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Uplift RPG Session #52.3 (Match Personal Quest)

Mar 16th, 2018
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  1. Well enough time to begin, then.
  2.  
  3. Another day, another burning. It's been quite a while since the incident with the murder.
  4.  
  5. All seems fine in the neighborhood, for the most part.
  6.  
  7. Match Gets out of the bed and Groggly walks to the fridge, slamming it open looking for food.
  8.  
  9. You find...
  10.  
  11. A few discarded socks and half of a sandwich.
  12.  
  13. Match Looks at the socks in a mad state, he gets them and puts them where they feed to be, the stove and mircowave, he then eats the sandwich without looking what was in it and heads out.
  14.  
  15. Axl Greez (GM): You might be in a predicament! You're down to your last socks and will need to restock soon.
  16.  
  17. Match: (How will I pull off my sandals with socks?)
  18. "WHO PUT MY SOCKS IN THE FRIDGE!"
  19.  
  20. Axl Greez (GM): ( You telling to Theo or no one in particular? )
  21.  
  22. Match: (to the world.)
  23.  
  24. Match Turns on his outdated T.V and starts bowing the channels.)
  25.  
  26. One of the channels that you conveniently stop on is something talking of a competition. Listen in or keep surfing?
  27.  
  28. Match: (Listen, it could involve people doing stuff and them getting hurt.)
  29.  
  30. The competition is being explained by overenthusiastic gopher, who talks about creating an invention that's "the next big seller on TV", and that to whoever mails in an example of their invention and is found to be the winner, will receive a monetary prize.
  31.  
  32. Keep surfing?
  33.  
  34. Match Gets up out of his sofa in a rushing manner and tackles his trailer door opens and rushes to the landlord.
  35.  
  36. Match Knocks on the door like a madman. "OPEN UP OPEN Up!"
  37.  
  38. You see the lights turn off!
  39.  
  40. Match Looks for a way into the trailer.
  41.  
  42. Match: rolling 1d100 + 15
  43. (20)+15= 35
  44.  
  45. Axl Greez (GM): You see a window looking into the dark living room.
  46. Aside from that, there's the locked door.
  47.  
  48. Match Back away from the trailer and gets a running start and Jumps thru the window.
  49.  
  50. Match: rolling 1d100 + 45
  51. (21)+45= 66
  52.  
  53. Not only making it, you take the whole frame of the window with you, unceremoniously knocking the glass and frame to the ground with an unsatisfying shatter of glass.
  54.  
  55. Axl Greez (GM): *a unsatisfying, lack of the shatter of glass
  56.  
  57. You see Theo rise up from behind the couch.
  58.  
  59. Match: "I NEED A RIDE TO THE STO- NO A RIDE TO THE JUNKYARD!"
  60.  
  61. Theo: "AH! WHAT! WHAT IS IT?! What the hell do you want?!"
  62.  
  63. Match: "THERE A CONTEST FOR MONEY AND I NEED TO BUILD AND WIN!"
  64.  
  65. Theo: "Why the hell can't I just live alone and not have to occasionally deal with you animals?! Just- Why can't you go down there yourself?"
  66.  
  67. Match: "I dont have a CAR or BIKE1"
  68.  
  69. Theo: "And why do you think I should help you out after crashing through my window?"
  70.  
  71. Match Points to the unshattered window "I DIDN'T CRASH THRU IT!"
  72.  
  73. Match: "Just, unhinge it or someTHING."
  74.  
  75. Axl Greez (GM): "Just--! Go! Go and talk to anybody else! And I'm putting the repair costs in your rent!"
  76.  
  77. Match: "FINE, AND YOU STILL OWE ME THAT DATE!"
  78.  
  79. Match Jumps thru the hole in the wall.
  80.  
  81. Axl Greez (GM): From where you can see, it appears quite a few people here have cars, bikes, or non-powered scooters you can borrow.
  82. Or ask them to chaperone you to the junkyard.
  83.  
  84. Match: "LADY, I need a RIDE to the JUNKYARD!"
  85.  
  86. Bella takes a long drag from her cigarette and asks, "What for, sug?"
  87.  
  88. Match: "I need to BUILD to WIN contest for MONEY!"
  89.  
