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  1. font size="9pt" color="#7f7f7f">12:38:20 PM 663 43 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  2. 12:38:20 PM 663 43 DEBUG: [FSM] Phase: entered // State: bet_spin
  3. 12:38:20 PM 663 43 DEBUG: computeSpinDelay dt = 2.891
  4. 12:38:20 PM 663 43 DEBUG: onBetSpinEntered. spinDelay = 0
  5. 12:38:20 PM 664 42 DEBUG: Player chips: 485716
  6. 12:38:20 PM 664 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  7. 12:38:21 PM 668 39 DEBUG: [internalLoadComplete] slots/dospin 0.135
  8. 12:38:21 PM 669 37 DEBUG: //// BET RESPONSE: 0 (Scatter)
  9. 12:38:23 PM 806 52 DEBUG: Player chips: 475723
  10. 12:38:23 PM 806 52 WARNING: No control named controls_effectHolder found.
  11. 12:38:23 PM 807 51 DEBUG: StateMachine popState handleReelsStopped()
  12. 12:38:23 PM 807 51 DEBUG: transition from bet_spin is RETURN
  13. 12:38:23 PM 807 51 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  14. 12:38:23 PM 807 51 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  15. 12:38:23 PM 807 51 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  16. 12:38:23 PM 807 51 DEBUG: autoSpin called
  17. 12:38:23 PM 807 51 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  18. 12:38:23 PM 807 51 DEBUG: transition to bet_spin is call
  19. 12:38:23 PM 807 51 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  20. 12:38:23 PM 807 51 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  21. 12:38:23 PM 807 51 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  22. 12:38:23 PM 807 51 DEBUG: [FSM] Phase: entered // State: bet_spin
  23. 12:38:23 PM 807 51 DEBUG: computeSpinDelay dt = 2.912
  24. 12:38:23 PM 807 51 DEBUG: onBetSpinEntered. spinDelay = 0
  25. 12:38:23 PM 808 51 DEBUG: Player chips: 475723
  26. 12:38:23 PM 808 51 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  27. 12:38:24 PM 814 49 DEBUG: [internalLoadComplete] slots/dospin 0.141
  28. 12:38:24 PM 815 46 DEBUG: //// BET RESPONSE: 0 (Miss)
  29. 12:38:27 PM 961 54 DEBUG: Player chips: 465728
  30. 12:38:27 PM 961 54 WARNING: No control named controls_effectHolder found.
  31. 12:38:27 PM 962 54 DEBUG: StateMachine popState handleReelsStopped()
  32. 12:38:27 PM 962 54 DEBUG: transition from bet_spin is RETURN
  33. 12:38:27 PM 962 54 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  34. 12:38:27 PM 962 54 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  35. 12:38:27 PM 962 54 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  36. 12:38:27 PM 962 54 DEBUG: autoSpin called
  37. 12:38:27 PM 962 54 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  38. 12:38:27 PM 962 54 DEBUG: transition to bet_spin is call
  39. 12:38:27 PM 962 54 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  40. 12:38:27 PM 962 54 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  41. 12:38:27 PM 962 54 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  42. 12:38:27 PM 962 54 DEBUG: [FSM] Phase: entered // State: bet_spin
  43. 12:38:27 PM 962 54 DEBUG: computeSpinDelay dt = 2.9010000000000002
  44. 12:38:27 PM 962 54 DEBUG: onBetSpinEntered. spinDelay = 0
  45. 12:38:27 PM 963 52 DEBUG: Player chips: 465728
  46. 12:38:27 PM 963 52 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  47. 12:38:27 PM 969 48 DEBUG: [internalLoadComplete] slots/dospin 0.149
  48. 12:38:27 PM 970 45 DEBUG: //// BET RESPONSE: 11000 (Scatter)
  49. 12:38:27 PM 976 47 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerData
  50. 12:38:27 PM 980 50 DEBUG: [internalLoadComplete] common/playerData 0.101
  51. 12:38:30 PM 113 52 DEBUG: Player chips: 466732 + 11000 = 477732
  52. 12:38:30 PM 113 52 DEBUG: hasPayout() = true hasFreeSpins() = false
  53. 12:38:30 PM 113 52 DEBUG: change to show_paylines celebrationDelay 0.5
  54. 12:38:30 PM 138 49 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  55. 12:38:30 PM 138 49 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  56. 12:38:30 PM 138 49 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  57. 12:38:30 PM 138 49 DEBUG: [FSM] Phase: entered // State: show_paylines
  58. 12:38:43 PM 782 50 ERROR: SoundManager::Failed to load sound from sound list for sound ID Floater_Click
  59. 12:38:44 PM 837 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "Concurrents-assets/ProfileContainer"
  60. 12:38:44 PM 837 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "Profile/Arrow_Yellow"
  61. 12:38:44 PM 837 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "null_NonFocus"
  62. 12:38:46 PM 941 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/acceptReward
  63. 12:38:46 PM 949 50 DEBUG: [internalLoadComplete] common/acceptReward 0.161
  64. 12:38:46 PM 949 50 DEBUG: Handle complete - common/acceptReward
  65. 12:38:46 PM 949 50 DEBUG: Successfully processed a Pending Reward
  66. 12:38:46 PM 949 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerData
  67. 12:38:46 PM 950 50 DEBUG: nothing to process from queue
  68. 12:38:47 PM 955 52 DEBUG: [internalLoadComplete] common/playerData 0.116
  69. 12:38:48 PM 30 53 DEBUG: StateMachine popState
  70. 12:38:48 PM 30 53 DEBUG: transition from show_paylines is RETURN
  71. 12:38:48 PM 30 53 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  72. 12:38:48 PM 30 53 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  73. 12:38:48 PM 30 53 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  74. 12:38:48 PM 30 53 DEBUG: autoSpin called
  75. 12:38:48 PM 31 52 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  76. 12:38:48 PM 31 52 DEBUG: transition to bet_spin is call
  77. 12:38:48 PM 31 52 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  78. 12:38:48 PM 31 52 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  79. 12:38:48 PM 31 52 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  80. 12:38:48 PM 31 52 DEBUG: [FSM] Phase: entered // State: bet_spin
  81. 12:38:48 PM 31 52 DEBUG: computeSpinDelay dt = 21.363
  82. 12:38:48 PM 31 52 DEBUG: onBetSpinEntered. spinDelay = 0
  83. 12:38:48 PM 32 52 DEBUG: Player chips: 466730
  84. 12:38:48 PM 32 52 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  85. 12:38:48 PM 44 53 DEBUG: [internalLoadComplete] slots/dospin 0.252
  86. 12:38:48 PM 45 50 DEBUG: //// BET RESPONSE: 2000 (Scatter)
  87. 12:38:50 PM 109 52 DEBUG: Reel 3 anticipation start
  88. 12:38:50 PM 109 52 DEBUG: Reel 4 anticipation start
  89. 12:38:58 PM 516 53 DEBUG: Reel 3 anticipation stop
  90. 12:38:58 PM 516 53 DEBUG: Reel 4 anticipation stop
  91. 12:38:58 PM 516 53 DEBUG: Player chips: 456730 + 2000 = 458730
  92. 12:38:58 PM 516 53 DEBUG: hasPayout() = true hasFreeSpins() = false
  93. 12:38:58 PM 516 53 DEBUG: change to show_paylines celebrationDelay 0.5
  94. 12:38:59 PM 542 52 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  95. 12:38:59 PM 542 52 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  96. 12:38:59 PM 542 52 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  97. 12:38:59 PM 542 52 DEBUG: [FSM] Phase: entered // State: show_paylines
  98. 12:39:07 PM 942 52 DEBUG: StateMachine popState
  99. 12:39:07 PM 942 52 DEBUG: transition from show_paylines is RETURN
  100. 12:39:07 PM 942 52 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  101. 12:39:07 PM 942 52 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  102. 12:39:07 PM 942 52 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  103. 12:39:07 PM 942 52 DEBUG: autoSpin called
  104. 12:39:07 PM 943 53 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  105. 12:39:07 PM 943 53 DEBUG: transition to bet_spin is call
  106. 12:39:07 PM 943 53 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  107. 12:39:07 PM 943 53 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  108. 12:39:07 PM 943 53 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  109. 12:39:07 PM 943 53 DEBUG: [FSM] Phase: entered // State: bet_spin
  110. 12:39:07 PM 943 53 DEBUG: computeSpinDelay dt = 18.155
  111. 12:39:07 PM 943 53 DEBUG: onBetSpinEntered. spinDelay = 0
  112. 12:39:07 PM 944 52 DEBUG: Player chips: 458730
  113. 12:39:07 PM 944 52 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  114. 12:39:07 PM 950 52 DEBUG: [internalLoadComplete] slots/dospin 0.136
  115. 12:39:07 PM 951 47 DEBUG: //// BET RESPONSE: 0 (Miss)
  116. 12:39:10 PM 59 62 DEBUG: Player chips: 448770
  117. 12:39:10 PM 59 62 WARNING: No control named controls_effectHolder found.
