Advertisement
Deathjester

CS:GO Config 1.1

Jan 17th, 2016
116
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 25.96 KB | None | 0 0
  1. //*=============================================
  2. //* Clear Console and start config
  3. //*=============================================
  4. Clear
  5. Echo "Initializing Deathjester's CS:GO Config"
  6. Echo
  7.  
  8. //*=============================================
  9. //* Launch Options
  10. //*=============================================
  11. // These are the recommended launch options
  12. // -32bit -console -dxlevel 90 -freq 144 -high -noaafonts -nod3d9ex -noforce -noforcemaccel -noforcemparms -noforcemspd -noforcercemspd -noipx -nojoy -nosync -novid -refresh 144 -refreshrate 144 -threads 4 -tickrate 128 -heapsize 3145728 3145728
  13.  
  14. //*=============================================
  15. //* Unbind Settings
  16. //*=============================================
  17. Echo "Initializing Unbinds"
  18. Echo
  19.  
  20. unbindall
  21.  
  22. Echo "Unbinds Completed"
  23. Echo
  24.  
  25. //*=============================================
  26. //* Internet Rate Settings
  27. //*=============================================
  28. Echo "Initializing Rates"
  29. Echo
  30.  
  31. rate 128000 // Doesn't help on Valve MM servers, but if you play on 128-tick servers it will help. This will auto-adjust to 64-tick Valve MM servers.
  32. cl_cmdrate 128 // Doesn't help on Valve MM servers, but if you play on 128-tick servers it will help. This will auto-adjust to 64-tick Valve MM servers.
  33. cl_updaterate 128 // Doesn't help on Valve MM servers, but if you play on 128-tick servers it will help. This will auto-adjust to 64-tick Valve MM servers.
  34. cl_interp_ratio 1 // Too hard to explain, look it up on YouTube or something
  35. cl_interp 0 // cl_interp sets "how far back" behind the server you'll be looking on your client - Amount of time behind the server your client operates
  36. cl_updatevisibility 1 // Too hard to explain, look it up on YouTube or something
  37. cl_lagcompensation 1 // Too hard to explain, look it up on YouTube or something
  38. cl_predict 1 // Too hard to explain, look it up on YouTube or something
  39. cl_predictweapons 1 // Too hard to explain, look it up on YouTube or something
  40. mm_dedicated_search_maxping 80 // Sets the max ping thats acceptable to you when finding a MM server (too low makes finding games more difficult)
  41. cl_timeout 150000 // Prevents you from timing out from the server
  42. cl_downloadfilter "nosounds"
  43.  
  44. Echo "Rates Intialized"
  45. Echo
  46.  
  47. //*=============================================
  48. //* Video Settings
  49. //*=============================================
  50. Echo "Initializing Video"
  51. Echo
  52.  
  53. engine_no_focus_sleep "0"
  54. fps_max "0"
  55. fps_max_menu "200"
  56. mat_hdr_enabled "0"
  57. mat_monitorgamma "1.6"
  58. mat_queue_mode "-1"
  59. mat_savechanges
  60. r_drawtracers_firstperson "0"
  61. r_dynamic "0"
  62.  
  63. Echo "Video Intialized"
  64. Echo
  65.  
  66. //*=============================================
  67. //* Model Settings
  68. //*=============================================
  69. Echo "Initializing Model"
  70. Echo
  71.  
  72. muzzleflash_light "0"
  73. r_eyegloss "0"
  74. r_eyemove "0"
  75. r_eyeshift_x "0"
  76. r_eyeshift_y "0"
  77. r_eyeshift_z "0"
  78. r_eyesize "0"
  79.  
  80. Echo "Model Intialized"
  81. Echo
  82.  
  83. //*=============================================
  84. //* View Model Settings
  85. //*=============================================
  86. Echo "Initializing Model"
  87. Echo
  88.  