  90. She looks at you with a neutral expression until her eyes open wide in realization. Putting out the cigarette on the ground, Bella says, "Alright, if you promise to find somethin' for me over there."
  91.  
  92. Match: "DEAL! What what you want BELLA?"
  93.  
  94. Bella: Giving a toothy grin, she says "Nothin' too much. Jus' a leather chair. Saw it get chucked out there after one of these trailers were emptied not too long ago; hopin' it's still there and aint rained on."
  95.  
  96. Match: "You mean the one where I BURNED Laughs the BAD MAN who owned it?"
  97.  
  98. Bella: "Nah, that was one of the other ones. Don' think any of the cleaners wanted a single thing outta that place, hun."
  99.  
  100. Match: "OH, THE METH MAN ONE!"
  101.  
  102. Bella: "Th' place is a privately owned junkyard... But... I aint payin' no mind no how who does what."
  103. Grinning again, she points a finger in your direction and responds, "That's the one. Only thing in that place that didn't smell of meth stank."
  104.  
  105. Match: "LETS ROLL!"
  106.  
  107. Match Puts on his gas mask to hide his face.
  108.  
  109. Bella: "KIDS! YOU BETTAH NOT DO NOTHIN' THAT GETS YER PA MAD WHILE I'M OUT, OR LORD FORBID I'LL MAKE WHAT HE DOES LOOK LIKE A VACATION!"
  110.  
  111. Match Looks at the kids.
  112.  
  113. Match: rolling 1d100 + 15
  114. (94)+15= 109
  115.  
  116. They all appear to be playing indifferently through the yard and street, but freeze up immediately at Bella's command. One of them is completely frozen while laying on the ground.
  117.  
  118. Match: (Any sorta injuries?)
  119.  
  120. Axl Greez (GM): Aside from small nicks and bruises on their knees and elbows, nothing that implies any malicious intent.
  121.  
  122. Match: "You BETTER LISTEN TO YOU MOTHER! SHE is nice and IS BETTER THEN MY MOTHER WHO HATED ME!"
  123.  
  124. Match Heads of to Bellas car.
  125.  
  126. Match: (Junkyard here we go.)
  127.  
  128. Axl Greez (GM): ( Sorry, working on it. )
  129.  
  130. After driving for nearly an hour, you and Bella finally arrive at the private junkyard!
  131.  
  132. Bella: Tapping your shoulder and pointing through the chain link fence, she whispers "There it is! See that chair on ova' there past the... crusher? That there's the chair, sug."
  133.  
  134. Match: "I SEE I SEE! Now it time to THINK how to get in."
  135. rolling 1d100 + 15
  136. (30)+15= 45
  137.  
  138. Axl Greez (GM): ( Is that your thinking roll? )
  139.  
  140. Match: (Bust thru the front game.)
  141. (Yeah.)
  142.  
  143. Axl Greez (GM): Outside of burning it down or shooting the fence until it gives up, you deduce that you could chew through it! Or climb it and brave the metal wire at the top of the fence.
  144.  
  145. Match: "So you gonna sit HERE, Or YOU GONNA HELP WITH CHAIR?"
  146.  
  147. Match Starts eating the fence.
  148.  
  149. Bella: "I helped you get here, sug, now you help me. What, want to make a pretty lady do all the work?"
  150. With gnawed persistence, you eventually chew open a hole in the chain link fence big enough for you to crawl into.
  151.  
  152. Match: rolling 1d10
  153. (10)= 10
  154. rolling 1d10 + 40
  155. (6)+40= 46
  156. And with extra dedication, one big enough for a chair.
  157.  
  158. Match: (Fogot to ad the 40
  159. "WELL, I don't well 'LIKE' girls..."
  160.  
  161. Bella: "Just get the damn chair, hun, and whatever else you need here. Don' know how soon th' owner'll wander in."
  162.  
  163. Match: (Gonna look for building stuff as a walk over to chair
  164. rolling 1d100 + 15
  165. (21)+15= 36
  166.  
  167. Axl Greez (GM): ( Roll scavenge? )
  168.  
  169. As you look aimlessly through the junkyard for salvage, you find rusted metal, rusted appliances, broken car parts, and unidentifiable trash. You do, however, find a gas stove lighter.
