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Black Ops 1 Dvar List

Nov 5th, 2015
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  1. /dvarlist
  2. A bot_difficulty "normal"
  3. A bot_tips "1"
  4. A cg_chatHeight "5"
  5. A cg_chatTime "12000"
  6. A C cg_crosshairDynamic "0"
  7. A cg_cursorHints "4"
  8. C cg_draw2D "0"
  9. A cg_drawBreathHint "1"
  10. A C cg_drawCrosshairNames "1"
  11. A cg_drawFPS "Simple"
  12. A cg_drawFPSLabels "1"
  13. A cg_drawFPSOnly "0"
  14. A cg_drawFPSScale "0"
  15. C cg_drawFriendlyNames "1"
  16. C cg_drawGun "1"
  17. C cg_drawHealth "0"
  18. A cg_drawHoldBreathHint "1"
  19. A cg_drawMantleHint "1"
  20. A cg_drawSnapshotTime "1"
  21. A cg_drawTurretCrosshair "1"
  22. A C cg_flareVisionSetFadeDuration "2000"
  23. A cg_fov_default "79.8238"
  24. A cg_fov_default_thirdperson "40"
  25. A cg_gameBoldMessageWidth "390"
  26. A cg_gameMessageWidth "455"
  27. A cg_headIconMinScreenRadius "0.025"
  28. A cg_hintFadeTime "100"
  29. A cg_hudChatIntermissionPosition "5 90"
  30. A cg_hudChatPosition "5 200"
  31. A cg_hudDamageDirectionalIconTime "1000"
  32. A cg_hudDamageIconHeight "64"
  33. A cg_hudDamageIconInScope "0"
  34. A cg_hudDamageIconOffset "128"
  35. A cg_hudDamageIconTime "2000"
  36. A cg_hudDamageIconWidth "128"
  37. A cg_hudGrenadeIconEnabledFlash "0"
  38. A cg_hudGrenadeIconHeight "25"
  39. A cg_hudGrenadeIconInScope "0"
  40. A cg_hudGrenadeIconMaxHeight "104"
  41. A cg_hudGrenadeIconOffset "50"
  42. A cg_hudGrenadeIconWidth "25"
  43. A cg_hudGrenadePointerHeight "12"
  44. A cg_hudGrenadePointerPivot "12 27"
  45. A cg_hudGrenadePointerWidth "25"
  46. A cg_hudMapBorderWidth "2"
  47. A cg_hudMapFriendlyHeight "15"
  48. A cg_hudMapFriendlyWidth "15"
  49. A cg_hudMapPlayerHeight "20"
  50. A cg_hudMapPlayerWidth "20"
  51. E cg_hudObjectiveTextScale "0.3"
  52. A cg_hudSayPosition "5 180"
  53. A cg_hudStanceHintPrints "0"
  54. A cg_hudVotePosition "5 220"
  55. A cg_overheadIconSize "0.7"
  56. A cg_overheadNamesFont "2"
  57. A cg_overheadNamesSize "0.5"
  58. A cg_overheadRankSize "0.5"
  59. A cg_seatHintFadeTime "2000"
  60. A cg_teamChatsOnly "0"
  61. C cg_treadmarks "0"
  62. A cg_voiceIconSize "0"
  63. A cg_weaponCycleDelay "0"
  64. V cg_weaponHintsCoD1Style "1"
  65. A cg_youInKillCamSize "11"
  66. A cl_allowDownload "1"
  67. A cl_freelook "1"
  68. A cl_maxpackets "30"
  69. A cl_maxPing "800"
  70. A cl_maxppf "5"
  71. A cl_mouseAccel "0"
  72. A cl_packetdup "1"
  73. R cl_paused "0"
  74. A cl_pitchspeed "140"
  75. U A cl_voice "1"
  76. U A cl_wwwDownload "1"
  77. A cl_yawspeed "140"
  78. U A clanName ""
  79. A com_maxfps "85"
  80. A con_minicon "0"
  81. A con_miniconlines "5"
  82. A con_minicontime "4"
  83. A con_outputBarColor "1 1 0.95 0.6"
  84. A con_outputSliderColor "0.15 0.15 0.1 0.6"
  85. A con_outputWindowColor "0.35 0.35 0.3 0.75"
  86. demo_enabled "1"
  87. A drawLagometer "0"
  88. A fx_marks "1"
  89. A fx_marks_ents "1"
  90. A fx_marks_smodels "1"
  91. S g_allow_teamchange "1"
  92. S A g_allowvote "1"
  93. A g_banIPs ""
  94. A g_deadChat "0"
  95. A g_dropForwardSpeed "10"
  96. A g_dropHorzSpeedRand "100"
  97. A g_dropUpSpeedBase "10"
  98. A g_dropUpSpeedRand "5"
  99. S L g_gametype "tdm"
  100. g_inactivity "0"
  101. A g_log "games_mp.log"
  102. A g_logSync "0"
  103. A g_logTimeStampInSeconds "0"
  104. g_maxDroppedWeapons "16"
  105. A g_oldVoting "1"
  106. g_password ""
  107. A g_playerCollisionEjectSpeed "25"
  108. g_pregame_enabled "0"
  109. g_smoothClients "1"
  110. g_speed "190"
  111. A E g_useGear "0"
  112. A C g_useholdspawndelay "500"
  113. A g_voiceChatTalkingDuration "500"
  114. A g_voteAbstainWeight "0.5"
  115. A gpad_buttonsConfig "buttons_default"
  116. A gpad_enabled "0"
  117. A gpad_sticksConfig "thumbstick_default"
  118. AL in_mouse "1"
  119. A input_invertPitch "0"
  120. A input_viewSensitivity "1"
  121. E koth_autodestroytime "60"
  122. E koth_capturetime "20"
  123. E koth_delayPlayer "0"
  124. E koth_destroytime "10"
  125. E koth_kothmode "0"
  126. E koth_spawnDelay "60"
  127. E koth_spawntime "45"
  128. lb_type "tdm"
  129. A log_append "0"
  130. logfile "2"
  131. A m_filter "0"
  132. A m_forward "0.25"
  133. A m_pitch "0.022"
  134. A m_side "0.25"
  135. A m_yaw "0.022"
  136. S R mapname "mp_array"
  137. A monkeytoy "0"
  138. L net_ip "localhost"
  139. AL net_noudp "0"
  140. L net_port "3074"
  141. AL net_socksEnabled "0"
  142. AL net_socksPassword ""
  143. AL net_socksPort "1080"
  144. AL net_socksServer ""
  145. AL net_socksUsername ""
  146. party_minplayers "6"
  147. U password ""
  148. S playlist "1"
  149. S playlist_enabled "0"
  150. A playlist_excludeGametype ""
  151. A playlist_excludeGametypeMap ""
  152. A playlist_excludeMap ""
  153. A r_aaAlpha "dither (fast)"
  154. A r_allow_intz "1"
  155. A r_allow_null_rt "1"
  156. A r_autopriority "0"
  157. A r_blur_allowed "1"
  158. A r_clipCodec "MJPEG"
  159. A r_clipFPS "24"
  160. A r_clipSize "360"
  161. A r_distortion "1"
  162. A E r_dof_enable "1"
  163. AL r_fullscreen "1"
  164. A r_multiGpu "1"
  165. A r_multithreaded_device "0"
  166. A E r_specular "1"
  167. A r_use_driver_convergence "0"
  168. A ragdoll_enable "1"
  169. A ragdoll_max_simulating "16"
  170. U A rate "25000"
  171. rcon_password ""
  172. E scr_allowannouncer "1"
  173. E scr_allowbattlechatter "1"
  174. S A scr_bot_difficulty "normal"
  175. E scr_ctf_enemycarriervisible "0"
  176. E scr_ctf_flagrespawntime "0"
  177. E scr_ctf_globalbattlechatterprobability "0"
  178. E scr_ctf_idleflagreturntime "30"
  179. E scr_ctf_numlives "0"
  180. E scr_ctf_playerrespawndelay "0"
  181. E scr_ctf_roundlimit "3"
  182. E scr_ctf_roundswitch "1"
  183. E scr_ctf_scorelimit "3"
  184. E scr_ctf_timelimit "5"
  185. E scr_ctf_touchreturn "1"
  186. E scr_ctf_waverespawndelay "15"
  187. E scr_dem_bombtimer "45"
  188. E scr_dem_defusetime "5"
  189. E scr_dem_extratime "3"
  190. E scr_dem_globalbattlechatterprobability "0"
  191. E scr_dem_numlives "0"
  192. E scr_dem_planttime "5"
  193. E scr_dem_roundlimit "0"
  194. E scr_dem_roundswitch "1"
  195. E scr_dem_scorelimit "2"
  196. E scr_dem_timelimit "2.5"
  197. E scr_disable_air_death_ragdoll "0"
  198. E scr_disable_attachments "0"
  199. E scr_disable_cac "0"
  200. E scr_disable_contracts "0"
  201. E scr_disable_equipment "0"
  202. E scr_disable_tacinsert "0"
  203. E scr_disable_weapondrop "0"
  204. E scr_dm_bonus_leader "0"
  205. E scr_dm_globalbattlechatterprobability "100"
  206. E scr_dm_numlives "0"
  207. E scr_dm_playerrespawndelay "0"
  208. E scr_dm_roundlimit "1"
  209. E scr_dm_score_assist "0"
  210. E scr_dm_score_death "0"
  211. E scr_dm_score_headshot "0"
  212. E scr_dm_score_kill "50"
  213. E scr_dm_score_suicide "0"
  214. E scr_dm_scorelimit "1500"
  215. E scr_dm_timelimit "10"
  216. E scr_dm_waverespawndelay "0"
  217. E scr_dog_count "8"
  218. E scr_dog_health "100"
  219. E scr_dog_max_at_once "4"
  220. E scr_dog_time "60"
  221. E scr_dom_flagcapturetime "10"
  222. E scr_dom_globalbattlechatterprobability "0"
  223. E scr_dom_numlives "0"
  224. E scr_dom_playerrespawndelay "0"
  225. E scr_dom_roundlimit "1"
  226. E scr_dom_scorelimit "200"
  227. E scr_dom_timelimit "0"
  228. E scr_dom_waverespawndelay "0"
  229. E scr_drawfriend "0"
  230. E scr_fog_disable "1"
  231. E scr_game_allowfinalkillcam "1"
  232. E scr_game_allowkillcam "1"
  233. E scr_game_bulletdamage "1.0"
  234. E scr_game_deathpointloss "0"
  235. E scr_game_forceradar "0"
  236. E scr_game_graceperiod "15"
  237. E scr_game_hardpoints "1"
  238. E scr_game_killstreaks "1"
  239. E scr_game_onlyheadshots "0"
  240. E scr_game_perks "1"
  241. E scr_game_prematchperiod "15"
  242. E scr_game_spectatetype "1"
  243. E scr_game_suicidepointloss "0"
  244. E scr_gun_game_spectatetype "3"
  245. E scr_hardcore "0"
  246. E scr_hardpoint_allowairstrike "1"
  247. E scr_hardpoint_allowartillery "1"
  248. E scr_hardpoint_allowauto_turret "1"
  249. E scr_hardpoint_allowcounteruav "1"
  250. E scr_hardpoint_allowdogs "1"
  251. E scr_hardpoint_allowhelicopter_comlink "1"
  252. E scr_hardpoint_allowhelicopter_gunner "1"
  253. E scr_hardpoint_allowhelicopter_player "1"
  254. E scr_hardpoint_allowmortar "1"
  255. E scr_hardpoint_allownapalm "1"
  256. E scr_hardpoint_allowradar "1"
  257. E scr_hardpoint_allowradardirection "1"
  258. E scr_hardpoint_allowrcbomb "1"
  259. E scr_hardpoint_allowsupply "1"
  260. E scr_hardpoint_allowuav "1"
  261. E scr_hlnd_game_spectatetype "3"
  262. E scr_intermission_time "15"
  263. E scr_kick_time "60"
  264. E scr_killstreak_stacking "0"
  265. E scr_koth_globalbattlechatterprobability "0"
  266. E scr_koth_numlives "0"
  267. E scr_koth_playerrespawndelay "0"
  268. E scr_koth_roundlimit "1"
  269. E scr_koth_roundswitch "1"
  270. E scr_koth_scorelimit "250"
  271. E scr_koth_timelimit "15"
  272. E scr_koth_waverespawndelay "0"
  273. S E scr_motd "Message of the Day"
  274. E scr_oic_game_spectatetype "3"
  275. E scr_player_allowrevive "1"
  276. E scr_player_forcerespawn "1"
  277. E scr_player_healthregentime "5"
  278. E scr_player_maxhealth "100"
  279. E scr_player_numlives "0"
  280. E scr_player_respawndelay "0"
  281. E scr_player_sprinttime "4"
  282. E scr_player_suicidespawndelay "0"
  283. E scr_rcbomb_notimeout "0"
  284. E scr_sab_bombtimer "30"
  285. E scr_sab_defusetime "5"
  286. E scr_sab_globalbattlechatterprobability "0"
  287. E scr_sab_hotpotato "0"
  288. E scr_sab_numlives "0"
  289. E scr_sab_planttime "2.5"
  290. E scr_sab_playerrespawndelay "7.5"
  291. E scr_sab_roundlimit "1"
  292. E scr_sab_roundswitch "1"
  293. E scr_sab_scorelimit "1"
  294. E scr_sab_timelimit "10"
  295. E scr_sab_waverespawndelay "0"
  296. E scr_sd_bombtimer "45"
  297. E scr_sd_defusetime "5"
  298. E scr_sd_game_spectatetype "3"
  299. E scr_sd_globalbattlechatterprobability "0"
  300. E scr_sd_multibomb "0"
  301. E scr_sd_numlives "1"
  302. E scr_sd_planttime "5"
  303. E scr_sd_playerrespawndelay "0"
  304. E scr_sd_roundlimit "0"
  305. E scr_sd_roundswitch "3"
  306. E scr_sd_scorelimit "4"
  307. E scr_sd_timelimit "2.5"
  308. E scr_sd_waverespawndelay "0"
  309. E scr_shrp_game_spectatetype "3"
  310. E scr_tdm_bonus_leader "0"
  311. E scr_tdm_globalbattlechatterprobability "0"
  312. E scr_tdm_numlives "0"
  313. E scr_tdm_playerrespawndelay "0"
  314. E scr_tdm_roundlimit "1"
  315. E scr_tdm_score_assist "50"
  316. E scr_tdm_score_death "0"
  317. E scr_tdm_score_headshot "0"
  318. E scr_tdm_score_kill "100"
  319. E scr_tdm_score_suicide "0"
  320. E scr_tdm_scorelimit "10000"
  321. E scr_tdm_timelimit "10"
  322. E scr_tdm_waverespawndelay "0"
  323. E scr_team_allowHardpointStreakAfterDeath "0"
  324. E scr_team_artilleryTeamKillPenalty "0.25"
  325. S scr_team_fftype "0"
  326. E scr_team_kickteamkillers "0"
  327. E scr_team_mortarTeaTeamKillPenalty "0.25"
  328. E scr_team_respawntime "0"
  329. E scr_team_teamkillerplaylistbanpenalty "0"
  330. E scr_team_teamkillerplaylistbanquantum "0"
  331. E scr_team_teamkillpointloss "1"
  332. E scr_team_teamkillspawndelay "20"
  333. E scr_teambalance "0"
  334. E scr_teamKillPunishCount "4"
  335. A sd_xa2_device_guid "{xxxxx}"
  336. A sensitivity "5"
  337. A sm_enable "1"
  338. A sm_maxLights "4"
  339. U A snaps "20"
  340. A E snd_enableEq "0"
  341. A E snd_khz "44"
  342. A E snd_losOcclusion "1"
  343. A snd_menu_center_channel "1"
  344. A snd_menu_cinematic "1"
  345. A snd_menu_left_channel "1"
  346. A snd_menu_left_surround "1"
  347. A snd_menu_lfe "1"
  348. A snd_menu_listen_level "0"
  349. A snd_menu_master "1"
  350. A snd_menu_music "1"
  351. A snd_menu_right_channel "1"
  352. A snd_menu_right_surround "1"
  353. A snd_menu_sfx "1"
  354. A snd_menu_speaker_setup "2"
  355. A snd_menu_voice "1"
  356. A snd_speakerConfiguration "Stereo"
  357. A C spawnsystem_weapon_influencer_min_length "0.1"
  358. A C spawnsystem_weapon_influencer_update_interval "151"
  359. R steamid "XXXXXXXXXXXXXX"
  360. A sv_allowDownload "1"
  361. sv_connectTimeout "80"
  362. S sv_disableClientConsole "0"
  363. S A sv_floodprotect "4"
  364. sv_fps "20"
  365. S A sv_hostname "BlackOpsPrivate"
  366. sv_kickBanTime "300"
  367. sv_mapRotation "map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase"
  368. sv_mapRotationCurrent ""
  369. S A sv_maxclients "24"
  370. S A sv_maxPing "0"
  371. S A sv_maxRate "5000"
  372. S A sv_minPing "0"
  373. sv_privateClients "0"
  374. sv_privatePassword ""
  375. S D sv_pure "1"
  376. S R sv_ranked "0"
  377. A sv_reconnectlimit "3"
  378. sv_timeout "240"
  379. A sv_vac "1"
  380. S A D sv_voice "0"
  381. D sv_voiceQuality "3"
  382. A sv_wwwBaseURL ""
  383. A sv_wwwDlDisconnected "0"
  384. A sv_wwwDownload "0"
  385. sv_zombietime "2"
  386. IA sys_configSum "160007939"
  387. IA sys_configureGHz "0.0116976"
  388. IA sys_gpu "NVIDIA GeForce GTX 260"
  389. IA sys_sysMB "1024"
  390. A team_indicator "0"
  391. E ui_hud_obituaries "1"
  392. E ui_hud_showobjicons "1"
  393. R version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.27 CL(794786) CODPCAB-V64 CEG Sun Nov 07 15:00:58 2010 win-x86"
  394. A voice_deadChat "0"
  395. A voice_global "0"
  396. A voice_localEcho "0"
  397. waypointIconHeight "36"
  398. waypointIconWidth "36"
  399. waypointOffscreenPointerDistance "20"
  400. A winvoice_mic_mute "1"
  401. A winvoice_mic_reclevel "65535"
  402. A winvoice_mic_scaler "1"
  403. A winvoice_save_voice "0"
  404.  