  89. alias "viewmodel_defaults" "viewmodel_offset_x -2; viewmodel_offset_y -2; viewmodel_fov 54; ; cl_bobamt_lat 0; cl_bobamt_vert 0; cl_bobcycle 0.98; cl_viewmodel_shift_left_amt 0; cl_viewmodel_shift_right_amt 0"
  90. alias "viewmodel_he" "cl_righthand 1; viewmodel_offset_z -1.15; cl_bob_lower_amt 5; viewmodel_defaults"
  91. alias "viewmodel_grenade" "cl_righthand 1; viewmodel_offset_z -0.85;cl_bob_lower_amt 5; viewmodel_defaults"
  92. alias "viewmodel_knife" "cl_righthand 0; viewmodel_offset_z -0.85; cl_bob_lower_amt 5; viewmodel_defaults"
  93. alias "viewmodel_min" "cl_righthand 1; viewmodel_offset_z -2; cl_bob_lower_amt 30; viewmodel_defaults"
  94. alias "viewmodel_class" "viewmodel_presetpos 3"
  95. alias "viewmodel_desk" "viewmodel_presetpos 1"
  96.  
  97. Echo "View Model Intialized"
  98. Echo
  99.  
  100. //*=============================================
  101. //* Audio Settings
  102. //*=============================================
  103. Echo "Initializing Audio"
  104. Echo
  105.  
  106. // Audio Defaults
  107. alias default_volume "volume 0.55" // 0-1
  108. alias default_VE "voice_enable 1" // Voice Chat Off / On
  109. alias default_VS "voice_scale 1" // Voice Chat Volume scale
  110. alias default_MLF "snd_mute_losefocus 1" // Sound on alt+tab Off / On
  111. voice_mixer_volume 1.00 // Transmit volume for my in-game microphone
  112.  
  113. // Volume Controls
  114. snd_musicvolume "1" // Music Volume, having this set to anything over 0 enables the below options.
  115. snd_menumusic_volume 0 // Music at the main menu
  116. snd_roundstart_volume 0 // Music that plays at the start of the round
  117. snd_roundend_volume 0 // Music that plays at the end of a round
  118. snd_tensecondwarning_volume 0 // Music that plays during the final 10 seconds of a round
  119. snd_mapobjective_volume 0 // Music that plays after you plant the bomb
  120. snd_deathcamera_volume 0 // Music that plays after you get killed
  121. lobby_voice_chat_enabled "0" // Lobby Chat Off / On
  122.  
  123. // Audio Settings
  124. dsp_enhance_stereo "1" // 0|1
  125. snd_headphone_pan_exponent "2.0"
  126. snd_headphone_pan_radial_weight "2"
  127. snd_legacy_surround "0" // 0|1
  128. snd_mixahead "0.05"
  129. snd_pitchquality "1"
  130. default_MLF
  131. default_VE
  132. default_VS
  133. default_volume
  134.  
  135.  
  136. // Speaker Config
  137. windows_speaker_config "1" // -1 Auto | 1 Headset | 3 4-Speakers | 4 Stereo | 6 5.1
  138. snd_front_headphone_position "45.0"
  139. snd_rear_headphone_position "135.0"
  140. snd_front_stereo_speaker_position "45.0"
  141. snd_rear_stereo_speaker_position "135.0"
  142.  
  143. Echo "Audio Intialized"
  144. Echo
  145.  
  146. //*=============================================
  147. //* HUD Settings
  148. //*=============================================
  149. Echo "Initializing HUD"
  150. Echo
  151.  
  152. cl_hud_color "8"
  153. cl_hud_radar_scale 1.5
  154. cl_hud_background_alpha "0.100000"
  155. cl_hud_bomb_under_radar "0"
  156. cl_hud_healthammo_style "1"
  157. cl_hud_playercount_pos "0"
  158. cl_hud_playercount_showcount "1"
  159. cl_showfps "0"
  160. cl_showpos "0"
  161. hud_scaling "0.75"
  162. hud_showtargetid "1"
  163.  
  164. // Enables netgraph for the scoreboard.
  165. net_graph "1"
  166. net_graphheight 2500"
  167. net_graphpos "2"
  168. net_graphproportionalfont "0"
  169.  
  170. Echo "HUD Intialized"
  171. Echo
  172.  
  173. //*=============================================
  174. //* Crosshair Settings
  175. //*=============================================
  176. Echo "Initializing Crosshair"
  177. Echo
  178.  
  179. // Crosshair Styles
  180.  
