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Nov 6th, 2015
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  1. // OnGameModeInit, Problem Pickups:
  2. LawPickupSH6162 = CreatePickup(2894, 1, 358.8315,178.0459,1008.3828, -1);
  3. ghrepair = CreatePickup(3096, 1, -2721.2571,387.5549,4.3672);
  4.  
  5.  
  6.  
  7.  
  8. // OnPlayerPickup
  9.  
  10. public OnPlayerPickUpPickup(playerid,pickupid)
  11. {
  12. //if(pickupid == PICKUP_KLEIDERSHOP)
  13. //{
  14. // ShowPlayerDialog(playerid, DIALOG_KLEIDERSHOP, DIALOG_STYLE_LIST, "Wilkommen im Kleidergeschäft!", "Fraktion\nGang\nZivil", "Auswählen", "Abbrechen");
  15. //}
  16. //NEW PICKUP
  17. if(pickupid == HealPickup)
  18. {
  19. GameTextForPlayer(playerid, "~g~Tippe /privheal zum healen", 3000, 1);
  20. }
  21. if(pickupid == LawPickupSH6162)
  22. {
  23. GameTextForPlayer(playerid, "/law", 1000, 1);
  24. }
  25. /*if(pickupid == RepairPickup)
  26. {
  27. SendClientMessage(playerid, COLOR_BLUE, "Tippe /privrepair um das Tor zu öffnen");
  28. }*/
  29. //-------------------------
  30. if(pickupid == Infopickup)
  31. {
  32. ShowPlayerDialog(playerid, 543, DIALOG_STYLE_MSGBOX,"Informationstand","Hallo lieber User!\nIch denke du bist neu auf den Server und brauchst Hilfe\nUnter /admins findest du alle Admins die online sind\nMit /navi findest du die Fahrschule in San Fierro\nUnter /lehrer siehst du alle Lehrer die online sind!","Ok","Ok");
  33. }
  34. if(pickupid == Zollpickup)
  35. {
  36. ShowPlayerDialog(playerid, Zoll_dialog,DIALOG_STYLE_LIST,"Zollamt","Zollpass Kaufen\nNummernschild Kaufen","Auswählen","Abbrechen");
  37. }
  38. if(pickupid == DrugPickup)
  39. {
  40. GameTextForPlayer(playerid, "~g~Tippe /drugs um Drogen zu erhalten", 3000, 1);
  41. }
  42. if(pickupid == EssenPickup[0] || pickupid == EssenPickup[1] || pickupid == EssenPickup[2])
  43. {
  44. GameTextForPlayer(playerid,"~b~/menu",2000,1);
  45. }
  46. if(pickupid == Pickup[0])
  47. {
  48. if(IsACop(playerid))
  49. {
  50. SetPlayerPos(playerid, 1529.5201,-1664.2897,6.2188);
  51. SetPlayerInterior(playerid, 0);
  52. SetPlayerVirtualWorld(playerid, 0);
  53. }
  54. }
  55. if(pickupid == Pickup[1])
  56. {
  57. SetPlayerPos(playerid, 255.0776,85.3040,1002.4453);
  58. SetPlayerInterior(playerid, 6);
  59. SetPlayerVirtualWorld(playerid, 3);
  60. }
  61. if(pickupid == Pickup[2])
  62. {
  63. SetPlayerPos(playerid, 191.9703,157.7812,1003.0234);
  64. SetPlayerInterior(playerid, 3);
  65. SetPlayerVirtualWorld(playerid, 0);
  66. }
  67. if(pickupid == Pickup[3])
  68. {
  69. if(IsACop(playerid))
  70. {
  71. SetPlayerPos(playerid, -1589.7239,697.4341,-4.906);
  72. SetPlayerInterior(playerid, 0);
  73. SetPlayerVirtualWorld(playerid, 0);
  74. }
  75. }
  76. if(pickupid == KLEIDUNG_PRO)
  77. {
