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MaxwellEdison

_mizutsune_portrait_meshes

Jun 23rd, 2016
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  1. objectTypes = {
  2. pdxmesh = {
  3. name = "mizutsune_portrait_01_mesh"
  4. file = "gfx/models/portraits/mizutsune/mizutsune_portrait_01.mesh"
  5. animation = { id = "idle" type = "mizutsune_01_portrait_happy_animation"}
  6. scale = 1.0
  7.  
  8. meshsettings = {
  9. name = "headTopShape"
  10. index = 0
  11. texture_diffuse = "Tamamitsune_Split.dds"
  12. texture_normal = "nospec.dds"
  13. texture_specular = "nospec.dds"
  14. shader = "PdxMeshPortrait"
  15. }
  16.  
  17. meshsettings = {
  18. name = "JawShape"
  19. index = 0
  20. texture_diffuse = "Tamamitsune_Split.dds"
  21. texture_normal = "nospec.dds"
  22. texture_specular = "nospec.dds"
  23. shader = "PdxMeshPortrait"
  24. }
  25.  
  26. meshsettings = {
  27. name = "NeckShape"
  28. index = 0
  29. texture_diffuse = "Tamamitsune_Split.dds"
  30. texture_normal = "nospec.dds"
  31. texture_specular = "nospec.dds"
  32. shader = "PdxMeshPortrait"
  33. }
  34.  
  35. meshsettings = {
  36. name = "PetalShape"
  37. index = 0
  38. texture_diffuse = "Tamamitsune_Split.dds"
  39. texture_normal = "nospec.dds"
  40. texture_specular = "nospec.dds"
  41. shader = "PdxMeshPortrait"
  42. }
  43.  
  44. meshsettings = {
  45. name = "teethBottomShape"
  46. index = 0
  47. texture_normal = "nospec.dds"
  48. texture_specular = "nospec.dds"
  49. shader = "PdxMeshPortrait"
  50. shader = "PdxMeshRunemaster"
  51. }
  52.  
  53. meshsettings = {
  54. name = "teethTopShape"
  55. index = 0
  56. texture_diffuse = "Tamamitsune_Split.dds"
  57. texture_normal = "nospec.dds"
  58. texture_specular = "nospec.dds"
  59. shader = "PdxMeshPortrait"
  60. }
  61. }
  62. }
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