-01-02 13:21:14] <Ironybot> Buying more tape is possible but would require walking an undesirable distance in the snow and frigid breeze. Also, my first maintenance job just exploded. Shit.
- [2012-01-02 13:21:43] <InsomniacBob> You may wish to consider cutting losses now, and hit the problem after a full resupply
- [2012-01-02 13:21:50] <InsomniacBob> rather than trying to salvage what's there as is
- [2012-01-02 13:22:05] <InsomniacBob> Granted, I'm not there so I'm not sure about my estimate-but there it is.
- [2012-01-02 13:22:08] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14032179/images/1298617741981.gif
- [2012-01-02 13:22:33] <InsomniacBob> You might see them out back or out front on the lawn, Not here, but from there, the stars that they spawn. Beware them, beware them, wherever they ares. The King's yellow servants with stars upon thars.
- [2012-01-02 13:22:36] <guile> cat in the hat as Otherworldly entity
- [2012-01-02 13:22:47] <InsomniacBob> 3>King's yellow servents
- [2012-01-02 13:22:54] <InsomniacBob> 3>King in Yellow's servants
- [2012-01-02 13:22:56] <Ironybot> Yeah, I think this thing is going to require at least one new roll.
- [2012-01-02 13:23:24] <guile> that is awesome. did Seuss predate Lovecraft, or other way around?
- [2012-01-02 13:23:42] <InsomniacBob> 3>Vroo letter from 'On Beyond Zebra' is largely identical to a lovecraftian symbol.
- [2012-01-02 13:23:47] <InsomniacBob> 3Not sure
- [2012-01-02 13:23:49] <InsomniacBob> 3but he's...
- [2012-01-02 13:23:57] <guile> Irony: the construction industry is kinda shit right now. Sorry, bro
- [2012-01-02 13:23:58] <InsomniacBob> got a LOT of overlap, I'm finding.
- [2012-01-02 13:25:14] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14032179/images/1298618225655.gif
- [2012-01-02 13:25:21] <InsomniacBob> Yeah, that's not horrifying
- [2012-01-02 13:28:21] <InsomniacBob> Most people are blind, Most people can't see, That there's a whole number, Between two and three.
- [2012-01-02 13:28:27] <InsomniacBob> I dare you to say that to a dragon
- [2012-01-02 13:28:48] <InsomniacBob> the hyper egotistical and narcissistic math jocks of the magic world.
- [2012-01-02 13:29:14] <WaryObserver> ... Dragons have truth sensing usually, right?
- [2012-01-02 13:29:35] <InsomniacBob> yes
- [2012-01-02 13:29:39] <guile> 2+2=5, for extremely large values of 2. Dragons find this joke HILARIOUS
- [2012-01-02 13:29:59] <InsomniacBob> and with Darkening you could decieve them into thinking you genuinely believe you speak the truth
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- [2012-01-02 13:31:47] <guile> I bet Armas could fake being erudite pretty well. Just make up a branch of mathematics that doesnt exist - say, Quantum Geometry - and pretend to be an expert in it
- [2012-01-02 13:32:36] <Ironybot> He could justify almost anything that way. "Don't be silly; according to quantum geometric theory this is the only possible solution."
- [2012-01-02 13:32:54] <InsomniacBob> Grow out his front teeth
- [2012-01-02 13:33:02] <InsomniacBob> develop extreme nearsightedness
- [2012-01-02 13:33:06] <InsomniacBob> develop a cowlick
- [2012-01-02 13:33:16] <InsomniacBob> NO ONE WILL DOUBT YOUR MATHAMATICAL ACUMEN
- [2012-01-02 13:33:19] <Ironybot> And it's actually true when he says it, because quantum geometric theory is entirely written by Armas Laine on the spot.
- [2012-01-02 13:33:20] <guile> steal a pocket protector
- [2012-01-02 13:33:40] <guile> sometimes, its a wonderful thing, being Armas Laine
- [2012-01-02 13:34:00] <InsomniacBob> You know what Armas needs
- [2012-01-02 13:34:20] <WaryObserver> A very good therapist.
- [2012-01-02 13:34:25] <guile> dave matthews band has 26 albums. jesus christ.
- [2012-01-02 13:34:38] <BigSister> And therapist is Amen
- [2012-01-02 13:34:45] <guile> Psh- a therapist couldnt HANDLE all our competing neuroses
- [2012-01-02 13:34:52] <Ironybot> All right. I need to go walk for half an hour in the cold wind to go buy duct tape, and possibly plastic, so that I don't have snow falling on my face while I sleep. You all keep this up, I'll read up when I get back.
- [2012-01-02 13:34:58] <guile> somehow, theyve all reached equilibrium. trying to unravel this fortune cookie could spell doom
- [2012-01-02 13:34:59] <InsomniacBob> he needs credentials like the Doctor's: Those being credentials that are whatever type of credentials you think they are, and also whatever variant of that type of reference the viewer would find the optimal combination of believable and respectable.
- [2012-01-02 13:35:05] <InsomniacBob> Best of luck on that trek
- [2012-01-02 13:35:10] <guile> agreement
- [2012-01-02 13:35:37] <WaryObserver> To that I only say this.
- [2012-01-02 13:35:40] <WaryObserver> Amoebas.
- [2012-01-02 13:35:40] <InsomniacBob> That, coupled with soul and flesh sculpting, plus SB to assist in instant wardrobe changes as needed-he could be anyone, at any time
- [2012-01-02 13:36:28] <InsomniacBob> Ameobas automatically assume a critical role to the story, if you get Armas into New Game+
- [2012-01-02 13:36:38] <guile> We have entitlement issues, AND a napoleon complex, AND an inferiority complex, AND survivor's guilt- which we've buried and ignored, because the healthiest way to deal with trauma is to crush it into a ball and stuff it as deep down as you can
- [2012-01-02 13:36:39] <BUTTZ> Buy visquine
- [2012-01-02 13:36:44] <WaryObserver> New game+?
- [2012-01-02 13:36:51] <BUTTZ> And use screws+duct tape
- [2012-01-02 13:36:52] <WaryObserver> Is that like Hard mode?
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- [2012-01-02 13:37:05] <BUTTZ> Because fuck the cold!
- [2012-01-02 13:37:28] <InsomniacBob> Hard mode where you play a character that remembers the first play through-but yes, the difficulty jumps.
- [2012-01-02 13:37:33] <Shot__> >Giga Drillan hummingbird
- [2012-01-02 13:37:39] <InsomniacBob> But really it's more to prevent it being a cakewalk
- [2012-01-02 13:37:41] <Shot__> His is the beak that will peirce the heavens
- [2012-01-02 13:37:51] <InsomniacBob> He doesn't like the drill trick
- [2012-01-02 13:37:57] <InsomniacBob> He disapproves of dizziness
- [2012-01-02 13:38:05] <InsomniacBob> Rather sternly, I might add.
- [2012-01-02 13:38:21] <Shot__> Doesn't make it any less awesome.
- [2012-01-02 13:39:03] <guile> http://www.youtube.com/watch?v=vz9nHvmdAb4&list=PL23A927BB45399BC0&index=77&feature=plpp_video
- [2012-01-02 13:39:06] <Classhole> guile: Another Irish Drinking Song lyrics - length 3m 58s - rated 4.96/5.0 (2666) - 548694 views - DarthEon14 on 2009.05.12
- [2012-01-02 13:39:34] <guile> how I imagine Armas and Irishbro
- [2012-01-02 13:39:41] <InsomniacBob> Another Seuss thing: Also from the Sleep Book, the Offt. Creatures with negative mass.
- [2012-01-02 13:40:07] <InsomniacBob> A PHYSICAL object with negative mass. Something with a measurable volume-hell, a living being-that has less mass than none.
- [2012-01-02 13:40:15] <Captain-Lightning> Oh cool
- [2012-01-02 13:40:15] <InsomniacBob> That is all kinds of fucked up.
- [2012-01-02 13:40:19] <Captain-Lightning> I'm glad I'm not the only one that didn't sleep
- [2012-01-02 13:40:23] <Captain-Lightning> Gonna go do that, thuogh
- [2012-01-02 13:40:24] <Alratan> inertial or gravitational...
- [2012-01-02 13:40:25] <Captain-Lightning> *though
- [2012-01-02 13:40:30] <InsomniacBob> Good luck
- [2012-01-02 13:40:34] <InsomniacBob> I won't succeed until tonight
- [2012-01-02 13:41:22] <InsomniacBob> Perhaps it has a positive value of mass in one field-but the negative in the other, then, is clearly enough to render it's net mass negative again.
- [2012-01-02 13:41:31] <InsomniacBob> What a fascinating little impossibility.
- [2012-01-02 13:41:48] <Alratan> imagine hitting something with negative inertial mass
- [2012-01-02 13:42:11] <InsomniacBob> 'On Beyond Zebra', the whole 'Lovecraft-like letters in design that exist beyond the end of our normal alphabet that describe things that can't be real by our world's rules.....
- [2012-01-02 13:42:13] <Alratan> it is accelerated in the opposite to the direction you tried to make it go
- [2012-01-02 13:42:27] <Alratan> so it smacks right into your hand
- [2012-01-02 13:42:31] <InsomniacBob> That does bring up a good question though
- [2012-01-02 13:42:32] <Alratan> which exerts more force on it
- [2012-01-02 13:42:35] <guile> I dont even want to LOOK at something with negative mass. Armas would totally try to understand it
- [2012-01-02 13:42:43] <Alratan> so it pushes back even harder
- [2012-01-02 13:42:49] <Alratan> until you break
- [2012-01-02 13:43:04] <Alratan> and it goes out the other side of you
- [2012-01-02 13:43:29] <InsomniacBob> If any kinetic energy transfer with the thing causes an inverted newtonian reaction, how is it they exist in the first place? Something has to keep them from doing this against the earth the moment they exist.
- [2012-01-02 13:43:47] <InsomniacBob> How to explain these Offt
- [2012-01-02 13:44:22] <Alratan> If it still has positive gravitational mass
- [2012-01-02 13:44:48] <Alratan> you could perhaps make an odd balance
- [2012-01-02 13:45:05] <InsomniacBob> Interestingly, their negative mass gives them the Ultimate bite
- [2012-01-02 13:45:14] <guile> bob, Jim Henson: puppet master, or legitimate owner of a troop of acting-inclined Court creatures?
- [2012-01-02 13:45:52] <InsomniacBob> Muppets are Puppets-sucks but it's true. It's a thing one should know-so I say it to you.
- [2012-01-02 13:46:34] <InsomniacBob> ...What
- [2012-01-02 13:46:36] <InsomniacBob> I...
- [2012-01-02 13:46:39] <guile> this is what happens when you've been hitting the Seuss, bob
- [2012-01-02 13:46:43] <InsomniacBob> I didn't even realize I was Seussing that.
- [2012-01-02 13:46:52] <InsomniacBob> What just happened.
- [2012-01-02 13:47:04] <InsomniacBob> How? I don't think it's reasonable to accidentally Seuss.
- [2012-01-02 13:48:12] <guile> he gets into your HEAD, man
- [2012-01-02 13:48:31] <guile> which is rather scarier for Lovecraftian Seuss, but whatever'
- [2012-01-02 13:53:41] <InsomniacBob> When speaking of subjects I'm quite prone to change, but on the subject of Doctors there is quest a Range, But Who is the one you find the most strange?
- [2012-01-02 13:53:50] <InsomniacBob> There shouldn't be a question mark at the end
- [2012-01-02 13:53:55] <InsomniacBob> that wasn't a question.
- [2012-01-02 13:54:09] <InsomniacBob> and quite, not quest
- [2012-01-02 13:54:10] <CaptainButthead> When we get back we should verbally say to Amen "I'm tired of this uniform. Dress me in something more befitting a man like me." and mentally order Amen to dress us in a traditional wizard's robe and hat, in front of Camella.
- [2012-01-02 13:54:29] <InsomniacBob> I do shittier trying to seuss than accidentally seussing. That sucks.
- [2012-01-02 13:54:29] <CaptainButthead> And then we should pretend to be cross and mutter "I'm not on the clock, something less blue collar"
- [2012-01-02 13:54:53] <InsomniacBob> and a fake wizard beard
- [2012-01-02 13:55:02] <InsomniacBob> complete with bird nest sized to hummingbird
- [2012-01-02 13:55:14] <InsomniacBob> and inbuilt feeder with a thing for inserting red bulls
- [2012-01-02 13:55:32] <CaptainButthead> Hell yeah, even as a wizard Armas has to push the boundaries of bad taste
- [2012-01-02 13:55:44] <InsomniacBob> And the hat should itself be a little home for Sake
- [2012-01-02 13:55:49] <InsomniacBob> he wears his pets on his head
- [2012-01-02 13:56:00] <BigSister> Oh boy.
- [2012-01-02 13:56:05] <guile> his wizard hat would need to be SUPER tall and conical. Armas deserves the biggest wizard hat
- [2012-01-02 13:56:09] <CaptainButthead> Anyway we should do that in front of Camella.
- [2012-01-02 13:56:12] <BigSister> Sakescarf is best scarf
- [2012-01-02 13:56:15] <CaptainButthead> All on board with this?
- [2012-01-02 13:56:21] <BigSister> yep.
- [2012-01-02 13:56:23] <guile> it'd be amusing
- [2012-01-02 14:02:06] <CaptainButthead> Also tempting is the overly-broad "Amen, put all our gear away and clean and repair it" when we get home
- [2012-01-02 14:03:00] <guile> why that one?
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- [2012-01-02 14:03:55] <CaptainButthead> Well, try it and see
- [2012-01-02 14:04:24] <InsomniacBob> ...FUCK
- [2012-01-02 14:04:30] <CaptainButthead> hahaha
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- [2012-01-02 14:04:39] <InsomniacBob> I want to play Oregon Trail again
- [2012-01-02 14:04:45] <InsomniacBob> like, nicotine craving bad
- [2012-01-02 14:04:48] <InsomniacBob> out of nowhere
- [2012-01-02 14:05:01] <CaptainButthead> So load it up on an emulator
- [2012-01-02 14:09:31] <Shot__> >Also tempting is the overly-broad "Amen, put all our gear away and clean and repair it" when we get home
- [2012-01-02 14:09:37] <Shot__> >Suddenly, naked russians
- [2012-01-02 14:10:46] <LittleSister> >Suddenly, naked Camella and Hillevi
- [2012-01-02 14:10:47] <Ironybot> And Hillevi. And Camella.
- [2012-01-02 14:11:21] <Ironybot> Follow this immediately with announcing weasel rubs for all.
- [2012-01-02 14:11:43] <CaptainButthead> "Alrighty, decontamination time! We don't know what the fuck was in that gas."
- [2012-01-02 14:11:49] <LittleSister> "It'll make you feel better, I promise"
- [2012-01-02 14:12:22] <LittleSister> "Just let my weaselsis rub herself on you"
- [2012-01-02 14:12:53] <CaptainButthead> It's far funnier if Armas is rubbing a passive weasel on them
- [2012-01-02 14:13:22] <CaptainButthead> Like, Sake's just making funny faces while we do it, like it's some kind of weird game he's used to
- [2012-01-02 14:14:00] <guile> THAT would be funny
- [2012-01-02 14:15:29] <guile> http://www.youtube.com/watch?v=p5owjX2lAa0&skipcontrinter=1
- [2012-01-02 14:15:30] <Classhole> guile: Little Tiny Moustache by Stephen Lynch - length 3m 41s - rated 4.91/5.0 (225) - 69508 views - jackschreck on 2009.07.08
- [2012-01-02 14:16:33] <InsomniacBob> What about 'Sake cooperatively and (in intent at least) helpfully wiggling like a noodle?'
- [2012-01-02 14:16:47] <CaptainButthead> Also funny
- [2012-01-02 14:18:26] <Ironybot> He is wriggly. Though really, I don't see how that could even begin to match the expected look on Camella's face.
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- [2012-01-02 14:19:06] <CaptainButthead> The only way it could be better is if Einrik came back early
- [2012-01-02 14:19:18] <InsomniacBob> as you were rubbing Hillevi
- [2012-01-02 14:20:24] <CaptainButthead> "Armas, I can see we're going to need to have another talk about undressing my sister."
- [2012-01-02 14:20:39] <guile> The first time I was drunk, so it didnt count?
- [2012-01-02 14:21:36] <guile> Or, 'I invoke Vegas rules' - 'Vegas rules only apply in Las Vegas, Armas.' 'Damn!'
- [2012-01-02 14:21:42] <Arkeus> No one has a real plan for dealing with those supernazi?
- [2012-01-02 14:21:54] <Arkeus> one that doesn't depend on 30% average rolls?
- [2012-01-02 14:22:09] <CaptainButthead> "No, no, you go ahead and finish the... weasel rub-down. We'll talk once you're done with the important things."
- [2012-01-02 14:22:24] <CaptainButthead> Camella just stands there agog
- [2012-01-02 14:22:29] <Alratan> Arkesu: I had a plan
- [2012-01-02 14:22:39] <Alratan> one not dependent on shooting at all
- [2012-01-02 14:22:46] <Ironybot> My "tear their souls out" plan might work.
- [2012-01-02 14:22:53] <guile> If theres one thing we learned from the assault, its that a good plan helps overcome bad rolls
- [2012-01-02 14:23:09] <Arkeus> What about getting Sake to shove them all in a air bubble and throw as many grenade in it?
- [2012-01-02 14:23:16] <CaptainButthead> Hey concrete isn't any harder to move than soil for Shadowbro right?
- [2012-01-02 14:23:18] <Ironybot> I mean, they're constructed minions, right? Manufactured. There's not a lot of time to grow a decently strong soul there; failing some serious enchantment I would expect them to be rather vulnerable to spiritual attacks.
- [2012-01-02 14:23:22] <guile> maybe. Dont know that their souls are as equally big as their bodies, although it may be
- [2012-01-02 14:23:25] <CaptainButthead> Why not just bury these fuckers?
- [2012-01-02 14:23:32] <CaptainButthead> I mean, literally, bury them.
- [2012-01-02 14:23:51] <Arkeus> Ironybot: i think they are frankensouls
- [2012-01-02 14:24:03] <Arkeus> But... if they were, the dragons might not be happy
- [2012-01-02 14:24:36] <Ironybot> Their being frankensouls would imply that the Nazis have a soul manipulator somewhere in their production line, which might be the case but doesn't really seem their style.
- [2012-01-02 14:24:39] <Arkeus> CaptainButthead: we all know that after gazzing, you must bury the corpses
- [2012-01-02 14:24:42] <Arkeus> i like it
- [2012-01-02 14:24:53] <CaptainButthead> It's that or ze ovens!
- [2012-01-02 14:25:16] <CaptainButthead> It'd be better if we could make them dig their own graves, somehow, but this seems safer
- [2012-01-02 14:25:29] <guile> if they can move around as freely as us while wearing a few thousand pounds of steel armor
- [2012-01-02 14:25:35] <guile> theyre probably fairly strong
- [2012-01-02 14:26:08] <CaptainButthead> Sure, they're strong, but how well can they dig with their arms covered in frozen soil?
- [2012-01-02 14:26:37] <Ironybot> Magical superstrength seems to frequently ignore the rules of leverage and general physics.
- [2012-01-02 14:26:38] <guile> worth a try, I guess. now the question is, do we dig a big hole, or...?
- [2012-01-02 14:26:38] <CaptainButthead> Even if SB doesn't freeze the dirt it's a cheap and fast way to buy time
- [2012-01-02 14:27:21] <InsomniacBob> I try to keep the 'ignores leverage and physics' somewhat down when dealing with what's largely supposed to be an abomination of science.
- [2012-01-02 14:27:37] <CaptainButthead> Also we should totally have Armas try commanding them
- [2012-01-02 14:27:47] <guile> couldnt hurt
- [2012-01-02 14:27:58] <CaptainButthead> In German, while using the lordly imposition thing
- [2012-01-02 14:28:03] <guile> but it sounds like they would have rip n' tear'd their way through the nazi guards, too
- [2012-01-02 14:28:19] <Alratan> Yeah, as the Nazis knew they'd get pulped
- [2012-01-02 14:28:29] <Alratan> then they seem like terror weapons
- [2012-01-02 14:28:39] <Alratan> not designed to be targeted
- [2012-01-02 14:28:40] <CaptainButthead> Well the Nazis didn't have a way to issue commands that touch their very soul
- [2012-01-02 14:28:45] <CaptainButthead> We do
- [2012-01-02 14:28:53] <Alratan> Do we?
- [2012-01-02 14:28:57] <CaptainButthead> Well we can try
- [2012-01-02 14:29:12] <Alratan> It's a real, real shame that we didn't take any of the Nazis prisoner
- [2012-01-02 14:29:24] <Ironybot> By soul manipulating our way into compulsions/mind manipulation, we could do it- but we have no practice or anything. We'd end up with a crude result at best.
- [2012-01-02 14:29:42] <CaptainButthead> Crude is better than getting deaded
- [2012-01-02 14:29:50] <Alratan> If they're frankensouls, perhaps we can try to break their souls apart at the joins
- [2012-01-02 14:30:27] <Ironybot> Saying "I want to reshape this soul so that it obeys me" is likely to be both power-intensive and extremely haphazard, because we know nothing about what a soul that is bound to obey us actually looks like- and what features of that soul are essential in maintaining that obedience.
- [2012-01-02 14:31:19] <Ironybot> Also, pulling that shit right in front of Rocco seems questionable- it would basically require that we commit to maintaining a facade of being an external mind manipulator in the long term if we don't want it to be blatantly obvious that we reshaped a bunch of souls on a whim.
- [2012-01-02 14:31:42] <Alratan> we could have SB help us remember exactly what we saw when the Hummingbird tore apart the soul of the one it killed
- [2012-01-02 14:31:48] <Alratan> and see if we can monkey copy it
- [2012-01-02 14:31:54] <CaptainButthead> Dudes I'm just saying
- [2012-01-02 14:32:00] <CaptainButthead> Use the Lordly Imposition power
- [2012-01-02 14:32:01] <CaptainButthead> That's all
- [2012-01-02 14:32:05] <Arkeus> That's irony's soul crush plan
- [2012-01-02 14:32:21] <CaptainButthead> It's good for a straight-up willpower vs willpower test to make someone do something, isn't it?
- [2012-01-02 14:32:21] <Arkeus> CaptainButthead: what do you want to use it for, though?
- [2012-01-02 14:32:27] <Alratan> We can't just have them drop dead though
- [2012-01-02 14:32:29] <Arkeus> not that i can see
- [2012-01-02 14:32:32] <Ironybot> No, that's not what it does at all.
- [2012-01-02 14:32:41] <Arkeus> It's good for straight up power to change a soul
- [2012-01-02 14:32:45] <Arkeus> not make someone do something
- [2012-01-02 14:33:04] <Ironybot> It's our willpower/Winter energy vs. their soul strength to reshape their soul at our whim, by my understanding. Has nothing to do with commanding others.
- [2012-01-02 14:33:15] <CaptainButthead> "Stop all this insubordination! All of you fall in! Company march!"
- [2012-01-02 14:34:00] <Arkeus> Anyway, i was trying to understand Iron Trick's abilities better. I had a nice theory, but too many points on it are iffy :-(
- [2012-01-02 14:34:09] <LittleSister> Hehehehe...having those nazinauts working for us
- [2012-01-02 14:34:35] <Arkeus> LittleSister: it doesn't work that way
- [2012-01-02 14:34:44] <Arkeus> Also, it wouldb't ne a great away
- [2012-01-02 14:34:46] <Arkeus> idea
- [2012-01-02 14:34:51] <Arkeus> wouldn't
- [2012-01-02 14:35:12] <Alratan> Hmm
- [2012-01-02 14:35:14] <Alratan> a thought
- [2012-01-02 14:35:17] <Alratan> how do they see?
- [2012-01-02 14:35:39] <Alratan> can Hillevi shock freeze the water in their eyes and blind them?
- [2012-01-02 14:35:39] <LittleSister> Oh come on. Don't you want to ride on a humongous nazi supersoldier in two inch thick armor with electric gauntlets and flesh-liquifying gas?
- [2012-01-02 14:36:01] <Arkeus> No, no i don't
- [2012-01-02 14:36:09] <Ironybot> Not really, no.
- [2012-01-02 14:36:17] <LittleSister> :I
- [2012-01-02 14:37:40] <Arkeus> Anyway, we could bury them, then use their gaz to burn them up
- [2012-01-02 14:37:48] <Arkeus> Sor Burying + Gazzing + Oven
- [2012-01-02 14:37:49] <Arkeus> ?
- [2012-01-02 14:37:59] <LittleSister> But that comes after claiming their shadows.
- [2012-01-02 14:38:01] <Alratan> Blind them first, then burying them
- [2012-01-02 14:38:16] <Alratan> I really want to take one alive
- [2012-01-02 14:38:18] <LittleSister> I think that, blind or not, they'd just...punch their way out.
- [2012-01-02 14:38:23] <Alratan> get Hillevi to sit on the last one
- [2012-01-02 14:38:53] <Alratan> they can punch their way out, but they're a much less directed threat if Hillevi's blinded them and Sake's blown their eardrums
- [2012-01-02 14:39:37] <LittleSister> consider that these guys were willing to abandon their shadow without a second thought just to punch our face in.
- [2012-01-02 14:40:08] <Alratan> yes
- [2012-01-02 14:40:13] <Arkeus> Well, you must admit
- [2012-01-02 14:40:16] <LittleSister> Blind, Deaf and Buried underneath, they'd just...punch and claw their way out.
- [2012-01-02 14:40:19] <Alratan> but how do they know where our face is to punch in
- [2012-01-02 14:40:20] <Arkeus> Armas has a very punch-able face
- [2012-01-02 14:40:23] <Alratan> if they're blind and deaf
- [2012-01-02 14:40:55] =-= Arkeus is now known as ArkNap
- [2012-01-02 14:41:28] <LittleSister> Maybe they can...smell us? These are supersoldiers after all...
- [2012-01-02 14:41:38] <LittleSister> Or just sense us in some way.
- [2012-01-02 14:41:40] <Alratan> Sake can deal with that
- [2012-01-02 14:41:45] <Alratan> smell, that is
- [2012-01-02 14:43:36] <Dart666> we must get a anti-dizziness charm for our bird
- [2012-01-02 14:44:06] <guile> do hummingbirds even have inner earbones? thats what makes humans dizzy, right?
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- [2012-01-02 14:44:23] <Alratan> hummingbirds must have some internal gyroscope that can tumble
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- [2012-01-02 14:48:46] <Ironybot> I would be concerned that a charm the hummingbird could wear would have to be so tiny that it might prove almost impossible to enchant.
- [2012-01-02 14:49:00] <Alratan> a tatoo charm?
- [2012-01-02 14:49:02] <Ironybot> ...or at least way more expensive than one at normal size.
- [2012-01-02 14:49:06] <WaryObserver> Then we make the bird bigger.
- [2012-01-02 14:49:22] * LittleSister snickers
- [2012-01-02 14:49:41] <LittleSister> Hey now, Blackbeard even had a charm in the form of a RING
- [2012-01-02 14:49:51] <LittleSister> I think it was a stealth charm
- [2012-01-02 14:51:27] <Ironybot> Speaking of charms... any ideas on what we could sell to get really good charm training from Sometimes Merchant?