  118. 12:39:10 PM 60 57 DEBUG: StateMachine popState handleReelsStopped()
  119. 12:39:10 PM 60 57 DEBUG: transition from bet_spin is RETURN
  120. 12:39:10 PM 60 57 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  121. 12:39:10 PM 60 57 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  122. 12:39:10 PM 60 57 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  123. 12:39:10 PM 60 57 DEBUG: autoSpin called
  124. 12:39:10 PM 60 57 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  125. 12:39:10 PM 60 57 DEBUG: transition to bet_spin is call
  126. 12:39:10 PM 60 57 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  127. 12:39:10 PM 60 57 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  128. 12:39:10 PM 60 57 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  129. 12:39:10 PM 60 57 DEBUG: [FSM] Phase: entered // State: bet_spin
  130. 12:39:10 PM 60 57 DEBUG: computeSpinDelay dt = 3.472
  131. 12:39:10 PM 60 57 DEBUG: onBetSpinEntered. spinDelay = 0
  132. 12:39:10 PM 61 57 DEBUG: Player chips: 448770
  133. 12:39:10 PM 61 57 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  134. 12:39:10 PM 64 55 DEBUG: [internalLoadComplete] slots/dospin 0.106
  135. 12:39:10 PM 65 50 DEBUG: //// BET RESPONSE: 2000 (Scatter)
  136. 12:39:13 PM 164 51 DEBUG: Player chips: 438924 + 2000 = 440924
  137. 12:39:13 PM 164 51 DEBUG: hasPayout() = true hasFreeSpins() = false
  138. 12:39:13 PM 164 51 DEBUG: change to show_paylines celebrationDelay 0.5
  139. 12:39:14 PM 168 30 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  140. 12:39:14 PM 168 30 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  141. 12:39:14 PM 168 30 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  142. 12:39:14 PM 168 30 DEBUG: [FSM] Phase: entered // State: show_paylines
  143. 12:39:22 PM 342 47 DEBUG: StateMachine popState
  144. 12:39:22 PM 342 47 DEBUG: transition from show_paylines is RETURN
  145. 12:39:22 PM 342 47 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  146. 12:39:22 PM 342 47 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  147. 12:39:22 PM 342 47 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  148. 12:39:22 PM 342 47 DEBUG: autoSpin called
  149. 12:39:23 PM 343 41 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  150. 12:39:23 PM 343 41 DEBUG: transition to bet_spin is call
  151. 12:39:23 PM 343 41 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  152. 12:39:23 PM 343 41 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  153. 12:39:23 PM 343 41 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  154. 12:39:23 PM 343 41 DEBUG: [FSM] Phase: entered // State: bet_spin
  155. 12:39:23 PM 343 41 DEBUG: computeSpinDelay dt = 12.212
  156. 12:39:23 PM 343 41 DEBUG: onBetSpinEntered. spinDelay = 0
  157. 12:39:23 PM 344 35 DEBUG: Player chips: 440770
  158. 12:39:23 PM 344 35 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  159. 12:39:23 PM 344 35 DEBUG: [internalLoadComplete] slots/dospin 0.118
  160. 12:39:23 PM 345 30 DEBUG: //// BET RESPONSE: 0 (Scatter)
  161. 12:39:26 PM 398 13 DEBUG: Player chips: 431169
  162. 12:39:26 PM 398 13 WARNING: No control named controls_effectHolder found.
  163. 12:39:27 PM 399 16 DEBUG: StateMachine popState handleReelsStopped()
  164. 12:39:27 PM 399 16 DEBUG: transition from bet_spin is RETURN
  165. 12:39:27 PM 399 16 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  166. 12:39:27 PM 399 16 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  167. 12:39:27 PM 399 16 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  168. 12:39:27 PM 399 16 DEBUG: autoSpin called
  169. 12:39:27 PM 399 16 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  170. 12:39:27 PM 399 16 DEBUG: transition to bet_spin is call
  171. 12:39:27 PM 399 16 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  172. 12:39:27 PM 399 16 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  173. 12:39:27 PM 399 16 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  174. 12:39:27 PM 399 16 DEBUG: [FSM] Phase: entered // State: bet_spin
  175. 12:39:27 PM 399 16 DEBUG: computeSpinDelay dt = 3.251
  176. 12:39:27 PM 399 16 DEBUG: onBetSpinEntered. spinDelay = 0
  177. 12:39:27 PM 400 20 DEBUG: Player chips: 431169
  178. 12:39:27 PM 400 20 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  179. 12:39:27 PM 406 47 DEBUG: [internalLoadComplete] slots/dospin 0.129
  180. 12:39:27 PM 407 48 DEBUG: //// BET RESPONSE: 0 (Scatter)
  181. 12:39:28 PM 479 57 DEBUG: Reel 3 anticipation start
  182. 12:39:28 PM 479 57 DEBUG: Reel 4 anticipation start
  183. 12:39:37 PM 720 8 DEBUG: Reel 3 anticipation stop
  184. 12:39:37 PM 720 8 DEBUG: Reel 4 anticipation stop
  185. 12:39:37 PM 720 8 DEBUG: Player chips: 421169
  186. 12:39:37 PM 720 8 WARNING: No control named controls_effectHolder found.
  187. 12:39:38 PM 721 8 DEBUG: StateMachine popState handleReelsStopped()
  188. 12:39:38 PM 721 8 DEBUG: transition from bet_spin is RETURN
  189. 12:39:38 PM 721 8 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  190. 12:39:38 PM 721 8 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  191. 12:39:38 PM 721 8 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  192. 12:39:38 PM 721 8 DEBUG: autoSpin called
  193. 12:39:38 PM 721 8 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  194. 12:39:38 PM 721 8 DEBUG: transition to bet_spin is call
  195. 12:39:38 PM 721 8 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  196. 12:39:38 PM 721 8 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  197. 12:39:38 PM 721 8 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  198. 12:39:38 PM 721 8 DEBUG: [FSM] Phase: entered // State: bet_spin
  199. 12:39:38 PM 721 8 DEBUG: computeSpinDelay dt = 10.853
  200. 12:39:38 PM 721 8 DEBUG: onBetSpinEntered. spinDelay = 0
  201. 12:39:38 PM 722 8 DEBUG: Player chips: 421169
  202. 12:39:38 PM 722 8 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  203. 12:39:38 PM 722 8 DEBUG: [internalLoadComplete] slots/dospin 0.121
  204. 12:39:38 PM 722 8 DEBUG: Floater added to queue. Beg floater from Jennefer Gallenberger with giftOffer id: 569248936 Floater queue size:1
  205. 12:39:38 PM 723 8 DEBUG: //// BET RESPONSE: 3000 (Scatter)
  206. 12:39:41 PM 785 8 DEBUG: Player chips: 411172 + 3000 = 414172
  207. 12:39:41 PM 785 8 DEBUG: hasPayout() = true hasFreeSpins() = false
  208. 12:39:41 PM 785 8 DEBUG: change to show_paylines celebrationDelay 0.5
  209. 12:39:42 PM 809 57 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  210. 12:39:42 PM 809 57 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  211. 12:39:42 PM 809 57 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  212. 12:39:42 PM 809 57 DEBUG: [FSM] Phase: entered // State: show_paylines
  213. 12:39:43 PM 850 56 DEBUG: Floater dequeued and added to view. Beg floater from Jennefer Gallenberger with giftOffer id: 569248936 floater queue size:0 --Reward Spec = 549 , com.beecavegames.bjc.drinks.DrinkGrant
  214. 12:39:50 PM 8 47 DEBUG: StateMachine popState
  215. 12:39:50 PM 8 47 DEBUG: transition from show_paylines is RETURN
  216. 12:39:50 PM 8 47 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  217. 12:39:50 PM 8 47 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  218. 12:39:50 PM 8 47 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  219. 12:39:50 PM 8 47 DEBUG: autoSpin called
  220. 12:39:51 PM 9 42 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  221. 12:39:51 PM 9 42 DEBUG: transition to bet_spin is call
  222. 12:39:51 PM 9 42 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  223. 12:39:51 PM 9 42 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  224. 12:39:51 PM 9 42 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  225. 12:39:51 PM 9 42 DEBUG: [FSM] Phase: entered // State: bet_spin
  226. 12:39:51 PM 9 42 DEBUG: computeSpinDelay dt = 12.883000000000001
  227. 12:39:51 PM 9 42 DEBUG: onBetSpinEntered. spinDelay = 0
  228. 12:39:51 PM 10 36 DEBUG: Player chips: 414169
  229. 12:39:51 PM 10 36 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  230. 12:39:51 PM 11 31 DEBUG: [internalLoadComplete] slots/dospin 0.141
  231. 12:39:51 PM 11 31 DEBUG: Adding pending reward: com.beecavegames.bjc.VIPPendingReward from Fri May 22 12:39:51 GMT-0500 2015
  232. 12:39:51 PM 12 26 DEBUG: //// BET RESPONSE: 0 (Major)
  233. 12:39:55 PM 108 58 DEBUG: Player chips: 404172
  234. 12:39:55 PM 108 58 WARNING: No control named controls_effectHolder found.
  235. 12:39:55 PM 108 58 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/vipPrizeWheel
  236. 12:39:55 PM 109 58 DEBUG: StateMachine popState handleReelsStopped()
  237. 12:39:55 PM 109 58 DEBUG: transition from bet_spin is RETURN
  238. 12:39:55 PM 109 58 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  239. 12:39:55 PM 109 58 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  240. 12:39:55 PM 109 58 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  241. 12:39:55 PM 109 58 DEBUG: autoSpin called
  242. 12:39:55 PM 109 58 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  243. 12:39:55 PM 109 58 DEBUG: transition to bet_spin is call
  244. 12:39:55 PM 109 58 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  245. 12:39:55 PM 109 58 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  246. 12:39:55 PM 109 58 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  247. 12:39:55 PM 109 58 DEBUG: [FSM] Phase: entered // State: bet_spin
  248. 12:39:55 PM 109 58 DEBUG: computeSpinDelay dt = 3.213
  249. 12:39:55 PM 109 58 DEBUG: onBetSpinEntered. spinDelay = 0
  250. 12:39:55 PM 110 57 DEBUG: Player chips: 404172
  251. 12:39:55 PM 110 57 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  252. 12:39:55 PM 112 56 DEBUG: [internalLoadComplete] common/vipPrizeWheel 0.095
  253. 12:39:55 PM 113 54 DEBUG: [internalLoadComplete] slots/dospin 0.119
  254. 12:39:55 PM 114 48 DEBUG: //// BET RESPONSE: 0 (Miss)
  255. 12:39:58 PM 215 43 DEBUG: Player chips: 394176
  256. 12:39:58 PM 215 43 WARNING: No control named controls_effectHolder found.
  257. 12:39:58 PM 216 42 DEBUG: StateMachine popState handleReelsStopped()
  258. 12:39:58 PM 216 42 DEBUG: transition from bet_spin is RETURN
  259. 12:39:58 PM 216 42 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  260. 12:39:58 PM 216 42 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  261. 12:39:58 PM 216 42 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  262. 12:39:58 PM 216 42 DEBUG: StateMachine changeState idle onContinueAutoSpinsEntered()
  263. 12:39:58 PM 216 42 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  264. 12:39:58 PM 216 42 DEBUG: CURRENT STATE CHANGED TO: idle
  265. 12:39:58 PM 216 42 DEBUG: [FSM] Phase: entered // State: idle
  266. 12:40:02 PM 386 39 WARNING: No control named outsideWheel found. (Did not check groups)
  267. 12:40:06 PM 456 41 WARNING: No control named checkBox found.
