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dscottwilson

Packaging failed on Mac OS

Feb 2nd, 2017
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  1. LogPlatformFile: Not using cached read wrapper
  2. LogInit:Display: RandInit(-1040061109) SRandInit(-1040061089).
  3. LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
  4. LogStats: Stats thread started at 0.078082
  5. LogPluginManager: Loaded Plugin Paper2D, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
  6. LogPluginManager: Loaded Plugin LightPropagationVolume, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
  7. LogPluginManager: Loaded Plugin BlankPlugin, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
  8. LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
  9. LogPluginManager: Loaded Plugin GitSourceControl, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
  10. LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
  11. LogPluginManager: Loaded Plugin NullSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
  12. LogPluginManager: Loaded Plugin OneSkyLocalizationService, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
  13. LogPluginManager: Loaded Plugin PerforceSourceControl, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
  14. LogPluginManager: Loaded Plugin SubversionSourceControl, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
  15. LogPluginManager: Loaded Plugin UObjectPlugin, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
  16. LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
  17. LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
  18. LogPluginManager: Loaded Plugin AudioCapture, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
  19. LogPluginManager: Loaded Plugin EpicSurvey, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
  20. LogPluginManager: Loaded Plugin MacGraphicsSwitching, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
  21. LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
  22. LogPluginManager: Loaded Plugin PluginBrowser, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
  23. LogPluginManager: Loaded Plugin SpeedTreeImporter, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
  24. LogPluginManager: Loaded Plugin SuperSearchEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
  25. LogPluginManager: Loaded Plugin AlembicImporter, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
  26. LogPluginManager: Loaded Plugin BlueprintStats, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
  27. LogPluginManager: Loaded Plugin CharacterAI, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
  28. LogPluginManager: Loaded Plugin CodeEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
  29. LogPluginManager: Loaded Plugin CodeView, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
  30. LogPluginManager: Loaded Plugin HTML5Networking, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
  31. LogPluginManager: Loaded Plugin OSVR, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
  32. LogPluginManager: Loaded Plugin Phya, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
  33. LogPluginManager: Loaded Plugin SignificanceManager, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
  34. LogPluginManager: Loaded Plugin SimpleHMD, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
  35. LogPluginManager: Loaded Plugin StereoPanorama, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
  36. LogPluginManager: Loaded Plugin StructBox, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
  37. LogPluginManager: Loaded Plugin LowEntryExtStdLib, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Marketplace/LowEntryExtStdLib/LowEntryExtStdLib.uplugin
  38. LogPluginManager: Loaded Plugin AndroidMedia, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
  39. LogPluginManager: Loaded Plugin AvfMedia, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
  40. LogPluginManager: Loaded Plugin MediaPlayerEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
  41. LogPluginManager: Loaded Plugin WmfMedia, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
  42. LogPluginManager: Loaded Plugin MessagingDebugger, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
  43. LogPluginManager: Loaded Plugin TcpMessaging, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
  44. LogPluginManager: Loaded Plugin UdpMessaging, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
  45. LogPluginManager: Loaded Plugin LevelSequenceEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
  46. LogPluginManager: Loaded Plugin MatineeToLevelSequence, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
  47. LogPluginManager: Loaded Plugin NetcodeUnitTest, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
  48. LogPluginManager: Loaded Plugin NUTUnrealEngine4, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
  49. LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
  50. LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
  51. LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
  52. LogPluginManager: Loaded Plugin OnlineFramework, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
  53. LogPluginManager: Loaded Plugin OnlineSubsystem, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
  54. LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
  55. LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
  56. LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
  57. LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
  58. LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
  59. LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
  60. LogPluginManager: Loaded Plugin IOSTapJoy, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
  61. LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
  62. LogPluginManager: Loaded Plugin AnalyticsMulticast, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
  63. LogPluginManager: Loaded Plugin Apsalar, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
  64. LogPluginManager: Loaded Plugin FileLogging, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
  65. LogPluginManager: Loaded Plugin Flurry, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
  66. LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
  67. LogPluginManager: Loaded Plugin AndroidMoviePlayer, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
  68. LogPluginManager: Loaded Plugin AppleMoviePlayer, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
