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  1. Name: Eobard Love, The Spellbane
  2. Race: Human
  3. Class: 20 Eldritch Guardian/Mutation Warrior Fighter VMC Barbarian
  4. Alignment: TN
  5. Age: 78
  6.  
  7. Stats:
  8. Stat - Base - Mutagen - Rage - Level - Item - Aging - Strength of Giants - Strength of Beasts
  9. Str - 18 - 8 - 6 - 4 - 6 - 0 - 6 - 6 = 54
  10. Dex - 14 - 4 - 0 - 0 - 6 - 0 - (-2) - 0 = 22
  11. Con - 16 - 6 - 6 - 0 - 6 - 0 - 4 - 0 = 40
  12. Int - 7 - (-2) - 0 - 0 - 6 - 3 - 0 - 0 = 14
  13. Wis - 12 - (-2) - 0 - 1 - 6 - 3 - 0 - 0 = 20
  14. Cha - 8 - (-2) - 0 - 0 - 6 - 3 - 0 - 0 = 15
  15.  
  16. Saves:
  17. Fortitude: 12 (base) + 5 (item) + 2 (luckstone w/ fate’s favored) + 15 (constitution bonus) + 1 (Pale Green Prism) = +35 + 7 (supertituous, only against spells/SLA/supernatual) = +42 (47)
  18.  
  19. Reflex: 6 (base) + 5 (cloak) + 6 (Fighter’s Reflexes) + 2 (luckstone w/ fate’s favored) + 7 (dexterity bonus) + 1 (Pale Green Prism) = +27 + 7 (supertituous, only against spells/SLA/supernatual) = +34 (39)
  20.  
  21. Will: 6 (base) + 5 (cloak) + 2 (luckstone w/ fate’s favored) + 5 (wisdom modifer) + 1 (Pale Green Prism) + 2 (Hedgehog Familiar) + 3 (Rage) + 1 (Carefully Hidden) = +25 + 7(4)(supertituous, only against spells/SLA/supernatual) = +29 + 5 (bravery, only against mind effecting & fear) = +34 (39)
  22.  
  23. Roll twice against mind effecting.
  24. +2 against Divination effects
  25. Dragonbane Divination Sticks inscrease 1 save by 2 each day (porvides a +3 luck bonus, increased to 4 by fate’s favored), randomly determined.
  26. Can give +5 to saves with Guarding weapon ehancement
  27. Reroll once a day as a free action.
  28.  
  29. AC: 10 (base) + 9 (Mithral Celestial Plate Armor) + 5 (enhancement bonus to armor) + 7 (dexterity modifier) + 2 (defensive weapon training) + 2 (enchancement from defensive weapon training) + 1 (Dusty Rose Ioun Stone) + 6 (natural armor from mutagen) + 5 (enhancement to natural armor from amulet) + 5 (deflection from ring) + 1 (dodge from haste) + 2 (luck bonuse from Jingasa w/ fate’s favored) + 4 (guarded stance) - 2 (rage) - 1 (size) = 56 AC (27 Touch) (44 Flat Footed) (2 higher against first 3 attacks) (can redirect first 3 attacks to Hedgehog)
  30.  
  31. HP: 651HP
  32. DR: 3/-
  33.  
  34. Sences: Constantly See Invisibility/See Ethereal, Darkvision 60ft, Tremor Sense 20ft; +42 Perception
  35. Movement: Ground: 60ft; Fly: 90ft; Dimension Door SLA 3/day
  36.  
  37. Headband of Mental Superiority +6 - 144000gp
  38. - +6 enhancement bonus to Inteligence, Wisdom, and Charisma
  39. Belt of Physical Perfection +6 - 144000gp
  40. - +6 Enchancement Bonus to Strength, Dexterity, and Constitution
  41. “Heartfelt Goodbye” +5 Guarding Keen Cold Iron Falchion - 100450gp
  42. +1 Seeking Cyclinic Sling - 32000gp
  43. Cap of the Free Thinker/Jingasa of the Fortunate Soldier/Healm of the Mammoth Lord - 30250gp
  44. +5 Milthral Celestial Plate Armor - 50000gp
  45. Amulet of Natural Armor/Monkey’s Paw - 43000gp
  46. Stone of Good Luck - 20000gp
  47. Ring of Freedom of Movement - 40000gp
  48. Ring of Deflection +5 - 50000gp
  49. Spectral Shroud - 26000gp
  50. Matle of Immortality/Cloak of Resistance +5 - 87500gp
  51. Boots of Speed/Tremor Boots - 27000gp
  52. Gloves of Dueling - 15000gp
  53. Necklace of Adaptation - 9000gp
  54. Goggles of Night/Eyes of the Eagle - 15750gp
  55. Dragonbane Divination Sticks - 6400gp
  56.  
