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- *** Element 0 ***
- Properties
- Char: 32
- Color: 112
- Destructable: False
- Pushable: True
- Projectile-Safe: False
- Floor: True
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name: Empty
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 1 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=3FA5 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 2 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=39 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 3 ***
- Properties
- Char: 2
- Color: 31
- Destructable: False
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 1
- Action code: offset=4B76 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name: Monitor
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 4 ***
- Properties
- Char: 2
- Color: 31
- Destructable: True
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 1
- Action code: offset=4596 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 1
- Key: 90
- Name: Player
- Category: Items:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 5 ***
- Properties
- Char: 132
- Color: 3
- Destructable: False
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=37E7 segment=1F8
- Editor
- Menu #: 1
- Key: 65
- Name: Ammo
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 6 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 7 ***
- Properties
- Char: 4
- Color: 255
- Destructable: True
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=397D segment=1F8
- Editor
- Menu #: 1
- Key: 71
- Name: Gem
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 8 ***
- Properties
- Char: 12
- Color: 255
- Destructable: False
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=36F2 segment=1F8
- Editor
- Menu #: 1
- Key: 75
- Name: Key
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 9 ***
- Properties
- Char: 10
- Color: 254
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=3A63 segment=1F8
- Editor
- Menu #: 1
- Key: 68
- Name: Door
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 10 ***
- Properties
- Char: 232
- Color: 15
- Destructable: False
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 1
- Action code: offset=3517 segment=1F8
- Interaction code: offset=3603 segment=1F8
- Editor
- Menu #: 1
- Key: 83
- Name: Scroll
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code: Edit text of scroll
- *unknown): 0
- *** Element 11 ***
- Properties
- Char: 240
- Color: 254
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 0
- Action code: offset=0 segment=1F8
- Interaction code: offset=39ED segment=1F8
- Editor
- Menu #: 1
- Key: 80
- Name: Passage
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board: Room thru passage?
- Step:
- Code:
- *unknown): 0
- *** Element 12 ***
- Properties
- Char: 250
- Color: 15
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=2E32 segment=1F8
- Cycle: 2
- Action code: offset=3177 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 1
- Key: 85
- Name: Duplicator
- Category:
- Parameter 1:
- Parameter 2: Duplication rate?;SF
- Parameter 3:
- Board:
- Step: Source direction?
- Code:
- *unknown): 0
- *** Element 13 ***
- Properties
- Char: 11
- Color: 255
- Destructable: False
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=1DBD segment=1F8
- Cycle: 6
- Action code: offset=1E25 segment=1F8
- Interaction code: offset=1F3F segment=1F8
- Editor
- Menu #: 1
- Key: 66
- Name: Bomb
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 14 ***
- Properties
- Char: 127
- Color: 5
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=2581 segment=1F8
- Editor
- Menu #: 1
- Key: 69
- Name: Energizer
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 15 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 16 ***
- Properties
- Char: 47
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=1C67 segment=1F8
- Cycle: 3
- Action code: offset=1CB7 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 1
- Key: 49
- Name: Clockwise
- Category: Conveyors:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 17 ***
- Properties
- Char: 92
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=1D12 segment=1F8
- Cycle: 2
- Action code: offset=1D62 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 1
- Key: 50
- Name: Counter
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 18 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 19 ***
- Properties
- Char: 111
- Color: 78
- Destructable: False
- Pushable: False
- Projectile-Safe: True
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=4155 segment=1F8
- Editor
- Menu #: 3
- Key: 76
- Name: Lava
- Category: Terrains:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 20 ***
- Properties
- Char: 176
- Color: 32
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=3EAF segment=1F8
- Editor
- Menu #: 3
- Key: 70
- Name: Forest
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 21 ***
- Properties
- Char: 219
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 3
- Key: 83
- Name: Solid
- Category: Walls:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 22 ***
- Properties
- Char: 178
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 3
- Key: 78
- Name: Normal
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 23 ***
- Properties
- Char: 177
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 3
- Key: 66
- Name: Breakable
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 24 ***
- Properties
- Char: 254
- Color: 255
- Destructable: False
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=3B5A segment=1F8
- Editor
- Menu #: 3
- Key: 79
- Name: Boulder
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 25 ***
- Properties
- Char: 18
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=3B5A segment=1F8
- Editor
- Menu #: 3
- Key: 49
- Name: Slider (NS)
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 26 ***
- Properties
- Char: 29
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=3B5A segment=1F8
- Editor
- Menu #: 3
- Key: 50
- Name: Slider (EW)
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 27 ***
- Properties
- Char: 178
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: True
- Floor: True
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=3F6C segment=1F8
- Editor
- Menu #: 3
- Key: 65
- Name: Fake
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 28 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=3E23 segment=1F8
- Editor
- Menu #: 3
- Key: 73
- Name: Invisible
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 29 ***
- Properties
- Char: 206
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=285B segment=1F8
- Cycle: 1
- Action code: offset=2872 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 3
- Key: 88
- Name: Blink wall
- Category:
- Parameter 1: Starting time
- Parameter 2: Period
- Parameter 3:
- Board:
- Step: Wall direction
- Code:
- *unknown): 0
- *** Element 30 ***
- Properties
- Char: 197
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=2216 segment=1F8
- Cycle: 2
- Action code: offset=21D6 segment=1F8
- Interaction code: offset=2192 segment=1F8
- Editor
- Menu #: 3
- Key: 84
- Name: Transporter
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step: Direction?
