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- #ifndef SIMULATION_H
- #define SIMULATION_H
- #include "board.h"
- class Timer;
- class Simulation_Rules
- {
- private:
- public:
- Simulation_Rules();
- void SimulateTurn(Board &aBoardObject, Timer &Time);
- void SimulateRuleOne(Board &aBoardObject);
- void SimulateRuleTwo(Board &aBoardObject);
- void SimulateRuleThree(Board &aBoardObject);
- void SimulateRuleFour(Board &aBoardObject);
- };
- #endif
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