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  1. //===========================================================ONPLAYERCOMMANDTEXT
  2. public OnPlayerCommandText(playerid, cmdtext[])
  3. {
  4. new idx;
  5. new cmd[256];
  6. cmd = strtok(cmdtext, idx);
  7. //========================COMANDOKILL
  8. if(!strcmp(cmdtext, "/kill", true))
  9. {
  10. SetPlayerHealth(playerid, 0.0);
  11. return 1;
  12. }
  13. //===========================COMANDOCMDS
  14. if(!strcmp(cmdtext, "/cmds", true)||!strcmp(cmdtext, "/cmd", true)||!strcmp(cmdtext, "/aiuto", true)||!strcmp(cmdtext, "/help", true))
  15. {
  16. ShowPlayerDialog(playerid, 100, DIALOG_STYLE_MSGBOX, "{00FF00}Comandi", "{FFFF00}>> {00FF00}Generali: {00FFF4}/register /login /teles /regole /crediti /shop /ilvcmd\n{FFFF00}>> {00FF00}Giocatori: {00FFF4}/afk >> /afk /colori /kill /report id motivo /anims\n{FFFF00}>> {00FF00}Speciali: {00FFF4}/count /go /4ore /sync /soldi /aon /aoff\n{FFFF00}>> {00FF00}Veicoli: {00FFF4}/v /vcontrol /vcolore /neon /turbo /arch /loco /trans /cveh \n{FFFF00}>> {00FF00}MiniGiochi: {00FFF4}/biglietto","Ok","");
  17. return 1;
  18. }
  19. //===========================COMANDOCREDITI
  20. if(!strcmp(cmdtext, "/crediti", true)||!strcmp(cmdtext, "/credits", true))
  21. {
  22. ShowPlayerDialog(playerid, 120, DIALOG_STYLE_MSGBOX, "{00FF00}Crediti & Ringraziamenti", "{FFFF00}>> {00FF00}ILV GM v1.0 Beta: {00FFF4}Bluec0de\n{FFFF00}>> {00FF00}Mappe: {00FFF4}Black Fenix, Bluec0de, Phanto\n{FFFF00}>> {00FF00}Minigiochi: {00FFF4}Phanto, Bluec0de","Ok","");
  23. return 1;
  24. }
  25. //========================COMANDOREGOLE
  26. if(!strcmp(cmdtext, "/regole", true)||!strcmp(cmdtext, "/rules", true))
  27. {
  28. format(stringa,sizeof(stringa),"%s",TESTOREGOLE);
  29. ShowPlayerDialog(playerid, 130, DIALOG_STYLE_MSGBOX, stringa, "{FFFF00}>> {00FF00}1. {00FFF4}No spam/flame/flood/bestemmie in chat\n{FFFF00}>> {00FF00}2. {00FFF4}Non usare cheats/mod hacking\n{FFFF00}>> {00FF00}3. {00FFF4}No Car Jacking, utilizza la tua auto con: /carmenu\n{FFFF00}>> {00FF00}4. {00FFF4}Non chiedere di essere admin/moderatori\n{FFFF00}>> {00FF00}5. {00FFF4}Vietato killare fuori DM", "Ok", "");
  30. return 1;
  31. }
  32. //========================COMANDOILVCMD
  33. if(!strcmp(cmdtext, "/ilvcmd", true))
  34. {
  35. new pName[MAX_PLAYER_NAME];
  36. GetPlayerName(playerid, pName, sizeof(pName));
  37. if(strfind(pName, "[ILV]", true)!=-1)
  38. {
  39. ShowPlayerDialog(playerid, 140, DIALOG_STYLE_MSGBOX, "{00FF00}Comandi ILV", "{FFFF00}>> {00FF00}Basi: {00FFF4}/baseilv\n{FFFF00}>> {00FF00}Case: {00FFF4}/ilvcasa \n{FFFF00}>> {00FF00}Chat Membri: {00FFF4}! Messaggio \n{FFFF00}>> {00FF00}Chat Admin: {00FFF4}# Messaggio", "Ok", "");
  40. }
  41. else
  42. {
  43. SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}solo gli {00FF00}ILV {00FFF4}possono usare questo comando!");
  44. }
  45. return 1;
  46. }
  47. //========================COMANDOSHOP
  48. if(!strcmp(cmdtext, "/shop", true)||!strcmp(cmdtext, "/weapons", true)||!strcmp(cmdtext, "/w", true))
  49. {
  50. ShowPlayerDialog(playerid, 150, DIALOG_STYLE_MSGBOX, "{00FF00}Shop - Weapons - w", "{FFFF00}>> {00FF00}Armi: {00FFF4}/buyheal /buyarmour /buydeagle /buym4 /buysawnoff /buysniper /buymp5 /para","Ok","");
  51. return 1;
  52. }
  53. //========================COMANDOCOLORI
  54. if(!strcmp(cmdtext, "/colori", true)||!strcmp(cmdtext, "/colours", true))
  55. {
  56. ShowPlayerDialog(playerid, 160, DIALOG_STYLE_MSGBOX, "{00FF00}Colori Disponibili", "{FF0000}/rosso {FF00FF}/rosa {00FFF4}/azzurro {FFFF00}/giallo {00FF00}/verde {FFFFFF}/bianco {FFFFFF}/nero {C600FF}/viola", "Ok", "");