  405. 402 total dvars
  406.  
  407. Full dump of dvars (unlocked completely)
  408. 2544 total dvars
  409.  
  410. ]dvarlist
  411. S acousticSpikeMaxRange "200"
  412. S acousticSpikeMinRadius "0.0001"
  413. S acousticSpikeMinRange "0"
  414. S acousticSpikeRingSize "20"
  415. S acousticSpikeSize "10"
  416. S actionSlotsHide "0"
  417. S activeAction ""
  418. S ai_corpseCount "5"
  419. S ai_debugMeleeAttackSpots "0"
  420. S ai_debugThreatSelection "0"
  421. S allEmblemsPurchased "0"
  422. S allEmblemsUnlocked "0"
  423. S allItemsPurchased "0"
  424. S allItemsUnlocked "0"
  425. S ammoCounterHide "0"
  426. S arcademode "0"
  427. S attachmentFilter "0"
  428. S band_12players "384000"
  429. S band_18players "580000"
  430. S band_2players "64000"
  431. S band_4players "128000"
  432. S band_6players "192000"
  433. S band_8players "256000"
  434. S band_dedicated "2048000"
  435. S band_demosystem "64000"
  436. S band_lotsplayers "900000"
  437. S bandwidth_retry_interval "180000"
  438. S barebones_class_mode "0"
  439. S basicTrainingFatal "1"
  440. S bg_aimSpreadMoveSpeedThreshold "11"
  441. S bg_blendTimeOverride "-1"
  442. S bg_bobMax "8"
  443. S bg_disableWeaponPlantingInWater "1"
  444. S bg_drawGrenadeInHand "0"
  445. S bg_enableIKActiveFix "1"
  446. S bg_fallDamageMaxHeight "300"
  447. S bg_fallDamageMinHeight "128"
  448. S bg_foliagesnd_fastinterval "500"
  449. S bg_foliagesnd_maxspeed "180"
  450. S bg_foliagesnd_minspeed "40"
  451. S bg_foliagesnd_resetinterval "500"
  452. S bg_foliagesnd_slowinterval "1500"
  453. S bg_forceDurationOverride "-1"
  454. S bg_forceExplosiveBullets "0"
  455. S bg_freeCamClipToHeliPatch "1"
  456. S bg_gravity "800"
  457. S bg_gunXOffset "0"
  458. S bg_ladder_yawcap "100"
  459. S bg_legYawCrouchTolerance "40"
  460. S bg_legYawProneTolerance "20"
  461. S bg_legYawTolerance "40"
  462. S bg_lowGravity "400"
  463. S bg_maxGrenadeIndicatorSpeed "100"
  464. S bg_maxWeaponAnimScale "0.66"
  465. S bg_plantInWaterDepth "5"
  466. S bg_playStandToCrouchAnims "0"
  467. S bg_prone_yawcap "45"
  468. S bg_proneSwingSpeed "0.08"
  469. S bg_shock_animation "0"
  470. S bg_shock_lookControl "1"
  471. S bg_shock_lookControl_fadeTime "2"
  472. S bg_shock_lookControl_maxpitchspeed "90"
  473. S bg_shock_lookControl_maxyawspeed "90"
  474. S bg_shock_lookControl_mousesensitivityscale "0.5"
  475. S bg_shock_movement "1"
  476. S bg_shock_screenBlurBlendFadeTime "1"
  477. S bg_shock_screenBlurBlendTime "0.4"
  478. S bg_shock_screenFlashShotFadeTime "1"
  479. S bg_shock_screenFlashWhiteFadeTime "1"
  480. S bg_shock_screenType "blurred"
  481. S bg_shock_sound "1"
  482. S bg_shock_soundDryLevel "1"
  483. S bg_shock_soundEnd "shellshock_end"
  484. S bg_shock_soundEndAbort "shellshock_end_abort"
  485. S bg_shock_soundFadeInTime "0.25"
  486. S bg_shock_soundFadeOutTime "2.5"
  487. S bg_shock_soundLoop "shellshock_loop"
  488. S bg_shock_soundLoopEndDelay "-3"
  489. S bg_shock_soundLoopFadeTime "1.5"
  490. S bg_shock_soundLoopSilent "shellshock_loop_silent"
  491. S bg_shock_soundModEndDelay "2"
  492. S bg_shock_soundRoomType "default"
  493. S bg_shock_soundSnapshot "default"
  494. S bg_shock_soundWetLevel "0.5"
  495. S bg_shock_viewKickFadeTime "3"
  496. S bg_shock_viewKickPeriod "0.75"
  497. S bg_shock_viewKickRadius "0.05"
  498. S bg_shock_visionset_inTime "0"
  499. S bg_shock_visionset_name ""
  500. S bg_shock_visionset_outTime "0"
  501. S bg_slopeFrames "10"
  502. S bg_swingSpeed "0.15"
  503. S bg_teleportAlignTime "500"
  504. S bg_viewBobAmplitudeBase "0.16"
  505. S bg_viewBobAmplitudeDtp "0.002 0.002"
  506. S bg_viewBobAmplitudeDucked "0.0075 0.0075"
  507. S bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
  508. S bg_viewBobAmplitudeProne "0.08 0.04"
  509. S bg_viewBobAmplitudeRoll "1.5"
  510. S bg_viewBobAmplitudeSprinting "0.02 0.014"
  511. S bg_viewBobAmplitudeStanding "0.007 0.007"
  512. S bg_viewBobAmplitudeStandingAds "0.007 0.007"
  513. S bg_viewBobAmplitudeSwimming "3 2"
  514. S bg_viewKickMax "90"
  515. S bg_viewKickMin "0.5"
  516. S bg_viewKickRandom "0.4"
  517. S bg_viewKickScale "0.2"
  518. S bg_vsmode_hud "0"
  519. S bg_weaponBobAmplitudeBase "0.16"
  520. S bg_weaponBobAmplitudeDtp "0.002 0.002"
  521. S bg_weaponBobAmplitudeDucked "0.045 0.025"
  522. S bg_weaponBobAmplitudeProne "0.02 0.005"
  523. S bg_weaponBobAmplitudeRoll "1.5"
  524. S bg_weaponBobAmplitudeSprinting "0.02 0.014"
  525. S bg_weaponBobAmplitudeStanding "0.055 0.025"
  526. S bg_weaponBobAmplitudeSwimming "4 4"
  527. S bg_weaponBobFrequencySwimming "0.1"
  528. S bg_weaponBobHeavyWeaponScalar "1.5"
  529. S bg_weaponBobLag "0.25"
  530. S bg_weaponBobMax "8"
  531. S bg_weaponleftbone "tag_weapon_left"
  532. S bg_weaponrightbone "tag_weapon_right"
  533. S blackopsmode "0"
  534. S bodyTypeFromGun "0"
  535. S bot_difficulty "normal"
  536. S bot_enemies "6"
  537. S bot_friends "6"
  538. S bot_tips "1"
  539. S bullet_penetrationMinFxDist "30"
  540. S bulletrange "8192"
  541. S category "0"
  542. S categoryPlaylist "0"
  543. S cg_adsZoomToggleStyle "1"
  544. S cg_adsZScaleMax "1.25"
  545. S cg_allow_mature "1"
  546. S cg_allPlayerNamesVisible "0"
  547. S cg_artilleryKillCamBackDist "30"
  548. S cg_artilleryKillCamFov "30"
  549. S cg_artilleryKillCamGroundBackDist "30"
  550. S cg_artilleryKillCamGroundUpDist "15"
  551. S cg_artilleryKillCamUpDist "3"
  552. S cg_artilleryKillCamWallOutDist "10"
  553. S cg_artilleryKillCamWallSideDist "30"
  554. S cg_blood "1"
  555. S cg_brass "1"
  556. S cg_bulletlength "80"
  557. S cg_bulletwidth "2"
  558. S cg_cameraSpikeEnemyColor "1 0 0 1"
  559. S cg_cameraSpikeHighlightBrightness "5"
  560. S cg_cameraVehicleExitTweenTime "0.4"
  561. S cg_cameraWaterClip "4.5"
  562. S cg_canSeeFriendlyFrustumExpand "-30"
  563. S cg_canSeeFriendlyFrustumMinDistance "100"
  564. S cg_canSeeFriendlyFrustumUpdateInterval "250"
  565. S cg_centertime "5"
  566. S cg_chatHeight "5"
  567. S cg_chatTime "12000"
  568. S cg_cinematicFullscreen "1"
  569. S cg_connectionIconSize "5"
  570. S cg_constantSizeHeadIcons "0"
  571. S cg_corpseHighlightFadeTime "2"
  572. S cg_crosshairAlpha "1"
  573. S cg_crosshairAlphaMin "0.5"
  574. S cg_crosshairDynamic "0"
  575. S cg_crosshairEnemyColor "1"
  576. S cg_cursorHints "4"
  577. S cg_debug_overlay_viewport "0"
  578. S cg_debug_triggers "0"
  579. S cg_debugDrawSafeAreas "0"
  580. S cg_debugevents "0"
  581. S cg_debugInfoCornerOffset "0 0"
  582. S cg_debugMounting "0"
  583. S cg_debugposition "0"
  584. S cg_descriptiveText "1"
  585. S cg_destructibleKillCamCloseXYDist "24"
  586. S cg_destructibleKillCamCloseZDist "24"
  587. S cg_destructibleKillCamFarBlur "2"
  588. S cg_destructibleKillCamFarBlurDist "300"
  589. S cg_destructibleKillCamFarBlurStart "100"
  590. S cg_destructibleKillCamFov "50"
  591. S cg_destructibleKillCamNearBlur "4"
  592. S cg_destructibleKillCamNearBlurEnd "100"
  593. S cg_destructibleKillCamNearBlurStart "0"
  594. S cg_destructibleKillCamRegularHeight "90"
  595. S cg_destructibleKillCamZIncrease "15"
  596. S cg_development "0"
  597. S cg_dogKillCamDistFromEyes "20"
  598. S cg_dogKillCamForwardDist "-40"
  599. S cg_dogKillCamFov "90"
  600. S cg_dogKillCamSideDist "0"
  601. S cg_dogKillCamUpDist "30"
  602. S cg_dogKillMinDistFromTarget "100"
  603. S cg_draw2D "1"
  604. S cg_drawBreathHint "1"
  605. S cg_drawCrosshair "1"
  606. S cg_drawCrosshair3D "1"
  607. S cg_drawCrosshairNames "1"
  608. S cg_drawCrosshairNamesPosX "300"
  609. S cg_drawCrosshairNamesPosY "180"
  610. S cg_drawErrorMessages "1"
  611. S cg_drawFPS "Off"
  612. S cg_drawFPSLabels "1"
  613. S cg_drawFPSOnly "0"
  614. S cg_drawFPSScale "0"
  615. S cg_drawFriendlyNames "1"
  616. S cg_drawGun "1"
  617. S cg_drawHealth "0"
  618. S cg_drawHoldBreathHint "1"
  619. S cg_drawMantleHint "1"
  620. S cg_drawMaterial "Off"
  621. S cg_drawModelAxis "-1"
  622. S cg_drawpaused "1"
  623. S cg_drawScriptUsage "0"
  624. S cg_drawShellshock "1"
  625. S cg_drawSnapshot "0"
  626. S cg_drawSnapshotTime "1"
  627. S cg_drawThroughWalls "0"
  628. S cg_drawTurretCrosshair "1"
  629. S cg_drawVersion "0"
  630. S cg_drawVersionX "50"
  631. S cg_drawVersionY "18"
  632. S cg_dumpAnims "-1"
  633. S cg_enemyNameFadeIn "250"
  634. S cg_enemyNameFadeOut "250"
  635. S cg_errordecay "100"
  636. S cg_explosiveKillCamBackDist "150"
  637. S cg_explosiveKillCamGroundBackDist "30"
  638. S cg_explosiveKillCamGroundUpDist "15"
  639. S cg_explosiveKillCamStopDecelDist "100"
  640. S cg_explosiveKillCamStopDist "200"
  641. S cg_explosiveKillCamUpDist "10"
  642. S cg_explosiveKillCamWallOutDist "10"
  643. S cg_explosiveKillCamWallSideDist "30"
  644. S cg_fakefireWizbyChance "0.2"
  645. S cg_firstPersonTracerChance "0"
  646. S cg_flareVisionSetFadeDuration "2000"
  647. S cg_footprints "1"
  648. S cg_footprintsDebug "0"
  649. S cg_footprintsDistortWater "0"
  650. S cg_footsteps "1"
  651. S cg_fov "65"
  652. S cg_fov_default "65"
  653. S cg_fov_default_thirdperson "40"
  654. S cg_fovCompMax "85"
  655. S cg_fovExtraCam "30"
  656. S cg_fovMin "10"
  657. S cg_fovScale "1"
  658. S cg_friendlyNameFadeIn "0"
  659. S cg_friendlyNameFadeOut "1500"
  660. S cg_fuelHudVersion "1"
  661. S cg_gameBoldMessageWidth "390"
  662. S cg_gameMessageWidth "455"
  663. S cg_gun_fovcomp_x "-2"
  664. S cg_gun_fovcomp_y "0"
  665. S cg_gun_fovcomp_z "0"
  666. S cg_gun_move_f "0"
  667. S cg_gun_move_minspeed "0"
  668. S cg_gun_move_r "0"
  669. S cg_gun_move_rate "0"
  670. S cg_gun_move_u "0"
  671. S cg_gun_ofs_f "0"
  672. S cg_gun_ofs_r "0"
  673. S cg_gun_ofs_u "0"
  674. S cg_gun_x "0"
  675. S cg_gun_y "0"
  676. S cg_gun_z "0"
  677. S cg_headIconMinScreenRadius "0.025"
  678. S cg_heliKillCamFarBlur "2"
  679. S cg_heliKillCamFarBlurDist "300"
  680. S cg_heliKillCamFarBlurStart "100"
  681. S cg_heliKillCamFov "15"
  682. S cg_heliKillCamNearBlur "4"
  683. S cg_heliKillCamNearBlurEnd "100"
  684. S cg_heliKillCamNearBlurStart "0"
  685. S cg_hintFadeTime "100"
  686. S cg_hudChatIntermissionPosition "5 90"
  687. S cg_hudChatPosition "5 200"
  688. S cg_hudDamageDirectionalIconTime "1000"
  689. S cg_hudDamageIconHeight "64"
  690. S cg_hudDamageIconInScope "0"
  691. S cg_hudDamageIconOffset "128"
  692. S cg_hudDamageIconTime "2000"
  693. S cg_hudDamageIconWidth "128"
  694. S cg_hudGrenadeIconEnabledFlash "0"
  695. S cg_hudGrenadeIconHeight "25"
  696. S cg_hudGrenadeIconInScope "0"
  697. S cg_hudGrenadeIconMaxHeight "104"
  698. S cg_hudGrenadeIconMaxRangeFlash "500"
  699. S cg_hudGrenadeIconMaxRangeFrag "250"
  700. S cg_hudGrenadeIconOffset "50"
  701. S cg_hudGrenadeIconWidth "25"
  702. S cg_hudGrenadeIndicatorFadeUp "0"
  703. S cg_hudGrenadeIndicatorStartColor "1 1 1 1"
  704. S cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
  705. S cg_hudGrenadePointerHeight "12"
  706. S cg_hudGrenadePointerPivot "12 27"
  707. S cg_hudGrenadePointerPulseFreq "1.7"
  708. S cg_hudGrenadePointerPulseMax "1.85"
  709. S cg_hudGrenadePointerPulseMin "0.3"
  710. S cg_hudGrenadePointerWidth "25"
  711. S cg_hudlegacysplitscreenscale "2"
  712. S cg_hudMapBorderWidth "2"
  713. S cg_hudMapFriendlyHeight "15"
  714. S cg_hudMapFriendlyWidth "15"
  715. S cg_hudMapPlayerHeight "20"
  716. S cg_hudMapPlayerWidth "20"
  717. S cg_hudMapRadarLineThickness "0.15"
  718. S cg_hudObjectiveTextScale "0.3"
  719. S cg_hudProneY "-160"
  720. S cg_hudSayPosition "5 180"
  721. S cg_hudsplitscreencompassscale "1.5"
  722. S cg_hudsplitscreenstancescale "2"
  723. S cg_hudStanceFlash "1 1 1 1"
  724. S cg_hudStanceHintPrints "0"
  725. S cg_hudVotePosition "5 220"
  726. S cg_infraredBlurTime "250"
  727. S cg_infraredHighlightOffset "0.75"
  728. S cg_infraredHighlightScale "200"
  729. S cg_invalidCmdHintBlinkInterval "600"
  730. S cg_invalidCmdHintDuration "1800"
  731. S cg_laserEndOffset "0.5"
  732. S cg_laserFlarePct "0.2"
  733. S cg_laserForceOn "0"
  734. S cg_laserLight "1"
  735. S cg_laserLightBeginOffset "13"
  736. S cg_laserLightBodyTweak "15"
  737. S cg_laserLightEndOffset "-3"
  738. S cg_laserLightRadius "3"
  739. S cg_laserRadius "0.8"
  740. S cg_laserRange "1500"
  741. S cg_laserRangePlayer "1500"
  742. S cg_mapLocationSelectionCursorSpeed "0.6"
  743. S cg_mapLocationSelectionRotationSpeed "3"
  744. S cg_marks_ents_player_only "0"
  745. S cg_mature "1"
  746. S cg_MaxDownedPulseRate "4"
  747. S cg_MinDownedPulseRate "1"
  748. S cg_motionblur_duration "2500"
  749. S cg_motionblur_fadeout "500"
  750. S cg_nopredict "0"
  751. S cg_overheadIconSize "0.7"
  752. S cg_overheadNamesFarDist "512"
  753. S cg_overheadNamesFarScale "0.7"
  754. S cg_overheadNamesFont "2"
  755. S cg_overheadNamesGlow "0 0 0 1"
  756. S cg_overheadNamesMaxDist "10000"
  757. S cg_overheadNamesNearDist "64"
  758. S cg_overheadNamesSize "0.5"
  759. S cg_overheadNamesTagUpdateInterval "1"
  760. S cg_overheadRankSize "0.5"
  761. S cg_playerFrustumHalfHeight "36"
  762. S cg_playerHighlightBlinkTime "1250"
  763. S cg_playerHighlightBrightness "3"
  764. S cg_playerHighlightEnemyColor "1 0.101961 0.101961 1"
  765. S cg_playerHighlightMinFade "0.4"
  766. S cg_playerHighlightTargetSize "750"
  767. S cg_predictItems "1"
  768. S cg_proneFeetCollisionHull "1"
  769. S cg_readTitleStorageLocally "0"
  770. S cg_retrieveHintTime "0"
  771. S cg_retrieveHintTimeStuck "2000"
  772. S cg_rocketKillCamBackDist "70"
  773. S cg_rocketKillCamUpDist "10"
  774. S cg_scoreboardBannerHeight "35"
  775. S cg_scoreboardFont "3"
  776. S cg_scoreboardHeaderFontScale "0.315"
  777. S cg_scoreboardHeight "435"
  778. S cg_scoreboardItemHeight "18"
  779. S cg_scoreboardMyColor "1 0.8 0.4 1"
  780. S cg_scoreboardPingGraph "0"
  781. S cg_scoreboardPingHeight "0.7"
  782. S cg_scoreboardPingText "1"
  783. S cg_scoreboardPingWidth "0.036"
  784. S cg_scoreboardQuarterscreenWidth "395"
  785. S cg_scoreboardRankFontScale "0.26"
  786. S cg_scoreboardScrollStep "3"
  787. S cg_scoreboardSplitscreenWidth "700"
  788. S cg_scoreboardTextOffset "0.6"
  789. S cg_scoreboardWidth "500"
  790. S cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  791. S cg_ScoresPing_HighColor "0.8 0 0 1"
  792. S cg_ScoresPing_Interval "1"
  793. S cg_ScoresPing_LowColor "0 0.74902 0 1"
  794. S cg_ScoresPing_MaxBars "4"
  795. S cg_ScoresPing_MedColor "0.8 0.8 0 1"
  796. S cg_scriptedKillCamCloseXYDist "24"
  797. S cg_scriptedKillCamCloseZDist "24"
  798. S cg_scriptedKillCamFarBlur "2"
  799. S cg_scriptedKillCamFarBlurDist "300"
  800. S cg_scriptedKillCamFarBlurStart "100"
  801. S cg_scriptedKillCamFov "50"
  802. S cg_scriptedKillCamNearBlur "4"
  803. S cg_scriptedKillCamNearBlurEnd "100"
  804. S cg_scriptedKillCamNearBlurStart "0"
  805. S cg_scriptIconSize "5"
  806. S cg_seatHintFadeTime "2000"
  807. S cg_showmiss "0"
  808. S cg_showZombieControls "0"
  809. S cg_showZombieMap "1"
  810. S cg_spectateThirdPerson "0"
  811. S cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
  812. S cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
  813. S cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  814. S cg_subtitleMinTime "3"
  815. S cg_subtitles "1"
  816. S cg_subtitleWidthStandard "520"
  817. S cg_subtitleWidthWidescreen "520"
  818. S cg_teamChatsOnly "0"
  819. S cg_thirdPerson "0"
  820. S cg_thirdPersonAngle "354"
  821. S cg_thirdPersonFocusDist "512"