- [2012-01-02 14:51:46] <guile> something equivalent to the nevernever strikes
- [2012-01-02 14:52:03] <guile> or once we create the world eye, to give exclusive use of it to the goblins- to the point we can never use it ourselves
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- [2012-01-02 14:52:11] <LittleSister> lolno
- [2012-01-02 14:52:22] <Dart666> Amen's blood?
- [2012-01-02 14:52:47] <LittleSister> even more no
- [2012-01-02 14:53:03] <Alratan> The anti-seasonal guns
- [2012-01-02 14:53:08] <Alratan> as they are neutral
- [2012-01-02 14:53:16] <Dart666> could Amen create artifacts?
- [2012-01-02 14:53:29] <LittleSister> Before we get any more training, I think we should upgrade our mind. Capable of resisting accelerated thought more, can store more "memories", etc, etc
- [2012-01-02 14:53:48] <Alratan> I fear crafting a tiny piece of Amen to the hate gun would turn it into an ertiface
- [2012-01-02 14:54:14] <Dart666> if he can, we could try something like a spear made of hate
- [2012-01-02 14:54:15] <LittleSister> Well, Amen touched the gun, didn't he? That bullet's power is...massive.
- [2012-01-02 14:54:44] <Alratan> Basically making the gun able to recharge itself
- [2012-01-02 14:54:55] <Alratan> with a tiny Hate Fragment bound into it
- [2012-01-02 14:55:25] <Samar> Amen? tiny Hate Fragment? I don't quite understand you here..
- [2012-01-02 14:55:35] <guile> those guns are really freaking useful, Al. Any type of season-aspected magic gets dampened
- [2012-01-02 14:55:40] <Ironybot> A prior suggestion of mine was that instead of paying for more training, we could pay to optimize the training hours that we already have, which would probably be less expensive for potentially a huge gain, depending upon just how much the goblins are planning to be tricksy about teaching us.
- [2012-01-02 14:56:24] <LittleSister> Well, consider that they're currently #2 on the BBEG list.
- [2012-01-02 14:56:44] <LittleSister> That means they've surpassed...the others on the list.
- [2012-01-02 14:57:22] <Ironybot> The ambiguousness of the term "BBEG list" displeases me. What does one have to do to get on it? What are the criteria? Is a listed BBEG necessarily opposed to Armas, or just a present danger to the world in general?
- [2012-01-02 14:57:39] <Samar> Is Amen #1?
- [2012-01-02 14:57:59] <LittleSister> No, #1 is...something Bob prepared before Quest Start
- [2012-01-02 14:58:10] <Samar> goblins.. passed Amen..
- [2012-01-02 14:58:20] <Samar> oh shit.
- [2012-01-02 14:58:47] <Ironybot> Amen was never much of a BBEG. His dangerousness is a function of our own recklessness.
- [2012-01-02 14:59:58] <Ironybot> While being powered by Armas' stupidity does logically have a fairly impressive result, it's not really up there with any independently acting big nasty.
- [2012-01-02 15:00:46] <LittleSister> Just look at the goblins now. Most of the magical community are out of date on human's abilities by a few hundred years, we gave the gobbos knowledge on how to craft modern firearms, and how to use them...not to mention we powered up their ancient byzantium golem. Oh, and shitload of info, like the Dragon's activities at Spain
- [2012-01-02 15:01:39] <Alratan> alternate thing to sell the goblins: the Reapear charms+souk with the restriction that nothing they learn in connection with them can be told to anyone else or used against us or our interests in any way
- [2012-01-02 15:01:50] <Ironybot> Did we give them knowledge on how to craft firearms? I didn't think Armas knew that to sell.
- [2012-01-02 15:02:05] <LittleSister> Ah sorry, not craft, but how they work.
- [2012-01-02 15:02:15] <Alratan> we should learn that anyway
- [2012-01-02 15:02:23] <Ironybot> They'll probably buy that from someone else when they get the chance, though.
- [2012-01-02 15:02:26] <Alratan> we're been planning to since the start of the quest
- [2012-01-02 15:02:26] <LittleSister> Not like we know MUCH on that either, but it's still osmething
- [2012-01-02 15:02:48] <LittleSister> No, I don't think anyone except you have been wanting Armas to learn how to craft weapons, Al.
- [2012-01-02 15:02:57] <guile> does the idea of Reaper Goblin commandos bother anyone else?
- [2012-01-02 15:02:58] <Alratan> Wut as well
- [2012-01-02 15:03:30] <Alratan> Reaper goblin commandos would be utterly deadly
- [2012-01-02 15:03:33] <guile> Its like a team of hundreds of Armases, except they're better than Armas at what they do
- [2012-01-02 15:03:41] <Alratan> hence the latter part of the restriction
- [2012-01-02 15:03:43] <guile> supplemented by charms as well as stealth and military training
- [2012-01-02 15:03:44] <LittleSister> Well fine, you and Wut. Which I'm guessing is only because you want Armas to be a gamebreaker in Alt-Japan
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- [2012-01-02 15:04:57] <Alratan> not really
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- [2012-01-02 15:05:14] <Alratan> understanding the Reaper guns as well
- [2012-01-02 15:05:20] <Alratan> and so we can make our own ammo
- [2012-01-02 15:05:53] <Alratan> and mass produce magical weapons using our access to the goblins livestocks
- [2012-01-02 15:06:19] <Alratan> the fact that it would be great for Japan is only a bonus
- [2012-01-02 15:06:50] <Alratan> as using the shitty guns weapons they had in Japan in the 1450s would be annoying
- [2012-01-02 15:07:49] <LittleSister> Though I admit it would be pretty interesting, putting Armas in a world where Guns are still primitive and shit-tier
- [2012-01-02 15:08:48] <Alratan> even as he is now, as he knows to disassemble and reassemble guns (which he must), then the fact that he understands the concept of sights and triggers, means he could revolutionise Japanese gun making
- [2012-01-02 15:09:38] <LittleSister> ...JAPAN STRONG
- [2012-01-02 15:10:05] <Ironybot> If we really want a gun in ancient Japan, we can just bind Silja as an embodied spirit animal. The tie should drag her on our little interdimensional trip.
- [2012-01-02 15:10:34] <Alratan> the point isn't to get us a gun
- [2012-01-02 15:10:44] <LittleSister> Well, I'm happy with just SB having our new Artifact Mere's shadow with him
- [2012-01-02 15:10:53] <Alratan> I'm not
- [2012-01-02 15:11:37] <Ironybot> I don't know that he would, actually. I mean, why would shadow equipment get taken on a trip when physical equipment doesn't? It's still not part of him.
- [2012-01-02 15:11:37] <Alratan> it's to introduce decent guns to Japan in Whaitiri's name, named after her, as the key weapons of the cult around her
- [2012-01-02 15:12:17] <Alratan> as that period in Japanes ehistory was one of massive religious ferment
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- [2012-01-02 15:20:56] <Alratan> On equipment, would a soul bound Silja come with us in rifle form? Will the Greatest Hummingbird? We know that when Sake arrives he won't be wearing the Ramidjeru body but that of his historical analogue
- [2012-01-02 15:22:26] <Ironybot> Not sure. The tie is of a different type- brotherhood is different from the familiar thing that they've got going on.
- [2012-01-02 15:23:51] <Alratan> Who know? I'm not actually bothered about having guns to personally use in historic Japan
- [2012-01-02 15:24:22] <Alratan> given the episode is inspired by a strategy game, I'm more interested in trying to get into that part of it
- [2012-01-02 15:24:37] <Alratan> start our own WHaitiri affiliated faction and cheat the tech tree
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- [2012-01-02 15:25:04] <LittleSister> Sake will get his memories transported to the Alt-Japan's version of Sake
- [2012-01-02 15:26:15] <EvilP> i think Amen should make a little kimono for Sake
- [2012-01-02 15:26:25] <EvilP> orange one
- [2012-01-02 15:26:41] <LittleSister> hehehe
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- [2012-01-02 15:40:41] <MrTT> IIRC, current shadowmere will come with SB. if he resyncs it with the real mere then it will not get taken on trip
- [2012-01-02 15:40:51] <MrTT> but it will be a much much powerful item, an artifact for him to use
- [2012-01-02 15:41:03] <MrTT> so when the trip is done he is better off
- [2012-01-02 15:41:29] <MrTT> and resyncing is a one time thing, only when it artifacts... if we don't do it he wont get it later... probably
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- [2012-01-02 16:01:23] <MrTT> fucking bank of america... closed today to celebrate yesterday being new years
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- [2012-01-02 16:05:03] <LittleSister> lmao MrTT
- [2012-01-02 16:06:28] * Shot__ uses a local credit union like a boss
- [2012-01-02 16:07:32] <Ironybot> All right, maintenance on apartment finally complete. Now I have only to wait and see if my hopefully-excessive quantities of duct tape will hold the windows together.
- [2012-01-02 16:08:15] <ArkNap> :-)
- [2012-01-02 16:08:18] =-= ArkNap is now known as Arkeus
- [2012-01-02 16:08:23] <MrTT> :)
- [2012-01-02 16:08:53] <Arkeus> The power od DuctTap compels it
- [2012-01-02 16:09:08] <Arkeus> Duct Tape
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- [2012-01-02 16:16:27] <Arkeus> BUTTZ: Not going to post your burying plan?
- [2012-01-02 16:18:16] <Arkeus> http://www.batoto.net/read/_/69366/rrr_v6_ch57_by_endless-abyss/10 those teachers are the motivating type
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- [2012-01-02 16:40:42] -->| YOU (Ironybot) have joined #golemquest
- [2012-01-02 16:40:42] =-= Topic for #golemquest is ``Current thread: http://goo.gl/coZQj | Disc Thread: http://goo.gl/p0wsG | Wiki: http://goo.gl/LB2hZ | Guns: http://goo.gl/LEhh5 | Guns Disc: http://goo.gl/7Tq3r | Dreamer: http://goo.gl/PeLnk || http://goo.gl/U3JE3''
- [2012-01-02 16:40:42] =-= Topic for #golemquest was set by ChicagoTed on Sunday, August 14, 2011 3:05:00 AM
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- [2012-01-02 16:41:52] =-= Samar_ is now known as Samar
- [2012-01-02 16:42:03] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14800584/images/1304456151988.jpg
- [2012-01-02 16:42:44] <InsomniacBob> JAM CAPABLE CHAOS MENACING
- [2012-01-02 16:43:53] <BigSister> HI, IM HIGHISH ACNE
- [2012-01-02 16:44:06] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14800584/images/1304457566822.jpg
- [2012-01-02 16:44:55] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14800584/images/1304458000095.jpg
- [2012-01-02 16:44:58] <BigSister> Whoa...the kitty-burglar could get that
- [2012-01-02 16:45:05] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14800584/images/1304458073019.jpg
- [2012-01-02 16:45:12] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14800584/images/1304458141976.jpg
- [2012-01-02 16:45:22] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14800584/images/1304458194521.jpg
- [2012-01-02 16:45:28] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14800584/images/1304458254720.jpg
- [2012-01-02 16:45:34] <InsomniacBob> http://suptg.thisisnotatrueending.com/archive/14800584/images/1304458356063.jpg
- [2012-01-02 16:45:41] <BigSister> We could order one for a weasel
- [2012-01-02 16:46:26] <guile> Hummingbird would look stellar in that
- [2012-01-02 16:46:44] <guile> no helmet, of course
- [2012-01-02 16:46:54] <WaryObserver> You seem to imply the Bird needs armor.
- [2012-01-02 16:47:23] <guile> he needs armor the way Mr T needs his bling. It's shiny
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- [2012-01-02 16:47:52] <WaryObserver> And now you imply that he needs armor to be Pimpin'.
- [2012-01-02 16:47:55] <WaryObserver> Shame on thee.
- [2012-01-02 16:48:15] <guile> http://www.youtube.com/watch?v=3-fTpN1c3KI
- [2012-01-02 16:48:16] <Classhole> guile: Stephen Lynch Dear Diary 1-4 - length 3m 17s - rated 4.93/5.0 (321) - 112920 views - sypher911us on 2009.03.15
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- [2012-01-02 16:51:02] <Arkeus> InsomniacBob: reminding you to describe gianni's and rocco's souls
- [2012-01-02 16:53:26] <guile> Rocco being all sneaky, we might not be able to see
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- [2012-01-02 16:54:21] <BigSister> sup grail
- [2012-01-02 16:54:32] <Guest62791> Sup
- [2012-01-02 16:57:47] <Arkeus> guile: bob asked us to remind him last night
- [2012-01-02 16:59:05] <BigSister> inb4 reminding him every minute
- [2012-01-02 16:59:23] <Arkeus> Mmmh, posting crap plan as i don't have a better one.
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- [2012-01-02 17:00:15] <MrTT> why not upvote good plans ark?
- [2012-01-02 17:00:18] <MrTT> like mine
- [2012-01-02 17:00:29] <Arkeus> lol
- [2012-01-02 17:00:32] <MrTT> i even ironed it out heer in IRC until nobody had anything negative to say about it
- [2012-01-02 17:00:34] <Arkeus> i don't think i saw your plan
- [2012-01-02 17:00:54] <BigSister> ^Me neither
- [2012-01-02 17:00:57] <MrTT> http://tgchan.org/kusaba/quest/res/360354+50.html#376918
- [2012-01-02 17:01:13] <Arkeus> I don't trust kiting to work
- [2012-01-02 17:01:15] <MrTT> I didn't read your plan yet ark... its just that you are calling it a crap plan
- [2012-01-02 17:01:28] <MrTT> its more then kiting
- [2012-01-02 17:01:29] <Arkeus> Also, rolls keep being crap
- [2012-01-02 17:01:31] <Arkeus> wtf :-(
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- [2012-01-02 17:01:41] <BigSister> 2012's bad luck curse.
- [2012-01-02 17:01:43] <guile> Nazinauts probably have a really good pathing program
- [2012-01-02 17:01:53] <Ironybot> No one having anything negative to say is no guarantee of approval. Unless you've gone through the whole thing point by point and garnered commentary and positive input, there's a greater probability of apathy than support on the part of the player base.
- [2012-01-02 17:01:54] <MrTT> so?
- [2012-01-02 17:02:08] <MrTT> i didn't suggest we exploit bad pathfinding
- [2012-01-02 17:02:12] <MrTT> I suggested we blow them up
- [2012-01-02 17:02:19] <MrTT> going outside is so that we don't get caught in the explosion
- [2012-01-02 17:02:37] <MrTT> I also suggested herding them into multi kills for sake
- [2012-01-02 17:02:43] <Guest62791> Looks like a variation on Ralith's plan
- [2012-01-02 17:02:57] <MrTT> and SB stealing shadows
- [2012-01-02 17:03:16] <Ralith> that's probably because "my plan" was mostly in the form of advice for changes to MrTT's post
- [2012-01-02 17:03:27] <Guest62791> Which had little to no support and was generally apathetically responded to due to a greater desire to control and contain the gas
- [2012-01-02 17:03:31] <MrTT> Also IIRC ralith helped refine the plan i posted
- [2012-01-02 17:03:33] <MrTT> in IRC
- [2012-01-02 17:03:50] <Ralith> you're projecting; nobody had any objections to it :P
- [2012-01-02 17:03:55] <MrTT> We explicitly included a note to have sake prioritize using air manip to contain the gas over killing the nauts
- [2012-01-02 17:03:55] <guile> I feel that theyll shrug off any explosion from the gas- the fact that they willingly explode the gas themselves with those sparks suggests it wont hurt em
- [2012-01-02 17:04:08] <Ralith> guile: it's not about the explosions hurting them directly
- [2012-01-02 17:04:12] <MrTT> its a matter of scale guile
- [2012-01-02 17:04:13] <Ralith> it'll over heat them
- [2012-01-02 17:04:16] <MrTT> SMALL explosions don't hurt
- [2012-01-02 17:04:19] <Ralith> and probably weaken their armor progressively
- [2012-01-02 17:04:20] <MrTT> LARGE one does
- [2012-01-02 17:04:22] <Guest62791> Am I? Because I specifically recall Buttz making that exact statement
- [2012-01-02 17:04:23] <Ralith> also that.
- [2012-01-02 17:04:31] <MrTT> we want to bust their canisters and blow it all up at once
- [2012-01-02 17:04:33] <MrTT> huge boom
- [2012-01-02 17:04:42] <Guest62791> As well as I believe Irony agreeing that gas control was preferable to attempting to blow the containers
- [2012-01-02 17:04:50] <Ralith> sake should have no trouble with that
- [2012-01-02 17:04:51] <MrTT> Also the bursting of the canister should first shock freeze them
- [2012-01-02 17:04:56] <MrTT> due to physics
- [2012-01-02 17:04:59] <Ralith> thermal cycling is awesome <3
- [2012-01-02 17:05:01] <Arkeus> http://www.smbc-comics.com/index.php?db=comics&id=2479#comic
- [2012-01-02 17:05:09] <Ralith> and in the event that sake *does* have trouble, he can just vent excess to the sky
- [2012-01-02 17:05:10] <MrTT> yes, thermal cylcing FTW
- [2012-01-02 17:05:17] <MrTT> burst canister = shock freeze
- [2012-01-02 17:05:22] <MrTT> set it on fire = massive explosion
- [2012-01-02 17:05:40] <MrTT> small explosions don't outright kill them (that doesn't mean they don't hurt them btw, they have very limited lifespan)
- [2012-01-02 17:05:48] <Ralith> yeah, that's another point
- [2012-01-02 17:05:56] <MrTT> but a thermal cycle of shock freeze, massive acid exposure, followed by huge explosions will
- [2012-01-02 17:06:02] <Ralith> these guys are MEANT to be short-term; accelerating their degredation is basically all we have to do
- [2012-01-02 17:06:08] <MrTT> the hilevi walls suggests are blast walls to protect US from the explosion
- [2012-01-02 17:06:12] <MrTT> not to exploit pathfinding
- [2012-01-02 17:06:19] <Ralith> also to concentrate the explosion
- [2012-01-02 17:06:21] <Ralith> reflect the force back at 'em
- [2012-01-02 17:06:21] <MrTT> exactly ralith
- [2012-01-02 17:06:24] <MrTT> that too
- [2012-01-02 17:06:34] <guile> good point, SMBC. Horrible, terrible thoughts go through my mind on a daily basis. I dont want that shit getting outside my head.
- [2012-01-02 17:06:52] <BigSister> >Exploiting pathfinding
- [2012-01-02 17:06:53] <BigSister> >Implying the Nazinauts wouldn't punch a straight line through the walls
- [2012-01-02 17:06:55] <Ralith> remember, thermal cycling means rapid warping, cracking, even shattering of any material that changes volume wrt. temperature
- [2012-01-02 17:07:02] <Ralith> such as metal or flesh :P
- [2012-01-02 17:07:03] <MrTT> Big sister
- [2012-01-02 17:07:06] <MrTT> WHAT PATHFINDING EXPLOIT
- [2012-01-02 17:07:15] <guile> that was just my joke, sister - because of the walls and commentary on 'kiting' them
- [2012-01-02 17:07:18] <BigSister> I'm mocking the pathfinding exploit.
- [2012-01-02 17:07:18] <Ralith> BigSister: what part of "not exploiting pathfinding" are you not getting
- [2012-01-02 17:07:29] <MrTT> We are not suggesting a MAZE
- [2012-01-02 17:07:41] <BigSister> Well, It'd be nice to see them run around as mice
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- [2012-01-02 17:07:52] <MrTT> they wouldn't, they will punch through walls
- [2012-01-02 17:08:08] <BigSister> Nah, maybe Hillevi could make strong enough walls they can't punch through
- [2012-01-02 17:08:17] <MrTT> she does make magical uber walls, yes
- [2012-01-02 17:08:24] <MrTT> and they are meant to contain explosion
- [2012-01-02 17:08:27] <BigSister> There we go! Mice Nazis.
- [2012-01-02 17:08:36] <MrTT> no the jews are the mice
- [2012-01-02 17:08:37] <MrTT> :P
- [2012-01-02 17:08:48] <MrTT> sorry that was a terrible joke
- [2012-01-02 17:08:56] <guile> honestly, I think these guys are going to tank just about anything, including huge explosions. They're moving - at a rough guess - 10,000 pounds of metal while still keeping pace with us.
- [2012-01-02 17:09:14] <Ralith> guile: the real bitch is the accumulated wear and the thermal cycling.
- [2012-01-02 17:09:41] <guile> bob said they had a short shelf life, but until they ran down they were practically invincible
- [2012-01-02 17:09:44] =-= Guest62791 is now known as Grail
- [2012-01-02 17:09:49] <BigSister> But I wonder, what would happen if the Nazis encountered something they can't punch through?
- [2012-01-02 17:09:50] <MrTT> Step 1: Burst container... results: shock freeze them, and acid bath
- [2012-01-02 17:10:22] <MrTT> Step 2: Explosion: Point blank shockwave, shatters their frozen asses, shatters armor via thermal cycling, big enough punch to damage them
- [2012-01-02 17:10:37] <BigSister> Nothing's ever that easy, MrTT.
- [2012-01-02 17:10:42] <MrTT> its not easy
- [2012-01-02 17:10:49] <BigSister> Well, simple.
- [2012-01-02 17:10:58] <MrTT> nuclear weapons are even simpler
- [2012-01-02 17:11:04] <guile> the explosion is simple. ensuring we survive it, less so
- [2012-01-02 17:11:05] <MrTT> simple =! easy
- [2012-01-02 17:11:17] <MrTT> Hilevi walls and running the fuck away
- [2012-01-02 17:11:18] <Ralith> bigass blast shield + sake seems like pretty good bet-hedging there
- [2012-01-02 17:11:20] <MrTT> hence going OUTSIDE
- [2012-01-02 17:11:23] <Ralith> yes
- [2012-01-02 17:11:26] <Ralith> outside is kind of critical
- [2012-01-02 17:11:27] <MrTT> the russians need to get far enough to survive it
- [2012-01-02 17:11:31] <Ralith> otherwise we lose loot
- [2012-01-02 17:11:40] <MrTT> also they die from being too close to explosion
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- [2012-01-02 17:11:47] <BigSister> That's right, I want my fucking loot.
- [2012-01-02 17:11:54] <MrTT> Only armas, hilevi, and the other survivalists should be close enough to the explosion point
- [2012-01-02 17:12:13] <MrTT> And worse case, they do survive but their armor is somewhat damaged making them easier to kill, and their acid is gone making them safer to confront
- [2012-01-02 17:12:24] <BigSister> Nah
- [2012-01-02 17:12:30] <BigSister> Worse Case=It doesn't do shit.
- [2012-01-02 17:12:39] <Ralith> which is fine
- [2012-01-02 17:12:40] <MrTT> no
- [2012-01-02 17:12:41] <MrTT> that is impossibl;e
- [2012-01-02 17:12:45] <Ralith> because then they're outside
- [2012-01-02 17:12:48] <Ralith> away from loot
- [2012-01-02 17:12:49] <MrTT> because by definition we exploded their acid
- [2012-01-02 17:12:53] <Ralith> and we're all out of melee range
- [2012-01-02 17:12:54] <BigSister> This is GfH. where the impossible becomes possible
- [2012-01-02 17:12:55] <MrTT> Yea... run them in circles
- [2012-01-02 17:12:59] <MrTT> until they run out of life
- [2012-01-02 17:13:09] <Ralith> so absolute implausible worst case, we haven't lost much
- [2012-01-02 17:13:13] <MrTT> Big sister... its impossible in GFH
- [2012-01-02 17:13:14] <Ralith> if anything
- [2012-01-02 17:13:25] <MrTT> in that they aren't going to magically grow NEW acid canisters after we blew up the old ones
- [2012-01-02 17:13:30] <MrTT> they COULD if they had magical artifacts
- [2012-01-02 17:13:33] <MrTT> but they are non magical
- [2012-01-02 17:13:36] <MrTT> we checked
- [2012-01-02 17:13:45] <BigSister> I never said anything about the canisters.
- [2012-01-02 17:13:49] <MrTT> yes you did
- [2012-01-02 17:13:55] <BigSister> Nope.
- [2012-01-02 17:14:03] <MrTT> you corrected me saying "worst case is nothing happens"
- [2012-01-02 17:14:10] <guile> the problem would be if they somehow tank the explosion, not that they regrow the gas cannisters
- [2012-01-02 17:14:13] <MrTT> that correction was you saying that the acid canisters will not be gone
- [2012-01-02 17:14:17] <MrTT> since that was my worst case
- [2012-01-02 17:14:18] <BigSister> Nothing happens, nothing happens to the NAZIS
- [2012-01-02 17:14:28] <MrTT> Big sister
- [2012-01-02 17:14:30] <Conil> Question
- [2012-01-02 17:14:36] <Samar> acid canisters gone is improvement of situation
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- [2012-01-02 17:14:38] <BigSister> It is.
- [2012-01-02 17:14:42] <MrTT> Correct samar
- [2012-01-02 17:14:48] <Conil> ...Actually, nevermind.
- [2012-01-02 17:14:56] <MrTT> I said in WORST CASE we weakened their armor and the acid is gone
- [2012-01-02 17:15:07] <Ralith> even if this plan fails completely, we're in a good position to try something else
- [2012-01-02 17:15:10] <MrTT> You said CORRECTION, worst case NOTHING HAPPENS... meaning the acid is NOT gone and the armor is NOT weakened
- [2012-01-02 17:15:18] <MrTT> so unless their armor regenerates and acid regrows...
- [2012-01-02 17:15:33] <MrTT> and don't tell me their armor cannot be damaged we saw it dented by mere grenades
- [2012-01-02 17:15:35] <guile> Gianni's golems are chucking grenades at these guys- how are you breeching the cannisters?
- [2012-01-02 17:15:39] <Ralith> both of which would be wasteful in a golem meant to last short term
- [2012-01-02 17:16:08] <MrTT> sake and hummiungbro and hilevi cut the tubes... also camella with her guns from range
- [2012-01-02 17:16:13] <MrTT> once the tubes are cut it will all leak out of canisters
- [2012-01-02 17:16:15] <MrTT> then we blow it up
- [2012-01-02 17:16:24] <MrTT> when it all leaks out, sake contains it around them with wind manip
- [2012-01-02 17:16:37] <guile> If a grenade launcher doesnt get through the tubes, I'm not sure bullets will
- [2012-01-02 17:16:42] <MrTT> wrong side
- [2012-01-02 17:16:47] <MrTT> grenades at their front
- [2012-01-02 17:16:50] <MrTT> tubes at the back
- [2012-01-02 17:16:54] <guile> the tubes are connected to their gauntlets
- [2012-01-02 17:17:11] <MrTT> mmm.. ok guns probably will do shit
- [2012-01-02 17:17:16] <MrTT> but magic will get it.
- [2012-01-02 17:17:24] <Ironybot> My take on the worst case for this plan would be that we start shouting orders and confuse everyone, sending our troops into a rout that they can't even pull off because the nazinauts prove to have speed boosts as well as durability boosts and letting all the enemies get into melee with our people without getting killed because they were distracted by our incompetent attempt to micromanage...