  69. LogPluginManager: Loaded Plugin ArchVisCharacter, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
  70. LogPluginManager: Loaded Plugin CableComponent, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
  71. LogPluginManager: Loaded Plugin CustomMeshComponent, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
  72. LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
  73. LogPluginManager: Loaded Plugin GearVR, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
  74. LogPluginManager: Loaded Plugin GoogleVRController, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
  75. LogPluginManager: Loaded Plugin GoogleVRHMD, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
  76. LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
  77. LogPluginManager: Loaded Plugin LeapMotion, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
  78. LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
  79. LogPluginManager: Loaded Plugin MIDIDevice, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
  80. LogPluginManager: Loaded Plugin MobilePatchingUtils, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
  81. LogPluginManager: Loaded Plugin Ansel, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
  82. LogPluginManager: Loaded Plugin OculusAudio, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
  83. LogPluginManager: Loaded Plugin OculusInput, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
  84. LogPluginManager: Loaded Plugin OculusLibrary, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
  85. LogPluginManager: Loaded Plugin OculusRift, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
  86. LogPluginManager: Loaded Plugin Oodle, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
  87. LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
  88. LogPluginManager: Loaded Plugin SoundMod, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
  89. LogPluginManager: Loaded Plugin SoundVisualizations, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
  90. LogPluginManager: Loaded Plugin SteamController, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
  91. LogPluginManager: Loaded Plugin SteamVR, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
  92. LogPluginManager: Loaded Plugin WebBrowserWidget, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
  93. LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
  94. LogPluginManager: Loaded Plugin WindowsMoviePlayer, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
  95. LogPluginManager: Loaded Plugin ScriptPlugin, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
  96. LogPluginManager: Loaded Plugin SlateRemote, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
  97. LogPluginManager: Loaded Plugin EditorTests, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
  98. LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
  99. LogPluginManager: Loaded Plugin FunctionalTestingEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
  100. LogPluginManager: Loaded Plugin RuntimeTests, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
  101. LogPluginManager: Loaded Plugin ScreenshotTools, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
  102. LogInit: Build: ++UE4+Release-4.14-CL-3249277
  103. LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
  104. LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
  105. LogInit: Net CL: 3195953
  106. LogDevObjectVersion: Number of dev versions registered: 13
  107. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
  108. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  109. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  110. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
  111. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
  112. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  113. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  114. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  115. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  116. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  117. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
  118. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
  119. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  120. LogInit: Compiled (64-bit): Jan 6 2017 11:01:15
  121. LogInit: Compiled with Clang: 8.0.0 (clang-800.0.38)
  122. LogInit: Build Configuration: Development
  123. LogInit: Branch Name: ++UE4+Release-4.14
  124. LogInit: Command line:
  125. LogInit: Base directory: /Users/Shared/Epic Games/UE_4.14/Engine/Binaries/Mac/
  126. LogInit: Installed Engine Build: 1
  127. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  128. LogInit: Object subsystem initialized
  129. LogInit: Selected Device Profile: [Mac]
  130. LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
  131. LogInit: Setting Device Profile CVar: [[r.AOScatterTileCulling:0]]
  132. LogInit: Setting Device Profile CVar: [[r.DFShadowScatterTileCulling:0]]
  133. LogInit: Setting Device Profile CVar: [[r.Shaders.ZeroInitialise:1]]
  134. LogInit: Setting Device Profile CVar: [[r.Shaders.BoundsChecking:1]]
  135. LogInit: OS X 10.12.3 (16D32)
  136. LogInit: Model: iMac14,2
  137. LogInit: CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
  138. LogInit: CPU Page size=4096, Cores=4, HT=8
  139. LogInit: Computer: Daniels-iMac.local
  140. LogInit: User: dscottwilson
  141. LogInit: High frequency timer resolution =1000.000000 MHz
  142. LogInit: Power Source: AC Power
  143. LogInit: Memory total: Physical=16.0GB (16GB approx) Pagefile=0.0GB Virtual=16.0GB
  144. LogTextLocalizationManager: No specific translations for ('en-GB-GB') exist, so ('en') translations will be used.
  145. LogMetal:Warning: Couldn't find Metal device NVIDIA GeForce GTX 970 in GPU descriptors from IORegistry - capability reporting may be wrong.
  146. LogMetal:Display: Adapter Name: NVIDIA GeForce GTX 970
  147. LogMetal:Display: Driver Version: (internal:, unified:)
  148. LogMetal:Display: Driver Date:
  149. LogMetal:Display: Vendor:
  150. LogMetal:Warning: GPU descriptor () from IORegistry failed to match Metal (NVIDIA GeForce GTX 970)
  151. LogIOS:Display: Got a bulk data texture, with 1 mips
  152. LogIOS:Display: Got a bulk data texture, with 1 mips
  153. LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../../dscottwilson/Desktop/SCGD_Shooter/Intermediate/Shaders/WorkingDirectory/4382/).