  181. alias "ch_style1" "cl_crosshairgap "-1.5"; cl_crosshairsize "3"; cl_crosshairthickness "0"; cl_fixedcrosshairgap "-1.5"; cl_crosshairstyle "4"; alias ch_style ch_Sytle1; alias ch_style_plus ch_Style2"
  182. alias "ch_style2" "cl_crosshairgap "-2.5"; cl_crosshairsize "4"; cl_crosshairthickness "0"; cl_fixedcrosshairgap "-2.5"; cl_crosshairstyle "4"; alias ch_style ch_style2; alias ch_style_plus ch_Style3"
  183. alias "ch_style3" "cl_crosshairgap "-3"; cl_crosshairsize "4"; cl_crosshairthickness "1"; cl_fixedcrosshairgap "-3"; cl_crosshairstyle "4"; alias ch_style ch_style3; alias ch_style_plus ch_Style4"
  184. alias "ch_style4" "cl_crosshairgap "-1"; cl_crosshairsize "4"; cl_crosshairthickness "1"; cl_fixedcrosshairgap "-1"; cl_crosshairstyle "4"; alias ch_style ch_style4; alias ch_style_plus ch_Style5"
  185. alias "ch_style5" "cl_crosshairgap "-2"; cl_crosshairsize "3"; cl_crosshairthickness "0.05"; cl_fixedcrosshairgap "-2"; cl_crosshairstyle "4"; alias ch_style ch_style5; alias ch_style_plus ch_Style6"
  186. alias "ch_style6" "cl_crosshairgap 0; cl_crosshairsize 3; cl_crosshairthickness 0.5; cl_fixedcrosshairgap 0; cl_crosshair_outlinethickness 0; cl_crosshair_drawoutline 0; cl_crosshair_dynamic_maxdist_splitratio 0.35; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.5; cl_crosshair_dynamic_splitdist 7; cl_crosshairgap_useweaponvalue 0; cl_crosshairscale 0; cl_crosshairstyle "4"; alias ch_style ch_style6; alias ch_style_plus ch_Style7"
  187. alias "ch_style7" "cl_crosshairgap 0; cl_crosshairsize 5; cl_crosshairthickness 1.5; cl_fixedcrosshairgap 0; cl_crosshair_outlinethickness 0; cl_crosshair_drawoutline 0; cl_crosshair_dynamic_maxdist_splitratio 0.35; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.5; cl_crosshair_dynamic_splitdist 7; cl_crosshairgap_useweaponvalue 0; cl_crosshairscale 0; cl_crosshairstyle "4"; alias ch_style ch_style7; alias ch_style_plus ch_Style8"
  188. alias "ch_style8" "cl_crosshairgap -8; cl_crosshairsize 2; cl_crosshairstyle 2; cl_crosshairthickness 1; cl_fixedcrosshairgap -6; cl_crosshair_outlinethickness 0; cl_crosshair_drawoutline 0; cl_crosshair_dynamic_maxdist_splitratio 0.35; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.5; cl_crosshair_dynamic_splitdist 7; cl_crosshairgap_useweaponvalue 0; cl_crosshairscale 0; cl_crosshairstyle "2"; alias ch_style ch_style8; alias ch_style_plus ch_Style9"
  189. alias "ch_style9" "cl_crosshairgap 4; cl_crosshairsize 4; cl_crosshairstyle 2; cl_crosshairthickness 0.9; cl_fixedcrosshairgap; cl_crosshair_outlinethickness 1; cl_crosshair_drawoutline 0; cl_crosshair_dynamic_maxdist_splitratio 0.3; cl_crosshair_dynamic_splitalpha_innermod 1; cl_crosshair_dynamic_splitalpha_outermod 0.5; cl_crosshair_dynamic_splitdist 0; cl_crosshairgap_useweaponvalue 0; cl_crosshairscale 4; cl_crosshairstyle "2"; alias ch_style ch_style9; alias ch_style_plus ch_Style1"
  190. alias "ch_style_plus" "ch_style2"
  191.  