- [2012-01-02 17:17:24] <Ironybot> ...everything.
- [2012-01-02 17:17:26] <MrTT> and it should be easier to cut with wind blades then decapitating them
- [2012-01-02 17:17:35] <Ironybot> But that is unlikely.
- [2012-01-02 17:18:05] <MrTT> walking retreat
- [2012-01-02 17:18:25] <MrTT> but you raze a good point about how important it is to do it in an orderly manner
- [2012-01-02 17:19:10] <MrTT> it seems everyone here is experience enough to not just outright rout
- [2012-01-02 17:19:10] <Shot__> >There's a three-inch wide hole in the supernazi's armor
- [2012-01-02 17:19:11] <guile> We have half a minute before the Nazinauts stop getting shelled with grenades and charge us
- [2012-01-02 17:19:17] <Shot__> PLEASE TELL ME WE STILL HAVE NADES
- [2012-01-02 17:19:32] <Shot__> nvm
- [2012-01-02 17:19:38] <guile> we never bought any
- [2012-01-02 17:19:41] <guile> as far as I know
- [2012-01-02 17:19:42] <Shot__> Damn my inconsistent reading ability
- [2012-01-02 17:19:43] <guile> vlad should
- [2012-01-02 17:20:07] <guile> although we may have used his up
- [2012-01-02 17:20:11] <Arkeus> http://www.smbc-comics.com/?db=comics&id=1776#comic Pfff, can't help but think of Camella
- [2012-01-02 17:20:13] <Ironybot> We haven't had any kind of coordinated practice with our company on a large scale, though. That's a huge problem when it comes to effectively coordinating our guys. We need to remember that we need drill for more than just solo skills; if we expect to lead we need to train in leading.
- [2012-01-02 17:20:20] <MrTT> We have the communication advantage in that we can instantly communicate with SB, sake, and hummingbird
- [2012-01-02 17:20:30] <MrTT> ironybot
- [2012-01-02 17:20:33] <MrTT> we don't need to coordinate
- [2012-01-02 17:20:39] <MrTT> because the russians are doing jack shit here
- [2012-01-02 17:20:47] <Arkeus> they aren't doing jack shit
- [2012-01-02 17:20:53] <Arkeus> they aren't doing damage, that's the thing
- [2012-01-02 17:21:01] <Arkeus> but they aren't doing jack shit either
- [2012-01-02 17:21:05] <MrTT> they just need to run while the bigger hitters do a walking retreating
- [2012-01-02 17:21:16] <MrTT> and the bigger hitters are all experienced enough to do it right independently
- [2012-01-02 17:21:19] <Alratan> The blowing everything up plan is bad as they we get no loot
- [2012-01-02 17:21:21] <Ironybot> We have a responsibility to give orders that will leave them alive and in good combat readiness.
- [2012-01-02 17:21:24] <Alratan> *then we get
- [2012-01-02 17:21:27] <MrTT> also the russians are experienced in working together
- [2012-01-02 17:21:30] <Alratan> as it's all blown up
- [2012-01-02 17:21:40] <MrTT> alratan
- [2012-01-02 17:21:46] <MrTT> you... what?
- [2012-01-02 17:21:51] <MrTT> BLOW THEM UP OUTSIDE
- [2012-01-02 17:21:56] <MrTT> that is the whole point of going outside
- [2012-01-02 17:22:09] <Ironybot> The Russians are experienced in team tactics, which is not the same as being experienced in working together. None of them were actually in the same unit before their mission to kill us, I believe.
- [2012-01-02 17:22:20] <Alratan> ^
- [2012-01-02 17:22:31] <Alratan> We need to organise a whole pile of small unit training sessions
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- [2012-01-02 17:22:39] <MrTT> We go outside because blowing up inside = damaged loot, warehouse on fire, and squishes dead from blast
- [2012-01-02 17:22:49] <MrTT> Ironybot, those are volnerabilities that will impact ANY and EVERY plan
- [2012-01-02 17:23:13] <Alratan> so, what are the vulnerabilities in the plan I propose?
- [2012-01-02 17:23:14] <Ironybot> ...which is why I'm arguing that we need to take steps to eliminate them in our future training patterns.
- [2012-01-02 17:23:17] <Alratan> either one
- [2012-01-02 17:23:18] <MrTT> getting the squishies to retreat first while the bigger hitters corral and then explode the enemies outside mitigates them
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- [2012-01-02 17:23:28] <Alratan> Getting the Russians out is a good idea
- [2012-01-02 17:23:47] <MrTT> I was ssure you were arguing that those are reasons against the get them outside plan
- [2012-01-02 17:24:51] <MrTT> alratan, your plan
- [2012-01-02 17:25:10] <MrTT> "1) Sake cracks open a hole in their armour and cuts them. " - pointless, it would be less work to decapitate them then it is to cut a hole in their armor
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- [2012-01-02 17:25:48] <MrTT> Also I am pretty sure silja is far too magical for SB to teleport now
- [2012-01-02 17:26:08] <MrTT> err... or is she? if not its an excellent plan on dealing with those that have had a hole blasted naturally in their armor
- [2012-01-02 17:26:08] <Ironybot> Silja counts as a person, not an object, for teleportation difficulty purposes. I think.
- [2012-01-02 17:26:17] <Arkeus> Nah, SB can teleport her all day long without straining
- [2012-01-02 17:26:22] <MrTT> ah, ok that is good
- [2012-01-02 17:26:25] <Arkeus> because of loopholes in how she works
- [2012-01-02 17:26:29] <MrTT> ok fine
- [2012-01-02 17:26:40] <MrTT> then this part of the plan is excellent, but the "make a hole in armor" plan isn't
- [2012-01-02 17:26:48] <MrTT> because its more work then just killing them
- [2012-01-02 17:26:55] <Arkeus> OTOH, *portals* are incredibly hard to do
- [2012-01-02 17:26:57] <MrTT> a failed kill though we can do that
- [2012-01-02 17:27:04] <Arkeus> So i don't hink it's a good idea anyway
- [2012-01-02 17:27:07] <MrTT> fuck portals have SB teleport the whole of silja
- [2012-01-02 17:27:14] <Arkeus> Also, i think Silja could cut them to bits without problems anyway
- [2012-01-02 17:27:40] <Grail> I don't think so
- [2012-01-02 17:27:41] <MrTT> i think shooting silja at them will kill them ,yes
- [2012-01-02 17:27:53] <MrTT> she does cause a soccerball sized micro black hole on impact
- [2012-01-02 17:27:56] <MrTT> and is... what +15?
- [2012-01-02 17:27:58] <MrTT> that is ridiclous
- [2012-01-02 17:28:04] <MrTT> 2 inches of steel are nothing to her
- [2012-01-02 17:28:19] <MrTT> also alratan... "These look like a substantial investment on the Nazis part, and it is quite likely that they are worth substantially more alive than dead"
- [2012-01-02 17:28:24] <MrTT> no they aren't worth more alive then dead
- [2012-01-02 17:28:59] <Grail> The helicopter experience taught me we made a gross overestimation of her cutting power
- [2012-01-02 17:28:59] <MrTT> fleshcrafters can study them equally well either way, and we can't capture them alive anyways since they are on a timer
- [2012-01-02 17:29:03] <Arkeus> http://www.smbc-comics.com/?db=comics&id=1984#comic for MrTT lol
- [2012-01-02 17:29:08] <MrTT> that was her sword we didn't shoot her
- [2012-01-02 17:29:24] <Arkeus> Grail: mmmh, good point
- [2012-01-02 17:29:29] <MrTT> @Ark: see, that is what i am saying
- [2012-01-02 17:29:37] <MrTT> "really simple" and "easy to do" are two different things :P
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- [2012-01-02 17:31:01] <Grail> Gotta love Nazis though, first generation like Brandt wore armor that was described as a cross between Kevlar and full plate, these guys are full plate and tank armor.
- [2012-01-02 17:31:05] <Alratan> On cutting
- [2012-01-02 17:31:18] <Grail> What's the third generation like?
- [2012-01-02 17:31:18] <Grail> Tank armor and a bunker?
- [2012-01-02 17:31:26] <Alratan> the idea is that it's much easier for Sake to make a tiny hole than to decapitate them
- [2012-01-02 17:31:27] * LittleSister snickers
- [2012-01-02 17:31:37] <Alratan> as he can hit something like a kneww of elbow joint
- [2012-01-02 17:31:42] <Alratan> *knee
- [2012-01-02 17:31:48] <MrTT> i should really rephrase my plan
- [2012-01-02 17:31:54] <Alratan> rather than having to cur through all their neck armour
- [2012-01-02 17:31:55] <Arkeus> http://www.smbc-comics.com/?db=comics&id=2099#comic
- [2012-01-02 17:32:00] <MrTT> bob WILL misinterpret it as "start yelling orders"
- [2012-01-02 17:32:02] <guile> Silja blows holes in flesh like the Rage fragment. not sure how she fares on steel plate
- [2012-01-02 17:32:02] <MrTT> and that will lead to fail
- [2012-01-02 17:32:17] <MrTT> if he doens't just outright call me a retard because he interpreted it in the worst way possible
- [2012-01-02 17:32:30] <Alratan> that's why I don't want to shoot her at the steel plate
- [2012-01-02 17:32:53] <Alratan> I want Sake to make a small crack/hole in the steel plate, and touch Silja to the small wound
- [2012-01-02 17:33:19] <guile> I wonder if Sake can alter his cutting wind to follow hummingbird's example
- [2012-01-02 17:33:22] <Ironybot> Even if that works, it'll require that we go into melee with them and only takes out one at a time. Not really a solution to our problems here.
- [2012-01-02 17:33:22] <Arkeus> It's hard to say whether shooting Silja will hurt them or not
- [2012-01-02 17:33:26] <guile> wind piercer sort of attack
- [2012-01-02 17:33:27] <Alratan> No
- [2012-01-02 17:33:30] <Arkeus> So there is no point in not trying
- [2012-01-02 17:33:32] <Alratan> hence the shadowportal idea
- [2012-01-02 17:33:42] <Alratan> did you ready the plan?
- [2012-01-02 17:33:44] <Alratan> *read
- [2012-01-02 17:34:31] <Arkeus> Also, nobody thinks we could just use Sake's winder to pour them all together and make a big explosion?
- [2012-01-02 17:34:42] <Alratan> too heavy, I think
- [2012-01-02 17:34:43] <Arkeus> Or some other way to kill them? (like hillevi :-( )
- [2012-01-02 17:34:57] <Alratan> if shadow portal doesn't work, SB can simply pick Silja up and teleport her so she's touching the hole
- [2012-01-02 17:34:58] <Grail> I'm sure we CAN is it the best way to go about this though?
- [2012-01-02 17:35:00] <Ironybot> If we're going to go with shadowportals, then we could probably just open one up inside their armor to start off with instead of mucking about with cracking it. Shadowbro's been working on operating inside others' Ownership, I believe.
- [2012-01-02 17:35:29] <Alratan> Opening portals inside people's bodies costs much more energy
- [2012-01-02 17:35:31] <Ironybot> Not sure if he's that good yet, but it would make things a hell of a lot easier if he is.
- [2012-01-02 17:35:31] <Grail> Probably sound
- [2012-01-02 17:35:42] <Grail> If the armor isn't melded to their flesh that is
- [2012-01-02 17:35:44] <Alratan> and then he'd have to open shadow portals
- [2012-01-02 17:36:00] <Alratan> rather than the cheap-o teleport Silja around option
- [2012-01-02 17:36:22] <Ironybot> Blasting holes in armor uses up tons of Sake's energy, though. It's just a question of who exerts themselves more.
- [2012-01-02 17:36:47] <Alratan> He can kill 7 of them when cutting right through all their neck arnour
- [2012-01-02 17:37:19] <Alratan> so, as the holes needed for my proposal are (much) less than a third the size, he should have no problem making the reqired holes
- [2012-01-02 17:38:14] <Arkeus> i like Ironybot's idea of opening a shadowportal within the armor
- [2012-01-02 17:38:20] <Arkeus> so nothing protects them
- [2012-01-02 17:38:21] <Alratan> as he just has to, say, cut into a small joint enough to make them bleed
- [2012-01-02 17:38:39] <guile> Silja is... kinda magical, Al. it aint east to teleport
- [2012-01-02 17:38:40] <Alratan> We can try that as well
- [2012-01-02 17:38:47] <Alratan> That's the joy of this
- [2012-01-02 17:39:02] <Alratan> guile: Silja counts as a person, not an object, she's very cheap to teleport
- [2012-01-02 17:39:11] <Alratan> as she doesn't have a strong hole
- [2012-01-02 17:39:15] <Alratan> thanks to a loophole
- [2012-01-02 17:39:33] <MrTT> ok, rewrote my plan so it is less easy to misunderstand
- [2012-01-02 17:40:36] <Alratan> The other advantage of having each strike with Silja preceded by a wind blade attack is that it helps cover what we're really doing
- [2012-01-02 17:40:43] <Alratan> as we can pretend it's all wind manipulation
- [2012-01-02 17:41:48] <MrTT> alratan
- [2012-01-02 17:41:52] <Ironybot> I don't think the mafia will buy the "wind manipulation" explanation when they find those nazinaut's armor completely empty post-battle, as though someone had elegantly scraped out all their fleshy parts.
- [2012-01-02 17:41:55] <MrTT> A wind blade attack capable of penetrating their armor
- [2012-01-02 17:42:03] <MrTT> will make a hole too small for silja
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- [2012-01-02 17:42:13] <MrTT> and will proceed through their flesh like its butter
- [2012-01-02 17:42:14] <Alratan> Sake can decapitate them
- [2012-01-02 17:42:15] <MrTT> killing them
- [2012-01-02 17:42:27] <Alratan> cutting all through all the neck armour
- [2012-01-02 17:42:28] <MrTT> The whole "make it just strone enough to break armor for silja" thing doesn't work
- [2012-01-02 17:42:34] <Alratan> why not
- [2012-01-02 17:42:38] <MrTT> I just explained
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- [2012-01-02 17:42:40] <Alratan> as we can attack smaller joint
- [2012-01-02 17:42:46] <Alratan> say we attack the elbow
- [2012-01-02 17:42:47] <MrTT> IT WILL KILL THEM
- [2012-01-02 17:43:00] <MrTT> you assume the elbow is easier to cut through then the neck
- [2012-01-02 17:43:06] <Alratan> which, thanks to the diamater, will have <1/3 the total armour as the neck
- [2012-01-02 17:43:14] <Alratan> yes, as it has a smaller diamater
- [2012-01-02 17:43:45] <MrTT> that is a possibility, present it as such... a plan of "ask sake if he is capable of cutting at the elbow joint more easily then the neck, if he can then doing so would take less energy and then SB can jam silja's stock in there to finish them off"
- [2012-01-02 17:43:51] <MrTT> THAT is a workable plan
- [2012-01-02 17:43:58] <Alratan> I leave the location up to them
- [2012-01-02 17:44:06] <MrTT> your plan of "sake should break their armor without killing them and then SB does" isn't
- [2012-01-02 17:44:08] <Alratan> as we have no idea where the thinner bits of armour are
- [2012-01-02 17:44:15] <Alratan> SB does know
- [2012-01-02 17:44:16] <MrTT> Then you need to explain that
- [2012-01-02 17:44:41] <guile> if its like medieval armor, the armpit is the major weakpoint
- [2012-01-02 17:45:00] <MrTT> the biggest problem i see is
- [2012-01-02 17:45:01] <Alratan> back of the knee maybe as well
- [2012-01-02 17:45:08] <MrTT> in order to get silja in there it needs a big hole
- [2012-01-02 17:45:10] <MrTT> sake uses a BLADE
- [2012-01-02 17:45:13] <Alratan> not really
- [2012-01-02 17:45:22] <Alratan> she just needs to touch the blood
- [2012-01-02 17:45:23] <MrTT> in order to get her you need him to cut off something
- [2012-01-02 17:45:41] <Alratan> whilst its still connected to the rest of the body
- [2012-01-02 17:45:42] <MrTT> also they might damage her
- [2012-01-02 17:45:48] <MrTT> actually she is probably volnerable to their acid
- [2012-01-02 17:45:59] <Alratan> as she will then suck out all the rest as it flows out
- [2012-01-02 17:45:59] <MrTT> what with being made of wood and flesh
- [2012-01-02 17:46:07] <MrTT> she will melt in their acid alratan
- [2012-01-02 17:46:07] <Alratan> dead flesh and wood
- [2012-01-02 17:46:17] <MrTT> their acid melts flesh and bone instantly
- [2012-01-02 17:46:18] <Alratan> they have to spray thei acid actively, don't they
- [2012-01-02 17:46:37] <MrTT> and you think killing 18 like that in melee she wouldn't get sprayed?
- [2012-01-02 17:46:43] <Alratan> hence shadowportal
- [2012-01-02 17:46:48] <Alratan> she only touches the blood
- [2012-01-02 17:46:54] <Alratan> the rest of her is back with us
- [2012-01-02 17:47:04] <Alratan> only the corner of her stock is touching the wound
- [2012-01-02 17:47:17] <Alratan> milimeters away from the crack Sake made
- [2012-01-02 17:48:01] <Alratan> she isn't there any more
- [2012-01-02 17:48:22] <Ironybot> All right, guys. This debate has gone on long enough; posts are in and I don't think anyone is planning to significantly change them based on the outcome of this conversation. New topic.
- [2012-01-02 17:48:32] <WaryObserver> Spirit animals
- [2012-01-02 17:48:53] <Ironybot> We will have $500,000 in company funds following this mission, before loot. How are we going to spend it?
- [2012-01-02 17:49:09] <Alratan> Heavy weapons
- [2012-01-02 17:49:09] <Ironybot> That figure is approximate, obviously.
- [2012-01-02 17:49:24] <guile> hopefully closer to 650,000, but we'll see
- [2012-01-02 17:49:28] <Ironybot> What heavy weapons, specifically? Bob will want a list.
- [2012-01-02 17:49:33] <Alratan> we need our own antitank and AoE anti personel weapons
- [2012-01-02 17:49:45] <Alratan> Russians ones that our guys are used to
- [2012-01-02 17:49:49] <MrTT> Portals are difficult and taxing on SB unlike outright teleports
- [2012-01-02 17:49:51] <Alratan> an RPG-30
- [2012-01-02 17:49:59] <Alratan> well, several RPG-30s
- [2012-01-02 17:50:03] <MrTT> Also alratan sake CANNOT MAKE CRACKS
- [2012-01-02 17:50:09] <MrTT> he attacks with wind BLADES
- [2012-01-02 17:50:09] <Alratan> MrTT: but SIlja is very cheap to teleport
- [2012-01-02 17:50:15] <MrTT> Blades don't make CRACKS
- [2012-01-02 17:50:16] <Ironybot> MrTT, we are done with that conversation. Unless it's relevant to spending our money, shut it.
- [2012-01-02 17:50:23] <Ironybot> Alratan, focus.
- [2012-01-02 17:50:33] <MrTT> yes she is alratan but that does not make portals cheap
- [2012-01-02 17:50:35] <MrTT> portals are different
- [2012-01-02 17:50:50] <MrTT> Ironybot, counting chickens before they hatched
- [2012-01-02 17:50:50] <Ironybot> How much do RPG-30's cost each?
- [2012-01-02 17:51:05] <guile> 100 grand would get them all dragon scale mk3 armor
- [2012-01-02 17:51:06] <MrTT> actually employees auto get 25%
- [2012-01-02 17:51:28] <MrTT> and that is a really weird way to do it
- [2012-01-02 17:51:36] <MrTT> we should really be paying more and should be paying manually
- [2012-01-02 17:51:43] <Ironybot> Do we think that dragonscale-III is worth the investment? I don't know how it'll hold up against the sort of opponents that we face.
- [2012-01-02 17:51:46] <MrTT> because different employees go to different missions
- [2012-01-02 17:51:58] <MrTT> and we need to allocate some money to combat bonuses
- [2012-01-02 17:52:02] <MrTT> dragonscale is shit
- [2012-01-02 17:52:04] <Ironybot> I agree that we need a different pay system and that the one Armas set up by default is retarded.
- [2012-01-02 17:52:10] <MrTT> we discussed it with sake and the like
- [2012-01-02 17:52:15] <MrTT> mundane armor does not compare
- [2012-01-02 17:52:50] <MrTT> ok ironybot, glad you agree, we should do something about it then
- [2012-01-02 17:52:52] <Ironybot> Investing in either charms or enchanted armor en masse would be horrifyingly expensive, though. What relatively inexpensive options do we have for defense?
- [2012-01-02 17:53:13] <MrTT> there isn't really
- [2012-01-02 17:53:16] <Ironybot> Simple mundane body armor might be the best we can do with our current funds, much as I hate to say it.
- [2012-01-02 17:53:30] <MrTT> charm crafting
- [2012-01-02 17:53:34] <Alratan> An RPG-30 launcher costs about $600 and the rounds cost about $500
- [2012-01-02 17:53:35] <MrTT> hours and MONEY
- [2012-01-02 17:54:09] <guile> any armor supplemented by Lo Fang's durability wards would be fine
- [2012-01-02 17:54:13] <Ironybot> Charm crafting takes both training and time- making 18 decent defensive charms would require probably a couple weeks.
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- [2012-01-02 17:54:47] <Arkeus> Ironybot: well, we could probably net 3-4 here
- [2012-01-02 17:54:49] <Arkeus> at least
- [2012-01-02 17:54:49] <guile> stood up to reapertech
- [2012-01-02 17:54:57] <Ironybot> Unless we invested even more money in nevernever time bubbles, that would hugely slow down Armas' training regimen.
- [2012-01-02 17:55:11] <Arkeus> And, yeah, i agre about learning lo fang taoism/buddhism charms
- [2012-01-02 17:55:20] <Ironybot> Do we know how difficult Lo Fang's durability wards are to make, or how long they last?
- [2012-01-02 17:55:37] <Arkeus> Ironybot: lo fang make on-the-spot stuff, mostly
- [2012-01-02 17:56:03] <Ironybot> For all we know the Triads have been stockpiling thousands of the things for years in their warehouse, each storing its tiny little bundle of energy for the times they need to break them out en masse.
- [2012-01-02 17:56:31] <Conil> ...yIKES.
- [2012-01-02 17:56:32] <MrTT> Ironybot, if the charms are not keyed to the invidual
- [2012-01-02 17:56:40] <Alratan> note, one of those $500 dollar RPG-30 rounds, the thermobaric one, has a lethal radius of about 10m, and the anti-armour version penetrates about 65 cm of conventional tank armour
- [2012-01-02 17:56:41] <MrTT> then we can cycle them between actually active members
- [2012-01-02 17:57:11] <Ironybot> How heavy/large are RPG-30's? Would they prevent our troops from carrying other primary weapons?
- [2012-01-02 17:57:36] <guile> bob said most Taoist charms were made for use and applicability in battle, but we have no real way of knowing
- [2012-01-02 17:57:44] <guile> if the durability charm is such a thing
- [2012-01-02 17:57:46] <Ironybot> There will be times when we want to break out the whole squad and cycling won't cut it.
- [2012-01-02 17:57:53] <MrTT> I am for battle charms
- [2012-01-02 17:58:03] <MrTT> Ironybot
- [2012-01-02 17:58:10] <Alratan> an RPG-30 is 10.3kg
- [2012-01-02 17:58:19] <MrTT> by then we would have enough charms for everyone
- [2012-01-02 17:58:27] <guile> we also need cheap and effective transport
- [2012-01-02 17:58:33] <MrTT> unless you mean "it will take weeks to make disposable charms for everyone"
- [2012-01-02 17:58:38] <guile> a few cars or minivans for getting around in
- [2012-01-02 17:58:39] <MrTT> or "weeks per each charm"
- [2012-01-02 17:58:53] <Ironybot> By then? We had five hours of notice for this job that needed everyone- the mafia or Triads could ask for another full-company job tomorrow, for all we know.
- [2012-01-02 17:59:05] <Arkeus> guile: well, Armas can easily get places in Sake assisted shadowport
- [2012-01-02 17:59:06] <MrTT> then we go without charms tomorrow
- [2012-01-02 17:59:09] <Arkeus> Without IT, though
- [2012-01-02 17:59:10] <Arkeus> :-(
- [2012-01-02 17:59:19] <Arkeus> Or Sake would have to take IT
- [2012-01-02 17:59:20] <MrTT> mundane armor just slows you down
- [2012-01-02 17:59:30] <MrTT> and the threats we are facing that is worse thing to do
- [2012-01-02 17:59:41] <Alratan> It depends
- [2012-01-02 17:59:47] <MrTT> the russians are not behemothes
- [2012-01-02 17:59:49] <Arkeus> actually Ironybot, we can find charms in the warehouse right now
- [2012-01-02 17:59:54] <Arkeus> so we will at least have some
- [2012-01-02 17:59:55] <MrTT> they can't wear 2 inch thick steel armor
- [2012-01-02 18:00:01] <InsomniacBob> back later
- [2012-01-02 18:00:09] <Arkeus> laters bobilific
- [2012-01-02 18:00:12] <MrTT> we did kill a bunch of the nazies who had charm sets
- [2012-01-02 18:00:14] <MrTT> we can steal those
- [2012-01-02 18:00:14] <Alratan> if the Russians are firing large amounts of shots around, they need th ebody armour or one day someone will die from their own richochets
- [2012-01-02 18:00:16] <Ironybot> Yeah, hopefully we'll get a fair number of defensive charms as loot, which would save us some cash.
- [2012-01-02 18:00:41] <Alratan> I suspect nearly every Nazi we killed has had their defensive charms exhausted
- [2012-01-02 18:00:43] <Arkeus> Ironybot: SB has been shadowporting stuff he likes
- [2012-01-02 18:02:18] <Ironybot> Anyway. So we have RPG-30's on our to-buy list. Let's say we get... six of them, and five rounds for each? Comparatively inexpensive at $18,000, assuming your quoted prices pan out.
- [2012-01-02 18:02:26] <Ironybot> What else do we need weapons-wise?
- [2012-01-02 18:02:34] <Alratan> obviously, we'll have to pay a premium
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- [2012-01-02 18:02:41] <Alratan> for black market
- [2012-01-02 18:02:54] <Alratan> we might also want to consider RPG-32s
- [2012-01-02 18:03:07] <Ironybot> Do they fill a different functional niche than RPG-30's?
- [2012-01-02 18:03:19] <MrTT> the nazies seemed to have perma charms, reusable
- [2012-01-02 18:03:30] <Alratan> they're slightly more modern, and are manufactured under license in Jordan
- [2012-01-02 18:03:43] <Alratan> Arab arbies are notoriously corrupt
- [2012-01-02 18:03:49] <Alratan> and prone to selling their weapons
- [2012-01-02 18:03:58] <Arkeus> That's not answering the question
- [2012-01-02 18:04:02] <Ironybot> Then my inclination is to say that we should pick one or the other. Standardization is good, even if it'll be a bitch in an outfit like ours.
