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- +i like your bgm
- +standard gun is nice and best weapon in the game but his sfx need more strenght
- +Shotgun feels great,i like its sfx and effects but that's a shame has way too much recoil when charged beforehand(huge recoil in lethal bordless level was it intentional?) and this forced me to not use it or even pick it up
- +ice gun:i love snowflakes particles,not so much it's sfx(was that taken from a vacuum cleaner?)freezing duration is way too low against the huge chainsaw mob (beating that guy is super frustrating reasons below)
- -movements feels way too inaccurate for the type of gameplay i think you want??(fast and agile or atleast that's what you comunicate when mobs are faster than you),too many times i fell into space because i tried to avoid mobs without success
- -no invincibility frame on hit(i died in 1 shot after being charged into a wall) and this means enemy can perma-push you into the void (very frustrating and feels very unfair)
- -tutorials need to disappear after the first time because they get in the way when fighting the small red guys (fighting them in large spaces is better so i backtracked a little)
- -fix mob's collision with walls and obstacles because they can go through them sometimes
- -chests hurts you if you shoot it from short distance(intentional???)
- -walls don't disappear when you go near them this is a huge problem especially if you place mobs BEHIND IT so you never see them charging/exploding in your face
- -boss:charged into the wall the same second the room opened this means i just stood there hitting it with my guns for 5 minutes straight doing no damage (i guess i will never see the boss die from those huge invulnerable flaming pots)
- i dont think this is a good level for a new player,way too many things can go wrong and kill you,new enemies are introduced too fast one room after another,overall a more frustrating experience than a fun one
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