  192. //Crosshair Colours
  193. alias "ch_colour1" "cl_crosshaircolor 5; cl_crosshaircolor_b 255; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; alias ch_colour_plus ch_colour2"
  194. alias "ch_colour2" "cl_crosshaircolor 5; cl_crosshaircolor_b 50; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; alias ch_colour_plus ch_colour3"
  195. alias "ch_colour3" "cl_crosshaircolor 5; cl_crosshaircolor_b 255; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0; alias ch_colour_plus ch_coloru4"
  196. alias "ch_colour4" "cl_crosshaircolor 1; cl_crosshaircolor_b 50; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; alias ch_colour_plus ch_colour5"
  197. alias "ch_colour5" "cl_crosshaircolor 1; cl_crosshaircolor_b 50; cl_crosshaircolor_r 50; cl_crosshaircolor_g 250; alias ch_colour_plus ch_colour1"
  198. alias "ch_colour_plus" "ch_colour2"
  199.  
  200. //Crosshair Alpha
  201. alias "ch_alpha1" "cl_crosshairalpha 200; alias ch_alpha ch_alpha2"
  202. alias "ch_alpha2" "cl_crosshairalpha 255; alias ch_alpha ch_alpha1"
  203.  
  204. // Smoke Crosshairs
  205. alias -ch_Smoke "ch_Sytle; ch_colour; cl_crosshairdot 0"
  206. alias +ch_Smoke "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
  207.  
  208. // Load Defaults - Change these to the crosshair you like the most.
  209. ch_style1
  210. ch_colour1
  211. ch_alpha1
  212. cl_crosshairdot 0
  213. cl_crosshairusealpha 1
  214. cl_crosshair_outlinethickness 0
  215.  
  216. Echo "Crosshair Intialized"
  217. Echo
  218.  
  219. //*=============================================
  220. //* Radar Settings
  221. //*=============================================
  222. Echo "Initializing Radar"
  223. Echo
  224. // Radar Alias
  225. alias radar_center_default "cl_radar_always_centered 0" // Makes the radar so where it DOESN'T center on you (better radar visibility)
  226. alias radar_scale_default "cl_radar_scale 0.3" // Zoom of your radar (furthest out)
  227. alias radar_bombfind "cl_radar_always_centered 1; cl_radar_scale 0.60"
  228. alias radar_default "radar_scale_default; radar_center_default"
  229.  
  230. cl_radar_icon_scale_min 0.60000 // Size of the coloured dots on the radar
  231. cl_radar_square_with_scoreboard 0 // The radar WON'T toggle to square when the scoreboard is visible
  232. cl_radar_rotate 1 // Normally I have this set to 1 (default), but I'm trying out something new. I may or may not change this back.
  233. radar_default
  234.  
  235. Echo "Radar Intialized"
  236. Echo
  237.  
  238. //*=============================================
  239. //* Mouse Settings
  240. //*=============================================
  241. Echo "Initializing Mouse"
  242. Echo
  243.  
  244. m_customaccel "0"
  245. m_customaccel_exponent "0"
  246. m_customaccel_scale "0"
  247. m_mouseaccel1 "0"
  248. m_mouseaccel2 "0"
  249. m_mousespeed "0"
  250. m_pitch "0.022"
  251. m_rawinput "0"
  252. sensitivity "1.0"
  253. zoom_sensitivity_ratio_mouse "1.0"
  254.  
  255. Echo "Mouse Intialized"
  256. Echo
  257.  
  258. //*=============================================
  259. //* Alias Settings
  260. //*=============================================
  261. Echo "Initializing Alias'"
  262. Echo
  263.  
  264. // UIAlias
  265. alias "bugd" "record bugremovrcrd;stop"
  266. alias "+showload" "cl_showloadout 1"
  267. alias "-showload" "cl_showloadout 0"
  268.  
