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- ioCow holomatch 1.35 win_mingw-x86 Dec 28 2008
- ----- FS_Startup -----
- Current search path:
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak6.pk3 (27 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak5_beta9_0.pk3 (168 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak5_beta8_1.pk3 (85 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak4.pk3 (988 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak2.pk3 (252 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak1.pk3 (4701 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak0.pk3 (764 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition/RPG-X2
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\zzrpg_voy4.pk3 (439 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak92.pk3 (9 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak3.pk3 (1685 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak2.pk3 (794 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak1.pk3 (67 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak0.pk3 (19069 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition/baseEF
- ----------------------
- 29048 files in pk3 files
- execing default.cfg
- com_zoneMegs will be changed upon restarting.
- execing hmconfig.cfg
- execing autoexec.cfg
- Hunk_Clear: reset the hunk ok
- ----- Client Initialization -----
- ----- Initializing Renderer ----
- -------------------------------
- QKEY found.
- ----- Client Initialization Complete -----
- ----- R_Init -----
- SDL using driver "windib"
- Initializing OpenGL display
- Estimated display aspect: 1.778
- ...setting mode -1: 1920 1080
- Using 8/8/8 Color bits, 24 depth, 0 stencil display.
- Available modes: '1920x1080 1280x720 1366x768 1600x900 1360x768 1280x768 1280x800 1440x900 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 1600x1200 720x576 1280x1024'
- GL_RENDERER: GeForce GTX 650 Ti/PCIe/SSE2
- Initializing OpenGL extensions
- ...ignoring GL_EXT_texture_compression_s3tc
- ...ignoring GL_S3_s3tc
- ...using GL_EXT_texture_env_add
- ...using GL_ARB_multitexture
- ...using GL_EXT_compiled_vertex_array
- ...using GL_EXT_texture_filter_anisotropic (max: 16)
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce GTX 650 Ti/PCIe/SSE2
- GL_VERSION: 4.3.0
- GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_regis
- GL_MAX_TEXTURE_SIZE: 16384
- GL_MAX_TEXTURE_UNITS_ARB: 4
- PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
- MODE: -1, 1920 x 1080 fullscreen hz:N/A
- GAMMA: hardware w/ 0 overbright bits
- rendering primitives: single glDrawElements
- texturemode: GL_LINEAR_MIPMAP_LINEAR
- picmip: 0
- texture bits: 0
- multitexture: enabled
- compiled vertex arrays: enabled
- texenv add: enabled
- compressed textures: disabled
- Forcing glFinish
- Initializing Shaders
- ----- finished R_Init -----
- ------ Initializing Sound ------
- Loading "OpenAL32.dll"...
- Allocated 96 sources.
- OpenAL default capture device is 'Microphone (3- Wireless Stereo '
- OpenAL capture device opened.
- OpenAL info:
- Vendor: Creative Labs Inc.
- Version: 1.1
- Renderer: Software
- AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
- ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
- Device: Generic Software
- Available Devices:
- Generic Software
- Sound initialization successful.
- --------------------------------
- Loading dll file ui.
- Sys_LoadDll(C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\uix86.dll)...
- Sys_LoadDll(C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\uix86.dll): succeeded ...