  170.  
  171. You can possibly cobble together something here and now, or collect what you want and make it at home.
  172.  
  173. Match Stores the stuff and heads to the chair.
  174.  
  175. Match: (Gonna sniff to see if people are near.)
  176. rolling 1d100 + 15
  177. (24)+15= 39
  178. (Only the fresh smell of trash, and crap have the gas mask on.)
  179.  
  180. Axl Greez (GM): The smell of metal, oil, and miscellaneous garbage obscures the scent of any one else, and that's from the mask alone.
  181. You have no clue if anyone's actually here or not.
  182. Continue to the chair?
  183.  
  184. Match: Yes, also look for blunt thing for weapon.
  185.  
  186. Axl Greez (GM): You find a rusty, bent pole that rattles as you pick it up.
  187. 1d11+6
  188. You've arrived at Bella's prize: the leather chair. Out of everything else, it appears to be the most well kept item in the junkyard.
  189. Would you like to start moving it or keep searching for items to plunder?
  190.  
  191. Match Loots more trash from the junkyard.
  192.  
  193. Match: rolling 1d100 + 15
  194. (68)+15= 83
  195.  
  196. Axl Greez (GM): You find quite a plunder on this side of the yard! You have found:
  197.  
  198. A clock, a car radio, several keyboards, a can of lighter fluid, a breath analyzer, and a cord-phone.
  199.  
  200. Match Pick up the chair and heads over to Bella.
  201.  
  202. Axl Greez (GM): As you lift the chair, you hear a crash echo through the junkyard close by!
  203.  
  204. Match Puts down the chair and readies the metal pole as he heads to the noise.
  205.  
  206. Axl Greez (GM): You find...
  207. Nothing.
  208. There's some collapsed trash close by.
  209. Continue back with the chair or keep searching?
  210.  
  211. Match Digs thru the fallen trash.
  212.  
  213. Match: rolling 1d100 + 40
  214. (23)+40= 63
  215. (Misclick sorry.)
  216. rolling 1d100 + 15
  217. (51)+15= 66
  218.  
  219. Axl Greez (GM): Digging through the discarded trash, you find a chainsaw.
  220. It appears to be worn and torn, but possibly functional if given fuel.
  221.  
  222. Match Is in a state of shock and glee, He picks it up and gives it a loving rubs, he then goes back to moving the chair.
  223.  
  224. Bella: "You find what you wanted, sug?"
  225.  
  226. Match Holds the chainsaw and rubs it tenderly "Ohhh yessss..."
  227.  
  228. Bella gives a toothy grin as she sees you carry the leather chair forward. "Awwwright, hun. You've done good. Now help me lug the thing into the backseat and let's go."
  229.  
  230. Match Picks up the chair and loads it in.
  231.  
  232. Bella: "Alright, alright, let's get goin'."
  233.  
  234. You hear another loud slam come from the junkyard, this time with angry voices!
  235.  
  236. "Hey who the hell is out there?!"
  237.  
  238. Bella: "Shoot, shoot, get in get in!"
  239.  
  240. Match Jumps into the back saea with the chair and smals the door."
  241.  
  242. Axl Greez (GM): Starting the car, you and Bella speed away back towards home.
  243.  
  244. Bella thanks you for your help and brings the chair back to her trailer. While walking, she shouts out, "You need anything, just come ask me sug!"
  245.  
  246. Match Head out the car, rushing with his supplies back home. "THANK THANK BELLA!"
  247.  
  248. Match Sets all of his supplies down in from of him, he now is giggling with happiness and srats working on build... "Tree Terrorizer."
  249.  
  250. Match: (Creates fire wood while chopping down tree.)
  251. (Flamer spewing all out from the center of the chainsaw, heatingup the blades.)
  252.  
  253. Axl Greez (GM): Alright. Sounds badass. Let's say... DC of 70.
  254. As for damage, I got no clue how to settle for that.
  255.  
  256. Match: rolling 1d100 + 70
  257. (36)+70= 106
  258.  
  259. Axl Greez (GM): With the DC I meant you had to pass a 70
  260.  
  261. Match: Weapon building is str, and I have 3 points in inventions
  262.  