  268. 12:40:06 PM 456 41 WARNING: No control named shareWithFriends found.
  269. 12:40:06 PM 456 41 WARNING: No control named giftTitleLabel found.
  270. 12:40:06 PM 456 41 WARNING: No control named giftDescriptionLabel found.
  271. 12:40:48 PM 901 38 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/sendGift
  272. 12:40:48 PM 907 39 DEBUG: [internalLoadComplete] common/social/sendGift 0.148
  273. 12:40:50 PM 995 40 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/vipClaimPrizeWheel
  274. 12:40:50 PM 2 39 DEBUG: [internalLoadComplete] common/vipClaimPrizeWheel 0.177
  275. 12:40:50 PM 2 39 DEBUG: Removing Child View [profilePic] from dailySpinTotalDisplayLayout.json
  276. 12:40:50 PM 2 39 DEBUG: Removing Child View [profilePic] from dailySpinTotalDisplayLayout.json
  277. 12:40:50 PM 2 39 DEBUG: Removing Child View [profilePic] from dailySpinTotalDisplayLayout.json
  278. 12:40:50 PM 2 39 DEBUG: Removing Child View [profilePic] from dailySpinTotalDisplayLayout.json
  279. 12:40:54 PM 212 54 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/keepalive
  280. 12:40:54 PM 213 53 DEBUG: StateMachine changeState continue_social_spins onSocialSpinButton()
  281. 12:40:54 PM 213 53 DEBUG: [FSM] Phase: tearDown // State: idle
  282. 12:40:54 PM 213 53 DEBUG: CURRENT STATE CHANGED TO: continue_social_spins
  283. 12:40:54 PM 213 53 DEBUG: [FSM] Phase: entered // State: continue_social_spins
  284. 12:40:54 PM 213 53 DEBUG: StateMachine changeState social_spins_spin onContinueSocialSpinsEntered()
  285. 12:40:54 PM 213 53 DEBUG: transition to social_spins_spin is call
  286. 12:40:54 PM 213 53 DEBUG: [FSM] Phase: enteringGuard // State: social_spins_spin
  287. 12:40:54 PM 213 53 DEBUG: [FSM] Phase: tearDown // State: continue_social_spins
  288. 12:40:54 PM 213 53 DEBUG: CURRENT STATE CHANGED TO: social_spins_spin
  289. 12:40:54 PM 213 53 DEBUG: [FSM] Phase: entered // State: social_spins_spin
  290. 12:40:54 PM 213 53 DEBUG: Dropping slots/keepalive for slots/dospin
  291. 12:40:54 PM 213 53 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  292. 12:40:54 PM 219 50 DEBUG: [internalLoadComplete] slots/dospin 0.139
  293. 12:40:54 PM 220 48 DEBUG: //// SOCIAL SPIN RESPONSE: 2000
  294. 12:40:57 PM 372 53 DEBUG: Player chips: 397226 + 2000 = 399226
  295. 12:40:58 PM 399 53 DEBUG: StateMachine changeState social_spins_show_paylines onSocialSpinReelsStopped()
  296. 12:40:58 PM 399 53 DEBUG: [FSM] Phase: tearDown // State: social_spins_spin
  297. 12:40:58 PM 399 53 DEBUG: CURRENT STATE CHANGED TO: social_spins_show_paylines
  298. 12:40:58 PM 399 53 DEBUG: [FSM] Phase: entered // State: social_spins_show_paylines
  299. 12:41:01 PM 579 52 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getFolks
  300. 12:41:01 PM 599 56 DEBUG: [internalLoadComplete] common/social/getFolks 0.372
  301. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  302. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  303. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  304. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  305. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  306. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  307. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  308. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  309. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  310. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  311. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  312. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  313. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  314. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  315. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  316. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  317. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  318. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  319. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  320. 12:41:01 PM 600 55 WARNING: No control named nameText found.
  321. 12:41:03 PM 677 53 WARNING: No control named nameText found.
  322. 12:41:03 PM 677 53 ERROR: Unable to find resource to unload: http://graph.com/1619302028288001/picture?width=200&height=200:resources.resourceTypes::TextureResource
  323. 12:41:04 PM 744 50 WARNING: No control named nameText found.
  324. 12:41:04 PM 744 50 ERROR: Unable to find resource to unload: http://graph.com/10206952494197599/picture?width=200&height=200:resources.resourceTypes::TextureResource
  325. 12:41:05 PM 774 40 WARNING: No control named nameText found.
  326. 12:41:05 PM 774 40 ERROR: Unable to find resource to unload: http://graph.com/1619302028288001/picture?width=200&height=200:resources.resourceTypes::TextureResource
  327. 12:41:06 PM 796 40 DEBUG: StateMachine popState
  328. 12:41:06 PM 796 40 DEBUG: transition from social_spins_show_paylines is RETURN
  329. 12:41:06 PM 796 40 DEBUG: [FSM] Phase: tearDown // State: social_spins_show_paylines
  330. 12:41:06 PM 796 40 DEBUG: CURRENT STATE CHANGED TO: continue_social_spins
  331. 12:41:06 PM 796 40 DEBUG: [FSM] Phase: entered // State: continue_social_spins
  332. 12:41:06 PM 797 40 DEBUG: StateMachine changeState idle onContinueSocialSpinsEntered()
  333. 12:41:06 PM 797 40 DEBUG: [FSM] Phase: tearDown // State: continue_social_spins
  334. 12:41:06 PM 797 40 DEBUG: CURRENT STATE CHANGED TO: idle
  335. 12:41:06 PM 797 40 DEBUG: [FSM] Phase: entered // State: idle
  336. 12:41:06 PM 799 43 WARNING: No control named trayTexture found.
  337. 12:41:08 PM 872 42 WARNING: No control named nameText found.
  338. 12:41:08 PM 872 42 ERROR: Unable to find resource to unload: http://graph.com/10206952494197599/picture?width=200&height=200:resources.resourceTypes::TextureResource
  339. 12:41:09 PM 947 45 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  340. 12:41:09 PM 947 45 DEBUG: Dropping common/playerProfile for common/playerProfile
  341. 12:41:09 PM 947 45 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  342. 12:41:10 PM 952 45 DEBUG: [internalLoadComplete] common/playerProfile 0.111
  343. 12:41:10 PM 958 31 DEBUG: Concurrents Updated
  344. 12:41:10 PM 958 31 DEBUG: Player id onlinetrue
  345. 12:41:10 PM 958 31 DEBUG: Player is online but not in slot
  346. 12:41:10 PM 958 31 DEBUG: Concurrents Updated
  347. 12:41:10 PM 958 31 DEBUG: Player id onlinetrue
  348. 12:41:10 PM 958 31 DEBUG: Player is online but not in slot
  349. 12:41:10 PM 958 31 WARNING: No control named currencyGrp_chips_rightButton found.
  350. 12:41:10 PM 958 31 WARNING: No control named currencyGrp_KKStars_rightButton found.
  351. 12:41:10 PM 958 31 WARNING: No control named currencyGrp_Victory_rightButton found.
  352. 12:41:10 PM 958 31 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  353. 12:41:10 PM 959 27 DEBUG: [internalLoadComplete] common/social/getSocialState 0.096
  354. 12:41:11 PM 960 24 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  355. 12:41:11 PM 963 17 DEBUG: [internalLoadComplete] common/playerProfile 0.191
  356. 12:41:11 PM 964 15 ERROR: NO player identity in relationships for playerId: 202988771215
  357. 12:41:11 PM 964 15 ERROR: NO player identity in relationships for playerId: 46789561752
  358. 12:41:11 PM 964 15 ERROR: NO player identity in relationships for playerId: 435586502285
  359. 12:41:11 PM 967 13 DEBUG: Concurrents Updated
  360. 12:41:11 PM 967 13 DEBUG: Player id onlinetrue
  361. 12:41:11 PM 967 13 DEBUG: Player is online but not in slot
  362. 12:41:11 PM 967 13 DEBUG: Concurrents Updated
  363. 12:41:11 PM 967 13 DEBUG: Player id onlinetrue
  364. 12:41:11 PM 967 13 DEBUG: Player is online but not in slot
  365. 12:41:11 PM 967 13 WARNING: No control named currencyGrp_chips_rightButton found.
  366. 12:41:11 PM 967 13 WARNING: No control named currencyGrp_KKStars_rightButton found.
  367. 12:41:11 PM 967 13 WARNING: No control named currencyGrp_Victory_rightButton found.
  368. 12:41:11 PM 967 13 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  369. 12:41:11 PM 968 14 DEBUG: [internalLoadComplete] common/social/getSocialState 0.121
  370. 12:41:11 PM 973 16 ERROR: NO player identity in relationships for playerId: 435586502285
  371. 12:41:11 PM 973 16 ERROR: NO player identity in relationships for playerId: 202988771215
  372. 12:41:11 PM 973 16 ERROR: NO player identity in relationships for playerId: 46789561752
  373. 12:41:22 PM 370 48 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  374. 12:41:22 PM 370 48 DEBUG: Dropping common/playerProfile for common/playerProfile
  375. 12:41:22 PM 370 48 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  376. 12:41:22 PM 375 47 DEBUG: [internalLoadComplete] common/playerProfile 0.108
  377. 12:41:23 PM 380 39 DEBUG: Concurrents Updated
  378. 12:41:23 PM 380 39 DEBUG: Player id onlinetrue
  379. 12:41:23 PM 380 39 DEBUG: Player is online but not in slot
  380. 12:41:23 PM 380 39 DEBUG: Concurrents Updated
  381. 12:41:23 PM 380 39 DEBUG: Player id onlinetrue
  382. 12:41:23 PM 380 39 DEBUG: Player is online but not in slot
  383. 12:41:23 PM 380 39 WARNING: No control named currencyGrp_chips_rightButton found.