  57. return 1;
  58. }
  59. //========================COMANDO4ORE
  60. if(!strcmp(cmdtext, "/4ore", true))
  61. {
  62. SendClientMessage(playerid, GIALLO, ">> {00FFF4}Ti sei automaticamente kickato dal server!");
  63. Kick(playerid);
  64. return 1;
  65. }
  66. //============================COMANDOCVEH
  67. if(!strcmp("/cveh", cmdtext, true))
  68. {
  69. if (IsPlayerInAnyVehicle(playerid) == 1)
  70. {
  71. DestroyVehicle(GetPlayerVehicleID(playerid));
  72. }
  73. return 1;
  74. }
  75. //========================COMANDOTURBO
  76. if(strcmp(COMANDOTURBO, cmdtext, true, 10) == 0)
  77. {
  78. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}Devi essere in un veicolo per utilizzare {00FF00}/turbo{00FFF4}!");
  79. ShowPlayerDialog(playerid,DIALOGTURBO,DIALOG_STYLE_INPUT,"{00FF00}Impostazioni turbo","{00FFF4}Inserisci il {00FF00}numero{00FFF4} del moltiplicatore turbo.\n{00FFF4}Inserisci un numero nell'intervallo {00FF00}1-4{00FFF4}.","Setta","Esci");
  80. return 1;
  81. }
  82. //========================COMANDOLOTTERIA
  83. if(strcmp(COMANDOBIGLIETTO, cmdtext, true, 10) == 0)
  84. {
  85. ShowPlayerDialog(playerid,DIALOGLOTTERIA,DIALOG_STYLE_INPUT,"{00FF00}Acquista biglietto","{00FFF4}Inserisci il {00FF00}numero{00FFF4} del biglietto che vuoi acquistare.\nInserisci un numero nell'intervallo {00FF00}1-90{00FFF4}!","Compra","Esci");
  86. return 1;
  87. }
  88. //============================COMANDO SYNC
  89. if(!strcmp(cmdtext, "/sync", true))
  90. {
  91. SetPlayerVirtualWorld(playerid, 0);
  92. SetPlayerInterior(playerid, 0);
  93. SendClientMessage(playerid,VERDE,"[SYNC:] {00FFF4}Ti sei sincronizzato!");
  94. return 1;
  95. }
  96. //========================COMANDOSOLDI
  97. if(!strcmp("/soldi", cmdtext, true)||!strcmp(cmdtext, "/money", true))
  98. {
  99. if(GetPVarInt(playerid,"CMDABUSE")>GetTickCount())return SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFFF}Aspetta 3 minuti prima di rifare il comando!");
  100. SetPVarInt(playerid,"CMDABUSE",GetTickCount()+180000);
  101. GivePlayerMoney(playerid, 10000);
  102. SendClientMessage(playerid,ROSA,"[SOLDI:] {00FFF4}Hai Guadagnato 10000 $!");
  103. return 1;
  104. }
  105. //============================COMANDOGO
  106. if(strcmp(cmd, "/go", true) == 0)
  107. {
  108. new tmp[128], otherplayer, Float:x, Float:y, Float:z; tmp = strtok(cmdtext, idx);
  109. otherplayer = strval(tmp);
  110. if(!strlen(tmp))
  111. {
  112. SendClientMessage(playerid, ROSSO,"[ERRORE:] {00FFF4}Usa {00FF00}/go ID{00FFF4}!");
  113. return 1;
  114. }
  115. if(!IsPlayerConnected(otherplayer))
  116. {
  117. SendClientMessage(playerid, ROSSO,"[ERRORE:] {00FF00}ID {00FFF4}invalido!");
  118. return 1;
  119. }
  120. GetPlayerPos(otherplayer, x, y, z); SetPlayerPos(playerid, x, y, z);
  121. return 1;
  122. }
  123. //===========================COMANDOVNOMEAUTO
  124. if(strcmp(cmd, "/v", true)==0)
  125. {
  126. if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid , ROSSO , "[ERRORE:] {00FFF4}Esci dal veicolo per spawnarne un'altro!");
  127. if(Impedisci[playerid]) return SendClientMessage(playerid , ROSSO , "[ERRORE:] {00FFF4}Devi aspettare 3 minuti prima di spawnare un altro veicolo!");
  128. new
  129. tmp[3][256],
  130. veh,
  131. car,
  132. colore[2];
  133. tmp[0] = strtok(cmdtext,idx);
  134. tmp[1] = strtok(cmdtext,idx);
  135. tmp[2] = strtok(cmdtext,idx);
  136. if(!strlen(tmp[0])) return SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Usa {00FF00}/v [nome o ID]{00FFF4}!");
