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TheInsidiousOne

Playgreat Mar18

Mar 18th, 2020
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  1. Playgreat Fennec
  2. Level 4 DARK Cyberse/Effect
  3. 1600/200
  4. If a face-up "Playgreat" monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is used as material for the Link Summon of a "Playgreat" monster: You can Set 1 "Playgreat" Trap directly from your Deck. You can only use each effect of "Playgreat Fennec" once per turn.
  5.  
  6. Playgreat Sharpshooter
  7. Level 4 DARK Cyberse/Effect
  8. 500/1800
  9. You can pay 500 LP; Special Summon this card from your hand. You can only use this effect of "Playgreat Sharpshooter" once per turn. A "Playgreat" Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  10. ● If it is Xyz Summoned: It gains 500 ATK, also inflict 500 damage to your opponent.
  11.  
  12. Playgreat Kaiser
  13. Level 8 DARK Cyberse/Effect
  14. 2000/2000
  15. You can banish 1 "Playgreat" Xyz Monster from your GY; Special Summon this card from your hand. You can only use this effect of "Playgreat Kaiser" once per turn. If this card is used for the Xyz Summon of a "Playgreat" Xyz Monster, you can treat it as 2 monsters.
  16.  
  17. Playguriboh
  18. Level 1 DARK Cyberse/Effect
  19. 300/200
  20. (This card is always treated as a "Playgreat" card.)
  21. If this card was Special Summoned by the effect of "Playguriboh", it becomes Level 4. When your opponent activates a card or effect that targets 1 "Playgreat" monster you control (Quick Effect): You can Special Summon this card from your hand, and if you do, negate the activation.
  22.  
  23. Prime Playgreat Dragon
  24. Rank 8 DARK Cyberse/Xyz/Effect
  25. 3000/2500
  26. 2 Level 8 Cyberse monsters
  27. Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; attach it to this card as material. When this card is destroyed and sent to the GY while it has material: You can Special Summon this card from your GY, then gain LP equal to the original ATK of this card. "Playgreat Dragon" must be in your GY to activate and to resolve this effect. If this card is Special Summoned this way, it cannot activate its effects for the rest of this turn.
  28.  
  29. Playcode Talker
  30. Link-3 DARK Cyberse/Link/Effect
  31. 2300/BL B BR
  32. 2+ Cyberse monsters
  33. (This card is always treated as a "Playgreat" card.)
  34. If this card is Link Summoned using an Xyz Monster that has material, as material: You can activate this effect; this card gains 500 ATK for each material those Xyz Monsters had on the field. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of "Playcode Talker" once per turn.
  35.  
  36. Playgreat Trophy
  37. Normal Spell
  38. If a "Playgreat" card is in your Field Zone: Reveal 1 "Playgreat" Link Spell in your hand; place it on the bottom of the Deck, then draw 3 cards. You can only activate 1 "Playgreat Trophy" per turn.
  39.  
  40. Playgreat Universe
  41. Field Spell
  42. All Xyz Monsters you control gain 300 ATK. Xyz Summons of Cyberse Xyz Monsters cannot be negated. You can target 1 "Playgreat" Xyz Monster you control; Special Summon from your Deck, 1 "Playgreat" monster with the same name as 1 of that target's materials. You can only use this effect of "Playgreat Universe" once per turn.
  43.  
  44. Playgreat Expo
  45. Normal Trap
  46. Tribute 1 "Playgreat" Xyz Monster; gain LP equal to that monster's Rank x 300. You can banish this card from your GY; gain 300 LP for each "Playgreat" monster in your GY.
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