  263. Axl Greez (GM): Let's say 3d10+40 per action used
  264. Well shit, that's neat.
  265. Through creative integrity, invention, and use of random junk and appliances you "borrowed" from a junkyard, you're vision came through.
  266.  
  267. Axl Greez (GM): Does that damage value seem fair to you or nah?
  268.  
  269. Match: make the 40 20
  270.  
  271. Axl Greez (GM): Well, the blades are being superheated
  272. Or, with a squirt of the side canister of oil, set on fire.
  273.  
  274. Match: Double ammo useage!
  275.  
  276. Match Then Works together the clock and car radio into... a radio and clock.
  277.  
  278. Match: rolling 1d100 + 45
  279. (76)+45= 121
  280.  
  281. Through... some mad appliance of technical engineering you manage to combine an alarm clock and car radio into a connected appliance. Though swamped with connected wires, it tunes into radio stations and can activate through the alarm activation.
  282.  
  283. Match Looks a the breath analyzer, the lighter fluid and rusted appliances...
  284.  
  285. Match: (What kind of appliances are there?)
  286.  
  287. Axl Greez (GM): Let's say... a stapler, a flashlight, and a subwoofer.
  288.  
  289. Match: (can the subwoofer be user in the radioclock?)
  290. (For the roll I made for it?
  291.  
  292. Axl Greez (GM): Yeah, sure. It frizzes out every 30th thump or so, but it'll work.
  293. You now have what some people would pay probably a hundred or more dollars for, and you got it for free in a junk pit.
  294.  
  295. Match: (Gonna mix the breath analizer with ligher fluid, make same sort of fire kazoo.)
  296. rolling 1d100 + 70
  297. (45)+70= 115
  298.  
  299. You're pulling these obscene inventions off left and right, creating a spritz-water gun of flammable liquid.
  300.  
  301. Axl Greez (GM): Though try not to breathe in, otherwise you'll suck in some juice.
  302.  
  303. Match Getting way into building stuff with trash, is now looting trash cans for more supplies.
  304.  
  305. Match: "BELLA, CAN I GO THRU YOUR TRASH?"
  306.  
  307. Bella acknowledges you with a wave of her hand, giving you the go ahead.
  308.  
  309. Match: rolling 1d100 + 15
  310. (13)+15= 28
  311.  
  312. Axl Greez (GM): You find...
  313.  
  314. Match: (Im find trash in this trash.)
  315.  
  316. Axl Greez (GM): A few broken, non-electronic toys and several cartons of cigarettes.
  317.  
  318. Match: "BELLA, YOU quiting smoking?"
  319.  
  320. Axl Greez (GM): Sorry, empty cigarettes.
  321.  
  322. Match Builds a Frankenstein monster with all of the toy parts.
  323.  
  324. Match: rolling 1d100 + 45
  325. (60)+45= 105
  326.  
  327. Axl Greez (GM): "Only when it quits me, darlin'... Or whenever someone starts lookin' real ill or I run out of money. Dunno."
  328.  
  329. You mishmash together a few toy cars with bad wheels, a ripped teddy bear, and a rubber ducky head all together into one combination.
  330.  
  331. It's... quite hideous.
  332.  
  333. Match Starts packing up his invertions and send them to the letter box for the contest.
  334.  
  335. Axl Greez (GM): Great!
  336. Now wait 4 weeks for approval, then 2-3 business days for shipping back prize money.
  337. You're still currently low on socks and out of more edible objects in your fridge.
  338.  
  339. Match: "Belle, can I uh, EAT wity ya?"
  340.  
  341. Bella: Putting out the cigarette, she smiles at you and responds, "Sure, hun. You don' mind casserole, do ya?"
  342.  
  343. Match: "They have Cassarole T.V dinners now?"
  344. "I can only find the MIXED MEAT ONES."
  345.  
  346. Axl Greez (GM): "Sure do. HEY! DINNER TIME!" Bella yells out at the lawn. Sitting up, she enters her trailer home, leaving the door open for you to follow.
  347. End session?
  348.  
  349. Match: Yeah.
  350.  
  351. Axl Greez (GM): Sorry if it was real boring.
  352.  
  353. Match: It was Good!
  354.  
  355. Axl Greez (GM): 20 xp for inventing?
  356.  
  357. Match: Yeah
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