  137. if(!strlen(tmp[1])) colore[0] = -1; else colore[0] = strval(tmp[1]);
  138. if(!strlen(tmp[2])) colore[1] = -1; else colore[1] = strval(tmp[2]);
  139. if(!isNumeric(tmp[0])) veh = GetVehicleModelFromName(tmp[0]); else veh = strval(tmp[0]);
  140. if(veh < 400 || veh > 611) return SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}Inserisci un ID da {00FF00}400 {00FFF4}a {00FF00}611{00FFF4}!");
  141. new Float:Stats[4];
  142. GetPlayerPos(playerid, Stats[0], Stats[1], Stats[2]); GetPlayerFacingAngle(playerid, Stats[3]);
  143. if(inauto[playerid]==true)
  144. {
  145. DestroyVehicle(automobile[playerid]);
  146. }
  147. KillTimer(vectimer[playerid]);
  148. car = AddStaticVehicle(veh, Stats[0], Stats[1], Stats[2], Stats[3], colore[0], colore[1]);
  149. LinkVehicleToInterior(car, GetPlayerInterior(playerid));
  150. PutPlayerInVehicle(playerid, car, 0);
  151. TogglePlayerControllable(playerid, true);
  152. SetVehicleVirtualWorld(veh, GetPlayerVirtualWorld(playerid));
  153. new name[24], str[128];
  154. GetPlayerName(playerid, name, 24);
  155. format(str, 128, ">> {00FF00}%s {00FFF4}hai spawnato il veicolo: {00FF00}%s (ID: %d){00FFF4}!", name, VehicleNames[veh-400], veh);
  156. SendClientMessage(playerid, GIALLO, str);
  157. automobile[playerid] = GetPlayerVehicleID(playerid);
  158. inauto[playerid] = true;
  159. SetTimerEx("Anticmd", 60000*3, false, "d", playerid);
  160. Impedisci[playerid] = true;
  161. return 1;
  162. }
  163. //========================COMANDOAON
  164. if(!strcmp(cmdtext, "/aon", true))
  165. {
  166. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}Devi essere in un veicolo per utilizzare {00FF00}/aon{00FFF4}!");
  167. Act[playerid] = 1;
  168. SendClientMessage(playerid, VERDE, "[ANTIFALL:] {00FFF4}Attivato!");
  169. return 1;
  170. }
  171. //========================COMANDOAOFF
  172. if(!strcmp(cmdtext, "/aoff", true))
  173. {
  174. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}Devi essere in un veicolo per utilizzare {00FF00}/aoff{00FFF4}!");
  175. SendClientMessage(playerid, ROSSO, "[ANTIFALL:] {00FFF4}Disattivato!");
  176. Act[playerid] = 0;
  177. return 1;
  178. }
  179. //========================COMANDOVCONTROL
  180. if(!strcmp(cmdtext, "/vcontrol", true))
  181. {
  182. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}Devi essere in un veicolo per utilizzare {00FF00}/vcontrol{00FFF4}!");
  183. ShowPlayerDialog(playerid, 1050, DIALOG_STYLE_LIST, "{00FF00}Controllo Veicolo", "{00FFF4}Apri Cofano\n{FF0000}Chiudi Cofano\n{00FFF4}Apri Bagagliaio\n{FF0000}Chiudi Bagagliaio\n{00FFF4}Accendi Motore\n{FF0000}Spegni Motore\n{00FFF4}Accendi Luci\n{FF0000}Spegni Luci\n{00FFF4}Accendi Allarme\n{FF0000}Spegni Allarme", "Seleziona", "Annulla");
  184. return 1;
  185. }
  186. //============================COMANDOVCOLORE
  187. if(!strcmp(cmdtext,"/vcolore",true))
  188. {
  189. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}Devi essere in un veicolo per utilizzare {00FF00}/vcolore{00FFF4}!");
  190. ShowPlayerDialog(playerid,5678,DIALOG_STYLE_LIST,"{00FF00}Scegli il colore del veicolo", "{0000FF}Blu\n{FF0000}Rosso\n{00FF00}Verde\n{FFFFFF}Bianco\n{FF00FF}Rosa\n{FFFF00}Giallo\n{00FFF4}Azzurro\n{FFFFFF}Nero\n{C600FF}Viola","Ok","Cancella");
  191. PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
  192. return 1;
  193. }
  194. //============================COMANDONEON
  195. if(!strcmp(cmdtext,"/neon",true))
  196. {
  197. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}Devi essere in un veicolo per utilizzare {00FF00}/neon{00FFF4}!");