- [2012-01-02 18:04:05] <Alratan> MrTT: the Nazis have disposble charms.
- [2012-01-02 18:04:14] <MrTT> how do you know?
- [2012-01-02 18:04:18] <Alratan> we can tell as they have many more chains around their necks than charms
- [2012-01-02 18:04:28] <guile> mundane armor isnt perfect - iot wont stop a .50 cal or anything. But its still better than NOT having it. Itll stop small arms fire, and it may be the difference between a russian getting knocked down or disembowelled
- [2012-01-02 18:04:43] <MrTT> Also there are those killed by the acid
- [2012-01-02 18:04:50] <MrTT> which left the charms intact while melting the rest of them
- [2012-01-02 18:04:59] <Arkeus> good point MrTT
- [2012-01-02 18:05:04] <MrTT> apprently these charms do not protect against acid
- [2012-01-02 18:05:15] <Arkeus> or do not protect dead people
- [2012-01-02 18:06:43] <Ironybot> I'm pretty sure that Matvey would be all in favor of kitting out the Russians with mundane armor. So call that $100,000 for everyone? More/less? By my understanding most modern body armors also have ceramic plates that will need replacement if they're used, so do we buy spares, or what?
- [2012-01-02 18:06:55] <Alratan> We buy spares
- [2012-01-02 18:07:00] <Ironybot> How much do the spares cost?
- [2012-01-02 18:07:07] <Alratan> I would, however, hold off spending that much
- [2012-01-02 18:07:14] <Arkeus> Huh, iam confused
- [2012-01-02 18:07:23] <Alratan> until we work out if it's possible to make minor magical upgrades to them cheaply
- [2012-01-02 18:07:30] <Arkeus> I thought Amen had just done armor equivalent to modern armors for our russians
- [2012-01-02 18:07:40] <Arkeus> wem ight want to hold that thought off until we check this
- [2012-01-02 18:08:05] <Ironybot> He somehow made them kevlar. I don't know how it compares to purchased body armor.
- [2012-01-02 18:08:28] <Ironybot> I agree that we'll want details, though. If Amen can serve as company armorer it could potentially save us a lot of cash.
- [2012-01-02 18:09:15] <Ironybot> For that matter, I would bet that Amen can also provide every single one of us with an enchanted melee weapon no problems. Blood-hungry knives or something.
- [2012-01-02 18:10:08] <Arkeus> Given he can make charms-equivalent, yes, i would agree
- [2012-01-02 18:10:23] <Alratan> We should avoid using Amen as much as possible
- [2012-01-02 18:10:58] <Alratan> On the guns, we should make sure that everyone in the company understands as much as possible about the weapons we do have, how they work, and how to repair them
- [2012-01-02 18:11:14] <Alratan> We don't want to be left stuck if a Russian dies
- [2012-01-02 18:11:38] <Ironybot> I would guess that the Russians are assumed to be well-trained in the basics of most weapon operation. Are you saying that you want us to train every single trooper in all our specialist weapons?
- [2012-01-02 18:12:16] <Ironybot> Speaking of specialists- Camella urged us to get some specialist support staff. Ideas for what exactly we need and where we might get them would be appreciated, beyond "train X Russian into a Y".
- [2012-01-02 18:12:20] <MrTT> If we get everyone mundane armor, it has to be light armor
- [2012-01-02 18:12:25] <MrTT> to minimize movement drain
- [2012-01-02 18:12:38] <MrTT> and that is only a stopgap while getting real armor (read: Magic)
- [2012-01-02 18:12:43] <guile> the outfits were termed 'ablative armor', I believe
- [2012-01-02 18:12:50] -->| Guille (~T_T@I.hate.Mondays) has joined #golemquest
- [2012-01-02 18:12:57] <guile> which is interesting in that you dont usually hear that term thrown around for personal armor
- [2012-01-02 18:13:05] <guile> usually - *gasp*!
- [2012-01-02 18:13:12] <Alratan> IronyBot: not to be experts, but we shoudl cross train, and know the basics of the weapon maintainance, so everyone can pitch in with the chores
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- [2012-01-02 18:13:25] <guile> I KNEW you survived falling off that train in Marakesh, Evil Guile!
- [2012-01-02 18:13:45] <MrTT> I bet amen will make such charms slowly eat at your sanity
- [2012-01-02 18:13:45] <Arkeus> lol
- [2012-01-02 18:13:51] <guile> anyway. usually ablative armor is referring to vehicles, or even spacecraft
- [2012-01-02 18:14:03] <MrTT> we should avoid using him as much as possible
- [2012-01-02 18:14:04] <Ironybot> We can hedge about our orders to Amen with all the usual bullshit, you know that.
- [2012-01-02 18:14:12] <MrTT> but we don't
- [2012-01-02 18:14:17] <MrTT> we keep on giving him minor orders and forget
- [2012-01-02 18:14:24] <MrTT> or we let armas auto order him
- [2012-01-02 18:14:29] <Arkeus> Ordors to Amen SHOULD be minor
- [2012-01-02 18:14:41] <Arkeus> they hsould be just basic stuff that don't last long
- [2012-01-02 18:14:50] <Ironybot> Well, if people would actually write out what they want to say instead of just saying "have Amen X" it might help.
- [2012-01-02 18:14:51] <Arkeus> Not things that are long term blanket orders
- [2012-01-02 18:15:02] <MrTT> but they don't ironybot
- [2012-01-02 18:15:07] <MrTT> we didn't get borders for this reason
- [2012-01-02 18:15:09] <Ironybot> I am aware they don't.
- [2012-01-02 18:15:20] <MrTT> you can't control all posters and bob just gleefully fucks us over that
- [2012-01-02 18:15:23] <Ironybot> If Amen's wiki page would get fully updated that would probably help too.
- [2012-01-02 18:15:54] <Ironybot> It's a big project that remains fairly critical to our successfully figuring out what the shit is up with him.
- [2012-01-02 18:16:29] <Alratan> Another weapon for the Russians
- [2012-01-02 18:16:34] <Alratan> a Kord heavy machine gun
- [2012-01-02 18:16:52] <Alratan> It can be fired from the hip, but you'd have to be superstrong to hit anything
- [2012-01-02 18:16:54] <Alratan> https://www.youtube.com/watch?v=jwu3ivAJ68U
- [2012-01-02 18:16:55] <Classhole> Alratan: KORD 12,7 mm machine gun(Shooting a machine gun, standing) - length 9s - rated 4.76/5.0 (2531) - 1085179 views - Lokkens on 2007.11.25
- [2012-01-02 18:17:33] <guile> the dragon scale sv3000 is good because its very tough for its weight and flexibility - does a good job stopping AK-47 fire, weighs 5 pounds and bends as you like. my worry is that an armor with the durability charms will need to be stiff, like the shields
- [2012-01-02 18:17:51] <Ironybot> Price? Characteristics as compared to their current weapons that make it desirable?
- [2012-01-02 18:18:05] <Alratan> Can't find a good price estimate
- [2012-01-02 18:18:08] <Arkeus> guile: didn't they also have clay-like body armor?
- [2012-01-02 18:18:13] <Alratan> seems to be arounf $15K
- [2012-01-02 18:18:21] <MrTT> https://www.youtube.com/watch?v=BtWzmdk5Fo0&feature=related
- [2012-01-02 18:18:22] <Classhole> MrTT: MYSTERIOUS SPHERE found in NORTH TEXAS! NASA INVESTIGATES IT. - length 1m 5s - rated 2.84/5.0 (1415) - 1526599 views - luckymauro on 2011.08.02
- [2012-01-02 18:19:16] <guile> dunno on that one Ark
- [2012-01-02 18:19:27] <Alratan> The advantages compared to the current weapons are much higher RoF, significantly heavier bullet, fired marginally faster than what they have now
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- [2012-01-02 18:19:57] <Alratan> Because of that, significantly longer effective range of 2km
- [2012-01-02 18:20:04] <guile> anyway, if we dont wanna spend 5-7k per russian on armor, cheap bullet/stab resistant vests can be gotten on the cheap for 500-600 bucks
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- [2012-01-02 18:20:39] <Ironybot> I think we should be investing in quality arms and armor where possible, so 7k each seems reasonable to me.
- [2012-01-02 18:20:41] <Alratan> My plan would be to have most of the Rusians act as fire support teams/light artillery at long range
- [2012-01-02 18:20:54] <guile> or if you want ones with the crotch and shoulder protection, ranges from 500-2k
- [2012-01-02 18:20:59] <Arkeus> I am pretty sure what they currently have is probably better than what you can get for 2-3K
- [2012-01-02 18:21:05] <Alratan> using the Amen charms so they can get away with it
- [2012-01-02 18:21:23] <Alratan> whilst those less squsihy amongst us get closer in
- [2012-01-02 18:21:33] <Alratan> i.e., Hillevi, SB and Sake
- [2012-01-02 18:21:59] <Arkeus> I also think we should try to get to enhance our learning ability as fast as possible, so we can get that charm training
- [2012-01-02 18:22:06] <Arkeus> That would GREATLY help
- [2012-01-02 18:22:21] <Arkeus> Also, for the charm training from goblin: what speciality do we want?
- [2012-01-02 18:22:57] <guile> charms for increased mental acuity with no downsides: 12 in the entire world
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- [2012-01-02 18:23:03] <guile> 2 not in the hands of some wizard or dragon
- [2012-01-02 18:23:21] <Arkeus> we aren't using charm for mental acuity
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- [2012-01-02 18:23:28] <Arkeus> we are using different chakra ways
- [2012-01-02 18:23:36] <Arkeus> And soul manip ways, laters
- [2012-01-02 18:23:46] <Arkeus> and trying to get help from hummingbird
- [2012-01-02 18:24:19] <Alratan> On weapons for the longer term, I'd love to get our hands on something like a Kornet laser guided missile, but seeing as they cost $875K a go, that won't be for a while
- [2012-01-02 18:24:59] <Alratan> They sound like the type of thing you'd use on dragons
- [2012-01-02 18:25:20] <MrTT> 7k armor though is not gonna do shit against most dangers
- [2012-01-02 18:25:39] <MrTT> No armor at all, and have armas take charm crafting and make them charms
- [2012-01-02 18:25:43] <MrTT> combat charms
- [2012-01-02 18:25:44] <Alratan> given how they penetrate up to 1.2 meters of RHA armour. We'd need to get one off enchantments on the missiles to suppress magical defences and regen at that price though
- [2012-01-02 18:25:52] <Arkeus> Which is why i am hesitant to buy any armor as long as we are not aware how the armor Amen crafted compares
- [2012-01-02 18:26:14] <MrTT> i imagine very favorable
- [2012-01-02 18:26:18] <Alratan> MrTT: the Rusians are in reasonable danger of killing themselves with richochets and friendly fire
- [2012-01-02 18:26:19] <MrTT> we even had this discussion
- [2012-01-02 18:26:30] <MrTT> also notice all the big hitters, mafia, triads, etc all wear charms and 0 armor
- [2012-01-02 18:26:41] <Arkeus> Alratan: the real problem, i think, is that Dragons and so on could dodge those
- [2012-01-02 18:26:43] <MrTT> only time someone wears armor is if it is seriously enchanted
- [2012-01-02 18:26:46] <Arkeus> OTOH, they might not WANT to
- [2012-01-02 18:26:47] <MrTT> like GDG or gleb
- [2012-01-02 18:26:47] <Ironybot> Charm training, assuming that we don't do anyI would suggest specializing in personal enhancement- buff charms- in the midrange of price. It would allow us more creativity and flexibility than simple defensive charms, which are so popular as to be available as loot or for purchase all over the place.
- [2012-01-02 18:27:13] <Alratan> MrTT: remember that the Russians are also taking jobs against bottom tier supers and mundane humans
- [2012-01-02 18:27:13] <Ironybot> Assuming that we don't do anything to improve it beyond what we have now, I intended to write there.
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- [2012-01-02 18:27:25] <MrTT> The russians are unlikely to kill themselves with friendly fire and ricochets
- [2012-01-02 18:27:36] <Alratan> They're humans
- [2012-01-02 18:27:38] <MrTT> also we got first rate magic healing
- [2012-01-02 18:27:39] <Alratan> that shit happens
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- [2012-01-02 18:27:51] <Arkeus> So, defensive charms of middling range prices
- [2012-01-02 18:27:56] <MrTT> with the weapons we plan on equipping them armor will not do jack shit against it
- [2012-01-02 18:28:02] <Arkeus> how would you categorize middline price ?
- [2012-01-02 18:28:04] <Ironybot> Not defensive charms. Buff charms.
- [2012-01-02 18:28:06] <MrTT> Charms are too expensive to equip a large group
- [2012-01-02 18:28:12] <Alratan> Only for when they attack serious supernatural foes
- [2012-01-02 18:28:14] <MrTT> both buff AND defensive
- [2012-01-02 18:28:20] <Arkeus> Ironybot: ooooh, better
- [2012-01-02 18:28:21] <Alratan> what about when they go after mundanes when we're not there?
- [2012-01-02 18:28:23] <Arkeus> good points
- [2012-01-02 18:28:35] <Ironybot> Things like night vision, increased reflexes or strength, that sort of thing.
- [2012-01-02 18:28:36] <Arkeus> OTOH, bob does call buff spirit animals defensive spirit animals
- [2012-01-02 18:29:06] <Alratan> The question is, what foe will they most commonly be encountering
- [2012-01-02 18:29:14] <Arkeus> And what do you consider middline price range?
- [2012-01-02 18:29:19] <Ironybot> Humans with guns are likely to be their most common foe, in my opinion.
- [2012-01-02 18:29:33] <Alratan> if they're usuably attacking gangstas with AK-47s, good conventional body armour is worth it
- [2012-01-02 18:29:34] <Arkeus> Vampires and Werewolves, too
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- [2012-01-02 18:29:36] <MrTT> we saw charms being VERY effective against guns
- [2012-01-02 18:29:45] <MrTT> much more ffective then armor
- [2012-01-02 18:29:54] <Ironybot> Midrange prices were referencing the three categories that Bob proposed earlier- cost nil, cost MONEY, cost AMAZING WEALTH.
- [2012-01-02 18:29:56] <Alratan> Modern Conventional body armour is so good that insurgents in Iraq moved to using RPGS
- [2012-01-02 18:30:01] <MrTT> and also recall that armor typically only protects vital internal organs and not extremitites
- [2012-01-02 18:30:08] <MrTT> Alratan
- [2012-01-02 18:30:09] <MrTT> hahahaahhaaha
- [2012-01-02 18:30:11] <MrTT> no
- [2012-01-02 18:30:14] <Alratan> as assault rifles weren't cutting it
- [2012-01-02 18:30:15] <Alratan> yes
- [2012-01-02 18:30:17] <MrTT> no
- [2012-01-02 18:30:18] <Alratan> and IEDs
- [2012-01-02 18:30:31] <MrTT> they use IEDs NOT because modern armor is "so good"
- [2012-01-02 18:30:43] <MrTT> they use IEDs because you don't even have to be shot back at
- [2012-01-02 18:30:48] <Arkeus> Ironybot: i think there is a time factor, too
- [2012-01-02 18:30:50] <MrTT> you jkust lead one and it kills an enemy when you are not there
- [2012-01-02 18:30:59] <Arkeus> But, yes, i approve of this
- [2012-01-02 18:31:08] <MrTT> just leave one
- [2012-01-02 18:32:02] <guile> TT, an expendable arrow charm can run you as high as 70 grand. Body armor costs 7k. Its worth stacking.
- [2012-01-02 18:32:16] <MrTT> 7k body armor is shit
- [2012-01-02 18:32:26] <MrTT> and we are talking about crafting those arrow charms
- [2012-01-02 18:32:30] <MrTT> ourselves
- [2012-01-02 18:32:32] <Ironybot> Shit that can save their lives.
- [2012-01-02 18:32:38] <MrTT> no it can't
- [2012-01-02 18:32:43] <Ironybot> ...
- [2012-01-02 18:32:49] <MrTT> name the body armor in question
- [2012-01-02 18:32:54] <Alratan> http://www.strategypage.com/dls/articles/How-American-Troops-Cheat-Death-1-24-2011.asp
- [2012-01-02 18:32:55] <MrTT> also it can get them killed by SLOWING THEM DOWN
- [2012-01-02 18:32:57] <MrTT> they need to DODGE
- [2012-01-02 18:33:01] <Alratan> Look at the section:
- [2012-01-02 18:33:08] <MrTT> these ARE NOT AMERICAN TROOPS
- [2012-01-02 18:33:10] <Alratan> "The superior body armor has made life much harder for enemy marksmen, as chest shots are now frequently useless and fatal head shots are very difficult."
- [2012-01-02 18:33:11] <MrTT> they are fighting SUPERNATURALS
- [2012-01-02 18:33:16] <Alratan> very rarely
- [2012-01-02 18:33:25] <Alratan> most of their oppoents shoudl be other mundanes
- [2012-01-02 18:33:25] <Arkeus> 'very rarely'
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- [2012-01-02 18:33:33] <guile> 5.5 pounds of flexible armor, TT. Their GUNS are going to weigh more than that
- [2012-01-02 18:33:34] <Arkeus> Are you joking?
- [2012-01-02 18:33:39] <MrTT> modern body armor ONLY protects the chest
- [2012-01-02 18:33:40] <Alratan> no
- [2012-01-02 18:33:43] <Arkeus> Most of our opponents are going to be supernaturals
- [2012-01-02 18:33:47] <MrTT> Headshots are difficult cause its a smaller target
- [2012-01-02 18:33:47] <Arkeus> supernaturals humans, maybe
- [2012-01-02 18:33:49] <Arkeus> but still that
- [2012-01-02 18:33:50] <Alratan> if we'rre sendin them to fight supernaturals in close quarters
- [2012-01-02 18:33:54] <Alratan> we're doing it wrong
- [2012-01-02 18:34:03] <Arkeus> Russians are going to be used against Vamps/weres a lot
- [2012-01-02 18:34:09] <Alratan> then we're doing it wrong
- [2012-01-02 18:34:12] <MrTT> You assume they will not fight such threats
- [2012-01-02 18:34:15] <MrTT> look at the last 3 jobs
- [2012-01-02 18:34:18] <guile> and no, a good set of body armor will protect the shoulders, hips and crotch, too
- [2012-01-02 18:34:24] <MrTT> the triad guard job? ended up being the GDG
- [2012-01-02 18:34:29] <MrTT> this job? The nazinauts
- [2012-01-02 18:34:59] <MrTT> 2/3 jobs we sent them on they faced a threat that was far too deadly for mundane armor
- [2012-01-02 18:35:06] <Alratan> if we send them to fight were's and vampires in close quarters, then we're organising their tactics wrong. They should stay behind cover, at range, and blow the shit out of their enemies with heavy weapons
- [2012-01-02 18:35:15] <Arkeus> MrTT: BB is too deadly too
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- [2012-01-02 18:35:17] <Arkeus> Because bombs
- [2012-01-02 18:35:29] <MrTT> also the IRL armor you are discussingONLY protects the chest and ONLY protects it from shrapnel and SMALL arms fire
- [2012-01-02 18:35:34] <MrTT> armor piercing rounds, large caliber, they go through it
- [2012-01-02 18:35:36] <Alratan> BB was a perfect example of how to deploy the Russians cagainst supernaturals
- [2012-01-02 18:35:38] <MrTT> bombs magic
- [2012-01-02 18:35:40] <MrTT> bruisers
- [2012-01-02 18:35:42] <MrTT> they go through
- [2012-01-02 18:35:47] <Alratan> then they die anyway
- [2012-01-02 18:35:58] <Alratan> we can't afford charm arrays required to defend against supernaturals
- [2012-01-02 18:35:58] <Arkeus> Or they level up and we get them good stuff
- [2012-01-02 18:36:06] <MrTT> That mordern armor is heavy
- [2012-01-02 18:36:13] <Arkeus> The point is to make charm arrays ourselves
- [2012-01-02 18:36:17] <MrTT> we asked in quest and we were outright TOLD to get rid of that mundane armor
- [2012-01-02 18:36:17] <Arkeus> and for them to learn stuff
- [2012-01-02 18:36:21] <MrTT> its just heavy and slows us down
- [2012-01-02 18:36:22] <Alratan> enemy supernaturals have superhuman speed anyway
- [2012-01-02 18:36:30] <Alratan> so the sped education is not relevant
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- [2012-01-02 18:37:33] <MrTT> from the link you posted alratan
- [2012-01-02 18:37:33] <MrTT> An obvious cause is body armor. Improvements over the past decade, in terms of design and bullet resistance, account for about 20 percent of the decline in casualties. There's a down side to this, as the body armor is heavier and cumbersome. This reduces a soldier's mobility, and increases casualties a bit (and saves some enemy lives as well.)
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- [2012-01-02 18:37:41] <Arkeus> Anyway, Ironybot
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- [2012-01-02 18:37:51] <Arkeus> Any oither ideas on how to make the teaching more specific?
- [2012-01-02 18:37:57] <MrTT> oh also "There are several reasons for more troops surviving battle wounds (and injuries from accidents)."
- [2012-01-02 18:37:58] <Arkeus> So that we learn more?
- [2012-01-02 18:38:04] <MrTT> 20 percent more SURVIVE THEIR WONDS
- [2012-01-02 18:38:07] <MrTT> wounds
- [2012-01-02 18:38:12] <MrTT> they are STILL wounded with the body armor
- [2012-01-02 18:38:18] <MrTT> but they manage to survive with mundane treatment
- [2012-01-02 18:38:21] <MrTT> we have MAGIC healing
- [2012-01-02 18:38:25] <Alratan> being wounded is much better than dying
- [2012-01-02 18:38:32] <MrTT> they are still wounded
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- [2012-01-02 18:38:39] <Alratan> when the body armour lets them just be wounded rather than being dead
- [2012-01-02 18:38:41] <MrTT> being wounded vs supernatural is being dead
- [2012-01-02 18:38:43] <guile> And they would, what, be wounded LESS without body armor?
- [2012-01-02 18:39:04] <MrTT> REPLACE armor with MAGIC
- [2012-01-02 18:39:05] <Alratan> no, they'd be killed, as rather than having broken a few ribs the bullet would have blown a hole in them
- [2012-01-02 18:39:05] <MrTT> and yes
- [2012-01-02 18:39:15] <MrTT> you fail to understand what was outright told to us by bob
- [2012-01-02 18:39:35] <MrTT> the mundane armor is too ineffective against supernaturals, and slows them down... this reduces the rate at which they kill enemies and increases the chance of getting hit at all
- [2012-01-02 18:39:39] <Arkeus> actually, he didn't quite say that
- [2012-01-02 18:39:40] <Alratan> nop
- [2012-01-02 18:39:43] <Alratan> no
- [2012-01-02 18:39:43] <Arkeus> gimme a sec
- [2012-01-02 18:39:44] <Alratan> he didn't
- [2012-01-02 18:39:48] <MrTT> charms can outright prevent
- [2012-01-02 18:39:48] <guile> I fail to believe a 5.5 pound vest flexible enough to be bent in half was slowing us down, yes
- [2012-01-02 18:39:48] <Alratan> he was talking about Armas
- [2012-01-02 18:40:08] <MrTT> it applies to others too
- [2012-01-02 18:40:09] <Alratan> and how with Armas' stealth based dodgin tyle to avoid shots
- [2012-01-02 18:40:16] <Alratan> that it was a net loss
- [2012-01-02 18:40:21] <guile> and we need SOMETHING sturdy to layer those durability charms I want to get from Lo Fang on. Armor would do.
- [2012-01-02 18:40:26] <Alratan> as he was super-dependent on mobility
- [2012-01-02 18:40:27] <Ironybot> There are two ways to approach the charm training, I think. One is to aim for it being part of a greater whole, where we want to learn how to efficiently design and create charms fitting whatever specifications we please within our area of specialization. The other is to hard-code ourselves into getting knowledge of a certain number of charms that we think will be desirable or highly useful.
- [2012-01-02 18:40:42] <MrTT> lo fang disciples had charms that made them imprevious to reaper bullets
- [2012-01-02 18:40:46] <MrTT> with no armor
- [2012-01-02 18:40:47] <Alratan> no
- [2012-01-02 18:40:52] <guile> they had shields
- [2012-01-02 18:40:53] <Alratan> they had enchanted shields
- [2012-01-02 18:40:57] <MrTT> they also had charms
- [2012-01-02 18:41:01] <Alratan> otherwise known as a type of armour
- [2012-01-02 18:41:11] <MrTT> they had armor too
- [2012-01-02 18:41:13] <MrTT> sorry
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- [2012-01-02 18:41:15] <Alratan> they had enchanted shields upgraded with charms
- [2012-01-02 18:41:17] <MrTT> they had charms on the body
- [2012-01-02 18:41:19] <MrTT> no body armor
- [2012-01-02 18:41:35] <Ironybot> Obviously the latter is likely to bring us greater immediately applicable knowledge, but the former has vastly more flexibility and might give us the knowledge base needed to improve our overall skills later.
- [2012-01-02 18:41:35] <Arkeus> 12[31-12-2011 | 00:01:54] <Arkeus> Weren't you the one who took off armas for Armas because flexibility?
- [2012-01-02 18:41:35] <Arkeus> 12[31-12-2011 | 00:01:58] <Arkeus> mmmh
- [2012-01-02 18:41:35] <Arkeus> [31-12-2011 | 00:02:04] <Bob> hell, maybe not even armor joints
- [2012-01-02 18:41:35] <Arkeus> 12[31-12-2011 | 00:02:05] <Arkeus> armore for Armas
- [2012-01-02 18:41:35] <Arkeus> 12[31-12-2011 | 00:02:07] <Arkeus> wtf typo
- [2012-01-02 18:41:36] <Arkeus> 12[31-12-2011 | 00:02:11] <Arkeus> armor
- [2012-01-02 18:41:36] <Arkeus> [31-12-2011 | 00:02:12] <Guile> http://www.youtube.com/watch?v=BG2Y_a4sjc0&feature=related
- [2012-01-02 18:41:37] <Classhole> Arkeus: Jade Empire [PC] [HD] [74] - Sir Roderick Von... - length 9m 36s - rated 4.75/5.0 (16) - 3000 views - Pitchingace88 on 2010.05.21
- [2012-01-02 18:41:38] <Arkeus> [31-12-2011 | 00:02:13] <Guile> 2:45
- [2012-01-02 18:41:38] <Arkeus> [31-12-2011 | 00:02:13] <Classhole> Guile: Jade Empire [PC] [HD] [74] - Sir Roderick Von... - length 9m 36s - rated 4.75/5.0 (16) - 2936 views - Pitchingace88 on 2010.05.21
- [2012-01-02 18:41:40] <Arkeus> [31-12-2011 | 00:02:41] <A_Mad_Oyster> Maybe
- [2012-01-02 18:41:40] <Arkeus> [31-12-2011 | 00:02:48] <A_Mad_Oyster> With all the belief in us, once we become famous
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- [2012-01-02 18:41:42] <Arkeus> 12[31-12-2011 | 00:02:57] <Arkeus> 'Once'
- [2012-01-02 18:41:42] <Arkeus> 12[31-12-2011 | 00:02:58] <Arkeus> lol
- [2012-01-02 18:41:44] <Arkeus> [31-12-2011 | 00:02:59] <A_Mad_Oyster> That fake armor and sword
- [2012-01-02 18:41:44] <Arkeus> [31-12-2011 | 00:03:17] <A_Mad_Oyster> May actually be able to "cut through steel" or "stop every blow"
- [2012-01-02 18:41:46] <Arkeus> [31-12-2011 | 00:03:49] <TheInsufferableMystic> ...Wait are people making the "you aren't flexible while in full plate armour Armour" mistake?