- Sys_LoadDll(ui) found vmMain function at 66F014C0
- 35 arenas parsed
- 69 bots parsed
- --- Common Initialization Complete ---
- Winsock Initialized
- Hostname: Atantis8
- IP6: fe80::d865:86f:2b11:4fc9%26
- IP6: 2620:9b::1915:3107
- IP6: fe80::bcb1:7f57:2abb:6749%13
- IP6: fe80::b863:b3f0:5090:bb8c%16
- IP: 25.21.49.7
- IP: 192.168.0.101
- IP: 107.6.80.72
- Opening IP6 socket: [::]:27960
- Opening IP socket: 0.0.0.0:27960
- ]\
- ]/map rpg_voy4
- ------ Server Initialization ------
- Server: rpg_voy4
- RE_Shutdown( 0 )
- Hunk_Clear: reset the hunk ok
- ----- R_Init -----
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce GTX 650 Ti/PCIe/SSE2
- GL_VERSION: 4.3.0
- GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_regis
- GL_MAX_TEXTURE_SIZE: 16384
- GL_MAX_TEXTURE_UNITS_ARB: 4
- PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
- MODE: -1, 1920 x 1080 fullscreen hz:N/A
- GAMMA: hardware w/ 0 overbright bits
- rendering primitives: single glDrawElements
- texturemode: GL_LINEAR_MIPMAP_LINEAR
- picmip: 0
- texture bits: 0
- multitexture: enabled
- compiled vertex arrays: enabled
- texenv add: enabled
- compressed textures: disabled
- Forcing glFinish
- Initializing Shaders
- ----- finished R_Init -----
- ----- FS_Startup -----
- Current search path:
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak6.pk3 (27 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak5_beta9_0.pk3 (168 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak5_beta8_1.pk3 (85 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak4.pk3 (988 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak2.pk3 (252 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak1.pk3 (4701 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\pak0.pk3 (764 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition/RPG-X2
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\zzrpg_voy4.pk3 (439 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak92.pk3 (9 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak3.pk3 (1685 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak2.pk3 (794 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak1.pk3 (67 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition\baseEF\pak0.pk3 (19069 files)
- C:\Program Files\The Last Outpost RPG-X Complete Edition/baseEF
- ----------------------
- 58096 files in pk3 files
- Loading dll file qagame.
- Sys_LoadDll(C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\qagamex86.dll)...
- Sys_LoadDll(C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\qagamex86.dll): succeeded ...
- Sys_LoadDll(qagame) found vmMain function at 200352F2
- ------- Game Initialization -------
- gamename: rpg-x2
- gamedate: Feb 28 2013
- Float to int casting behaviour: ISO compliant
- Not logging to disk.
- ------- G_LuaInit -------
- scripts/lua/rpg_voy4/rpg_voy4.lua Loaded
- 1 map files parsed
- ------- G_LuaInit Finish -------
- Usables file maps/rpg_voy4.usables located. Proceeding to load scan data.
- Locations file maps/rpg_voy4.locations located. Proceeding to load scan data.
- ^1No { found in vector.
- ^1Invalid origin entry in maps/rpg_voy4.locations!
- ^1ERROR: Couldn't read in file: serverchange.cfg!
- ^1ERROR: Couldn't read in file: mapchange.cfg!
- ^1ERROR: Couldn't read in file: maps/rpg_voy4.holodeck!
- G_LoadTimedMessages - timedmessages.cfg not beginning with '{'
- 47 teams with 93 entities
- 12 items registered
- -----------------------------------
- ------- BotLib Initialization -------
- loaded weapons.c
- loaded items.c
- loaded syn.c
- loaded rnd.c
- loaded match.c
- ------------ Map Loading ------------
- trying to load maps/rpg_voy4.aas
- ^1Fatal: can't open maps/rpg_voy4.aas
- 69 bots parsed
- 35 arenas parsed
- Initializing RPG-X Globals...755 entities loaded.
- COMPLETED
- --ui_transporter
- --target_shiphealth
- --ui_msd
- ,.
- ..:, :Xt. ,:.
- ,=+t: .IRX= :++=.
- .=iVt:. :RYYI. .itt+
- .:tXI=;. tRtiV; ,IYY:.
- .+;ii=;. ,XVi+Vt. :tIi+
- .;ti;;:. +RI++IY, ,+tt=.
- ,++YY;. ,XXi+++X= ;IYI=.
- ;ttY+;. .,=iVRI++++YX+;. ;VYt;
- .;ii+=, .;IXRRXVi++++iVRXVi:. ,=iii.