  822. S cg_thirdPersonMode "Fixed"
  823. S cg_thirdPersonRange "120"
  824. S cg_timedDamageDuration "500"
  825. S cg_tracerchance "0.2"
  826. S cg_tracerlength "100"
  827. S cg_tracerNoDrawTime "0"
  828. S cg_tracerScale "1"
  829. S cg_tracerScaleDistRange "25000"
  830. S cg_tracerScaleMinDist "5000"
  831. S cg_tracerScrewDist "100"
  832. S cg_tracerScrewRadius "0.15"
  833. S cg_tracerSpeed "7500"
  834. S cg_tracerwidth "3"
  835. S cg_treadmarks "0"
  836. S cg_turretBipodOffset "17"
  837. S cg_turretKillCamBackOffset "0"
  838. S cg_turretKillCamCloseXYDist "24"
  839. S cg_turretKillCamCloseZDist "24"
  840. S cg_turretKillCamDistanceIncrease "100"
  841. S cg_turretKillCamFarBlur "2"
  842. S cg_turretKillCamFarBlurDist "300"
  843. S cg_turretKillCamFarBlurStart "100"
  844. S cg_turretKillCamFov "100"
  845. S cg_turretKillCamHeightIncrease "60"
  846. S cg_turretKillCamNearBlur "4"
  847. S cg_turretKillCamNearBlurEnd "25"
  848. S cg_turretKillCamNearBlurStart "0"
  849. S cg_turretKillCamSideOffset "0"
  850. S cg_ufo_scaler "6"
  851. S cg_use_colored_smoke "0"
  852. S cg_usingClientScripts "1"
  853. S cg_viewVehicleInfluenceGunner "1 1 1"
  854. S cg_viewVehicleInfluenceGunnerFiring "0 0 0"
  855. S cg_viewZSmoothingMax "16"
  856. S cg_viewZSmoothingMin "1"
  857. S cg_viewZSmoothingTime "0.1"
  858. S cg_visionSetLerpMaxDecreasePerFrame "0.01"
  859. S cg_visionSetLerpMaxIncreasePerFrame "0.02"
  860. S cg_voiceIconSize "0"
  861. S cg_watersheeting "1"
  862. S cg_waterTrailRippleFrequency "400"
  863. S cg_waterTrailRippleVariance "200"
  864. S cg_weaponCycleDelay "0"
  865. S cg_weaponHintsCoD1Style "1"
  866. S cg_youInKillCamSize "11"
  867. S cl_allowDownload "1"
  868. S cl_analog_attack_threshold "0.8"
  869. S cl_anglespeedkey "1.5"
  870. S cl_avidemo "0"
  871. S cl_bypassMouseInput "0"
  872. S cl_clientDemoCoolMomentExtendEnabled "0"
  873. S cl_clientDemoCoolMomentExtendTime "3"
  874. S cl_clientDemoMaxRecordTime "10"
  875. S cl_clientDemoName ""
  876. S cl_clientDemoRequestPingTime "6"
  877. S cl_clientDemoType "0"
  878. S cl_clientDemoUseMemoryBuffer "0"
  879. S cl_connectionAttempts "10"
  880. S cl_connectTimeout "200"
  881. S cl_dblTapMaxDelayTime "500"
  882. S cl_dblTapMaxHoldTime "500"
  883. S cl_demoFFSpeed "0"
  884. S cl_demoLiveStreaming "0"
  885. S cl_demoSkipToTime "0"
  886. S cl_dtpHoldTime "200"
  887. S cl_findsessions_timeout "30"
  888. S cl_forceavidemo "0"
  889. S cl_freelook "1"
  890. S cl_freezeDemo "0"
  891. S cl_hudDrawsBehindUI "1"
  892. S cl_ingame "0"
  893. S cl_inputTimeScaleFrac "0"
  894. S cl_maxpackets "30"
  895. S cl_maxPing "800"
  896. S cl_maxppf "5"
  897. S cl_motdString ""
  898. S cl_mouseAccel "0"
  899. S cl_network_warning "0"
  900. S cl_nodelta "0"
  901. S cl_noprint "0"
  902. S cl_packetdup "1"
  903. S cl_paused "0"
  904. S cl_pitchspeed "140"
  905. S cl_punkbuster "0"
  906. S cl_serverchallenge "0"
  907. S cl_serverStatusResendTime "750"
  908. S cl_showmouserate "0"
  909. S cl_shownet "0"
  910. S cl_shownuments "0"
  911. S cl_showSend "0"
  912. S cl_showServerCommands "0"
  913. S cl_showTimeDelta "0"
  914. S cl_socketpool_enabled "0"
  915. S cl_socketpool_size "10"
  916. S cl_stanceHoldTime "300"
  917. S cl_talking "0"
  918. S cl_timeout "40"
  919. S cl_voice "1"
  920. S cl_wadefps "0"
  921. S cl_wasconnected "0"
  922. S cl_wwwDownload "1"
  923. S cl_yawspeed "140"
  924. S clancard_clanid "0"
  925. S clanMessageLastFetchTime "0"
  926. S clanName ""
  927. S codMessageLastFetchTime "0"
  928. S collectors "0"
  929. S com_animCheck "0"
  930. S com_desiredMenu "0"
  931. S com_filter_output "0"
  932. S com_first_time "0"
  933. S com_first_time_pc "1"
  934. S com_freemoveScale "1"
  935. S com_introPlayed "1"
  936. S com_maxclients "32"
  937. S com_maxfps "85"
  938. S com_maxFrameTime "100"
  939. S com_movieIsPlaying "0"
  940. S com_recommendedSet "1"
  941. S com_startupIntroPlayed "1"
  942. S com_statmon "0"
  943. S com_timescale "1"
  944. S com_voip_bandwidth_restricted "1"
  945. S com_voip_disable_threshold "1200"
  946. S com_voip_resume_time "0"
  947. S compass "1"
  948. S compassClampIcons "1"
  949. S compassCoords "740 3590 400"
  950. S compassECoordCutoff "37"
  951. S compassEnemyFootstepEnabled "0"
  952. S compassEnemyFootstepMaxRange "500"
  953. S compassEnemyFootstepMaxZ "100"
  954. S compassEnemyFootstepMinSpeed "140"
  955. S compassForcePlayerIcon "0"
  956. S compassFriendlyHeight "18.75"
  957. S compassFriendlyWidth "18.75"
  958. S compassGridAlign "0"
  959. S compassGridCols "5"
  960. S compassGridEnabled "1"
  961. S compassGridRows "5"
  962. S compassLocalRadarRadius "700"
  963. S compassLocalRadarUpdateTime "2.25"
  964. S compassMaxRange "2500"
  965. S compassMinRadius "0.0001"
  966. S compassMinRange "0.0001"
  967. S compassObjectiveArrowHeight "20"
  968. S compassObjectiveArrowOffset "2"
  969. S compassObjectiveArrowRotateDist "5"
  970. S compassObjectiveArrowWidth "20"
  971. S compassObjectiveDetailDist "10"
  972. S compassObjectiveDrawLines "1"
  973. S compassObjectiveHeight "20"
  974. S compassObjectiveIconHeight "18"
  975. S compassObjectiveIconHeightZombie "16"
  976. S compassObjectiveIconWidth "18"
  977. S compassObjectiveIconWidthZombie "16"
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  979. S compassObjectiveMaxRange "2048"
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  981. S compassObjectiveMinDistRange "1"
  982. S compassObjectiveMinHeight "-70"
  983. S compassObjectiveNearbyDist "4"
  984. S compassObjectiveNumRings "10"
  985. S compassObjectiveRingSize "80"
  986. S compassObjectiveRingTime "10000"
  987. S compassObjectiveTextHeight "18"
  988. S compassObjectiveTextScale "0.3"
  989. S compassObjectiveWidth "20"
  990. S compassPartialType "0"
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  992. S compassPlayerWidth "18.75"
  993. S compassRadarLineThickness "0.4"
  994. S compassRadarPingFadeTime "4"
  995. S compassRadarUpdateFastTime "2"
  996. S compassRadarUpdateTime "4"
  997. S compassRotation "1"
  998. S compassSatellitePingFadeTime "10"
  999. S compassSatelliteScanTime "1000"
  1000. S compassSatelliteStaticImageFadeTime "0"
  1001. S compassScaleDiff "0"
  1002. S compassScaleDuration "0"
  1003. S compassScaleReset "0"
  1004. S compassScaleTimer "0"
  1005. S compassShowEnemies "1"
  1006. S compassSize "1"
  1007. S compassSoundPingFadeTime "2"
  1008. S compassSpectatorsSeeEnemies "0"
  1009. S compassStaticImageUpdateTime "5000"
  1010. S compassTickertapeStretch "0.5"
  1011. S con_default_console_filter "*"
  1012. S con_errormessagetime "8"
  1013. S con_gameMsgWindow0FadeInTime "0.25"
  1014. S con_gameMsgWindow0FadeOutTime "0.5"
  1015. S con_gameMsgWindow0Filter "gamenotify obituary"
  1016. S con_gameMsgWindow0LineCount "4"
  1017. S con_gameMsgWindow0MsgTime "5"
  1018. S con_gameMsgWindow0ScrollTime "0.25"
  1019. S con_gameMsgWindow0SplitscreenScale "1.5"
  1020. S con_gameMsgWindow1FadeInTime "0.25"
  1021. S con_gameMsgWindow1FadeOutTime "0.01"
  1022. S con_gameMsgWindow1Filter "boldgame"
  1023. S con_gameMsgWindow1LineCount "1"
  1024. S con_gameMsgWindow1MsgTime "8"
  1025. S con_gameMsgWindow1ScrollTime "0.25"
  1026. S con_gameMsgWindow1SplitscreenScale "1.5"
  1027. S con_gameMsgWindow2FadeInTime "0.75"
  1028. S con_gameMsgWindow2FadeOutTime "0.5"
  1029. S con_gameMsgWindow2Filter "subtitle"
  1030. S con_gameMsgWindow2LineCount "7"
  1031. S con_gameMsgWindow2MsgTime "5"
  1032. S con_gameMsgWindow2ScrollTime "0.25"
  1033. S con_gameMsgWindow2SplitscreenScale "1.5"
  1034. S con_inputBoxColor "0.25 0.25 0.2 1"
  1035. S con_inputHintBoxColor "0.4 0.4 0.35 1"
  1036. S con_matchPrefixOnly "1"
  1037. S con_minicon "0"
  1038. S con_miniconlines "5"
  1039. S con_minicontime "4"
  1040. S con_outputBarColor "1 1 0.95 0.6"
  1041. S con_outputSliderColor "0.15 0.15 0.1 0.6"
  1042. S con_outputWindowColor "0.35 0.35 0.3 0.75"
  1043. S con_typewriterColorBase "1 1 1"
  1044. S con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  1045. S con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  1046. S con_typewriterColorGlowFailed "0.8 0 0 1"
  1047. S con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  1048. S con_typewriterDecayDuration "1000"
  1049. S con_typewriterDecayStartTime "4000"
  1050. S con_typewriterEnabledSounds "0"
  1051. S con_typewriterPrintSpeed "40"
  1052. S counterDownloadInterval "15"
  1053. S counterUploadInterval "15"
  1054. S custom_class_create_enabled "1"
  1055. S custom_class_damage "2"
  1056. S custom_class_explosive_damage "2"
  1057. S custom_class_health "100"
  1058. S custom_class_health_regen "4"
  1059. S custom_class_health_vampirism "0"
  1060. S custom_class_mode "0"
  1061. S custom_class_speed "3"
  1062. S custom_class_sprint_speed "1"
  1063. S custom_class_team "1"
  1064. S custom_killstreak_1 "0"
  1065. S custom_killstreak_1_kills "0"
  1066. S custom_killstreak_2 "0"
  1067. S custom_killstreak_2_kills "0"
  1068. S custom_killstreak_3 "0"
  1069. S custom_killstreak_3_kills "0"
  1070. S custom_killstreak_mode "0"
  1071. S custom_killstreak_numkills "1"
  1072. S custom_perks_allow_pro "0"
  1073. S customclass1 "CUSTOM 1"
  1074. S customclass2 "CUSTOM 2"
  1075. S customclass3 "CUSTOM 3"
  1076. S customclass4 "CUSTOM 4"
  1077. S customclass5 "CUSTOM 5"
  1078. S customGameMode "0"
  1079. S ddl_verbose "0"
  1080. S debug_rope "0"
  1081. S debug_trace "0"
  1082. S DebugFireManager "0"
  1083. S debugRenderBrushes "0"
  1084. S debugRenderBulletMeshes "0"
  1085. S debugRenderCollisionDistance "800"
  1086. S debugRenderColoredPatches "0"
  1087. S debugRenderEntityBrushes "0"
  1088. S debugRenderGjkTraceGeom "0"
  1089. S debugRenderMask "All"
  1090. S debugRenderPatches "0"
  1091. S debugRenderPlayerCollision "0"
  1092. S debugRenderStaticModelsBounds "0"
  1093. S debugStats "1"
  1094. S dec20_Enabled "0"
  1095. S dedicated "listen server"
  1096. S defaultDamageDuration "300"
  1097. S defaultDamageInterval "300"
  1098. S defaultHitDamage "5"
  1099. S demo_bookmarkEventThresholdTime "2"
  1100. S demo_bytesPerSecondMax "8192"
  1101. S demo_bytesPerSecondMin "2048"
  1102. S demo_client "0"
  1103. S demo_cmdnum "0"
  1104. S demo_controllerConfig "0"
  1105. S demo_debug "0"
  1106. S demo_defaultSegmentTag ""
  1107. S demo_drawdebuginformation "0"
  1108. S demo_enabled "1"
  1109. S demo_errormessage ""
  1110. S demo_errortitle ""
  1111. S demo_filesizeLimit "10"
  1112. S demo_keyframerate "10"
  1113. S demo_packetsPerSecondMax "10"
  1114. S demo_packetsPerSecondMin "2"
  1115. S demo_pause "0"
  1116. S demo_recordBasicTraining "0"
  1117. S demo_recordingrate "100"
  1118. S demo_recordPrivateMatch "0"
  1119. S demo_save_smp "0"
  1120. S demo_selectedSegmentIndex "0"
  1121. S demo_timescale "1"
  1122. S demo_timeScaleRate "4"
  1123. S demo_usefilesystem "0"
  1124. S developer "0"
  1125. S developer_script "0"
  1126. S disconnected_ctrls ""
  1127. S dive2swim "200"
  1128. S dive_recharge "1000"
  1129. S dog_debug "1"
  1130. S dog_MeleeDamage "150"
  1131. S dog_turn180_angle "135"
  1132. S dog_turn90_angle "70"
  1133. S dog_turn_min_goal_dist "40"
  1134. S door_breach_weapondrop "1"
  1135. S doublesided_raycasts "0"
  1136. S drawEntityCount "0"
  1137. S drawEntityCountPos "-55 -180"
  1138. S drawEntityCountSize "32"
  1139. S drawKillcamData "0"
  1140. S drawKillcamDataPos "-55 -230"
  1141. S drawKillcamDataSize "32"
  1142. S drawLagometer "0"
  1143. S drawServerBandwidth "0"
  1144. S drawServerBandwidthPos "-55 -280"
  1145. S drew_notes "4"
  1146. S dtp "1"
  1147. S dtp_exhaustion_window "1500"
  1148. S dtp_fall_damage_max_height "200"
  1149. S dtp_fall_damage_min_height "65"
  1150. S dtp_max_apex_duration "400"
  1151. S dtp_max_slide_addition "0"
  1152. S dtp_max_slide_duration "300"
  1153. S dtp_min_speed "3.16"
  1154. S dtp_new_trajectory "1"
  1155. S dtp_new_trajectory_multiplier "2"
  1156. S dtp_post_move_pause "100"
  1157. S dtp_startup_delay "250"
  1158. S dumpStaticModels "0"
  1159. S dw_active "1"
  1160. S dw_dupe_key "0"
  1161. S dw_loggedin "1"
  1162. S dw_numaccounts "-1"
  1163. S dw_popup "Logged in OK"
  1164. S dw_user0 ""
  1165. S dw_user1 ""
  1166. S dw_user2 ""
  1167. S dw_user3 ""
  1168. S dw_user4 ""
  1169. S dwFileFetchTryIntervalBase "2"
  1170. S dwFileFetchTryIntervalMax "30"
  1171. S dwFileFetchTryMaxAttempts "30"
  1172. S dynEnt_bulletForce "800"
  1173. S dynEnt_explodeForce "12500"
  1174. S dynEnt_explodeMaxEnts "20"
  1175. S dynEnt_explodeMinForce "40"
  1176. S dynEnt_explodeSpinScale "4"
  1177. S dynEnt_explodeUpbias "0.5"
  1178. S dynEnt_sentientAutoActivate "1"
  1179. S dynEnt_spawnedLimit "50"
  1180. S dynEntPieces_angularVelocity "0 0 0"
  1181. S dynEntPieces_impactForce "1000"
  1182. S dynEntPieces_velocity "0 0 0"
  1183. S emblem_scroll_delay_first "150"
  1184. S emblem_scroll_delay_rest "50"
  1185. S enable_global_wind "0"
  1186. S enable_grass_wind "0"
  1187. S enable_moving_paths "1"
  1188. S enable_new_prone_check "0"
  1189. S eventMessageLastFetchTime "0"
  1190. S facepaintLodDist "1250"
  1191. S fire_audio_random_max_duration "1000"
  1192. S fire_audio_repeat_duration "1500"
  1193. S fire_burn_time "3000"
  1194. S fire_world_damage "5"
  1195. S fire_world_damage_duration "5"
  1196. S fire_world_damage_rate "1"
  1197. S fixedtime "0"
  1198. S flame_config_valid "0"
  1199. S flame_debug_render "0"
  1200. S flame_kick_offset "-2 0 -0.5"
  1201. S flame_kick_recover_speed "4"
  1202. S flame_kick_speed "4"
  1203. S flame_render "1"
  1204. S flame_team_damage "0"
  1205. S flame_test "0"
  1206. S flame_use_dvars "0"
  1207. S flameVar_editingFlameTable "none"
  1208. S flameVar_lastFlameTable "none"
  1209. S flareDisableEffects "0"
  1210. S footstep_sounds_cutoff "1000"
  1211. S friction "5.5"
  1212. S friendsNewsLastFetchTime "2170"
  1213. S fs_basegame ""
  1214. S fs_basepath "c:\program files (x86)\steam\steamapps\common\call of duty black ops"
  1215. S fs_cdpath ""
  1216. S fs_copyfiles "0"
  1217. S fs_debug "0"
  1218. S fs_game ""
  1219. S fs_homepath "c:\program files (x86)\steam\steamapps\common\call of duty black ops"
  1220. S fs_ignoreLocalized "0"
  1221. S fs_restrict "0"
  1222. S fs_usedevdir "0"
  1223. S fs_userDocuments "*snip*"
  1224. S fs_usermapdir ""
  1225. S fsDebugRatingValue "0"
  1226. S fshDebugFileList "0"
  1227. S fshLiveBlurb ""
  1228. S fshOldItemColor "1 1 1 0.2"
  1229. S fshSearchTaskDelay "1200"
  1230. S fshSelectFirstSlotRow "0"
  1231. S fshSelectLastSlotRow "0"
  1232. S fsIsSelectedFileDescriptionModified "0"
  1233. S fsIsSelectedFileNameModified "0"
  1234. S fsMaxPrivateSlotRowsOther "2"
  1235. S fsOtherUserPrivateSlotCol "0"
  1236. S fsOtherUserSlotSelected "0"
  1237. S fsPrivateSlotCol "0"
  1238. S fsRecents "7"
  1239. S fsRecentsCount "100"
  1240. S fsSearchFileType "1"
  1241. S fsSearchRowText1 "@MENU_FILESHARE_MOSTRECENT"
  1242. S fsSearchRowText2 "@MENU_ALL"
  1243. S fsSearchRowText3 "@MENU_ALL"
  1244. S fsSearchRowText4 "@MENU_ALL"
  1245. S fsSearchRowText5 "@MENU_ALL"
  1246. S fsSearchRowText6 "@MENU_ALL"
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  1252. S fsSearchRowValue6 "0"
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  1255. S fsSelectedFileID ""
