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- <?xml version="1.0" encoding="UTF-16"?>
- <redxml>
- <definitions>
- <!-- ######################## ABILITY DEFINITIONS #######zbeub########################## -->
- <abilities>
- <!-- SILVER -->
- <ability name="Aerondight_EP2_Stats">
- <weight type="base" min="5.7" />
- <quality type="add" min="4" />
- <SlashingDamage type="base" min="1" />
- <item_level_min type="add" min="17" />
- <item_level_max type="add" min="100" />
- <FrostDamage type="add" min="1" max="100" />
- <SlowdownFrostEffect is_ability="true" />
- <desc_freezingchance_mult type="add" min="0.10" />
- </ability>
- <!-- Steel Swords -->
- <ability name="Durandil_Stats">
- <weight type="base" min="5.7" />
- <quality type="add" min="4" />
- <SlashingDamage type="base" min="1" />
- <item_level_min type="add" min="17" />
- <item_level_max type="add" min="100" />
- <FireDamage type="add" min="1" max="100" />
- <BurningEffect is_ability="true" />
- <desc_burningchance_mult type="add" min="0.10" />
- </ability>
- </abilities>
- <!-- ######################## ITEMS DEFINITIONS ######################## -->
- <items>
- <!-- SILVER -->
- <!-- Legendary -->
- <item
- name ="Aerondight EP2"
- category ="silversword"
- price ="700"
- initial_durability ="100"
- max_durability ="100"
- enhancement_slots ="3"
- stackable ="1"
- grid_size ="2"
- equip_template ="mq7006_aerondight"
- equip_slot ="silver_sword_back_slot"
- hold_slot ="r_weapon"
- weapon ="true"
- lethal ="true"
- ability_mode ="OnHold"
- hand ="right"
- sound_identification ="long steel"
- draw_event ="DrawWeapon"
- draw_act ="draw_steel_sword_back_act"
- draw_deact ="draw_steel_sword_back_deact"
- holster_event ="HolsterWeapon"
- holster_act ="holster_steel_sword_back_act"
- holster_deact ="holster_steel_sword_back_deact"
- localisation_key_name ="item_name_aerondight_ep2"
- localisation_key_description ="item_desc_silver_sword"
- icon_path ="icons\inventory\quests\Aerondight EP2.png"
- >
- <tags> Autogen, AutogenUseLevelRange, AutogenForceLevel, PlayerSilverWeapon, Weapon, sword1h, 1handedWeapon, mod_weapon, mod_legendary, EP1, EP2, Aerondight
- </tags>
- <base_abilities> <a>Default weapon _Stats</a>
- <a>Aerondight_EP2_Stats</a>
- </base_abilities>
- <recycling_parts> <parts count="2">Hardened leather</parts>
- <parts count="3">Chitin scale</parts>
- <parts count="4">Green gold ore</parts>
- </recycling_parts>
- <anim_actions>
- <action
- name="draw"
- event="DrawWeapon"
- act="draw_steel_sword_back_act"
- deact="draw_steel_sword_back_deact">
- </action>
- <action
- name="holster"
- event="HolsterWeapon"
- act="holster_steel_sword_back_act"
- deact="holster_steel_sword_back_deact">
- </action>
- <action
- name="attack"
- event="attack_steel_sword_back"
- act="attack_steel_sword_back_act"
- deact="attack_steel_sword_back_deact">
- </action>
- </anim_actions>
- <anim_switches>
- <anim_switch
- category="steelsword"
- equip_slot="silver_sword_back_slot"
- event="silver_to_steel"
- switch_act="silver_to_steel_act"
- switch_deact="silver_to_steel_deact">
- </anim_switch>
- <anim_switch
- category="steelsword"
- equip_slot="steel_sword_back_slot"
- event="steel_to_silver"
- switch_act="steel_to_silver_act"
- switch_deact="steel_to_silver_deact">
- </anim_switch>
- </anim_switches>
- <player_override><bound_items> <item>scabbard_silver_1_05</item>
- </bound_items></player_override>
- </item>
- <!-- STEEL -->
- <!-- Legendary -->
- <item
- name ="Durandil"
- category ="steelsword"
- price ="700"
- initial_durability ="100"
- max_durability ="100"
- enhancement_slots ="3"
- stackable ="1"
- grid_size ="2"
- equip_template ="mq7006_aerondight"
- equip_slot ="steel_sword_back_slot"
- hold_slot ="r_weapon"
- weapon ="true"
- lethal ="true"
- ability_mode ="OnHold"
- hand ="right"
- sound_identification ="long steel"
- draw_event ="DrawWeapon"
- draw_act ="draw_steel_sword_back_act"
- draw_deact ="draw_steel_sword_back_deact"
- holster_event ="HolsterWeapon"
- holster_act ="holster_steel_sword_back_act"
- holster_deact ="holster_steel_sword_back_deact"
- localisation_key_name ="Durandil"
- localisation_key_description ="item_desc_steel_sword"
- icon_path ="icons\inventory\quests\Aerondight EP2.png"
- >
- <tags> Autogen, AutogenUseLevelRange, AutogenForceLevel, PlayerSteelWeapon, Weapon, sword1h, 1handedWeapon, mod_weapon, mod_legendary, EP1, EP2, Aerondight
- </tags>
- <base_abilities> <a>Default weapon _Stats</a>
- <a>Durandil_Stats</a>
- </base_abilities>
- <recycling_parts> <parts count="2">Hardened leather</parts>
- <parts count="3">Chitin scale</parts>
- <parts count="4">Green gold ore</parts>
- </recycling_parts>
- <anim_actions>
- <action
- name="draw"
- event="DrawWeapon"
- act="draw_steel_sword_back_act"
- deact="draw_steel_sword_back_deact">
- </action>
- <action
- name="holster"
- event="HolsterWeapon"
- act="holster_steel_sword_back_act"
- deact="holster_steel_sword_back_deact">
- </action>
- <action
- name="attack"
- event="attack_steel_sword_back"
- act="attack_steel_sword_back_act"
- deact="attack_steel_sword_back_deact">
- </action>
- </anim_actions>
- <anim_switches>
- <anim_switch
- category="silversword"
- equip_slot="silver_sword_back_slot"
- event="silver_to_steel"
- switch_act="silver_to_steel_act"
- switch_deact="silver_to_steel_deact">
- </anim_switch>
- <anim_switch
- category="silversword"
- equip_slot="silver_sword_back_slot"
- event="silver_to_steel"
- switch_act="silver_to_steel_act"
- switch_deact="silver_to_steel_deact">
- </anim_switch>
- </anim_switches>
- <player_override><bound_items> <item>scabbard_steel_1_04</item>
- </bound_items></player_override>
- </item>
- </items>
- </definitions>
- </redxml>
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