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- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-1040061109) SRandInit(-1040061089).
- LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
- LogStats: Stats thread started at 0.078082
- LogPluginManager: Loaded Plugin Paper2D, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
- LogPluginManager: Loaded Plugin LightPropagationVolume, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
- LogPluginManager: Loaded Plugin BlankPlugin, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
- LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin GitSourceControl, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
- LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin NullSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin OneSkyLocalizationService, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
- LogPluginManager: Loaded Plugin PerforceSourceControl, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
- LogPluginManager: Loaded Plugin SubversionSourceControl, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
- LogPluginManager: Loaded Plugin UObjectPlugin, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
- LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
- LogPluginManager: Loaded Plugin AudioCapture, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
- LogPluginManager: Loaded Plugin EpicSurvey, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
- LogPluginManager: Loaded Plugin MacGraphicsSwitching, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
- LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
- LogPluginManager: Loaded Plugin PluginBrowser, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
- LogPluginManager: Loaded Plugin SpeedTreeImporter, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
- LogPluginManager: Loaded Plugin SuperSearchEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
- LogPluginManager: Loaded Plugin AlembicImporter, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
- LogPluginManager: Loaded Plugin BlueprintStats, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
- LogPluginManager: Loaded Plugin CharacterAI, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
- LogPluginManager: Loaded Plugin CodeEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
- LogPluginManager: Loaded Plugin CodeView, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
- LogPluginManager: Loaded Plugin HTML5Networking, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
- LogPluginManager: Loaded Plugin OSVR, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
- LogPluginManager: Loaded Plugin Phya, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
- LogPluginManager: Loaded Plugin SignificanceManager, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
- LogPluginManager: Loaded Plugin SimpleHMD, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
- LogPluginManager: Loaded Plugin StereoPanorama, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
- LogPluginManager: Loaded Plugin StructBox, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
- LogPluginManager: Loaded Plugin LowEntryExtStdLib, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Marketplace/LowEntryExtStdLib/LowEntryExtStdLib.uplugin
- LogPluginManager: Loaded Plugin AndroidMedia, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
- LogPluginManager: Loaded Plugin AvfMedia, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
- LogPluginManager: Loaded Plugin MediaPlayerEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
- LogPluginManager: Loaded Plugin WmfMedia, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
- LogPluginManager: Loaded Plugin MessagingDebugger, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
- LogPluginManager: Loaded Plugin TcpMessaging, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
- LogPluginManager: Loaded Plugin UdpMessaging, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
- LogPluginManager: Loaded Plugin LevelSequenceEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
- LogPluginManager: Loaded Plugin MatineeToLevelSequence, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
- LogPluginManager: Loaded Plugin NetcodeUnitTest, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
- LogPluginManager: Loaded Plugin NUTUnrealEngine4, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
- LogPluginManager: Loaded Plugin OnlineFramework, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystem, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
- LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
- LogPluginManager: Loaded Plugin IOSTapJoy, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
- LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
- LogPluginManager: Loaded Plugin AnalyticsMulticast, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
- LogPluginManager: Loaded Plugin Apsalar, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
- LogPluginManager: Loaded Plugin FileLogging, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
- LogPluginManager: Loaded Plugin Flurry, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
- LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin AndroidMoviePlayer, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
- LogPluginManager: Loaded Plugin AppleMoviePlayer, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
- LogPluginManager: Loaded Plugin ArchVisCharacter, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
- LogPluginManager: Loaded Plugin CableComponent, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
- LogPluginManager: Loaded Plugin CustomMeshComponent, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
- LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin GearVR, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
- LogPluginManager: Loaded Plugin GoogleVRController, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
- LogPluginManager: Loaded Plugin GoogleVRHMD, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
- LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin LeapMotion, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
- LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin MIDIDevice, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
- LogPluginManager: Loaded Plugin MobilePatchingUtils, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