  78. if(PlayerToPoint(3.0,playerid,199.0634,-128.0607,1003.5152))
  79. {
  80. ShowPlayerDialog(playerid,DIALOG_KLEIDUNG_PRO,DIALOG_STYLE_LIST,"Pro Labs","Orange 12 Preis: 50$\nRockstar Grey Preis: 30$\nBase 5 Preis: 35$","Kaufen","Abbrechen");
  81. }
  82. }
  83. /*if(pickupid == GPickup[0])
  84. {
  85. ShowPlayerDialog(playerid,garage_dialog0,DIALOG_STYLE_MSGBOX,"Ls-Tower, Tiefgaragen Service","Sehr geehrter Gast\nParken in der Tiegarage kostet 500$\nFalls sie nach unten Wollen, klicken sie auf Kaufen","Kaufen","Abbrechen");
  86. }
  87. if(pickupid == GPickup[1])
  88. {
  89. ShowPlayerDialog(playerid,garage_dialog0,DIALOG_STYLE_MSGBOX,"Ls-Tower, Tiefgaragen Service","Sehr geehrter Gast\nSie wollen sicher nach Oben, bitte klicken sie auf Verlassen","Verlassen","Abbrechen");
  90. }*/
  91. if(pickupid == handy)
  92. {
  93. if(GetPlayerVirtualWorld(playerid) != 1)
  94. {
  95. format(string,sizeof(string),"Handys\nHandykarte aufladen\nHandy Vertrag");
  96. ShowPlayerDialog(playerid,Handydialog,DIALOG_STYLE_LIST,"Handy Shop",string,"Auswählen","Abbruch");
  97. }
  98. /*else
  99. {
  100. GameTextForPlayer(playerid," /buyzollpass um einen Zollpass zu kaufen",2000, 0);
  101. }*/
  102. }
  103. if(pickupid == fbi)
  104. {
  105. GameTextForPlayer(playerid, "~y~ Verwende ~b~~h~/fbi~y~~n~~y~ um in den Dienst zu gehen!",3000, 3);
  106. }
  107. /*if(pickupid == KLEIDUNG_ZIP)
  108. {
  109. if(PlayerToPoint(3.0,playerid,181.2543,-91.6659,1002.0234))
  110. {
  111. ShowPlayerDialog(playerid,DIALOG_KLEIDUNG_ZIP,DIALOG_STYLE_LIST,"ZIP","Schwarzer Anzug&Rote Krawatte Preis: 100$\nPfarrer Anzug Preis: 300$\nCobaine-Style Preis: 200$\nSchwarzer Anzug Preis: 100$\nBlaue Jacke Preis: 120$\nBlauer Gestreifter Anzug Preis: 180$","Kaufen","Abbrechen");
  112. }
  113. }*/
  114. if(pickupid == RHauswahl)
  115. {
  116. if(PlayerToPoint(3.0,playerid,361.8302,173.5957,1008.3828))
  117. {
  118. ShowPlayerDialog(playerid,RHauswahl1,DIALOG_STYLE_LIST,"Was möchtest du?","Fuehrerschein\nPersonalausweiß\nWohnortswechsel\nArbeit\nHartzIV\nZollpass aktivieren\nKredit-Karte(5000$)","Auswählen","Abbrechen");
  119. }
  120. }
  121. if(pickupid == Buy)
  122. {
  123. format(string,sizeof(string),"$100 Telefon\n$5 Rubbellos\n$50 Telefonbuch\n$5 Würfel\n$8 Kondom\n$50 CD-Spieler\n$3 Chicken\n$3 Hamburger\n$5 Pizza\n$50 Zigaretten\n$30 Handy Karte\n500$ Zollpass\n700$ Fischset");
  124. ShowPlayerDialog(playerid,Buydialog,DIALOG_STYLE_LIST,"Waren:",string,"Auswählen","Abbruch");
  125.  
  126. }
  127.  
  128. if(pickupid == airportls)
  129. {
  130. format(string,sizeof(string),"Los Santos ($1500)\nSan Fierro ($1550)\nLas Venturas ($1700)");
  131. ShowPlayerDialog(playerid,Airportdialog,DIALOG_STYLE_LIST,"Wohin willst du fliegen?:",string,"Auswählen","Abbruch");
  132. }
  133.  
  134. if(pickupid == airportsf)
  135. {
  136.  
