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RisingAnonHere

Metal GEAR

Sep 27th, 2014
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  1. >Drop in
  2. How does it taste?: Survival skills and minor poison resistance
  3. BEES!!!: Or some other animal minion, your choice
  4. Psychic: Can specialize in telepathy or telekinesis. Improves communication with BEES
  5.  
  6. >Combat Unit
  7. Marksman: Shoot better than average soldier
  8. Most men would be dead by now: self-explanatory
  9. CQC: See Rising Jump. Improved strength with above.
  10.  
  11. >R&D Unit
  12. Obligatory Science Skill: Let's you science things.
  13. Box-tech: Let's you design MGS gadgets.
  14. something-something-Otacon-reference: Let's you build Metal Gears or AI weapons. Build top-tier MGS gear with Box-Tech.
  15. Hyperactive Metabolism: You heal from eating, and will automatically eat food near you when low on health.
  16.  
  17. >Intel Unit
  18. Lay of the Land: Good understanding of terrain and customs in starting location, easier time learning these elsewhere.
  19. Fairy Disguise: Disguise skill.
  20. Phantom: Super-duper stealthy guy. Improved camo with Fairy Disguise
  21. Gun Enthusiast: Can recognize any gun and how it works simply by holding it.
  22. 10-Year Vet: You are completely unfazed by any weird shit that happens, and think rationally at all times.
  23. Omni-Keyed: You can use any gun like a pro, regardless of locks.
  24.  
  25. Drawbacks:
  26. Superstitious: You believe wholesale in any and all myths you come across.
  27. Metal GEAR?: You repeat everything said to you like a idiot. Shit gets annoying.
  28. I.B.S: You constantly shit yourself, and no one wants to go near you unless they want to murder you.
  29. Weirdness Magnet: For some reason, all the weird events of the Metal Gear series happen around you.
  30. Flaccid Snake: You are a defective clone of Liquid. You are now on the hit-list for Foxdie, have accelerated aging, and suck at life.
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