  269. // Audio Alias
  270. alias "mute" "mute_on"
  271. alias "mute_on" "volume 0; echo; echo; echo MUTE ON; echo; alias mute mute_off"
  272. alias "mute_off" "default_volume; echo; echo; echo MUTE OFF; echo; alias mute mute_on"
  273. alias "mute_win" "mute_win_off"
  274. alias "mute_win_on" "snd_mute_losefocus 0; say I have ENABLED my sound so I can hear while ALT+Tabbing to Windows; echo; echo; echo ENABLED SOUND WHILE IN WINDOWS; echo; alias mute_win mute_win_off"
  275. alias "mute_win_off" "snd_mute_losefocus 1; say I have MUTED my sound, so I cannot hear while ALT+Tabbing to Windows; echo; echo; echo MUTED SOUND WHILE IN WINDOWS; echo; alias mute_win mute_win_on"
  276. alias esp_Lo "default_volume; default_VS; cl_mute_enemy_team 0"
  277. alias esp_Hi "volume 0.85; voice_scale 0; cl_mute_enemy_team 1"
  278.  
  279. //Display Damage Script
  280. alias displaydamage "displaydamage_on"
  281. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; blip_1; alias displaydamage "displaydamage_off""
  282. alias displaydamage_off "con_filter_enable 0; developer 0; blip_2; alias displaydamage "displaydamage_on""
  283.  
  284. // Jumpthrow
  285. alias "+jumpthrow" "+jump;-attack;-attack2"
  286. alias "-jumpthrow" "-jump"
  287.  
  288. // Crouch & Jump
  289. alias check_jump ""
  290. alias check_crouch ""
  291. alias +crouchjump "+jump; +duck"
  292. alias -crouchjump "-jump; -duck"
  293. alias +crouch "check_jump;-jump;+duck;alias check_crouch +duck"
  294. alias -crouch "check_jump;-jump;-duck;alias check_crouch"
  295. alias +jumping "spec_mode;-duck;+crouchjump; alias; check_jump +crouchjump"
  296. alias -jumping "-crouchjump; alias; check_jump"
  297.  
  298. // Sounds
  299. alias "charged" "play items/suitchargeok1"
  300. alias "blip_1" "playvol buttons\blip1 0.5"
  301. alias "blip_2" "playvol buttons\blip2 0.5"
  302.  
  303. // Jump Toggle
  304. alias jump_toggle_on "bind space +jumping; bind ctrl +crouch; blip_1; alias jump_toggle jump_toggle_off"
  305. alias jump_toggle_off "bind space +jump; bind ctrl +duck; blip_2; alias jump_toggle jump_toggle_on"
  306.  
  307. // Bhop Toggle
  308. alias bhop_toggle bhop_toggle_on
  309. alias bhop_toggle_off "bind MWHEELDOWN invnext;bind MWHEELUP invprev;alias bhop_toggle bhop_toggle_on"
  310. alias bhop_toggle_on "bind MWHEELDOWN +jump;bind MWHEELUP +jump;alias bhop_toggle bhop_toggle_off"
  311.  
  312. // Drop Stuff
  313. alias "dropC4" "use weapon_knife;use weapon_c4;drop;invnextnongrenade;say_team DROPPING BOMB AT MY POSITION"
  314. alias "buyanddrop" "buy ak47; buy m4a1; buy m4a1_silencer; slot1; dropsay_team DROPPING WEAPON AK | M4A1"
  315.  
  316. // Knife Use
  317. alias +knife "use weapon_knife; viewmodel_knife; +lookatweapon"
  318. alias -knife "invnextnongrenade; viewmodel_min"
  319.  
  320. // Volume Increase on walk
  321. alias +shiftloud "+speed; esp_Hi"
  322. alias -shiftloud "-speed; esp_Lo"
  323.  
  324. // Bomb finder
  325. alias +bombfind "+use; gameinstructor_enable 1; cl_clearhinthistory; +lookatweapon"
  326. alias -bombfind "-use; gameinstructor_enable 0; cl_clearhinthistory"
  327.  
  328. // Radar Bomb Finder
  329. alias "+radar_bombfind_on" "+use; radar_bombfind; gameinstructor_enable 1; +lookatweapon"
  330. alias "-radar_bombfind_on" "-use; radar_default; gameinstructor_enable 0"
  331.  
  332. // Radar Zoom
  333. alias "+radar_zoom" "+use; +radar_bombfind"
  334. alias "-radar_zoom" "-use; -radar_bombfind"
  335.  
  336. // Weapon Pickup - Allows you to hold down the assigned key drop your current weapon then pickup & equip a weapon. Tapping will still drop your current weapon.
