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- #include <a_samp>
- public OnFilterScriptInit()
- {
- print("OnFilterScriptInit");
- return 1;
- }
- public OnFilterScriptExit()
- {
- print("OnFilterScriptExit");
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- print("OnPlayerRequestClass");
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- print("OnPlayerConnect");
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- print("OnPlayerDisconnect");
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- print("OnPlayerSpawn");
- return 1;
- }
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