- [2012-01-02 18:41:46] <Arkeus> [31-12-2011 | 00:04:09] <Bob> TIM, that's GOOD armor
- [2012-01-02 18:41:48] <Arkeus> [31-12-2011 | 00:04:29] <Bob> this is 'armas' shitty knock-off made in the sticks'
- [2012-01-02 18:41:48] <Arkeus> [31-12-2011 | 00:04:36] <TheInsufferableMystic> Ah
- [2012-01-02 18:41:50] <Arkeus> [31-12-2011 | 00:04:36] <Bob> He cannot tony stark this
- [2012-01-02 18:41:50] <Arkeus> [31-12-2011 | 00:04:46] <Bob> now, if he learned the proper type of charm work
- [2012-01-02 18:41:52] <Arkeus> [31-12-2011 | 00:04:55] <Bob> he could make each piece of that shitty armor a shitty charm
- [2012-01-02 18:41:52] <Arkeus> [31-12-2011 | 00:05:02] <Bob> that, all together, add up pretty well
- [2012-01-02 18:42:00] <Ironybot> Why are you posting massive log sections?
- [2012-01-02 18:42:14] <Arkeus> for logs about Armor
- [2012-01-02 18:42:24] <Arkeus> anyway, i want to do the former type of training
- [2012-01-02 18:42:34] <Arkeus> Because i want to learn from other sources than goblinoic
- [2012-01-02 18:42:41] <Arkeus> and if we do the later, it won't stack as much
- [2012-01-02 18:43:04] <Alratan> If we want to synergise with chakra charms, boraod principle nased trainign is best
- [2012-01-02 18:43:10] <Alratan> *broad
- [2012-01-02 18:43:53] <Alratan> also, a consideration, but if we go through with the plan of selling modern warfare training to other fae power groups, like the elves, we might be able to learn their techniques
- [2012-01-02 18:43:55] <Arkeus> [31-12-2011 | 00:15:21] <Bob> I hope you plan to talk to the Russians about working at Ito's soonish. In case you had not picked it up, Camella now takes it as part of her duty to kick your ass into doing boss-things that you drag your feet on. <= we need to do that too
- [2012-01-02 18:44:09] <Arkeus> Alratan: it wouldn't be just modern warfare
- [2012-01-02 18:44:12] <Ironybot> Wasn't Matvey present when that was discussed? Can't he handle that?
- [2012-01-02 18:44:13] <Arkeus> it would be information we got
- [2012-01-02 18:44:28] <Arkeus> Ironybot: i think we have to do it, as the boss
- [2012-01-02 18:44:33] <MrTT> http://tgchan.org/kusaba/quest/res/360354.html#365330
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- [2012-01-02 18:45:26] <MrTT> hey... we are getting the russians trained in chakra by ito, right?
- [2012-01-02 18:45:39] <MrTT> and we should get ito help with that from einrik's teacher
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- [2012-01-02 18:45:50] <MrTT> we need to get them charms that boost chakra effectiveness
- [2012-01-02 18:45:59] <Ironybot> Back to charms. When Bob was talking about this the other day, he said- or I interpreted him as saying- that Sometimes Merchant would only be willing to sell us complete charm training, that is, learning to efficiently design and craft any type of charm to fit desired specifications, if we offered him something of comparable value in exchange- and since "master charm-crafter" is a serious,...
- [2012-01-02 18:45:59] <Ironybot> ...fundamental enhancement of our capabilities, something equally fundamental would be needed.
- [2012-01-02 18:46:03] <guile> pretty sure we promised the gobs not to do that, Al
- [2012-01-02 18:46:07] <guile> exclusivity contract
- [2012-01-02 18:46:29] <guile> yes Irony. Such as exclusive use of the world eye
- [2012-01-02 18:46:36] <Alratan> only until we had finished teaching them
- [2012-01-02 18:46:36] <guile> or the nevernever strikes
- [2012-01-02 18:46:42] <guile> or 5000 hours of training time
- [2012-01-02 18:46:43] <Alratan> we've finsihed teaching them
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- [2012-01-02 18:46:59] <MrTT> and we got some 2800 hours IIRC
- [2012-01-02 18:47:04] <Alratan> exclusive use of the world eye is something we should never sell
- [2012-01-02 18:47:29] <LittleSister> Did I miss anything Bob said?
- [2012-01-02 18:47:30] <Ironybot> I thought he meant something fundamental as in a fundamental part of ourselves or someone else- the world eye or strikes are fantastically valuable but not really the same sort of thing. I'd have to check logs to be sure.
- [2012-01-02 18:47:45] <Arkeus> Ironybot: he said both
- [2012-01-02 18:48:01] <Ironybot> You missed the phrase "back later".
- [2012-01-02 18:48:05] <Arkeus> Basically, we don't have enough traded in for what we want.
- [2012-01-02 18:48:20] <Alratan> MrTT: on chakra teaching, why are we assuming that Einrik's contact will teach people we ask them to. We only have an introduction from Einrik, they have no obligation at all to teach us aor anyone else
- [2012-01-02 18:48:49] <MrTT> 1. she only needs to teach ito who can reteach others
- [2012-01-02 18:48:55] <MrTT> 2. Why are you assuming she will NOT teach?
- [2012-01-02 18:48:55] <Alratan> Why would she?
- [2012-01-02 18:49:01] <MrTT> because we will convince her too
- [2012-01-02 18:49:02] <Arkeus> Also, interestingly, the more we learn about our bloodline/chakra, the more we could learn about charms (talking about ceiling on maximum learning here, NOT speed)
- [2012-01-02 18:49:04] <MrTT> unless we fail to
- [2012-01-02 18:49:15] <MrTT> it is POSSIBLE that we will ont get her to teach us or ito under any circumstances
- [2012-01-02 18:49:18] <MrTT> possible but unlikely
- [2012-01-02 18:49:22] <Arkeus> So it doesn't really help to be a chakra master if we aren't a whakra master in learning charms
- [2012-01-02 18:49:27] <Arkeus> in learning quickly
- [2012-01-02 18:49:40] <guile> thats right, now I remember. bob said his goblin nature would require him to take something fundamental of ours
- [2012-01-02 18:49:42] <Alratan> Because the knowledge is valuable, and we're askign to give it away for free, and traditionally it's the kind of them you have to prove yourself worthy if
- [2012-01-02 18:49:47] <Arkeus> MrTT: Einrik's gal is elite
- [2012-01-02 18:49:54] <Arkeus> she won't teach much to someone like Ito
- [2012-01-02 18:50:02] <MrTT> why not?
- [2012-01-02 18:50:05] <Alratan> why would she just teach us at all?
- [2012-01-02 18:50:08] <Arkeus> If we try to get her to teach us now, she wouldn't be interested that much
- [2012-01-02 18:50:13] <MrTT> why WOULDN'T she?
- [2012-01-02 18:50:17] <Arkeus> she will treach, but not giving it her all at all
- [2012-01-02 18:50:25] <Alratan> it's an expenditure of her time when she must have better things to do
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- [2012-01-02 18:50:29] <MrTT> we will work to convince her
- [2012-01-02 18:50:30] <Arkeus> This
- [2012-01-02 18:50:39] <Alratan> What will be pay her?
- [2012-01-02 18:50:41] <Alratan> *we
- [2012-01-02 18:50:48] <MrTT> look... there is always a possibility that relationships will sour and we will fail to get anything
- [2012-01-02 18:50:49] <Arkeus> IT's much better to simply get good enough at chakra to have her interested in teaching US
- [2012-01-02 18:50:54] <Alratan> it's not "will sour"
- [2012-01-02 18:50:57] <Arkeus> And to help ito pass his problem in chakra
- [2012-01-02 18:50:57] <MrTT> but it is also quite likely that we will manage to get something
- [2012-01-02 18:50:59] <Alratan> we don't have a relationship
- [2012-01-02 18:51:06] <Alratan> she doesn't owe us anything
- [2012-01-02 18:51:13] <Arkeus> Bob did say with experience in soul binding, we could improve Ito's ability with chakra
- [2012-01-02 18:51:23] <Alratan> we will need t find something to recompense her for her effort and the secrets she's sharing
- [2012-01-02 18:51:25] <MrTT> "<Alratan> she doesn't owe us anything" - and that means it is impossible for us to get teaching from her?
- [2012-01-02 18:51:28] <MrTT> you are being silly
- [2012-01-02 18:51:31] <Alratan> did I say that>
- [2012-01-02 18:51:32] <Alratan> no
- [2012-01-02 18:51:34] <MrTT> we will work at buttering her up
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- [2012-01-02 18:51:36] <MrTT> yes you did
- [2012-01-02 18:51:36] <Arkeus> It's not "impopssible"
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- [2012-01-02 18:51:39] <Alratan> no
- [2012-01-02 18:51:40] <Arkeus> she will teach us if we ask
- [2012-01-02 18:51:46] <MrTT> look fuck it
- [2012-01-02 18:51:50] <MrTT> i am not in the mood for your bull
- [2012-01-02 18:51:51] <Arkeus> she just won'tteach us with her whole focus
- [2012-01-02 18:51:55] <MrTT> either she teaches us or she doesn't
- [2012-01-02 18:51:56] <Arkeus> we need to be better first
- [2012-01-02 18:51:57] <MrTT> we try to get teaching
- [2012-01-02 18:52:10] <Alratan> I said that she has no obligation
- [2012-01-02 18:52:11] <MrTT> why do we need her whole focus?
- [2012-01-02 18:52:14] <Alratan> I expect we'll have to pay her
- [2012-01-02 18:52:20] <MrTT> Who the fuck cares if she has no obligations?
- [2012-01-02 18:52:23] <MrTT> of course she has no obligations
- [2012-01-02 18:52:24] <Alratan> as is only equitable
- [2012-01-02 18:52:27] <MrTT> yes we pay her
- [2012-01-02 18:52:28] <Arkeus> MrTT: because we would learn much faster
- [2012-01-02 18:52:30] <MrTT> what is your POINT
- [2012-01-02 18:52:35] <Arkeus> And better stuff
- [2012-01-02 18:52:40] <MrTT> you are not making a point you are just spouting obvious stuff
- [2012-01-02 18:52:44] <Arkeus> Her way of teaching chakra is REALLY high level
- [2012-01-02 18:52:48] <MrTT> and telling me i am asssuming things which i don't assume
- [2012-01-02 18:52:56] <Alratan> you just assumed we could get her to teach Ito
- [2012-01-02 18:53:03] <MrTT> no, i said we TRY
- [2012-01-02 18:53:07] <MrTT> we might FAIL:
- [2012-01-02 18:53:07] <Arkeus> Lo Fang might be better, but it's because he is like a chakra masters in 50 different topics
- [2012-01-02 18:53:14] <MrTT> i am not assuming anything
- [2012-01-02 18:53:14] <Arkeus> She is still up there world class
- [2012-01-02 18:53:24] <MrTT> you are just saying i am assuming things when all i am doing is trying to come up with plans
- [2012-01-02 18:53:32] <MrTT> and you are also spouting obvious stuff unrelated to the discussion
- [2012-01-02 18:53:36] <MrTT> that everyone knows
- [2012-01-02 18:53:40] <MrTT> and nobody disputes
- [2012-01-02 18:53:46] <Alratan> [00:45] <MrTT> and we should get ito help with that from einrik's teacher <= there is no try
- [2012-01-02 18:53:47] <MrTT> yes she doesn't owe us aything
- [2012-01-02 18:53:49] <MrTT> yes we have to pay us
- [2012-01-02 18:54:01] <MrTT> alratan
- [2012-01-02 18:54:06] <MrTT> you are being obtuse
- [2012-01-02 18:54:12] <MrTT> stop it
- [2012-01-02 18:54:24] <MrTT> *we have to pay her, not pay us
- [2012-01-02 18:54:25] <Arkeus> Anywayyyyyyyyyyyyyy
- [2012-01-02 18:54:34] <MrTT> I clearly stated a GOAL
- [2012-01-02 18:54:38] <MrTT> we obviously WILL TRY
- [2012-01-02 18:54:43] <Arkeus> So, Ironybot: do you know if we get taught in a NN bubble directly, or we will have to pay for it?
- [2012-01-02 18:54:45] <MrTT> I am not ASSUMING we will succeed
- [2012-01-02 18:54:48] <MrTT> i am stated it as a GOAL
- [2012-01-02 18:54:56] <MrTT> our GOAL is that we should get ito help with that
- [2012-01-02 18:54:58] <MrTT> from her
- [2012-01-02 18:55:11] <MrTT> if we fail then we fail, we find something else
- [2012-01-02 18:55:12] <Arkeus> Why do you want her to teach ito?
- [2012-01-02 18:55:21] <MrTT> because ito agreed to teach the 18 russians
- [2012-01-02 18:55:26] <MrTT> and he is not a shitty teacher like armas
- [2012-01-02 18:55:30] <MrTT> and he also teaches armas
- [2012-01-02 18:55:35] <Ironybot> My guess is that we'd get taught in a NN bubble; the alternative to that is that Sometimes Merchant (or one of his people) wastes an immense quantity of real-world time teaching us things.
- [2012-01-02 18:55:40] <Arkeus> No, i mean, why do you think this is something that will benefit ito's teaching of the russians?
- [2012-01-02 18:55:52] <Arkeus> Ironybot: very good point
- [2012-01-02 18:55:54] <MrTT> because ito is self taught and had extremely little self teaching
- [2012-01-02 18:55:57] <Arkeus> And a sound argument to make, too
- [2012-01-02 18:55:58] <MrTT> and has limited knowledge
- [2012-01-02 18:56:12] <MrTT> *extremely little formal teaching
- [2012-01-02 18:56:20] <Arkeus> Anyway MrTT, i will SUST you trying to get her to teach ito before she has taught us
- [2012-01-02 18:56:42] <Alratan> I'm not sure Ito knows enough about chakra to be able to understand a chakra master's lessons
- [2012-01-02 18:56:43] <MrTT> I wasn't going to suggest she teach ito before us
- [2012-01-02 18:56:50] <MrTT> what the fuck is wrong with you people
- [2012-01-02 18:56:53] <guile> thats how they were doing it before, Irony
- [2012-01-02 18:57:00] <guile> I dont see any reason for the goblins to change now
- [2012-01-02 18:57:07] <MrTT> you keep on telling me i assume things yet you are the ones doing all the assuming, stop it it makes an ass out of you
- [2012-01-02 18:57:11] <Alratan> Ito's understanding of chakra is currently smaller than ours
- [2012-01-02 18:57:19] <Arkeus> guile: because 2861 hours are different than...1 hour we learned
- [2012-01-02 18:57:26] <Alratan> he knows one fewer chakra technique
- [2012-01-02 18:57:44] <Alratan> in one day's time, he may well know two fewer technqiues
- [2012-01-02 18:57:57] <MrTT> yet armas is a shitty teacher, ito isn't
- [2012-01-02 18:57:59] <guile> SM has hundreds, maybe thousands of goblins. He can spare 1 to teach us rather than giving us for free a resource that he has ALWAYS jealously guarded the use of
- [2012-01-02 18:58:00] <Arkeus> It's not about the numbers of technique Alratan
- [2012-01-02 18:58:01] <MrTT> armas is also very busy
- [2012-01-02 18:58:09] <MrTT> so teaching the russians is not practical for armas to do
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- [2012-01-02 18:58:28] <Arkeus> guile: i think the goblins knowing charm making are rare
- [2012-01-02 18:58:34] <Arkeus> but that's just my theory
- [2012-01-02 18:58:44] <guile> the russians are going to be learning chakra from Ito for weeks or months before they even get their chakras open
- [2012-01-02 18:58:45] <Alratan> Remember what SM told us at the start
- [2012-01-02 18:58:50] <MrTT> my idea is that we get in really good with einrik's teacher... get her to teach us everything she knows... and then also have her teach ito afterwards with formal training which he would pass along to the others
- [2012-01-02 18:58:54] <Alratan> or years
- [2012-01-02 18:59:00] <guile> Ark- all Svartelves seem to know it to a greater or lesser degree
- [2012-01-02 18:59:01] <MrTT> long term planning
- [2012-01-02 18:59:13] <Alratan> Remember what SM told us at the start, they use svvartalf charm makers
- [2012-01-02 18:59:22] <Alratan> the goblins may not make the charms themselves
- [2012-01-02 18:59:27] <MrTT> plausible
- [2012-01-02 18:59:32] <Arkeus> Interesting
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- [2012-01-02 18:59:35] <Arkeus> and that would be great
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- [2012-01-02 18:59:38] <MrTT> or quite possible that the goblins have charm making knowledge
- [2012-01-02 18:59:44] <Alratan> probably both
- [2012-01-02 18:59:46] <Arkeus> They have it
- [2012-01-02 18:59:48] <MrTT> and ALSO resell some
- [2012-01-02 18:59:53] <MrTT> i bet the goblins make some resell most
- [2012-01-02 18:59:53] <Arkeus> But they probably contract the work
- [2012-01-02 19:00:05] <CaptainButthead> Probably why charm making is so expensive to learn
- [2012-01-02 19:00:09] <MrTT> if they do contract it, that is good beacuse that means they are charging a cut for themselves
- [2012-01-02 19:00:21] <MrTT> which means it will be cheaper if we can make contact with source
- [2012-01-02 19:00:22] <Alratan> a second cut
- [2012-01-02 19:00:34] <Alratan> Einrik may have svartalf contacts
- [2012-01-02 19:00:39] <Alratan> given where they come from
- [2012-01-02 19:00:43] <Arkeus> MrTT: unless the contractit from slaves
- [2012-01-02 19:01:01] <MrTT> We need to use the contacts from that bond villain guy, whatshisname, ASAP
- [2012-01-02 19:01:07] <MrTT> sorry, gain the contacts
- [2012-01-02 19:02:00] <guile> I dunno what use we were expecting to get out of Abdul's contacts
- [2012-01-02 19:02:09] <guile> Abdul hates our guts and will actively try to fuck us over
- [2012-01-02 19:02:14] <Arkeus> So, what do we need BEFORe getting taught charm making? to maximize the hours?
- [2012-01-02 19:02:31] <guile> learn chakra, learn some Taoist charms in case theres overlap
- [2012-01-02 19:02:33] <Arkeus> guile: he will do so later, from what einrik says
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- [2012-01-02 19:03:10] <Arkeus> Learn Mind enhancement chakra, find a way for our hummingbird to be with us while being taught and have him boost our determination/focus
- [2012-01-02 19:03:13] <Arkeus> What else?
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- [2012-01-02 19:06:12] <Alratan> guile: he will try to fuck us over, but as he's such an asshole, this is an opportunity to turn his own contacts on him - also, the deal we made means he has to make sure they don't get a bad impression of us
- [2012-01-02 19:06:41] <Ironybot> I would prefer to get at least a basic handle on our soul manipulation. Since our ability to make charms is at least loosely tied to our magical potential, being able to use that magical potential without killing ourselves could help a lot in improving our final product here.
- [2012-01-02 19:07:02] <Alratan> Arkeus: like I'm trying to do for melee combat, make Armas believe that it's a hobby, or, as we're planning for the the soul sculpting of junkies, say that it's a long term troll
- [2012-01-02 19:07:30] <Alratan> For example, troll BB by being able to make better charms than he can buy
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- [2012-01-02 19:08:20] <Arkeus> More like mass-producing Those charms so that he is nothing special
- [2012-01-02 19:08:23] <Arkeus> good idea
- [2012-01-02 19:08:33] <Arkeus> Ironybot: right, must be added too.
- [2012-01-02 19:08:47] <MrTT> IF he fucks on contacts he violated the terms and we out his secret
- [2012-01-02 19:08:57] <MrTT> also as soon as we get his contacts we can start working on getting him killed
- [2012-01-02 19:09:02] <Arkeus> It's more that his dad won't be happy
- [2012-01-02 19:09:17] <Arkeus> And he doesn't want his dad to know he broke his word
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- [2012-01-02 19:09:37] <Ironybot> His dad? Do we know anything about this character?
- [2012-01-02 19:09:46] <MrTT> no
- [2012-01-02 19:09:49] <MrTT> needs investigating
- [2012-01-02 19:10:40] <Arkeus> Ironybot: yep we do
- [2012-01-02 19:10:42] <Arkeus> gimme a sec
- [2012-01-02 19:11:06] <Alratan> Arkeus: mass producing his signature charms so all of the company has them is a better troll, yes
- [2012-01-02 19:11:54] <Arkeus> "Another thing... the way you talked about him, it doesn’t seem i can trust him to hold his word when it comes to his contact- there will probably be some kind of trouble if i use it right now. Or is he the kind that feel extremely honor-bound?”
- [2012-01-02 19:11:54] <Arkeus> >[Einrik][In Finnish]I suppose the easiest way to describe him.. would be as follows. He is particularly reticent to break his word-largely because the Clan head has a standing rule that he will excommunicate any family member that lies while representing the clan. So you have that working for you. Similarly, he is fond of attacking unsuspecting foes-so realistically, when he does try to
- [2012-01-02 19:11:55] <Arkeus> get even will be quite a ways off, once he feels confident you aren't expecting it. The good news is you are safe, at least for the moment."
- [2012-01-02 19:11:59] <Alratan> Also, on Ghanem breaking his deal, I expect being a known dealbreaker is a bad bad thing in the mafical comminity
- [2012-01-02 19:12:55] <Alratan> That last bit seems to suggest that it's best to get access to his contacts now, as he'd actually play straight with us up fornt to try to lull us into a false sense of security
- [2012-01-02 19:12:58] <Ironybot> So... we basically know nothing about this clan head except that rule. How do we even know that Abdul is the head's son? Where is that data from?
- [2012-01-02 19:13:18] <Alratan> Presumably, IC, we can find out from Einrik
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- [2012-01-02 19:13:26] <Arkeus> Ironybot: bob
- [2012-01-02 19:13:27] <MrTT> " I expect being a known dealbreaker is a bad bad thing in the mafical comminity" - it is... this is why armas cannot afford to lose word like gold, and this is why his own father will excommunicate him from the family if he breaks a deal
- [2012-01-02 19:13:56] <MrTT> "How do we even know that Abdul is the head's son" - IIRC we were outright told that
- [2012-01-02 19:14:02] <Arkeus> Here, yes
- [2012-01-02 19:14:03] <Alratan> So we should ask in either in the disc thread or the main quest for a run down on the guy's character before taking up on the contacts
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- [2012-01-02 19:17:13] <MrTT> i am prety sure we were given one in quest already
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- [2012-01-02 19:17:54] <guile> we know he killed some good people just to tweak Einrik's nose
- [2012-01-02 19:20:36] <Alratan> anyway guys, past time I'm in bed
- [2012-01-02 19:20:39] <Alratan> good night
- [2012-01-02 19:20:44] =-= Alratan is now known as AlratanAsleep
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- [2012-01-02 19:31:50] <Ironybot> Okay, so, list of purchases that we expect to be viable after being paid for this job. I'd like to have a fairly comprehensive list so that when the matter comes up we can move on it quickly.
- [2012-01-02 19:32:00] <Ironybot> Weapons: RPG's (RPG-30/32 suggested) and heavy machine guns (Kord suggested). Armor: Light body armor of some kind, pending investigation of types and what we have already. Vehicles: No suggestions yet. Other/Support Equipment: No suggestions yet.
- [2012-01-02 19:33:00] <AlratanAsleep> Other: full sets of Gen III+ nightvision goggles and scopes
- [2012-01-02 19:33:04] <Ironybot> For the other equipment bit, I do think that we need to get better communications and computer support, but honestly don't have much of an idea how to go about it.
- [2012-01-02 19:33:11] <Ironybot> Cost on those? Size?
- [2012-01-02 19:33:23] <AlratanAsleep> About $4.5k each
- [2012-01-02 19:33:24] <guile> their comm setup was a bit inferior
- [2012-01-02 19:33:29] <AlratanAsleep> and goggles
- [2012-01-02 19:33:53] <AlratanAsleep> we want to get a decently powerful jammer for phones and other radio signals
- [2012-01-02 19:34:05] <Ironybot> Goggles can range in size quite a bit. Do they impede head motion and range of vision much?
- [2012-01-02 19:34:29] <AlratanAsleep> yes, all of them imede field of vision a lot
- [2012-01-02 19:34:32] <guile> I believe there are some helmets we can look into with integrated things like nightvision
- [2012-01-02 19:34:45] <AlratanAsleep> but the good ones like flip them out of the way
- [2012-01-02 19:35:22] <guile> do a special order so they can be integrated into a gas mask setup like this one http://farm3.static.flickr.com/2282/2134411580_f106e28cf8.jpg
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- [2012-01-02 19:35:36] <AlratanAsleep> sprry, 8k
- [2012-01-02 19:35:42] <AlratanAsleep> the good ones look like this
- [2012-01-02 19:35:44] <AlratanAsleep> http://www.google.com/products/catalog?hl=en&safe=off&q=night+vision+goggles+generation+4&gs_upl=4949l8714l0l10674l16l8l2l5l5l0l399l1920l0.3.3.2l12l0&bav=on.2,or.r_gc.r_pw.r_cp.,cf.osb&biw=1192&bih=1020&um=1&ie=UTF-8&tbm=shop&cid=11111542068615629205&sa=X&ei=TVsCT5m0E9HU8QOc6PWxAQ&sqi=2&ved=0CC8Q8wIwAQ
- [2012-01-02 19:35:45] <guile> obviously, gas attacks happen - and we like using gas ourselves
- [2012-01-02 19:36:29] <AlratanAsleep> http://ecx.images-amazon.com/images/I/41GN9eRffXL._SS500_.jpg
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- [2012-01-02 19:36:38] <Arkeus> I feel kinda bad about how we have no idea whatsoever about looking cool in front of rocco
- [2012-01-02 19:36:46] <Arkeus> He is going to think we are massively overpaid
- [2012-01-02 19:36:47] <Arkeus> :-(
- [2012-01-02 19:36:58] <Ironybot> I am kind of hoping we'll be able to get night vision charms at some point, but failing that night vision goggles are good.
- [2012-01-02 19:37:18] <AlratanAsleep> You think that having the Nazis implode for no apparent reason is not impressive?
- [2012-01-02 19:37:32] <Arkeus> I think it won't happe,
- [2012-01-02 19:37:46] <Arkeus> I also think we really need to make sure Hillevi Woman's up
- [2012-01-02 19:37:56] <Arkeus> As she is getting paid a lot
- [2012-01-02 19:38:05] <Ironybot> He's going to think that... we, Armas, charged too much for our personal services? After our personal actions threw the entire warehouse into utter chaos and covered for the entire advance of all our troops, getting them across the killzone safely?
