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- #
- # JCVaultListener 2.0+ Configuration. YAML configuration items rely on
- # indentation to mark the hierarchy/level amongst themselves. Make sure to
- # only use spaces for indentation. If you are seeing YAML parsing errors
- # while JCVaultListener is loading configurations, there is a good chance
- # that they may include tabs or that configuration items are not properly
- # indented.
- #
- #
- # Debug mode. If enabled, copies of all messages, actions, and
- # configuration settings are sent to server log.
- #
- debug: false
- #
- # Check player. If set to true, votes will be ignored for players that have
- # never logged onto the server. If set to false, any player vote will be
- # accepted. Turn this option on if you are receiving excessive vote spam
- # from top list sites.
- #
- checkPlayer: false
- #
- # Broadcast vote flag. Enable/disable broadcasting a configurable server
- # message whenever a vote is received for the server.
- #
- broadcastVote: true
- #
- # Configurable messages. Messages can be made multi-line by including a
- # newline character (\n). For example
- #
- # confirm: "Line 1\nLine 2\nLine 3"
- #
- # configures the vote confirmation message to consist of three lines
- #
- # Line 1
- # Line 2
- # Line 3
- #
- # Multi-line messages MUST be enclosed in double quotes ("). Furthermore,
- # color and font annotations are applicable to a single line. For example,
- # if you want all three lines in the above example to display in gold, you
- # need to apply gold to each line as follows:
- #
- # confirm: "&6Line 1\n&6Line 2\n&6Line 3"
- #
- # It should also be noted that Minecraft chat displays are limited to a
- # width of 55 characters in total. Lines longer than 55 characters are
- # wrapped and color/font annotations are not carried forward to subsequent
- # lines.
- #
- messages:
- #
- # Vote confirmation sent to an online player.
- #
- confirm: "Thanks {IGN}, for voting on {SERVICE}!"
- #
- # Payment confirmation message sent to an online player after currency
- # units have been added to a valid economy account.
- #
- payment: "{AMOUNT} has been added to your {ECONOMY} balance."
- #
- # Server message that is broadcast whenever a vote is received. Only
- # sent if broadcastVote is enabled.
- #
- broadcast: "The server was voted for by {IGN}!"
- #
- # Currency unit adornments.
- #
- currency:
- #
- # A prefix to add before the currency amount
- #
- prefix: ''
- #
- # A suffix to add after the currency amount
- #
- suffix: ''
- #
- # Reward configurations. Use this section to configure rewards for
- # different voting services. The 'default' configuration is used when
- # there isn't a more specific configuration for a voting service. For
- # example, the following configuration
- #
- # rewards:
- # minecraftservers:
- # type: fixed
- # amount: 300.0
- # rate: 1.00
- # Minestatus:
- # type: fixed
- # amount: 300.0
- # rate: 1.00
- #
- # will reward players 50 currency units when voting on Minestatus and 30
- # currency units when voting on other services.
- #
- # Each voting service is identified by its SERVICE_NAME as given in the
- # vote notification. This name is set by the voting service, NOT
- # JCVaultListener. If you are not sure what to use, contact the voting
- # service and ask. The following list contains some SERVICE_NAMEs for
- # popular voting services.
- #
- # www.minestatus.net -> Minestatus
- # minecraftservers.net -> minecraftservers
- # mcserverlist.net -> MCSL
- # minecraft-server-list.com -> Minecraft-Server-List.com
- #
- # If you come across other voting services, please feel free to drop a
- # note in the VaultListener's BukkitDev discussion and we'll gladly add it
- # to the list. Please make sure to provide the website address and
- # SERVICE_NAME they use.
- #
- # If you find a SERVICE_NAME that contains spaces or other special
- # characters outside of dashes ('-'), underscores ('_'), or periods ('.'),
- # you'll want to enclose its identifier in quotes. For example, assume a
- # voting service that uses the following SERVICE_NAME
- #
- # Awesome & Best Votes!!
- #
- # its vote configuration would be as follows
- #
- # rewards:
- # 'Awesome & Best Votes!!':
- # type: fixed
- # amount: 100.00
- # rate: 0.00
- #
- rewards:
- #
- # Default vote configuration used when no specific vote service
- # configuration is given. If a default configuration is not given,
- # JCVaultListener will reward 30 currency units for each received vote.
- #
- default:
- #
- # Reward type. If set to 'fixed' each player receives a fixed reward as
- # set by 'amount:'. If set to 'rate', each player is rewarded a
- # percentage (as set by 'rate:') of their current balance or the fixed
- # amount, whichever one is greater.
- #
- type: fixed
- #
- # The number of fixed currency units to pay for each vote or the
- # minimum currency units to pay for rate-based rewards.
- #
- amount: 30.0
- #
- # The rate used to calculate a rate-based reward ranging from 0.00 to
- # 1.00. E.g. 1.0 = 100%, 0.50 = 50%, 0.0075 = 0.75%
- #
- rate: 1.00
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