  137. format(string,sizeof(string),"Los Santos ($1500)\nSan Fierro ($1550)\nLas Venturas ($1700)");
  138. ShowPlayerDialog(playerid,Airportdialog,DIALOG_STYLE_LIST,"Wohin willst du fliegen?:",string,"Auswählen","Abbruch");
  139. }
  140.  
  141. if(pickupid == airportlv)
  142. {
  143.  
  144. format(string,sizeof(string),"Los Santos ($1500)\nSan Fierro ($1550)\nLas Venturas ($1700)");
  145. ShowPlayerDialog(playerid,Airportdialog,DIALOG_STYLE_LIST,"Wohin willst du fliegen?:",string,"Auswählen","Abbruch");
  146. }
  147.  
  148. if(pickupid == jobauswahl)
  149. {
  150. format(string,sizeof(string),"Detektiv \nAnwalt \nHure \nDrogendealer \nAutodieb \nMechaniker \nBodyguard \nWaffendealer \nBoxer \nBusfahrer \nTrucker");//\nMüllman\nFarmer
  151. ShowPlayerDialog(playerid,Jobdialog,DIALOG_STYLE_LIST,"Arbeitsamt",string,"Auswählen","Abbruch");
  152. }
  153. if(pickupid == eingang1)
  154. {
  155. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  156. }
  157. if(pickupid == eingang2)
  158. {
  159. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  160. }
  161. if(pickupid == eingang3)
  162. {
  163. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  164. }
  165. if(pickupid == eingang4)
  166. {
  167. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  168. }
  169. if(pickupid == eingang5)
  170. {
  171. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  172. }
  173. if(pickupid == eingang6)
  174. {
  175. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  176. }
  177. if(pickupid == eingang7)
  178. {
  179. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  180. }
  181. if(pickupid == MBorder)
  182. {
  183. GameTextForPlayer(playerid, "/order", 1000, 3);
  184. return 1;
  185. }
  186. if(pickupid == eingang8)
  187. {
  188. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  189. }
  190. if(pickupid == eingang9)
  191. {
  192. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  193. }
  194. if(pickupid == eingang10)
  195. {
  196. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  197. }
  198. if(pickupid == eingang11)
  199. {
  200. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  201. }
  202. if(pickupid == eingang12)
  203. {
  204. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  205. }
  206. if(pickupid == eingang13)
  207. {
  208. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  209. }
  210. if(pickupid == eingang14)
  211. {
  212. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  213. }
  214. if(pickupid == eingang15)
  215. {
  216. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  217. }
  218. if(pickupid == eingang16)
  219. {
  220. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  221. }
  222. if(pickupid == eingang17)
  223. {
  224. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  225. }
  226. if(pickupid == eingang18)
  227. {
  228. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  229. }
  230. if(pickupid == eingang19)
  231. {
  232. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  233. }
  234. if(pickupid == eingang20)
  235. {
  236. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  237. }
  238. if(pickupid == eingang21)
  239. {
  240. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  241. }
  242. if(pickupid == eingang22)
  243. {
  244. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  245. }
  246. if(pickupid == eingang23)
  247. {
  248. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  249. }
  250. if(pickupid == eingang24)
  251. {
  252. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  253. }
  254. if(pickupid == eingang25)
  255. {
  256. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  257. }
  258. if(pickupid == eingang26)
  259. {
  260. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  261. }
  262. if(pickupid == eingang27)
  263. {
  264. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  265. }
  266. if(pickupid == eingang28)
  267. {
  268. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  269. }
  270. if(pickupid == eingang29)
  271. {