  1256. S fsSelectedFileName ""
  1257. S fsSelectedFileTagIndex "0"
  1258. S fsShowStreamingGraph "0"
  1259. S fsSlotEmptyHiddenColor "0 0 0 0"
  1260. S fsSlotEmptyMainColor "0.25 0.25 0.25 0.95"
  1261. S fsSlotEmptyNotSubscribedColor "0.36 0.36 0.36 0.95"
  1262. S fsSlotEmptyShowColor "0 0 0 0.8"
  1263. S fsSlotEmptyShowColorBg "0.4 0.4 0.4 0.5"
  1264. S fsSlotHighlightedColor "0.5 1 0.5 0.8"
  1265. S fsSlotHighlightedColorNoSel "1 1 1 0.9"
  1266. S fsSlotMainColor "1 1 1 1"
  1267. S fsSlotNumMainColor "0.8 0.8 0.8 0.9"
  1268. S fsSlotNumNoSubsribeColor "0 0 0 0.3"
  1269. S fsStarAvgColor "0.7 0.2 0.2 0.8"
  1270. S fsStarHighlightColor "0.7 0.7 0.1 0.8"
  1271. S fsStarPreviewColor "1 1 1 0.5"
  1272. S fx_marks "1"
  1273. S fx_marks_ents "1"
  1274. S fx_marks_smodels "1"
  1275. S fxfrustumCutoff "1000"
  1276. S g_allowvote "1"
  1277. S g_banIPs ""
  1278. S g_clonePlayerMaxVelocity "80"
  1279. S g_compassShowEnemies "0"
  1280. S g_connectpaths "0"
  1281. S g_deadChat "0"
  1282. S g_debugLocHit "0"
  1283. S g_debugLocHitTime "500"
  1284. S g_dropForwardSpeed "10"
  1285. S g_dropHorzSpeedRand "100"
  1286. S g_dropUpSpeedBase "10"
  1287. S g_dropUpSpeedRand "5"
  1288. S g_gametype "tdm"
  1289. S g_loadScripts "1"
  1290. S g_log "games_mp.log"
  1291. S g_logSync "0"
  1292. S g_logTimeStampInSeconds "0"
  1293. S g_oldVoting "1"
  1294. S g_playerCollisionEjectSpeed "25"
  1295. S g_pregame_enabled "0"
  1296. S g_redCrosshairs "1"
  1297. S g_ScoresColor_Allies "0.0901961 0.458824 0.0705882 1"
  1298. S g_ScoresColor_Axis "0.690196 0.0705882 0.0509804 1"
  1299. S g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
  1300. S g_ScoresColor_Free "0.760784 0.780392 0.101961 1"
  1301. S g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
  1302. S g_ScoresColor_Spectator "0.25098 0.25098 0.25098 1"
  1303. S g_synchronousClients "0"
  1304. S g_TeamColor_Allies "0.6 0.639216 0.690196 1"
  1305. S g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
  1306. S g_TeamColor_EnemyTeam "1 0.313726 0.34902 1"
  1307. S g_TeamColor_EnemyTeamAlt "1 0.501961 0 1"
  1308. S g_TeamColor_Free "0.74902 0.25098 0.25098 1"
  1309. S g_TeamColor_MyTeam "0.4 0.701961 0.4 1"
  1310. S g_TeamColor_MyTeamAlt "0.34902 1 1 1"
  1311. S g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
  1312. S g_TeamColor_Squad "0.25098 0.25098 0.74902 1"
  1313. S g_TeamName_Allies "GAME_ALLIES"
  1314. S g_TeamName_Axis "GAME_AXIS"
  1315. S g_useGear "0"
  1316. S g_useholdspawndelay "500"
  1317. S g_voiceChatTalkingDuration "500"
  1318. S g_voteAbstainWeight "0.5"
  1319. S gpad_button_deadzone "0.13"
  1320. S gpad_button_lstick_deflect_max "1"
  1321. S gpad_button_rstick_deflect_max "1"
  1322. S gpad_buttonsConfig "buttons_default"
  1323. S gpad_debug "0"
  1324. S gpad_enabled "0"
  1325. S gpad_menu_scroll_delay_first "420"
  1326. S gpad_menu_scroll_delay_rest "210"
  1327. S gpad_present "0"
  1328. S gpad_rumble "1"
  1329. S gpad_stick_deadzone_max "0.01"
  1330. S gpad_stick_deadzone_min "0.2"
  1331. S gpad_stick_pressed "0.4"
  1332. S gpad_stick_pressed_hysteresis "0.1"
  1333. S gpad_sticksConfig "thumbstick_default"
  1334. S heatMapLoadDelay "2000"
  1335. S hiDef "1"
  1336. S highlightedPlayerClanTag ""
  1337. S highlightedPlayerName ""
  1338. S highlightedPlayerXuid ""
  1339. S hud_deathQuoteFadeTime "1000"
  1340. S hud_enable "1"
  1341. S hud_fade_ammodisplay "0"
  1342. S hud_fade_compass "0"
  1343. S hud_fade_healthbar "2"
  1344. S hud_fade_offhand "0"
  1345. S hud_fade_sprint "1.7"
  1346. S hud_fade_stance "1.7"
  1347. S hud_fade_vehiclecontrols "4"
  1348. S hud_fadeout_speed "0.1"
  1349. S hud_flash_period_offhand "0.5"
  1350. S hud_flash_time_offhand "2"
  1351. S hud_health_pulserate_critical "0.5"
  1352. S hud_health_pulserate_injured "1"
  1353. S hud_health_startpulse_critical "0.33"
  1354. S hud_health_startpulse_injured "1"
  1355. S hudElemPausedBrightness "0.4"
  1356. S ik_actor_tracking_scale "1"
  1357. S ik_ai_hand_offset_vec "0 0 0"
  1358. S ik_ai_hand_rotation_vec "0 0 0"
  1359. S ik_ai_hand_tuning "0"
  1360. S ik_debug "0"
  1361. S ik_dvar_lookatentity_notorso "0"
  1362. S ik_enable "1"
  1363. S ik_enable_ai_hand "0"
  1364. S ik_enable_ai_terrain "2"
  1365. S ik_enable_player_hand "1"
  1366. S ik_enable_player_terrain "1"
  1367. S ik_foot_test "0"
  1368. S ik_hand_test "0"
  1369. S ik_left_hand_lerp_test "0"
  1370. S ik_paranoid_matrix_checks "0"
  1371. S ik_pelvis_test "0"
  1372. S ik_pitch_limit_max "60"
  1373. S ik_pitch_limit_thresh "10"
  1374. S ik_right_hand_lerp_test "0"
  1375. S ik_roll_limit_max "100"
  1376. S ik_roll_limit_thresh "30"
  1377. S ik_yaw_limit_max "90"
  1378. S ik_yaw_limit_thresh "10"
  1379. S in_mouse "1"
  1380. S input_invertPitch "0"
  1381. S input_viewSensitivity "1"
  1382. S invite_waitPeriod "30000"
  1383. S inviteText ""
  1384. S itemSellFactor "0.5"
  1385. S jump_height "39"
  1386. S jump_ladderPushVel "128"
  1387. S jump_slowdownEnable "1"
  1388. S jump_spreadAdd "64"
  1389. S jump_stepSize "18"
  1390. S koth_autodestroytime "60"
  1391. S koth_capturetime "20"
  1392. S koth_delayPlayer "0"
  1393. S koth_destroytime "10"
  1394. S koth_kothmode "0"
  1395. S koth_spawnDelay "60"
  1396. S koth_spawntime "45"
  1397. S language "english"
  1398. S lb_escrowRefresh "1200"
  1399. S lb_escrowTimeout "1200"
  1400. S lb_filter "none"
  1401. S lb_forceLbWrite "0"
  1402. S lb_LastFetchTime "0"
  1403. S lb_maxrows "50"
  1404. S lb_minrefresh "0"
  1405. S lb_prestige "0"
  1406. S lb_type "tdm"
  1407. S lb_typeByResetPeriod "all_time"
  1408. S legacy_zombiemode "0"
  1409. S live_service "1"
  1410. S liveNewsMaxCounters "10"
  1411. S loc_forceEnglish "0"
  1412. S loc_language "0"
  1413. S loc_translate "1"
  1414. S loc_warnings "0"
  1415. S loc_warningsAsErrors "0"
  1416. S log_append "0"
  1417. S logfile "2"
  1418. S long_blocking_call "0"
  1419. S lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
  1420. S lowAmmoWarningColor2 "1 1 1 1"
  1421. S lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
  1422. S lowAmmoWarningNoAmmoColor2 "1 0 0 1"
  1423. S lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
  1424. S lowAmmoWarningNoReloadColor2 "1 1 0 1"
  1425. S lowAmmoWarningPulseFreq "1.7"
  1426. S lowAmmoWarningPulseMax "1.5"
  1427. S lowAmmoWarningPulseMin "0"
  1428. S m_filter "0"
  1429. S m_forward "0.25"
  1430. S m_pitch "0.022"
  1431. S m_side "0.25"
  1432. S m_yaw "0.022"
  1433. S mantle_check_angle "60"
  1434. S mantle_check_glass_extra_range "10"
  1435. S mantle_check_radius "0.1"
  1436. S mantle_check_range "20"
  1437. S mantle_debug "0"
  1438. S mantle_enable "1"
  1439. S mantle_view_yawcap "60"
  1440. S mantle_weapon_anim_height "32"
  1441. S mantle_weapon_height "39"
  1442. S mapname ""
  1443. S matchmaking_debug "1"
  1444. S maxAttachmentsPerWeapon "2"
  1445. S maxreservedslots "6"
  1446. S maxStatsBackupInterval "1"
  1447. S metPlayerListUpdateInterval "10000"
  1448. S metPlayerListUploadInterval "60000"
  1449. S minDelayForOtherPlayerStatsFetch "300000"
  1450. S monkeytoy "0"
  1451. S mortarStrikesLeft "0"
  1452. S motd "Multiplayer. Free with every copy of Call of Duty: Black Ops."
  1453. S msg_dumpEnts "0"
  1454. S msg_hudelemspew "0"
  1455. S msg_printEntityNums "0"
  1456. S msg_zlibCompress "0"
  1457. S msg_zlibCompressOutput "0"
  1458. S name "_YOU_ARE_A_FAG"
  1459. S net_ip "localhost"
  1460. S net_lanauthorize "0"
  1461. S net_minigraph "0"
  1462. S net_noudp "0"
  1463. S net_port "3074"
  1464. S net_profile "0"
  1465. S net_showprofile "0"
  1466. S net_socksEnabled "0"
  1467. S net_socksPassword ""
  1468. S net_socksPort "1080"
  1469. S net_socksServer ""
  1470. S net_socksUsername ""
  1471. S nextdemo ""
  1472. S nextmap ""
  1473. S nightVisionDisableEffects "0"
  1474. S nightVisionFadeInOutTime "0.1"
  1475. S nightVisionPowerOnTime "0.3"
  1476. S notice_onEscArg ""
  1477. S onlinegame "1"
  1478. S overrideNVGModelWithKnife "0"
  1479. S packetDebug "0"
  1480. S party_linearMapCycle "0"
  1481. S party_linearMapCycleRandom "0"
  1482. S party_maxplayers "18"
  1483. S party_minplayers "2"
  1484. S party_simulateLongQoS "0"
  1485. S password ""
  1486. S pc_newversionavailable "0"
  1487. S penetrationCount "5"
  1488. S penetrationCount_allies "5"
  1489. S penetrationCount_axis "5"
  1490. S perk_armorPiercing "40"
  1491. S perk_blackbirdShowsGpsJammer "1"
  1492. S perk_bulletPenetrationMultiplier "2"
  1493. S perk_damageKickReduction "0.2"
  1494. S perk_deathStreakCountRequired "5"
  1495. S perk_delayExplosiveTime "0.2"
  1496. S perk_disarmExplosiveTime "2"
  1497. S perk_dogsAttackGhost "1"
  1498. S perk_extraBreath "5"
  1499. S perk_extraMoneyMultiplier "2"
  1500. S perk_fireproof "95"
  1501. S perk_flakJacket "35"
  1502. S perk_flakJacket_hardcore "9"
  1503. S perk_grenadeDeath "frag_grenade_short_mp"
  1504. S perk_grenadeTossBackTimer "2500"
  1505. S perk_healthRegenMultiplier "1.5"
  1506. S perk_interactSpeedMultiplier "1.15"
  1507. S perk_killstreakReduction "1"
  1508. S perk_mantleReduction "0.5"
  1509. S perk_shellShockReduction "0.5"
  1510. S perk_speedMultiplier "1.07"
  1511. S perk_sprintMultiplier "2"
  1512. S perk_sprintRecoveryMultiplier "0.6"
  1513. S perk_throwbackInnerRadius "120"
  1514. S perk_weapAdsMultiplier "0.5"
  1515. S perk_weapMeleeMultiplier "0.5"
  1516. S perk_weapRateMultiplier "0.75"
  1517. S perk_weapReloadMultiplier "0.5"
  1518. S perk_weapSpreadMultiplier "0.65"
  1519. S perk_weapSwitchMultiplier "0.5"
  1520. S phys_ai_collision_mode "1"
  1521. S phys_bulletSpinScale "3"
  1522. S phys_bulletUpBias "0.5"
  1523. S phys_buoyancy "0"
  1524. S phys_buoyancyDistanceCutoff "2500"
  1525. S phys_buoyancyFastComputation "0"
  1526. S phys_buoyancyRippleFrequency "3000"
  1527. S phys_buoyancyRippleVariance "2000"
  1528. S phys_debugBigQueries "0"
  1529. S phys_debugCallback "0"
  1530. S phys_debugDangerousRigidBodies "1"
  1531. S phys_debugExpensivePushout "1"
  1532. S phys_dragAngular "0.5"
  1533. S phys_dragLinear "0.03"
  1534. S phys_drawCollisionObj "0"
  1535. S phys_drawcontacts "0"
  1536. S phys_drawNitrousVehicle "0"
  1537. S phys_drawNitrousVehicleEffects "0"
  1538. S phys_entityCollision "1"
  1539. S phys_floatTimeVariance "10000"
  1540. S phys_fluid "0"
  1541. S phys_gravity "-800"
  1542. S phys_gravity_dir "0 0 1"
  1543. S phys_heavyTankSwitch "0"
  1544. S phys_impact_distance_cutoff "800"
  1545. S phys_impact_fx "1"
  1546. S phys_impact_intensity_limit "50"
  1547. S phys_impact_max_pfx_per_frame "10"
  1548. S phys_impact_max_sfx_per_frame "10"
  1549. S phys_impact_render "0"
  1550. S phys_impact_silence_window "0.3"
  1551. S phys_maxFloatTime "30000"
  1552. S phys_msecstep "0"
  1553. S phys_piecesSpawnDistanceCutoff "1000"
  1554. S phys_player_collision_adjust_height "0"
  1555. S phys_player_collision_mode "1"
  1556. S phys_ragdoll_buoyancy "0"
  1557. S phys_ragdoll_joint_damp_scale "0.04"
  1558. S phys_reeval_frequency "2"
  1559. S phys_userRigidBodies "1"
  1560. S phys_vehicleDamageFroceScale "0.3"
  1561. S phys_vehicleFriction "0.1"
  1562. S phys_vehicleGravityMultiplier "1"
  1563. S phys_vehicleUsePredictedPosition "0"
  1564. S phys_vehicleWheelEntityCollision "1"
  1565. S phys_waterDragAngular "-2"
  1566. S phys_waterDragLinear "-1"
  1567. S player_adsExitDelay "0"