  337. alias "+pickup" "cl_autowepswitch 1; drop"
  338. alias "-pickup" "cl_autowepswitch 0"
  339.  
  340. // Netgraph Scoreboad
  341. alias +netgraph "+showscores; +net_graphheight 0"
  342. alias -netgraph "-showscores; +net_graphheight 2500"
  343.  
  344. // Use Grenades
  345. alias UseFlash "use_knife; use weapon_flashbang; viewmodel_min"
  346. alias UseSmoke "use_knife; use weapon_smokegrenade; viewmodel_grenade"
  347. alias UseHE "use_knife; use weapon_hegrenade; viewmodel_he"
  348. alias UseInc "use_knife; use weapon_molotov; use weapon_incgrenade; viewmodel_grenade"
  349. alias UseDecoy "use_knife; use weapon_decoy; viewmodel_desk"
  350.  
  351. // Alt Binds
  352. alias altG "bind g dropC4"
  353. alias altE "bind e UseFlash"
  354. alias alt1 "bind 1 UseInc"
  355. alias alt2 "bind 2 UseHE"
  356. alias alt3 "bind 3 UseSmoke"
  357. alias alt4 "bind 4 UseDecoy"
  358.  
  359. // Default Binds
  360. alias defG "bind g +pickup"
  361. alias defE "bind e "+radar_zoom"
  362. alias def1 "bind 1 slot1; viewmodel_min"
  363. alias def2 "bind 2 slot2; viewmodel_min"
  364. alias def3 "bind 3 slot3; viewmodel_knife"
  365. alias def4 "bind 4 slot4; viewmodel_grenade"
  366.  
  367. //Final Alt Config
  368. alias +altbinds "altE; altG; alt1; alt2; alt3; alt4"
  369. alias -altbinds "defE; defG; def1; def2; def3; def4"
  370.  
  371. //*=============================================
  372. //* Buying Keybind Settings
  373. //*=============================================
  374. Echo "Initializing Purchasing Key Bindings"
  375. Echo
  376.  
  377. // Grenade Buy Keys
  378. alias buy_grenades_flash_primary "buy flashbang; buy smokegrenade; buy flashbang"
  379. alias buy_grenades_smoke_primary "buy smokegrenade; buy flashbang; buy hegrenade; buy flashbang"
  380. alias buy_full_flash "buy defuser; buy_grenades_flash_primary; buy vesthelm"
  381. alias buy_full_smoke "buy defuser; buy_grenades_smoke_primary; buy vesthelm"
  382.  
  383. // Build buys
  384. alias buy_pistol "buy tec9; buy fn57"
  385. alias buy_pistol_full "buy tec9; buy fn57; buy_full_flash"
  386.  
  387. alias buy_Assault"buy ak47; buy m4a1""
  388. alias buy_Assault_full "buy ak47; buy m4a1; buy_full_smoke"
  389.  
  390. alias buy_Sniper "buy awp"
  391. alias buy_Sniper_full "buy awp; buy tec9; buy fn57; buy_full_smoke"
  392.  
  393. alias buy_pistolheavy "buy deagle"
  394. alias buy_pistolheavy_full "buy deagle; buy_full_flash"
  395.  
  396. alias buy_AssaultLite "buy galilar; buy famas"
  397. alias buy_AssaultLite_full "buy galilar; buy famas; buy_full_flash"
  398.  
  399. alias buy_SniperLite "buy ssg08"
  400. alias buy_SniperLite_full "buy ssg08; buy_full_smoke"
  401.  
  402. alias buy_Shotgun "buy nova"
  403. alias buy_Shotgun_full "buy nova; buy_full_flash"
  404.  
  405. alias buy_AssaultScoped "buy sg552; buy aug"
  406. alias buy_AssaultScoped_full "buy sg552; buy aug; buy_full_smoke"
  407.  
  408. alias buy_SniperAuto "buy g3sg1; buy scar20"
  409. alias buy_SniperAuto_full "buy g3sg1; buy scar20; buy_full_smoke"
  410.  