  272. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  273. }
  274. if(pickupid == eingang30)
  275. {
  276. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  277. }
  278. if(pickupid == eingang31)
  279. {
  280. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  281. }
  282. if(pickupid == eingang32)
  283. {
  284. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  285. }
  286. if(pickupid == eingang33)
  287. {
  288. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  289. }
  290. if(pickupid == eingang34)
  291. {
  292. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  293. }
  294. if(pickupid == eingang35)
  295. {
  296. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  297. }
  298. if(pickupid == eingang36)
  299. {
  300. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  301. }
  302. if(pickupid == eingang37)
  303. {
  304. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  305. }
  306. if(pickupid == eingang38)
  307. {
  308. GameTextForPlayer(playerid,"/enter gh", 1000, 3);
  309. }
  310. if(pickupid == RussenHealPickup)
  311. {
  312. GameTextForPlayer(playerid,"/fheal", 1000, 3);
  313. }
  314. if(pickupid == eingang39)
  315. {
  316. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  317. }
  318. if(pickupid == verhandlungssaal)
  319. {
  320. GameTextForPlayer(playerid,"/enter verhandlung", 1000, 3);
  321. }
  322. if(pickupid == verhandlungssaalexit)
  323. {
  324. GameTextForPlayer(playerid,"/exit verhandlung", 1000, 3);
  325. }
  326. if(pickupid == pdrepair)
  327. {
  328. SendClientMessage(playerid,0x01DFD7FF,"Nutze: /pdrepair um dein Fahrzeug zu reparieren!");
  329. }
  330. if(pickupid == hitmaneingang)
  331. {
  332. GameTextForPlayer(playerid, "ENTERTASTE", 1000, 3);
  333. }
  334. if(pickupid == ghcuff)
  335. {
  336. GameTextForPlayer(playerid, "/ghcuff", 1000, 3);
  337. }
  338. if(pickupid == ghrepair)
  339. {
  340. SendClientMessage(playerid,0x01DFD7FF,"Nutze: /ghrepair um dein Fahrzeug zu reparieren!");
  341. }
  342. if(pickupid == richterhealpickup)
  343. {
  344. GameTextForPlayer(playerid, "/rheal", 1000, 3);
  345. }
  346. /*if(pickupid == SWAT_Befehl)
  347. {
  348. GameTextForPlayer(playerid , "~y~FBI ~r~/FBIequip", 5000, 3);
  349. }*/
  350. if(pickupid == ausgang1)
  351. {
  352. GameTextForPlayer(playerid,"/exit gh", 1000, 3);
  353. }
  354. if(pickupid == GerichtshofInfo)
  355. {
  356. GameTextForPlayer(playerid,"/ginfo", 1000, 3);
  357. }
  358. if(pickupid == ausgang2)
  359. {
  360. GameTextForPlayer(playerid,"Entertaste", 1000, 3);
  361. }
  362. if(pickupid == HotelMenu)
  363. {
  364. if (PlayerToPoint(5.0, playerid,1715.4952,-1670.3862,20.2246) && GetPlayerVirtualWorld(playerid) == 1)
  365. {
  366. format(string,sizeof(string),"Einchecken\nAuschecken ");
  367. ShowPlayerDialog(playerid,Hotelmenu,DIALOG_STYLE_LIST,"Hotel San Fierro",string,"Auswählen","Abbruch");
  368. return 1;
  369. }
  370. if (PlayerToPoint(5.0, playerid,1715.4952,-1670.3862,20.2246) && GetPlayerVirtualWorld(playerid) == 2)
  371. {
  372. format(string,sizeof(string),"Einchecken\nAuschecken ");
  373. ShowPlayerDialog(playerid,HotelmenuSF,DIALOG_STYLE_LIST,"Hotel Los Santos",string,"Auswählen","Abbruch");
  374. return 1;
  375. }
  376. }
  377. if(pickupid == dromeexit
  378. || pickupid == Derbyexit
  379. || pickupid == DerbyBesucherexit
  380. || pickupid == Motorcrossexit
  381. || pickupid == Kickstartexit)
  382. {
  383. if(PlayerToPoint(3.0,playerid,-1464.5392,1557.6179,1052.5313)
  384. || PlayerToPoint(3.0,playerid,-1462.6779,936.9413,1036.6016)
  385. || PlayerToPoint(3.0,playerid,2726.416748, -1643.612305, 1745.127075)
  386. || PlayerToPoint(3.0,playerid,-1451.0740,-581.2715,1055.4420)
  387. || PlayerToPoint(3.0,playerid,2695.5249,-1704.4875,11.8438)
  388. || PlayerToPoint(3.0,playerid,-1405.6576,-239.1536,1043.3894))
  389. {
  390. SetPlayerPos(playerid,2692.4314,-1699.2272,10.4277); //LS Arena verlassen
  391. SetPlayerInterior(playerid,0);
  392. ResetPlayerWeapons(playerid);
  393. }
  394. }
  395. return 1;
  396. }
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