  57.  
  58. Ioun Stones:
  59. Dusty Rose Prism - 5000gp
  60. Eastern Star - 4000gp
  61. Pale Green Prism - 30000gp
  62.  
  63. Retraining:
  64. 2000gp
  65.  
  66. Total: 877350gp (the rest is spent on mundane gear)
  67.  
  68. Attack Cycle: 5 attacks with Heartfelt Goodbye + 1 bite + 1 gore
  69. 20 (BAB) + 22 (Strength modifer) + 2 (WF/GWF) + 6 (Weapon Training + Dueling Gloves) + 5 (Enhancement Bonus) + 1 (Pale Green Prism) = +56 (+50 w/ power attack)
  70.  
  71. Weapon Attacks w/o Power Attack
  72. To Hit: +56/+56/+51/+46/+41; Damage: 2d6+48; Crit: 15-20 crit range, automatically confirms, X3
  73.  
  74. Weapon Attacks w/ Power Attack
  75. To Hit: +50/+50/+45/+40/+35; Damage: 2d6+66; Crit: 15-20 crit range, automatically confirms, X3
  76.  
  77. Natural Attak w/o Power Attack
  78. To Hit: +51; Damage: 2d6+11; Crit: automatically confirms, X2
  79.  
  80. Natural Attack w/ Power Attack
  81. To Hit: +45; Damage: 2d6+29; Crit: automatically confirms, X2
  82.  
  83. CMB: +44 (for manuvers made w/o weapon), +57 (for manuvers made w/ weapon), +61 (for dirty trick)
  84. CMD: 10 (base) +22 (strength mod) +7 (dex mod) + 5 (ring) + 2 (luck stone) + 1 (haste) + 4 (guarded stance) + 2 (bodyguard) = 53CMD
  85.  
  86. Traits:
  87. Fate’s Favored
  88. Carefully Hidden
  89.  
  90. Feats:
  91. Human Alt - Skill Focus (Survival)
  92. 1st – Extra Rage Power (retrained)
  93. F1 - Eldritch Guardian
  94. F2 - Eldritch Guadrian
  95. 3rd - VMC
  96. F4 - Combat Expertise
  97. 5th – Teleportation Mastery (retrained)
  98. F6 - Improved Dirty Trick
  99. 7th - VMC
  100. F8 – Power Attack
  101. Human Alt - Skill Focus (Perception)
  102. 9th - Eldritch Heritage
  103. F10 - Cut From The Air
  104. 11th - VMC
  105. F12 - Quick Dirty Trick
  106. 13th – Improved Eldritch Heritage
  107. F14 – Greater Dirty Trick
  108. 15th - VMC
  109. Human Alt - Skill Focus (UMD)
  110. F16 - Improved Eldritch Heritage
  111. 17th – Dirty Trick Master
  112. F18 - Weapon Material Master
  113. 19th - VMC
  114. F20 - Combat Reflexes
  115. WS - Weapon Focus
  116. WS - Greater Weapon Focus
  117. WS - Weapon Specialization
  118. WS - Greater Weapon Specialization
  119.  
  120. Discoveries:
  121. 7th - Wings
  122. 11th - Feral Mutagen
  123. 15th - Greater Mutagen
  124. 19th - Grand Mutagen
  125.  
  126. Rage Powers:
  127. Superstitious
  128. Guarded Stance
  129.  
  130. Sorcerer Bloodline Abilities:
  131. Touch of Rage
  132. Strength of the Beast
  133. Power of Giants
  134.  
  135. Class Features:
  136. Uncanny Dodge
  137. Damage Reduction
  138. Weapon Training
  139. Fighter’s Reflexes
  140. Defensive Weapon Training
  141. Weapon Specialist
  142. Weapon Mastery
  143. Familiar
  144. Share Training
  145. Mutagen
  146. Mutagen Discoveries
  147.  
  148. Familiar:
  149. Protector Hedgehog
  150.  
  151. Skills:
  152. Perception - +42
  153. Survival - +31
  154. UMD - +34
  155. Profession (Soldier) - +31
  156. Linguistics - +28
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