- Code:
- *unknown): 0
- *** Element 31 ***
- Properties
- Char: 206
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=17C3 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name: Line
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 32 ***
- Properties
- Char: 42
- Color: 10
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 3
- Key: 82
- Name: Ricochet
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 33 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 34 ***
- Properties
- Char: 235
- Color: 2
- Destructable: True
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 3
- Action code: offset=9C1 segment=1F8
- Interaction code: offset=14C segment=1F8
- Editor
- Menu #: 2
- Key: 66
- Name: Bear
- Category: Creatures:
- Parameter 1: Sensitivity?
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 1
- *** Element 35 ***
- Properties
- Char: 5
- Color: 13
- Destructable: True
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 1
- Action code: offset=7C3 segment=1F8
- Interaction code: offset=14C segment=1F8
- Editor
- Menu #: 2
- Key: 82
- Name: Ruffian
- Category:
- Parameter 1: Intelligence?
- Parameter 2: Resting time?
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 2
- *** Element 36 ***
- Properties
- Char: 2
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=30FD segment=1F8
- Cycle: 3
- Action code: offset=2EC2 segment=1F8
- Interaction code: offset=312F segment=1F8
- Editor
- Menu #: 2
- Key: 79
- Name: Object
- Category:
- Parameter 1: Character?
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code: Edit Program
- *unknown): 0
- *** Element 37 ***
- Properties
- Char: 42
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 3
- Action code: offset=25E8 segment=1F8
- Interaction code: offset=27CF segment=1F8
- Editor
- Menu #: 2
- Key: 86
- Name: Slime
- Category:
- Parameter 1:
- Parameter 2: Movement speed?;FS
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 38 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 39 ***
- Properties
- Char: 24
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=1663 segment=1F8
- Cycle: 2
- Action code: offset=1811 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 2
- Key: 71
- Name: Spinning gun
- Category:
- Parameter 1: Intelligence?
- Parameter 2: Firing rate?
- Parameter 3: Firing type?
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 40 ***
- Properties
- Char: 16
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: True
- Special char code: offset=3B8E segment=1F8
- Cycle: 4
- Action code: offset=3C01 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 2
- Key: 80
- Name: Pusher
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step: Push direction?
- Code:
- *unknown): 0
- *** Element 41 ***
- Properties
- Char: 234
- Color: 12
- Destructable: True
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 2
- Action code: offset=16A segment=1F8
- Interaction code: offset=14C segment=1F8
- Editor
- Menu #: 2
- Key: 76
- Name: Lion
- Category: Beasts:
- Parameter 1: Intelligence?
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 1
- *** Element 42 ***
- Properties
- Char: 227
- Color: 11
- Destructable: True
- Pushable: True
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: 2
- Action code: offset=284 segment=1F8
- Interaction code: offset=14C segment=1F8
- Editor
- Menu #: 2
- Key: 84
- Name: Tiger
- Category:
- Parameter 1: Intelligence?
- Parameter 2: Firing rate?
- Parameter 3: Firing type?
- Board:
- Step:
- Code:
- *unknown): 2
- *** Element 43 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
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- *unknown): 0
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- Properties
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- Color: 255
- Destructable: True
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- Action code: offset=B31 segment=1F8
- Interaction code: offset=14C segment=1F8
- Editor
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- Key: 72
- Name: Head
- Category: Centipedes
- Parameter 1: Intelligence?
- Parameter 2: Deviance?