- [2012-01-02 19:38:22] <AlratanAsleep> The Russians haven't actually been very useful
- [2012-01-02 19:38:27] <Arkeus> Ironybot: Well, he didn't really see that though.
- [2012-01-02 19:38:29] <Ironybot> That alone was worth a couple hundred thousand bucks since it put the fight on near-even footing.
- [2012-01-02 19:38:31] <Arkeus> But fair enough
- [2012-01-02 19:38:40] <AlratanAsleep> we didn't know we had to bring heavy weapons
- [2012-01-02 19:38:44] <guile> neither have Gianni's golems
- [2012-01-02 19:38:45] <AlratanAsleep> we'll know for next time
- [2012-01-02 19:38:51] <Arkeus> The russians were useful
- [2012-01-02 19:39:00] <Arkeus> they killed a fair few of charms people
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- [2012-01-02 19:39:25] <AlratanAsleep> not really
- [2012-01-02 19:39:30] <Arkeus> Yeah, night visions charms will be needed sooner or later
- [2012-01-02 19:39:34] <CaptainButthead> You want to look COOL?
- [2012-01-02 19:39:35] <AlratanAsleep> and not in a way that the flesh golems couldn't have
- [2012-01-02 19:39:41] <CaptainButthead> I think we can do COOL
- [2012-01-02 19:39:48] <Arkeus> CaptainButthead: we need you to post
- [2012-01-02 19:39:52] <Arkeus> but youa ren't posting
- [2012-01-02 19:39:53] <Arkeus> :-(
- [2012-01-02 19:40:09] <CaptainButthead> Fine I'll post
- [2012-01-02 19:40:29] <CaptainButthead> But we HAVE to do the weasel rub-down when we get back
- [2012-01-02 19:40:32] <Ironybot> Do we know how much a decent signal jammer costs, how big it would be, or any of that sort of thing?
- [2012-01-02 19:41:14] <CaptainButthead> Ironybot, the answer is It Depends
- [2012-01-02 19:41:23] <CaptainButthead> What're you jamming?
- [2012-01-02 19:41:36] <CaptainButthead> What range?
- [2012-01-02 19:41:36] <Arkeus> Lo Fang has incredible jamming skills
- [2012-01-02 19:41:43] <Arkeus> much better than anything we can buy
- [2012-01-02 19:42:17] <Wutenheimer> personally i think queen probably has the best jamming
- [2012-01-02 19:42:28] <Ironybot> Well... taking the most recent example as standard, we'd want to be able to prevent cell phone calls from in a building that we're assaulting, at minimum.
- [2012-01-02 19:42:36] <Wutenheimer> or maybe
- [2012-01-02 19:42:39] <Wutenheimer> i dont know
- [2012-01-02 19:42:41] <Wutenheimer> the jam?
- [2012-01-02 19:42:44] <Arkeus> Jimmy hendrix?
- [2012-01-02 19:42:44] <Wutenheimer> http://www.youtube.com/watch?v=whSYTSXm8wo
- [2012-01-02 19:42:45] <Classhole> Wutenheimer: The Jam - Going Underground - length 3m 4s - rated 4.92/5.0 (6726) - 2905052 views - electricringo on 2006.01.10
- [2012-01-02 19:43:02] <InsomniacBob> Back, having food, toking up, settling in-update's still in the future
- [2012-01-02 19:43:20] <Arkeus> Great, think i'll rest a bit
- [2012-01-02 19:43:28] <Arkeus> All hail the bob and all that jazz
- [2012-01-02 19:43:38] <Arkeus> Oh right, pretty sure iasked you, but i forgot the answer
- [2012-01-02 19:43:59] <Arkeus> Bob: The goblins will teach us in real space and we need to buy the use of a NN bubble?
- [2012-01-02 19:44:09] <InsomniacBob> correct
- [2012-01-02 19:44:42] <Arkeus> Damn
- [2012-01-02 19:44:55] <Arkeus> I guess we need to learn to make one
- [2012-01-02 19:45:00] <Arkeus> Hey SB!
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- [2012-01-02 19:45:04] <InsomniacBob> how do you get Classhole to tell people stuff?
- [2012-01-02 19:45:09] <Ironybot> Weapons: RPG's (RPG-30/32 suggested, ~$600/ea+$500/shot) and heavy machine guns (Kord suggested, ~15k/ea). Armor: Light body armor of some kind, pending investigation of types and what we have already (up to ~7k/ea suggested). Vehicles: No suggestions yet. Other Equipment: Night vision goggles and scopes (GenIII+ noted, 8k/ea), improved communications (no suggestions), improved computers (no...
- [2012-01-02 19:45:09] <Ironybot> ...suggestions).
- [2012-01-02 19:45:33] <Arkeus> .choose InsomniacBob should write 4 updates tonight, InsomniacBob should write four updates forever, fuck you Arkeus
- [2012-01-02 19:45:34] <Classhole> Arkeus: InsomniacBob should write four updates forever
- [2012-01-02 19:45:38] <Ironybot> If we've got specific ideas for communication improvements that would be appreciated.
- [2012-01-02 19:46:13] <guile> theres a weird website where you can buy phone jammers, among other things
- [2012-01-02 19:46:14] <Ironybot> I would hope that we could get maybe encrypted wireless headsets or something like it.
- [2012-01-02 19:46:15] <InsomniacBob> I have actual things of import tomorrow-so no, not doing a multiupdate
- [2012-01-02 19:46:22] <guile> but I cant find it now
- [2012-01-02 19:46:39] <guile> integrate those into the helmets too
- [2012-01-02 19:46:45] <Arkeus> I don't know why you don't just want to us SB for that
- [2012-01-02 19:46:53] <guile> might need to talk to Riker about a supplier
- [2012-01-02 19:47:08] <Arkeus> At least until we learn that Einrik's gal stuff
- [2012-01-02 19:47:20] <Arkeus> Her chakra mindmeld/whatever stuff looked nice
- [2012-01-02 19:47:38] <InsomniacBob> .tell Gunpowder_Symphony 'Two things: this thread: http://suptg.thisisnotatrueending.com/archive/14838352/ and this file: http://www.mediafire.com/?idihdcwz2td should be helpful when trying to figure out what an amateur smith with preexisting knowledge of metallurgy might do.'
- [2012-01-02 19:47:39] <Classhole> InsomniacBob: I'll pass that along.
- [2012-01-02 19:48:02] <InsomniacBob> You all can check too
- [2012-01-02 19:48:07] <InsomniacBob> but it's rather time consuming material
- [2012-01-02 19:49:19] <Ironybot> Yeah, I'll stick to what I'm doing now.
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- [2012-01-02 19:49:58] <Arkeus> .tell Hillevi "Person who kills the most of those Nazinautes gets unlimites vodka for a week"
- [2012-01-02 19:49:59] <Classhole> Arkeus: I'll pass that along.
- [2012-01-02 19:50:02] <Ironybot> As far as integrating our communicators into our helmets, seems reasonable but at the same time I suspect we'll be doing a surprising number of missions where we can't wear our standard helmets for whatever reason.
- [2012-01-02 19:50:40] <Arkeus> Obviously because we are a performance troop
- [2012-01-02 19:50:45] <CaptainButthead> Quick question, how many total uberfreaks are we fighting here?
- [2012-01-02 19:50:48] <Arkeus> so we can't just keep the same stuff
- [2012-01-02 19:50:54] <Ironybot> We'll need entirely separate communicators for if we're having our people go plainclothes or in some bizarre costumes.
- [2012-01-02 19:51:02] <Ironybot> I believe twenty, with eighteen still alive.
- [2012-01-02 19:51:16] <CaptainButthead> seven is a big chunk then, well worth the expenditure
- [2012-01-02 19:51:17] <Arkeus> 18 left including one occupied by hillevi
- [2012-01-02 19:51:20] <Arkeus> might be wrong
- [2012-01-02 19:52:09] <Arkeus> Pretty sure Hillevi could tango with all of them. If she, you know, stopped playing around
- [2012-01-02 19:52:17] <guile> 20 total, before 2 were pulped
- [2012-01-02 19:52:21] <Arkeus> Oh wait, maybe 17 left, i think one got killed by a grenade
- [2012-01-02 19:52:29] <Ironybot> Cell phone jammers appear to be illegal in Turkey except for police and military use. Who'd have guessed?
- [2012-01-02 19:52:31] <Arkeus> One killed by hillevi
- [2012-01-02 19:52:32] <guile> he got knocked down
- [2012-01-02 19:52:35] <Arkeus> one by VIKINGBIRD
- [2012-01-02 19:52:59] <InsomniacBob> 18 still operational, one of which is being Hillevi'd.
- [2012-01-02 19:53:17] <guile> which is like being Camella'd, except faster
- [2012-01-02 19:53:24] <Arkeus> bob: so, what i .told Hillevi. Would it work?
- [2012-01-02 19:53:30] <Arkeus> [03-01 | 02:49:59] <Arkeus> .tell Hillevi "Person who kills the most of those Nazinautes gets unlimites vodka for a week"
- [2012-01-02 19:53:35] <Arkeus> unlimited
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- [2012-01-02 19:54:17] <Ironybot> She... already basically has unlimited vodka. We're giving all our people free food of all sorts.
- [2012-01-02 19:54:27] <InsomniacBob> One thing I'd like to check: these Russian loadouts you are building, do you plan for gas masks to be involved?
- [2012-01-02 19:54:40] <guile> I sure want to
- [2012-01-02 19:54:55] <Ironybot> Gas masks have been brought up, but they're not really solid yet.
- [2012-01-02 19:55:00] <Arkeus> we talked abou gaz masks, yes
- [2012-01-02 19:55:06] <guile> http://farm3.static.flickr.com/2282/2134411580_f106e28cf8.jpg
- [2012-01-02 19:55:21] <Ironybot> I have comfort and range of vision concerns for any mission where they aren't a necessity.
- [2012-01-02 19:55:31] <Shifter20> Yes, gasmasks aren't really something to leave out.
- [2012-01-02 19:55:43] <InsomniacBob> Just reminding one and all the Gas Masks conferring the vaunted 'elite' status to any mooks that wear it.
- [2012-01-02 19:55:49] <InsomniacBob> You know how the trope works.
- [2012-01-02 19:55:57] <guile> bonus points if we get them miniguns
- [2012-01-02 19:55:59] <Arkeus> Ironybot: i think we need a quick way for those uniforms to be taken out from mansion
- [2012-01-02 19:56:06] <Arkeus> Ourr men shouldn't have those on all the time
- [2012-01-02 19:56:20] <Arkeus> they should, in fact, have their performance troup for the day uniform
- [2012-01-02 19:56:34] <Arkeus> nazi/aztec/Shaolin/dracula etc
- [2012-01-02 19:56:46] <Ironybot> I wonder if we could get charms that rapidly swap everything the user wears with a prearranged other outfit.
- [2012-01-02 19:56:54] <Ironybot> Could be very useful for several applications.
- [2012-01-02 19:57:02] <Arkeus> we probably could
- [2012-01-02 19:57:09] <Arkeus> and dman, i am supposed to rest
- [2012-01-02 19:57:22] <Arkeus> why are you people talking only when it's 3am?
- [2012-01-02 19:57:36] <Ironybot> Because we live in the Americas, land of it not being 3AM.
- [2012-01-02 19:57:36] <InsomniacBob> Okay, IDYLLICALLY, if you wanted to use tropes to the fullest (because the belief movies generate DOES influence things a bit), you'd want gas masks, they'd have to have cloaks as well as body armor (trenchcoats=elite, everyone knows that), give them minigun/microgun based weapons, and put at least two minions under each one (as rank also confers awesomeness)
- [2012-01-02 19:57:43] <CaptainButthead> It's 6pm my time
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- [2012-01-02 19:57:54] <InsomniacBob> get said shitting minions from Halfway house for infection victims, were or vamp.
- [2012-01-02 19:57:56] <CaptainButthead> You know, the start of my evening
- [2012-01-02 19:58:13] <InsomniacBob> And there, you have the movie perfect 'elite mook' motiff going on for all your Russians
- [2012-01-02 19:58:50] <Ironybot> They'd also need some kind of recognizable badge of affiliation to fully fit the elite mook trope, I think.
- [2012-01-02 19:58:55] <CaptainButthead> Hey Bob did SB ever resolve his volatility question about moving hazardous but mundane materials through the dark?
- [2012-01-02 19:59:04] <Wutenheimer> >glowing red eyes
- [2012-01-02 19:59:07] <CaptainButthead> I mean he DID get the goblin training now
- [2012-01-02 19:59:14] <Shifter20> But if we make them identical they'll just be elite mooks.
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- [2012-01-02 19:59:33] <Arkeus> InsomniacBob: we are totally playing out the "Evil company captain that is corrupting the honorable lieutnant" trope, aren't we?
- [2012-01-02 19:59:34] <Wutenheimer> instead of an army of bossfights
- [2012-01-02 19:59:51] <InsomniacBob> ButtfacedAdmiral: yes, but magically volatile things are a complete no-go. And volatile materials require a shadow bubble to teleport-so they do drain energy faster.
- [2012-01-02 19:59:57] <Wutenheimer> camella will be the one to kill us.
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- [2012-01-02 20:00:24] <Arkeus> That's probably one of the top #5 end in bob's head, yes
- [2012-01-02 20:00:31] <Wutenheimer> and we shall have her panties before we die
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- [2012-01-02 20:00:39] <Arkeus> I still want Armas to be more or less anti-heroic
- [2012-01-02 20:00:45] <Arkeus> so that we can stay in our good side
- [2012-01-02 20:01:00] <Arkeus> Also, because if we do go new game +, we won't have to kill her from the start
- [2012-01-02 20:01:01] <The_MAD_Gambler> What did I miss...?
- [2012-01-02 20:01:01] <Arkeus> :-(
- [2012-01-02 20:01:06] <Arkeus> or she won't kill us
- [2012-01-02 20:01:10] <The_MAD_Gambler> Huh? Kill who now?
- [2012-01-02 20:01:16] <Arkeus> Camella's panties
- [2012-01-02 20:01:24] <The_MAD_Gambler> >.>
- [2012-01-02 20:01:25] <Arkeus> we were talking about making them gain sentience
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- [2012-01-02 20:02:45] <Ironybot> Weapons: RPG's (RPG-30/32 suggested, ~$600/ea+$500/shot) and heavy machine guns (Kord suggested, ~15k/ea). Armor: Light body armor of some kind, pending investigation of types and what we have already (up to ~7k/ea suggested), gas masks (no suggestions or cost estimates). Vehicles: No suggestions yet. Other Equipment: Night vision goggles and scopes (GenIII+ noted, 8k/ea), improved communications
- [2012-01-02 20:02:45] <Ironybot> (encrypted wireless headsets suggested, no cost estimate), improved computers (no suggestions), signal jammers (no suggestions).
- [2012-01-02 20:02:46] <The_MAD_Gambler> PM the logs, Arkeus
- [2012-01-02 20:02:54] <Ironybot> Keep the ideas coming, guys.
- [2012-01-02 20:02:56] <InsomniacBob> Also, I would like to tentatively offer an armor solution to those disliking the idea of Armas losing mobility when in japan and possibly following the 'fake being a knight' line of reasoning: Use Lamellar armor over boiled leather.
- [2012-01-02 20:03:04] <CaptainButthead> Also do we have our DOOM rounds for the Mateba?
- [2012-01-02 20:03:11] <The_MAD_Gambler> Vehicles: THE WRONG LAINE
- [2012-01-02 20:03:11] <InsomniacBob> Very flexible, fairly sturdy
- [2012-01-02 20:03:17] <CaptainButthead> Because this seems like a decent chance to try them out
- [2012-01-02 20:03:19] <The_MAD_Gambler> With a Grenade Launcher mounted on top
- [2012-01-02 20:03:23] <CaptainButthead> They're Destruction-based magic
- [2012-01-02 20:03:28] <The_MAD_Gambler> I forgot which model Gun suggested...
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- [2012-01-02 20:04:09] <InsomniacBob> or better, wear Lamellar OVER a boiled leather brigandine-then, you have underwear, metal plates interlocking, boiled leather, than a double layer of interlocked metal plates
- [2012-01-02 20:04:22] <Ironybot> MAD, while I appreciate that idea, this is a list of potential immediate purchases for the company following this mission. The focus is on things that the company as a whole will be able to use.
- [2012-01-02 20:04:49] <Ironybot> Would the Wrong Laine be viably represented as a corporate asset?
- [2012-01-02 20:04:51] <InsomniacBob> For mass production, scale armor-of which lamellar and brigandine are variants-is highly non-cost effective. If you're making it for just one person though....
- [2012-01-02 20:05:50] <The_MAD_Gambler> Fine, it'll remain as something we'll get in the future then :(
- [2012-01-02 20:05:59] <CaptainButthead> Isn't there some star-shaped scale variant from China?
- [2012-01-02 20:06:04] <CaptainButthead> We could use that, it looks cool
- [2012-01-02 20:06:10] <CaptainButthead> Anyways, doom rounds?
- [2012-01-02 20:06:34] <CaptainButthead> I'm guessing we didn't bring them, we weren't expecting this much trouble.
- [2012-01-02 20:06:50] <Ironybot> Hey, don't get me wrong, I'm willing to put it on the list, I just don't know that getting a single vehicle like that instead of something usable for transporting the entire company would be appropriate.
- [2012-01-02 20:07:01] <InsomniacBob> Butthead, do you know the name of the scale you speak of?
- [2012-01-02 20:07:07] <InsomniacBob> I have not heard of it before
- [2012-01-02 20:07:09] <Arkeus> I am thinking more and more we will need that train
- [2012-01-02 20:07:15] <Arkeus> or, you know, a blimp
- [2012-01-02 20:07:16] <CaptainButthead> Mountain scale or something like it
- [2012-01-02 20:07:22] <CaptainButthead> It's supposed to look like the character for mountain
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- [2012-01-02 20:07:53] <CaptainButthead> http://en.wikipedia.org/wiki/File:Chinese_Mountain_Scale_Scheme.jpg
- [2012-01-02 20:07:56] <CaptainButthead> There
- [2012-01-02 20:08:03] <Arkeus> InsomniacBob: we were talking about those charms of lo fang on the shields/warehouse. Can they only be used on non-flexible surfcaes?
- [2012-01-02 20:08:06] <Arkeus> surfaces
- [2012-01-02 20:08:20] <Arkeus> Also, what about the clay-like armor of the disciples
- [2012-01-02 20:08:35] <Ironybot> As far as doom rounds go, my guess would be that we're stickyfingered enough to grab them whenever we have a Mateba with us. That said... my preference would be to avoid using a single Mateba. If we start using them individually it will weaken the paired nature of their magic.
- [2012-01-02 20:09:00] <Arkeus> we don't have both of them anymore, d owe?
- [2012-01-02 20:09:07] <InsomniacBob> ...Butthead. A thing. While you couldn't make Lamellar armor with that since it'd be hell, so far as I can fathom, to attach them properly-you COULD make the brigandine with that. Then, you have two varients of scale pattern spread between four layers of armor: Scale's one big weakness, properly lined up thrusts getting between links, is completely bested
- [2012-01-02 20:09:13] <Ironybot> One of them is in for repairs, but we'll have it back soon enough.
- [2012-01-02 20:09:36] <Arkeus> mmmh ok
- [2012-01-02 20:09:50] <Arkeus> We have to find a way to upgrade Old Lonesome
- [2012-01-02 20:10:39] <Ironybot> If we repeatedly use it as a distraction weapon while we are actually shredding the souls of whomever we're shooting at with our soul manipulator powers, it might naturally get magicked with an inclination towards exactly that. Which would be awesome.
- [2012-01-02 20:10:55] <Arkeus> ...interesting
- [2012-01-02 20:10:58] <InsomniacBob> I just now realized you could use pencils as D6's for rolling.
- [2012-01-02 20:11:05] <Ironybot> Just now?
- [2012-01-02 20:11:05] <Arkeus> lol
- [2012-01-02 20:11:07] <Arkeus> late
- [2012-01-02 20:11:10] <The_MAD_Gambler> I just realized that too
- [2012-01-02 20:11:17] <InsomniacBob> Just now
- [2012-01-02 20:11:22] <InsomniacBob> It had never occurred to me
- [2012-01-02 20:11:28] <Arkeus> Rolling pencils for QCMs is a tradition
- [2012-01-02 20:11:34] <Ironybot> You have lived a life with dice constantly on hand, I guess.
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- [2012-01-02 20:12:53] <Arkeus> Anyway Ironybot, i am liking your idea for old lonesome
- [2012-01-02 20:13:20] <The_MAD_Gambler> ? What idea?
- [2012-01-02 20:13:41] <InsomniacBob> Ironybot: actually yeah. I got a pair of iron dice grandpa brought back from WW2. They have some tarnishing from blood and grit. I refuse to use any other D6
- [2012-01-02 20:13:50] <Ironybot> Shoot at people with it while we use our soul manipulation abilities to tear their souls apart, making it appear to be a gun that blasts apart souls.
- [2012-01-02 20:14:06] <Arkeus> Bob: wow, nice
- [2012-01-02 20:14:11] <Arkeus> Hat + Awesome dices
- [2012-01-02 20:14:12] <Ironybot> Eventually if we use it consistently and exclusively in that fashion it should magic up to support it.
- [2012-01-02 20:14:15] <Arkeus> your grandpa :D
- [2012-01-02 20:14:18] <CaptainButthead> Camella brought her elephant gun right?
- [2012-01-02 20:14:54] <Ironybot> That's a pretty pair of dice, Bob, although you must not have played any Shadowrun if you can get away with just a pair of them.
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- [2012-01-02 20:15:42] <InsomniacBob> Shadowrun games are my bane-along with a few others-because of how... slow I am. Because I still just use those two d6
- [2012-01-02 20:16:04] <Ironybot> That... would make everything take a while, and get kind of annoying.
- [2012-01-02 20:16:11] <InsomniacBob> yup
- [2012-01-02 20:16:19] <InsomniacBob> it's why I don't play them except online nowadays
- [2012-01-02 20:16:31] <InsomniacBob> since I can't digitize the dice, I need not try to use them
- [2012-01-02 20:19:45] <Ironybot> So. Vehicles. Anyone have solid ideas on how to go about this? This paycheck is pretty much "get some fucking transport" time.
- [2012-01-02 20:19:58] <Shot__> Unmarked vans.
- [2012-01-02 20:20:00] <Ironybot> Blank white vans all around? Something more specialized?
- [2012-01-02 20:20:08] <Shot__> Hopefully with some armoring
- [2012-01-02 20:20:32] <CaptainButthead> How about we go with the exterminator service idea that Rocco gave us?
- [2012-01-02 20:20:39] <Shot__> hahha~
- [2012-01-02 20:20:45] <CaptainButthead> "Pest Control"
- [2012-01-02 20:20:55] <Shot__> (Note: Actually study extermination so we can play it better)
- [2012-01-02 20:21:01] <CaptainButthead> It's not that hard
- [2012-01-02 20:21:02] <Ironybot> If we want armoring, we'll have to pay a specialist for it or buy from one of the crime syndicates, I think. Or do it ourselves, I suppose.
- [2012-01-02 20:21:16] <CaptainButthead> We did the Right Laine's armoring ourself
- [2012-01-02 20:21:23] <Shot__> >Weld in some steel plates
- [2012-01-02 20:21:44] <The_MAD_Gambler> Better than nothing >.>
- [2012-01-02 20:21:54] <Ironybot> Welding in steel plates seems like a half-assed way to armor, but I suppose the Russians can collectively match or exceed that quality.
- [2012-01-02 20:22:23] <Shot__> >Implying improvised armor can't be incredibly awesome
- [2012-01-02 20:22:24] <Ironybot> Hell, maybe Camella got special forces training in how to make unmarked vans virtually unstoppable rolling fortresses of destruction at some point.
- [2012-01-02 20:22:28] <guile> We buy something no one in their right mind would be seen tooling around in
- [2012-01-02 20:22:36] <guile> ice cream truck. hot dog truck.
- [2012-01-02 20:22:39] <Shot__> A scooter?
- [2012-01-02 20:22:49] <Shot__> One of the tiny ones?
- [2012-01-02 20:22:57] <guile> "I have 32 flavors of DEATH!"
- [2012-01-02 20:23:00] <Ironybot> Segway.
- [2012-01-02 20:23:09] <guile> A whole line of segways.
- [2012-01-02 20:23:20] <CaptainButthead> Oh yeah that'd be good
- [2012-01-02 20:23:28] <Shot__> >Armored battle segways
- [2012-01-02 20:23:42] <Shot__> Weld some steel on there, mount some guns...
- [2012-01-02 20:23:44] <Arkeus> If we make ice cream vans, you kno what we HAVE to do
- [2012-01-02 20:23:57] <Ironybot> When we are hired to kill someone and our whole mercenary company rolls up to do the job in segways, our target KNOWS that someone paid the extra "make it embarrassing" fee.
- [2012-01-02 20:24:05] <InsomniacBob> ...Uh
- [2012-01-02 20:24:09] <InsomniacBob> why not mix it up?
- [2012-01-02 20:24:23] <InsomniacBob> UPS van, Ice Cream Truck, Fed Ex, etc-multiple vans
- [2012-01-02 20:24:32] <Arkeus> ;-)
- [2012-01-02 20:24:34] <InsomniacBob> If you have just the one model of van, it's pretty easy to draw a correlation
- [2012-01-02 20:24:43] <Shot__> I wonder how much an armored van costs.
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- [2012-01-02 20:24:56] <InsomniacBob> but if you bounce between a half dozen completely different types-well, that'd seem harder to connect to you.
- [2012-01-02 20:25:01] <The_MAD_Gambler> Mobilise! http://mrbadak.com/wp-content/uploads/2008/12/segway_army.jpg
- [2012-01-02 20:25:02] <Shot__> Military Humvee?
- [2012-01-02 20:25:19] <guile> TEK van - the local equivalent of Gas & Electric
- [2012-01-02 20:25:21] <Ironybot> Harder to connect to us, except that you know we're going to park them all in our garage right next to each other.
- [2012-01-02 20:25:25] <Shot__> Maybe a few motorcycles?
- [2012-01-02 20:25:37] <Arkeus> Ironybot: is our garage outside?
- [2012-01-02 20:25:57] <Arkeus> But, yeah, we would need to go back to smets...mmmh
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- [2012-01-02 20:26:00] <Arkeus> Maybe illusion charms
- [2012-01-02 20:26:01] <Ironybot> I am assuming that all our enemies have put surveillance cameras in place around our mansion.
- [2012-01-02 20:26:08] <Arkeus> Good point
- [2012-01-02 20:26:09] <guile> or rent a garage in the city
- [2012-01-02 20:26:10] =-= Samar_ is now known as Samar
- [2012-01-02 20:26:19] <guile> nearby but not actually in our driveway
- [2012-01-02 20:26:38] <guile> I cant recall if SM has to warn us about anyone spying on us, or merely attacking us
- [2012-01-02 20:26:51] <Ironybot> I think it was "anyone hostile", but I'd have to check.