  384. 12:41:23 PM 380 39 WARNING: No control named currencyGrp_KKStars_rightButton found.
  385. 12:41:23 PM 380 39 WARNING: No control named currencyGrp_Victory_rightButton found.
  386. 12:41:23 PM 380 39 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  387. 12:41:23 PM 382 33 DEBUG: [internalLoadComplete] common/social/getSocialState 0.112
  388. 12:41:23 PM 387 21 ERROR: NO player identity in relationships for playerId: 459217245360
  389. 12:41:23 PM 387 21 WARNING: CAN"T FIND DRINK SPEC FOR id: 36
  390. 12:41:23 PM 387 21 ERROR: NO player identity in relationships for playerId: 392091370892
  391. 12:41:26 PM 496 54 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  392. 12:41:26 PM 496 54 DEBUG: Dropping common/playerProfile for common/playerProfile
  393. 12:41:26 PM 496 54 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  394. 12:41:26 PM 502 47 DEBUG: [internalLoadComplete] common/playerProfile 0.136
  395. 12:41:26 PM 507 37 DEBUG: Concurrents Updated
  396. 12:41:26 PM 507 37 DEBUG: Player id onlinetrue
  397. 12:41:26 PM 507 37 DEBUG: Player id online and in slot1017
  398. 12:41:26 PM 507 37 DEBUG: Concurrents Updated
  399. 12:41:26 PM 507 37 DEBUG: Player id onlinetrue
  400. 12:41:26 PM 507 37 DEBUG: Player id online and in slot1017
  401. 12:41:26 PM 507 37 WARNING: No control named currencyGrp_chips_rightButton found.
  402. 12:41:26 PM 507 37 WARNING: No control named currencyGrp_KKStars_rightButton found.
  403. 12:41:26 PM 507 37 WARNING: No control named currencyGrp_Victory_rightButton found.
  404. 12:41:26 PM 507 37 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  405. 12:41:26 PM 508 33 DEBUG: [internalLoadComplete] common/social/getSocialState 0.095
  406. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  407. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  408. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  409. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 46789561752
  410. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  411. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  412. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 3653706126
  413. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  414. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  415. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  416. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 411931493648
  417. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  418. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 19275060011
  419. 12:41:27 PM 513 19 ERROR: NO player identity in relationships for playerId: 234889262091
  420. 12:41:30 PM 625 48 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  421. 12:41:30 PM 625 48 DEBUG: Dropping common/playerProfile for common/playerProfile
  422. 12:41:30 PM 625 48 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  423. 12:41:30 PM 631 48 DEBUG: [internalLoadComplete] common/playerProfile 0.119
  424. 12:41:30 PM 636 41 DEBUG: Concurrents Updated
  425. 12:41:30 PM 636 41 DEBUG: Player id onlinetrue
  426. 12:41:30 PM 636 41 DEBUG: Player is online but not in slot
  427. 12:41:30 PM 636 41 DEBUG: Concurrents Updated
  428. 12:41:30 PM 636 41 DEBUG: Player id onlinetrue
  429. 12:41:30 PM 636 41 DEBUG: Player is online but not in slot
  430. 12:41:30 PM 636 41 WARNING: No control named currencyGrp_chips_rightButton found.
  431. 12:41:30 PM 636 41 WARNING: No control named currencyGrp_KKStars_rightButton found.
  432. 12:41:30 PM 636 41 WARNING: No control named currencyGrp_Victory_rightButton found.
  433. 12:41:30 PM 636 41 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  434. 12:41:30 PM 637 37 DEBUG: [internalLoadComplete] common/social/getSocialState 0.101
  435. 12:41:30 PM 642 20 ERROR: NO player identity in relationships for playerId: 19275060011
  436. 12:41:30 PM 642 20 ERROR: NO player identity in relationships for playerId: 234889262091
  437. 12:41:30 PM 642 20 WARNING: CAN"T FIND DRINK SPEC FOR id: 14
  438. 12:41:30 PM 642 20 ERROR: NO player identity in relationships for playerId: 46789561752
  439. 12:41:30 PM 642 20 ERROR: NO player identity in relationships for playerId: 206580615957
  440. 12:41:30 PM 642 20 ERROR: NO player identity in relationships for playerId: 19275060011
  441. 12:41:30 PM 642 20 ERROR: NO player identity in relationships for playerId: 19275060011
  442. 12:41:30 PM 642 20 ERROR: NO player identity in relationships for playerId: 196827795339
  443. 12:41:30 PM 642 20 ERROR: NO player identity in relationships for playerId: 19275060011
  444. 12:41:34 PM 807 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  445. 12:41:34 PM 807 50 DEBUG: Dropping common/playerProfile for common/playerProfile
  446. 12:41:34 PM 807 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  447. 12:41:34 PM 813 50 DEBUG: [internalLoadComplete] common/playerProfile 0.122
  448. 12:41:35 PM 818 42 DEBUG: Concurrents Updated
  449. 12:41:35 PM 818 42 DEBUG: Player id onlinetrue
  450. 12:41:35 PM 818 42 DEBUG: Player is online but not in slot
  451. 12:41:35 PM 818 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getFolks
  452. 12:41:35 PM 818 42 WARNING: No control named currencyGrp_chips_rightButton found.
  453. 12:41:35 PM 818 42 WARNING: No control named currencyGrp_KKStars_rightButton found.
  454. 12:41:35 PM 818 42 WARNING: No control named currencyGrp_Victory_rightButton found.
  455. 12:41:35 PM 818 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  456. 12:41:35 PM 820 35 DEBUG: [internalLoadComplete] common/social/getFolks 0.147
  457. 12:41:35 PM 820 35 DEBUG: Concurrents Updated
  458. 12:41:35 PM 820 35 DEBUG: Player id onlinetrue
  459. 12:41:35 PM 820 35 DEBUG: Player is online but not in slot
  460. 12:41:35 PM 820 35 DEBUG: [internalLoadComplete] common/social/getSocialState 0.147
  461. 12:41:35 PM 825 19 ERROR: NO player identity in relationships for playerId: 19275060011
  462. 12:41:35 PM 825 19 ERROR: NO player identity in relationships for playerId: 19275060011
  463. 12:41:35 PM 825 19 ERROR: NO player identity in relationships for playerId: 392091370892
  464. 12:41:35 PM 825 19 ERROR: NO player identity in relationships for playerId: 429262062397
  465. 12:41:35 PM 825 19 ERROR: NO player identity in relationships for playerId: 19275060011
  466. 12:41:35 PM 825 19 ERROR: NO player identity in relationships for playerId: 19275060011
  467. 12:41:37 PM 905 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  468. 12:41:37 PM 905 50 DEBUG: Dropping common/playerProfile for common/playerProfile
  469. 12:41:37 PM 905 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  470. 12:41:37 PM 911 50 DEBUG: [internalLoadComplete] common/playerProfile 0.119
  471. 12:41:38 PM 916 40 DEBUG: Concurrents Updated
  472. 12:41:38 PM 916 40 DEBUG: Player id onlinetrue
  473. 12:41:38 PM 916 40 DEBUG: Player is online but not in slot
  474. 12:41:38 PM 916 40 DEBUG: Concurrents Updated
  475. 12:41:38 PM 916 40 DEBUG: Player id onlinetrue
  476. 12:41:38 PM 916 40 DEBUG: Player is online but not in slot
  477. 12:41:38 PM 916 40 WARNING: No control named currencyGrp_chips_rightButton found.
  478. 12:41:38 PM 916 40 WARNING: No control named currencyGrp_KKStars_rightButton found.
  479. 12:41:38 PM 916 40 WARNING: No control named currencyGrp_Victory_rightButton found.
  480. 12:41:38 PM 916 40 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  481. 12:41:38 PM 918 34 DEBUG: [internalLoadComplete] common/social/getSocialState 0.152
  482. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 548649708160
  483. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 549040474503
  484. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 549040474503
  485. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 234889262091
  486. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 19275060011
  487. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 234889262091
  488. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 234889262091
  489. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 234889262091
  490. 12:41:38 PM 923 17 ERROR: NO player identity in relationships for playerId: 19275060011
  491. 12:41:43 PM 96 47 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  492. 12:41:43 PM 96 47 DEBUG: Dropping common/playerProfile for common/playerProfile
  493. 12:41:43 PM 96 47 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  494. 12:41:43 PM 102 49 DEBUG: [internalLoadComplete] common/playerProfile 0.121
  495. 12:41:43 PM 107 41 DEBUG: Concurrents Updated
  496. 12:41:43 PM 107 41 DEBUG: Player id onlinetrue
  497. 12:41:43 PM 107 41 DEBUG: Player is online but not in slot
  498. 12:41:43 PM 107 41 DEBUG: Concurrents Updated
  499. 12:41:43 PM 107 41 DEBUG: Player id onlinetrue
  500. 12:41:43 PM 107 41 DEBUG: Player is online but not in slot
  501. 12:41:43 PM 107 41 WARNING: No control named currencyGrp_chips_rightButton found.
  502. 12:41:43 PM 107 41 WARNING: No control named currencyGrp_KKStars_rightButton found.
  503. 12:41:43 PM 107 41 WARNING: No control named currencyGrp_Victory_rightButton found.
  504. 12:41:43 PM 107 41 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  505. 12:41:43 PM 108 37 DEBUG: [internalLoadComplete] common/social/getSocialState 0.093
  506. 12:41:43 PM 114 21 DEBUG: Floater added to queue. Beg floater from Jennefer Gallenberger with giftOffer id: 774323154 Floater queue size:1
  507. 12:41:45 PM 183 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  508. 12:41:45 PM 183 50 DEBUG: Dropping common/playerProfile for common/playerProfile
  509. 12:41:45 PM 183 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  510. 12:41:45 PM 190 54 DEBUG: [internalLoadComplete] common/playerProfile 0.13
  511. 12:41:45 PM 195 44 DEBUG: Concurrents Updated
  512. 12:41:45 PM 195 44 DEBUG: Player id onlinefalse
  513. 12:41:45 PM 195 44 DEBUG: Concurrents Updated
  514. 12:41:45 PM 195 44 DEBUG: Player id onlinefalse
  515. 12:41:45 PM 195 44 WARNING: No control named currencyGrp_chips_rightButton found.