  1568. S player_AimBlend_Back_Low "0 0.3 0.5"
  1569. S player_AimBlend_Back_Mid "0.1 0.2 0.5"
  1570. S player_AimBlend_Back_Up "0.5 0.1 -0.6"
  1571. S player_AimBlend_Head "0 0 0"
  1572. S player_AimBlend_Neck "0.3 0.3 0"
  1573. S player_AimBlend_Pelvis "0.4 0.4 0"
  1574. S player_AimBlend_Shoulder "1 1 1"
  1575. S player_animRunThreshhold "140"
  1576. S player_animWalkThreshhold "30"
  1577. S player_backSpeedScale "0.7"
  1578. S player_bayonetLaunchDebugging "0"
  1579. S player_bayonetLaunchProof "1"
  1580. S player_bayonetLaunchZCap "300"
  1581. S player_bayonetRange "85"
  1582. S player_bayonetTargetDist "65"
  1583. S player_breath_fire_delay "0"
  1584. S player_breath_gasp_lerp "6"
  1585. S player_breath_gasp_scale "4.5"
  1586. S player_breath_gasp_time "1"
  1587. S player_breath_hold_lerp "1"
  1588. S player_breath_hold_time "4.5"
  1589. S player_breath_snd_delay "1"
  1590. S player_breath_snd_lerp "2"
  1591. S player_burstFireCooldown "0.2"
  1592. S player_clipSizeMultiplier "1"
  1593. S player_debugHealth "0"
  1594. S player_disableWeaponsInWater "1"
  1595. S player_dmgtimer_flinchTime "500"
  1596. S player_dmgtimer_maxTime "750"
  1597. S player_dmgtimer_minScale "0"
  1598. S player_dmgtimer_stumbleTime "500"
  1599. S player_dmgtimer_timePerPoint "100"
  1600. S player_enableShuffleAnims "0"
  1601. S player_enduranceSpeedScale "1.7"
  1602. S player_floatSpeed "20"
  1603. S player_footstepsThreshhold "10"
  1604. S player_forceRedCrosshair "0"
  1605. S player_knockbackMoveThreshhold "60"
  1606. S player_lastStandBleedoutTime "30"
  1607. S player_lastStandBleedoutTimeNoRevive "10"
  1608. S player_lastStandHealthOverlayTime "8"
  1609. S player_lean_rotate "1.25 1.25"
  1610. S player_lean_rotate_crouch "1 1"
  1611. S player_lean_shift "5 2.5"
  1612. S player_lean_shift_crouch "12.5 2.5"
  1613. S player_meleeHeight "10"
  1614. S player_meleeRange "64"
  1615. S player_meleeWidth "10"
  1616. S player_move_factor_on_torso "0"
  1617. S player_moveThreshhold "2"
  1618. S player_revivePlayerListCycleTime "2"
  1619. S player_reviveTriggerRadius "64"
  1620. S player_runbkThreshhold "60"
  1621. S player_runThreshhold "110"
  1622. S player_scopeExitOnDamage "0"
  1623. S player_sliding_friction "1.5"
  1624. S player_sliding_velocity_cap "500"
  1625. S player_sliding_wishspeed "4000"
  1626. S player_slopeAnimAngle "30"
  1627. S player_spectateSpeedScale "1"
  1628. S player_sprintCameraBob "0.5"
  1629. S player_sprintForwardMinimum "105"
  1630. S player_sprintMinTime "1"
  1631. S player_sprintRechargePause "0"
  1632. S player_sprintSpeedScale "1.5"
  1633. S player_sprintStrafeSpeedScale "0.667"
  1634. S player_sprintThreshhold "185"
  1635. S player_sprintTime "4"
  1636. S player_sprintUnlimited "0"
  1637. S player_strafeAnimCosAngle "0.5"
  1638. S player_strafeSpeedScale "0.8"
  1639. S player_sustainAmmo "0"
  1640. S player_swimDamage "15"
  1641. S player_swimDamagerInterval "1"
  1642. S player_swimTime "16"
  1643. S player_topDownCamAngles "75 0 0"
  1644. S player_topDownCamCenterPos "-7926 -2838 -88"
  1645. S player_topDownCamMode "0"
  1646. S player_topDownCamOffset "0 0 500"
  1647. S player_topDownCursorDist "250"
  1648. S player_topDownCursorPos "0 0"
  1649. S player_turnAnims "1"
  1650. S player_turnRateScale "1"
  1651. S player_useSlopeAnims "1"
  1652. S player_view_pitch_down "85"
  1653. S player_view_pitch_up "85"
  1654. S player_viewLockEnt "0"
  1655. S player_viewRateScale "0"
  1656. S player_waterSpeedScale "1.3"
  1657. S playerPushAmount "0"
  1658. S playlist "1"
  1659. S playlist_enabled "0"
  1660. S playlist_entry "0"
  1661. S playlist_excludeGametype ""
  1662. S playlist_excludeGametypeMap ""
  1663. S playlist_excludeMap ""
  1664. S playlist_next "1"
  1665. S popInLetterFXTime "40"
  1666. S presell "0"
  1667. S prestigeclass1 "CUSTOM 6"
  1668. S prestigeclass2 "CUSTOM 7"
  1669. S prestigeclass3 "CUSTOM 8"
  1670. S prestigeclass4 "CUSTOM 9"
  1671. S prestigeclass5 "CUSTOM 10"
  1672. S primaryWeaponOffset "0"
  1673. S profile_physics "0"
  1674. S prone_bipod_enable "1"
  1675. S protocol "1044"
  1676. S quickmatch_fullnessweight "1"
  1677. S quickmatch_minslots "2"
  1678. S quickmatch_pingweight "100"
  1679. S quickmatch_resultspercent "75"
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  1681. S r_aaSamples "4"
  1682. S r_allow_intz "1"
  1683. S r_allow_null_rt "1"
  1684. S r_aspectRatio "auto"
  1685. S r_autopriority "0"
  1686. S r_backBufferSize "960"
  1687. S r_backBufferSizeY "544"
  1688. S r_bloomBlurRadius "1.75"
  1689. S r_bloomColorScale "0 0 0 0"
  1690. S r_bloomCurveBreakpoint "1 1 1 1"
  1691. S r_bloomCurveHiBlack "0 0 0 0"
  1692. S r_bloomCurveHiGamma "1 1 1 1"
  1693. S r_bloomCurveHiRemapBlack "0 0 0 0"
  1694. S r_bloomCurveHiRemapWhite "1 1 1 1"
  1695. S r_bloomCurveHiWhite "1 1 1 1"
  1696. S r_bloomCurveLoBlack "0 0 0 0"
  1697. S r_bloomCurveLoGamma "1 1 1 1"
  1698. S r_bloomCurveLoRemapBlack "0 0 0 0"
  1699. S r_bloomCurveLoRemapWhite "1 1 1 1"
  1700. S r_bloomCurveLoWhite "1 1 1 1"
  1701. S r_bloomExpansionControl "0.5 0.5 0.5 0.5"
  1702. S r_bloomExpansionSource "0"
  1703. S r_bloomExpansionWeights "0 0 0 0"
  1704. S r_bloomPersistence "0"
  1705. S r_bloomStreakXInnerTint "1 1 1"
  1706. S r_bloomStreakXLevels0 "0.25 0.5 0.25 1"
  1707. S r_bloomStreakXLevels1 "0 1 0 1"
  1708. S r_bloomStreakXOuterTint "1 1 1"
  1709. S r_bloomStreakXTint "0 0 0"
  1710. S r_bloomStreakXTintControl "0.25 0.5 0.25 1"
  1711. S r_bloomStreakYInnerTint "1 1 1"
  1712. S r_bloomStreakYLevels0 "0.25 0.5 0.25 1"
  1713. S r_bloomStreakYLevels1 "0 1 0 1"
  1714. S r_bloomStreakYOuterTint "1 1 1"
  1715. S r_bloomStreakYTint "0 0 0"
  1716. S r_bloomStreakYTintControl "0.25 0.5 0.25 1"
  1717. S r_bloomTintScale "0 0 0 1"
  1718. S r_bloomTintWeights "0.25 0.5 0.25 0"
  1719. S r_bloomTweaks "0"
  1720. S r_blur "0"
  1721. S r_blur_allowed "1"
  1722. S r_brightness "0"
  1723. S r_brushLimit "512"
  1724. S r_burnedDestructibleColor "0.4"
  1725. S r_cacheModelLighting "1"
  1726. S r_cacheSModelLighting "1"
  1727. S r_clear "blink"
  1728. S r_clearColor "0 0 0 0"
  1729. S r_clearColor2 "0 0 0 0"
  1730. S r_clipCodec "MJPEG"
  1731. S r_clipFPS "24"
  1732. S r_clipSize "360"
  1733. S r_collectActiveMaterials "0"
  1734. S r_colorMap "Unchanged"
  1735. S r_contrast "1"
  1736. S r_convergence "6.06253"
  1737. S r_customMode ""
  1738. S r_debugHDRdlight "0"
  1739. S r_debugHDRdlight_color "0.25 0.8 1"
  1740. S r_debugHDRdlight_distance "250"
  1741. S r_debugHDRdlight_radius "150"
  1742. S r_debugHDRdlight_scale "1"
  1743. S r_debugLayers "0"
  1744. S r_debugLineWidth "1"
  1745. S r_debugShader "none"
  1746. S r_debugShowCoronas "0"
  1747. S r_debugShowDynamicLights "0"
  1748. S r_debugShowPrimaryLights "0"
  1749. S r_depthPrepass "0"
  1750. S r_desaturation "1"
  1751. S r_diffuseColorScale "1"
  1752. S r_displayRefresh "60 Hz"
  1753. S r_distortion "1"
  1754. S r_dlightLimit "4"
  1755. S r_dlightMaxFullScreenRadius "200"
  1756. S r_dlightMaxNonFullScreenRadius "200"
  1757. S r_dobjLimit "512"
  1758. S r_dof_bias "0.5"
  1759. S r_dof_enable "1"
  1760. S r_dof_farBlur "1.8"
  1761. S r_dof_farEnd "7000"
  1762. S r_dof_farStart "1000"
  1763. S r_dof_nearBlur "6"
  1764. S r_dof_nearEnd "60"
  1765. S r_dof_nearStart "10"
  1766. S r_dof_showdebug "0"
  1767. S r_dof_tweak "0"
  1768. S r_dof_viewModelEnd "8"
  1769. S r_dof_viewModelStart "2"
  1770. S r_dpvs_useCellForceInvisibleBits "1"
  1771. S r_drawDebugFogParams "0"
  1772. S r_drawWater "1"
  1773. S r_enableDlights "1"
  1774. S r_enableFlashlight "0"
  1775. S r_enableOccluders "1"
  1776. S r_enablePlayerShadow "0"
  1777. S r_envMapExponent "5"
  1778. S r_envMapMaxIntensity "0.5"
  1779. S r_envMapMinIntensity "0.2"
  1780. S r_envMapOverride "0"
  1781. S r_envMapSpecular "1"
  1782. S r_envMapSunIntensity "2"
  1783. S r_exposureTweak "0"
  1784. S r_exposureValue "1"
  1785. S r_extracam_custom_aspectratio "-1"
  1786. S r_extracam_shadowmap_enable "0"
  1787. S r_fastSkin "0"
  1788. S r_filmCurveSoftClip "1"
  1789. S r_filmLut "-1"
  1790. S r_filmTweakBleach "0 0 0"
  1791. S r_filmTweakBrightness "0"
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  1793. S r_filmTweakContrast "1 1 1"
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  1795. S r_filmTweakDarkTint "1 1 1"
  1796. S r_filmTweakDesaturation "0.2"
  1797. S r_filmTweakEnable "0"
  1798. S r_filmTweakHue "0 0 0"
  1799. S r_filmTweakInvert "0"
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  1801. S r_filmTweakLightTint "1 1 1"
  1802. S r_filmTweakLut "-1"
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  1804. S r_filmTweakMidStart "0.25"
  1805. S r_filmTweakMidTint "1 1 1"
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  1807. S r_filmTweakSaturation "1 1 1"
  1808. S r_filmUseTweaks "0"
  1809. S r_finalShiftX "0 0 0"
  1810. S r_finalShiftY "0 0 0"
  1811. S r_flame_allowed "1"
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  1817. S r_flashLightBobAmount "0 0 0"
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  1820. S r_flashLightColor "1 1 1"
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  1915. S r_offscreenCasterLodScale "2.5"
  1916. S r_open_automate "0"
  1917. S r_outdoorAwayBias "32"
  1918. S r_outdoorDownBias "0"
  1919. S r_outdoorFeather "8"
  1920. S r_picmip "0"
  1921. S r_picmip_bump "0"
  1922. S r_picmip_manual "1"
  1923. S r_picmip_spec "0"
  1924. S r_picmip_water "1"
  1925. S r_poisonFX_blurMax "4"
  1926. S r_poisonFX_blurMin "0"
  1927. S r_poisonFX_debug_amount "1"
  1928. S r_poisonFX_debug_enable "0"
  1929. S r_poisonFX_dvisionA "0"
  1930. S r_poisonFX_dvisionX "0"
  1931. S r_poisonFX_dvisionY "0"
  1932. S r_poisonFX_pulse "1.1"
  1933. S r_poisonFX_warpX "0.2"
  1934. S r_poisonFX_warpY "-0.15"
  1935. S r_polygonOffsetBias "-1"
  1936. S r_polygonOffsetScale "-1"
  1937. S r_portalBevels "0.7"
  1938. S r_portalBevelsOnly "0"
  1939. S r_portalMinClipArea "0.02"
  1940. S r_portalMinRecurseDepth "2"
  1941. S r_portalWalkLimit "0"
  1942. S r_pretess "1"
  1943. S r_primaryLightTweakDiffuseStrength "1"
  1944. S r_primaryLightTweakSpecularStrength "1"
  1945. S r_primaryLightUseTweaks "0"
  1946. S r_reflectionProbeGenerate "0"
  1947. S r_reflectionProbeGenerateExit "0"
  1948. S r_reflectionProbeRegenerateAll "0"
  1949. S r_remotescreen_renderlastframe "1"
  1950. S r_rendererPreference "Default"
  1951. S r_resampleScene "1"
  1952. S r_reviveFX_debug "0"
  1953. S r_reviveFX_edgeAmount "0"
  1954. S r_reviveFX_edgeColorTemp "6500"
  1955. S r_reviveFX_edgeContrast "1 1 1"
  1956. S r_reviveFX_edgeMaskAdjust "0"
  1957. S r_reviveFX_edgeOffset "0 0 0"
  1958. S r_reviveFX_edgeSaturation "1"
  1959. S r_reviveFX_edgeScale "1 1 1"
  1960. S r_reviveFX_fadeDuration "5"
  1961. S r_scaleViewport "1"
  1962. S r_sCurveEnable "1"
  1963. S r_sCurveLinearAngle "0.125"
  1964. S r_sCurveLinearStrength "0.5"
  1965. S r_sCurveShoulderStrength "0.1"
  1966. S r_sCurveToeDenominator "0.575"
  1967. S r_sCurveToeNumerator "0.01"
  1968. S r_sCurveToeStrength "0.1"
  1969. S r_seethru_decal_enable "0"
  1970. S r_setFrameBufferAlpha "0"
  1971. S r_shader_constant_set_debug_range "-1"
  1972. S r_shader_constant_set_enable "1"
  1973. S r_showFbColorDebug "None"
  1974. S r_showFloatZDebug "0"
  1975. S r_showForcedInvisibleCells "0"
