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- class WoWUnit
- {
- Vector3 Position
- int Health
- int MaxHealth
- double HealthPercent
- bool IsSwimming
- bool IsFlying
- bool IsMovingForward
- bool IsMovingBackwards
- bool IsStrafingLeft
- bool IsStrafingRight
- bool IsTurningLeft
- bool IsTurningRight
- bool IsStunned
- bool IsFalling
- bool IsFallingFar
- int AggroDistance
- float Rotation
- string CreatureTypeTarget
- WoWFactionTemplate FactionTemplate
- uint Mana
- uint MaxMana
- uint ManaPercentage
- uint Rage
- uint MaxRage
- uint RagePercentage
- uint Focus
- uint MaxFocus
- uint FocusPercentage
- uint Energy
- uint MaxEnergy
- uint EnergyPercentage
- uint Chi
- uint MaxChi
- uint ChiPercentage
- uint Runes
- uint MaxRunes
- uint RunesPercentage
- uint RunicPower
- uint MaxRunicPower
- uint RunicPowerPercentage
- uint SoulShards
- uint MaxSoulShards
- uint SoulShardsPercentage
- uint Eclipse
- uint MaxEclipse
- uint EclipsePercentage
- UnitClassification UnitClassification
- bool IsElite
- bool IsWorldBoss
- uint HolyPower
- uint MaxHolyPower
- uint HolyPowerPercentage
- uint Alternate
- uint MaxAlternate
- uint AlternatePercentage
- uint DarkForce
- uint MaxDarkForce
- uint DarkForcePercentage
- uint LightForce
- uint MaxLightForce
- uint LightForcePercentage
- uint ShadowOrbs
- uint MaxShadowOrbs
- uint ShadowOrbsPercentage
- uint BurningEmbers
- uint MaxBurningEmbers
- uint BurningEmbersPercentage
- uint DemonicFury
- uint MaxDemonicFury
- uint DemonicFuryPercentage
- uint ArcaneCharges
- uint MaxArcaneCharges
- uint ArcaneChargesPercentage
- uint Faction
- uint DisplayId
- bool GetMove
- float SpeedMoving
- float GetDistance
- float GetDistance2D
- float GetDistanceZ
- bool IsAlive
- bool IsDead
- bool IsLootable
- bool IsTagged
- bool IsTaggedByYou
- bool IsTargetingMe
- UInt64 Target
- uint Level
- string Name
- bool Skinnable
- bool IsNpcSpiritHealer
- bool IsNpcRepair
- bool IsNpcVendor
- bool IsNpcInnkeeper
- bool IsNpcVendorFood
- bool IsNpcTrainer
- bool IsNpcWildPets
- int NpcFlags
- ulong SummonedBy
- bool AutoAttack
- bool InCombat
- bool InCombatWithMe
- bool IsCast
- bool IsMounted
- int MountDisplayId
- bool InPVP
- bool PVP
- ulong TransportGuid
- bool InTransport
- Enums.Reaction Reaction
- bool IsTracked
- uint GetBaseAddress
- bool IsValid
- UInt64 Guid
- WoWObjectType Type
- int Entry
- float Scale
- bool GetMovementFlag(int flag);
- uint GetPowerByPowerType(PowerType powerType);
- uint GetMaxPowerByPowerType(PowerType powerType);
- int BuffStack(List<UInt32> idBuffs);
- int BuffStack(UInt32 idBuff);
- int BuffStack(string spellName);
- bool HaveBuff(string spellName);
- bool HaveBuff(List<UInt32> idBuffs);
- bool HaveBuff(UInt32 idBuffs);
- }
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