- LogPluginManager: Loaded Plugin Ansel, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
- LogPluginManager: Loaded Plugin OculusAudio, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
- LogPluginManager: Loaded Plugin OculusInput, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
- LogPluginManager: Loaded Plugin OculusLibrary, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
- LogPluginManager: Loaded Plugin OculusRift, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
- LogPluginManager: Loaded Plugin Oodle, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
- LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
- LogPluginManager: Loaded Plugin SoundMod, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
- LogPluginManager: Loaded Plugin SoundVisualizations, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
- LogPluginManager: Loaded Plugin SteamController, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
- LogPluginManager: Loaded Plugin SteamVR, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
- LogPluginManager: Loaded Plugin WebBrowserWidget, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
- LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
- LogPluginManager: Loaded Plugin WindowsMoviePlayer, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
- LogPluginManager: Loaded Plugin ScriptPlugin, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
- LogPluginManager: Loaded Plugin SlateRemote, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
- LogPluginManager: Loaded Plugin EditorTests, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
- LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
- LogPluginManager: Loaded Plugin FunctionalTestingEditor, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
- LogPluginManager: Loaded Plugin RuntimeTests, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
- LogPluginManager: Loaded Plugin ScreenshotTools, From /Users/Shared/Epic Games/UE_4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
- LogInit: Build: ++UE4+Release-4.14-CL-3249277
- LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
- LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
- LogInit: Net CL: 3195953
- LogDevObjectVersion: Number of dev versions registered: 13
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
- LogInit: Compiled (64-bit): Jan 6 2017 11:01:15
- LogInit: Compiled with Clang: 8.0.0 (clang-800.0.38)
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.14
- LogInit: Command line:
- LogInit: Base directory: /Users/Shared/Epic Games/UE_4.14/Engine/Binaries/Mac/
- LogInit: Installed Engine Build: 1
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogInit: Selected Device Profile: [Mac]
- LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
- LogInit: Setting Device Profile CVar: [[r.AOScatterTileCulling:0]]
- LogInit: Setting Device Profile CVar: [[r.DFShadowScatterTileCulling:0]]
- LogInit: Setting Device Profile CVar: [[r.Shaders.ZeroInitialise:1]]
- LogInit: Setting Device Profile CVar: [[r.Shaders.BoundsChecking:1]]
- LogInit: OS X 10.12.3 (16D32)
- LogInit: Model: iMac14,2
- LogInit: CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- LogInit: CPU Page size=4096, Cores=4, HT=8
- LogInit: Computer: Daniels-iMac.local
- LogInit: User: dscottwilson
- LogInit: High frequency timer resolution =1000.000000 MHz
- LogInit: Power Source: AC Power
- LogInit: Memory total: Physical=16.0GB (16GB approx) Pagefile=0.0GB Virtual=16.0GB
- LogTextLocalizationManager: No specific translations for ('en-GB-GB') exist, so ('en') translations will be used.
- LogMetal:Warning: Couldn't find Metal device NVIDIA GeForce GTX 970 in GPU descriptors from IORegistry - capability reporting may be wrong.
- LogMetal:Display: Adapter Name: NVIDIA GeForce GTX 970
- LogMetal:Display: Driver Version: (internal:, unified:)
- LogMetal:Display: Driver Date:
- LogMetal:Display: Vendor:
- LogMetal:Warning: GPU descriptor () from IORegistry failed to match Metal (NVIDIA GeForce GTX 970)
- LogIOS:Display: Got a bulk data texture, with 1 mips
- LogIOS:Display: Got a bulk data texture, with 1 mips
- LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../../dscottwilson/Desktop/SCGD_Shooter/Intermediate/Shaders/WorkingDirectory/4382/).
- LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../../dscottwilson/Desktop/SCGD_Shooter/Intermediate/Shaders/tmp/B7864295E7494589594F3EB4FEA4F88A/'.
- LogShaderCompilers:Display: Using Local Shader Compiler.
- LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- LogTemp:Display: Loaded TP MacClientTargetPlatform
- LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
- LogTemp:Display: Loaded TP MacServerTargetPlatform
- LogTemp:Display: Loaded TP MacTargetPlatform
- LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- LogTemp:Display: Loaded TP AndroidTargetPlatform
- LogTemp:Display: Loaded TP HTML5TargetPlatform
- LogTemp:Display: Loaded TP IOSTargetPlatform
- LogTemp:Display: Loaded TP TVOSTargetPlatform
- LogTargetPlatformManager:Display: Building Assets For Mac
- LogDerivedDataCache:Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.07s 92MB /Users/dscottwilson/Library/Application Support/Epic/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache:Display: Loaded Boot cache: /Users/dscottwilson/Library/Application Support/Epic/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../dscottwilson/Desktop/SCGD_Shooter/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../dscottwilson/Desktop/SCGD_Shooter/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: Using Local data cache path /Users/dscottwilson/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
- LogInit: Selected Device Profile: [Mac]
- LogContentStreaming: Texture pool size is 0.00 MB
- LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshUtilities: No automatic skeletal mesh reduction module available
- LogMeshUtilities: No automatic mesh merging module available
- LogMeshUtilities: No distributed automatic mesh merging module available
- LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: scgd_shooter, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 3209578488
- LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up
- LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.021348 seconds
- LogUObjectArray: 32837 objects as part of root set at end of initial load.