  411. // Alt1 Binds
  412. alias alt1num1 "bind kp_end buy_pistolheavy"
  413. alias alt1num2 "bind kp_downarrow buy_AssaultLite"
  414. alias alt1num3 "bind kp_pgdn buy_SniperLite"
  415. alias alt1num4 "bind kp_leftarrow buy_pistolheavy_full"
  416. alias alt1num5 "bind kp_5 buy_AssaultLite_full"
  417. alias alt1num6 "bind kp_rightarrow buy_SniperLite_full"
  418.  
  419. // Alt2 Binds
  420. alias alt2num1 "bind kp_end buy_Shotgun"
  421. alias alt2num2 "bind kp_downarrow buy_AssaultScoped"
  422. alias alt2num3 "bind kp_pgdn buy_SniperAuto"
  423. alias alt2num4 "bind kp_leftarrow buy_Shotgun_full"
  424. alias alt2num5 "bind kp_5 buy_AssaultScoped_full"
  425. alias alt2num6 "bind kp_rightarrow buy_SniperAuto_full"
  426.  
  427. // Default Binds
  428. alias defnum1 "bind kp_end buy_pistol"
  429. alias defnum2 "bind kp_downarrow buy_Assault"
  430. alias defnum3 "bind kp_pgdn buy_Sniper"
  431. alias defnum4 "bind kp_leftarrow buy_pistol_full"
  432. alias defnum5 "bind kp_5 buy_Assault_full"
  433. alias defnum6 "bind kp_rightarrow buy_Sniper_full"
  434.  
  435. //Final Alt Config
  436. alias +alt1binds "alt1num1; alt1num2; alt1num3; alt1num4; alt1num5; alt1num6"
  437. alias -alt1binds "defnum1; defnum2; defnum3; defnum4; defnum5; defnum6"
  438.  
  439. alias +alt2binds "alt2num1; alt2num2; alt2num3; alt2num4; alt2num5; alt2num6"
  440. alias -alt2binds "defnum1; defnum2; defnum3; defnum4; defnum5; defnum6"
  441.  
  442. bind kp_end "buy_pistol"
  443. bind kp_downarrow "buy_Assault"
  444. bind kp_pgdn "buy_Sniper"
  445. bind kp_leftarrow "buy_pistol_full"
  446. bind kp_5 "buy_Assault_full"
  447. bind kp_rightarrow "buy_Sniper_full"
  448. bind kp_ins "+alt1binds"
  449. bind kp_del "+alt2binds"
  450. bind kp_enter "buy Vest"
  451. bind kp_plus "buy vesthelm"
  452. bind kp_home "buy flashbang"
  453. bind kp_uparrow "buy hegrenade"
  454. bind kp_pgup "buy smokegrenade"
  455. bind kp_slash "buy molotov; buy incgrenade"
  456. bind kp_multiply "buy decoy"
  457. bind kp_minus "buy defuser"
  458.  
  459. Echo " Purchasing Key Bindings Completed"
  460. Echo
  461.  
  462. //*=============================================
  463. //* Keybind Settings
  464. //*=============================================
  465. Echo "Initializing Key Bindings"
  466. Echo
  467.  
  468. // Alternate Key Bind Toggle
  469. bind alt "+altbinds"
  470.  
  471. // Movement Keys
  472. bind w "+forward; r_cleardecals" // Clears decals on move; blood, grenade marks, bulletholes etc.
  473. bind a "+moveleft; r_cleardecals" // Clears decals on move; blood, grenade marks, bulletholes etc.
  474. bind s "+back; r_cleardecals" // Clears decals on move; blood, grenade marks, bulletholes etc.
  475. bind d "+moveright; r_cleardecals" // Clears decals on move; blood, grenade marks, bulletholes etc.
  476. bind shift "+shiftloud" // Turns up volume, and mutes voice chat while walking
  477. bind n "+jumpthrow" // Jumpthrow for grenade
  478. bind space "+jump" // Jumps but toggles with the crouchjump
  479. bind ctrl "+duck" // Ducks but toggles with the crouchjump
  480.  
  481. // Menus
  482. bind o "buymenu"
  483. bind m "teammenu"
  484. bind tab "+netgraph"
  485. bind ins "callvote"
  486.  