- .==;ti, .;YRRVVXYii+++++IVIVRXt, ,+=tI=
- .iitY=, .tRRVXXVRV+++ii++YRXVIYXV; :tYti,
- .+iii=,,IBVVXYiiXViiiiiiitVtIXViVR= ,+t+I:
- =+=I:.tBVXVt=;tRIiiiiiiiiXi:=YXiIX; :+=It;
- .;;tYt:;RVVV+=:,YRiiiiiiiiiYI,.:IXiVY..+IYi=
- .ti=t+;tRIXi;, :XViiiiiiiiiIV: ,YViX=.:titt.
- iY++I;YVYY=: +BIiiiiiiiiiiX= +XiVi;i++Vi,
- ,+YYYI:VYYY;. .YRiiiiiiiiiiiVt. ;RIYt:IIVVi:
- ,+tYXi;YVIX; ;RVtiiiiIXXtiiVI, iRIVt,=XVit:
- .+iiti++XiXI. iBIiiiiYXIIXtiIV: :XXIV++;i+iI;.
- ;Ii=ii:VYtRi,VRtiiiVVi=;IXitX=;VBYXI=i+;iV+;.
- ;tYtVt;;XYIRXBVttiVV+;:.:VYiXVRBVXY+;+IYVt+,
- =iiItii,=XVIRRIttXV+=:..,tRtVBXVRI+=i:iIit+.
- :t==++I:.=YXYIIiYBXYIttIVRBYtVXXI+;;t+;;+Y=,
- +I=;+Y= .:IRItYIVXRRRBBRXXVIRY+=;.:i=;iVi;.
- .+IYVV+: +BYXXVXXXXXXXXXVRVVi;:.:;tVYY+=:
- .+ttii+ .IBXY++ittIIIti++tXXi, .++=tI+;:
- ;YYtIY;;VBI+;:,::;;;;;:,:IBt,::tItYV=.
- =IYYI++ti+;, ....... :Xt;i=iYYI+;.
- .:+i++ii;;. .=i=+i=t+;;:.
- ,tYIVI==:,.. ..,;=+iYIVt:..
- ,itt+iIYYti;. ,;itYIIt:iIi=;.
- .:;;:+tIIVIi:.;iYYIii+=:,;;:.
- . ,:=itIXi.tXYit=;::, .
- .+tti=,,iIt+;.
- .:;;:. ,;;;:.
- -----------------------------------
- G_PickTarget: target bridgeviewerangle not found
- ********************
- ERROR: CL_ParseGamestate: bad command byte
- ********************
- ----- Server Shutdown (Server crashed: CL_ParseGamestate: bad command byte) -----
- ==== ShutdownGame ====
- AAS shutdown.
- ---------------------------
- RE_Shutdown( 0 )
- Hunk_Clear: reset the hunk ok
- ----- R_Init -----
- GL_VENDOR: NVIDIA Corporation
- GL_RENDERER: GeForce GTX 650 Ti/PCIe/SSE2
- GL_VERSION: 4.3.0
- GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_regis
- GL_MAX_TEXTURE_SIZE: 16384
- GL_MAX_TEXTURE_UNITS_ARB: 4
- PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
- MODE: -1, 1920 x 1080 fullscreen hz:N/A
- GAMMA: hardware w/ 0 overbright bits
- rendering primitives: single glDrawElements
- texturemode: GL_LINEAR_MIPMAP_LINEAR
- picmip: 0
- texture bits: 0
- multitexture: enabled
- compiled vertex arrays: enabled
- texenv add: enabled
- compressed textures: disabled
- Forcing glFinish
- Initializing Shaders
- ----- finished R_Init -----
- Loading dll file ui.
- Sys_LoadDll(C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\uix86.dll)...
- Sys_LoadDll(C:\Program Files\The Last Outpost RPG-X Complete Edition\RPG-X2\uix86.dll): succeeded ...
- Sys_LoadDll(ui) found vmMain function at 66F014C0
- 35 arenas parsed
- 69 bots parsed
- ----- CL_Shutdown -----
- OpenAL capture device closed.
- RE_Shutdown( 1 )
- ----- CL_Shutdown -----
- WARNING: Recursive shutdown
- ----- CL_Shutdown -----
- WARNING: Recursive shutdown
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