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- #include <iostream>
- #include <SFML/Network.hpp>
- int main(int argc, char* argv[])
- {
- sf::IpAddress ip = sf::IpAddress::getLocalAddress();
- sf::TcpSocket socket;
- char connectionType, mode;
- std::string text = "Connected to: ";
- std::cout << "Enter (s) for Server or (c) for Client" << std::endl;
- std::cin >> connectionType;
- if (connectionType == 's')
- {
- sf::TcpListener listener;
- listener.listen(1234);
- listener.accept(socket);
- text += "Server";
- mode = 's';
- }
- else if (connectionType == 'c')
- {
- socket.connect(ip, 1234);
- text += "Client";
- mode = 'r';
- }
- else
- return 1;
- bool done = false;
- while (!done)
- {
- if (mode == 's')
- {
- std::getline(std::cin, text);
- sf::Packet packet;
- packet << text;
- socket.send(packet);
- packet.clear();
- mode = 'r';
- }
- else
- {
- sf::Packet packet;
- packet.clear();
- if (socket.receive(packet) == sf::Socket::Disconnected)
- {
- std::cout << "Disconnected!" << std::endl;
- break;
- }
- //This next line fixes the error just need to comment it out
- //text.reserve(1);
- packet >> text;
- packet.clear();
- std::cout << text << std::endl;
- mode = 's';
- }
- }
- system("pause");
- return 0;
- }
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