  1976. S r_showHDRalpha "0"
  1977. S r_showLightGrid "0"
  1978. S r_showLightingOrigins "0"
  1979. S r_showMissingLightGrid "0"
  1980. S r_showOutdoorVolumeDebug "0"
  1981. S r_showPenetration "off"
  1982. S r_showPixelCost "off"
  1983. S r_showPortals "0"
  1984. S r_showSunDirectionDebug "0"
  1985. S r_singleCell "0"
  1986. S r_skinCache "1"
  1987. S r_skipPvs "0"
  1988. S r_sky_intensity_angle0 "90"
  1989. S r_sky_intensity_angle1 "90"
  1990. S r_sky_intensity_factor0 "1"
  1991. S r_sky_intensity_factor1 "1"
  1992. S r_sky_intensity_showDebugDisplay "0"
  1993. S r_sky_intensity_useDebugValues "0"
  1994. S r_skyColorTemp "6500"
  1995. S r_skyTransition "0"
  1996. S r_smc_enable "1"
  1997. S r_smp_backend "1"
  1998. S r_smp_worker "1"
  1999. S r_smp_worker_thread0 "1"
  2000. S r_smp_worker_thread1 "1"
  2001. S r_smp_worker_threads "2"
  2002. S r_specular "1"
  2003. S r_specularColorScale "1"
  2004. S r_specularRoughnessMap "Unchanged"
  2005. S r_spotLightBrightness "14"
  2006. S r_spotLightEndRadius "196"
  2007. S r_spotLightEntityShadows "1"
  2008. S r_spotLightFovInnerFraction "0.7"
  2009. S r_spotLightShadows "1"
  2010. S r_spotLightSModelShadows "1"
  2011. S r_spotLightStartRadius "36"
  2012. S r_sse_skinning "1"
  2013. S r_stereoTurretShift "0"
  2014. S r_stream "7"
  2015. S r_streamClear "0"
  2016. S r_streamDebug "0"
  2017. S r_streamFakeLagMsec "0"
  2018. S r_streamFreezeState "0"
  2019. S r_streamFull "0"
  2020. S r_streamHiddenPush "4"
  2021. S r_streamLog "0"
  2022. S r_streamLowDetail "1"
  2023. S r_streamMaxDist "600"
  2024. S r_streamShowList "0"
  2025. S r_streamShowStats "0"
  2026. S r_streamSize "0"
  2027. S r_streamTaint "0"
  2028. S r_sun_from_dvars "0"
  2029. S r_sun_fx_position "0 0 0"
  2030. S r_sunblind_fadein "0.5"
  2031. S r_sunblind_fadeout "3"
  2032. S r_sunblind_max_angle "5"
  2033. S r_sunblind_max_darken "0.75"
  2034. S r_sunblind_min_angle "30"
  2035. S r_sunflare_fadein "1"
  2036. S r_sunflare_fadeout "1"
  2037. S r_sunflare_max_alpha "1"
  2038. S r_sunflare_max_angle "2"
  2039. S r_sunflare_max_size "2500"
  2040. S r_sunflare_min_angle "45"
  2041. S r_sunflare_min_size "0"
  2042. S r_sunflare_shader "sun_flare"
  2043. S r_sunglare_fadein "0.5"
  2044. S r_sunglare_fadeout "3"
  2045. S r_sunglare_max_angle "5"
  2046. S r_sunglare_max_lighten "0.75"
  2047. S r_sunglare_min_angle "30"
  2048. S r_sunsprite_shader "sun"
  2049. S r_sunsprite_size "16"
  2050. S r_superFlare_debug "0"
  2051. S r_superFlare_enable "1"
  2052. S r_swrk_override_characterCharredAmount "0"
  2053. S r_swrk_override_characterDissolveColor "0 0 0 0"
  2054. S r_swrk_override_enable "0"
  2055. S r_swrk_override_wetness "0"
  2056. S r_tension_enable "1"
  2057. S r_testScale "0"
  2058. S r_texFilterAnisoMax "16"
  2059. S r_texFilterAnisoMin "16"
  2060. S r_texFilterDisable "0"
  2061. S r_texFilterMipBias "0"
  2062. S r_texFilterMipMode "Force Trilinear"
  2063. S r_treeScale "0"
  2064. S r_ui3d_debug_display "0"
  2065. S r_ui3d_h "1"
  2066. S r_ui3d_use_debug_values "-1"
  2067. S r_ui3d_w "1"
  2068. S r_ui3d_x "0"
  2069. S r_ui3d_y "0"
  2070. S r_use_driver_convergence "0"
  2071. S r_use_separate_char_tech "0"
  2072. S r_useLayeredMaterials "0"
  2073. S r_vc_makelog "0"
  2074. S r_vc_showlog "0"
  2075. S r_vsync "0"
  2076. S r_warm_bsp "0"
  2077. S r_warm_dobj "0"
  2078. S r_warm_dpvs "0"
  2079. S r_warm_static "0"
  2080. S r_warningRepeatDelay "5"
  2081. S r_waterFogTest "0"
  2082. S r_waterSheetingFX_allowed "1"
  2083. S r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
  2084. S r_waterSheetingFX_enable "0"
  2085. S r_waterSheetingFX_fadeDuration "2"
  2086. S r_waterSheetingFX_magnitude "0.0655388"
  2087. S r_waterSheetingFX_radius "4.44051"
  2088. S r_watersim_curlAmount "0.5"
  2089. S r_watersim_curlMax "0.4"
  2090. S r_watersim_curlReduce "0.95"
  2091. S r_watersim_debug "0"
  2092. S r_watersim_enabled "0"
  2093. S r_watersim_flatten "0"
  2094. S r_watersim_foamAppear "20"
  2095. S r_watersim_foamDisappear "0.78"
  2096. S r_watersim_minShoreHeight "0.04"
  2097. S r_watersim_particleGravity "0.03"
  2098. S r_watersim_particleLength "0.03"
  2099. S r_watersim_particleLimit "2.5"
  2100. S r_watersim_particleWidth "2"
  2101. S r_watersim_scroll "0 0"
  2102. S r_watersim_waveSeedDelay "500"
  2103. S r_watersim_windAmount "0.02"
  2104. S r_watersim_windDir "45"
  2105. S r_watersim_windMax "0.4"
  2106. S r_waterWaveAmplitude "0 0 0 0"
  2107. S r_waterWaveAngle "0 0 0 0"
  2108. S r_waterWavePhase "0 0 0 0"
  2109. S r_waterWaveSpeed "1 1 1 1"
  2110. S r_waterWaveSteepness "0 0 0 0"
  2111. S r_waterWaveWavelength "1 1 1 1"
  2112. S r_worldLod "0"
  2113. S r_zfar "0"
  2114. S r_zfeather "1"
  2115. S r_znear "4"
  2116. S r_znear_depthhack "0.1"
  2117. S ragdoll_baselerp_time "1000"
  2118. S ragdoll_bullet_force "500"
  2119. S ragdoll_bullet_upbias "0.5"
  2120. S ragdoll_debug "0"
  2121. S ragdoll_dump_anims "0"
  2122. S ragdoll_enable "1"
  2123. S ragdoll_explode_force "18000"
  2124. S ragdoll_explode_upbias "0.8"
  2125. S ragdoll_fps "20"
  2126. S ragdoll_jitter_scale "1"
  2127. S ragdoll_jointlerp_time "3000"
  2128. S ragdoll_max_life "9000"
  2129. S ragdoll_max_simulating "16"
  2130. S ragdoll_reactivation_cutoff "1200"
  2131. S ragdoll_rotvel_scale "1"
  2132. S ragdoll_self_collision_scale "1.2"
  2133. S rate "25000"
  2134. S rcon_password ""
  2135. S recordPointsSpent "1"
  2136. S redactionDisplayTime "50"
  2137. S redactionFadeDuration "6500"
  2138. S redactionStartStrokeTime "1000"
  2139. S redactionStrokeTime "1000"
  2140. S reliableResendTime "300"
  2141. S reliableTimeoutTime "20000"
  2142. S render_actor_collision "0"
  2143. S render_bpi_env_collision "0"
  2144. S render_player_collision "0"
  2145. S revive_time_taken "1.15"
  2146. S scr_allowannouncer "1"
  2147. S scr_allowbattlechatter "1"
  2148. S scr_bot_difficulty ""
  2149. S scr_codPointsCap "0"
  2150. S scr_codpointsmatchscale "0.1"
  2151. S scr_codpointsperchallenge "0.1"
  2152. S scr_codpointsxpscale "0.1"
  2153. S scr_cp_pointsperkill "10"
  2154. S scr_ctf_enemycarriervisible "0"
  2155. S scr_ctf_flagrespawntime "0"
  2156. S scr_ctf_globalbattlechatterprobability "0"
  2157. S scr_ctf_idleflagreturntime "30"
  2158. S scr_ctf_numlives "0"
  2159. S scr_ctf_playerrespawndelay "0"
  2160. S scr_ctf_roundlimit "3"
  2161. S scr_ctf_roundswitch "1"
  2162. S scr_ctf_scorelimit "3"
  2163. S scr_ctf_timelimit "5"
  2164. S scr_ctf_touchreturn "1"
  2165. S scr_ctf_waverespawndelay "15"
  2166. S scr_dem_bombtimer "45"
  2167. S scr_dem_defusetime "5"
  2168. S scr_dem_extratime "3"
  2169. S scr_dem_globalbattlechatterprobability "0"
  2170. S scr_dem_numlives "0"
  2171. S scr_dem_planttime "5"
  2172. S scr_dem_roundlimit "0"
  2173. S scr_dem_roundswitch "1"
  2174. S scr_dem_scorelimit "2"
  2175. S scr_dem_timelimit "2.5"
  2176. S scr_disable_air_death_ragdoll "0"
  2177. S scr_disable_attachments "0"
  2178. S scr_disable_cac "0"
  2179. S scr_disable_contracts "0"
  2180. S scr_disable_equipment "0"
  2181. S scr_disable_tacinsert "0"
  2182. S scr_disable_weapondrop "0"
  2183. S scr_dm_bonus_leader "0"
  2184. S scr_dm_globalbattlechatterprobability "100"
  2185. S scr_dm_numlives "0"
  2186. S scr_dm_playerrespawndelay "0"
  2187. S scr_dm_roundlimit "1"
  2188. S scr_dm_score_assist "0"
  2189. S scr_dm_score_death "0"
  2190. S scr_dm_score_headshot "0"
  2191. S scr_dm_score_kill "50"
  2192. S scr_dm_score_suicide "0"
  2193. S scr_dm_scorelimit "1500"
  2194. S scr_dm_timelimit "10"
  2195. S scr_dm_waverespawndelay "0"
  2196. S scr_dog_count "8"
  2197. S scr_dog_health "100"
  2198. S scr_dog_max_at_once "4"
  2199. S scr_dog_time "60"
  2200. S scr_dom_flagcapturetime "10"
  2201. S scr_dom_globalbattlechatterprobability "0"
  2202. S scr_dom_numlives "0"
  2203. S scr_dom_playerrespawndelay "0"
  2204. S scr_dom_roundlimit "1"
  2205. S scr_dom_scorelimit "200"
  2206. S scr_dom_timelimit "0"
  2207. S scr_dom_waverespawndelay "0"
  2208. S scr_drawfriend "0"
  2209. S scr_fog_disable "0"
  2210. S scr_game_allowfinalkillcam "1"
  2211. S scr_game_allowkillcam "1"
  2212. S scr_game_bulletdamage "1.0"
  2213. S scr_game_deathpointloss "0"
  2214. S scr_game_forceradar "0"
  2215. S scr_game_graceperiod "0"
  2216. S scr_game_hardpoints "1"
  2217. S scr_game_killstreaks "1"
  2218. S scr_game_onlyheadshots "0"
  2219. S scr_game_perks "1"
  2220. S scr_game_prematchperiod "15"
  2221. S scr_game_spectatetype "1"
  2222. S scr_game_suicidepointloss "0"
  2223. S scr_gun_game_spectatetype "3"
  2224. S scr_hardcore "0"
  2225. S scr_hardpoint_allowairstrike "1"
  2226. S scr_hardpoint_allowartillery "1"
  2227. S scr_hardpoint_allowauto_turret "1"
  2228. S scr_hardpoint_allowcounteruav "1"
  2229. S scr_hardpoint_allowdogs "1"
  2230. S scr_hardpoint_allowhelicopter_comlink "1"
  2231. S scr_hardpoint_allowhelicopter_gunner "1"
  2232. S scr_hardpoint_allowhelicopter_player "1"
  2233. S scr_hardpoint_allowmortar "1"
  2234. S scr_hardpoint_allownapalm "1"
  2235. S scr_hardpoint_allowradar "1"
  2236. S scr_hardpoint_allowradardirection "1"
  2237. S scr_hardpoint_allowrcbomb "1"
  2238. S scr_hardpoint_allowsupply "1"
  2239. S scr_hardpoint_allowuav "1"
  2240. S scr_hlnd_game_spectatetype "3"
  2241. S scr_intermission_time "15"
  2242. S scr_kick_time "60"
  2243. S scr_killstreak_stacking "0"
  2244. S scr_koth_globalbattlechatterprobability "0"
  2245. S scr_koth_numlives "0"
  2246. S scr_koth_playerrespawndelay "0"
  2247. S scr_koth_roundlimit "1"
  2248. S scr_koth_roundswitch "1"
  2249. S scr_koth_scorelimit "250"
  2250. S scr_koth_timelimit "15"
  2251. S scr_koth_waverespawndelay "0"
  2252. S scr_min_prestige "0"
  2253. S scr_motd "Message of the Day"
  2254. S scr_oic_game_spectatetype "3"
  2255. S scr_oldschool "0"
  2256. S scr_player_allowrevive "1"
  2257. S scr_player_forcerespawn "1"
  2258. S scr_player_healthregentime "5"
  2259. S scr_player_maxhealth "100"
  2260. S scr_player_numlives "0"
  2261. S scr_player_respawndelay "0"
  2262. S scr_player_sprinttime "4"
  2263. S scr_player_suicidespawndelay "0"
  2264. S scr_rankXpCap "0"
  2265. S scr_rcbomb_notimeout "0"
  2266. S scr_rocket_event "percent"
  2267. S scr_rocket_event_off "0"
  2268. S scr_rocket_event_trigger1 "50"
  2269. S scr_sab_bombtimer "30"
  2270. S scr_sab_defusetime "5"
  2271. S scr_sab_globalbattlechatterprobability "0"
  2272. S scr_sab_hotpotato "0"
  2273. S scr_sab_numlives "0"
  2274. S scr_sab_planttime "2.5"
  2275. S scr_sab_playerrespawndelay "7.5"
  2276. S scr_sab_roundlimit "1"
  2277. S scr_sab_roundswitch "1"
  2278. S scr_sab_scorelimit "1"
  2279. S scr_sab_timelimit "10"
  2280. S scr_sab_waverespawndelay "0"
  2281. S scr_sd_bombtimer "45"
  2282. S scr_sd_defusetime "5"
  2283. S scr_sd_game_spectatetype "3"
  2284. S scr_sd_globalbattlechatterprobability "0"
  2285. S scr_sd_multibomb "0"
  2286. S scr_sd_numlives "1"
  2287. S scr_sd_planttime "5"
  2288. S scr_sd_playerrespawndelay "0"
  2289. S scr_sd_roundlimit "0"
  2290. S scr_sd_roundswitch "3"
  2291. S scr_sd_scorelimit "4"
  2292. S scr_sd_timelimit "2.5"
  2293. S scr_sd_waverespawndelay "0"
  2294. S scr_shrp_game_spectatetype "3"
  2295. S scr_sideBetTimer "0"
  2296. S scr_tdm_bonus_leader "0"
  2297. S scr_tdm_globalbattlechatterprobability "0"