  516. 12:41:45 PM 195 44 WARNING: No control named currencyGrp_KKStars_rightButton found.
  517. 12:41:45 PM 195 44 WARNING: No control named currencyGrp_Victory_rightButton found.
  518. 12:41:45 PM 195 44 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  519. 12:41:46 PM 197 37 DEBUG: [internalLoadComplete] common/social/getSocialState 0.108
  520. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 475877137984
  521. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 548649708160
  522. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 411931493648
  523. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 548649708160
  524. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 475877137984
  525. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 548649708160
  526. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 202988771215
  527. 12:41:46 PM 202 21 WARNING: CAN"T FIND DRINK SPEC FOR id: 23
  528. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 19275060011
  529. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 549040474503
  530. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 127271345027
  531. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 202988771215
  532. 12:41:46 PM 202 21 ERROR: NO player identity in relationships for playerId: 19275060011
  533. 12:41:48 PM 299 44 DEBUG: Floater dequeued and added to view. Beg floater from Jennefer Gallenberger with giftOffer id: 774323154 floater queue size:0 --Reward Spec = 553 , com.beecavegames.bjc.drinks.DrinkGrant
  534. 12:42:38 PM 619 52 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  535. 12:42:38 PM 619 52 DEBUG: Dropping common/playerProfile for common/playerProfile
  536. 12:42:38 PM 619 52 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  537. 12:42:38 PM 625 52 DEBUG: [internalLoadComplete] common/playerProfile 0.115
  538. 12:42:39 PM 630 42 DEBUG: Concurrents Updated
  539. 12:42:39 PM 630 42 DEBUG: Player id onlinetrue
  540. 12:42:39 PM 630 42 DEBUG: Player is online but not in slot
  541. 12:42:39 PM 630 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getFolks
  542. 12:42:39 PM 630 42 WARNING: No control named currencyGrp_chips_rightButton found.
  543. 12:42:39 PM 630 42 WARNING: No control named currencyGrp_KKStars_rightButton found.
  544. 12:42:39 PM 630 42 WARNING: No control named currencyGrp_Victory_rightButton found.
  545. 12:42:39 PM 630 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  546. 12:42:39 PM 632 35 DEBUG: [internalLoadComplete] common/social/getFolks 0.115
  547. 12:42:39 PM 632 35 DEBUG: Concurrents Updated
  548. 12:42:39 PM 632 35 DEBUG: Player id onlinetrue
  549. 12:42:39 PM 632 35 DEBUG: Player is online but not in slot
  550. 12:42:39 PM 633 32 DEBUG: [internalLoadComplete] common/social/getSocialState 0.173
  551. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 548649708160
  552. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 549040474503
  553. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 549040474503
  554. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 234889262091
  555. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 19275060011
  556. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 234889262091
  557. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 234889262091
  558. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 234889262091
  559. 12:42:39 PM 638 17 ERROR: NO player identity in relationships for playerId: 19275060011
  560. 12:42:40 PM 695 54 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  561. 12:42:40 PM 695 54 DEBUG: Dropping common/playerProfile for common/playerProfile
  562. 12:42:40 PM 695 54 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerProfile
  563. 12:42:40 PM 701 49 DEBUG: [internalLoadComplete] common/playerProfile 0.131
  564. 12:42:41 PM 706 37 DEBUG: Concurrents Updated
  565. 12:42:41 PM 706 37 DEBUG: Player id onlinetrue
  566. 12:42:41 PM 706 37 DEBUG: Player is online but not in slot
  567. 12:42:41 PM 706 37 DEBUG: Concurrents Updated
  568. 12:42:41 PM 706 37 DEBUG: Player id onlinetrue
  569. 12:42:41 PM 706 37 DEBUG: Player is online but not in slot
  570. 12:42:41 PM 706 37 WARNING: No control named currencyGrp_chips_rightButton found.
  571. 12:42:41 PM 706 37 WARNING: No control named currencyGrp_KKStars_rightButton found.
  572. 12:42:41 PM 706 37 WARNING: No control named currencyGrp_Victory_rightButton found.
  573. 12:42:41 PM 706 37 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/social/getSocialState
  574. 12:42:41 PM 708 29 DEBUG: [internalLoadComplete] common/social/getSocialState 0.135
  575. 12:42:41 PM 713 19 ERROR: NO player identity in relationships for playerId: 19275060011
  576. 12:42:41 PM 713 19 ERROR: NO player identity in relationships for playerId: 19275060011
  577. 12:42:41 PM 713 19 ERROR: NO player identity in relationships for playerId: 392091370892
  578. 12:42:41 PM 713 19 ERROR: NO player identity in relationships for playerId: 429262062397
  579. 12:42:41 PM 713 19 ERROR: NO player identity in relationships for playerId: 19275060011
  580. 12:42:41 PM 713 19 ERROR: NO player identity in relationships for playerId: 19275060011
  581. 12:42:44 PM 856 43 WARNING: No control named nameText found.
  582. 12:42:48 PM 0 53 DEBUG: MCPStateMachine changeState back executeAction()
  583. 12:42:48 PM 0 53 DEBUG: [FSM] Phase: tearDown // State: slots_game
  584. 12:42:48 PM 0 53 DEBUG: CURRENT STATE CHANGED TO: slots_player_leave
  585. 12:42:48 PM 0 53 DEBUG: [FSM] Phase: entered // State: slots_player_leave
  586. 12:42:48 PM 0 53 INFO: [Click] Leave
  587. 12:42:48 PM 0 53 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/leave
  588. 12:42:48 PM 6 49 DEBUG: [internalLoadComplete] slots/leave 0.129
  589. 12:42:48 PM 6 49 DEBUG: REQUEST_LEAVE Response
  590. 12:42:48 PM 8 47 DEBUG: MCPStateMachine changeState slots_server_leave setState()
  591. 12:42:48 PM 8 47 DEBUG: [FSM] Phase: tearDown // State: slots_player_leave
  592. 12:42:48 PM 8 47 DEBUG: CURRENT STATE CHANGED TO: slots_server_leave
  593. 12:42:48 PM 8 47 DEBUG: [FSM] Phase: entered // State: slots_server_leave
  594. 12:42:48 PM 8 47 DEBUG: Stop processing slots bank actions.
  595. 12:42:48 PM 8 47 DEBUG: Stop polling slots bank.
  596. 12:42:48 PM 8 47 DEBUG: Service abort for: service::BCGSlotsService [No Current Request]
  597. 12:42:48 PM 8 47 DEBUG: Clear action queue.
  598. 12:42:48 PM 11 44 DEBUG: Destroying state machine
  599. 12:42:48 PM 11 44 DEBUG: Model state from 'NORMAL_PLAY' to 'null'
  600. 12:42:48 PM 11 44 DEBUG: MCPStateMachine changeState slots_lobby setState()
  601. 12:42:48 PM 11 44 DEBUG: [FSM] Phase: tearDown // State: slots_server_leave
  602. 12:42:48 PM 11 44 DEBUG: CURRENT STATE CHANGED TO: slots_lobby
  603. 12:42:48 PM 11 44 DEBUG: [FSM] Phase: entered // State: slots_lobby
  604. 12:42:48 PM 11 44 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerData
  605. 12:42:48 PM 11 44 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/bj/getTournamentTheme
  606. 12:42:48 PM 15 48 DEBUG: [internalLoadComplete] bj/getTournamentTheme 0.167
  607. 12:42:48 PM 15 48 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/getSlotsTournamentTheme
  608. 12:42:48 PM 15 48 DEBUG: [internalLoadComplete] common/playerData 0.172
  609. 12:42:49 PM 20 47 DEBUG: [internalLoadComplete] slots/getSlotsTournamentTheme 0.105
  610. 12:42:49 PM 20 47 DEBUG: Add layer background
  611. 12:42:49 PM 20 47 DEBUG: Add layer lobby
  612. 12:42:49 PM 24 40 DEBUG: Stop processing slots bank actions.
  613. 12:42:49 PM 24 40 DEBUG: Stop polling slots bank.
  614. 12:42:49 PM 24 40 DEBUG: Service abort for: service::BCGSlotsService [No Current Request]
  615. 12:42:49 PM 24 40 DEBUG: Clear action queue.
  616. 12:42:49 PM 29 34 DEBUG: HandleGameInteractiveCommand::execute(): _isInteractive["preloader"] = false
  617. 12:42:50 PM 39 30 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  618. 12:42:50 PM 41 25 DEBUG: [internalLoadComplete] common/getslotthemestates 0.212
  619. 12:42:51 PM 54 22 DEBUG: Claim levelUp
  620. 12:42:51 PM 54 22 DEBUG: removeRewardListItem com.beecavegames.bjc.VIPPendingReward
  621. 12:42:51 PM 54 22 DEBUG: RewardListItemRemoved com.beecavegames.bjc.VIPPendingReward
  622. 12:42:51 PM 55 21 DEBUG: Removing Child View [profilePic] from requestListItemRenderer
  623. 12:42:52 PM 64 43 DEBUG: Trying Batch Send: accepts=0, sends=0, claims=1
  624. 12:42:52 PM 64 43 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/acceptReward
  625. 12:42:52 PM 69 53 DEBUG: [internalLoadComplete] common/acceptReward 0.108
  626. 12:42:52 PM 69 53 DEBUG: Handle complete - common/acceptReward
  627. 12:42:52 PM 69 53 WARNING: No control named infoBackground found.