  154. LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../../dscottwilson/Desktop/SCGD_Shooter/Intermediate/Shaders/tmp/B7864295E7494589594F3EB4FEA4F88A/'.
  155. LogShaderCompilers:Display: Using Local Shader Compiler.
  156. LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  157. LogTemp:Display: Loaded TP MacClientTargetPlatform
  158. LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
  159. LogTemp:Display: Loaded TP MacServerTargetPlatform
  160. LogTemp:Display: Loaded TP MacTargetPlatform
  161. LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  162. LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  163. LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  164. LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  165. LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  166. LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  167. LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  168. LogTemp:Display: Loaded TP AndroidTargetPlatform
  169. LogTemp:Display: Loaded TP HTML5TargetPlatform
  170. LogTemp:Display: Loaded TP IOSTargetPlatform
  171. LogTemp:Display: Loaded TP TVOSTargetPlatform
  172. LogTargetPlatformManager:Display: Building Assets For Mac
  173. LogDerivedDataCache:Display: Max Cache Size: 512 MB
  174. LogDerivedDataCache: Loaded boot cache 0.07s 92MB /Users/dscottwilson/Library/Application Support/Epic/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
  175. LogDerivedDataCache:Display: Loaded Boot cache: /Users/dscottwilson/Library/Application Support/Epic/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
  176. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../dscottwilson/Desktop/SCGD_Shooter/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  177. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  178. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../dscottwilson/Desktop/SCGD_Shooter/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  179. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  180. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  181. LogDerivedDataCache: Using Local data cache path /Users/dscottwilson/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
  182. LogInit: Selected Device Profile: [Mac]
  183. LogContentStreaming: Texture pool size is 0.00 MB
  184. LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
  185. LogMeshUtilities: No automatic skeletal mesh reduction module available
  186. LogMeshUtilities: No automatic mesh merging module available
  187. LogMeshUtilities: No distributed automatic mesh merging module available
  188. LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: scgd_shooter, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 3209578488
  189. LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up
  190. LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.021348 seconds
  191. LogUObjectArray: 32837 objects as part of root set at end of initial load.
  192. LogUObjectAllocator: 7083632 out of 0 bytes used by permanent object pool.
  193. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  194. LogSlate: Using Freetype 2.4.12
  195. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  196. LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  197. LogMoviePlayer: FAVMoviePlayer ctor...
  198. LogTcpMessaging: Initializing TcpMessaging bridge
  199. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  200. LogMaterial: Uniform references updated for custom material expression Custom.
  201. SourceControl: Info Source control is disabled
  202. SourceControl: Info Source control is disabled
  203. SourceControl: Info Source control is disabled
  204. SourceControl: Info Source control is disabled
  205. LogEngine: Initializing Engine...
  206. LogAIModule: Creating AISystem for world Untitled
  207. LogInit: FAudioDevice initialized.
  208. LogDerivedDataCache: Saved boot cache 0.78s 92MB /Users/dscottwilson/Library/Application Support/Epic/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
  209. LogInit: Texture streaming: Enabled
  210. LogInit: Transaction tracking system initialized
  211. BlueprintLog: New page: Editor Load
  212. LocalizationService: Info Localization service is disabled
  213. LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  214. LogCook:Display: Mobile HDR setting 1
  215. LogFileCache: Scanning file cache for directory '/Users/dscottwilson/Desktop/SCGD_Shooter/Content/' took 0.00s
  216. SourceControl: Info Source control is disabled
  217. Cmd: MAP LOAD FILE="../../../../../../dscottwilson/Desktop/SCGD_Shooter/Content/Maps/DevMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  218. LightingResults: New page: Lighting Build
  219. MapCheck: New page: Map Check
  220. LightingResults: New page: Lighting Build
  221. LogBlueprint:Warning: [IngameMenuInterface] 'Image_0' variable not found. Base class was probably changed.
  222. LogBlueprint:Warning: [MPfpsMovementCharacter] 'Weapon (TP)' variable not found. Base class was probably changed.
  223. LogIOS:Display: Got a bulk data texture, with 1 mips
  224. LogIOS:Display: Got a bulk data texture, with 1 mips
  225. LogIOS:Display: Got a bulk data texture, with 1 mips
  226. LogAIModule: Creating AISystem for world DevMap
  227. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  228. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  229. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  230. Cmd: MAP CHECKDEP NOCLEARLOG
  231. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  232. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  233. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  234. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  235. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  236. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  237. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  238. MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 27.274ms to complete.