- [2012-01-02 20:26:54] <guile> illusion charm for a vehicle = awesome
- [2012-01-02 20:26:55] <Arkeus> Dammit, this is why we need some way for teleportation
- [2012-01-02 20:27:17] <guile> terrible idea on the roads, but for parking an obtrusive van...
- [2012-01-02 20:27:35] <Ironybot> Ah. "Warned of any threat to my person or belongings".
- [2012-01-02 20:27:56] <Shot__> We need a noncombatant driver.
- [2012-01-02 20:27:58] <guile> jesus fuck, shaved ice truck: 65 g's
- [2012-01-02 20:28:01] <Shot__> So we don't NEED to park.
- [2012-01-02 20:28:14] <guile> We need B.A. Barracus
- [2012-01-02 20:28:16] <Ironybot> Convenient note about this, it is fairly obvious that anyone spying on us is a threat to our person or belongings- so if someone is lurking around watching our house Sometimes Merchant SHOULD be compelled to inform us.
- [2012-01-02 20:28:27] <The_MAD_Gambler> Or rather, we train a dog to drive.
- [2012-01-02 20:28:41] <Ironybot> They're not an immediate threat, but Sometimes Merchant of all people should know that gathering information is amongst the nastiest sort of threat.
- [2012-01-02 20:29:05] <The_MAD_Gambler> Well, gobbos can be dicks too
- [2012-01-02 20:29:14] <The_MAD_Gambler> "He's just watching, not attacking it directly or anything"
- [2012-01-02 20:29:21] <InsomniacBob> Ironybot is correct-in the case of the Goblins being aware, of course
- [2012-01-02 20:29:37] <InsomniacBob> though that means any surveillance done on you they DON'T tell you about-eluded their notice.
- [2012-01-02 20:29:37] <Arkeus> Wasn't it for our old house, though?
- [2012-01-02 20:29:44] <Arkeus> not for our mansion?
- [2012-01-02 20:29:59] <Ironybot> We moved our "home" for purposes of the deal.
- [2012-01-02 20:30:01] <guile> okay, an ice cream truck without any of the inside frippery, cold storage, etc.: 15 grand
- [2012-01-02 20:30:02] <Arkeus> InsomniacBob: what if it is surveillance from themselves?
- [2012-01-02 20:30:08] <Arkeus> and then they sell the info
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- [2012-01-02 20:30:37] <The_MAD_Gambler> Of course there needs to be a fridge in the van, where else would we store the Vodka for the Russians/
- [2012-01-02 20:30:37] <The_MAD_Gambler> ?
- [2012-01-02 20:30:45] <Arkeus> guile: and how will we troll people by vending ice cream?
- [2012-01-02 20:30:46] <Arkeus> you idiot
- [2012-01-02 20:30:49] <Arkeus> <_<
- [2012-01-02 20:30:55] <guile> truly, I am a fool
- [2012-01-02 20:31:09] <guile> vodka flavored ice cream
- [2012-01-02 20:31:32] <The_MAD_Gambler> Or ice cream flavored vodka if you're too drunk
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- [2012-01-02 20:31:57] <guile> Screwdriver, Desert Sunrise, Seabreeze, Long Island Ice Tea... there's also a recipe for vodka redbull
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- [2012-01-02 20:32:06] <Arkeus> oooh
- [2012-01-02 20:32:10] <Arkeus> that's for vikingbird
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- [2012-01-02 20:32:34] <The_MAD_Gambler> ...Drunken Master!
- [2012-01-02 20:32:35] <Gunpowder_Symphony> Gentlemen.
- [2012-01-02 20:32:42] <Gunpowder_Symphony> Yes?
- [2012-01-02 20:32:46] <Arkeus> Anyway, Men yung tomorrow morning
- [2012-01-02 20:32:53] <The_MAD_Gambler> Uh...not you. >.>
- [2012-01-02 20:32:53] <Arkeus> should we cook him a brunch before coming?
- [2012-01-02 20:32:59] * Gunpowder_Symphony snickers.
- [2012-01-02 20:33:00] <Arkeus> as a thanks-for-free-lesson?
- [2012-01-02 20:33:20] <Shot__> ask ahead about allergies and lifestyle
- [2012-01-02 20:33:26] <Shot__> Just... in case.
- [2012-01-02 20:33:45] <Shot__> >Accidentally kill a high ranking member of the triads with a peanut allergy
- [2012-01-02 20:33:46] <guile> hot dog truck, used: 11 thousand
- [2012-01-02 20:33:48] <Shot__> >Uh...
- [2012-01-02 20:34:07] <guile> truly, we are the deadliest cook
- [2012-01-02 20:34:28] <InsomniacBob> 4Hey, anyone that keeps chatlogs, can you repost my attempted .tell to Gun? It didn't go through, and I no longer have it in my chat history.
- [2012-01-02 20:34:52] <guile> ups truck: 6-13 thousand
- [2012-01-02 20:34:59] <The_MAD_Gambler> Well, don't you remember your message. Bob?
- [2012-01-02 20:35:08] <guile> there were links
- [2012-01-02 20:35:08] <InsomniacBob> 4it was the links I needed
- [2012-01-02 20:35:25] <Ironybot> Before we go to meet Meng Yun we should stop by Sometimes Merchant and purchase a one-use item that grants the user a decade of beard growth in a very short amount of time. He'll love us forever.
- [2012-01-02 20:35:41] <Arkeus> [03-01 | 02:47:39] <InsomniacBob> .tell Gunpowder_Symphony 'Two things: this thread: http://suptg.thisisnotatrueending.com/archive/14838352/ and this file: http://www.mediafire.com/?idihdcwz2td should be helpful when trying to figure out what an amateur smith with preexisting knowledge of metallurgy might do.'
- [2012-01-02 20:36:07] <Arkeus> Ironybot: why?
- [2012-01-02 20:36:08] <Ironybot> He's trying to grow that long, strokable beard to be the wise master type but looks silly right now because it's incomplete, and we can give it to him right away.
- [2012-01-02 20:36:11] <Arkeus> oh, right
- [2012-01-02 20:36:13] <Arkeus> beard growth
- [2012-01-02 20:36:14] <Arkeus> :-)
- [2012-01-02 20:36:19] <Arkeus> good idea
- [2012-01-02 20:36:25] <guile> 18 wheeler: 28 grand
- [2012-01-02 20:36:45] <Arkeus> Gunpowder_Symphony: look at links!
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- [2012-01-02 20:37:24] <Ironybot> Although that's kind of a minor purchase from Sometimes Merchant. I kind of wonder whether Sometimes Merchant has an apprentice or something who he would prefer that we deal with for unimportant dealings so as to not waste his valuable personal time.
- [2012-01-02 20:38:09] <Shot__> It is a good item for disguise.
- [2012-01-02 20:38:22] <InsomniacBob> 4http://suptg.thisisnotatrueending.com/archive/14838352/images/1304861050769.jpg
- [2012-01-02 20:38:25] <InsomniacBob> 4That armor....
- [2012-01-02 20:38:35] <The_MAD_Gambler> ? I don't see anything there, bob
- [2012-01-02 20:38:41] <guile> what the hell is that in the elbow?
- [2012-01-02 20:38:49] <guile> that would give the elbow drop from hell
- [2012-01-02 20:39:20] <CaptainButthead> Alright guys, I posted a plan that has Armas look much cooler
- [2012-01-02 20:39:24] <Ironybot> Weapons: RPG's (RPG-30/32 suggested, ~$600/ea+$500/shot) and heavy machine guns (Kord suggested, ~15k/ea), grenades (variety and large quantity, no cost estimates). Armor: Light body armor of some kind, pending investigation of types and what we have already (up to ~7k/ea suggested), gas masks (no suggestions or cost estimates). Vehicles: Multiple vans/vehicles of varying appearances,...
- [2012-01-02 20:39:24] <Ironybot> ...preferably armored (no cost estimates). Other Equipment: Night vision goggles and scopes (GenIII+ noted, 8k/ea), improved communications (encrypted wireless headsets suggested, no cost estimate), improved computers (no suggestions), signal jammers (no suggestions).
- [2012-01-02 20:39:25] <Gunpowder_Symphony> ...Did someone build a suit for Mr. Sta-Puft?
- [2012-01-02 20:39:25] <Arkeus> That's a big crotch, too
- [2012-01-02 20:39:35] <CaptainButthead> Also it makes it look like Old Lonesome is a Windblade gun of some sort
- [2012-01-02 20:39:39] <CaptainButthead> which is pretty cool
- [2012-01-02 20:39:40] <Arkeus> reading CaptainButthead
- [2012-01-02 20:39:48] <Arkeus> i hope your Armas is at least 20% cooler
- [2012-01-02 20:40:22] <Ironybot> Other items or suggestions would still be appreciated. Also, Camella said that we need specialist personnel but honestly I don't have that many ideas on what kind of specialists to get or where to find them such that we can trust them to be reliable.
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- [2012-01-02 20:40:52] <Ironybot> Everyone in our company thus far is someone who personally owes us their life; randomly recruiting people just doesn't produce the same kind of confidence in our employees.
- [2012-01-02 20:41:00] <InsomniacBob> 4http://suptg.thisisnotatrueending.com/archive/14838352/images/1304961395667.jpg
- [2012-01-02 20:41:13] <WaryObserver> Then we go about saving peoples lives?
- [2012-01-02 20:41:30] <Ironybot> ...specifically so that we can subsequently recruit them?
- [2012-01-02 20:41:33] <InsomniacBob> 4You mean orchestrating a threat on their lives and then conveniently save them?
- [2012-01-02 20:41:40] <Arkeus> CaptainButthead, any reason you are not rolling for the old judges firing?
- [2012-01-02 20:41:41] <guile> Irony, Ive been listing different van prices. 2" armor plating like these Nazinauts have is around 500 bucks for a 2x2 square
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- [2012-01-02 20:41:56] <CaptainButthead> Because our aim doesn't matter at all
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- [2012-01-02 20:41:59] <CaptainButthead> Sake's doing the work
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- [2012-01-02 20:42:05] <WaryObserver> Naw, save people to save 'em. But then give them the option to join
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- [2012-01-02 20:42:13] <Arkeus> Ironybot: get termianlly ill people
- [2012-01-02 20:42:14] <Ironybot> So you have. My mistake.
- [2012-01-02 20:42:18] <Arkeus> Sake is useful like that
- [2012-01-02 20:42:18] <guile> why would we recruit people that need saving?
- [2012-01-02 20:42:26] <CaptainButthead> We don't even need ammo in the gun, we can just fan the trigger and yell BANG BANG BANG
- [2012-01-02 20:42:32] <CaptainButthead> Actually that'd be pretty funny
- [2012-01-02 20:42:39] <Falcon_roosting> ...
- [2012-01-02 20:42:44] =-= Falcon_roosting is now known as Falconis
- [2012-01-02 20:42:52] <CaptainButthead> Yeah going to add that
- [2012-01-02 20:43:02] <Arkeus> InsomniacBob: did we somehow NOT take the wind guy with us?
- [2012-01-02 20:43:13] <guile> ... Sake?
- [2012-01-02 20:43:14] <Arkeus> I do remember explicitely asking to take it before we went
- [2012-01-02 20:43:23] <CaptainButthead> Wind cap-gun
- [2012-01-02 20:43:25] <Arkeus> guile: for healing terminally ill people.
- [2012-01-02 20:43:29] <Arkeus> That we recruit later
- [2012-01-02 20:43:41] <CaptainButthead> Does Camella know enough chakra to use that thing?
- [2012-01-02 20:43:43] <guile> InsomniacBob: did we somehow NOT take the wind guy with us?
- [2012-01-02 20:43:48] <guile> That one
- [2012-01-02 20:43:49] <CaptainButthead> wind GUN
- [2012-01-02 20:43:49] <Arkeus> oops
- [2012-01-02 20:43:51] <Arkeus> Wind gun
- [2012-01-02 20:43:54] <Arkeus> sorry
- [2012-01-02 20:43:56] <guile> ah
- [2012-01-02 20:44:14] <Arkeus> Because i am pretty sure we could do some nice damage with it
- [2012-01-02 20:44:22] <Arkeus> Or someone could
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- [2012-01-02 20:45:00] <Ironybot> CaptainButthead, your plan with the Judge+Sake is almost identical to my plan with the Judge+soul crush.
- [2012-01-02 20:45:14] <guile> Im pretty sure one of the russians have all our magic guns
- [2012-01-02 20:45:33] <CaptainButthead> Except that my plan doesn't rely on battlefield experimentation
- [2012-01-02 20:45:36] <Arkeus> Ironybot: except you didn't mention the judge in your post, iirc?
- [2012-01-02 20:45:39] <Arkeus> or did you?
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- [2012-01-02 20:45:55] <InsomniacBob> 4That, I assume, is why he said 'almost'. Or part of the reason.
- [2012-01-02 20:46:02] <CaptainButthead> Can we keep battlefield experimentation with soul powers to a minimum please? It's really dangerous!
- [2012-01-02 20:46:04] <Ironybot> I didn't specify weapon.
- [2012-01-02 20:46:27] <guile> More so for the victim, presumably, but Armas is basically throwing his soul at people
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- [2012-01-02 20:46:36] <Ironybot> "switching weapons and shooting in the general direction of whoever we're soul crushing to make it look like we've got an instant killgun or something rather than risking revealing our true method of attack", was my line.
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- [2012-01-02 20:47:19] <Arkeus> <InsomniacBob> That, I assume, is why he said 'almost'. Or part of the reason. <= i asked mainly because he later talked about using old lonesome when we use soul manip on people
- [2012-01-02 20:47:26] <Arkeus> to try to give a magical soul manip trait to it
- [2012-01-02 20:47:30] <Arkeus> or something
- [2012-01-02 20:47:41] <Arkeus> InsomniacBob: also, about the wind gun? did we somehow not take it with us?
- [2012-01-02 20:48:19] <Ironybot> Anyway. I am willing to do a certain amount of external soul experimentation on the grounds that we can be reasonably confident that Armas won't kill himself doing it. Internal experimentation is a definite no, but the primary risk with external is being observed and we're reasonably confident that no one present who isn't firmly on our side would be able to tell what we're up to.
- [2012-01-02 20:48:41] <CaptainButthead> Irony we don't know what sort of magic is in the warehouse itself
- [2012-01-02 20:48:50] <CaptainButthead> Might be items that can record what's going on somehow
- [2012-01-02 20:49:00] <guile> secondary risk is if we try and beat some soul down and it slaps us back
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- [2012-01-02 20:49:23] <Ironybot> If there are recording items, since we get to help identify the items and then pick loot, we can just take them.
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- [2012-01-02 20:50:05] <CaptainButthead> I really don't want to fuck with something that's both illegal and very dangerous until we've got a better understanding of what we're doing. Caution and mild paranoia will carry the day.
- [2012-01-02 20:50:11] <guile> Im also a bit nervous about Rocco and Gianni - bloodlines arent always just one trick
- [2012-01-02 20:50:15] <CaptainButthead> Yeah
- [2012-01-02 20:50:32] <CaptainButthead> AND Gianni and Rocco BOTH are doing magic item identification, remember?
- [2012-01-02 20:50:39] <CaptainButthead> They have some sensing ability.
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- [2012-01-02 20:52:06] <Arkeus> It's... the difference between practionners and one-trick bloodlines seems more and more that practicionners have to learn and improve how they use their stuff, but they re potentially much stronger and have more ability
- [2012-01-02 20:52:28] <Arkeus> while one-trick bloodline give ONE thing to an incredible amount of power from the start
- [2012-01-02 20:52:33] <Arkeus> But... i might be wrong
- [2012-01-02 20:52:57] <guile> Id say thats about right. bloodlines usually need generations to improve
- [2012-01-02 20:53:31] <Shot__> http://images.4chan.org/tg/src/1325557399315.gif
- [2012-01-02 20:53:31] <Ironybot> One-trick bloodlines are basically highly Restricted, so logically they'd have more power for the same bloodline strength.
- [2012-01-02 20:53:43] <Arkeus> I am probably wrong about one-trick being weaker, but it seems that if they can't improve their tricks, they should be
- [2012-01-02 20:54:34] <Arkeus> Ironybot: sure, but my problem is ist seems to me they can't work at the trick to make it better.
- [2012-01-02 20:54:48] <Arkeus> While practicionners can always (with great danger) become better and better
- [2012-01-02 20:54:49] <guile> ah, the state of being a man
- [2012-01-02 20:54:50] <Ironybot> Can you give examples?
- [2012-01-02 20:55:00] <Arkeus> Thoug hthere is some sort of limit on powers/etc
- [2012-01-02 20:55:13] <CaptainButthead> Alright, posted a post-script
- [2012-01-02 20:55:19] <CaptainButthead> Imagine how hilarious it will be if someone steals the Lone Judge and tries to use the "wind blade" shot.
- [2012-01-02 20:55:28] <Arkeus> Ironybot: as i said, i was mostly assuming things from examples given. for example, Savoy's bloodline
- [2012-01-02 20:55:40] <Arkeus> CaptainButthead: OLD LONESOME :-(
- [2012-01-02 20:55:52] <CaptainButthead> The thief would be all yelling and making an ass of himself and doing jack shit
- [2012-01-02 20:56:27] <Arkeus> :-(
- [2012-01-02 20:56:37] <The_MAD_Gambler> You didn't roll for Old Lonesome's shots
- [2012-01-02 20:56:41] <CaptainButthead> Don't need to
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- [2012-01-02 20:56:47] <Ironybot> Savoy's bloodline- how do we know that it doesn't improve with mastery? What if a newbie to the bloodline can only reliably teleport to specific places, and it takes a lot of practice to start putting in conceptual or arbitrary parameters which limit or refine destination? We simply don't know.
- [2012-01-02 20:56:48] <CaptainButthead> The shots aren't doing the work
- [2012-01-02 20:56:50] <CaptainButthead> Sake is
- [2012-01-02 20:57:01] <Arkeus> Ironybot: mmmh, true enough
- [2012-01-02 20:57:08] <guile> its all a little gray. Vamps, for example - Cornelius has been called a shadow practitioner, but really its a bloodline that grants practitioner-like abilities. Wide-spread, versatile within its scope, increasing in power with age and experience
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- [2012-01-02 20:57:41] <Arkeus> Also, we know bobh is always taking about things that we could do with compounding
- [2012-01-02 20:57:54] <The_MAD_Gambler> And Cornelius is old as fuck.
- [2012-01-02 20:57:56] <Ironybot> You say "practitioner-like"- my understanding is that the term "practitioner" is descriptive, not prescriptive. That is, anyone who evinces "practitioner-like" abilities is in fact a practitioner.
- [2012-01-02 20:58:07] <Arkeus> Or how Einrik said that a bloodline would nbeed compounding to be able to read our mind-link in secret, etc
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- [2012-01-02 20:58:24] <Arkeus> When to me it feels like a sufficiently talented non-compounded wouldn't need to
- [2012-01-02 20:58:25] <InsomniacBob> 4Okay, gonna clear up 'bloodline' versus 'practitioner'
- [2012-01-02 20:58:31] <guile> quite possibly. Ive been under the impression that to become a practitioner you needed a certain amount of talent, but NOT have a bloodline
- [2012-01-02 20:58:32] <InsomniacBob> 4So, bloodlines-you know what those are
- [2012-01-02 20:58:45] <Arkeus> But maybe there is something like non-compounded can't get 'master-level', etc.
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- [2012-01-02 20:59:03] <InsomniacBob> 4what you are missing-or maybe I never made clear-is that a 'Practitioner' is a bloodline user-just one that reached a requisite level of breadth of knowledge on their given field of manipulation.
- [2012-01-02 20:59:14] <InsomniacBob> 4Doesn't mean STRONGER
- [2012-01-02 20:59:20] <InsomniacBob> 4Some practitioners just suck at a bunch of things
- [2012-01-02 20:59:37] <Arkeus> We thought a practicionner was weaker at a bunch of things, actually
- [2012-01-02 20:59:44] <InsomniacBob> 4Practitioner means a bloodline user who's put effort, quite a bit, into having a wide range of tricks derived from their innate ability
- [2012-01-02 21:00:16] <guile> Huh. So Redcaps are ... well, kinda-bloodline, but not practitioner, because their power is strong but very focused and narrow
- [2012-01-02 21:00:21] <Arkeus> So- it's about focus on how the ability is learned?
- [2012-01-02 21:00:24] <Arkeus> not the ability itself?
- [2012-01-02 21:00:53] <InsomniacBob> 4There is no counter term for Bloodlines so specialized they are the inverse of Practitioners-because the only things that have them aren't humans, and don't care if there's a term or not.
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- [2012-01-02 21:01:40] <Arkeus> Huh, so Savoy's bloodline isn't THAT specialized?
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- [2012-01-02 21:02:14] <Arkeus> I thought he wasn't a practicionner. Maybe it's because he is specialized, but not in such a ridiculous way like the red caps are
- [2012-01-02 21:02:16] <guile> are some of what we call bloodlines descended from magical creatures, like saurian girl?
- [2012-01-02 21:02:58] <Arkeus> Ok, other question: Compounding. Einrik told us that only a compounded mind magick person could read our link. Why would it NEED to be compounded?
- [2012-01-02 21:02:58] <InsomniacBob> 4No. They can be based on them, but the start of any bloodline has to be a contract, or self-building the bastard, one way or another.
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- [2012-01-02 21:03:04] <Arkeus> Or is he just assuming that?
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- [2012-01-02 21:03:50] <InsomniacBob> 4It was a question of power and skill needed-he estimated the chance of a sufficiently skilled individual to do it with low power was rare enough it was impractical to ponder as a realistic possibility.
- [2012-01-02 21:04:34] <Arkeus> Mmmh ok. What does Einrik considers "compounded"
- [2012-01-02 21:04:40] <guile> which means, of course, that the devil, dragons, including SM- everyone thats clued in to our telepathy, is at that power level
- [2012-01-02 21:04:52] [INFO] Font size is 14pt
- [2012-01-02 21:04:54] <Arkeus> Is it a x2Average human max bloodline? x4? x8?
- [2012-01-02 21:05:24] <Arkeus> guile: SM is probably much higher when it comes to shadow
- [2012-01-02 21:05:34] <Arkeus> and the Red Caps would have felt us communicating with Amen
- [2012-01-02 21:05:52] <CaptainButthead> Yeah SM's done the re-synch with soul shadow thing.
- [2012-01-02 21:06:43] <Arkeus> Well, might not NECESSARILY be with his shadow, but the odds are that way
- [2012-01-02 21:06:47] <guile> and Einrik, too. I wonder where he picked up mind magics
- [2012-01-02 21:07:21] <guile> or it could be another Valkonen workaround, I guess, but I kinda doubt it
- [2012-01-02 21:09:08] <CaptainButthead> Aren't they babby-thulu powered?
- [2012-01-02 21:18:39] <InsomniacBob> 4Valkonen mind magics are SUPPOSEd to be inheritance based internal shit-Einrik uses Babythulu to eschew such limitations and move memories in current, living, thinking beings, family or no.
- [2012-01-02 21:18:54] <InsomniacBob> 4Of course, as it is Babythulu derived it is not... the safest thing in the world.
- [2012-01-02 21:19:07] <Gunpowder_Symphony> That's part of the fun!
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- [2012-01-02 21:27:07] <CaptainButthead> So how many times has Armas had his mind fucked with directly?
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- [2012-01-02 21:29:00] <The_MAD_Gambler> As many times as he remembers.
- [2012-01-02 21:29:04] * The_MAD_Gambler snickers
- [2012-01-02 21:29:04] <InsomniacBob> 4I don't keep track, and that'd involve quite some effort to count up.
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- [2012-01-02 21:33:38] <CaptainButthead> Once when he was a teenager, each training session where he taught goblins, once by Amen when Grigori tried to implant Russian and we instructed Amen to intercept, identify it, and then integrate it... once by Einrik for Kas Pin, another by Amen for languages, and again for German...
- [2012-01-02 21:34:07] <CaptainButthead> Of all of those the goblins were likely the safest
- [2012-01-02 21:37:11] <CaptainButthead> I wonder if we sound stupid when we use the Amen-languages?
- [2012-01-02 21:37:56] <WaryObserver> Define "Stupid"
- [2012-01-02 21:38:33] <CaptainButthead> Alternate words with the same meaning being given preference to make him sound weird
- [2012-01-02 21:39:05] <WaryObserver> An odd use of synonyms?
- [2012-01-02 21:39:13] <WaryObserver> If he does, It suits him.
- [2012-01-02 21:42:43] <guile> when we talk in those languages, somehow we acquire his verbal tic- yes, yes, yes.
- [2012-01-02 21:43:11] <CaptainButthead> You know, whatever trick was used to pack those uberfreaks into that crate could be useful for our purposes too
- [2012-01-02 21:43:20] <The_MAD_Gambler> Too bad it's gone
- [2012-01-02 21:43:33] <CaptainButthead> We'll find more
- [2012-01-02 21:45:41] <The_MAD_Gambler> I find it pretty interesting that the box...abandoned it's shadow.
- [2012-01-02 21:46:55] <WaryObserver> How does it even do that?
- [2012-01-02 21:47:23] <The_MAD_Gambler> Exactly.
- [2012-01-02 21:47:56] <WaryObserver> I do hope thats not an ability of the Nazinauts.
- [2012-01-02 21:48:22] <CaptainButthead> Considering we've never seen anything else do it
- [2012-01-02 21:48:26] <CaptainButthead> It probably is
- [2012-01-02 21:48:53] <The_MAD_Gambler> Anyone could just...decide to abandon it's shadow
- [2012-01-02 21:49:03] <CaptainButthead> Really?
- [2012-01-02 21:49:25] <The_MAD_Gambler> Well, if we can trick druggies into giving their shadows to us...
- [2012-01-02 21:50:10] <WaryObserver> Legal as that may be, I don't think it would go unnoticed by the powers that be.
- [2012-01-02 21:50:25] <The_MAD_Gambler> But...a box. How the hell would a box do it?
- [2012-01-02 21:50:34] <CaptainButthead> Probably has to do with the paint
- [2012-01-02 21:50:46] <Gunpowder_Symphony> Or the contents being just that pissed off.
- [2012-01-02 21:50:48] <CaptainButthead> The box is just a temporary containment vessel, the paint was what was important
- [2012-01-02 21:50:58] <WaryObserver> Magic paint?
- [2012-01-02 21:51:02] <WaryObserver> Super science paint?
- [2012-01-02 21:51:41] <CaptainButthead> Occult blood ritual living paint probably
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- [2012-01-02 21:52:40] <guile> that would kinda make sense
- [2012-01-02 21:53:58] <WaryObserver> What sort of Tech could dissociate shadows from things?
- [2012-01-02 21:54:44] <Gunpowder_Symphony> Photoreactive quantum capacitor, maybe.
- [2012-01-02 21:55:03] <WaryObserver> For those ignorant... What?
- [2012-01-02 21:55:14] <WaryObserver> Who are ignorant*
- [2012-01-02 21:55:24] <The_MAD_Gambler> What happens if you put something floating in the middle of a giant sphere full of light casting inside?
- [2012-01-02 21:55:50] <WaryObserver> Shadows go inside the body.