  2298. S scr_tdm_numlives "0"
  2299. S scr_tdm_playerrespawndelay "0"
  2300. S scr_tdm_roundlimit "1"
  2301. S scr_tdm_score_assist "50"
  2302. S scr_tdm_score_death "0"
  2303. S scr_tdm_score_headshot "0"
  2304. S scr_tdm_score_kill "100"
  2305. S scr_tdm_score_suicide "0"
  2306. S scr_tdm_scorelimit "7500"
  2307. S scr_tdm_timelimit "10"
  2308. S scr_tdm_waverespawndelay "0"
  2309. S scr_team_allowHardpointStreakAfterDeath "0"
  2310. S scr_team_artilleryTeamKillPenalty "0.25"
  2311. S scr_team_fftype "0"
  2312. S scr_team_kickteamkillers "0"
  2313. S scr_team_mortarTeaTeamKillPenalty "0.25"
  2314. S scr_team_respawntime "0"
  2315. S scr_team_teamkillerplaylistbanpenalty "0"
  2316. S scr_team_teamkillerplaylistbanquantum "0"
  2317. S scr_team_teamkillpointloss "1"
  2318. S scr_team_teamkillspawndelay "20"
  2319. S scr_teambalance "0"
  2320. S scr_teamKillPunishCount "4"
  2321. S scr_twar_globalbattlechatterprobability "0"
  2322. S scr_twar_timelimit "10"
  2323. S scr_vehicles_enabled "1"
  2324. S scr_wager_defaultScore "0"
  2325. S scr_wager_firstPayout "0"
  2326. S scr_wager_firstPlayer "0"
  2327. S scr_wager_secondPayout "0"
  2328. S scr_wager_secondPlayer "0"
  2329. S scr_wager_thirdPayout "0"
  2330. S scr_wager_thirdPlayer "0"
  2331. S scr_wagerBet "100"
  2332. S scr_wagerPool "0"
  2333. S scr_wagerSideBet "0"
  2334. S scr_writeConfigStrings "0"
  2335. S scr_xpcollectorsscale "1"
  2336. S scr_xpscale "1"
  2337. S scr_xpzmscale "1"
  2338. S script_debugger_smoke_test "0"
  2339. S sd_can_switch_device "1"
  2340. S sd_xa2_device_guid "{}"
  2341. S sd_xa2_device_name "Speakers (Creative SB X-Fi)"
  2342. S sd_xa2_num_devices "2"
  2343. S selectedFriendClanTag ""
  2344. S selectedFriendIndex "0"
  2345. S selectedFriendName ""
  2346. S selectedGroupIndex "0"
  2347. S selectedMenuItemIndex "0"
  2348. S selectedPlayerClanName ""
  2349. S selectedPlayerXuid ""
  2350. S selectedStoreItemIndex "0"
  2351. S sensitivity "5"
  2352. S server1 ""
  2353. S server10 ""
  2354. S server11 ""
  2355. S server12 ""
  2356. S server13 ""
  2357. S server14 ""
  2358. S server15 ""
  2359. S server16 ""
  2360. S server2 ""
  2361. S server3 ""
  2362. S server4 ""
  2363. S server5 ""
  2364. S server6 ""
  2365. S server7 ""
  2366. S server8 ""
  2367. S server9 ""
  2368. S session_nonblocking "1"
  2369. S shortversion "7"
  2370. S show_reticle_during_swimming "0"
  2371. S show_tty_timestamps "0"
  2372. S showdrop "0"
  2373. S showpackets "0"
  2374. S showVisionSetDebugInfo "-1"
  2375. S skills "0"
  2376. S sm_enable "1"
  2377. S sm_fastSunShadow "1"
  2378. S sm_fullResSpotShadowEnable "0"
  2379. S sm_lightScore_eyeProjectDist "64"
  2380. S sm_lightScore_spotProjectFrac "0.125"
  2381. S sm_maxLights "4"
  2382. S sm_polygonOffsetBias "10"
  2383. S sm_polygonOffsetScale "2"
  2384. S sm_qualitySpotShadow "1"
  2385. S sm_spotEnable "1"
  2386. S sm_spotShadowFadeTime "1"
  2387. S sm_spotShadowLargeRadiusScale "1"
  2388. S sm_strictCull "1"
  2389. S sm_sunAlwaysCastsShadow "0"
  2390. S sm_sunEnable "1"
  2391. S sm_sunSampleSizeNear "0.25"
  2392. S sm_sunShadowCenter "0 0 0"
  2393. S sm_sunShadowScale "1"
  2394. S sm_sunShadowSmallEnable "0"
  2395. S snaps "20"
  2396. S snd_always_log "0"
  2397. S snd_assert_on_enqueue ""
  2398. S snd_assert_on_play ""
  2399. S snd_assert_on_stop ""
  2400. S snd_auto_random "0"
  2401. S snd_autoSim "1"
  2402. S snd_autosim_window "1"
  2403. S snd_boat_current_rpm "2.5"
  2404. S snd_boat_engine_off "0.0015"
  2405. S snd_boat_lerp_rpm "0.8"
  2406. S snd_boat_pitch_high_max "1.15"
  2407. S snd_boat_pitch_high_min "0.87"
  2408. S snd_boat_pitch_idle_max "1.13"
  2409. S snd_boat_pitch_idle_min "0.89"
  2410. S snd_boat_pitch_low_max "1.19"
  2411. S snd_boat_pitch_low_min "0.95"
  2412. S snd_boat_pitch_med_max "1.08"
  2413. S snd_boat_pitch_med_min "0.84"
  2414. S snd_boat_rpm_high_fin_end "1.19"
  2415. S snd_boat_rpm_high_start "0.6"
  2416. S snd_boat_rpm_idle_end "0.46"
  2417. S snd_boat_rpm_idle_fout_start "0.17"
  2418. S snd_boat_rpm_low_end "0.95"
  2419. S snd_boat_rpm_low_fin_end "0.42"
  2420. S snd_boat_rpm_low_fout_start "0.71"
  2421. S snd_boat_rpm_low_start "0.05"
  2422. S snd_boat_rpm_med_end "1.22"
  2423. S snd_boat_rpm_med_fin_end "0.66"
  2424. S snd_boat_rpm_med_fout_start "0.95"
  2425. S snd_boat_rpm_med_start "0.36"
  2426. S snd_boat_rpm_scalar "1.25"
  2427. S snd_boat_using_lerp_rpm "0"
  2428. S snd_boat_water_fast_min "19.42"
  2429. S snd_boat_water_idle_max "12.05"
  2430. S snd_boat_water_pitch_max "1.31"
  2431. S snd_boat_water_slow_max "25.21"
  2432. S snd_boat_water_slow_min "1"
  2433. S snd_debug_snapshot ""
  2434. S snd_debugAlias ""
  2435. S snd_debugReplace "0"
  2436. S snd_dlpf_attenuation "-30"
  2437. S snd_dlpf_max_distance "3000"
  2438. S snd_dlpf_min_distance "800"
  2439. S snd_dopplerRate "2.75"
  2440. S snd_dopplerScale "10"
  2441. S snd_draw3D "Off"
  2442. S snd_drawInfo "None"
  2443. S snd_drawSort "priority"
  2444. S snd_dry_scale "1"
  2445. S snd_dsp_drc "0"
  2446. S snd_dsp_drc_ratio "20"
  2447. S snd_dsp_drc_threshold "-3"
  2448. S snd_dsp_futz "1"
  2449. S snd_enable_pitch "1"
  2450. S snd_enableEq "0"
  2451. S snd_entityRandomize "1"
  2452. S snd_flux_separation "0.3"
  2453. S snd_futz "0"
  2454. S snd_futz_blend "0"
  2455. S snd_futz_bpf_f "1454.24"
  2456. S snd_futz_bpf_q "1.781"
  2457. S snd_futz_clip_post "1.78198"
  2458. S snd_futz_clip_pre "0.996363"
  2459. S snd_futz_distortion "0.3"
  2460. S snd_futz_force "0"
  2461. S snd_futz_ls_f "483.25"
  2462. S snd_futz_ls_g "-10.44"
  2463. S snd_futz_ls_q "10"
  2464. S snd_futz_min "900"
  2465. S snd_futz_postg "0.14267"
  2466. S snd_futz_preg "0.247529"
  2467. S snd_futz_tg "0.29"
  2468. S snd_futz_th "0.0122727"
  2469. S snd_global_pitch "1"
  2470. S snd_hdr "0"
  2471. S snd_hdr_channel_threshold "0.5"
  2472. S snd_hdr_maximum_priority "80"
  2473. S snd_hdr_minimum_level "0"
  2474. S snd_hdr_minimum_priority "60"
  2475. S snd_hdr_rate "5"
  2476. S snd_isbig_distance "1000"
  2477. S snd_khz "44"
  2478. S snd_levelFadeTime "250"
  2479. S snd_losOcclusion "1"
  2480. S snd_master_override ""
  2481. S snd_menu_center_channel "1"
  2482. S snd_menu_cinematic "1"
  2483. S snd_menu_left_channel "1"
  2484. S snd_menu_left_surround "1"
  2485. S snd_menu_lfe "1"
  2486. S snd_menu_listen_level "1"
  2487. S snd_menu_master "1"
  2488. S snd_menu_music "1"
  2489. S snd_menu_right_channel "1"
  2490. S snd_menu_right_surround "1"
  2491. S snd_menu_sfx "1"
  2492. S snd_menu_speaker_setup "1"
  2493. S snd_menu_voice "1"
  2494. S snd_minigun_loop_start "0.12"
  2495. S snd_minigun_pitch_end "1"
  2496. S snd_minigun_pitch_start "0.69"
  2497. S snd_mute_alias_substring ""
  2498. S snd_occlusion_attenuation "-35"
  2499. S snd_occlusion_cull_distance "2000"
  2500. S snd_occlusion_rate "6"
  2501. S snd_omnidirectionalPercentage "0"
  2502. S snd_pan_filter "1"
  2503. S snd_pitch_timescale "0.25"
  2504. S snd_playing_priority_boost "3"
  2505. S snd_priority_rate "40"
  2506. S snd_priority_window "35"
  2507. S snd_proximity_enable "1"
  2508. S snd_proximity_filter "0.1"
  2509. S snd_proximity_max_dist "400"
  2510. S snd_proximity_max_late_cut "-20"
  2511. S snd_proximity_min_dist "20"
  2512. S snd_ps3_vol_occlusion_attenuation_dry "-20"
  2513. S snd_ps3_vol_occlusion_attenuation_wet "-10"
  2514. S snd_radverb_matrix "0"
  2515. S snd_realDelay "0.5"
  2516. S snd_reverb_override ""
  2517. S snd_reverb_proximity_distance "0"
  2518. S snd_skip_muted_sounds "0"
  2519. S snd_slaveFadeInTime "0.15"
  2520. S snd_slaveFadeOutTime "0.25"
  2521. S snd_solo_alias_substring ""
  2522. S snd_speakerConfiguration "5.1"
  2523. S snd_start_alias ""
  2524. S snd_stereo_3d "1"
  2525. S snd_stop_alias ""
  2526. S snd_test_verb "1"
  2527. S snd_throttle_reduce_vol "0.4"
  2528. S snd_throttle_time_held_down "4000"
  2529. S snd_timescale_filter "0.07"
  2530. S snd_touchStreamFilesOnLoad "0"
  2531. S snd_trace_master "0"
  2532. S snd_trace_reverb "0"
  2533. S snd_trace_voice "0"
  2534. S snd_water_occlusion_attenuation "-30"
  2535. S snd_water_occlusion_distance "60"
  2536. S snd_water_occlusion_minimum "-8"
  2537. S snd_water_omni_amount "0.5"
  2538. S snd_water_omni_distance "60"
  2539. S snd_water_pitch_amount "0.9"
  2540. S snd_water_pitch_distance "30"
  2541. S snd_wet_scale "1"
  2542. S spawnsystem_weapon_influencer_min_length "0.1"
  2543. S spawnsystem_weapon_influencer_update_interval "151"
  2544. S splitscreen_lobbyPlayerCount ""
  2545. S splitscreen_partyPlayerCount ""
  2546. S spmode "0"
  2547. S stat_version "10"
  2548. S stats_backup "1"
  2549. S stats_version_check "1"
  2550. S statusinfo_onEscArg ""
  2551. S steamid "*SNIPPED*"
  2552. S stopspeed "100"
  2553. S sv_allowAnonymous "0"
  2554. S sv_allowDownload "1"
  2555. S sv_allowedClan1 ""
  2556. S sv_allowedClan2 ""
  2557. S sv_assistWorkers "0"
  2558. S sv_authenticating "0"
  2559. S sv_botAllowGrenades "1"
  2560. S sv_botCloseDistance "256"
  2561. S sv_botCrouchDistance "32"
  2562. S sv_botFov "65"
  2563. S sv_botGoalRadius "128"
  2564. S sv_botMaxAdsTime "1500"
  2565. S sv_botMaxCrouchTime "4000"
  2566. S sv_botMaxDeathTime "1000"
  2567. S sv_botMaxFireTime "600"
  2568. S sv_botMaxGrenadeTime "1000"
  2569. S sv_botMaxPitchTime "1000"
  2570. S sv_botMaxReactionTime "1000"
  2571. S sv_botMaxStrafeTime "6000"
  2572. S sv_botMinAdsTime "1000"
  2573. S sv_botMinCrouchTime "2000"
  2574. S sv_botMinDeathTime "500"
  2575. S sv_botMinFireTime "400"
  2576. S sv_botMinGrenadeTime "500"
  2577. S sv_botMinPitchTime "500"
  2578. S sv_botMinReactionTime "500"
  2579. S sv_botMinStrafeTime "3000"
  2580. S sv_botPitchDown "20"
  2581. S sv_botPitchSpeed "2"
  2582. S sv_botPitchSpeedAds "5"
  2583. S sv_botPitchUp "-10"
  2584. S sv_botSprintDistance "512"
  2585. S sv_botStrafeChance "0.1"
  2586. S sv_botTargetLeadBias "4"
  2587. S sv_botUseFriendNames "1"
  2588. S sv_botYawSpeed "4"
  2589. S sv_botYawSpeedAds "5"
  2590. S sv_cheats "0"
  2591. S sv_clientArchive "1"
  2592. S sv_clientside "0"
  2593. S sv_clientSideBullets "1"
  2594. S sv_clientSideVehicles "1"
  2595. S sv_connectTimeout "80"
  2596. S sv_debugRate "0"
  2597. S sv_debugReliableCmds "0"
  2598. S sv_dedicatedmaxclients "32"
  2599. S sv_disableClientConsole "0"
  2600. S sv_dwlsgerror "0"
  2601. S sv_FFCheckSums ""
  2602. S sv_FFNames ""
  2603. S sv_floodprotect "4"
  2604. S sv_fps "20"
  2605. S sv_hostname "BlackOpsPublic"
  2606. S sv_iwdNames ""
  2607. S sv_iwds ""
  2608. S sv_keywords ""
  2609. S sv_kickBanTime "300"
  2610. S sv_mapRotation "“map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase”"
  2611. S sv_mapRotationCurrent ""
  2612. S sv_maxclients "30"
  2613. S sv_maxPing "0"
  2614. S sv_maxRate "5000"
  2615. S sv_minPing "0"
  2616. S sv_network_fps "100"
  2617. S sv_network_warning "0"
  2618. S sv_noname "Unknown Soldier"
  2619. S sv_packet_info "0"
  2620. S sv_padPackets "0"
  2621. S sv_paused "0"
  2622. S sv_playlistFetchInterval "3600"
  2623. S sv_privateClients "0"
  2624. S sv_privatePassword ""
  2625. S sv_punkbuster "0"
  2626. S sv_pure "1"
  2627. S sv_ranked "0"
  2628. S sv_reconnectlimit "3"
  2629. S sv_referencedFFCheckSums ""
  2630. S sv_referencedFFNames ""
  2631. S sv_referencedIwdNames ""
  2632. S sv_referencedIwds ""