  628. 12:42:52 PM 70 53 DEBUG: nothing to process from queue
  629. 12:42:52 PM 93 55 DEBUG: Claim levelUp
  630. 12:42:52 PM 93 55 DEBUG: removeRewardListItem com.beecavegames.bjc.VIPPendingReward
  631. 12:42:52 PM 93 55 DEBUG: RewardListItemRemoved com.beecavegames.bjc.VIPPendingReward
  632. 12:42:52 PM 94 54 DEBUG: Removing Child View [profilePic] from requestListItemRenderer
  633. 12:42:53 PM 121 57 DEBUG: Trying Batch Send: accepts=0, sends=0, claims=1
  634. 12:42:53 PM 121 57 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/acceptReward
  635. 12:42:53 PM 126 55 DEBUG: [internalLoadComplete] common/acceptReward 0.112
  636. 12:42:53 PM 126 55 DEBUG: Handle complete - common/acceptReward
  637. 12:42:53 PM 126 55 DEBUG: Successfully processed a Pending Reward
  638. 12:42:53 PM 126 55 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerData
  639. 12:42:53 PM 127 55 DEBUG: nothing to process from queue
  640. 12:42:53 PM 132 56 DEBUG: [internalLoadComplete] common/playerData 0.105
  641. 12:42:54 PM 190 59 DEBUG: Started with 2 Inbox items and have sent 2 items
  642. 12:42:56 PM 305 61 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerData
  643. 12:42:56 PM 310 59 DEBUG: [internalLoadComplete] common/playerData 0.102
  644. 12:42:59 PM 502 58 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/movers
  645. 12:42:59 PM 508 58 DEBUG: [internalLoadComplete] slots/movers 0.098
  646. 12:43:09 PM 923 45 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/getjackpotwinners
  647. 12:43:09 PM 930 44 DEBUG: [internalLoadComplete] slots/getjackpotwinners 0.155
  648. 12:43:10 PM 994 46 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/bj/movers
  649. 12:43:10 PM 999 44 DEBUG: [internalLoadComplete] bj/movers 0.11
  650. 12:43:17 PM 291 40 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/movers
  651. 12:43:17 PM 295 35 DEBUG: [internalLoadComplete] slots/movers 0.118
  652. 12:43:22 PM 545 60 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Egyptian Emeralds for 1500 Bee Bux?"
  653. 12:43:50 PM 44 56 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Princess Of Egypt for 1500 Bee Bux?"
  654. 12:43:54 PM 233 61 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Fish Frenzy for 1500 Bee Bux?"
  655. 12:43:57 PM 381 52 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Fish Frenzy for 1500 Bee Bux?"
  656. 12:44:08 PM 981 57 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Go Pets for 1500 Bee Bux?"
  657. 12:44:40 PM 794 54 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Princess Of Egypt for 1500 Bee Bux?"
  658. 12:44:50 PM 316 59 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  659. 12:44:50 PM 323 64 DEBUG: [internalLoadComplete] common/getslotthemestates 0.13
  660. 12:44:55 PM 591 53 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Midnight Matinee for 1500 Bee Bux?"
  661. 12:45:04 PM 21 60 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Egyptian Emeralds for 1500 Bee Bux?"
  662. 12:45:11 PM 385 61 DEBUG: DisplayMessagePopup::execute() - Title: "Purchase Theme Unlock" - Message: "Would you like to unlock Egyptian Emeralds for 1500 Bee Bux?"
  663. 12:45:14 PM 533 56 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/staticdataslice
  664. 12:45:14 PM 533 56 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/asset_hash
  665. 12:45:14 PM 533 56 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/layoutDataFiltered
  666. 12:45:14 PM 533 56 DEBUG: MCPStateMachine changeState slots_game setState()
  667. 12:45:14 PM 533 56 DEBUG: [FSM] Phase: tearDown // State: slots_lobby
  668. 12:45:14 PM 533 56 DEBUG: CURRENT STATE CHANGED TO: slots_game
  669. 12:45:14 PM 533 56 DEBUG: [FSM] Phase: entered // State: slots_game
  670. 12:45:14 PM 537 52 DEBUG: Removed layer background
  671. 12:45:14 PM 537 52 DEBUG: Removed layer lobby
  672. 12:45:15 PM 537 52 DEBUG: [internalLoadComplete] staticdataslice 0.114
  673. 12:45:15 PM 545 56 DEBUG: [internalLoadComplete] asset_hash 0.242
  674. 12:45:15 PM 550 72 DEBUG: [internalLoadComplete] layoutDataFiltered 0.308
  675. 12:45:15 PM 560 67 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/sit?specId=1015
  676. 12:45:15 PM 563 64 DEBUG: [internalLoadComplete] slots/sit 0.235
  677. 12:45:15 PM 563 64 DEBUG: Model state from 'null' to 'NORMAL_PLAY'
  678. 12:45:15 PM 564 57 DEBUG: CURRENT STATE CHANGED TO: intro
  679. 12:45:15 PM 564 57 DEBUG: [FSM] Phase: entered // State: intro
  680. 12:45:16 PM 567 44 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/keepalive
  681. 12:45:16 PM 572 38 DEBUG: [internalLoadComplete] slots/keepalive 0.797
  682. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokeStreak"
  683. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  684. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  685. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  686. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  687. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokeStreak"
  688. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  689. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokeStreak"
  690. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  691. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  692. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  693. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  694. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokeStreak"
  695. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SmokePuff"
  696. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/LinesBox"
  697. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/LinesBox"
  698. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/Plus2Spins"
  699. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/AllWinsTimes2"
  700. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/streak"
  701. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/FreeSpinButton_NonFocus"
  702. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "Common/SocialProfileCover"
  703. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "Common/SocialProfileCover"
  704. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "Common/SocialProfileCover"
  705. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "Common/SocialProfileCover"
  706. 12:45:20 PM 616 37 ERROR: ViewLayout::getTexture() - Unable to find textureId "Common/SocialProfileCover"
  707. 12:45:20 PM 617 38 WARNING: No control named progressiveJackpotBannerContainer found.
  708. 12:45:20 PM 617 38 ERROR: Missing texture: UI2/FontColorNumber
  709. 12:45:20 PM 617 38 ERROR: Missing texture: UI2/FontColorLines
  710. 12:45:20 PM 617 38 DEBUG: Start processing slots bank actions.
  711. 12:45:20 PM 617 38 DEBUG: Start polling slots bank.
  712. 12:45:20 PM 617 38 ERROR: SoundManager::Failed to load sound from sound list for sound ID introSound
  713. 12:45:20 PM 620 31 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/SplashButton_NonFocus"
  714. 12:45:20 PM 620 31 ERROR: ViewLayout::getTexture() - Unable to find textureId "UI/CheckBox"
  715. 12:45:20 PM 621 30 WARNING: No control named closeSocialButton found.
  716. 12:45:20 PM 621 30 WARNING: No group named closeSocialButton found.
  717. 12:45:20 PM 621 30 WARNING: No control named SendGiftButton found.
  718. 12:45:20 PM 621 30 WARNING: No group named SendGiftButton found.
  719. 12:45:24 PM 802 48 DEBUG: StateMachine changeState idle onIntroSpin()
  720. 12:45:24 PM 802 48 DEBUG: [FSM] Phase: tearDown // State: intro
  721. 12:45:24 PM 802 48 DEBUG: CURRENT STATE CHANGED TO: idle
  722. 12:45:24 PM 802 48 DEBUG: [FSM] Phase: entered // State: idle
  723. 12:45:24 PM 802 48 DEBUG: StateMachine changeState bet_spin doBetSpin()
  724. 12:45:24 PM 802 48 DEBUG: transition to bet_spin is call
  725. 12:45:24 PM 802 48 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  726. 12:45:24 PM 802 48 DEBUG: [FSM] Phase: tearDown // State: idle
  727. 12:45:24 PM 802 48 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  728. 12:45:24 PM 802 48 DEBUG: [FSM] Phase: entered // State: bet_spin
  729. 12:45:24 PM 802 48 DEBUG: computeSpinDelay dt = 269.80400000000003
  730. 12:45:24 PM 802 48 DEBUG: onBetSpinEntered. spinDelay = 0
  731. 12:45:24 PM 803 48 DEBUG: Player chips: 399226
  732. 12:45:24 PM 803 48 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  733. 12:45:24 PM 809 45 DEBUG: [internalLoadComplete] slots/dospin 0.158
  734. 12:45:24 PM 810 42 DEBUG: //// BET RESPONSE: 0 (Major2)
  735. 12:45:24 PM 810 42 DEBUG: StateMachine changeState quick_stop_requested doQuickStop()
  736. 12:45:24 PM 810 42 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  737. 12:45:24 PM 810 42 DEBUG: CURRENT STATE CHANGED TO: quick_stop_requested
  738. 12:45:24 PM 810 42 DEBUG: [FSM] Phase: entered // State: quick_stop_requested
  739. 12:45:24 PM 813 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerData
  740. 12:45:24 PM 816 43 DEBUG: onQuickStopReelsStopped()
  741. 12:45:24 PM 816 43 DEBUG: Player chips: 391726
  742. 12:45:24 PM 816 43 WARNING: No control named controls_effectHolder found.
  743. 12:45:24 PM 817 43 DEBUG: StateMachine popState handleReelsStopped()
  744. 12:45:24 PM 817 43 DEBUG: transition from quick_stop_requested is RETURN
  745. 12:45:24 PM 817 43 DEBUG: [FSM] Phase: tearDown // State: quick_stop_requested
  746. 12:45:24 PM 817 43 DEBUG: CURRENT STATE CHANGED TO: idle
  747. 12:45:24 PM 817 43 DEBUG: [FSM] Phase: entered // State: idle
  748. 12:45:24 PM 818 42 DEBUG: [internalLoadComplete] common/playerData 0.144
  749. 12:45:26 PM 875 47 DEBUG: StateMachine changeState bet_spin doBetSpin()
  750. 12:45:26 PM 875 47 DEBUG: transition to bet_spin is call
  751. 12:45:26 PM 875 47 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  752. 12:45:26 PM 875 47 DEBUG: [FSM] Phase: tearDown // State: idle
  753. 12:45:26 PM 875 47 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  754. 12:45:26 PM 875 47 DEBUG: [FSM] Phase: entered // State: bet_spin
  755. 12:45:26 PM 875 47 DEBUG: computeSpinDelay dt = 1.468
  756. 12:45:26 PM 875 47 DEBUG: onBetSpinEntered. spinDelay = 0.03200000000000003
  757. 12:45:26 PM 877 47 DEBUG: Player chips: 391730
  758. 12:45:26 PM 877 47 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  759. 12:45:26 PM 881 45 DEBUG: [internalLoadComplete] slots/dospin 0.114
  760. 12:45:26 PM 882 43 DEBUG: //// BET RESPONSE: 2000 (Scatter)
  761. 12:45:27 PM 934 49 WARNING: Layout Data 'drinkDeployToasterLayout.json' not found.