- [2012-01-02 21:55:56] <WaryObserver> Lungs and stuff
- [2012-01-02 21:56:04] <Gunpowder_Symphony> Energy generation and storage unit based on the principle of capturing photons from multiple quantum instances of existance simultaneously.
- [2012-01-02 21:56:34] <Gunpowder_Symphony> Y'know, a thingy.
- [2012-01-02 21:56:52] <The_MAD_Gambler> Something tells me, that with more alcohol, Gun could come up with an even better idea
- [2012-01-02 21:57:09] <WaryObserver> What about mini nukes?
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- [2012-01-02 21:57:20] <guile> add more vodka to the gun? are you mad? gun exists in a very delicate state of inebriated equilibrium
- [2012-01-02 21:57:27] <Gunpowder_Symphony> Been there, done that, blew it up.
- [2012-01-02 21:57:54] <guile> anyhow, off I go. 5am comes early
- [2012-01-02 21:57:58] <InsomniacBob> 4Everyone's plans finaLIZED?
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- [2012-01-02 21:58:10] <InsomniacBob> 4Not sure how those letters got capitalized.
- [2012-01-02 21:58:18] <The_MAD_Gambler> Magicks.
- [2012-01-02 21:58:22] <InsomniacBob> 4I did not press shift or capslock. Odd.
- [2012-01-02 21:58:31] <CaptainButthead> Only if we're going with my utterly awesome totally not illegal plan for cool and attractive people
- [2012-01-02 21:58:38] <The_MAD_Gambler> It's the amoebas' will
- [2012-01-02 21:58:49] <Gunpowder_Symphony> Beryllium-13/Uranium-235 based atomic submunitions for cluster bombs, add a core of liquid hydrogen and some parallel compression charges to propagate the blast with proper timing and they become fusion submunitions.
- [2012-01-02 21:59:18] <Gunpowder_Symphony> But that's old news.
- [2012-01-02 21:59:36] <WaryObserver> Not what i meant gun.
- [2012-01-02 21:59:46] <WaryObserver> The shadow dissociation
- [2012-01-02 21:59:58] <WaryObserver> Like in Hiroshima/nagasaki.
- [2012-01-02 22:00:07] <Gunpowder_Symphony> Oh, that.
- [2012-01-02 22:04:37] <Shot__> We need the opposite of flashbangs. Darkness grenades.
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- [2012-01-02 22:28:55] <CaptainButthead> http://images.4chan.org/tg/src/1325562974642.png
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- [2012-01-02 22:29:09] <The_MAD_Gambler> Oh god I lol'd
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- [2012-01-02 22:50:45] <MrTT> so, anyone else here reads http://www.meetmyminion.com/?p=1031
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- [2012-01-02 22:59:15] <Falgaming> wall of colour
- [2012-01-02 23:00:32] <The_MAD_Gambler> ...what?
- [2012-01-02 23:00:41] <The_MAD_Gambler> Oh.
- [2012-01-02 23:01:11] -->| TMIoverloadaway (~chatzilla@A12FD61F.50C091BF.BEBEC030.IP) has joined #golemquest
- [2012-01-02 23:03:00] <Falgaming> and now some asshat has susted blowing the tanks on the grounds of it going everywhere, conveniently missing the parts where I asked Sake to make a wind shield to contain it
- [2012-01-02 23:03:10] <Falgaming> this kind of stuff is why I hardly post
- [2012-01-02 23:03:20] <Falgaming> not that GFH is missing anything for it
- [2012-01-02 23:03:28] * Falgaming waves
- [2012-01-02 23:06:14] <TMIoverloadaway> Yeah, same with my post. Specifically mentioned asking Sake if he thought he could keep the thing contained. Blowing it up otherwise would be stupid
- [2012-01-02 23:07:27] =-= TMIoverloadaway is now known as TMIoverload
- [2012-01-02 23:10:19] <InsomniacBob> 4Update
- [2012-01-02 23:10:26] <The_MAD_Gambler> Whoo!
- [2012-01-02 23:10:41] <InsomniacBob> 4All I will say
- [2012-01-02 23:10:44] <InsomniacBob> 4is Ka-Blammo
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- [2012-01-02 23:11:22] <The_MAD_Gambler> KA-BLAMMO!
- [2012-01-02 23:11:28] =-= Samar_ is now known as Samar
- [2012-01-02 23:12:27] <Falgaming> are we all dead?
- [2012-01-02 23:12:33] <Falgaming> i'll get to it in a bit
- [2012-01-02 23:14:48] <PriceisMagic> The fuck are those things?
- [2012-01-02 23:15:00] <CaptainButthead> Uberfreaks!
- [2012-01-02 23:15:18] <PriceisMagic> They remind me of Brandt
- [2012-01-02 23:15:25] <WaryObserver> That melting thing with hillevi, i think it has something to do with radiation.
- [2012-01-02 23:15:54] <WaryObserver> Some sort of anti-shadow energy, maybe.
- [2012-01-02 23:15:58] <PriceisMagic> Except mixed with something to do with fire,eyeless AND are not slowed down by pain
- [2012-01-02 23:16:14] <The_MAD_Gambler> I wonder how everyone reacted to us shouting Ka-Blammo
- [2012-01-02 23:16:15] <CaptainButthead> They're fleshgolems of some sort
- [2012-01-02 23:16:37] <CaptainButthead> Getting them out of the warehouse and keeping the explosion contained worked wonders
- [2012-01-02 23:16:56] <PriceisMagic> The_MAD_Gambler: Probably got lost in the real explosion
- [2012-01-02 23:17:28] <PriceisMagic> We COULD try and focus all our might on tearing ones soul apart
- [2012-01-02 23:17:29] <PriceisMagic> BUT
- [2012-01-02 23:17:34] <PriceisMagic> Thats unlikly to work
- [2012-01-02 23:17:39] <PriceisMagic> unlikely*
- [2012-01-02 23:17:58] <The_MAD_Gambler> Their "will" is just stronger than ours...?
- [2012-01-02 23:18:55] <PriceisMagic> We kind of half-assed it before
- [2012-01-02 23:19:34] <TMIoverload> Also I'm guessing being piles of Rage makes for a very strong will, even if said will is rather narrow in focus
- [2012-01-02 23:24:11] <The_MAD_Gambler> So....wat do?
- [2012-01-02 23:25:05] <WaryObserver> Hillevi slows them down, we apologise to Silja, go to town on them... IN MELEE RANGE.
- [2012-01-02 23:25:20] <WaryObserver> Whilst the rest of the forces retreat.
- [2012-01-02 23:25:22] <The_MAD_Gambler> Woo! It's like the Reaper fight all over again!
- [2012-01-02 23:26:03] <TMIoverload> I'm sort of thinking four shots with Iron Trick against one of them. One shadow pinning, two to the body, and then the third triggers a special. They're too close for Blackhole though, Soul Scale would only get one, and we don't know what Darkening does
- [2012-01-02 23:26:03] <Falgaming> fffffffff
- [2012-01-02 23:26:21] <Falgaming> well I did want to just shift their attention and soul balance
- [2012-01-02 23:26:23] <The_MAD_Gambler> Then it's time for a Gamble.
- [2012-01-02 23:26:32] <Falgaming> not directly contest the bastards
- [2012-01-02 23:26:34] <Falgaming> ah well
- [2012-01-02 23:27:33] <Falgaming> *grin*
- [2012-01-02 23:27:34] <TMIoverload> Wonder how many Camella can take with their amror like that and no more gas
- [2012-01-02 23:27:47] <Falgaming> man, I'm tempted to call in a favour as it were
- [2012-01-02 23:27:49] <CaptainButthead> Hummingbird is good for one more of them isn't he?
- [2012-01-02 23:28:18] <Falgaming> but no
- [2012-01-02 23:28:21] <Falgaming> sigh
- [2012-01-02 23:28:35] <The_MAD_Gambler> Well, I guess with what we've done already, the Mafia are impressed as fuck
- [2012-01-02 23:28:45] <Falgaming> I can imagine
- [2012-01-02 23:28:57] <CaptainButthead> I wish we had the doom rounds
- [2012-01-02 23:29:07] <Falgaming> can't we get them from home?
- [2012-01-02 23:29:14] <The_MAD_Gambler> No time.
- [2012-01-02 23:29:19] <Falgaming> oh wait, he's out of juice
- [2012-01-02 23:29:21] <Falgaming> never mind
- [2012-01-02 23:29:32] <The_MAD_Gambler> And surprise, there's another bastard here stealing the shadows
- [2012-01-02 23:29:34] <TMIoverload> Doom round sto our knowledge just make immortal things not. They don't destroy things. That would've been if we converted the AA-12
- [2012-01-02 23:29:54] <TMIoverload> Another bastard? That was Shadowbro
- [2012-01-02 23:29:56] <CaptainButthead> The doom rounds have destruction magic in them
- [2012-01-02 23:30:03] <Falgaming> hmmmmmmm
- [2012-01-02 23:30:23] <TMIoverload> No they don't. When we chose to make them for the Matebas, we ditched destruction for death. AA-12 would've ditched death for destruction
- [2012-01-02 23:30:25] <Falgaming> dammit this is why I wanted Armas to get more personal power
- [2012-01-02 23:30:45] <Falgaming> but everybody was like noo man, Armas's power is friendship
- [2012-01-02 23:30:47] <TMIoverload> We could only get one of the two
- [2012-01-02 23:30:52] <Falgaming> friendship is magic weee
- [2012-01-02 23:31:00] <CaptainButthead> I gotcha TMI
- [2012-01-02 23:31:18] <Falgaming> ok so we cut off their weaponry
- [2012-01-02 23:31:27] <Falgaming> now they can only punch yea?
- [2012-01-02 23:31:35] <The_MAD_Gambler> Yep.
- [2012-01-02 23:32:05] <The_MAD_Gambler> I'm tempted to run and keep pinning their shadows, for SB
- [2012-01-02 23:32:14] <Falgaming> I am so so tempted to have Armas do somn stupid, but I think I'll just gamble with IT
- [2012-01-02 23:32:17] <TMIoverload> You know, just because we can't crush or rip out their souls, doesn't mean we can't use Lordly Imposition on them. Might be able to do some lesser things
- [2012-01-02 23:32:32] <Falgaming> make them angry at each other instead
- [2012-01-02 23:32:43] <TMIoverload> Exactly what i was thinking
- [2012-01-02 23:32:47] <Falgaming> high five
- [2012-01-02 23:32:52] <TMIoverload> No
- [2012-01-02 23:32:55] <Falgaming> D:
- [2012-01-02 23:32:58] <The_MAD_Gambler> If done right, SB will have...6 of those gigantic shadows, if Camella still hasn't killed the other 5, then that's 11...
- [2012-01-02 23:33:02] <Ironybot> Considering the result of "dizzying headache", I'm inclined to say that we cannot in fact use Lordly Imposition on them in any fashion.
- [2012-01-02 23:33:14] <InsomniacBob> 4Hummingbird can and will use his trick on one of the reapers-but he's still dizzy so the one's all he's got. The Doom rounds-you brought a revolver set of them per your GG and RR traits, and the doom rounds kill things that are mortal, and render immortal things mortal
- [2012-01-02 23:33:29] <Falgaming> ffff
- [2012-01-02 23:33:31] <Falgaming> use dat shit
- [2012-01-02 23:33:35] <The_MAD_Gambler> no
- [2012-01-02 23:33:42] <The_MAD_Gambler> no we're not
- [2012-01-02 23:33:50] <Falgaming> what, why
- [2012-01-02 23:33:59] <The_MAD_Gambler> I want to capture more shadows :<
- [2012-01-02 23:34:00] <Ironybot> The doom rounds kill things that are mortal... but they don't necessarily have any serious armor penetration, do they?
- [2012-01-02 23:34:04] <TMIoverload> Takes a full load of Doom Rounds to use their magic, so that's still just two
- [2012-01-02 23:34:17] <Falgaming> !
- [2012-01-02 23:34:28] <Ironybot> Even with heavy magic I'd be worried that the pistol is still just a pistol and they're still in multiple inches of steel plate.
- [2012-01-02 23:34:42] <CaptainButthead> That's four with Hillevi's, which leaves one left
- [2012-01-02 23:34:43] <TMIoverload> We'd need to get behind them then
- [2012-01-02 23:34:46] <CaptainButthead> We can kite the last one
- [2012-01-02 23:34:50] <Falgaming> it does the intangible skull thing right?
- [2012-01-02 23:34:55] <Falgaming> guess not
- [2012-01-02 23:34:58] <CaptainButthead> Kite it until she can kill it
- [2012-01-02 23:35:05] <TMIoverload> The SKull is Mammon's Device. We've never used the Doom Rounds
- [2012-01-02 23:35:33] <TMIoverload> Well MD using DOom Rounds is the skull. We haven't used the lesser versions with the Revolver
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- [2012-01-02 23:35:45] <Ironybot> I suppose it's worth a try to see if they can blast through the armor, but I wouldn't bet on it. As far as kiting goes, I think that unless the hummingbird starts giving us movement boosts we just won't be fast enough to do that.
- [2012-01-02 23:35:48] <The_MAD_Gambler> maybe it'll be an Armas-Trollface
- [2012-01-02 23:36:01] <Falgaming> yessss
- [2012-01-02 23:36:03] <Falgaming> divine it up
- [2012-01-02 23:36:12] <Falgaming> I kind of want to stack abilities
- [2012-01-02 23:36:43] <TMIoverload> Huh, just realized something
- [2012-01-02 23:37:07] <TMIoverload> They have no eyes and are hard to detect so they won't detect each other and go after themselves in a mindless rage
- [2012-01-02 23:37:10] <CaptainButthead> Bob we did not bring Havoc's gun, right?
- [2012-01-02 23:37:17] <Falgaming> pump soulmagic in it, give a sliver to Waitari for super cannibal shot, make a bet with IT on a coin toss, doom rounds for the grand finale
- [2012-01-02 23:37:28] <Falgaming> one shot, one kill
- [2012-01-02 23:37:35] <The_MAD_Gambler> ONE kill?
- [2012-01-02 23:37:48] <Falgaming> several
- [2012-01-02 23:37:57] <CaptainButthead> You don't have time for a coin toss, I think
- [2012-01-02 23:38:34] <TMIoverload> If SB grabs the coins Shadow and dictates how it falls and drags it to the ground we might
- [2012-01-02 23:39:15] <Falgaming> Actually
- [2012-01-02 23:39:23] <Falgaming> I was thinging doing it like a badass
- [2012-01-02 23:39:29] <CaptainButthead> Anyway we've got quite a lot of conventional firepower here.
- [2012-01-02 23:39:35] <CaptainButthead> We could just lay on the hurt
- [2012-01-02 23:39:36] <Falgaming> "Bet which side I will hit, call it in the air"
- [2012-01-02 23:39:42] <Falgaming> shoot through the coin
- [2012-01-02 23:39:50] <Falgaming> if we win we get the bonus
- [2012-01-02 23:39:52] <Falgaming> if not...well yea
- [2012-01-02 23:39:52] <CaptainButthead> We're not Bob Mundon!
- [2012-01-02 23:40:21] <Falgaming> man
- [2012-01-02 23:40:30] <Falgaming> the time is now for badass moments
- [2012-01-02 23:40:41] <Falgaming> plus we have hyper thought and SB
- [2012-01-02 23:40:45] <Falgaming> so we can cheat
- [2012-01-02 23:40:49] <Falgaming> *trollface*
- [2012-01-02 23:40:58] <Falgaming> and Rabbit LOVES cheaters that win
- [2012-01-02 23:41:07] <Gunpowder_Symphony> I'm Gunpowder Symphony and I approved this message. http://chzmemebase.files.wordpress.com/2011/12/internet-memes-close-enough2.jpg
- [2012-01-02 23:41:10] <Falgaming> so we might get an deven BIGGER bonus
- [2012-01-02 23:41:12] <Falgaming> an even*
- [2012-01-02 23:41:50] <Ironybot> It occurs to me that a lot of their heat is probably gone, with their gas all burned off. Hillevi might be able to take on more than one now.
- [2012-01-02 23:41:57] <Falgaming> if we can get 6 coins it would rock
- [2012-01-02 23:42:11] <The_MAD_Gambler> Oho, Flash-freeze them?
- [2012-01-02 23:42:19] <Falgaming> because the odds are exponential
- [2012-01-02 23:42:25] <CaptainButthead> Why not put walls up?
- [2012-01-02 23:42:28] <Falgaming> so the risk is greater
- [2012-01-02 23:42:38] <Falgaming> and thus the blessings
- [2012-01-02 23:42:48] <The_MAD_Gambler> ARE GREATER
- [2012-01-02 23:42:54] <Ironybot> Walls aren't terribly practical in terms of return for the time/focus required- they'll be able to bash through them or go around with crazy supernatural speed.
- [2012-01-02 23:43:25] <MrTT> >Superhot, freakish monsters-oh, and eyeless too. Great.
- [2012-01-02 23:43:29] <MrTT> are we SURE they are even human?
- [2012-01-02 23:43:31] <Falgaming> also, the season pistols
- [2012-01-02 23:43:45] <CaptainButthead> Yeah, might be worth a shot with the summer gun
- [2012-01-02 23:43:46] <Falgaming> I did imply that they were Homunculus
- [2012-01-02 23:43:48] <The_MAD_Gambler> Remember what Bob said about Nazi-Experiments: They don't give a shit about humanity
- [2012-01-02 23:43:56] <CaptainButthead> i
- [2012-01-02 23:43:59] <Falgaming> or men tortured beyond madness
- [2012-01-02 23:44:01] <Gunpowder_Symphony> SCIENCE
- [2012-01-02 23:44:18] <Falgaming> which is why I wanted to shift their souls
- [2012-01-02 23:45:12] <Falgaming> hot hands lets us draw faster right?
- [2012-01-02 23:45:20] <The_MAD_Gambler> No.
- [2012-01-02 23:45:31] <Falgaming> what does it do then?
- [2012-01-02 23:45:39] <The_MAD_Gambler> It lets us switch weapons with lesser chance of us fumbling about
- [2012-01-02 23:45:48] <Falgaming> still works for me
- [2012-01-02 23:45:55] <Falgaming> ok, going for a pistol bonanza
- [2012-01-02 23:46:01] <Ironybot> Also lets us reload more effectively, although we don't really use that aspect of it since we've got Shadowbro around.
- [2012-01-02 23:46:10] <Falgaming> with gratuitous amounts of cheating
- [2012-01-02 23:46:31] <The_MAD_Gambler> If you're going to suggest making a gamble with IT, I'm gonna SUST it. Just saying.
- [2012-01-02 23:46:37] <Falgaming> why
- [2012-01-02 23:46:42] <CaptainButthead> If they can't see, how do they sense?
- [2012-01-02 23:47:06] <The_MAD_Gambler> Because now's not really the time for a Primary Ability
- [2012-01-02 23:47:17] <Falgaming> ...you ahve to explain that
- [2012-01-02 23:47:20] <Falgaming> have*
- [2012-01-02 23:47:26] <Falgaming> how is this not the time?
- [2012-01-02 23:47:30] <Falgaming> when is a better time?
- [2012-01-02 23:47:47] <The_MAD_Gambler> When SB's got all of their shadows?
- [2012-01-02 23:47:49] <MrTT> that last update... the explosion... that was just beutiful
- [2012-01-02 23:47:51] <Falgaming> the gamble could be undertaken in less than a second
- [2012-01-02 23:47:53] <MrTT> brings a tear to my eye
- [2012-01-02 23:48:25] <MrTT> all? what? I Thought SB only got ONE shadow and is currently wrangling it
- [2012-01-02 23:48:26] <Ironybot> Hey, guys. Last post Iron Trick was listed as having a +9 Artifact bonus; this post it seems to have a +10.
- [2012-01-02 23:48:33] <Falgaming> ok you know what, instead of arguing my case, imma just say fuck this and move on
- [2012-01-02 23:48:35] <CaptainButthead> woo
- [2012-01-02 23:48:36] <TMIoverload> The gamble isn't really helpful for us though. One only kills one, another could get us and the warehouse caught in a blackhole, and the third we don't know what it does
- [2012-01-02 23:48:36] <MrTT> last post IT upgraded ironybot
- [2012-01-02 23:48:39] <MrTT> didn't you notice
- [2012-01-02 23:48:40] <CaptainButthead> IT got better
- [2012-01-02 23:48:41] <The_MAD_Gambler> ^Upgrade
- [2012-01-02 23:48:55] <MrTT> [Fifth and Sixth Shots]
- [2012-01-02 23:48:55] <MrTT> 96+6Plan Bonus+9Magic Weapon/Artifact Bonus+2Shooting Trait Bonus=113%
- [2012-01-02 23:48:55] <MrTT> 96+6Plan Bonus+9Magic Weapon/Artifact Bonus+2Shooting Trait Bonus=113%
- [2012-01-02 23:48:55] <MrTT> >Item Trick Shooting Bonus +1
- [2012-01-02 23:49:07] <Ironybot> Unlocked a new ability did not strike me as something which would also grant a passive accuracy upgrade.
- [2012-01-02 23:49:10] <MrTT> a double 113%
- [2012-01-02 23:49:25] <Ironybot> Oh. Huh. I did miss that line.
- [2012-01-02 23:49:28] <The_MAD_Gambler> More is always better
- [2012-01-02 23:49:39] <MrTT> its not a passive accuracy bonus, its an increase in RAW magic which incidentally ALSO provides a bonus to rolls
- [2012-01-02 23:49:52] <MrTT> Rolls bonus is not JUST accuracy, as rolls over 100% do supernatural stuff, always
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- [2012-01-02 23:50:23] <The_MAD_Gambler> Mmmh...we need to roll 100+ with Devil Bonus when using Old Lonesome someday
- [2012-01-02 23:50:28] <MrTT> heh
- [2012-01-02 23:50:31] <TMIoverload> You know, it's possible Divine Energy Shot could kill these guys
- [2012-01-02 23:50:41] <MrTT> possible, we tried once and missed
- [2012-01-02 23:50:49] <The_MAD_Gambler> AGAIN
- [2012-01-02 23:50:53] <MrTT> mmm... what about divine energy shot NOT at the shadow
- [2012-01-02 23:50:55] <MrTT> but at the body
- [2012-01-02 23:51:06] <MrTT> I really wish we could contain them long enough for SB to finish digesting the one shadow he grabbed
- [2012-01-02 23:51:07] <mib_7n3884> I'd rather not get a devil bonus for Old Lonesome
- [2012-01-02 23:51:11] <MrTT> so that he could grab a SECOND shadow
- [2012-01-02 23:51:12] <mib_7n3884> Use it on the Matebas
- [2012-01-02 23:51:14] <TMIoverload> We don't know if that can be done at the shadow
- [2012-01-02 23:51:19] <MrTT> i mean, these are REALLY nice shadows
- [2012-01-02 23:51:25] <mib_7n3884> They're already demonic
- [2012-01-02 23:51:28] <The_MAD_Gambler> Devil Bonus makes the weapon go mojo, Grail.
- [2012-01-02 23:51:38] <mib_7n3884> I know mad
- [2012-01-02 23:51:48] <TMIoverload> Don't get greedy when our other loot and reputation is on the line. Those two things are helpful, and there will be more of these things
- [2012-01-02 23:51:53] <The_MAD_Gambler> Don't you want Old Lonesome get some magic?
- [2012-01-02 23:52:00] <mib_7n3884> Not particularly
- [2012-01-02 23:52:04] <The_MAD_Gambler> :/
- [2012-01-02 23:52:06] <TMIoverload> I'd rather Old Lonesome to get a 7777 bonus
- [2012-01-02 23:52:07] <mib_7n3884> You have John Doe running about
- [2012-01-02 23:52:12] <CaptainButthead> Too bad Silja can't be used on these things, but it's a good thing Sake warned us
- [2012-01-02 23:52:28] <MrTT> I think the IT upgraded from 96 being a really nice multiple of 3
- [2012-01-02 23:52:34] <MrTT> and a high roll too
- [2012-01-02 23:52:38] <The_MAD_Gambler> Hey, Look at the matebas-Their magic is quick draw, not imbuing the bullets with magic.
- [2012-01-02 23:52:47] <MrTT> a pair of 99 should be really awesome
- [2012-01-02 23:52:47] <The_MAD_Gambler> So if John Doe got shot with them...it's still the same.
- [2012-01-02 23:53:11] <MrTT> I think it is rather a waste to get in combat upgrades for a gun that is pretty weak or non magical
- [2012-01-02 23:53:24] <TMIoverload> Hah, Raging Judge a weak gun
- [2012-01-02 23:53:34] <MrTT> it is fairly cheap to upgrade at first, it gets really expensive later... the ONLY weapon we should aim to upgrade with such rolls are artifacts
- [2012-01-02 23:53:42] <MrTT> since artifacts CANNOT be upgraded any other way we know of
- [2012-01-02 23:53:53] <MrTT> once artifacted, thats it, they are done growing... in theory
- [2012-01-02 23:54:11] <The_MAD_Gambler> Well, what happens if...say, you have an artifact rifle, and an artifact saber. Slap the saber unto the rifle...Hmm.
- [2012-01-02 23:54:23] <MrTT> Bob said that wouldn't work IIRC
- [2012-01-02 23:54:34] <MrTT> When we discussed the AA-12 artifacting and mere artifacting
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- [2012-01-02 23:54:57] <MrTT> they have to be induced into artifacting within 10 seconds and fused within seconds of starting the process on each
- [2012-01-02 23:55:02] <MrTT> or it will fail and destroy the weaker one
- [2012-01-02 23:55:09] <The_MAD_Gambler> Oh well.
- [2012-01-02 23:55:25] <The_MAD_Gambler> But hey, if we actually did that...
- [2012-01-02 23:55:40] <MrTT> this made us concerned that artifacts are completely impossible to upgrade... until this second to last post where the IT suddenly upgraded via combat
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- [2012-01-02 23:56:12] <MrTT> and bob did then say on IRC the best way to make a weapon magic is to use it, kill massive amount of things with it, and then keep killing more and more
- [2012-01-02 23:56:24] <Ironybot> That wasn't an upgrade to its abilities, that was us growing more attuned to its power and better able to use it. It's possible that any other artifact would be the same way.
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- [2012-01-02 23:56:47] <MrTT> that is a possibility ironybot
- [2012-01-02 23:56:54] <MrTT> but it IS possible that it grew in ability as well
- [2012-01-02 23:57:09] <The_MAD_Gambler> Yeah, since we're a Godling
- [2012-01-02 23:58:02] <Ironybot> Godlings gain an affiliation bonus with divine artifacts, but that doesn't mean the artifacts become more powerful; it means the godlings can get more out of them than non-godlings.
- [2012-01-02 23:58:36] <Ironybot> Hand off Iront Trick to someone else and the +1 bonus that it just got won't carry, unless I greatly misunderstand the situation..
- [2012-01-02 23:59:20] <InsomniacBob> 4Ironybot's singular hypothesis is right, MrTT's alternative hypothesis is incorrect.
- [2012-01-02 23:59:32] <The_MAD_Gambler> IRONYBOT DOES IT ONCE AGAIN
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