imbued

0th day 100 estimates

Apr 23rd, 2016
103
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.89 KB | None | 0 0
  1. hidden owl = 32s (loss)
  2.  
  3. -----------------------------
  4.  
  5. net loss of 10s on ranch/epona movement (including soar to mr) [ NOT including sodts/storage stuff ]
  6.  
  7. -----------------------------
  8.  
  9. 5 soars (other than mr soar)
  10. 5 soars in JP route
  11.  
  12. (soars break even)
  13.  
  14. -----------------------------
  15.  
  16. skipping aliens saves 96s
  17.  
  18. -----------------------------
  19.  
  20. 20r from keaton bush wastes:
  21.  
  22. mr owl > enter gorman =
  23. mr owl > 20r > enter gorman =
  24.  
  25. ------------------------------
  26. 1>1 w/ cs = 15.5s (wastes 3s)
  27. 1>2 w/ cs = 19.5s (wastes 7s)
  28. 1>1 no cs = 12.5s
  29.  
  30. *sodts in idea:
  31.  
  32. 7: day 1 > night 1 w/ cs
  33. 29;
  34. (no cs) 1>2
  35. (no cs) 2>2
  36. (no cs) 2>3
  37. (no cs) 3>3
  38. 56 1>1 w/ cs
  39.  
  40. 15.5 + 4*12.5 + 15.5 = 81
  41.  
  42. gossip storage for SoT = ???
  43. gossip storage to night 1 = ???
  44. 1>2 w/ cs
  45. 2>2 w/ cs
  46.  
  47. ??? + ??? + 19.5 + 15.5 = ??? + ??? + 35 (so far, ??? + ??? has to be less than 10s for this to really be faster... not to mention we store sodt in ect... also this is compared to jp route before tf bomb drop...)
  48.  
  49. (cremia 1, ignore)
  50. (cremia 2, ignore)
  51.  
  52. sodt storage in ect = ??? (should time movement from cremia > storage > enter granny) * time below
  53.  
  54. *sodts in jp:
  55.  
  56. 1>1 (no cs)
  57. sodt storage at aliens (5s)
  58. transition to night 2 after milk bottle (7s)
  59. 2>2 w/ cs
  60. (cremia 1, ignore)
  61. (cremia 2, ignore)
  62. 2>3 w/ cs
  63. 3>3 w/ cs
  64.  
  65. 12.5 + 5 + 7 + 12.5 + 19.5 + 15.5 = 72
  66.  
  67.  
  68.  
  69. -----------------------------
  70.  
  71. possible to do fast movement to gibdo AND get ikana arrow drop???
  72.  
  73. -----------------------------
  74. sodt storage in ect = ??? (should time movement from cremia > storage > enter granny)
  75.  
  76. cremia > enter ect > storage > enter granny =
  77. sos ct > talk to bank =
  78.  
  79. cremia > enter ect > enter sct > enter wct > talk to banker =
  80. exit inn =
  81.  
  82. -----------------------------
  83.  
  84. pretend stuff like mayor + exiting milk bar, entering inn somewhat evens out for now... can time later if needed... (only if it's close)
Add Comment
Please, Sign In to add comment