- Parameter 3:
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- Step:
- Code:
- *unknown): 1
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- Properties
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- Color: 255
- Destructable: True
- Pushable: False
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- Floor: False
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- Action code: offset=1375 segment=1F8
- Interaction code: offset=14C segment=1F8
- Editor
- Menu #: 2
- Key: 83
- Name: Segment
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- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 3
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- Properties
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- Color: 255
- Destructable: False
- Pushable: False
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- Floor: False
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- Interaction code: offset=10 segment=1F8
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- Key: 0
- Name:
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- Parameter 3:
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- Step:
- Code:
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- Color: 255
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- Pushable: False
- Projectile-Safe: True
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- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 5
- Key: 70
- Name: Floor
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- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
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- Properties
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- Color: 25
- Destructable: False
- Pushable: False
- Projectile-Safe: True
- Floor: True
- Procedure
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- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 5
- Key: 56
- Name: Water N
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 49 ***
- Properties
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- Color: 25
- Destructable: False
- Pushable: False
- Projectile-Safe: True
- Floor: True
- Procedure
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- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 50
- Name: Water S
- Category:
- Parameter 1:
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- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
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- Color: 25
- Destructable: False
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- Projectile-Safe: True
- Floor: True
- Procedure
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- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 52
- Name: Water W
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- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
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- Destructable: False
- Pushable: False
- Projectile-Safe: True
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- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 54
- Name: Water E
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 52 ***
- Properties
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- Color: 255
- Destructable: False
- Pushable: False
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- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 0
- Name:
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- Parameter 3:
- Board:
- Step:
- Code:
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- Color: 255
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- Procedure
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- Interaction code: offset=10 segment=1F8
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- Key: 0
- Name:
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- Parameter 3:
- Board:
- Step:
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- Color: 255
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- Floor: False
- Procedure
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- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
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- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
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- Action code: offset=0 segment=1F8
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- Key: 0
- Name:
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- Parameter 1:
- Parameter 2:
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- Board:
- Step:
- Code:
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- Color: 255
- Destructable: False
- Pushable: False
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- Editor
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- Key: 0
- Name:
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- Parameter 1:
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- Board:
- Step:
- Code:
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- Properties
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- Color: 255
- Destructable: False
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- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 0
- Name:
- Category:
- Parameter 1:
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- Board:
- Step:
- Code:
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- Properties
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- Color: 255
- Destructable: False
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- Floor: False
- Procedure
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- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 0
- Name:
- Category:
- Parameter 1:
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- Board:
- Step:
- Code:
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- Properties
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- Floor: False
- Procedure
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- Interaction code: offset=14C segment=1F8
- Editor
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- Key: 82
- Name: Roton
- Category: Uglies:
- Parameter 1: Intelligence?
- Parameter 2: Switch Rate?
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 2
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- Properties
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- Color: 4
- Destructable: True
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- Floor: False
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- Editor
- Menu #: 4
- Key: 68
- Name: Dragon Pup
- Category:
- Parameter 1: Intelligence?
- Parameter 2: Switch Rate?
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 1
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- Properties
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- Floor: False
- Procedure
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- Action code: offset=5E6 segment=1F8
- Interaction code: offset=14C segment=1F8
- Editor
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- Key: 80
- Name: Pairer
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- Parameter 1: Intelligence?
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 2
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- Name: Spider
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- Code:
- *unknown): 3
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- Key: 87
- Name: Web
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- Step:
- Code:
- *unknown): 0
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- Interaction code: offset=385E segment=1F8
- Editor
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- Key: 90
- Name: Stone
- Category:
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- Board:
- Step:
- Code:
- *unknown): 0
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- Key: 0
- Name:
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- Step:
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- Interaction code: offset=10 segment=1F8
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- Key: 0
- Name:
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- Code:
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- Floor: False
- Procedure
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- Key: 0
- Name:
- Category:
- Parameter 1:
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- Board:
- Step:
- Code:
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- Key: 0
- Name:
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- Board:
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- Code:
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- Interaction code: offset=14C segment=1F8
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- Key: 0
- Name: Bullet
- Category:
- Parameter 1:
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- Board:
- Step:
- Code:
- *unknown): 0
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- Floor: False
- Procedure
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- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 0
- Name:
- Category:
- Parameter 1:
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- Board:
- Step:
- Code:
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- Interaction code: offset=10 segment=1F8
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- Key: 0
- Name:
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- Parameter 1:
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- Projectile-Safe: False
- Floor: False
- Procedure
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- Interaction code: offset=14C segment=1F8
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- Key: 0
- Name: Star
- Category:
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- Board:
- Step:
- Code:
- *unknown): 0
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- Color: 255
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- Procedure
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- Interaction code: offset=10 segment=1F8
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- Key: 0
- Name:
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- Step:
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- Floor: False
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- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
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- Key: 0
- Name:
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- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 75 ***
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- Pushable: False
- Projectile-Safe: False
- Floor: False
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- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
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- Key: 0
- Name:
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- Board:
- Step:
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- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
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- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
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- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
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- *** Element 77 ***
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- Procedure
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- Cycle: -1
- Action code: offset=0 segment=1F8
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- Editor
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- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
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- *** Element 78 ***
- Properties
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- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
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- Procedure
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- Special char code: offset=20 segment=1F8
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- Interaction code: offset=10 segment=1F8
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- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
- *** Element 79 ***
- Properties
- Char: 32
- Color: 255
- Destructable: False
- Pushable: False
- Projectile-Safe: False
- Floor: False
- Procedure
- Special char: False
- Special char code: offset=20 segment=1F8
- Cycle: -1
- Action code: offset=0 segment=1F8
- Interaction code: offset=10 segment=1F8
- Editor
- Menu #: 0
- Key: 0
- Name:
- Category:
- Parameter 1:
- Parameter 2:
- Parameter 3:
- Board:
- Step:
- Code:
- *unknown): 0
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