  762. 12:45:27 PM 934 49 ERROR: Layout data not ready in view drinkDeployToasterLayout.json
  763. 12:45:29 PM 19 49 DEBUG: Player chips: 384230 + 2000 = 386230
  764. 12:45:29 PM 19 49 DEBUG: hasPayout() = true hasFreeSpins() = false
  765. 12:45:29 PM 19 49 DEBUG: change to show_paylines celebrationDelay 0.5
  766. 12:45:29 PM 44 53 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  767. 12:45:29 PM 44 53 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  768. 12:45:29 PM 44 53 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  769. 12:45:29 PM 44 53 DEBUG: [FSM] Phase: entered // State: show_paylines
  770. 12:45:32 PM 165 37 DEBUG: StateMachine changeState continue_auto_spins onStartAutoSpins()
  771. 12:45:32 PM 165 37 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  772. 12:45:32 PM 165 37 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  773. 12:45:32 PM 165 37 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  774. 12:45:32 PM 165 37 DEBUG: autoSpin called
  775. 12:45:32 PM 165 37 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  776. 12:45:32 PM 165 37 DEBUG: transition to bet_spin is call
  777. 12:45:32 PM 165 37 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  778. 12:45:32 PM 165 37 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  779. 12:45:32 PM 165 37 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  780. 12:45:32 PM 165 37 DEBUG: [FSM] Phase: entered // State: bet_spin
  781. 12:45:32 PM 165 37 DEBUG: computeSpinDelay dt = 6.047
  782. 12:45:32 PM 165 37 DEBUG: onBetSpinEntered. spinDelay = 0
  783. 12:45:32 PM 166 37 DEBUG: Player chips: 386230
  784. 12:45:32 PM 166 37 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  785. 12:45:32 PM 171 40 DEBUG: [internalLoadComplete] slots/dospin 0.141
  786. 12:45:32 PM 172 38 DEBUG: //// BET RESPONSE: 1000 (Major4)
  787. 12:45:35 PM 305 51 DEBUG: Player chips: 378880 + 1000 = 379880
  788. 12:45:35 PM 305 51 DEBUG: hasPayout() = true hasFreeSpins() = false
  789. 12:45:35 PM 305 51 DEBUG: change to show_paylines celebrationDelay 0.5
  790. 12:45:35 PM 331 50 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  791. 12:45:35 PM 331 50 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  792. 12:45:35 PM 331 50 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  793. 12:45:35 PM 331 50 DEBUG: [FSM] Phase: entered // State: show_paylines
  794. 12:45:43 PM 712 43 DEBUG: StateMachine popState
  795. 12:45:43 PM 712 43 DEBUG: transition from show_paylines is RETURN
  796. 12:45:43 PM 712 43 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  797. 12:45:43 PM 712 43 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  798. 12:45:43 PM 712 43 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  799. 12:45:43 PM 712 43 DEBUG: autoSpin called
  800. 12:45:43 PM 713 43 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  801. 12:45:43 PM 713 43 DEBUG: transition to bet_spin is call
  802. 12:45:43 PM 713 43 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  803. 12:45:43 PM 713 43 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  804. 12:45:43 PM 713 43 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  805. 12:45:43 PM 713 43 DEBUG: [FSM] Phase: entered // State: bet_spin
  806. 12:45:43 PM 713 43 DEBUG: computeSpinDelay dt = 11.308
  807. 12:45:43 PM 713 43 DEBUG: onBetSpinEntered. spinDelay = 0
  808. 12:45:43 PM 714 42 DEBUG: Player chips: 379880
  809. 12:45:43 PM 714 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  810. 12:45:44 PM 718 39 DEBUG: [internalLoadComplete] slots/dospin 0.133
  811. 12:45:44 PM 719 37 DEBUG: //// BET RESPONSE: 3000 (Major5)
  812. 12:45:46 PM 844 40 DEBUG: Player chips: 373380 + 3000 = 376380
  813. 12:45:46 PM 844 40 DEBUG: hasPayout() = true hasFreeSpins() = false
  814. 12:45:46 PM 844 40 DEBUG: change to show_paylines celebrationDelay 0.5
  815. 12:45:47 PM 866 47 DEBUG: StateMachine changeState show_paylines handleReelsStopped()
  816. 12:45:47 PM 866 47 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  817. 12:45:47 PM 866 47 DEBUG: CURRENT STATE CHANGED TO: show_paylines
  818. 12:45:47 PM 866 47 DEBUG: [FSM] Phase: entered // State: show_paylines
  819. 12:45:58 PM 364 48 DEBUG: StateMachine popState
  820. 12:45:58 PM 364 48 DEBUG: transition from show_paylines is RETURN
  821. 12:45:58 PM 364 48 DEBUG: [FSM] Phase: tearDown // State: show_paylines
  822. 12:45:58 PM 364 48 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  823. 12:45:58 PM 364 48 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  824. 12:45:58 PM 364 48 DEBUG: autoSpin called
  825. 12:45:58 PM 365 43 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  826. 12:45:58 PM 365 43 DEBUG: transition to bet_spin is call
  827. 12:45:58 PM 365 43 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  828. 12:45:58 PM 365 43 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  829. 12:45:58 PM 365 43 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  830. 12:45:58 PM 365 43 DEBUG: [FSM] Phase: entered // State: bet_spin
  831. 12:45:58 PM 365 43 DEBUG: computeSpinDelay dt = 14.01
  832. 12:45:58 PM 365 43 DEBUG: onBetSpinEntered. spinDelay = 0
  833. 12:45:58 PM 366 37 DEBUG: Player chips: 375380
  834. 12:45:58 PM 366 37 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  835. 12:45:58 PM 366 37 DEBUG: [internalLoadComplete] slots/dospin 0.12
  836. 12:45:58 PM 367 33 DEBUG: //// BET RESPONSE: 0 (Major4)
  837. 12:46:01 PM 434 54 DEBUG: Player chips: 383967
  838. 12:46:01 PM 434 54 WARNING: No control named controls_effectHolder found.
  839. 12:46:01 PM 435 52 DEBUG: StateMachine popState handleReelsStopped()
  840. 12:46:01 PM 435 52 DEBUG: transition from bet_spin is RETURN
  841. 12:46:01 PM 435 52 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  842. 12:46:01 PM 435 52 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  843. 12:46:01 PM 435 52 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  844. 12:46:01 PM 435 52 DEBUG: autoSpin called
  845. 12:46:01 PM 435 52 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  846. 12:46:01 PM 435 52 DEBUG: transition to bet_spin is call
  847. 12:46:01 PM 435 52 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  848. 12:46:01 PM 435 52 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  849. 12:46:01 PM 435 52 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  850. 12:46:01 PM 435 52 DEBUG: [FSM] Phase: entered // State: bet_spin
  851. 12:46:01 PM 435 52 DEBUG: computeSpinDelay dt = 3.184
  852. 12:46:01 PM 435 52 DEBUG: onBetSpinEntered. spinDelay = 0
  853. 12:46:01 PM 436 54 DEBUG: Player chips: 383967
  854. 12:46:01 PM 436 54 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  855. 12:46:01 PM 441 49 DEBUG: [internalLoadComplete] slots/dospin 0.12
  856. 12:46:01 PM 442 47 DEBUG: //// BET RESPONSE: 0 (Major3)
  857. 12:46:04 PM 538 48 DEBUG: Player chips: 376467
  858. 12:46:04 PM 538 48 WARNING: No control named controls_effectHolder found.
  859. 12:46:04 PM 539 44 DEBUG: StateMachine popState handleReelsStopped()
  860. 12:46:04 PM 539 44 DEBUG: transition from bet_spin is RETURN
  861. 12:46:04 PM 539 44 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  862. 12:46:04 PM 539 44 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  863. 12:46:04 PM 539 44 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  864. 12:46:04 PM 539 44 DEBUG: autoSpin called
  865. 12:46:04 PM 539 44 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  866. 12:46:04 PM 539 44 DEBUG: transition to bet_spin is call
  867. 12:46:04 PM 539 44 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  868. 12:46:04 PM 539 44 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  869. 12:46:04 PM 539 44 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  870. 12:46:04 PM 539 44 DEBUG: [FSM] Phase: entered // State: bet_spin
  871. 12:46:04 PM 539 44 DEBUG: computeSpinDelay dt = 3.039
  872. 12:46:04 PM 539 44 DEBUG: onBetSpinEntered. spinDelay = 0
  873. 12:46:04 PM 540 42 DEBUG: Player chips: 376467
  874. 12:46:04 PM 540 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  875. 12:46:04 PM 546 44 DEBUG: [internalLoadComplete] slots/dospin 0.132
  876. 12:46:04 PM 547 41 DEBUG: //// BET RESPONSE: 45000 (HighFiveMacaw)
  877. 12:46:06 PM 608 38 WARNING: No control named topLetterBox found.
  878. 12:46:06 PM 608 38 WARNING: No control named bottomLetterBox found.
  879. 12:46:06 PM 608 38 WARNING: No control named topLetterBox found.
  880. 12:46:06 PM 608 38 WARNING: No control named bottomLetterBox found.
  881. 12:46:16 PM 783 22 DEBUG: Player chips: 368969 + 45000 = 413969
  882. 12:46:16 PM 783 22 DEBUG: hasPayout() = true hasFreeSpins() = false
  883. 12:46:16 PM 783 22 DEBUG: change to big_win celebrationDelay 0.5
  884. 12:46:16 PM 806 52 DEBUG: StateMachine changeState big_win handleReelsStopped()
  885. 12:46:16 PM 806 52 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  886. 12:46:16 PM 806 52 DEBUG: CURRENT STATE CHANGED TO: big_win
  887. 12:46:16 PM 806 52 DEBUG: [FSM] Phase: entered // State: big_win
  888. 12:46:16 PM 806 52 WARNING: No control named SocialGiftingPopup found.