  239. LogFileHelpers: Loading map 'DevMap' took 3.035
  240. LogCollectionManager: Loaded 1 collections in 0.000822 seconds
  241. LogFileCache: Scanning file cache for directory '/Users/dscottwilson/Desktop/SCGD_Shooter/Saved/Collections/' took 0.00s
  242. LogFileCache: Scanning file cache for directory '/Users/dscottwilson/Desktop/SCGD_Shooter/Content/Developers/dscottwilson/Collections/' took 0.00s
  243. LogFileCache: Scanning file cache for directory '/Users/dscottwilson/Desktop/SCGD_Shooter/Content/Collections/' took 0.00s
  244. LogContentBrowser: Native class hierarchy populated in 0.0075 seconds. Added 2209 classes and 428 folders.
  245. LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000005 seconds
  246. LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
  247. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  248. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  249. LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0005 seconds. Added 13 classes and 0 folders.
  250. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
  251. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
  252. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 0 folders.
  253. LogCrashTracker: Crashtracker disabled due to settings.
  254. LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  255. LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 0 folders.
  256. LogLoad: (Engine Initialization) Total time: 13.71 seconds
  257. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.87 seconds
  258. LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
  259. LogContentStreaming: Texture pool size now 1000 MB
  260. LogRenderer: Reallocating scene render targets to support 1208x552 NumSamples 1 (Frame:2).
  261. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  262. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  263. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  264. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  265. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  266. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  267. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  268. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  269. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  270. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  271. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  272. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  273. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  274. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  275. LogAssetRegistry: Asset discovery search completed in 7.5493 seconds
  276. LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000002 seconds (found 0 objects)
  277. LogCollectionManager: Fixed up redirectors for 1 collections in 0.000023 seconds (updated 0 objects)
  278. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  279. LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
  280. UATHelper: Packaging (Mac): Running AutomationTool...
  281. UATHelper: Packaging (Mac): Setting up Mono
  282. UATHelper: Packaging (Mac): Start UAT: mono AutomationTool.exe -ScriptsForProject=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject -cook -stage -archive -archivedirectory=/Users/dscottwilson/Desktop -package -clientc
  283. onfig=Shipping -ue4exe=UE4Editor -pak -prereqs -nodebuginfo -targetplatform=Mac -build -CrashReporter -utf8output
  284. UATHelper: Packaging (Mac): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject -cook -stage -archive -archivedirectory=/Users/dscottwilson/Desktop -
  285. package -clientconfig=Shipping -ue4exe=UE4Editor -pak -prereqs -nodebuginfo -targetplatform=Mac -build -CrashReporter -utf8output
  286. UATHelper: Packaging (Mac): Automation.Process: Setting up command environment.
  287. UATHelper: Packaging (Mac): BuildCookRun.SetupParams: Setting up ProjectParams for /Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject
  288. UATHelper: Packaging (Mac): Project.Build: ********** BUILD COMMAND STARTED **********
  289. UATHelper: Packaging (Mac): CommandUtils.Run: Run: mono "/Users/Shared/Epic Games/UE_4.14/Engine/Binaries/DotNET/UnrealBuildTool.exe" SCGD_Shooter Mac Shipping -Project=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject /Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject -remoteini="/Users/dscottwilson/Desktop/SCGD_Shooter" -noxge -g
  290. eneratemanifest -nocreatestub -NoHotReload
  291. UATHelper: Packaging (Mac): UnrealBuildTool: Compiling with non-standard Xcode (xcode-select): /Library/Developer/CommandLineTools/
  292. UATHelper: Packaging (Mac): UnrealBuildTool: Triggered an exception while looking for SDK directory in Xcode.app
  293. UATHelper: Packaging (Mac): UnrealBuildTool: System.IO.DirectoryNotFoundException: Directory '/Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs' not found.