  198. ShowPlayerDialog(playerid,8899,DIALOG_STYLE_LIST,"{00FF00}Scegli i colori dei neon", "{0000FF}Blu\n{FF0000}Rosso\n{00FF00}Verde\n{FFFFFF}Bianco\n{FF00FF}Rosa\n{FFFF00}Giallo\n{FFFFFF}Sirena della Polizia\n{FFFFFF}Rimuovi tutti i Neon","Ok","Cancella");
  199. PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
  200. return 1;
  201. }
  202. //========================COMANDOCOUNT
  203. if (!strcmp("/count", cmdtext, true))
  204. {
  205. if(Conto >= 5)
  206. {
  207. SendClientMessageToAll(GIALLO, ">> {00FFF4}È iniziato il Conto alla Rovescia {00FF00}/count{00FFF4}!");
  208. ContoAllaRovescia();
  209. return 1;
  210. }
  211. else
  212. {
  213. SendClientMessage(playerid, ROSSO, "[ERRORE:] {00FFF4}Conto alla rovescia gia in corso!");
  214. }
  215. return 1;
  216. }
  217. //============================COMANDO BUYHEAL
  218. if(!strcmp(cmdtext, "/buyheal", true))
  219. if (GetPlayerMoney(playerid) >= 200)
  220. {
  221. SetPlayerHealth(playerid, 100);
  222. GivePlayerMoney(playerid,-150);
  223. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai ricaricato la vita!");
  224. return 1;
  225. }
  226. else
  227. {
  228. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  229. return 1;
  230. }
  231. //============================COMANDO BUYARMOUR
  232. if(!strcmp(cmdtext, "/buyarmour", true))
  233. if (GetPlayerMoney(playerid) >= 200)
  234. {
  235. SetPlayerArmour(playerid, 100.0);
  236. GivePlayerMoney(playerid,-150);
  237. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai ricaricato la armatura!");
  238. return 1;
  239. }
  240. else
  241. {
  242. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  243. return 1;
  244. }
  245. //============================COMANDO BUYM4
  246. if(!strcmp(cmdtext, "/buym4", true))
  247. if (GetPlayerMoney(playerid) >= 400)
  248. {
  249. GivePlayerWeapon(playerid, 31, 2000);
  250. GivePlayerMoney(playerid,-150);
  251. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai preso un M4!");
  252. return 1;
  253. }
  254. else
  255. {
  256. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  257. return 1;
  258. }
  259. //============================COMANDO BUYSNIPER
  260. if(!strcmp(cmdtext, "/buysniper", true))
  261. if (GetPlayerMoney(playerid) >= 50)
  262. {
  263. GivePlayerWeapon(playerid, 34, 2000);
  264. GivePlayerMoney(playerid,-150);
  265. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai preso uno Sniper!");
  266. return 1;
  267. }
  268. else
  269. {
  270. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  271. return 1;
  272. }
  273. //============================COMANDOBUYMP5
  274. if(!strcmp(cmdtext, "/buymp5", true))
  275. if (GetPlayerMoney(playerid) >= 400)
  276. {
  277. GivePlayerWeapon(playerid, 29, 2000);
  278. GivePlayerMoney(playerid,-150);
  279. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai preso un MP5!");
  280. return 1;
  281. }
  282. else
  283. {
  284. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  285. return 1;
  286. }
  287. //============================COMANDOBUYDEAGLE
  288. if(!strcmp(cmdtext, "/buydeagle", true))
  289. if (GetPlayerMoney(playerid) >= 200)
  290. {
  291. GivePlayerWeapon(playerid, 24, 400);
  292. GivePlayerMoney(playerid,-150);
  293. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai preso una Deagle!");
  294. return 1;
  295. }
  296. else
  297. {
  298. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  299. return 1;
  300. }
  301. //============================COMANDOBUYSAWNOFF
  302. if(!strcmp(cmdtext, "/buysawnoff", true))
  303. if (GetPlayerMoney(playerid) >= 200)
  304. {
  305. GivePlayerWeapon(playerid, 26, 50);