- LogUObjectAllocator: 7083632 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogSlate: Using Freetype 2.4.12
- LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogMoviePlayer: FAVMoviePlayer ctor...
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- LogMaterial: Uniform references updated for custom material expression Custom.
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- LogEngine: Initializing Engine...
- LogAIModule: Creating AISystem for world Untitled
- LogInit: FAudioDevice initialized.
- LogDerivedDataCache: Saved boot cache 0.78s 92MB /Users/dscottwilson/Library/Application Support/Epic/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Info Localization service is disabled
- LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
- LogCook:Display: Mobile HDR setting 1
- LogFileCache: Scanning file cache for directory '/Users/dscottwilson/Desktop/SCGD_Shooter/Content/' took 0.00s
- SourceControl: Info Source control is disabled
- Cmd: MAP LOAD FILE="../../../../../../dscottwilson/Desktop/SCGD_Shooter/Content/Maps/DevMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogBlueprint:Warning: [IngameMenuInterface] 'Image_0' variable not found. Base class was probably changed.
- LogBlueprint:Warning: [MPfpsMovementCharacter] 'Weapon (TP)' variable not found. Base class was probably changed.
- LogIOS:Display: Got a bulk data texture, with 1 mips
- LogIOS:Display: Got a bulk data texture, with 1 mips
- LogIOS:Display: Got a bulk data texture, with 1 mips
- LogAIModule: Creating AISystem for world DevMap
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- Cmd: MAP CHECKDEP NOCLEARLOG
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 27.274ms to complete.
- LogFileHelpers: Loading map 'DevMap' took 3.035
- LogCollectionManager: Loaded 1 collections in 0.000822 seconds
- LogFileCache: Scanning file cache for directory '/Users/dscottwilson/Desktop/SCGD_Shooter/Saved/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory '/Users/dscottwilson/Desktop/SCGD_Shooter/Content/Developers/dscottwilson/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory '/Users/dscottwilson/Desktop/SCGD_Shooter/Content/Collections/' took 0.00s
- LogContentBrowser: Native class hierarchy populated in 0.0075 seconds. Added 2209 classes and 428 folders.
- LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000005 seconds
- LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0005 seconds. Added 13 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 0 folders.
- LogCrashTracker: Crashtracker disabled due to settings.
- LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 0 folders.
- LogLoad: (Engine Initialization) Total time: 13.71 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.87 seconds
- LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
- LogContentStreaming: Texture pool size now 1000 MB
- LogRenderer: Reallocating scene render targets to support 1208x552 NumSamples 1 (Frame:2).
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogAssetRegistry: Asset discovery search completed in 7.5493 seconds
- LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000002 seconds (found 0 objects)
- LogCollectionManager: Fixed up redirectors for 1 collections in 0.000023 seconds (updated 0 objects)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- LogMetal:Display: Loaded a non-offline compiled shader (will be slower to load)
- UATHelper: Packaging (Mac): Running AutomationTool...
- UATHelper: Packaging (Mac): Setting up Mono
- UATHelper: Packaging (Mac): Start UAT: mono AutomationTool.exe -ScriptsForProject=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject -cook -stage -archive -archivedirectory=/Users/dscottwilson/Desktop -package -clientc
- onfig=Shipping -ue4exe=UE4Editor -pak -prereqs -nodebuginfo -targetplatform=Mac -build -CrashReporter -utf8output
- UATHelper: Packaging (Mac): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject -cook -stage -archive -archivedirectory=/Users/dscottwilson/Desktop -
- package -clientconfig=Shipping -ue4exe=UE4Editor -pak -prereqs -nodebuginfo -targetplatform=Mac -build -CrashReporter -utf8output
- UATHelper: Packaging (Mac): Automation.Process: Setting up command environment.