  294. UATHelper: Packaging (Mac): UnrealBuildTool: at System.IO.Directory.ValidateDirectoryListing (System.String path, System.String searchPattern, System.Boolean& stop) [0x00000] in <filename unknown>:0
  295. UATHelper: Packaging (Mac): UnrealBuildTool: at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
  296. UATHelper: Packaging (Mac): UnrealBuildTool: at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
  297. UATHelper: Packaging (Mac): UnrealBuildTool: at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0
  298. UATHelper: Packaging (Mac): UnrealBuildTool: at UnrealBuildTool.AppleToolChain.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, Boolean bVerbose) [0x00000] in <filename unknown>:0
  299. UATHelper: Packaging (Mac): UnrealBuildTool: ERROR: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
  300. UATHelper: Packaging (Mac): CommandUtils.Run: Run: Took 2.140431s to run mono, ExitCode=5
  301. UATHelper: Packaging (Mac): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): /Users/Shared/Epic Games/UE_4.14/Engine/Binaries/DotNET/UnrealBuildTool.exe SCGD_Shooter Mac Shipping -Project=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject /Users/dscottwi
  302. lson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject -remoteini="/Users/dscottwilson/Desktop/SCGD_Shooter" -noxge -generatemanifest -nocreatestub -NoHotReload. See logfile for details: 'UnrealBuildTool-2017.02.02-11.06.22.txt'
  303. UATHelper: Packaging (Mac): at AutomationTool.CommandUtils.RunAndLog (System.String App, System.String CommandLine, System.String Logfile, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars, AutomationTool.SpewFilterCallbackType SpewFilterCallback) [0x00000] in <filename unknown>:0
  304. UATHelper: Packaging (Mac): at AutomationTool.CommandUtils.RunAndLog (AutomationTool.CommandEnvironment Env, System.String App, System.String CommandLine, System.String LogName, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars, AutomationTool.SpewFilterCallbackType SpewFilterCallback) [0x00000]
  305. in <filename unknown>:0
  306. UATHelper: Packaging (Mac): at AutomationTool.CommandUtils.RunUBT (AutomationTool.CommandEnvironment Env, System.String UBTExecutable, System.String CommandLine, System.String LogName, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <filename unknown>:0
  307. UATHelper: Packaging (Mac): at AutomationTool.CommandUtils.RunUBT (AutomationTool.CommandEnvironment Env, System.String UBTExecutable, UnrealBuildTool.FileReference Project, System.String Target, System.String Platform, System.String Config, System.String AdditionalArgs, System.String LogName, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <
  308. filename unknown>:0
  309. UATHelper: Packaging (Mac): at AutomationTool.UE4Build.BuildWithUBT (System.String TargetName, UnrealTargetPlatform TargetPlatform, System.String Config, UnrealBuildTool.FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, System.String InAddArgs, Boolean ForceUnity,
  310. System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <filename unknown>:0
  311. UATHelper: Packaging (Mac): at AutomationTool.UE4Build.Build (AutomationTool.BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, System.Collections.Generic.Dictionary`2 PlatformEnvVars, Nullable`1 InCha
  312. ngelistNumberOverride, System.Collections.Generic.Dictionary`2 InTargetToManifest) [0x00000] in <filename unknown>:0
  313. UATHelper: Packaging (Mac): at Project.Build (AutomationTool.BuildCommand Command, AutomationTool.ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) [0x00000] in <filename unknown>:0
  314. UATHelper: Packaging (Mac): at BuildCookRun.DoBuildCookRun (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
  315. UATHelper: Packaging (Mac): at BuildCookRun.ExecuteBuild () [0x00000] in <filename unknown>:0
  316. UATHelper: Packaging (Mac): at AutomationTool.BuildCommand.Execute () [0x00000] in <filename unknown>:0
  317. UATHelper: Packaging (Mac): at AutomationTool.Automation.Execute (System.Collections.Generic.List`1 CommandsToExecute, Tools.DotNETCommon.CaselessDictionary.CaselessDictionary`1 Commands) [0x00000] in <filename unknown>:0
  318. UATHelper: Packaging (Mac): at AutomationTool.Automation.Process (System.String[] Arguments) [0x00000] in <filename unknown>:0
  319. UATHelper: Packaging (Mac): at AutomationTool.Program.MainProc (System.Object Param) [0x00000] in <filename unknown>:0
  320. UATHelper: Packaging (Mac): at AutomationTool.InternalUtils.RunSingleInstance (System.Func`2 Main, System.Object Param) [0x00000] in <filename unknown>:0
  321. UATHelper: Packaging (Mac): at AutomationTool.Program.Main () [0x00000] in <filename unknown>:0
  322. UATHelper: Packaging (Mac): Program.Main: AutomationTool exiting with ExitCode=5 (5)
  323. UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully.
  324. PackagingResults:Error: Error Unknown Error
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