  889. 12:46:46 PM 327 23 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/keepalive
  890. 12:46:46 PM 333 51 DEBUG: [internalLoadComplete] slots/keepalive 0.132
  891. 12:47:16 PM 759 8 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/keepalive
  892. 12:47:16 PM 759 8 DEBUG: [internalLoadComplete] slots/keepalive 0.099
  893. 12:47:23 PM 942 42 DEBUG: onFeedCanceled: 159
  894. 12:47:23 PM 942 42 DEBUG: nothing to process from queue
  895. 12:47:27 PM 141 49 DEBUG: StateMachine popState handleSpinContinue()
  896. 12:47:27 PM 141 49 DEBUG: transition from big_win is RETURN
  897. 12:47:27 PM 141 49 DEBUG: [FSM] Phase: tearDown // State: big_win
  898. 12:47:27 PM 141 49 DEBUG: CURRENT STATE CHANGED TO: continue_auto_spins
  899. 12:47:27 PM 141 49 DEBUG: [FSM] Phase: entered // State: continue_auto_spins
  900. 12:47:27 PM 141 49 DEBUG: autoSpin called
  901. 12:47:27 PM 142 50 DEBUG: StateMachine changeState bet_spin onContinueAutoSpinsEntered()
  902. 12:47:27 PM 142 50 DEBUG: transition to bet_spin is call
  903. 12:47:27 PM 142 50 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  904. 12:47:27 PM 142 50 DEBUG: [FSM] Phase: tearDown // State: continue_auto_spins
  905. 12:47:27 PM 142 50 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  906. 12:47:27 PM 142 50 DEBUG: [FSM] Phase: entered // State: bet_spin
  907. 12:47:27 PM 142 50 DEBUG: computeSpinDelay dt = 82.933
  908. 12:47:27 PM 142 50 DEBUG: onBetSpinEntered. spinDelay = 0
  909. 12:47:27 PM 143 50 DEBUG: Player chips: 413967
  910. 12:47:27 PM 143 50 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/dospin
  911. 12:47:28 PM 149 49 DEBUG: [internalLoadComplete] slots/dospin 0.147
  912. 12:47:28 PM 150 46 DEBUG: //// BET RESPONSE: 0 (Miss)
  913. 12:47:30 PM 287 50 DEBUG: showCollectionTray
  914. 12:47:30 PM 287 50 DEBUG: StateMachine changeState show_collection_tray checkForCollectibleWon()
  915. 12:47:30 PM 287 50 DEBUG: transition to show_collection_tray is call
  916. 12:47:30 PM 287 50 DEBUG: [FSM] Phase: tearDown // State: bet_spin
  917. 12:47:30 PM 287 50 DEBUG: CURRENT STATE CHANGED TO: show_collection_tray
  918. 12:47:30 PM 287 50 DEBUG: [FSM] Phase: entered // State: show_collection_tray
  919. 12:47:35 PM 515 47 WARNING: No control named Collections_icon found.
  920. 12:47:36 PM 540 43 DEBUG: StateMachine popState
  921. 12:47:36 PM 540 43 DEBUG: transition from show_collection_tray is RETURN
  922. 12:47:36 PM 540 43 DEBUG: [FSM] Phase: enteringGuard // State: bet_spin
  923. 12:47:36 PM 540 43 DEBUG: [FSM] Phase: tearDown // State: show_collection_tray
  924. 12:47:36 PM 540 43 DEBUG: CURRENT STATE CHANGED TO: bet_spin
  925. 12:47:36 PM 540 43 DEBUG: [FSM] Phase: entered // State: bet_spin
  926. 12:47:36 PM 540 43 DEBUG: Player chips: 506471
  927. 12:47:36 PM 540 43 WARNING: No control named controls_effectHolder found.
  928. 12:47:36 PM 540 43 WARNING: Control group collectibleButton index 9 not between 0 and 8
  929. 12:47:36 PM 540 43 ERROR: TypeError | Error #1009
  930. 12:47:36 PM 541 42 DEBUG: StateMachine popState handleReelsStopped()
  931. 12:48:16 PM 480 26 DEBUG: SlotsLeaveActionCommand Received for -1781492482
  932. 12:51:32 PM 766 52 ERROR: Player is NOT in SlotsBankResponse
  933. 12:51:32 PM 767 51 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/leave
  934. 12:51:32 PM 770 48 DEBUG: SlotsLeaveActionCommand Received for 80752514032
  935. 12:51:32 PM 770 48 DEBUG: MCPStateMachine changeState slots_server_leave setState()
  936. 12:51:32 PM 770 48 DEBUG: [FSM] Phase: tearDown // State: slots_game
  937. 12:51:32 PM 770 48 DEBUG: CURRENT STATE CHANGED TO: slots_server_leave
  938. 12:51:32 PM 770 48 DEBUG: [FSM] Phase: entered // State: slots_server_leave
  939. 12:51:32 PM 770 48 DEBUG: Stop processing slots bank actions.
  940. 12:51:32 PM 770 48 DEBUG: Stop polling slots bank.
  941. 12:51:32 PM 770 48 DEBUG: Service abort for: service::BCGSlotsService [slots/leave]
  942. 12:51:32 PM 770 48 DEBUG: Clear action queue.
  943. 12:51:32 PM 772 47 DEBUG: [internalLoadComplete] 0
  944. 12:51:32 PM 773 43 DEBUG: MCPStateMachine changeState slots_lobby setState()
  945. 12:51:32 PM 773 43 DEBUG: [FSM] Phase: tearDown // State: slots_server_leave
  946. 12:51:32 PM 773 43 DEBUG: CURRENT STATE CHANGED TO: slots_lobby
  947. 12:51:32 PM 773 43 DEBUG: [FSM] Phase: entered // State: slots_lobby
  948. 12:51:32 PM 773 43 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/playerData
  949. 12:51:32 PM 773 43 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/bj/getTournamentTheme
  950. 12:51:32 PM 773 43 DEBUG: Destroying state machine
  951. 12:51:32 PM 773 43 DEBUG: Model state from 'NORMAL_PLAY' to 'null'
  952. 12:51:32 PM 773 43 WARNING: Trying to change state to the same state
  953. 12:51:32 PM 778 50 DEBUG: [internalLoadComplete] common/playerData 0.108
  954. 12:51:32 PM 784 71 DEBUG: [internalLoadComplete] bj/getTournamentTheme 0.195
  955. 12:51:32 PM 784 71 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/getSlotsTournamentTheme
  956. 12:51:32 PM 790 74 DEBUG: [internalLoadComplete] slots/getSlotsTournamentTheme 0.086
  957. 12:51:32 PM 790 74 DEBUG: Add layer background
  958. 12:51:32 PM 790 74 DEBUG: Add layer lobby
  959. 12:51:32 PM 790 74 DEBUG: Add layer background
  960. 12:51:32 PM 790 74 DEBUG: Add layer lobby
  961. 12:51:32 PM 790 74 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/bj/getTournamentTheme
  962. 12:51:33 PM 794 66 DEBUG: [internalLoadComplete] bj/getTournamentTheme 0.429
  963. 12:51:33 PM 794 66 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/slots/getSlotsTournamentTheme
  964. 12:51:33 PM 795 59 DEBUG: Stop processing slots bank actions.
  965. 12:51:33 PM 795 59 DEBUG: Stop polling slots bank.
  966. 12:51:33 PM 795 59 DEBUG: Service abort for: service::BCGSlotsService [No Current Request]
  967. 12:51:33 PM 795 59 DEBUG: Clear action queue.
  968. 12:51:33 PM 799 51 DEBUG: [internalLoadComplete] slots/getSlotsTournamentTheme 0.157
  969. 12:51:33 PM 800 50 DEBUG: HandleGameInteractiveCommand::execute(): _isInteractive["preloader"] = false
  970. 12:51:33 PM 800 50 DEBUG: HandleGameInteractiveCommand::execute(): _isInteractive["preloader"] = false
  971. 12:51:34 PM 812 19 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  972. 12:51:34 PM 812 19 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/data/startup.json
  973. 12:51:34 PM 812 19 DEBUG: Dropping common/getslotthemestates for common/getslotthemestates
  974. 12:51:34 PM 812 19 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  975. 12:51:34 PM 812 19 DEBUG: Dropping data/startup.json for data/startup.json
  976. 12:51:34 PM 812 19 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/data/startup.json
  977. 12:51:34 PM 814 20 DEBUG: [internalLoadComplete] data/startup.json 0.205
  978. 12:51:34 PM 814 20 DEBUG: [internalLoadComplete] common/getslotthemestates 0.228
  979. 12:51:34 PM 816 17 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  980. 12:51:34 PM 816 17 DEBUG: Dropping common/getslotthemestates for common/getslotthemestates
  981. 12:51:34 PM 816 17 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  982. 12:51:35 PM 818 17 DEBUG: [internalLoadComplete] common/getslotthemestates 0.346
  983. 12:53:34 PM 198 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  984. 12:53:34 PM 198 42 DEBUG: Dropping common/getslotthemestates for common/getslotthemestates
  985. 12:53:34 PM 198 42 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  986. 12:53:34 PM 208 36 DEBUG: Dropping common/getslotthemestates for common/getslotthemestates
  987. 12:53:34 PM 208 36 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  988. 12:53:34 PM 208 36 DEBUG: Dropping common/getslotthemestates for common/getslotthemestates
  989. 12:53:34 PM 208 36 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  990. 12:53:35 PM 232 37 DEBUG: [internalLoadComplete] common/getslotthemestates 0.715
  991. 12:55:34 PM 447 57 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  992. 12:55:34 PM 447 57 DEBUG: Dropping common/getslotthemestates for common/getslotthemestates
  993. 12:55:34 PM 447 57 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  994. 12:55:34 PM 455 51 DEBUG: [internalLoadComplete] common/getslotthemestates 0.173
  995. 12:55:34 PM 467 53 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  996. 12:55:34 PM 467 53 DEBUG: Dropping common/getslotthemestates for common/getslotthemestates
  997. 12:55:34 PM 467 53 DEBUG: [urlRequest] https://bjcdevorange.beecavegames.com:443/common/getslotthemestates
  998. 12:55:34 PM 472 54 DEBUG: [internalLoadComplete] common/getslotthemestates 0.111
  999. 12:55:58 PM 630 47 MESSAGE: >copy
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