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GunCat Feedback

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Mar 9th, 2017
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  1. +i like your bgm
  2. +standard gun is nice and best weapon in the game but his sfx need more strenght
  3. +Shotgun feels great,i like its sfx and effects but that's a shame has way too much recoil when charged beforehand(huge recoil in lethal bordless level was it intentional?) and this forced me to not use it or even pick it up
  4. +ice gun:i love snowflakes particles,not so much it's sfx(was that taken from a vacuum cleaner?)freezing duration is way too low against the huge chainsaw mob (beating that guy is super frustrating reasons below)
  5. -movements feels way too inaccurate for the type of gameplay i think you want??(fast and agile or atleast that's what you comunicate when mobs are faster than you),too many times i fell into space because i tried to avoid mobs without success
  6. -no invincibility frame on hit(i died in 1 shot after being charged into a wall) and this means enemy can perma-push you into the void (very frustrating and feels very unfair)
  7. -tutorials need to disappear after the first time because they get in the way when fighting the small red guys (fighting them in large spaces is better so i backtracked a little)
  8. -fix mob's collision with walls and obstacles because they can go through them sometimes
  9. -chests hurts you if you shoot it from short distance(intentional???)
  10. -walls don't disappear when you go near them this is a huge problem especially if you place mobs BEHIND IT so you never see them charging/exploding in your face
  11. -boss:charged into the wall the same second the room opened this means i just stood there hitting it with my guns for 5 minutes straight doing no damage (i guess i will never see the boss die from those huge invulnerable flaming pots)
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  13. i dont think this is a good level for a new player,way too many things can go wrong and kill you,new enemies are introduced too fast one room after another,overall a more frustrating experience than a fun one
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