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- Oni Raiden Suppon
- Level:Custom Level 3 / 3075
- Era [Rules]:Dark Ages [Experimental Tech]
- Technology:Inner Sphere Quad
- Tonnage:100 Tons
- Designer:Dermezel
- Armory:Genfotech
- Oni Raiden Suppon
- Rules Level: Experimental Tech
- Technology Base: Inner Sphere
- Chassis Config: Quad
- Production Year: 3132
- Extinct By: Never
- Chassis: LAW Composite Structure
- Power Plant: LAW 300 Fusion Engine
- Cruising Speed: 32.4 km/h
- Maximum Speed: 54.0 km/h
- Jump Jets: LAW
- Jump Capacity: 90 meters
- Armor: LAW Hardened
- Armament:
- 1 Heavy PPC + PPC Capacitor
- 1 ER PPC + PPC Capacitor
- 1 Small Pulse Laser
- 1 C3 Computer (Slave)
- 1 Angel ECM
- Manufacturer: Genfotech
- Primary Factory: Luthien
- Communications System: LAW
- Targeting and Tracking System: LAW
- Overview
- Weaknesses:
- -Slow Speed
- -Low overall (35) damage potential with Alpha Strike
- -Composite Structure
- -Heat Problems
- Strengths:
- -Hardened Armor Quad (Turtle)
- -All Energy Weapons (Zombie)
- -Jump Jets
- -Turreted Weapons
- -Angel ECM
- -TSM (40 point! kicks)
- -C3
- -Anti-Infantry
- Capabilities
- A real offensive attrition weapon, the Oni Raiden Suppon (Demonic Lightning Turtle) is not ammo reliant in any way, and able to whether a severe storm with its Hardened Armor. Likewise it can link to a Lance or Company level c3 network, and has Angel ECM to prevent enemy's from jamming the said network, giving it high tactical value even in the event of enemy ECM.
- While its Alpha Strike is by no means impressive, the Oni Raiden Suppon can inflict high concentrated damage with its ER PPC (15 damage) and its Heavy PPC (20 damage) and capacitor its ER PPC becomes the equivalent of a Gauss Rifle with infinite ammo, and its Heavy PPC turns into an AC/20 with range.
- The Small Pulse Laser provides efficient anti-infantry capability for Combined Arms, and the Triple Strength Myomer allows the Mech to deal a devastating 40 point kick, basically enough to kill most Mechs outright.
- I somewhat exploited the heat scale like I do the movement scale, making it so that firing both capacitored PPCs it only generates 11 extra heat, enough to activate the TSM but not enough to effect targeting. (Also the negative movement modifier is mitigated by Jump Jets. )
- Technology Base: Inner Sphere 100.00 tons
- Chassis Config: Quad Cost: 15,814,000 C-Bills
- BV2: 3,119 Tech Rating/Era Availability: F/X-X-F
- Equipment Mass
- Internal Structure: Composite Structure 5.00
- Engine: 300 Fusion Engine 19.00
- Walking MP: 3
- Running MP: 5
- Jumping MP: 3 Standard
- Jump Jet Locations: 1 CT, 1 LT, 1 RRL 6.00
- Heat Sinks: 16 (32) - Double (12 in engine) 6.00
- Heat Sink Locations: 4 RT
- Gyro: Standard 3.00
- Cockpit: Standard 3.00
- Actuators: L: H+UL+LL+F R: H+UL+LL+F
- TSM Locations: 1 CT, 2 FLL, 2 FRL, 1 RRL
- Armor: 264 points - Hardened 33.00
- Internal Armor
- Structure Factor
- Head: 3 9
- Center Torso: 31 41
- Center Torso (rear): 10
- R/L Torso: 21 34
- R/L Torso (rear): 8
- R/L Front Leg: 21 30
- R/L Rear Leg: 21 30
- Weapons and Ammo Location Heat Criticals Tonnage
- (T) Heavy PPC + PPC Capacitor LT 20 4 10.00
- 2 PPC Capacitors LT -- 2 2.00
- (T) ER PPC + PPC Capacitor LT 20 3 7.00
- (T) Small Pulse Laser LT 2 1 1.00
- Quad Mech Turret LT -- 1 2.00
- C3 Computer (Slave) HD 0 1 1.00
- Angel ECM RLL 0 2 2.00
- BattleForce Statistics
- MV S (+0) M (+2) L (+4) E (+6) Wt. OV Armor: 13 Points: 31
- 3j 2 2 2 0 4 0 Structure: 8
- Special Abilities: TSM, C3S, AECM, ENE, SRCH, ES, SOA
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