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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #define DIALOG_ChecarHack 14434
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Blank Filterscript by your name here");
- print("--------------------------------------\n");
- return 1;
- // sobeit detector
- forward s0beitDet(playerid); // callback
- public s0beitDet(playerid) // callback
- {
- new Float:x, Float:y, Float:z; // float berfungsi buat pos
- GetPlayerCameraFrontVector(playerid, x, y, z); // ketika ini liat ke bawah
- #pragma unused x // gak di gunain yg pos X ham, jangan di delete
- #pragma unused y // gak di gunain ini jug sama ham, jangan di delete
- if(z < -0.8)
- {
- TogglePlayerControllable(playerid, 1); // buat ngefreeze waktu check player,
- new string[528];// string 528 itu fungsi ya gitu :p kepo lu ham,
- new pName[MAX_PLAYER_NAME];GetPlayerName(playerid, pName, sizeof pName); // memperpendek
- format(string, sizeof(string), "{AA3333}Warning:{FFFF00}%s(ID: %d) {FFFF00}Connect menggunakan {FF0000}s0beit{FFFFFF}. || Kicked", pName, playerid); // ini string/ bisa di sebut text
- SendClientMessageToAll(0xFFFFFFAA, string); // ini message ke semua
- SetTimerEx("Kontol", 4 * 5000, 0, "i", playerid); // timer buat kick, tanpa timer, Dialog gak muncul, timer ini muncul 5 second setelah spawn
- }
- else
- {
- TogglePlayerControllable(playerid, 1);//, SendClientMessage(playerid, -1, "Oke, Kamu bersih dari s0beit"); // send client message ini berfungsi kalau org tersebut gak pake s0beit, tapi gw males ham buat enablenya, jelek
- }
- return 1;
- }
- forward Kontol(playerid);
- public Kontol(playerid)
- {
- Kick(playerid); // kick player, / boleh Ban(playerid) ,, tapi menurut gue kalau di ban, nnti semakin dikit player, jadi ga nyaman buat main
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- SetTimerEx("s0beitDet", 4 * 1000, 0, "i", playerid); // ini timer 4 Secont buat check player, liat noh ada * itu brarti di kali ham, di sini lu ham pasti tanya kenapa gw taruh di spawn, karna deteksi cuma di sini doang ham
- TogglePlayerControllable(playerid, 0);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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