  306. GivePlayerMoney(playerid,-150);
  307. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai preso un Sawnoff!");
  308. return 1;
  309. }
  310. else
  311. {
  312. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  313. return 1;
  314. }
  315. //============================COMANDOBUYLAUNCHER
  316. if(!strcmp(cmdtext, "/buylauncher", true))
  317. if (GetPlayerMoney(playerid) >= 200)
  318. {
  319. GivePlayerWeapon(playerid, 35, 10);
  320. GivePlayerMoney(playerid,-150);
  321. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai preso un Rocket Launcher!");
  322. return 1;
  323. }
  324. else
  325. {
  326. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  327. return 1;
  328. }
  329. //============================COMANDOPARA
  330. if(!strcmp(cmdtext, "/para", true))
  331. if (GetPlayerMoney(playerid) >= 200)
  332. {
  333. GivePlayerWeapon(playerid, 46, 1);
  334. GivePlayerMoney(playerid,-150);
  335. SendClientMessage(playerid,VERDE,"[SHOP:] {00FFF4}Hai preso un Paracadute!");
  336. return 1;
  337. }
  338. else
  339. {
  340. SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Non hai abbastanza denaro!");
  341. return 1;
  342. }
  343. //============================COMANDOROSSO
  344. if (!strcmp("/rosso", cmdtext, true))
  345. {
  346. SetPlayerColor(playerid, 0xFF0000FF);
  347. SendClientMessage(playerid,0xFF0000FF,"[ROSSO:] {00FFFF}Ti sei settato il colore!");
  348. return 1;
  349. }
  350. //============================COMANDOROSA
  351. if (!strcmp("/rosa", cmdtext, true))
  352. {
  353. SetPlayerColor(playerid, 0xFF80FF96);
  354. SendClientMessage(playerid,0xFF80FF96,"[ROSA:] {00FFFF}Ti sei settato il colore!");
  355. return 1;
  356. }
  357. //============================COMANDOVERDE
  358. if (!strcmp("/verde", cmdtext, true))
  359. {
  360. SetPlayerColor(playerid, 0x33AA33AA);
  361. SendClientMessage(playerid,0x33AA33AA,"[VERDE:] {00FFFF}Ti sei settato il colore!");
  362. return 1;
  363. }
  364. //============================COMANDOAZZURRO
  365. if (!strcmp("/azzurro", cmdtext, true))
  366. {
  367. SetPlayerColor(playerid, 0x00FFFF96);
  368. SendClientMessage(playerid,0x00FFFF96,"[AZZURRO:] {00FFFF}Ti sei settato il colore!");
  369. return 1;
  370. }
  371. //============================COMANDOGIALLO
  372. if (!strcmp("/giallo", cmdtext, true))
  373. {
  374. SetPlayerColor(playerid, 0xFFFF00FF);
  375. SendClientMessage(playerid,0xFFFF00FF,"[GIALLO:] {00FFFF}Ti sei settato il colore!");
  376. return 1;
  377. }
  378. //============================COMANDONERO
  379. if (!strcmp("/nero", cmdtext, true))
  380. {
  381. SetPlayerColor(playerid, 0x000000FF);
  382. SendClientMessage(playerid,0x000000FF,"[NERO:] {00FFFF}Ti sei settato il colore!");
  383. return 1;
  384. }
  385. //============================COMANDOBIANCO
  386. if (!strcmp("/bianco", cmdtext, true))
  387. {
  388. SetPlayerColor(playerid, 0xFFFFFFFF);
  389. SendClientMessage(playerid,0xFFFFFFFF,"[BIANCO:] {00FFFF}Ti sei settato il colore!");
  390. return 1;
  391. }
  392. //============================COMANDOVIOLA
  393. if (!strcmp("/viola", cmdtext, true))
  394. {
  395. SetPlayerColor(playerid, 0x8000FF96);
  396. SendClientMessage(playerid,0x8000FF96,"[VIOLA:] {00FFFF}Ti sei settato il colore!");
  397. return 1;
  398. }
  399. //============================ERROREMESSAGGIO
  400. else return SendClientMessage(playerid,ROSSO,"[ERRORE:] {00FFF4}Comando non riconosciuto. Digita {00FF00}/cmds{00FFF4} per conoscere i comandi disponibili!");
  401. }
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