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Feb 27th, 2017
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  1. Version 1.1
  2.  
  3. New Features
  4. -Added early Snow Maps
  5. -Added Snow Kin Enemy
  6. -Added Snow King Enemy
  7. -Added Snow Weather
  8. -Added Stormcaller Staff item weapon (Drops from weather enemies and large chests)
  9. Snow maps are an alternative map type with different visuals and two new enemies
  10. New enemies only spawn while it’s snowing
  11. 50% chance of getting a snow map when starting a new game
  12. Will be expanded upon more in the future
  13.  
  14. Gameplay
  15. -Followers now speak more often in certain situations to alert you of their status
  16. (Such as if they cannot garrison inside or if they are selected and not performing their job)
  17. -“Blessing of Vigor” Level requirement raised from 3 to 4
  18. -“Starstorm” Level requirement lowered from 4 to 3
  19. -An endgame enemy can now inflict Panic
  20. -Slimes now only spawn on normal maps, during the rain.
  21. -Weather chance is now more random.
  22. -Improved damage and scaling of ‘Holy Ground’ ability
  23. -Added “Advanced Agriculture” upgrade, improves crop yields by 1 each rank.
  24. -Active Crypts will now show up on the minimap
  25. -Standardized crop growth times, now always grows one full yield a day.
  26. -’Advanced Storage’ upgrade cost reduced, 600 Materials to 300, 800 Aether to 500
  27.  
  28. UI
  29. -Added indicators for Follower Orders
  30. -Title Screen now scales better at higher resolutions
  31. -Added “Demolish Building” to command menu (Previously only accessible via Z Key)
  32. -Added Status icon for ‘Panic’ effect
  33. -’Food Per Day’ counter now takes into account current crop count
  34. (NOTE: This is just a count of your planted crops and food drain, if you don’t have anyone assigned to the mill the crops won’t be harvested)
  35.  
  36. Graphics
  37. -Improved visuals of endgame enemy structures
  38. -Improved visuals of Lich Boss attack effects
  39. -Minor animation changes
  40.  
  41. Bugs
  42. -Fixed Health bar not displaying if an enemy is shielded
  43. -Fixed some allied projectiles displaying status icons
  44. -Fixed enemies fleeing into rock wall at sunrise
  45. -Fixed issue where you could select followers while dead
  46. -Fixed issue where allied golem’s names would show as “Golem Golem” on death
  47. -Possible fix to rare launch issue
  48. -Fixed Wisp sounds ignoring sound volume setting
  49. -Fixed issue with incorrect/overlapping building outlines
  50. -Fixed bug where saving and loading during the Lich attack would cause the event to end prematurely
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