- UATHelper: Packaging (Mac): BuildCookRun.SetupParams: Setting up ProjectParams for /Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject
- UATHelper: Packaging (Mac): Project.Build: ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Mac): CommandUtils.Run: Run: mono "/Users/Shared/Epic Games/UE_4.14/Engine/Binaries/DotNET/UnrealBuildTool.exe" SCGD_Shooter Mac Shipping -Project=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject /Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject -remoteini="/Users/dscottwilson/Desktop/SCGD_Shooter" -noxge -g
- eneratemanifest -nocreatestub -NoHotReload
- UATHelper: Packaging (Mac): UnrealBuildTool: Compiling with non-standard Xcode (xcode-select): /Library/Developer/CommandLineTools/
- UATHelper: Packaging (Mac): UnrealBuildTool: Triggered an exception while looking for SDK directory in Xcode.app
- UATHelper: Packaging (Mac): UnrealBuildTool: System.IO.DirectoryNotFoundException: Directory '/Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs' not found.
- UATHelper: Packaging (Mac): UnrealBuildTool: at System.IO.Directory.ValidateDirectoryListing (System.String path, System.String searchPattern, System.Boolean& stop) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): UnrealBuildTool: at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): UnrealBuildTool: at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): UnrealBuildTool: at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): UnrealBuildTool: at UnrealBuildTool.AppleToolChain.SelectSDK (System.String BaseSDKDir, System.String OSPrefix, System.String& PlatformSDKVersion, Boolean bVerbose) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): UnrealBuildTool: ERROR: Invalid SDK MacOSX.sdk, not found in /Library/Developer/CommandLineTools/Platforms/MacOSX.platform/Developer/SDKs
- UATHelper: Packaging (Mac): CommandUtils.Run: Run: Took 2.140431s to run mono, ExitCode=5
- UATHelper: Packaging (Mac): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): /Users/Shared/Epic Games/UE_4.14/Engine/Binaries/DotNET/UnrealBuildTool.exe SCGD_Shooter Mac Shipping -Project=/Users/dscottwilson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject /Users/dscottwi
- lson/Desktop/SCGD_Shooter/SCGD_Shooter.uproject -remoteini="/Users/dscottwilson/Desktop/SCGD_Shooter" -noxge -generatemanifest -nocreatestub -NoHotReload. See logfile for details: 'UnrealBuildTool-2017.02.02-11.06.22.txt'
- UATHelper: Packaging (Mac): at AutomationTool.CommandUtils.RunAndLog (System.String App, System.String CommandLine, System.String Logfile, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars, AutomationTool.SpewFilterCallbackType SpewFilterCallback) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.CommandUtils.RunAndLog (AutomationTool.CommandEnvironment Env, System.String App, System.String CommandLine, System.String LogName, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars, AutomationTool.SpewFilterCallbackType SpewFilterCallback) [0x00000]
- in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.CommandUtils.RunUBT (AutomationTool.CommandEnvironment Env, System.String UBTExecutable, System.String CommandLine, System.String LogName, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.CommandUtils.RunUBT (AutomationTool.CommandEnvironment Env, System.String UBTExecutable, UnrealBuildTool.FileReference Project, System.String Target, System.String Platform, System.String Config, System.String AdditionalArgs, System.String LogName, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <
- filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.UE4Build.BuildWithUBT (System.String TargetName, UnrealTargetPlatform TargetPlatform, System.String Config, UnrealBuildTool.FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, System.String InAddArgs, Boolean ForceUnity,
- System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.UE4Build.Build (AutomationTool.BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, System.Collections.Generic.Dictionary`2 PlatformEnvVars, Nullable`1 InCha
- ngelistNumberOverride, System.Collections.Generic.Dictionary`2 InTargetToManifest) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at Project.Build (AutomationTool.BuildCommand Command, AutomationTool.ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at BuildCookRun.DoBuildCookRun (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at BuildCookRun.ExecuteBuild () [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.BuildCommand.Execute () [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.Automation.Execute (System.Collections.Generic.List`1 CommandsToExecute, Tools.DotNETCommon.CaselessDictionary.CaselessDictionary`1 Commands) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.Automation.Process (System.String[] Arguments) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.Program.MainProc (System.Object Param) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.InternalUtils.RunSingleInstance (System.Func`2 Main, System.Object Param) [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): at AutomationTool.Program.Main () [0x00000] in <filename unknown>:0
- UATHelper: Packaging (Mac): Program.Main: AutomationTool exiting with ExitCode=5 (5)
- UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully.
- PackagingResults:Error: Error Unknown Error
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