  2633. S sv_restoreDvars "1"
  2634. S sv_running "0"
  2635. S sv_security "1"
  2636. S sv_showAverageBPS "0"
  2637. S sv_showPingSpam "0"
  2638. S sv_smp "1"
  2639. S sv_timeout "240"
  2640. S sv_vac "0"
  2641. S sv_voice "0"
  2642. S sv_voiceQuality "3"
  2643. S sv_writeConfigStrings "0"
  2644. S sv_wwwBaseURL ""
  2645. S sv_wwwDlDisconnected "0"
  2646. S sv_wwwDownload "0"
  2647. S sv_zombietime "2"
  2648. S sys_configSum "160007939"
  2649. S sys_configureGHz "0.0175208"
  2650. S sys_cpuGHz "0.00391125"
  2651. S sys_cpuName "Intel(R) Core(TM)2 Quad CPU Q9650 @ 3.00GHz"
  2652. S sys_gpu "ATI Radeon HD 4870 X2 "
  2653. S sys_lockThreads "0"
  2654. S sys_smp_allowed "1"
  2655. S sys_SSE "1"
  2656. S sys_sysMB "1024"
  2657. S systemUiActive "0"
  2658. S team_indicator "0"
  2659. S teamsplitter_verbose "0"
  2660. S tickerHeaderWidth "43"
  2661. S tickerStandardWidth "300"
  2662. S tickerWidescreenWidth "405"
  2663. S timescale "1"
  2664. S tree_bend "1"
  2665. S tree_frequency "2"
  2666. S tree_random "0.1"
  2667. S turret_placement_debug "0"
  2668. S turret_placement_feet_offset "17 20 10"
  2669. S turret_placement_feet_trace_dist_z "20"
  2670. S turret_placement_trace_dist "42"
  2671. S turret_placement_trace_maxs "30"
  2672. S turret_placement_trace_min_normal "0.7"
  2673. S turret_placement_trace_mins "-30"
  2674. S turret_placement_trace_pitch "20"
  2675. S turret_placement_trace_radius_canon_safety "5"
  2676. S twar_captureAccelBonus "35"
  2677. S twar_captureAccelLimit "50"
  2678. S twar_captureTime "40"
  2679. S twar_finalFightTimeLimit "5"
  2680. S twar_momentumArtillery "10"
  2681. S twar_momentumBlitzkriegTime "30"
  2682. S twar_momentumDogs "10"
  2683. S twar_momentumEnabled "1"
  2684. S twar_momentumFlagCap "25"
  2685. S twar_momentumKamikaze "10"
  2686. S twar_momentumKillPlayer "5"
  2687. S twar_momentumMax "70"
  2688. S twar_momentumMaxMultiplier "3"
  2689. S twar_momentumMultiplierBonus "25"
  2690. S twar_momentumMultiplierBonusLimit "75"
  2691. S twar_momentumRadar "10"
  2692. S twar_neutralFlagLockTime "0"
  2693. S typeWriterCod7LetterFXTime "50"
  2694. S ui_allow_classchange "0"
  2695. S ui_allow_controlschange "1"
  2696. S ui_allow_teamchange "0"
  2697. S ui_allowConsole "1"
  2698. S ui_allowFov "0"
  2699. S ui_ammo_stock_width "0"
  2700. S ui_animSpeedScale "1"
  2701. S ui_bg_image ""
  2702. S ui_bigFont "0.4"
  2703. S ui_blurAmount "4"
  2704. S ui_blurDarkenAmount "0.28"
  2705. S ui_borderLowLightScale "0.35"
  2706. S ui_browserDedicatedServerCount ""
  2707. S ui_browserFriendlyfire "-1"
  2708. S ui_browserGameMode "0"
  2709. S ui_browserHardcore "-1"
  2710. S ui_browserKillcam "-1"
  2711. S ui_browserMap "All"
  2712. S ui_browserMod "-2"
  2713. S ui_browserPlayerCount ""
  2714. S ui_browserShowDedicated "0"
  2715. S ui_browserShowEmpty "0"
  2716. S ui_browserShowFull "0"
  2717. S ui_browserShowInfo "0"
  2718. S ui_browserShowMapTip "0"
  2719. S ui_browserShowPassword "-1"
  2720. S ui_browserShowPunkBuster "-1"
  2721. S ui_browserShowPure "0"
  2722. S ui_browserShowToolTip "0"
  2723. S ui_browserToolTip ""
  2724. S ui_browserVoiceChat "-1"
  2725. S ui_buildLocation "-60 460"
  2726. S ui_buildSize "0.2"
  2727. S ui_challengeGameMode ""
  2728. S ui_challengeSort "3"
  2729. S ui_cinematicsTimestamp "0"
  2730. S ui_clancardOpen "0"
  2731. S ui_clanCountNotZero "0"
  2732. S ui_clanDescription ""
  2733. S ui_clanName ""
  2734. S ui_clanRecommendationCount "0"
  2735. S ui_clantag_new ""
  2736. S ui_classesCurrentItemEquippedIn ""
  2737. S ui_closeAfterPurchase "0"
  2738. S ui_combatComparisonModeOn "0"
  2739. S ui_combatCurrView "SUMMARY_CAPS"
  2740. S ui_combatCurrViewNum "0"
  2741. S ui_combatHistogramCurrGametype "0"
  2742. S ui_combatOtherPlayerStatsAvailable "1"
  2743. S ui_combatRecordOpen "0"
  2744. S ui_connectScreenTextGlowColor "0 0 0 1"
  2745. S ui_currentMap "0"
  2746. S ui_currentNetMap "0"
  2747. S ui_currentRecentPlayer "0"
  2748. S ui_currentWeaponOptionGroup "0"
  2749. S ui_custom_newname ""
  2750. S ui_customClassName ""
  2751. S ui_customModeDesc ""
  2752. S ui_customModeEditDesc ""
  2753. S ui_customModeEditName ""
  2754. S ui_customModeIndex "0"
  2755. S ui_customModeName ""
  2756. S ui_dedicated "0"
  2757. S ui_demoname ""
  2758. S ui_drawCrosshair "1"
  2759. S ui_dropdownButtonOffset "0"
  2760. S ui_dropdownListMax "0"
  2761. S ui_dropdownMax "0"
  2762. S ui_dropdownOffset "0"
  2763. S ui_ethernetLinkActive "1"
  2764. S ui_flyoutHasFocus "0"
  2765. S ui_friendCountNotZero "0"
  2766. S ui_friendNameNew ""
  2767. S ui_friendPendingSelectedInd "0"
  2768. S ui_friendsCombatRecordOpen "0"
  2769. S ui_friendSelectedInd "0"
  2770. S ui_friendsListOpen "0"
  2771. S ui_gametype "tdm"
  2772. S ui_groupsCountNotZero "0"
  2773. S ui_gv_reloadSpeedModifier "0"
  2774. S ui_gv_rulecount "0"
  2775. S ui_heatMapColor "1 0 0 1"
  2776. S ui_heatMapColorForPlayer "1 1 0 1"
  2777. S ui_hud_hardcore "0"
  2778. S ui_hud_obituaries "1"
  2779. S ui_hud_showobjicons "1"
  2780. S ui_hud_visible "1"
  2781. S ui_ignoreMousePos "0"
  2782. S ui_incomingProposalCount "0"
  2783. S ui_incomingProposalCountNotZero "0"
  2784. S ui_inviteScreen "0"
  2785. S ui_inviteSelectedInd "0"
  2786. S ui_isClanMember "0"
  2787. S ui_items_no_cost "0"
  2788. S ui_joinGametype "0"
  2789. S ui_leaderboardFeederCountNotZero "0"
  2790. S ui_leaderboardOpen "0"
  2791. S ui_listboxIndex "0"
  2792. S ui_lobbyLeaderBoard "0"
  2793. S ui_map_killstreak ""
  2794. S ui_mapCount "14"
  2795. S ui_mapname "mp_array"
  2796. S ui_menuLvlNotify "0"
  2797. S ui_mousePitch "0"
  2798. S ui_mpTheaterEnabled "1"
  2799. S ui_mpWagerMatchEnabled "1"
  2800. S ui_multiplayer "1"
  2801. S ui_netGametype "0"
  2802. S ui_netGametypeName "dm"
  2803. S ui_netSource "1"
  2804. S ui_numPersonalBests "3"
  2805. S ui_onCloseArgs ""
  2806. S ui_onlineClanCount "0"
  2807. S ui_options_open "0"
  2808. S ui_party_download_bar_color "0.7 0.7 0.7 0.2"
  2809. S ui_party_download_bar_height "14"
  2810. S ui_playercardOpen "0"
  2811. S ui_playerListOpen "0"
  2812. S ui_pregame "0"
  2813. S ui_prevTextEntryBox "-1"
  2814. S ui_radar_client "0"
  2815. S ui_ranked "0"
  2816. S ui_readingSaveDevice "0"
  2817. S ui_recentPlayerCountNotZero "0"
  2818. S ui_recommendedCountNotZero "0"
  2819. S ui_right_ammo_width "0"
  2820. S ui_serverBrowserMenu "server_browser_ranked"
  2821. S ui_serverStatusTimeOut "7000"
  2822. S ui_showEndOfGame "0"
  2823. S ui_showList "0"
  2824. S ui_showmap "1"
  2825. S ui_showMenuOnly ""
  2826. S ui_showShadowOptions "1"
  2827. S ui_signedInToProfile "0"
  2828. S ui_smallFont "0.25"
  2829. S ui_storeOfferCountNotZero "0"
  2830. S ui_totalClanMemberCount "0"
  2831. S ui_useCustomClassInfo "0"
  2832. S ui_version_show "0"
  2833. S uiscript_debug "0"
  2834. S uiViewer_allowPitch "0"
  2835. S uiViewer_attachment "0"
  2836. S uiViewer_customname ""
  2837. S uiViewer_equipWeapon "primary"
  2838. S uiViewer_fov "65"
  2839. S uiViewer_heroHighlight "1"
  2840. S uiviewer_highlightColor1 "0 0 1 1"
  2841. S uiviewer_highlightColor2 "1 1 1 1"
  2842. S uiViewer_ingame "0"
  2843. S uiViewer_lightMultiplier "1"
  2844. S uiViewer_loaded "1"
  2845. S uiViewer_mode "player"
  2846. S uiViewer_pitchRange "-15 30"
  2847. S uiViewer_playerCamera ""
  2848. S uiViewer_sceneOrigin "0 0 0"
  2849. S uiViewer_show "0"
  2850. S uiViewer_streaming "0"
  2851. S uiViewer_weapon "0"
  2852. S useFastFile "1"
  2853. S vehanim_debug "0"
  2854. S vehanim_enable "1"
  2855. S vehControlMode "1"
  2856. S vehicle_perk_boost_duration_seconds "0.74"
  2857. S vehicle_piece_damagesfx_threshold "10"
  2858. S vehicle_push_during_mantle "1"
  2859. S vehicle_riding "1"
  2860. S vehicle_selfCollision "0"
  2861. S vehicle_sounds_cutoff "3000"
  2862. S vehLocationalVehicleSeatEntry "1"
  2863. S vehLockTurretToPlayerView "0"
  2864. S vehRecenterDelay "3000"
  2865. S version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.31 CL(795652) CODPCAB-V64 CEG Wed Nov 10 21:52:43 2010 win-x86"
  2866. S vid_xpos "3"
  2867. S vid_ypos "22"
  2868. S voice_deadChat "0"
  2869. S voice_global "0"
  2870. S voice_localEcho "0"
  2871. S wager_firstplaylist "26"
  2872. S wager_lastplaylist "29"
  2873. S wager_maxping "999"
  2874. S wagerCategory "0"
  2875. S wagerCategoryPlaylist "0"
  2876. S waitForStreamer "1"
  2877. S waitOnStatsTimeout "15"
  2878. S waterbrush_entity "-1"
  2879. S waypointDebugDraw "0"
  2880. S waypointDistFade "300"
  2881. S waypointDistScaleRangeMax "3000"
  2882. S waypointDistScaleRangeMin "1000"
  2883. S waypointDistScaleSmallest "0.8"
  2884. S waypointIconHeight "36"
  2885. S waypointIconWidth "36"
  2886. S waypointOffscreenCornerRadius "105"
  2887. S waypointOffscreenDistanceThresholdAlpha "30"
  2888. S waypointOffscreenPadBottom "30"
  2889. S waypointOffscreenPadLeft "103"
  2890. S waypointOffscreenPadRight "0"
  2891. S waypointOffscreenPadTop "0"
  2892. S waypointOffscreenPointerDistance "20"
  2893. S waypointOffscreenPointerHeight "12"
  2894. S waypointOffscreenPointerWidth "25"
  2895. S waypointOffscreenRoundedCorners "1"
  2896. S waypointOffscreenScaleLength "500"
  2897. S waypointOffscreenScaleSmallest "1"
  2898. S waypointPlayerOffsetCrouch "56"
  2899. S waypointPlayerOffsetProne "30"
  2900. S waypointPlayerOffsetRevive "64"
  2901. S waypointPlayerOffsetStand "74"
  2902. S waypointSplitscreenScale "1.8"
  2903. S waypointTimeFade "500"
  2904. S waypointTweakY "-17"
  2905. S weaponCamoLodDist "1250"
  2906. S weaponClanTagLodDist "300"
  2907. S weaponEmblemLodDist "300"
  2908. S wideScreen "1"
  2909. S wind_debug_display "0"
  2910. S wind_global_hi_altitude "0"
  2911. S wind_global_low_altitude "0"
  2912. S wind_global_low_strength_percent "1"
  2913. S wind_global_vector "1 0 0"
  2914. S wind_grass_gust_distance "2000"
  2915. S wind_grass_gust_radius "400"
  2916. S wind_grass_gust_speed "1"
  2917. S wind_grass_gust_strength "0.5"
  2918. S wind_grass_gustinterval "250"
  2919. S wind_grass_scale "10000"
  2920. S wind_grass_tension "0.001"
  2921. S wind_leaf_scale "176"
  2922. S wind_local_amplitude "1 1 1 0"
  2923. S wind_local_frequency "6 6 6"
  2924. S wind_local_gust_radius "1000"
  2925. S wind_local_gust_strength "0.8"
  2926. S wind_local_vector "0 1 0 0"
  2927. S winvoice_mic_mute "1"
  2928. S winvoice_mic_reclevel "65535"
  2929. S winvoice_mic_scaler "1"
  2930. S winvoice_save_voice "0"
  2931. S xblive_basictraining "0"
  2932. S xblive_basictraining_popup "0"
  2933. S xblive_clanListChanged "0"
  2934. S xblive_clanmatch "0"
  2935. S xblive_hostingprivateparty "0"
  2936. S xblive_loggedin "1"
  2937. S xblive_mappacks "0"
  2938. S xblive_matchEndingSoon "0"
  2939. S xblive_privatematch "0"
  2940. S xblive_privatepartyclient "0"
  2941. S xblive_rankedmatch "0"
  2942. S xblive_showmarketplace "0"
  2943. S xblive_theater "0"
  2944. S xblive_wagermatch "0"
  2945. S xenon_maxVoicePacketsPerSec "100"
  2946. S xenon_maxVoicePacketsPerSecForServer "20"
  2947. S xenon_voiceDebug "0"
  2948. S xenon_voiceDegrade "0"
  2949. S zombiefive_discovered "0"
  2950. S zombiefive_norandomchar "0"
  2951. S zombiemode "0"
  2952. S zombieStopSplitScreen "0"
  2953. S zombietron "0"
  2954. S zombietron_discovered "0"
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