  487. // Other Keys
  488. bind g "+pickup" // Picks up a weapon and equips it; cl_autowepswitch is set to 1 while depressed.
  489. bind r "+reload"
  490. bind f "+bombfind"
  491. bind y "messagemode"
  492. bind u "messagemode2"
  493. bind v "+voicerecord"
  494. bind z
  495. bind x
  496. bind c "+radar_bombfind_on"
  497.  
  498.  
  499. // Function Keys
  500. bind escape "cancelselect"
  501. bind f1
  502. bind f2 "rebuy"
  503. bind f3 "buyanddrop"
  504. bind f4
  505. bind f5 "displaydamage"
  506. bind f6 "jump_toggle"
  507. bind f7 "toggle voice_scale 1 0"
  508. bind f8 "ch_style_plus"
  509. bind f9 "ch_colour_plus"
  510. bind f10 "mute"
  511. bind f11 "disconnect"
  512. bind f12 "mute_win"
  513.  
  514. // Mouse
  515. bind mouse1 "+attack"
  516. bind mouse2 "+attack2"
  517. bind mouse3 "bhop_toggle"
  518. bind pgup "UseFlash"
  519. bind pgdn "UseSmoke"
  520.  
  521. // Equip Keys
  522. bind q "+knife"
  523. bind 1 "slot1; viewmodel_min"
  524. bind 2 "slot2; viewmodel_min"
  525. bind 3 "slot3; viewmodel_knife"
  526. bind 4 "slot4; viewmodel_grenade"
  527.  
  528. Echo "Key Bindings Completed"
  529. Echo
  530.  
  531. //*=============================================
  532. //* Speech Settings
  533. //*=============================================
  534. Echo "Initializing Speech Shortcuts"
  535. Echo
  536.  
  537. Echo "Speech Shortcuts Completed"
  538. Echo
  539.  
  540. //*=============================================
  541. //* Default Settings
  542. //*=============================================
  543. Echo "Initializing Defaults"
  544. Echo
  545.  
  546. displaydamage_off
  547. jump_toggle_off
  548. cl_autowepswitch 0
  549. cl_disablehtmlmotd 1 // Disables the Message of the Day menu that comes up when you join servers
  550. cl_disablefreezecam 1 // When you die, it doesn't do that zooming in and freezing on the dude who killed you. Leave this off for better callouts
  551. spec_replay_autostart 0 // Disables the kill camera; you can still press R to have it do the replay
  552. cl_freezecampanel_position_dynamic 0 // Your camera doesn't swing around when you die. Leave this on for better callouts
  553. cl_showloadout 1 // Shows all the items you have on your HUD
  554. con_enable 1 // Enable Developer Console
  555. cl_color 1 // 0=yellow, 1=purple, 2=green, 3=blue, 4=orange
  556. developer 1 // Developer Mode + These 3 commands = Shows your damage inflicted in the upper-left corner of the screen
  557. con_filter_enable 2
  558. con_filter_text_out "Player:"
  559. con_filter_text "damage"
  560. snd_mute_losefocus 1 // Hear sounds while ALT+TABBED to windows
  561. bot_difficulty 3 // High bot difficulty (when they're playing at least)
  562. bot_stop 1 // Stops bots from moving around and thinking
  563. bot_kick // Removes bots as a default
  564. bot_chatter off // Doesn't seem to work
  565. mute_win_on
  566. r_drawtracers_firstperson 0
  567. gameinstructor_enable 0
  568. cl_autohelp 0
  569. cl_showhelp 0
  570.  
  571. Echo "Defaults Intialized"
  572. Echo
  573.  
  574. //*=============================================
  575. //* Write Host Config
  576. //*=============================================
  577.  
  578. Echo "bugd:Remove any displaying bugs"
  579. Echo "Writing Host Config"
  580.  
  581. host_writeconfig
  582.  
  583. Echo
  584. Echo "RELOAD THE HUD & RELOAD THE SCHEME"
  585.  
  586. cl_reload_hud
  587. ui_reloadscheme
  588.  
  589. Echo
  590. Echo Deathjester's profile loaded
  591. Echo
  592. Echo "All settings loaded."
  593. Echo
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement