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[DD]Wispo -Tropical

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Jul 3rd, 2016
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  1. //[DD]Wispo - Tropical/////////////////////////////////////////////////////////////
  2. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  3. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  4. #include <a_samp>
  5. #include <streamer>
  6.  
  7. #define STREAM_DISTANCE 1000
  8. #define DRAW_DISTANCE 1000
  9.  
  10. public OnFilterScriptInit()
  11. {
  12. CreateDynamicObject(8558,3483.8476562,-1583.0761719,2.7500000,0.0000000,0.0000000,305.9967041, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (6)
  13. CreateDynamicObject(8558,3451.4443359,-1582.7285156,2.7500000,0.0000000,0.0000000,233.9923096, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (7)
  14. CreateDynamicObject(3458,3467.4443359,-1577.7236328,2.7499788,0.0000000,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (8)
  15. CreateDynamicObject(3458,3467.3486328,-1629.5488281,2.7499788,0.0000000,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (9)
  16. CreateDynamicObject(3851,3467.4316406,-1603.3874512,4.2784543,0.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  17. CreateDynamicObject(8558,3451.4951172,-1618.2285156,2.7500000,0.0000000,0.0000000,305.9912109, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (10)
  18. CreateDynamicObject(8558,3483.8427734,-1618.5195312,2.7500000,0.0000000,0.0000000,233.9923096, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (11)
  19. CreateDynamicObject(8558,3489.9482422,-1647.1752930,2.7500000,0.0000000,0.0000000,359.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (12)
  20. CreateDynamicObject(8558,3507.7629395,-1641.7510986,3.8250022,0.0000000,337.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (13)
  21. CreateDynamicObject(3458,3507.7597656,-1603.5644531,11.5999660,0.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (14)
  22. CreateDynamicObject(8558,3507.7480469,-1565.3886719,3.8250012,0.0000000,336.9891357,269.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (15)
  23. CreateDynamicObject(3458,3467.4443359,-1537.3740234,2.7499788,0.0000000,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  24. CreateDynamicObject(8558,3490.1765137,-1560.1334229,2.7500000,0.0000000,0.0000000,359.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (17)
  25. CreateDynamicObject(3851,3467.4379883,-1614.6400146,4.2784543,0.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (2)
  26. CreateDynamicObject(8558,3444.6145020,-1647.1921387,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (25)
  27. CreateDynamicObject(8558,3426.9707031,-1641.7998047,3.8250022,0.0000000,336.9891357,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (26)
  28. CreateDynamicObject(3458,3426.9902344,-1603.6250000,11.5999660,0.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (27)
  29. CreateDynamicObject(8558,3426.9794922,-1565.4414062,3.8250012,0.0000000,336.9891357,269.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (28)
  30. CreateDynamicObject(8558,3444.7158203,-1560.1379395,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (29)
  31. CreateDynamicObject(8558,3444.7290039,-1555.0292969,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (32)
  32. CreateDynamicObject(8558,3490.1772461,-1555.0541992,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (33)
  33. CreateDynamicObject(8558,3417.9499512,-1600.5050049,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (34)
  34. CreateDynamicObject(8558,3517.4301758,-1600.7906494,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (35)
  35. CreateDynamicObject(3458,3467.3457031,-1669.9453125,2.7499788,0.0000000,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (43)
  36. CreateDynamicObject(8558,3444.6159668,-1652.2839355,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (44)
  37. CreateDynamicObject(8558,3489.9633789,-1652.2772217,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (45)
  38. CreateDynamicObject(3498,3433.9389648,-1603.0595703,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (2)
  39. CreateDynamicObject(3498,3433.8728027,-1601.3314209,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (3)
  40. CreateDynamicObject(3498,3442.9150391,-1603.0576172,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (4)
  41. CreateDynamicObject(3498,3487.7949219,-1603.0488281,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (9)
  42. CreateDynamicObject(3498,3496.7714844,-1603.0468750,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (10)
  43. CreateDynamicObject(3498,3505.7470703,-1603.0458984,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (11)
  44. CreateDynamicObject(3498,3442.8757324,-1601.3276367,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (12)
  45. CreateDynamicObject(3498,3487.8903809,-1601.3087158,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (17)
  46. CreateDynamicObject(3498,3496.8933105,-1601.3049316,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (18)
  47. CreateDynamicObject(3498,3505.7709961,-1601.2928467,12.8153801,90.0000000,90.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(wdpillar01_lvs) (19)
  48. CreateDynamicObject(3458,3467.3488770,-1602.1513672,11.5902185,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (3)
  49. CreateDynamicObject(3601,3467.4287109,-1510.2197266,-3.5500011,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(hillhouse04_la) (1)
  50. CreateDynamicObject(3601,3467.2099609,-1697.1289062,-3.5500011,0.0000000,0.0000000,179.9945068, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(hillhouse04_la) (2)
  51. CreateDynamicObject(8558,3440.3400879,-1504.6112061,2.7500000,0.0000000,0.0000000,359.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (59)
  52. CreateDynamicObject(8558,3494.4877930,-1504.6661377,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (60)
  53. CreateDynamicObject(3458,3467.3515625,-1602.1289062,9.4902506,179.9945068,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (4)
  54. CreateDynamicObject(8558,3440.3308105,-1509.7310791,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (62)
  55. CreateDynamicObject(8558,3494.4873047,-1509.7861328,2.7500000,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (63)
  56. CreateDynamicObject(3458,3467.3427734,-1603.1876221,10.5152349,90.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (6)
  57. CreateDynamicObject(3458,3467.3405762,-1601.1154785,10.5402346,270.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  58. CreateDynamicObject(8558,3400.3251953,-1577.7939453,2.7500000,0.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (66)
  59. CreateDynamicObject(8558,3400.3085938,-1623.2435303,2.7509999,0.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (67)
  60. CreateDynamicObject(7017,3401.0976562,-1547.9462891,0.2750000,0.0000000,0.0000000,90.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (1)
  61. CreateDynamicObject(7017,3399.0493164,-1547.8518066,0.2750000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (3)
  62. CreateDynamicObject(8558,3418.4335938,-1509.7578125,2.7470000,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (68)
  63. CreateDynamicObject(8558,3418.4384766,-1504.6328125,2.7470000,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (69)
  64. CreateDynamicObject(7017,3399.9990234,-1547.9017334,0.2750000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (4)
  65. CreateDynamicObject(8558,3440.1235352,-1702.6508789,2.7500000,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (70)
  66. CreateDynamicObject(8558,3440.1054688,-1697.5898438,2.7500000,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (71)
  67. CreateDynamicObject(8558,3494.2517090,-1702.6835938,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (72)
  68. CreateDynamicObject(8558,3494.2563477,-1697.6090088,2.7500000,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (73)
  69. CreateDynamicObject(7017,3399.0310059,-1658.3273926,0.3250000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (7)
  70. CreateDynamicObject(8558,3418.0341797,-1697.6113281,2.7490001,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (74)
  71. CreateDynamicObject(7017,3401.0976562,-1658.2343750,0.3250000,0.0000000,0.0000000,90.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (9)
  72. CreateDynamicObject(7017,3400.1020508,-1658.2214355,0.3250000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (11)
  73. CreateDynamicObject(8558,3418.0517578,-1702.6953125,2.7490001,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (75)
  74. CreateDynamicObject(8558,3516.7734375,-1697.6113281,2.7490001,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (76)
  75. CreateDynamicObject(8558,3535.0468750,-1623.5126953,2.7500000,0.0000000,0.0000000,269.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (77)
  76. CreateDynamicObject(8558,3535.0224609,-1578.0478516,2.7500000,0.0000000,0.0000000,269.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (78)
  77. CreateDynamicObject(7017,3534.0747070,-1542.1791992,0.3000000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (12)
  78. CreateDynamicObject(7017,3536.2187500,-1542.3671875,0.3000000,0.0000000,0.0000000,90.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (13)
  79. CreateDynamicObject(7017,3535.0747070,-1542.1590576,0.3000000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (14)
  80. CreateDynamicObject(8558,3516.9645996,-1509.7620850,2.7449999,0.0000000,0.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (79)
  81. CreateDynamicObject(8558,3516.9501953,-1504.6679688,2.7449999,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (80)
  82. CreateDynamicObject(7017,3534.0605469,-1660.5917969,0.3000000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (16)
  83. CreateDynamicObject(7017,3536.2148438,-1661.7861328,0.3000000,0.0000000,0.0000000,90.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (18)
  84. CreateDynamicObject(7017,3535.1191406,-1661.8076172,0.3000000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(circusconstruct07) (19)
  85. CreateDynamicObject(8558,3516.7548828,-1702.6865234,2.7490001,0.0000000,0.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (76)
  86. CreateDynamicObject(8558,3455.0490723,-1537.6618652,2.7249999,0.0000000,0.0000000,233.9923096, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (7)
  87. CreateDynamicObject(8558,3479.8364258,-1537.8460693,2.7249999,0.0000000,0.0000000,305.9967041, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (6)
  88. CreateDynamicObject(8558,3454.8339844,-1669.0111084,2.7249999,0.0000000,0.0000000,305.9912109, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (10)
  89. CreateDynamicObject(8558,3479.7758789,-1668.9443359,2.7249999,0.0000000,0.0000000,233.9923096, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (11)
  90. CreateDynamicObject(3458,3484.7072754,-1582.4602051,1.6902329,90.0000000,180.0000000,305.8589478, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  91. CreateDynamicObject(3458,3483.0102539,-1583.5650635,1.6902329,90.0000000,179.9945068,125.8539124, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  92. CreateDynamicObject(3458,3452.4516602,-1583.1300049,1.6902329,90.0000000,179.9945068,234.1038818, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  93. CreateDynamicObject(3458,3450.6623535,-1582.1402588,1.6902329,90.0000000,179.9945068,54.1021729, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  94. CreateDynamicObject(3458,3484.6540527,-1619.1085205,1.6902329,90.0000000,179.9945068,233.8521729, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  95. CreateDynamicObject(3458,3483.0368652,-1617.9488525,1.6902329,90.0000000,179.9945068,53.8494873, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  96. CreateDynamicObject(3458,3450.7023926,-1618.8133545,1.6902329,90.0000000,179.9945068,125.8539124, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  97. CreateDynamicObject(3458,3452.3100586,-1617.6307373,1.6902329,90.0000000,179.9945068,305.8538818, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  98. CreateDynamicObject(3458,3454.2614746,-1537.0985107,1.6652329,90.0000000,179.9945068,54.0966797, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  99. CreateDynamicObject(3458,3456.7260742,-1537.1196289,1.6652329,90.0000000,179.9945068,234.0966797, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  100. CreateDynamicObject(3458,3480.6240234,-1537.1914062,1.6902329,90.0000000,179.9945068,306.0955811, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  101. CreateDynamicObject(3458,3454.0490723,-1669.5817871,1.6902329,90.0000000,179.9945068,125.8539124, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  102. CreateDynamicObject(3458,3456.2287598,-1669.1646729,1.6902329,90.0000000,179.9945068,305.8538818, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  103. CreateDynamicObject(3458,3480.3212891,-1669.9678955,1.6652329,90.0000000,179.9945068,234.0994873, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  104. CreateDynamicObject(3458,3478.7604980,-1668.5618896,1.6652329,90.0000000,179.9945068,54.0966797, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  105. CreateDynamicObject(3458,3494.1154785,-1696.5926514,1.7152328,90.0000000,179.9945068,359.8466797, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  106. CreateDynamicObject(3458,3516.7502441,-1696.6536865,1.7152328,90.0000000,179.9945068,359.8461914, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  107. CreateDynamicObject(3458,3440.1452637,-1696.5759277,1.6902329,90.0000000,179.9945068,359.8461914, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  108. CreateDynamicObject(3458,3418.0590820,-1696.5295410,1.6902329,90.0000000,179.9945068,0.0961914, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  109. CreateDynamicObject(3458,3418.0642090,-1703.6833496,1.6652329,90.0000000,179.9945068,180.0933838, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  110. CreateDynamicObject(3458,3440.5693359,-1703.6386719,1.6652329,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  111. CreateDynamicObject(3458,3445.1496582,-1510.7612305,1.6750001,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  112. CreateDynamicObject(3458,3516.7731934,-1703.6040039,1.6652329,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  113. CreateDynamicObject(3458,3476.6250000,-1703.5673828,1.6652329,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  114. CreateDynamicObject(3458,3418.5917969,-1510.7974854,1.6750001,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  115. CreateDynamicObject(3458,3491.2897949,-1510.3298340,1.6750001,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  116. CreateDynamicObject(3458,3516.9482422,-1510.4045410,1.6750001,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  117. CreateDynamicObject(3458,3516.9255371,-1503.6011963,1.6749998,90.0000000,179.9945068,359.8461914, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  118. CreateDynamicObject(3458,3477.1726074,-1503.6478271,1.6749998,90.0000000,179.9945068,0.0961914, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  119. CreateDynamicObject(3458,3436.7944336,-1503.6243896,1.6749998,90.0000000,179.9945068,0.0933838, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  120. CreateDynamicObject(3458,3418.4389648,-1503.6917725,1.6749998,90.0000000,179.9945068,0.0933838, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  121. CreateDynamicObject(3458,3515.5722656,-1599.6347656,1.6352352,88.1872559,0.0000000,179.9945068, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  122. CreateDynamicObject(3458,3516.5939941,-1601.9056396,1.6352352,88.1927490,0.0000000,359.9945068, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  123. CreateDynamicObject(3458,3533.9238281,-1578.0478516,1.6352352,88.1817627,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  124. CreateDynamicObject(3458,3533.9433594,-1623.5446777,1.6352352,88.1817627,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  125. CreateDynamicObject(3458,3536.1782227,-1578.0631104,1.6352352,88.1817627,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  126. CreateDynamicObject(3458,3536.0683594,-1623.5310059,1.6602352,90.0000000,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  127. CreateDynamicObject(3458,3536.0695801,-1612.0333252,1.6352352,90.0000000,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  128. CreateDynamicObject(3458,3444.6347656,-1653.2714844,1.6652329,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  129. CreateDynamicObject(3458,3489.9899902,-1653.2629395,1.6652329,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  130. CreateDynamicObject(3458,3489.0490723,-1646.1523438,1.6652329,90.0000000,179.9945068,0.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  131. CreateDynamicObject(3458,3444.7102051,-1646.4791260,1.6652329,90.0000000,179.9945068,0.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  132. CreateDynamicObject(3458,3444.8435059,-1561.1694336,1.6999995,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  133. CreateDynamicObject(3458,3489.8857422,-1561.1026611,1.6999995,90.0000000,179.9945068,180.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  134. CreateDynamicObject(3458,3417.9509277,-1601.4821777,1.5999995,90.0000000,179.9945068,179.8378906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  135. CreateDynamicObject(3458,3417.9675293,-1599.4995117,1.5999995,90.0000000,179.9945068,359.8352051, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  136. CreateDynamicObject(3458,3399.2089844,-1577.8234863,1.6352352,88.1817627,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  137. CreateDynamicObject(3458,3399.1762695,-1623.2416992,1.6352352,88.1817627,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  138. CreateDynamicObject(3458,3399.2380371,-1610.0715332,1.6352352,88.1817627,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  139. CreateDynamicObject(3458,3401.4121094,-1623.2496338,1.7102351,90.0000000,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  140. CreateDynamicObject(3458,3401.3959961,-1577.7755127,1.6602352,90.0000000,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  141. CreateDynamicObject(3458,3400.3378906,-1559.1347656,-15.9147644,0.0000000,90.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  142. CreateDynamicObject(3458,3399.7199707,-1509.7246094,-15.9647636,0.0000000,90.0000000,179.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  143. CreateDynamicObject(3458,3399.7431641,-1504.6523438,-15.9647636,0.0000000,90.0000000,179.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  144. CreateDynamicObject(3458,3535.6318359,-1504.7060547,-15.9250011,0.0000000,90.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  145. CreateDynamicObject(3458,3535.6704102,-1509.7304688,-15.9250011,0.0000000,90.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  146. CreateDynamicObject(3458,3535.0571289,-1559.3582764,-15.9397640,0.0000000,90.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  147. CreateDynamicObject(3458,3535.0283203,-1642.2119141,-15.9397640,0.0000000,90.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  148. CreateDynamicObject(3458,3535.4360352,-1702.6851807,-15.9647636,0.0000000,90.0000000,359.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  149. CreateDynamicObject(3458,3535.4541016,-1697.6359863,-15.9647636,0.0000000,90.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  150. CreateDynamicObject(3458,3399.3679199,-1702.6695557,-15.9749813,0.0000000,90.0000000,179.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  151. CreateDynamicObject(3458,3399.3444824,-1697.5819092,-15.9499817,0.0000000,90.0000000,179.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  152. CreateDynamicObject(3458,3400.3430176,-1641.9241943,-15.9349995,0.0000000,90.0000000,269.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  153. CreateDynamicObject(3458,3444.7224121,-1553.9588623,1.6749995,90.0000000,180.0000000,0.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  154. CreateDynamicObject(3458,3490.1711426,-1554.0687256,1.6749995,90.0000000,179.9945068,0.0878906, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  155. CreateDynamicObject(3458,3425.9062500,-1641.4101562,2.8402317,66.9177246,90.0000000,179.9066162, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  156. CreateDynamicObject(3458,3427.9775391,-1641.3955078,2.8152316,293.0822754,90.0000000,359.9011230, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  157. CreateDynamicObject(8558,3426.9335938,-1640.9130859,1.9249908,0.0000000,157.0056152,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (26)
  158. CreateDynamicObject(8558,3426.9902344,-1603.6250000,9.5249882,179.9945068,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (27)
  159. CreateDynamicObject(3458,3428.0390625,-1603.6301270,10.5499477,90.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (27)
  160. CreateDynamicObject(3458,3425.9426270,-1603.6333008,10.5499477,270.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (27)
  161. CreateDynamicObject(8558,3427.0170898,-1567.7080078,2.5499845,0.0000000,202.7391357,89.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (28)
  162. CreateDynamicObject(3458,3426.1230469,-1565.9212646,2.8500042,66.9999390,270.0000000,359.9781494, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (28)
  163. CreateDynamicObject(3458,3428.0483398,-1565.9060059,2.9000044,293.0053711,269.9945068,179.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (28)
  164. CreateDynamicObject(3458,3508.7993164,-1565.8228760,2.8500042,292.9998779,269.9890137,179.9725342, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (28)
  165. CreateDynamicObject(3458,3506.7221680,-1565.8319092,2.8750043,66.9946289,269.9945068,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (28)
  166. CreateDynamicObject(8558,3507.7744141,-1567.5214844,2.5249844,0.0000000,202.7362061,89.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (28)
  167. CreateDynamicObject(3458,3508.7807617,-1603.5844727,10.5249825,90.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (14)
  168. CreateDynamicObject(3458,3506.7207031,-1603.5589600,10.5499821,270.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (14)
  169. CreateDynamicObject(8558,3507.7351074,-1603.5684814,9.5250072,180.0000000,0.0000000,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (14)
  170. CreateDynamicObject(3458,3508.7216797,-1641.3068848,2.8152316,293.0822754,90.0000000,359.9011230, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  171. CreateDynamicObject(3458,3506.6877441,-1641.3430176,2.8402317,66.9177246,90.0000000,179.9066162, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  172. CreateDynamicObject(8558,3507.6972656,-1641.0117188,1.8249909,0.0000000,157.0056152,89.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (26)
  173. CreateDynamicObject(3458,3462.4550781,-1633.3271484,-16.0000038,0.0000000,90.0000000,305.9857178, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  174. CreateDynamicObject(3458,3472.8066406,-1633.5820312,-15.9500046,0.0000000,90.0000000,233.9813232, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  175. CreateDynamicObject(3458,3472.9213867,-1567.9472656,-15.9500046,0.0000000,90.0000000,125.9813232, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  176. CreateDynamicObject(3458,3462.4648438,-1567.6699219,-15.9250050,0.0000000,90.0000000,53.9758301, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  177. CreateDynamicObject(8558,3466.3913574,-1535.9412842,1.6999975,90.0000000,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  178. CreateDynamicObject(8558,3468.4804688,-1536.0583496,1.6999975,90.0000000,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  179. CreateDynamicObject(8558,3466.4113770,-1577.7077637,1.6999975,90.0000000,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  180. CreateDynamicObject(8558,3468.4794922,-1577.7253418,1.6749976,90.0000000,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  181. CreateDynamicObject(8558,3468.3886719,-1629.5445557,1.6749976,90.0000000,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  182. CreateDynamicObject(8558,3466.3315430,-1629.5529785,1.6749976,90.0000000,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  183. CreateDynamicObject(8558,3466.2856445,-1674.9494629,1.6749976,90.0000000,0.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  184. CreateDynamicObject(8558,3468.3688965,-1673.9235840,1.6749976,90.0000000,0.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgshseing28) (16)
  185. CreateDynamicObject(3458,3426.0341797,-1555.0524902,-15.9147644,0.0000000,90.0000000,179.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  186. CreateDynamicObject(3458,3426.0229492,-1560.1115723,-15.9397640,0.0000000,90.0000000,179.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  187. CreateDynamicObject(3458,3508.8466797,-1555.0588379,-15.9249973,0.0000000,90.0000000,359.9835205, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  188. CreateDynamicObject(3458,3508.8469238,-1560.0455322,-15.9249973,0.0000000,90.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  189. CreateDynamicObject(3458,3508.6611328,-1647.1718750,-15.9249973,0.0000000,90.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  190. CreateDynamicObject(3458,3425.9091797,-1652.1885986,-15.8500023,0.0000000,90.0000000,179.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  191. CreateDynamicObject(3458,3508.6503906,-1652.2275391,-15.9249973,0.0000000,90.0000000,359.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  192. CreateDynamicObject(3458,3425.9116211,-1647.1320801,-15.8750019,0.0000000,90.0000000,179.9725342, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  193. CreateDynamicObject(3458,3467.3574219,-1610.8532715,-15.9299469,0.0000000,90.0000000,89.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  194. CreateDynamicObject(3458,3467.4475098,-1596.3509521,-15.9299469,0.0000000,90.0000000,269.9890137, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  195. CreateDynamicObject(3851,3465.4597168,-1603.3468018,2.2534466,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  196. CreateDynamicObject(3851,3465.5014648,-1606.3796387,2.2534466,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  197. CreateDynamicObject(3851,3469.3730469,-1603.3712158,2.2534466,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  198. CreateDynamicObject(3851,3469.3527832,-1610.6392822,2.2534466,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  199. CreateDynamicObject(3851,3440.6240234,-1597.8427734,4.2034502,0.0000000,90.0000000,323.9923096, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  200. CreateDynamicObject(3851,3441.1381836,-1597.8696289,4.2284503,0.0000000,90.0000000,323.9978027, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  201. CreateDynamicObject(3851,3495.0957031,-1603.6972656,4.1784501,0.0000000,90.0000000,323.9923096, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  202. CreateDynamicObject(3851,3494.1914062,-1603.6154785,4.2284503,0.0000000,90.0000000,323.9978027, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(carshowwin_sfsx) (1)
  203. CreateDynamicObject(3437,3470.7573242,-1637.7009277,3.7140470,89.6461182,315.0168457,186.9826660, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (1)
  204. CreateDynamicObject(3437,3463.8449707,-1636.6254883,3.7140470,89.6429443,315.0164795,260.9818115, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (2)
  205. CreateDynamicObject(3437,3462.7690430,-1565.4675293,3.7140470,89.6429443,315.0164795,188.9818115, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (3)
  206. CreateDynamicObject(3437,3473.0068359,-1566.4587402,3.7140470,89.6429443,315.0164795,258.9802246, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (4)
  207. CreateDynamicObject(3437,3435.8791504,-1600.8577881,3.6890469,90.0000000,179.3043823,95.6769104, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (5)
  208. CreateDynamicObject(3437,3499.5302734,-1600.7379150,3.6890469,90.0000000,179.3023682,269.6744385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (6)
  209. CreateDynamicObject(3437,3459.0627441,-1646.1361084,1.8390406,89.6429443,315.0164795,314.9802246, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (7)
  210. CreateDynamicObject(3437,3447.5021973,-1646.1203613,1.8890406,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (8)
  211. CreateDynamicObject(3437,3435.9697266,-1646.0831299,1.8890406,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (9)
  212. CreateDynamicObject(3437,3434.6198730,-1646.1046143,1.8890406,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (10)
  213. CreateDynamicObject(3437,3475.3994141,-1645.8698730,1.8890406,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (11)
  214. CreateDynamicObject(3437,3486.2727051,-1645.8280029,1.8640406,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (12)
  215. CreateDynamicObject(3437,3496.7314453,-1645.8424072,1.8140407,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (13)
  216. CreateDynamicObject(3437,3500.7858887,-1645.8192139,1.8140407,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (14)
  217. CreateDynamicObject(3437,3435.1340332,-1561.5351562,1.8890406,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (15)
  218. CreateDynamicObject(3437,3446.7045898,-1561.5576172,1.8140407,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (16)
  219. CreateDynamicObject(3437,3457.5871582,-1561.6164551,1.8140407,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (17)
  220. CreateDynamicObject(3437,3480.2053223,-1504.2219238,3.7693951,87.7523193,89.9309692,180.0640869, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (18)
  221. CreateDynamicObject(3437,3487.3149414,-1561.5355225,1.8140407,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (19)
  222. CreateDynamicObject(3437,3498.9812012,-1561.5631104,1.8140407,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (20)
  223. CreateDynamicObject(3437,3500.8818359,-1561.4953613,1.8140407,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (21)
  224. CreateDynamicObject(3437,3475.7001953,-1561.5283203,1.8140407,89.6429443,315.0164795,314.9780273, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (22)
  225. CreateDynamicObject(3437,3491.6240234,-1504.2308350,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (25)
  226. CreateDynamicObject(3437,3513.6076660,-1509.3355713,3.7693951,87.7423096,89.9285889,180.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (27)
  227. CreateDynamicObject(3437,3524.7282715,-1506.9876709,3.7693951,87.7368164,89.9285889,204.0549316, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (28)
  228. CreateDynamicObject(3437,3480.2038574,-1509.8458252,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (31)
  229. CreateDynamicObject(3437,3491.9033203,-1509.8547363,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (32)
  230. CreateDynamicObject(3437,3502.9128418,-1507.3936768,3.7693951,87.7423096,89.9285889,205.9442139, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (33)
  231. CreateDynamicObject(3437,3513.9970703,-1504.8251953,3.7693951,87.7313232,89.9285889,180.0549316, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (34)
  232. CreateDynamicObject(3437,3525.1591797,-1507.1981201,3.7693951,87.7313232,89.9285889,155.9454346, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (36)
  233. CreateDynamicObject(3437,3454.6411133,-1504.4609375,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (37)
  234. CreateDynamicObject(3437,3442.9433594,-1504.4556885,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (38)
  235. CreateDynamicObject(3437,3431.9677734,-1507.0220947,3.7693951,87.7368164,89.9285889,205.9387207, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (39)
  236. CreateDynamicObject(3437,3454.6699219,-1509.4138184,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (40)
  237. CreateDynamicObject(3437,3442.9819336,-1509.4194336,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (41)
  238. CreateDynamicObject(3437,3502.5625000,-1506.7548828,3.7693951,87.7423096,89.9285889,154.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (42)
  239. CreateDynamicObject(3437,3431.9521484,-1506.8575439,3.7693951,87.7423096,89.9285889,154.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (43)
  240. CreateDynamicObject(3437,3420.9255371,-1504.3446045,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (44)
  241. CreateDynamicObject(3437,3420.8845215,-1509.5472412,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (45)
  242. CreateDynamicObject(3437,3409.6677246,-1507.1264648,3.7693951,87.7258301,89.9285889,155.9454346, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (46)
  243. CreateDynamicObject(3437,3409.7910156,-1506.7166748,3.7693951,87.7313232,89.9285889,204.0545654, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (47)
  244. CreateDynamicObject(3437,3480.2050781,-1504.7722168,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (48)
  245. CreateDynamicObject(3437,3491.6240234,-1504.7791748,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (49)
  246. CreateDynamicObject(3437,3502.6123047,-1507.3554688,3.7693951,87.7423096,89.9285889,154.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (51)
  247. CreateDynamicObject(3437,3513.6074219,-1509.9355469,3.7693951,87.7368164,89.9285889,180.0549316, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (52)
  248. CreateDynamicObject(3437,3524.7214355,-1507.6129150,3.7693951,87.7313232,89.9285889,204.0545654, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (53)
  249. CreateDynamicObject(3437,3480.1914062,-1509.3211670,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (54)
  250. CreateDynamicObject(3437,3491.8937988,-1509.3283691,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (55)
  251. CreateDynamicObject(3437,3502.9853516,-1506.7740479,3.7693951,87.7368164,89.9285889,205.9387207, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (56)
  252. CreateDynamicObject(3437,3514.0195312,-1504.2496338,3.7693951,87.7368164,89.9285889,180.0549316, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (57)
  253. CreateDynamicObject(3437,3525.2060547,-1506.6455078,3.7693951,87.7203369,89.9285889,155.9399414, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (58)
  254. CreateDynamicObject(3437,3454.6162109,-1504.9614258,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (61)
  255. CreateDynamicObject(3437,3442.9501953,-1504.9580078,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (62)
  256. CreateDynamicObject(3437,3431.8359375,-1507.5360107,3.7693951,87.7368164,89.9285889,205.9387207, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (63)
  257. CreateDynamicObject(3437,3420.7841797,-1510.0473633,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (64)
  258. CreateDynamicObject(3437,3409.5747070,-1507.6437988,3.7693951,87.7258301,89.9285889,155.9454346, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (65)
  259. CreateDynamicObject(3437,3442.9848633,-1509.8515625,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (67)
  260. CreateDynamicObject(3437,3431.8977051,-1507.2725830,3.7693951,87.7423096,89.9285889,154.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (68)
  261. CreateDynamicObject(3437,3420.8842773,-1504.7431641,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (69)
  262. CreateDynamicObject(3437,3409.8669434,-1507.0841064,3.7693951,87.7313232,89.9285889,204.0545654, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (70)
  263. CreateDynamicObject(3437,3454.6650391,-1509.8632812,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (71)
  264. CreateDynamicObject(3437,3454.2578125,-1703.3210449,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (72)
  265. CreateDynamicObject(3437,3442.8842773,-1703.2906494,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (73)
  266. CreateDynamicObject(3437,3431.8310547,-1700.7291260,3.7693951,87.7423096,89.9285889,154.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (74)
  267. CreateDynamicObject(3437,3454.2578125,-1702.9199219,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (75)
  268. CreateDynamicObject(3437,3442.8718262,-1702.9259033,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (76)
  269. CreateDynamicObject(3437,3431.8664551,-1700.3549805,3.7693951,87.7423096,89.9285889,154.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (77)
  270. CreateDynamicObject(3437,3420.7680664,-1697.8001709,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (78)
  271. CreateDynamicObject(3437,3420.7382812,-1698.1733398,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (79)
  272. CreateDynamicObject(3437,3409.6130371,-1700.5401611,3.7693951,87.7313232,89.9285889,204.0545654, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (80)
  273. CreateDynamicObject(3437,3409.5646973,-1700.1683350,3.7693951,87.7313232,89.9285889,204.0545654, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (81)
  274. CreateDynamicObject(3437,3454.3659668,-1697.1044922,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (82)
  275. CreateDynamicObject(3437,3454.3627930,-1697.5047607,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (83)
  276. CreateDynamicObject(3437,3442.8085938,-1697.4952393,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (84)
  277. CreateDynamicObject(3437,3442.8359375,-1697.0966797,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (85)
  278. CreateDynamicObject(3437,3431.7553711,-1700.0253906,3.7693951,87.7368164,89.9285889,205.9387207, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (86)
  279. CreateDynamicObject(3437,3431.7087402,-1699.6463623,3.7693951,87.7368164,89.9285889,205.9387207, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (87)
  280. CreateDynamicObject(3437,3420.6782227,-1702.5616455,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (88)
  281. CreateDynamicObject(3437,3420.6396484,-1702.1806641,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (89)
  282. CreateDynamicObject(3437,3409.5632324,-1700.1837158,3.7693951,87.7313232,89.9285889,155.9454346, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (90)
  283. CreateDynamicObject(3437,3409.6003418,-1699.7850342,3.7693951,87.7258301,89.9285889,155.9454346, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (91)
  284. CreateDynamicObject(3437,3480.0292969,-1703.4556885,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (92)
  285. CreateDynamicObject(3437,3480.0341797,-1703.1077881,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (93)
  286. CreateDynamicObject(3437,3491.6699219,-1703.1047363,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (94)
  287. CreateDynamicObject(3437,3491.6528320,-1703.4548340,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (95)
  288. CreateDynamicObject(3437,3480.0122070,-1697.3021240,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (96)
  289. CreateDynamicObject(3437,3480.0209961,-1697.7031250,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (97)
  290. CreateDynamicObject(3437,3491.7307129,-1697.6929932,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (98)
  291. CreateDynamicObject(3437,3491.6916504,-1697.3155518,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (99)
  292. CreateDynamicObject(3437,3502.7958984,-1700.2467041,3.7693951,87.7423096,89.9285889,154.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (100)
  293. CreateDynamicObject(3437,3502.7382812,-1699.8406982,3.7693951,87.7423096,89.9285889,154.0557861, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (101)
  294. CreateDynamicObject(3437,3502.6899414,-1700.9228516,3.7693951,87.7368164,89.9285889,205.9387207, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (102)
  295. CreateDynamicObject(3437,3502.7075195,-1700.5566406,3.7693951,87.7368164,89.9285889,205.9387207, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (103)
  296. CreateDynamicObject(3437,3513.9089355,-1702.8197021,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (104)
  297. CreateDynamicObject(3437,3513.8374023,-1702.4185791,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (105)
  298. CreateDynamicObject(3437,3513.7607422,-1698.3916016,3.7693951,87.7423096,89.9285889,180.0549316, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (106)
  299. CreateDynamicObject(3437,3513.7644043,-1698.0162354,2.7490001,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (107)
  300. CreateDynamicObject(3437,3513.8093262,-1698.0187988,3.7693951,87.7478027,89.9285889,180.0604248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (108)
  301. CreateDynamicObject(3437,3525.0051270,-1700.0538330,3.7693951,87.7313232,89.9285889,204.0545654, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (110)
  302. CreateDynamicObject(3437,3525.1047363,-1700.4484863,3.7693951,87.7313232,89.9285889,204.0545654, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (111)
  303. CreateDynamicObject(3437,3524.8986816,-1700.7980957,3.7693951,87.7258301,89.9285889,155.9454346, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (112)
  304. CreateDynamicObject(3437,3525.0153809,-1700.4079590,3.7693951,87.7258301,89.9285889,155.9454346, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (113)
  305. CreateDynamicObject(3437,3465.5112305,-1537.2652588,2.9693921,0.0000000,89.9285889,90.3021240, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  306. CreateDynamicObject(3437,3469.4223633,-1537.2302246,2.9693921,0.0000000,89.9285889,90.3021240, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  307. CreateDynamicObject(3437,3469.4768066,-1574.2623291,2.9693921,0.0000000,89.9285889,90.0521240, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  308. CreateDynamicObject(3437,3469.4799805,-1585.6202393,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  309. CreateDynamicObject(3437,3465.4465332,-1585.5665283,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  310. CreateDynamicObject(3437,3465.4279785,-1573.9709473,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  311. CreateDynamicObject(3437,3469.3842773,-1627.3750000,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  312. CreateDynamicObject(3437,3465.3598633,-1627.3532715,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  313. CreateDynamicObject(3437,3465.3591309,-1615.7449951,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  314. CreateDynamicObject(3437,3469.3793945,-1615.6043701,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  315. CreateDynamicObject(3437,3465.3171387,-1666.8714600,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  316. CreateDynamicObject(3437,3469.3613281,-1667.0316162,2.9693921,0.0000000,89.9285889,90.0494385, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  317. CreateDynamicObject(3437,3479.4814453,-1672.9111328,2.9693921,0.0000000,89.9285889,54.0472412, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  318. CreateDynamicObject(3437,3476.0786133,-1670.5001221,2.9693921,0.0000000,89.9285889,54.0472412, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  319. CreateDynamicObject(3437,3455.3964844,-1673.2369385,2.9693921,0.0000000,89.9285889,125.7972412, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  320. CreateDynamicObject(3437,3458.8703613,-1671.0411377,2.9693921,0.0000000,89.9285889,125.7934570, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  321. CreateDynamicObject(3458,3479.6286621,-1539.2811279,1.6652329,90.0000000,179.9945068,126.1010742, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vgncarshade1) (7)
  322. CreateDynamicObject(3437,3456.6176758,-1532.0216064,2.9693921,0.0000000,89.9285889,54.0472412, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  323. CreateDynamicObject(3437,3459.9582520,-1534.4382324,2.9693921,0.0000000,89.9285889,54.0472412, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  324. CreateDynamicObject(3437,3475.5051270,-1535.3828125,2.9693921,0.0000000,89.9285889,126.0472412, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  325. CreateDynamicObject(3437,3478.8127441,-1532.9188232,2.9693921,0.0000000,89.9285889,126.0461426, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  326. CreateDynamicObject(1697,3487.3154297,-1601.8912354,10.3636303,301.2499695,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(roofstuff16) (1)
  327. CreateDynamicObject(1697,3487.3291016,-1602.4665527,10.3636303,301.2451172,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(roofstuff16) (2)
  328. CreateDynamicObject(1697,3447.3798828,-1601.8328857,10.3386307,301.2451172,0.0000000,90.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(roofstuff16) (3)
  329. CreateDynamicObject(1697,3447.3959961,-1602.4079590,10.3386307,301.2451172,0.0000000,90.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(roofstuff16) (4)
  330. CreateDynamicObject(3437,3490.3979492,-1612.9975586,2.9890604,0.0000000,89.9285889,53.7972412, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  331. CreateDynamicObject(3437,3487.1054688,-1610.6094971,2.9890604,0.0000000,89.9285889,53.7945557, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  332. CreateDynamicObject(3437,3507.4167480,-1602.9067383,2.9890604,0.0000000,89.9285889,0.0445557, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  333. CreateDynamicObject(3437,3507.5888672,-1598.6501465,2.9890604,0.0000000,89.9285889,0.0439453, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  334. CreateDynamicObject(3437,3488.1252441,-1592.4140625,2.9890604,0.0000000,89.9285889,305.7939453, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  335. CreateDynamicObject(3437,3491.4350586,-1589.9567871,2.9890604,0.0000000,89.9285889,305.7934570, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  336. CreateDynamicObject(3437,3442.8959961,-1609.8029785,2.9890604,0.0000000,89.9285889,305.7934570, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  337. CreateDynamicObject(3437,3446.2812500,-1607.4931641,2.9890604,0.0000000,89.9285889,305.7934570, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  338. CreateDynamicObject(3437,3446.3017578,-1593.4008789,2.9890604,0.0000000,89.9285889,234.0434570, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  339. CreateDynamicObject(3437,3442.9707031,-1590.9674072,2.9890604,0.0000000,89.9285889,234.0417480, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  340. CreateDynamicObject(3437,3429.0361328,-1598.4932861,2.9890604,0.0000000,89.9285889,179.7917480, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  341. CreateDynamicObject(3437,3428.9025879,-1602.5394287,2.9890604,0.0000000,89.9285889,179.7912598, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(ballypllr01_lvs) (126)
  342. CreateDynamicObject(18228,3468.8203125,-1450.0321045,4.0999994,0.0000000,0.0000000,330.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (1)
  343. CreateDynamicObject(18228,3513.2373047,-1447.4195557,3.3499994,0.0000000,0.0000000,315.9963379, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (2)
  344. CreateDynamicObject(18228,3553.2451172,-1459.0982666,3.3499994,0.0000000,0.0000000,285.9942627, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (3)
  345. CreateDynamicObject(18228,3583.7319336,-1485.1408691,3.3499994,0.0000000,0.0000000,265.9906006, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (4)
  346. CreateDynamicObject(18228,3598.5480957,-1528.8126221,3.3499994,0.0000000,0.0000000,235.9899902, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (5)
  347. CreateDynamicObject(18228,3601.9511719,-1574.6054688,3.3499994,0.0000000,0.0000000,235.9863281, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (6)
  348. CreateDynamicObject(18228,3593.3547363,-1616.6534424,3.3499994,0.0000000,0.0000000,235.9863281, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (7)
  349. CreateDynamicObject(18228,3592.6503906,-1641.0335693,3.3499994,0.0000000,0.0000000,235.9863281, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (8)
  350. CreateDynamicObject(18228,3581.9531250,-1674.8985596,3.3499994,0.0000000,0.0000000,205.9863281, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (9)
  351. CreateDynamicObject(18228,3574.8229980,-1706.0418701,2.5999994,0.0000000,0.0000000,235.9826660, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (10)
  352. CreateDynamicObject(18228,3555.5236816,-1745.9614258,2.5999994,0.0000000,0.0000000,195.9808350, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (11)
  353. CreateDynamicObject(18228,3517.2270508,-1760.7749023,2.5999994,0.0000000,0.0000000,145.9796143, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (12)
  354. CreateDynamicObject(18228,3476.3154297,-1763.1474609,2.5999994,0.0000000,0.0000000,139.9713135, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (13)
  355. CreateDynamicObject(18228,3438.0214844,-1763.1763916,2.5999994,0.0000000,0.0000000,133.9713135, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (14)
  356. CreateDynamicObject(18228,3395.1201172,-1748.6800537,2.5999994,0.0000000,0.0000000,127.9672852, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (15)
  357. CreateDynamicObject(18228,3359.6499023,-1723.6462402,2.5999994,0.0000000,0.0000000,103.9632568, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (16)
  358. CreateDynamicObject(18228,3338.8352051,-1684.5778809,2.5999994,0.0000000,0.0000000,63.9581299, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (17)
  359. CreateDynamicObject(18228,3338.9731445,-1640.8677979,2.5999994,0.0000000,0.0000000,61.9569092, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (18)
  360. CreateDynamicObject(18228,3337.1613770,-1599.3216553,2.5999994,0.0000000,0.0000000,61.9519043, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (19)
  361. CreateDynamicObject(18228,3339.2377930,-1557.9665527,2.5999994,0.0000000,0.0000000,61.9519043, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (20)
  362. CreateDynamicObject(18228,3341.6743164,-1515.1729736,2.5999994,0.0000000,0.0000000,51.9519043, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (21)
  363. CreateDynamicObject(18228,3358.9501953,-1474.6909180,2.5999994,0.0000000,0.0000000,21.9488525, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (22)
  364. CreateDynamicObject(18228,3398.8586426,-1455.1586914,2.5999994,0.0000000,0.0000000,331.9451904, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (23)
  365. CreateDynamicObject(18228,3436.5273438,-1451.4366455,1.8499994,0.0000000,0.0000000,331.9409180, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (24)
  366. CreateDynamicObject(18228,3510.7204590,-1534.3409424,-14.5699997,0.0000000,0.0000000,295.9963379, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (25)
  367. CreateDynamicObject(18228,3430.1347656,-1532.8769531,-14.5699997,0.0000000,0.0000000,353.9904785, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (26)
  368. CreateDynamicObject(18228,3498.7890625,-1677.0986328,-13.8199997,0.0000000,0.0000000,177.9895020, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (27)
  369. CreateDynamicObject(18228,3423.6079102,-1669.6810303,-13.3199997,0.0000000,0.0000000,105.9895020, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (28)
  370. CreateDynamicObject(623,3493.1284180,-1521.9301758,2.6050797,3.9990234,0.0000000,1.9995117, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (2)
  371. CreateDynamicObject(623,3508.5146484,-1532.2258301,3.0650787,1.9990234,0.0000000,107.9995117, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (3)
  372. CreateDynamicObject(623,3507.2587891,-1532.3117676,3.5650787,5.9951172,0.0000000,319.9980469, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (4)
  373. CreateDynamicObject(623,3522.5595703,-1537.0538330,0.5650787,13.9951172,0.0000000,287.9980469, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (6)
  374. CreateDynamicObject(726,3510.8762207,-1457.0844727,1.2315474,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (1)
  375. CreateDynamicObject(623,3439.4086914,-1523.6500244,1.8550797,3.9990234,0.0000000,315.9995117, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (7)
  376. CreateDynamicObject(623,3410.8164062,-1541.1015625,2.3550797,355.9899902,0.0000000,75.9924316, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (8)
  377. CreateDynamicObject(623,3427.8088379,-1535.5648193,4.3550797,359.9935303,0.0000000,221.9942627, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (9)
  378. CreateDynamicObject(623,3427.5048828,-1534.1718750,4.3550797,3.9890137,0.0000000,27.9897461, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (10)
  379. CreateDynamicObject(623,3424.5939941,-1673.7618408,5.6050797,359.9890137,0.0000000,115.9897461, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (11)
  380. CreateDynamicObject(623,3425.3635254,-1672.7012939,5.1050797,359.9835205,0.0000000,325.9893799, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (12)
  381. CreateDynamicObject(623,3426.0822754,-1671.6782227,5.1050797,49.9780273,0.0000000,335.9838867, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (13)
  382. CreateDynamicObject(623,3438.3769531,-1683.9163818,2.1050797,359.9835205,0.0000000,187.9881592, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (14)
  383. CreateDynamicObject(623,3412.1594238,-1665.6179199,0.3550797,359.9780273,0.0000000,67.9870605, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (15)
  384. CreateDynamicObject(623,3490.7336426,-1686.9550781,2.3550797,359.9780273,0.0000000,95.9833984, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (16)
  385. CreateDynamicObject(623,3498.6889648,-1672.7131348,3.2350783,11.9780273,0.0000000,57.9820557, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (17)
  386. CreateDynamicObject(623,3501.0625000,-1679.6289062,2.7350783,11.9750977,0.0000000,197.9803467, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (18)
  387. CreateDynamicObject(623,3503.5214844,-1675.7777100,0.2350783,11.9696045,0.0000000,317.9791260, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (19)
  388. CreateDynamicObject(623,3517.9323730,-1667.7242432,1.2350783,349.9696045,0.0000000,231.9772949, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (20)
  389. CreateDynamicObject(623,3518.9411621,-1669.0906982,2.9850783,349.9694824,0.0000000,1.9763184, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (21)
  390. CreateDynamicObject(623,3509.0556641,-1535.3388672,0.0650787,355.9899902,0.0000000,177.9949951, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (22)
  391. CreateDynamicObject(623,3425.5068359,-1536.4908447,-0.1449203,347.9890137,0.0000000,163.9897461, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (23)
  392. CreateDynamicObject(726,3481.4514160,-1448.1918945,13.0415459,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (5)
  393. CreateDynamicObject(726,3456.9838867,-1455.9781494,6.2915459,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (6)
  394. CreateDynamicObject(726,3469.4108887,-1466.5098877,-2.9584541,14.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (7)
  395. CreateDynamicObject(726,3437.5383301,-1461.7274170,-0.9584541,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (9)
  396. CreateDynamicObject(726,3407.3388672,-1453.3310547,8.6815453,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (10)
  397. CreateDynamicObject(726,3352.7619629,-1484.6583252,6.6815453,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (11)
  398. CreateDynamicObject(726,3343.8378906,-1531.6550293,4.9315453,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (12)
  399. CreateDynamicObject(726,3353.3395996,-1517.8614502,-4.5284548,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (13)
  400. CreateDynamicObject(726,3340.8703613,-1570.1059570,6.3215446,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (14)
  401. CreateDynamicObject(726,3349.7011719,-1586.2891846,-2.1784554,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (15)
  402. CreateDynamicObject(726,3340.3874512,-1610.3553467,6.6315432,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (16)
  403. CreateDynamicObject(726,3341.5095215,-1633.9870605,-1.7584565,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (17)
  404. CreateDynamicObject(726,3356.0283203,-1653.4058838,2.4915435,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (18)
  405. CreateDynamicObject(726,3338.0310059,-1667.2957764,8.2415438,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (19)
  406. CreateDynamicObject(726,3354.3833008,-1685.2985840,-1.1484556,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (20)
  407. CreateDynamicObject(726,3353.4624023,-1707.8350830,3.1015444,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (21)
  408. CreateDynamicObject(726,3368.0053711,-1732.5698242,7.1015444,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (22)
  409. CreateDynamicObject(726,3417.1049805,-1739.7075195,4.1015444,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (23)
  410. CreateDynamicObject(726,3441.0620117,-1766.5925293,14.5915413,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (24)
  411. CreateDynamicObject(726,3388.3647461,-1742.9067383,-2.0384569,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (25)
  412. CreateDynamicObject(726,3468.0517578,-1757.5507812,4.5615425,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (26)
  413. CreateDynamicObject(726,3443.3847656,-1747.8337402,-11.5684557,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (27)
  414. CreateDynamicObject(726,3491.1240234,-1760.9575195,2.7815433,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (28)
  415. CreateDynamicObject(726,3507.3066406,-1746.9079590,-3.7184567,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (29)
  416. CreateDynamicObject(726,3529.7392578,-1756.7160645,6.4915428,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (30)
  417. CreateDynamicObject(726,3542.3530273,-1739.0219727,1.7415428,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (31)
  418. CreateDynamicObject(726,3568.3281250,-1727.5042725,10.5915413,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (32)
  419. CreateDynamicObject(726,3561.8156738,-1708.3884277,-2.3984575,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (33)
  420. CreateDynamicObject(726,3574.4223633,-1695.2678223,1.1015425,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (34)
  421. CreateDynamicObject(726,3574.4072266,-1669.1671143,0.6015425,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (35)
  422. CreateDynamicObject(726,3592.0419922,-1658.8155518,6.4915423,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (36)
  423. CreateDynamicObject(726,3577.2773438,-1637.2421875,2.2415423,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (37)
  424. CreateDynamicObject(726,3594.1870117,-1603.3415527,5.2415423,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (38)
  425. CreateDynamicObject(726,3593.8994141,-1624.3380127,11.0915413,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (39)
  426. CreateDynamicObject(726,3573.1027832,-1600.8972168,1.2715416,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (40)
  427. CreateDynamicObject(726,3589.3937988,-1579.2443848,3.0915413,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (41)
  428. CreateDynamicObject(726,3593.4501953,-1544.2890625,1.5915413,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (42)
  429. CreateDynamicObject(726,3583.5007324,-1506.0677490,-3.6584587,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (43)
  430. CreateDynamicObject(726,3598.8166504,-1511.6236572,7.5815401,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (44)
  431. CreateDynamicObject(726,3568.8112793,-1485.7232666,1.3315401,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (45)
  432. CreateDynamicObject(726,3569.1054688,-1464.1710205,4.5815401,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (46)
  433. CreateDynamicObject(726,3537.6137695,-1460.8642578,1.3315401,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (47)
  434. CreateDynamicObject(726,3373.5341797,-1464.8720703,1.1815453,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (48)
  435. CreateDynamicObject(623,3350.7634277,-1551.7398682,2.8550797,355.9899902,0.0000000,229.9924316, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (24)
  436. CreateDynamicObject(623,3341.7541504,-1546.5186768,7.8550797,33.9844971,0.0000000,229.9877777, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (25)
  437. CreateDynamicObject(623,3354.0622559,-1500.4949951,3.1050797,33.9807129,0.0000000,229.9822998, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (26)
  438. CreateDynamicObject(623,3373.9138184,-1480.0643311,0.1050797,355.9905090,4.0098267,230.2631226, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (27)
  439. CreateDynamicObject(623,3392.1879883,-1459.3829346,7.4450779,355.9899902,4.0045166,200.2624512, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (28)
  440. CreateDynamicObject(623,3412.8063965,-1464.8028564,2.6950779,355.9844971,3.9990234,240.2587891, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (29)
  441. CreateDynamicObject(623,3419.6423340,-1451.0361328,7.2650776,29.8949280,4.5963745,237.6798553, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (30)
  442. CreateDynamicObject(623,3490.8901367,-1461.4566650,2.5150776,29.8937988,4.5922852,237.6782227, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (31)
  443. CreateDynamicObject(623,3502.4431152,-1462.9777832,-2.9849224,5.9590149,4.0018921,169.5545654, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (32)
  444. CreateDynamicObject(623,3524.9392090,-1461.9320068,2.0150776,5.9545898,3.9990234,169.5520020, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (33)
  445. CreateDynamicObject(623,3554.1237793,-1474.5891113,5.2650776,5.9545898,3.9990234,125.5520020, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (34)
  446. CreateDynamicObject(623,3555.1406250,-1473.2216797,-5.4849224,5.9490967,3.9935303,175.5517578, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (35)
  447. CreateDynamicObject(623,3552.8188477,-1458.2069092,16.9550743,27.8851013,4.4886475,173.8614502, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (36)
  448. CreateDynamicObject(623,3582.6728516,-1485.0289307,16.9550743,27.8833008,4.4879150,173.8586426, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (37)
  449. CreateDynamicObject(623,3591.2617188,-1523.6829834,2.2150762,27.8833008,4.4879150,173.8586426, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (38)
  450. CreateDynamicObject(623,3584.9111328,-1558.6625977,2.2150762,343.8305969,27.1209717,114.0784302, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (39)
  451. CreateDynamicObject(623,3601.4267578,-1564.4072266,8.6750755,19.6406555,27.7011414,95.9499512, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (40)
  452. CreateDynamicObject(623,3582.9836426,-1593.1286621,4.6750755,19.6380615,27.6965332,95.9490967, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (41)
  453. CreateDynamicObject(623,3578.2587891,-1623.7928467,2.6750755,19.6380615,27.6965332,135.9490967, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (42)
  454. CreateDynamicObject(623,3575.9433594,-1653.7393799,2.6750755,19.6325684,27.6910400,95.9448242, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (43)
  455. CreateDynamicObject(623,3572.2587891,-1659.6933594,-0.8249245,19.6270752,27.6855469,135.9436035, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (44)
  456. CreateDynamicObject(623,3576.4560547,-1683.4870605,15.1950741,19.6215820,27.6800537,135.9393311, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (45)
  457. CreateDynamicObject(623,3555.1594238,-1691.1365967,2.0250757,19.6215820,27.6800537,135.9393311, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (46)
  458. CreateDynamicObject(623,3551.7683105,-1726.0360107,10.0550747,19.6215820,27.6800537,135.9393311, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (47)
  459. CreateDynamicObject(623,3488.6154785,-1749.9321289,10.0550747,349.1612549,26.4557495,33.2755127, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (48)
  460. CreateDynamicObject(623,3459.0312500,-1762.6264648,10.0550747,349.1564941,26.4550781,33.2720947, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (49)
  461. CreateDynamicObject(623,3444.1865234,-1760.3417969,10.0550747,349.1564941,26.4550781,73.2720947, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (50)
  462. CreateDynamicObject(623,3408.9389648,-1744.5211182,1.1350756,349.1564941,26.4495850,73.2678223, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (51)
  463. CreateDynamicObject(623,3380.9570312,-1720.9622803,3.6350756,349.1564941,26.4495850,353.2678223, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (52)
  464. CreateDynamicObject(623,3363.0219727,-1732.5147705,6.3050737,349.1564941,26.4440918,353.2653809, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (53)
  465. CreateDynamicObject(623,3347.7580566,-1699.9477539,1.3050737,349.1564941,26.4440918,303.2653809, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (54)
  466. CreateDynamicObject(623,3344.7863770,-1670.1407471,-0.1949263,349.1564941,26.4385986,303.2611084, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (55)
  467. CreateDynamicObject(623,3353.8273926,-1629.1470947,1.3050737,349.1564941,26.4385986,273.2611084, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (56)
  468. CreateDynamicObject(623,3351.1291504,-1626.2562256,1.3050737,35.5152893,350.0632324,281.7256165, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (57)
  469. CreateDynamicObject(623,3341.3779297,-1598.3820801,17.1450710,35.5133057,350.0628662,281.7224121, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (58)
  470. CreateDynamicObject(623,3343.2099609,-1589.9793701,11.1450710,35.5133057,350.0628662,281.7224121, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (59)
  471. CreateDynamicObject(623,3358.7709961,-1573.3222656,2.1450710,35.5133057,350.0628662,281.7224121, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (60)
  472. CreateDynamicObject(18228,3481.0312500,-1599.4550781,-19.3199997,0.0000000,0.0000000,41.9897461, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (30)
  473. CreateDynamicObject(18228,3457.1416016,-1599.2216797,-19.3199997,0.0000000,0.0000000,41.9842529, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (31)
  474. CreateDynamicObject(623,3456.2031250,-1601.4589844,-0.1449203,3.9880371,0.0000000,345.9854736, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (61)
  475. CreateDynamicObject(623,3455.6442871,-1603.9963379,-1.3949203,3.9880371,0.0000000,211.9831543, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (62)
  476. CreateDynamicObject(623,3478.9121094,-1604.3837891,-1.3949203,3.9880371,0.0000000,159.9785156, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (63)
  477. CreateDynamicObject(623,3478.9243164,-1601.4301758,-1.3949203,3.9880371,0.0000000,31.9731445, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (64)
  478. CreateDynamicObject(7916,3577.6989746,-1521.7722168,3.0000000,0.0000000,0.0000000,270.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (1)
  479. CreateDynamicObject(7916,3580.7165527,-1565.4886475,-3.4599998,32.0000000,0.0000000,256.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (2)
  480. CreateDynamicObject(7916,3573.0034180,-1635.4622803,3.7900000,3.9977112,0.0000000,259.9979248, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (3)
  481. CreateDynamicObject(7916,3554.8395996,-1700.8282471,0.2900000,3.9935303,0.0000000,241.9969482, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (4)
  482. CreateDynamicObject(7916,3516.8732910,-1742.2106934,1.7900000,3.9880371,0.0000000,175.9958496, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (5)
  483. CreateDynamicObject(7916,3450.5908203,-1743.0710449,1.7900000,3.9880371,0.0000000,175.9954834, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (6)
  484. CreateDynamicObject(7916,3390.4484863,-1721.3793945,2.0400000,3.9880371,0.0000000,135.9954834, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (7)
  485. CreateDynamicObject(7916,3357.9355469,-1642.4562988,1.2900000,345.9880371,0.0000000,77.9942627, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (8)
  486. CreateDynamicObject(7916,3353.3923340,-1591.3151855,2.5400000,345.9869385,0.0000000,77.9919434, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (9)
  487. CreateDynamicObject(7916,3362.0800781,-1513.1009521,2.5400000,345.9869385,0.0000000,67.9919434, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (10)
  488. CreateDynamicObject(7916,3421.8295898,-1471.5554199,2.2900000,345.9869385,0.0000000,3.9888916, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (11)
  489. CreateDynamicObject(7916,3498.6999512,-1467.7607422,3.2900000,345.9869385,0.0000000,353.9880371, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(vegaswaterfall02) (12)
  490. CreateDynamicObject(18228,3520.8002930,-1577.1378174,-16.8600006,0.0000000,0.0000000,235.9863281, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (6)
  491. CreateDynamicObject(623,3522.9118652,-1555.7275391,-0.4349213,357.9899902,0.0000000,257.9949951, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (22)
  492. CreateDynamicObject(623,3521.1960449,-1554.4178467,-0.4349213,9.9859619,0.0000000,127.9919128, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (22)
  493. CreateDynamicObject(623,3525.0437012,-1560.9647217,-4.9349213,349.9804688,0.0000000,19.9907227, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (22)
  494. CreateDynamicObject(726,3521.6242676,-1574.3026123,-4.0779200,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (42)
  495. CreateDynamicObject(18228,3521.1813965,-1620.2047119,-16.8600006,0.0000000,0.0000000,57.9863281, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (6)
  496. CreateDynamicObject(726,3521.2680664,-1622.9376221,-4.0779200,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (42)
  497. CreateDynamicObject(623,3519.7814941,-1644.2652588,-2.4349213,357.9895020,0.0000000,263.9919434, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (22)
  498. CreateDynamicObject(623,3521.5729980,-1640.0122070,-2.4349213,5.9895020,0.0000000,133.9904785, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (22)
  499. CreateDynamicObject(18228,3413.2026367,-1580.9818115,-16.8600006,0.0000000,0.0000000,235.9863281, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (6)
  500. CreateDynamicObject(726,3414.1777344,-1576.8139648,-4.0779200,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (42)
  501. CreateDynamicObject(623,3414.5749512,-1558.2379150,-0.8949203,355.9899902,0.0000000,95.9924316, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (8)
  502. CreateDynamicObject(623,3416.1501465,-1559.2686768,-1.6449203,19.9844971,0.0000000,251.9875488, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (8)
  503. CreateDynamicObject(18228,3414.0969238,-1618.1043701,-16.8600006,0.0000000,0.0000000,53.9863281, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(cunt_rockgp2_21) (6)
  504. CreateDynamicObject(726,3414.2680664,-1619.2490234,-4.0779200,0.0000000,0.0000000,0.0000000, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(tree_hipoly19) (42)
  505. CreateDynamicObject(623,3411.8413086,-1639.8553467,-1.6449203,19.9841309,0.0000000,263.9824219, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (8)
  506. CreateDynamicObject(623,3412.9355469,-1639.2902832,-3.6449203,9.9786377,0.0000000,103.9794922, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (8)
  507. CreateDynamicObject(623,3479.8222656,-1602.7296143,-1.3949203,3.9880371,0.0000000,227.9785156, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (63)
  508. CreateDynamicObject(623,3480.6774902,-1601.7021484,-1.3949203,3.9880371,0.0000000,329.9772949, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (63)
  509. CreateDynamicObject(623,3454.8293457,-1601.0344238,-0.1449203,3.9880371,0.0000000,45.9814453, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (61)
  510. CreateDynamicObject(623,3455.0966797,-1603.8524170,-0.1449203,3.9880371,0.0000000,135.9777832, .streamdistance=STREAM_DISTANCE, .drawdistance = DRAW_DISTANCE); //object(veg_palwee01) (61
  511. }
  512.  
  513. public OnFilterScriptExit()
  514. {
  515. }
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